mirror of
https://github.com/glfw/glfw.git
synced 2026-09-17 22:32:50 +00:00
+117
-115
@@ -142,6 +142,96 @@ static GLXContext createLegacyContext(_GLFWwindow* window,
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True);
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}
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static void makeContextCurrent(_GLFWwindow* window)
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{
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if (window)
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{
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if (!glXMakeCurrent(_glfw.x11.display,
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window->context.glx.window,
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window->context.glx.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to make context current");
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return;
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}
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}
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else
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{
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if (!glXMakeCurrent(_glfw.x11.display, None, NULL))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to clear current context");
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return;
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}
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}
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_glfwPlatformSetCurrentContext(window);
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}
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static void swapBuffers(_GLFWwindow* window)
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{
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glXSwapBuffers(_glfw.x11.display, window->context.glx.window);
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}
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static void swapInterval(int interval)
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{
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_GLFWwindow* window = _glfwPlatformGetCurrentContext();
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if (_glfw.glx.EXT_swap_control)
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{
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_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
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window->context.glx.window,
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interval);
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}
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else if (_glfw.glx.MESA_swap_control)
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_glfw.glx.SwapIntervalMESA(interval);
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else if (_glfw.glx.SGI_swap_control)
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{
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if (interval > 0)
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_glfw.glx.SwapIntervalSGI(interval);
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}
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}
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static int extensionSupported(const char* extension)
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{
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const char* extensions =
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glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen);
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if (extensions)
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{
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if (_glfwStringInExtensionString(extension, extensions))
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return GLFW_TRUE;
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}
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return GLFW_FALSE;
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}
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static GLFWglproc getProcAddress(const char* procname)
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{
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if (_glfw.glx.GetProcAddress)
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return _glfw.glx.GetProcAddress((const GLubyte*) procname);
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else if (_glfw.glx.GetProcAddressARB)
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return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
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else
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return dlsym(_glfw.glx.handle, procname);
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}
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// Destroy the OpenGL context
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//
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static void destroyContext(_GLFWwindow* window)
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{
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if (window->context.glx.window)
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{
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glXDestroyWindow(_glfw.x11.display, window->context.glx.window);
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window->context.glx.window = None;
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}
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if (window->context.glx.handle)
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{
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glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
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window->context.glx.handle = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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@@ -229,61 +319,61 @@ GLFWbool _glfwInitGLX(void)
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return GLFW_FALSE;
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}
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if (_glfwPlatformExtensionSupported("GLX_EXT_swap_control"))
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if (extensionSupported("GLX_EXT_swap_control"))
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{
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_glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalEXT");
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getProcAddress("glXSwapIntervalEXT");
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if (_glfw.glx.SwapIntervalEXT)
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_glfw.glx.EXT_swap_control = GLFW_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_SGI_swap_control"))
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if (extensionSupported("GLX_SGI_swap_control"))
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{
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_glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalSGI");
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getProcAddress("glXSwapIntervalSGI");
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if (_glfw.glx.SwapIntervalSGI)
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_glfw.glx.SGI_swap_control = GLFW_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_MESA_swap_control"))
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if (extensionSupported("GLX_MESA_swap_control"))
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{
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_glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
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_glfwPlatformGetProcAddress("glXSwapIntervalMESA");
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getProcAddress("glXSwapIntervalMESA");
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if (_glfw.glx.SwapIntervalMESA)
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_glfw.glx.MESA_swap_control = GLFW_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_ARB_multisample"))
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if (extensionSupported("GLX_ARB_multisample"))
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_glfw.glx.ARB_multisample = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_framebuffer_sRGB"))
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if (extensionSupported("GLX_ARB_framebuffer_sRGB"))
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_glfw.glx.ARB_framebuffer_sRGB = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_EXT_framebuffer_sRGB"))
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if (extensionSupported("GLX_EXT_framebuffer_sRGB"))
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_glfw.glx.EXT_framebuffer_sRGB = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context"))
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if (extensionSupported("GLX_ARB_create_context"))
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{
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_glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)
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_glfwPlatformGetProcAddress("glXCreateContextAttribsARB");
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getProcAddress("glXCreateContextAttribsARB");
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if (_glfw.glx.CreateContextAttribsARB)
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_glfw.glx.ARB_create_context = GLFW_TRUE;
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}
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_robustness"))
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if (extensionSupported("GLX_ARB_create_context_robustness"))
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_glfw.glx.ARB_create_context_robustness = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_create_context_profile"))
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if (extensionSupported("GLX_ARB_create_context_profile"))
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_glfw.glx.ARB_create_context_profile = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_EXT_create_context_es2_profile"))
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if (extensionSupported("GLX_EXT_create_context_es2_profile"))
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_glfw.glx.EXT_create_context_es2_profile = GLFW_TRUE;
