Merge branch 'master' of github.com:elmindreda/glfw

Conflicts:
	src/win32_window.c
This commit is contained in:
Camilla Berglund
2012-02-07 15:40:47 +01:00
34 changed files with 86 additions and 124 deletions
+4 -4
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@@ -152,7 +152,7 @@ static void addJoystickElement(_glfwJoystick* joystick, CFTypeRef refElement)
long number;
CFTypeRef refType;
_glfwJoystickElement* element = (_glfwJoystickElement*) _glfwMalloc(sizeof(_glfwJoystickElement));
_glfwJoystickElement* element = (_glfwJoystickElement*) malloc(sizeof(_glfwJoystickElement));
CFArrayAppendValue(elementsArray, element);
@@ -242,7 +242,7 @@ static void removeJoystick(_glfwJoystick* joystick)
{
_glfwJoystickElement* axes =
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, i);
_glfwFree(axes);
free(axes);
}
CFArrayRemoveAllValues(joystick->axes);
joystick->numAxes = 0;
@@ -251,7 +251,7 @@ static void removeJoystick(_glfwJoystick* joystick)
{
_glfwJoystickElement* button =
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, i);
_glfwFree(button);
free(button);
}
CFArrayRemoveAllValues(joystick->buttons);
joystick->numButtons = 0;
@@ -260,7 +260,7 @@ static void removeJoystick(_glfwJoystick* joystick)
{
_glfwJoystickElement* hat =
(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->hats, i);
_glfwFree(hat);
free(hat);
}
CFArrayRemoveAllValues(joystick->hats);
joystick->hats = 0;
+1 -43
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@@ -35,30 +35,6 @@
#include <stdlib.h>
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
//========================================================================
// Allocate memory using the allocator
//========================================================================
void* _glfwMalloc(size_t size)
{
return _glfwLibrary.allocator.malloc(size);
}
//========================================================================
// Free memory using the allocator
//========================================================================
void _glfwFree(void* ptr)
{
_glfwLibrary.allocator.free(ptr);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
//////////////////////////////////////////////////////////////////////////
@@ -67,31 +43,13 @@ void _glfwFree(void* ptr)
// Initialize various GLFW state
//========================================================================
GLFWAPI int glfwInit(GLFWallocator* allocator)
GLFWAPI int glfwInit(void)
{
if (_glfwInitialized)
return GL_TRUE;
memset(&_glfwLibrary, 0, sizeof(_glfwLibrary));
if (allocator)
{
// Verify that the specified model is complete
if (!allocator->malloc || !allocator->free)
{
_glfwSetError(GLFW_INVALID_VALUE, NULL);
return GL_FALSE;
}
_glfwLibrary.allocator = *allocator;
}
else
{
// Use the libc malloc and free
_glfwLibrary.allocator.malloc = malloc;
_glfwLibrary.allocator.free = free;
}
// Not all window hints have zero as their default value, so this
// needs to be here despite the memset above
_glfwSetDefaultWindowHints();
+6 -12
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@@ -37,9 +37,9 @@
//========================================================================
#if defined(_init_c_)
#define GLFWGLOBAL
#define GLFWGLOBAL
#else
#define GLFWGLOBAL extern
#define GLFWGLOBAL extern
#endif
@@ -66,13 +66,13 @@
#include "../support/GL/glext.h"
#if defined(_GLFW_COCOA_NSGL)
#include "cocoa_platform.h"
#include "cocoa_platform.h"
#elif defined(_GLFW_WIN32_WGL)
#include "win32_platform.h"
#include "win32_platform.h"
#elif defined(_GLFW_X11_GLX)
#include "x11_platform.h"
#include "x11_platform.h"
#else
#error "No supported platform selected"
#error "No supported platform selected"
#endif
typedef struct _GLFWhints _GLFWhints;
@@ -241,8 +241,6 @@ struct _GLFWlibrary
GLFWkeyfun keyCallback;
GLFWcharfun charCallback;
GLFWallocator allocator;
GLFWgammaramp currentRamp;
GLFWgammaramp originalRamp;
int originalRampSize;
@@ -325,10 +323,6 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
// Prototypes for platform independent internal functions
//========================================================================
// Memory management (init.c)
void* _glfwMalloc(size_t size);
void _glfwFree(void* ptr);
// Fullscren management (fullscreen.c)
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
+4 -4
