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Added GLFW_DOUBLEBUFFER.
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@@ -250,7 +250,7 @@ double time = glfwGetTime();
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@section quick_swap_buffers Swapping buffers
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GLFW windows always use double-buffering. That means that you have two
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GLFW windows by default use double buffering. That means that you have two
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rendering buffers; a front buffer and a back buffer. The front buffer is the
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one being displayed and the back buffer the one you render to.
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