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Update macOS OpenGL compatibility notes
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@@ -183,16 +183,16 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
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return GLFW_FALSE;
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}
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// Context robustness modes (GL_KHR_robustness) are not yet supported by
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// Context robustness modes (GL_KHR_robustness) are not supported by
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// macOS but are not a hard constraint, so ignore and continue
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// Context release behaviors (GL_KHR_context_flush_control) are not yet
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// Context release behaviors (GL_KHR_context_flush_control) are not
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// supported by macOS but are not a hard constraint, so ignore and continue
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// Debug contexts (GL_KHR_debug) are not yet supported by macOS but are not
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// Debug contexts (GL_KHR_debug) are not supported by macOS but are not
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// a hard constraint, so ignore and continue
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// No-error contexts (GL_KHR_no_error) are not yet supported by macOS but
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// No-error contexts (GL_KHR_no_error) are not supported by macOS but
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// are not a hard constraint, so ignore and continue
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#define ADD_ATTRIB(a) \
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