mirror of
https://github.com/glfw/glfw.git
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Merge branch 'master' into multi-monitor
Conflicts: .gitignore examples/CMakeLists.txt include/GL/glfw3.h src/CMakeLists.txt src/internal.h src/win32_platform.h src/win32_window.c src/x11_fullscreen.c src/x11_platform.h tests/listmodes.c
This commit is contained in:
+33
-19
@@ -37,9 +37,9 @@
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//========================================================================
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#if defined(_init_c_)
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#define GLFWGLOBAL
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#define GLFWGLOBAL
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#else
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#define GLFWGLOBAL extern
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#define GLFWGLOBAL extern
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#endif
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@@ -51,6 +51,17 @@
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#define GLFW_STICK 2
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//========================================================================
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// Internal type declarations
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//========================================================================
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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//------------------------------------------------------------------------
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// Platform specific definitions goes in platform.h (which also includes
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// glfw.h)
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@@ -73,15 +84,16 @@ typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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#if defined(_GLFW_COCOA_NSGL)
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#include "cocoa_platform.h"
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32_WGL)
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#include "win32_platform.h"
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#include "win32_platform.h"
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#elif defined(_GLFW_X11_GLX)
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#include "x11_platform.h"
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#include "x11_platform.h"
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#else
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#error "No supported platform selected"
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#error "No supported platform selected"
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#endif
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//------------------------------------------------------------------------
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// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow
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// A bucket of semi-random stuff lumped together for historical reasons
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@@ -186,7 +198,7 @@ struct _GLFWwindow
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GLboolean systemKeys; // system keys enabled flag
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int cursorPosX, cursorPosY;
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int cursorMode;
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int scrollX, scrollY;
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double scrollX, scrollY;
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char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
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char key[GLFW_KEY_LAST + 1];
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@@ -259,20 +271,21 @@ struct _GLFWlibrary
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GLFWwindowfocusfun windowFocusCallback;
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GLFWwindowiconifyfun windowIconifyCallback;
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GLFWmousebuttonfun mouseButtonCallback;
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GLFWmouseposfun mousePosCallback;
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GLFWcursorposfun cursorPosCallback;
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GLFWcursorenterfun cursorEnterCallback;
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GLFWscrollfun scrollCallback;
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GLFWkeyfun keyCallback;
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GLFWcharfun charCallback;
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GLFWmonitordevicefun monitorCallback;
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GLFWallocator allocator;
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GLFWgammaramp currentRamp;
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GLFWgammaramp originalRamp;
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int originalRampSize;
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GLboolean rampChanged;
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// This is defined in the current port's platform.h
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_GLFW_PLATFORM_LIBRARY_STATE;
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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};
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@@ -302,6 +315,8 @@ const char* _glfwPlatformGetVersionString(void);
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// Input
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void _glfwPlatformEnableSystemKeys(_GLFWwindow* window);
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void _glfwPlatformDisableSystemKeys(_GLFWwindow* window);
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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// Fullscreen
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int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int maxcount);
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@@ -311,6 +326,10 @@ void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
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void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
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void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp);
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// Clipboard
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
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const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
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// Joystick
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int _glfwPlatformGetJoystickParam(int joy, int param);
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int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes);
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@@ -328,8 +347,6 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y);
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void _glfwPlatformIconifyWindow(_GLFWwindow* window);
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void _glfwPlatformRestoreWindow(_GLFWwindow* window);
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void _glfwPlatformSetMouseCursorPos(_GLFWwindow* window, int x, int y);
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
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// Event management
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void _glfwPlatformPollEvents(void);
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@@ -341,7 +358,7 @@ void _glfwPlatformSwapBuffers(void);
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void _glfwPlatformSwapInterval(int interval);
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void _glfwPlatformRefreshWindowParams(void);
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int _glfwPlatformExtensionSupported(const char* extension);
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void* _glfwPlatformGetProcAddress(const char* procname);
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GLFWglproc _glfwPlatformGetProcAddress(const char* procname);
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void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long mask);
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@@ -349,10 +366,6 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
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// Prototypes for platform independent internal functions
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//========================================================================
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// Memory management (init.c)
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void* _glfwMalloc(size_t size);
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void _glfwFree(void* ptr);
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// Fullscren management (fullscreen.c)
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void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
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int _glfwCompareVideoModes(const void* firstPtr, const void* secondPtr);
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@@ -373,9 +386,10 @@ void _glfwInputWindowDamage(_GLFWwindow* window);
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// Input event notification (input.c)
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void _glfwInputKey(_GLFWwindow* window, int key, int action);
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void _glfwInputChar(_GLFWwindow* window, int character);
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void _glfwInputScroll(_GLFWwindow* window, int x, int y);
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void _glfwInputScroll(_GLFWwindow* window, double x, double y);
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void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
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void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
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void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
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// OpenGL context helpers (opengl.c)
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int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
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