mirror of
https://github.com/glfw/glfw.git
synced 2026-09-20 08:23:13 +00:00
+48
-87
@@ -513,7 +513,8 @@ extern "C" {
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/*! @brief One of the arguments to the function was an invalid enum value.
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*
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* One of the arguments to the function was an invalid enum value, for example
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* requesting `GLFW_RED_BITS` with @ref glfwGetWindowAttrib.
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* requesting [GLFW_RED_BITS](@ref window_hints_fb) with @ref
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* glfwGetWindowAttrib.
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*
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* @par Analysis
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* Application programmer error. Fix the offending call.
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@@ -1099,9 +1100,6 @@ typedef struct GLFWimage
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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* __GLFW 3:__ This function no longer registers @ref glfwTerminate with `atexit`.
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*
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* @ingroup init
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*/
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GLFWAPI int glfwInit(void);
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@@ -1174,6 +1172,10 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
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* describes the version, platform, compiler and any platform-specific
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* compile-time options.
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*
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* __Do not use the version string__ to parse the GLFW library version. The
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* @ref glfwGetVersion function already provides the version of the running
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* library binary.
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*
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* This function always succeeds.
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*
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* @return The GLFW version string.
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@@ -1313,10 +1315,10 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
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* non-`NULL` size arguments will be set to zero.
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*
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* @param[in] monitor The monitor to query.
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* @param[out] width Where to store the width, in mm, of the monitor's display
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* area, or `NULL`.
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* @param[out] height Where to store the height, in mm, of the monitor's
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* display area, or `NULL`.
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* @param[out] widthMM Where to store the width, in millimetres, of the
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* monitor's display area, or `NULL`.
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* @param[out] heightMM Where to store the height, in millimetres, of the
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* monitor's display area, or `NULL`.
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*
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* @note Some systems do not provide accurate monitor size information, either
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* because the EDID data is incorrect, or because the driver does not report it
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@@ -1332,7 +1334,7 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
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*
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* @ingroup monitor
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*/
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GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* width, int* height);
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GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* monitor, int* widthMM, int* heightMM);
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/*! @brief Returns the name of the specified monitor.
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*
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@@ -1415,8 +1417,7 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun);
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* Added in GLFW 1.0.
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*
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* @par
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* __GLFW 3:__ Changed to return a dynamic array of video modes for a specific
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* monitor.
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* __GLFW 3:__ Changed to return an array of modes for a specific monitor.
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*
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* @ingroup monitor
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*/
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@@ -1444,7 +1445,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoModes(GLFWmonitor* monitor, int* count);
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* @sa glfwGetVideoModes
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*
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* @par History
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* Added in GLFW 3.0. Replaced `glfwGetDesktopMode`.
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* Added in GLFW 3.0. Replaces `glfwGetDesktopMode`.
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*
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* @ingroup monitor
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*/
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@@ -1557,11 +1558,7 @@ GLFWAPI void glfwDefaultWindowHints(void);
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* @sa glfwDefaultWindowHints
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*
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* @par History
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* Added in GLFW 2.2.
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*
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* @par
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* __GLFW 3:__ Renamed from `glfwOpenWindowHint`. Hints are no longer reset to
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* default values on window creation.
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* Added in GLFW 3.0. Replaces `glfwOpenWindowHint`.
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*
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* @ingroup window
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*/
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@@ -1596,12 +1593,13 @@ GLFWAPI void glfwWindowHint(int target, int hint);
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* focus, the supported video mode most closely matching the desired video mode
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* is set for the specified monitor. For more information about full screen
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* windows, including the creation of so called _windowed full screen_ or
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* _borderless full screen_ windows, see @ref window_full_screen.
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* _borderless full screen_ windows, see @ref window_windowed_full_screen.
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*
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* By default, newly created windows use the placement recommended by the
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* window system. To create the window at a specific position, make it
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* initially invisible using the `GLFW_VISIBLE` window hint, set its
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* [position](@ref window_pos) and then [show](@ref window_hide) it.
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* initially invisible using the [GLFW_VISIBLE](@ref window_hints_wnd) window
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* hint, set its [position](@ref window_pos) and then [show](@ref window_hide)
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* it.
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*
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* If a full screen window is focused, the screensaver is prohibited from
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* starting.
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@@ -1662,10 +1660,7 @@ GLFWAPI void glfwWindowHint(int target, int hint);
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* @sa glfwDestroyWindow
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*
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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* __GLFW 3:__ Renamed from `glfwOpenWindow`. Complete signature overhaul.
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* Added in GLFW 3.0. Replaces `glfwOpenWindow`.
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*
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* @ingroup window
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*/
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@@ -1694,10 +1689,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height, const char* title, G
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* @sa glfwCreateWindow
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*
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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* __GLFW 3:__ Renamed from `glfwCloseWindow`. Added window handle parameter.
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* Added in GLFW 3.0. Replaces `glfwCloseWindow`.
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*
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* @ingroup window
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*/
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@@ -1799,15 +1791,16 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
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* corner of the client area of the specified windowed mode window. If the
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* window is a full screen window, this function does nothing.
