Cocoa: Add basic support for Vulkan via MoltenVK

This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
This commit is contained in:
Camilla Berglund
2016-10-14 01:46:56 +02:00
parent c3db1cae3f
commit e94d16667b
12 changed files with 182 additions and 22 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ if (VULKAN_FOUND)
add_executable(vulkan WIN32 vulkan.c ${ICON})
target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}")
if (NOT GLFW_VULKAN_STATIC)
target_link_libraries(vulkan "${VULKAN_LIBRARY}")
target_link_libraries(vulkan "${VULKAN_LIBRARY}" ${GLFW_VULKAN_DEPS})
endif()
list(APPEND WINDOWS_BINARIES vulkan)
endif()