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Cleanup of window resizable flag setting.
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@@ -866,8 +866,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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if (!initializeAppKit())
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return GL_FALSE;
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window->resizable = wndconfig->resizable;
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// We can only have one application delegate, but we only allocate it the
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// first time we create a window to keep all window code in this file
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if (_glfwLibrary.NS.delegate == nil)
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@@ -931,8 +929,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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window->cursorPosX = point.x;
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window->cursorPosY = point.y;
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window->resizable = wndconfig->resizable;
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return GL_TRUE;
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}
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