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Wayland: Add support for xdg-decoration
This allows compositors which prefer to draw the decorations around clients to do so, rather than letting GLFW draw its own decorations. The appearance is thus entirely subject to the compositor used, but should generally be better than the current solid colour decorations we have, which we continue to use when the compositor doesn’t support this protocol or tells us to draw the decorations ourselves. This new protocol has been tested against wlroots’s rootston compositor. Fixes #1257.
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committed by
linkmauve
parent
3e884aea46
commit
dcd2a19d90
@@ -57,6 +57,7 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
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#include "osmesa_context.h"
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#include "wayland-xdg-shell-client-protocol.h"
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#include "wayland-xdg-decoration-client-protocol.h"
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#include "wayland-viewporter-client-protocol.h"
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#include "wayland-relative-pointer-unstable-v1-client-protocol.h"
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#include "wayland-pointer-constraints-unstable-v1-client-protocol.h"
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@@ -185,6 +186,7 @@ typedef struct _GLFWwindowWayland
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struct {
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struct xdg_surface* surface;
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struct xdg_toplevel* toplevel;
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struct zxdg_toplevel_decoration_v1* decoration;
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} xdg;
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_GLFWcursor* currentCursor;
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@@ -210,6 +212,7 @@ typedef struct _GLFWwindowWayland
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GLFWbool justCreated;
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struct {
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GLFWbool serverSide;
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struct wl_buffer* buffer;
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_GLFWdecorationWayland top, left, right, bottom;
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int focus;
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@@ -231,6 +234,7 @@ typedef struct _GLFWlibraryWayland
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struct wl_pointer* pointer;
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struct wl_keyboard* keyboard;
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struct xdg_wm_base* wmBase;
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struct zxdg_decoration_manager_v1* decorationManager;
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struct wp_viewporter* viewporter;
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struct zwp_relative_pointer_manager_v1* relativePointerManager;
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struct zwp_pointer_constraints_v1* pointerConstraints;
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