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EGL: Replace native handle macros with functions
This change is in preparation both for EGL_EXT_platform_base and runtime GLFW platform selection. Related to #1691.
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@@ -681,6 +681,9 @@ void _glfwPlatformWaitEvents(void);
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void _glfwPlatformWaitEventsTimeout(double timeout);
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void _glfwPlatformPostEmptyEvent(void);
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EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
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EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
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void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
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int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
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VkPhysicalDevice device,
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