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Win32: Fix non-BMP Unicode codepoint input
Supplementary Plane codepoints from WM_CHAR and WM_SYSCHAR messages were
reported as UTF-16 surrogate pairs.
Related to #1635.
(cherry picked from commit 6ce2070392)
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@@ -120,6 +120,7 @@ information on what to include when reporting a bug.
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- Bugfix: Some extension loader headers did not prevent default OpenGL header
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inclusion (#1695)
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- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
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- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
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- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
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(#1635)
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