Fix glfwWaitEvents generating events on Win32

Disabled cursor mode caused subsequent glfwWaitEvents calls to return
directly on Win32 due to cursor re-centring emitting WM_MOUSEMOVE.

Fixes #543.
This commit is contained in:
Camilla Berglund
2015-08-16 13:55:44 +02:00
parent 572ac09660
commit e2bb5e1726
2 changed files with 10 additions and 2 deletions
+8 -2
View File
@@ -1037,12 +1037,18 @@ void _glfwPlatformPollEvents(void)
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods);
}
// Did the cursor move in an focused window that has disabled the cursor
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
int width, height;
_glfwPlatformGetWindowSize(window, &width, &height);
_glfwPlatformSetCursorPos(window, width / 2, height / 2);
// NOTE: Re-center the cursor only if it has moved since the last
// call, to avoid breaking glfwWaitEvents with WM_MOUSEMOVE
if (window->win32.cursorPosX != width / 2 ||
window->win32.cursorPosY != height / 2)
{
_glfwPlatformSetCursorPos(window, width / 2, height / 2);
}
}
}
}