Added more input functions to clarify internal API.

This commit is contained in:
Camilla Berglund
2011-10-09 17:10:40 +02:00
parent 792034c42d
commit d0840bdea1
5 changed files with 109 additions and 104 deletions
+11 -34
View File
@@ -852,15 +852,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
}
_glfwInputWindowFocus(window, active);
if (iconified != window->iconified)
{
window->iconified = iconified;
if (_glfwLibrary.windowIconifyCallback)
_glfwLibrary.windowIconifyCallback(window, window->iconified);
}
_glfwInputWindowIconify(window, iconified);
return 0;
}
@@ -1006,32 +998,27 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (newMouseX != window->Win32.oldMouseX ||
newMouseY != window->Win32.oldMouseY)
{
int x, y;
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{
if (_glfwLibrary.activeWindow != window)
return 0;
window->mousePosX += newMouseX -
window->Win32.oldMouseX;
window->mousePosY += newMouseY -
window->Win32.oldMouseY;
x += newMouseX - window->Win32.oldMouseX;
y += newMouseY - window->Win32.oldMouseY;
}
else
{
window->mousePosX = newMouseX;
window->mousePosY = newMouseY;
x = newMouseX;
x = newMouseY;
}
window->Win32.oldMouseX = newMouseX;
window->Win32.oldMouseY = newMouseY;
window->Win32.cursorCentered = GL_FALSE;
if (_glfwLibrary.mousePosCallback)
{
_glfwLibrary.mousePosCallback(window,
window->mousePosX,
window->mousePosY);
}
_glfwInputCursorMotion(window, x, y);
}
return 0;
@@ -1053,9 +1040,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZE:
{
window->width = LOWORD(lParam);
window->height = HIWORD(lParam);
// If window is in cursor capture mode, update clipping rect
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{
@@ -1064,21 +1048,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
ClipCursor(&ClipWindowRect);
}
if (_glfwLibrary.windowSizeCallback)
{
_glfwLibrary.windowSizeCallback(window,
window->width,
window->height);
}
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
return 0;
}
case WM_MOVE:
{
window->positionX = LOWORD(lParam);
window->positionY = HIWORD(lParam);
// If window is in cursor capture mode, update clipping rect
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{
@@ -1086,6 +1061,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
ClipCursor(&ClipWindowRect);
}
_glfwInputWindowPos(window, LOWORD(lParam), HIWORD(lParam));
return 0;
}