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*
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* __Do not use this function__ to move an already visible window unless you
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* have very good reasons for doing so, as it will confuse and annoy the user.
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*
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* The window manager may put limits on what positions are allowed. GLFW
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* cannot and should not override these limits.
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*
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* @param[in] window The window to query.
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* @param[in] xpos The x-coordinate of the upper-left corner of the client area.
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* @param[in] ypos The y-coordinate of the upper-left corner of the client area.
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*
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* @note It is very rarely a good idea to move an already visible window, as it
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* will confuse and annoy the user.
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*
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* @note The window manager may put limits on what positions are allowed.
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*
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* @par Thread Safety
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* This function may only be called from the main thread.
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*
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@@ -1828,7 +1821,7 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
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*
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* This function retrieves the size, in screen coordinates, of the client area
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* of the specified window. If you wish to retrieve the size of the
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* framebuffer in pixels, see @ref glfwGetFramebufferSize.
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* framebuffer of the window in pixels, see @ref glfwGetFramebufferSize.
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*
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* Any or all of the size arguments may be `NULL`. If an error occurs, all
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* non-`NULL` size arguments will be set to zero.
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@@ -1865,12 +1858,13 @@ GLFWAPI void glfwGetWindowSize(GLFWwindow* window, int* width, int* height);
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* the context is unaffected, the bit depths of the framebuffer remain
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* unchanged.
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*
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* The window manager may put limits on what sizes are allowed. GLFW cannot
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* and should not override these limits.
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*
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* @param[in] window The window to resize.
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* @param[in] width The desired width of the specified window.
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* @param[in] height The desired height of the specified window.
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*
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* @note The window manager may put limits on what window sizes are allowed.
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*
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* @par Thread Safety
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* This function may only be called from the main thread.
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*
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@@ -2084,11 +2078,7 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
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* @sa @ref window_attribs
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*
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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||||
* __GLFW 3:__ Renamed from `glfwGetWindowParam`. Added window handle
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* parameter.
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* Added in GLFW 3.0. Replaces `glfwGetWindowParam` and `glfwGetGLVersion`.
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*
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* @ingroup window
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*/
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@@ -2156,9 +2146,6 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
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* @par History
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* Added in GLFW 3.0.
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*
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* @par
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* __GLFW 3:__ Added window handle parameter. Updated callback signature.
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*
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* @ingroup window
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*/
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GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* window, GLFWwindowposfun cbfun);
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@@ -2360,9 +2347,6 @@ GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* window
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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* __GLFW 3:__ This function is no longer called by @ref glfwSwapBuffers.
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*
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* @ingroup window
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*/
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GLFWAPI void glfwPollEvents(void);
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@@ -2498,7 +2482,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
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* @sa glfwGetInputMode
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*
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* @par History
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* Added in GLFW 3.0. Replaced `glfwEnable` and `glfwDisable`.
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* Added in GLFW 3.0. Replaces `glfwEnable` and `glfwDisable`.
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*
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* @ingroup input
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*/
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@@ -2548,8 +2532,7 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
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*
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* This function returns the last state reported for the specified mouse button
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* to the specified window. The returned state is one of `GLFW_PRESS` or
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* `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to
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* the mouse button callback.
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* `GLFW_RELEASE`.
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*
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* If the `GLFW_STICKY_MOUSE_BUTTONS` input mode is enabled, this function
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* `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
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@@ -2605,11 +2588,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button);
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* @sa glfwSetCursorPos
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*
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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||||
* __GLFW 3:__ Renamed from `glfwGetMousePos`. Added window handle parameter.
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* Moved to floating-point coordinates.
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* Added in GLFW 3.0. Replaces `glfwGetMousePos`.
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*
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* @ingroup input
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*/
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@@ -2649,11 +2628,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* window, double* xpos, double* ypos);
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* @sa glfwGetCursorPos
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*
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* @par History
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* Added in GLFW 1.0.
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*
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* @par
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||||
* __GLFW 3:__ Renamed from `glfwSetMousePos`. Added window handle parameter.
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* Moved to floating-point coordinates.
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* Added in GLFW 3.0. Replaces `glfwSetMousePos`.
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*
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* @ingroup input
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*/
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@@ -2778,9 +2753,8 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
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*
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* When a window loses focus, it will generate synthetic key release events
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* for all pressed keys. You can tell these events from user-generated events
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* by the fact that the synthetic ones are generated after the window has lost
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* focus, i.e. `GLFW_FOCUSED` will be false and the focus callback will have
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* already been called.
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* by the fact that the synthetic ones are generated after the focus loss event
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* has been processed, i.e. after the focus callback has been called.
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*
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* The scancode of a key is specific to that platform or sometimes even to that
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* machine. Scancodes are intended to allow users to bind keys that don't have
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@@ -2892,8 +2866,8 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
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* When a window loses focus, it will generate synthetic mouse button release
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* events for all pressed mouse buttons. You can tell these events from
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* user-generated events by the fact that the synthetic ones are generated
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* after the window has lost focus, i.e. `GLFW_FOCUSED` will be false and the
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* focus callback will have already been called.
