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Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing platforms. It does not add a compile- or link-time dependency on OSMesa. Fixes #281.
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+2
-1
@@ -41,7 +41,8 @@
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GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
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{
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if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
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ctxconfig->source != GLFW_EGL_CONTEXT_API)
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ctxconfig->source != GLFW_EGL_CONTEXT_API &&
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ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
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{
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_glfwInputError(GLFW_INVALID_ENUM,
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"Invalid context creation API %i",
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