EGL: Replace native handle macros with functions

This change is in preparation both for EGL_EXT_platform_base and runtime
GLFW platform selection.

Related to #1691.
This commit is contained in:
Camilla Löwy
2020-06-03 20:49:36 +02:00
parent b66f105f3e
commit d7f7b0e1b5
12 changed files with 51 additions and 34 deletions
+3
View File
@@ -681,6 +681,9 @@ void _glfwPlatformWaitEvents(void);
void _glfwPlatformWaitEventsTimeout(double timeout);
void _glfwPlatformPostEmptyEvent(void);
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,