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Moved autorelease pool back to glfwInit.
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@@ -600,8 +600,6 @@ static GLboolean initializeAppKit(void)
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if (NSApp)
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return GL_TRUE;
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_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
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// Implicitly create shared NSApplication instance
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[GLFWApplication sharedApplication];
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