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if (_glfwPlatformExtensionSupported("GLX_ARB_context_flush_control"))
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if (extensionSupported("GLX_ARB_context_flush_control"))
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_glfw.glx.ARB_context_flush_control = GLFW_TRUE;
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return GLFW_TRUE;
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@@ -330,7 +420,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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return GLFW_FALSE;
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}
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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if (ctxconfig->client == GLFW_OPENGL_ES_API)
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{
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if (!_glfw.glx.ARB_create_context ||
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!_glfw.glx.ARB_create_context_profile ||
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@@ -369,7 +459,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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{
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int index = 0, mask = 0, flags = 0;
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if (ctxconfig->api == GLFW_OPENGL_API)
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if (ctxconfig->client == GLFW_OPENGL_API)
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{
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if (ctxconfig->forward)
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flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
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@@ -454,7 +544,7 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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if (!window->context.glx.handle)
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{
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if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB &&
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ctxconfig->api == GLFW_OPENGL_API &&
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ctxconfig->client == GLFW_OPENGL_API &&
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ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE &&
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ctxconfig->forward == GLFW_FALSE)
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{
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@@ -482,28 +572,18 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
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return GLFW_FALSE;
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}
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window->context.makeContextCurrent = makeContextCurrent;
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window->context.swapBuffers = swapBuffers;
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window->context.swapInterval = swapInterval;
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window->context.extensionSupported = extensionSupported;
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window->context.getProcAddress = getProcAddress;
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window->context.destroyContext = destroyContext;
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return GLFW_TRUE;
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}
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#undef setGLXattrib
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// Destroy the OpenGL context
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//
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void _glfwDestroyContextGLX(_GLFWwindow* window)
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{
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if (window->context.glx.window)
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{
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glXDestroyWindow(_glfw.x11.display, window->context.glx.window);
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window->context.glx.window = None;
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}
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if (window->context.glx.handle)
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{
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glXDestroyContext(_glfw.x11.display, window->context.glx.handle);
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window->context.glx.handle = NULL;
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}
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}
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// Returns the Visual and depth of the chosen GLXFBConfig
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//
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GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
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@@ -536,84 +616,6 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformMakeContextCurrent(_GLFWwindow* window)
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{
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if (window)
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{
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if (!glXMakeCurrent(_glfw.x11.display,
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window->context.glx.window,
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window->context.glx.handle))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to make context current");
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return;
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}
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}
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else
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{
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if (!glXMakeCurrent(_glfw.x11.display, None, NULL))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"GLX: Failed to clear current context");
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return;
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}
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}
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_glfwPlatformSetCurrentContext(window);
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}
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void _glfwPlatformSwapBuffers(_GLFWwindow* window)
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{
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glXSwapBuffers(_glfw.x11.display, window->context.glx.window);
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}
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void _glfwPlatformSwapInterval(int interval)
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{
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_GLFWwindow* window = _glfwPlatformGetCurrentContext();
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if (_glfw.glx.EXT_swap_control)
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{
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_glfw.glx.SwapIntervalEXT(_glfw.x11.display,
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window->context.glx.window,
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interval);
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}
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else if (_glfw.glx.MESA_swap_control)
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_glfw.glx.SwapIntervalMESA(interval);
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else if (_glfw.glx.SGI_swap_control)
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{
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if (interval > 0)
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_glfw.glx.SwapIntervalSGI(interval);
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}
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}
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int _glfwPlatformExtensionSupported(const char* extension)
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{
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const char* extensions =
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glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen);
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if (extensions)
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{
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if (_glfwStringInExtensionString(extension, extensions))
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return GLFW_TRUE;
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}
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return GLFW_FALSE;
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}
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GLFWglproc _glfwPlatformGetProcAddress(const char* procname)
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{
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if (_glfw.glx.GetProcAddress)
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return _glfw.glx.GetProcAddress((const GLubyte*) procname);
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else if (_glfw.glx.GetProcAddressARB)
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return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
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else
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return dlsym(_glfw.glx.handle, procname);
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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@@ -623,7 +625,7 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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if (window->context.api == GLFW_NO_API)
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if (window->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return NULL;
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@@ -637,7 +639,7 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(None);
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if (window->context.api == GLFW_NO_API)
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if (window->context.client == GLFW_NO_API)
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{
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_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
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return None;
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Block a user