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@@ -148,11 +148,11 @@ WCHAR* _glfwCreateWideStringFromUTF8(const char* source)
if (!length)
return NULL;
target = (WCHAR*) _glfwMalloc(sizeof(WCHAR) * (length + 1));
target = (WCHAR*) malloc(sizeof(WCHAR) * (length + 1));
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length + 1))
{
_glfwFree(target);
free(target);
return NULL;
}
@@ -173,11 +173,11 @@ char* _glfwCreateUTF8FromWideString(const WCHAR* source)
if (!length)
return NULL;
target = (char*) _glfwMalloc(length + 1);
target = (char*) malloc(length + 1);
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length + 1, NULL, NULL))
{
_glfwFree(target);
free(target);
return NULL;
}
+5 -5
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@@ -195,7 +195,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
return NULL;
}
result = (_GLFWfbconfig*) _glfwMalloc(sizeof(_GLFWfbconfig) * count);
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
if (!result)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
@@ -1257,13 +1257,13 @@ static int choosePixelFormat(_GLFWwindow* window, const _GLFWfbconfig* fbconfig)
closest = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
if (!closest)
{
_glfwFree(fbconfigs);
free(fbconfigs);
return 0;
}
pixelFormat = (int) closest->platformID;
_glfwFree(fbconfigs);
free(fbconfigs);
fbconfigs = NULL;
closest = NULL;
@@ -1358,7 +1358,7 @@ static int createWindow(_GLFWwindow* window,
return GL_FALSE;
}
_glfwFree(wideTitle);
free(wideTitle);
window->WGL.DC = GetDC(window->Win32.handle);
if (!window->WGL.DC)
@@ -1589,7 +1589,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
SetWindowText(window->Win32.handle, wideTitle);
_glfwFree(wideTitle);
free(wideTitle);
}
+2 -2
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@@ -291,7 +291,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height,
height = 480;
}
window = (_GLFWwindow*) _glfwMalloc(sizeof(_GLFWwindow));
window = (_GLFWwindow*) malloc(sizeof(_GLFWwindow));
if (!window)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
@@ -492,7 +492,7 @@ GLFWAPI void glfwCloseWindow(GLFWwindow handle)
*prev = window->next;
}
_glfwFree(window);
free(window);
}
+6 -6
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@@ -339,7 +339,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
return 0;
}
rgbarray = (int*) _glfwMalloc(sizeof(int) * viscount);
rgbarray = (int*) malloc(sizeof(int) * viscount);
rgbcount = 0;
// Build RGB array
@@ -387,7 +387,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
sc = XRRGetScreenInfo(_glfwLibrary.X11.display, _glfwLibrary.X11.root);
sizelist = XRRConfigSizes(sc, &sizecount);
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * sizecount);
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * sizecount);
for (k = 0; k < sizecount; k++)
{
@@ -407,7 +407,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
XF86VidModeGetAllModeLines(_glfwLibrary.X11.display, screen, &modecount, &modelist);
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * modecount);
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * modecount);
for (k = 0; k < modecount; k++)
{
@@ -436,7 +436,7 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
if (!resarray)
{
rescount = 1;
resarray = (struct _glfwResolution*) _glfwMalloc(sizeof(struct _glfwResolution) * rescount);
resarray = (struct _glfwResolution*) malloc(sizeof(struct _glfwResolution) * rescount);
resarray[0].width = DisplayWidth(_glfwLibrary.X11.display, screen);
resarray[0].height = DisplayHeight(_glfwLibrary.X11.display, screen);
@@ -459,8 +459,8 @@ int _glfwPlatformGetVideoModes(GLFWvidmode* list, int maxcount)
XFree(vislist);
_glfwFree(resarray);
_glfwFree(rgbarray);
free(resarray);
free(rgbarray);
return count;
}
+3 -3
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@@ -316,7 +316,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
}
}
result = (_GLFWfbconfig*) _glfwMalloc(sizeof(_GLFWfbconfig) * count);
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
if (!result)
{
_glfwSetError(GLFW_OUT_OF_MEMORY,
@@ -1415,12 +1415,12 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
if (!result)
{
_glfwFree(fbconfigs);
free(fbconfigs);
return GL_FALSE;
}
closest = *result;
_glfwFree(fbconfigs);
free(fbconfigs);
}
if (!createContext(window, wndconfig, (GLXFBConfigID) closest.platformID))