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Move all context related members to _GLFWcontext
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@@ -105,8 +105,8 @@ typedef BOOL (WINAPI * WGLSHARELISTS_T)(HGLRC,HGLRC);
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//
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typedef struct _GLFWcontextWGL
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{
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HDC dc; // Private GDI device context
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HGLRC context; // Permanent rendering context
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HDC dc;
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HGLRC handle;
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int interval;
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} _GLFWcontextWGL;
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