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Cursor mode cleanup.
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@@ -80,8 +80,6 @@ typedef struct _GLFWwindowX11
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// Various platform specific internal variables
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GLboolean overrideRedirect; // True if window is OverrideRedirect
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GLboolean cursorGrabbed; // True if cursor is currently grabbed
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GLboolean cursorHidden; // True if cursor is currently hidden
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// Cached position and size used to filter out duplicate events
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int width, height;
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