Wayland: Fix text input not following key repeat

The manual key repeat implementation did not call text input.

(cherry picked from commit 1a7da42e6e)
This commit is contained in:
Camilla Löwy
2021-12-30 21:09:23 +01:00
parent 6b15731e6c
commit e155c19f8e
4 changed files with 6 additions and 2 deletions
+1
View File
@@ -350,4 +350,5 @@ typedef struct _GLFWcursorWayland
void _glfwAddOutputWayland(uint32_t name, uint32_t version);
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);