EGL: Replace native handle macros with functions

This change is in preparation both for EGL_EXT_platform_base and runtime
GLFW platform selection.

Related to #1691.
This commit is contained in:
Camilla Löwy
2020-06-03 20:49:36 +02:00
parent b66f105f3e
commit d7f7b0e1b5
12 changed files with 51 additions and 34 deletions
-3
View File
@@ -285,9 +285,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32