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Win32: Fix handling of local absolute raw motion
The implementation for how to handle absolute raw motion remotely is just how to handle absolute raw motion, period.
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@@ -698,9 +698,6 @@ int _glfwInitWin32(void)
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if (!createHelperWindow())
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return GLFW_FALSE;
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// Check if the current process was started via Remote Desktop
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_glfw.win32.isRemoteSession = GetSystemMetrics(SM_REMOTESESSION) > 0;
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_glfwPollMonitorsWin32();
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return GLFW_TRUE;
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}
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