Documentation work.

Fixes #212.
Fixes #420.
This commit is contained in:
Camilla Berglund
2015-01-11 23:33:14 +01:00
parent 4e375d0e74
commit ce8f97c23c
8 changed files with 228 additions and 171 deletions
+48 -87
View File
@@ -513,7 +513,8 @@ extern "C" {
/*! @brief One of the arguments to the function was an invalid enum value.
*
* One of the arguments to the function was an invalid enum value, for example
* requesting `GLFW_RED_BITS` with @ref glfwGetWindowAttrib.
* requesting [GLFW_RED_BITS](@ref window_hints_fb) with @ref
* glfwGetWindowAttrib.
*
* @par Analysis
* Application programmer error. Fix the offending call.
@@ -1099,9 +1100,6 @@ typedef struct GLFWimage
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ This function no longer registers @ref glfwTerminate with `atexit`.
*
* @ingroup init
*/
GLFWAPI int glfwInit(void);
@@ -1174,6 +1172,10 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
* describes the version, platform, compiler and any platform-specific
* compile-time options.
*
* __Do not use the version string__ to parse the GLFW library version. The
* @ref glfwGetVersion function already provides the version of the running
* library binary.
*
* This function always succeeds.
*
* @return The GLFW version string.
@@ -1313,10 +1315,10 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
* non-`NULL` size arguments will be set to zero.
*
* @param[in] monitor The monitor to query.
* @param[out] width Where to store the width, in mm, of the monitor's display
* area, or `NULL`.
* @param[out] height Where to store the height, in mm, of the monitor's
* display area, or `NULL`.
* @param[out] widthMM Where to store the width, in millimetres, of the
* monitor's display area, or `NULL`.
* @param[out] heightMM Where to store the height, in millimetres, of the
* monitor's display area, or `NULL`.
*
* @note Some systems do not provide accurate monitor size information, either
* because the EDID data is incorrect, or because the driver does not report it
@@ -1332,7 +1334,7 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
*
* @ingroup monitor
*/
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height);
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
/*! @brief Returns the name of the specified monitor.
*
@@ -1415,8 +1417,7 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun);
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Changed to return a dynamic array of video modes for a specific
* monitor.
* __GLFW 3:__ Changed to return an array of modes for a specific monitor.
*
* @ingroup monitor
*/
@@ -1444,7 +1445,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
* @sa glfwGetVideoModes
*
* @par History
* Added in GLFW 3.0. Replaced `glfwGetDesktopMode`.
* Added in GLFW 3.0. Replaces `glfwGetDesktopMode`.
*
* @ingroup monitor
*/
@@ -1557,11 +1558,7 @@ GLFWAPI void glfwDefaultWindowHints(void);
* @sa glfwDefaultWindowHints
*
* @par History
* Added in GLFW 2.2.
*
* @par
* __GLFW 3:__ Renamed from `glfwOpenWindowHint`. Hints are no longer reset to
* default values on window creation.
* Added in GLFW 3.0. Replaces `glfwOpenWindowHint`.
*
* @ingroup window
*/
@@ -1596,12 +1593,13 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* focus, the supported video mode most closely matching the desired video mode
* is set for the specified monitor. For more information about full screen
* windows, including the creation of so called _windowed full screen_ or
* _borderless full screen_ windows, see @ref window_full_screen.
* _borderless full screen_ windows, see @ref window_windowed_full_screen.
*
* By default, newly created windows use the placement recommended by the
* window system. To create the window at a specific position, make it
* initially invisible using the `GLFW_VISIBLE` window hint, set its
* [position](@ref window_pos) and then [show](@ref window_hide) it.
* initially invisible using the [GLFW_VISIBLE](@ref window_hints_wnd) window
* hint, set its [position](@ref window_pos) and then [show](@ref window_hide)
* it.
*
* If a full screen window is focused, the screensaver is prohibited from
* starting.
@@ -1662,10 +1660,7 @@ GLFWAPI void glfwWindowHint(int target, int hint);
* @sa glfwDestroyWindow
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwOpenWindow`. Complete signature overhaul.
* Added in GLFW 3.0. Replaces `glfwOpenWindow`.
*
* @ingroup window
*/
@@ -1694,10 +1689,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, G
* @sa glfwCreateWindow
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwCloseWindow`. Added window handle parameter.
