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EGL: Replace native handle macros with functions
This change is in preparation both for EGL_EXT_platform_base and runtime GLFW platform selection. Related to #1691.
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@@ -34,9 +34,8 @@
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#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
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#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
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#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
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#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
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#include "egl_context.h"
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#include "osmesa_context.h"
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#include "posix_time.h"
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#include "posix_thread.h"
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