mirror of
https://github.com/glfw/glfw.git
synced 2026-09-18 22:55:46 +00:00
Rename joystick ID variables
This commit is contained in:
+32
-32
@@ -332,26 +332,26 @@ static BOOL CALLBACK deviceObjectCallback(const DIDEVICEOBJECTINSTANCEW* doi,
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//
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static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
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{
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int joy = 0;
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int jid = 0;
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DIDEVCAPS dc;
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DIPROPDWORD dipd;
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IDirectInputDevice8* device;
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_GLFWobjenumWin32 data;
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_GLFWjoystickWin32* js;
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (memcmp(&_glfw.win32_js[joy].guid, &di->guidInstance, sizeof(GUID)) == 0)
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if (memcmp(&_glfw.win32_js[jid].guid, &di->guidInstance, sizeof(GUID)) == 0)
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return DIENUM_CONTINUE;
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}
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (!_glfw.win32_js[joy].present)
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if (!_glfw.win32_js[jid].present)
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break;
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}
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if (joy > GLFW_JOYSTICK_LAST)
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if (jid > GLFW_JOYSTICK_LAST)
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return DIENUM_STOP;
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if (supportsXInput(&di->guidProduct))
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@@ -426,7 +426,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
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sizeof(_GLFWjoyobjectWin32),
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compareJoystickObjects);
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js = _glfw.win32_js + joy;
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js = _glfw.win32_js + jid;
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js->device = device;
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js->guid = di->guidInstance;
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js->axisCount = data.axisCount + data.sliderCount;
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@@ -438,7 +438,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
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js->name = _glfwCreateUTF8FromWideStringWin32(di->tszInstanceName);
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js->present = GLFW_TRUE;
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_glfwInputJoystickChange(joy, GLFW_CONNECTED);
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_glfwInputJoystickChange(jid, GLFW_CONNECTED);
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return DIENUM_CONTINUE;
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}
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@@ -447,33 +447,33 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
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//
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static GLFWbool openXinputDevice(DWORD index)
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{
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int joy;
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int jid;
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XINPUT_CAPABILITIES xic;
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_GLFWjoystickWin32* js;
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (_glfw.win32_js[joy].present &&
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_glfw.win32_js[joy].device == NULL &&
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_glfw.win32_js[joy].index == index)
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if (_glfw.win32_js[jid].present &&
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_glfw.win32_js[jid].device == NULL &&
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_glfw.win32_js[jid].index == index)
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{
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return GLFW_FALSE;
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}
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}
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (!_glfw.win32_js[joy].present)
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if (!_glfw.win32_js[jid].present)
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break;
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}
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if (joy > GLFW_JOYSTICK_LAST)
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if (jid > GLFW_JOYSTICK_LAST)
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return GLFW_FALSE;
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if (_glfw_XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS)
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return GLFW_FALSE;
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js = _glfw.win32_js + joy;
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js = _glfw.win32_js + jid;
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js->axisCount = 6;
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js->axes = calloc(js->axisCount, sizeof(float));
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js->buttonCount = 14;
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@@ -482,7 +482,7 @@ static GLFWbool openXinputDevice(DWORD index)
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js->name = strdup(getDeviceDescription(&xic));
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js->index = index;
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_glfwInputJoystickChange(joy, GLFW_CONNECTED);
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_glfwInputJoystickChange(jid, GLFW_CONNECTED);
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return GLFW_TRUE;
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}
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@@ -675,10 +675,10 @@ void _glfwInitJoysticksWin32(void)
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//
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void _glfwTerminateJoysticksWin32(void)
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{
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int joy;
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int jid;
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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closeJoystick(_glfw.win32_js + joy);
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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closeJoystick(_glfw.win32_js + jid);
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if (_glfw.win32.dinput8.api)
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IDirectInput8_Release(_glfw.win32.dinput8.api);
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@@ -715,10 +715,10 @@ void _glfwDetectJoystickConnectionWin32(void)
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//
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void _glfwDetectJoystickDisconnectionWin32(void)
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{
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int joy;
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int jid;
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for (joy = GLFW_JOYSTICK_1; joy <= GLFW_JOYSTICK_LAST; joy++)
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pollJoystickState(_glfw.win32_js + joy, _GLFW_PRESENCE_ONLY);
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for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
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pollJoystickState(_glfw.win32_js + jid, _GLFW_PRESENCE_ONLY);
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}
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@@ -726,15 +726,15 @@ void _glfwDetectJoystickDisconnectionWin32(void)
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformJoystickPresent(int joy)
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int _glfwPlatformJoystickPresent(int jid)
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{
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_GLFWjoystickWin32* js = _glfw.win32_js + joy;
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_GLFWjoystickWin32* js = _glfw.win32_js + jid;
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return pollJoystickState(js, _GLFW_PRESENCE_ONLY);
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}
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const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
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const float* _glfwPlatformGetJoystickAxes(int jid, int* count)
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{
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_GLFWjoystickWin32* js = _glfw.win32_js + joy;
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_GLFWjoystickWin32* js = _glfw.win32_js + jid;
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if (!pollJoystickState(js, _GLFW_UPDATE_STATE))
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return NULL;
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@@ -742,9 +742,9 @@ const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
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return js->axes;
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}
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const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
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const unsigned char* _glfwPlatformGetJoystickButtons(int jid, int* count)
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{
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_GLFWjoystickWin32* js = _glfw.win32_js + joy;
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_GLFWjoystickWin32* js = _glfw.win32_js + jid;
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if (!pollJoystickState(js, _GLFW_UPDATE_STATE))
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return NULL;
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@@ -752,9 +752,9 @@ const unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
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return js->buttons;
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}
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const char* _glfwPlatformGetJoystickName(int joy)
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const char* _glfwPlatformGetJoystickName(int jid)
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{
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_GLFWjoystickWin32* js = _glfw.win32_js + joy;
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_GLFWjoystickWin32* js = _glfw.win32_js + jid;
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if (!pollJoystickState(js, _GLFW_PRESENCE_ONLY))
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return NULL;
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