* Added in GLFW 3.0. Replaces `glfwCloseWindow`.
*
* @ingroup window
*/
@@ -1799,15 +1791,16 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* corner of the client area of the specified windowed mode window. If the
* window is a full screen window, this function does nothing.
*
* __Do not use this function__ to move an already visible window unless you
* have very good reasons for doing so, as it will confuse and annoy the user.
*
* The window manager may put limits on what positions are allowed. GLFW
* cannot and should not override these limits.
*
* @param[in] window The window to query.
* @param[in] xpos The x-coordinate of the upper-left corner of the client area.
* @param[in] ypos The y-coordinate of the upper-left corner of the client area.
*
* @note It is very rarely a good idea to move an already visible window, as it
* will confuse and annoy the user.
*
* @note The window manager may put limits on what positions are allowed.
*
* @par Thread Safety
* This function may only be called from the main thread.
*
@@ -1828,7 +1821,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
*
* This function retrieves the size, in screen coordinates, of the client area
* of the specified window. If you wish to retrieve the size of the
* framebuffer in pixels, see @ref glfwGetFramebufferSize.
* framebuffer of the window in pixels, see @ref glfwGetFramebufferSize.
*
* Any or all of the size arguments may be `NULL`. If an error occurs, all
* non-`NULL` size arguments will be set to zero.
@@ -1865,12 +1858,13 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
* the context is unaffected, the bit depths of the framebuffer remain
* unchanged.
*
* The window manager may put limits on what sizes are allowed. GLFW cannot
* and should not override these limits.
*
* @param[in] window The window to resize.
* @param[in] width The desired width of the specified window.
* @param[in] height The desired height of the specified window.
*
* @note The window manager may put limits on what window sizes are allowed.
*
* @par Thread Safety
* This function may only be called from the main thread.
*
@@ -2084,11 +2078,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* @sa @ref window_attribs
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwGetWindowParam`. Added window handle
* parameter.
* Added in GLFW 3.0. Replaces `glfwGetWindowParam` and `glfwGetGLVersion`.
*
* @ingroup window
*/
@@ -2156,9 +2146,6 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
* @par History
* Added in GLFW 3.0.
*
* @par
* __GLFW 3:__ Added window handle parameter. Updated callback signature.
*
* @ingroup window
*/
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
@@ -2360,9 +2347,6 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ This function is no longer called by @ref glfwSwapBuffers.
*
* @ingroup window
*/
GLFWAPI void glfwPollEvents(void);
@@ -2498,7 +2482,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* @sa glfwGetInputMode
*
* @par History
* Added in GLFW 3.0. Replaced `glfwEnable` and `glfwDisable`.
* Added in GLFW 3.0. Replaces `glfwEnable` and `glfwDisable`.
*
* @ingroup input
*/
@@ -2548,8 +2532,7 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
*
* This function returns the last state reported for the specified mouse button
* to the specified window. The returned state is one of `GLFW_PRESS` or
* `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to
* the mouse button callback.
* `GLFW_RELEASE`.
*
* If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function
* `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
@@ -2605,11 +2588,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
* @sa glfwSetCursorPos
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwGetMousePos`. Added window handle parameter.
* Moved to floating-point coordinates.
* Added in GLFW 3.0. Replaces `glfwGetMousePos`.
*
* @ingroup input
*/
@@ -2649,11 +2628,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
* @sa glfwGetCursorPos
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwSetMousePos`. Added window handle parameter.
* Moved to floating-point coordinates.
* Added in GLFW 3.0. Replaces `glfwSetMousePos`.
*
* @ingroup input
*/
@@ -2778,9 +2753,8 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
*
* When a window loses focus, it will generate synthetic key release events
* for all pressed keys. You can tell these events from user-generated events
* by the fact that the synthetic ones are generated after the window has lost
* focus, i.e. `GLFW_FOCUSED` will be false and the focus callback will have
* already been called.
* by the fact that the synthetic ones are generated after the focus loss event
* has been processed, i.e. after the focus callback has been called.
