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https://github.com/glfw/glfw.git
synced 2026-09-19 23:43:15 +00:00
Added pluggable memory allocator and threading stub.
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+55
@@ -45,6 +45,30 @@ static void glfw_atexit(void)
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//========================================================================
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// Allocate memory using the allocator
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//========================================================================
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void* _glfwMalloc(size_t size)
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{
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return _glfwLibrary.allocator.malloc(size);
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}
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//========================================================================
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// Free memory using the allocator
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//========================================================================
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void _glfwFree(void* ptr)
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{
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_glfwLibrary.allocator.free(ptr);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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@@ -54,12 +78,43 @@ static void glfw_atexit(void)
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//========================================================================
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GLFWAPI int glfwInit(void)
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{
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return glfwInitWithModels(NULL, NULL);
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}
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//========================================================================
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// Initialize various GLFW state using custom model interfaces
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//========================================================================
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GLFWAPI int glfwInitWithModels(GLFWthreadmodel* threading, GLFWallocator* allocator)
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{
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if (_glfwInitialized)
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return GL_TRUE;
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memset(&_glfwLibrary, 0, sizeof(_glfwLibrary));
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if (threading)
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_glfwLibrary.threading = *threading;
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if (allocator)
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{
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// Verify that the specified model is complete
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if (!allocator->malloc || !allocator->free)
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{
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_glfwSetError(GLFW_INVALID_VALUE, NULL);
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return GL_FALSE;
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}
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_glfwLibrary.allocator = *allocator;
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}
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else
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{
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// Use the libc malloc and free
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_glfwLibrary.allocator.malloc = malloc;
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_glfwLibrary.allocator.free = free;
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}
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// Not all window hints are cleared to zero, so this needs to be here
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// despite the memset above
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_glfwClearWindowHints();
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