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Fixed fullscreen regressions.
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@@ -956,6 +956,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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if (window->mode == GLFW_FULLSCREEN)
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{
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// Place the window above all topmost windows
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_glfwPlatformShowWindow(window);
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SetWindowPos(window->Win32.handle, HWND_TOPMOST, 0,0,0,0,
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SWP_NOMOVE | SWP_NOSIZE);
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}
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