*
* The scancode of a key is specific to that platform or sometimes even to that
* machine. Scancodes are intended to allow users to bind keys that don't have
@@ -2892,8 +2866,8 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
* When a window loses focus, it will generate synthetic mouse button release
* events for all pressed mouse buttons. You can tell these events from
* user-generated events by the fact that the synthetic ones are generated
* after the window has lost focus, i.e. `GLFW_FOCUSED` will be false and the
* focus callback will have already been called.
* after the focus loss event has been processed, i.e. after the focus callback
* has been called.
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
@@ -2935,11 +2909,7 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmo
* @sa @ref input_cursor_pos
*
* @par History
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Renamed from `glfwSetMousePosCallback`. Added window handle
* parameter. Updated callback signature.
* Added in GLFW 3.0. Replaces `glfwSetMousePosCallback`.
*
* @ingroup input
*/
@@ -2990,11 +2960,7 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcu
* @sa @ref input_scroll
*
* @par History
* Added in GLFW 2.1.
*
* @par
* __GLFW 3:__ Renamed from `glfwSetMouseWheelCallback`. Added window handle.
* Updated callback signature.
* Added in GLFW 3.0. Replaces `glfwSetMouseWheelCallback`.
*
* @ingroup input
*/
@@ -3041,7 +3007,7 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
* @sa @ref input_joy
*
* @par History
* Added in GLFW 3.0. Replaced `glfwGetJoystickParam`.
* Added in GLFW 3.0. Replaces `glfwGetJoystickParam`.
*
* @ingroup input
*/
@@ -3068,11 +3034,7 @@ GLFWAPI int glfwJoystickPresent(int joy);
* @sa @ref input_joy_axis
*
* @par History
* Added in GLFW 2.2.
*
* @par
* __GLFW 3:__ Renamed from `glfwGetJoystickPos`. Changed to return a dynamic
* array.
* Added in GLFW 3.0. Replaces `glfwGetJoystickPos`.
*
* @ingroup input
*/
@@ -3242,7 +3204,7 @@ GLFWAPI void glfwSetTime(double time);
* By default, making a context non-current implicitly forces a pipeline flush.
* On machines that support `GL_KHR_context_flush_control`, you can control
* whether a context performs this flush by setting the
* `GLFW_CONTEXT_RELEASE_BEHAVIOR` [window hint](@ref window_hints_ctx).
* [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint.
*
* @param[in] window The window whose context to make current, or `NULL` to
* detach the current context.
@@ -3299,8 +3261,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
* Added in GLFW 1.0.
*
* @par
* __GLFW 3:__ Added window handle parameter. Removed call to @ref
* glfwPollEvents.
* __GLFW 3:__ Added window handle parameter.
*
* @ingroup window
*/
@@ -3322,7 +3283,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
* extension specifications.
*
* A context must be current on the calling thread. Calling this function
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
*
* @param[in] interval The minimum number of screen updates to wait for
* until the buffers are swapped by @ref glfwSwapBuffers.
@@ -3357,7 +3318,7 @@ GLFWAPI void glfwSwapInterval(int interval);
* platform-specific context creation API extensions.
*
* A context must be current on the calling thread. Calling this function
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
*
* As this functions retrieves and searches one or more extension strings each
* call, it is recommended that you cache its results if it is going to be used
@@ -3388,7 +3349,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension);
* by the current context.
*
* A context must be current on the calling thread. Calling this function
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
*
* @param[in] procname The ASCII encoded name of the function.
* @return The address of the function, or `NULL` if the function is
+5 -5
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@@ -40,9 +40,9 @@ extern "C" {
/*! @defgroup native Native access
*
* **By using the native API, you assert that you know what you're doing and
* how to fix problems caused by using it. If you don't, you shouldn't be
* using it.**
* **By using the native access functions you assert that you know what you're
* doing and how to fix problems caused by using them. If you don't, you
* shouldn't be using them.**
*
* Before the inclusion of @ref glfw3native.h, you must define exactly one
* window system API macro and exactly one context creation API macro. Failure
@@ -87,7 +87,7 @@ extern "C" {
#include <X11/Xlib.h>
#include <X11/extensions/Xrandr.h>
#else
#error "No window API specified"
#error "No window API selected"
#endif
#if defined(GLFW_EXPOSE_NATIVE_WGL)
@@ -99,7 +99,7 @@ extern "C" {
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
#include <EGL/egl.h>
#else
#error "No context API specified"
#error "No context API selected"
#endif