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Applied fix for pixel format creation failure.
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@@ -734,7 +734,6 @@ static GLboolean createContext(_GLFWwindow* window,
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if (wndconfig->mode == GLFW_FULLSCREEN)
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{
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ADD_ATTR(NSOpenGLPFAFullScreen);
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ADD_ATTR(NSOpenGLPFANoRecovery);
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ADD_ATTR2(NSOpenGLPFAScreenMask,
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CGDisplayIDToOpenGLDisplayMask(CGMainDisplayID()));
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