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* after the focus loss event has been processed, i.e. after the focus callback
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* has been called.
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*
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* @param[in] window The window whose callback to set.
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* @param[in] cbfun The new callback, or `NULL` to remove the currently set
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@@ -2935,11 +2909,7 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmo
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* @sa @ref input_cursor_pos
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*
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||||
* @par History
|
||||
* Added in GLFW 1.0.
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||||
*
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||||
* @par
|
||||
* __GLFW 3:__ Renamed from `glfwSetMousePosCallback`. Added window handle
|
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* parameter. Updated callback signature.
|
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* Added in GLFW 3.0. Replaces `glfwSetMousePosCallback`.
|
||||
*
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||||
* @ingroup input
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*/
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@@ -2990,11 +2960,7 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcu
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* @sa @ref input_scroll
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||||
*
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||||
* @par History
|
||||
* Added in GLFW 2.1.
|
||||
*
|
||||
* @par
|
||||
* __GLFW 3:__ Renamed from `glfwSetMouseWheelCallback`. Added window handle.
|
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* Updated callback signature.
|
||||
* Added in GLFW 3.0. Replaces `glfwSetMouseWheelCallback`.
|
||||
*
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||||
* @ingroup input
|
||||
*/
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||||
@@ -3041,7 +3007,7 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
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* @sa @ref input_joy
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||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0. Replaced `glfwGetJoystickParam`.
|
||||
* Added in GLFW 3.0. Replaces `glfwGetJoystickParam`.
|
||||
*
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||||
* @ingroup input
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||||
*/
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||||
@@ -3068,11 +3034,7 @@ GLFWAPI int glfwJoystickPresent(int joy);
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||||
* @sa @ref input_joy_axis
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 2.2.
|
||||
*
|
||||
* @par
|
||||
* __GLFW 3:__ Renamed from `glfwGetJoystickPos`. Changed to return a dynamic
|
||||
* array.
|
||||
* Added in GLFW 3.0. Replaces `glfwGetJoystickPos`.
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
@@ -3242,7 +3204,7 @@ GLFWAPI void glfwSetTime(double time);
|
||||
* By default, making a context non-current implicitly forces a pipeline flush.
|
||||
* On machines that support `GL_KHR_context_flush_control`, you can control
|
||||
* whether a context performs this flush by setting the
|
||||
* `GLFW_CONTEXT_RELEASE_BEHAVIOR` [window hint](@ref window_hints_ctx).
|
||||
* [GLFW_CONTEXT_RELEASE_BEHAVIOR](@ref window_hints_ctx) window hint.
|
||||
*
|
||||
* @param[in] window The window whose context to make current, or `NULL` to
|
||||
* detach the current context.
|
||||
@@ -3299,8 +3261,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
|
||||
* Added in GLFW 1.0.
|
||||
*
|
||||
* @par
|
||||
* __GLFW 3:__ Added window handle parameter. Removed call to @ref
|
||||
* glfwPollEvents.
|
||||
* __GLFW 3:__ Added window handle parameter.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
@@ -3322,7 +3283,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
||||
* extension specifications.
|
||||
*
|
||||
* A context must be current on the calling thread. Calling this function
|
||||
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
|
||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||
*
|
||||
* @param[in] interval The minimum number of screen updates to wait for
|
||||
* until the buffers are swapped by @ref glfwSwapBuffers.
|
||||
@@ -3357,7 +3318,7 @@ GLFWAPI void glfwSwapInterval(int interval);
|
||||
* platform-specific context creation API extensions.
|
||||
*
|
||||
* A context must be current on the calling thread. Calling this function
|
||||
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
|
||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||
*
|
||||
* As this functions retrieves and searches one or more extension strings each
|
||||
* call, it is recommended that you cache its results if it is going to be used
|
||||
@@ -3388,7 +3349,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension);
|
||||
* by the current context.
|
||||
*
|
||||
* A context must be current on the calling thread. Calling this function
|
||||
* without a current context will cause a `GLFW_NO_CURRENT_CONTEXT` error.
|
||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||
*
|
||||
* @param[in] procname The ASCII encoded name of the function.
|
||||
* @return The address of the function, or `NULL` if the function is
|
||||
|
||||
@@ -40,9 +40,9 @@ extern "C" {
|
||||
|
||||
/*! @defgroup native Native access
|
||||
*
|
||||
* **By using the native API, you assert that you know what you're doing and
|
||||
* how to fix problems caused by using it. If you don't, you shouldn't be
|
||||
* using it.**
|
||||
* **By using the native access functions you assert that you know what you're
|
||||
* doing and how to fix problems caused by using them. If you don't, you
|
||||
* shouldn't be using them.**
|
||||
*
|
||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one
|
||||
* window system API macro and exactly one context creation API macro. Failure
|
||||
@@ -87,7 +87,7 @@ extern "C" {
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#else
|
||||
#error "No window API specified"
|
||||
#error "No window API selected"
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
@@ -99,7 +99,7 @@ extern "C" {
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#else
|
||||
#error "No context API specified"
|
||||
#error "No context API selected"
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user