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Add support for mouse input transparency
This adds the GLFW_MOUSE_PASSTHROUGH window hint and attribute for controlling whether mouse input passes through the window to whatever window is behind it. Fixes #1236. Closes #1568.
This commit is contained in:
committed by
Camilla Löwy
parent
6c031af245
commit
d285a9fdeb
@@ -362,6 +362,10 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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window->null.floating = enabled;
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}
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void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
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{
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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return window->null.opacity;
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