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Remove context creation backend headers
These headers come from when GLFW only supported a single context creation API at a time, chosen at compile-time. Since EGL and OSMesa are now always enabled and the platform-specific APIs are tied to their specific window system, there is no reason to keep these declarations separate from the internal.h and *_platform.h header files.
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+11
-16
@@ -17,39 +17,34 @@ set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
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if (_GLFW_COCOA)
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target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
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target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h
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nsgl_context.h egl_context.h osmesa_context.h
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cocoa_init.m cocoa_joystick.m cocoa_monitor.m
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cocoa_window.m cocoa_time.c posix_thread.c
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nsgl_context.m egl_context.c osmesa_context.c)
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elseif (_GLFW_WIN32)
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target_compile_definitions(glfw PRIVATE _GLFW_WIN32)
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target_sources(glfw PRIVATE win32_platform.h win32_joystick.h wgl_context.h
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egl_context.h osmesa_context.h win32_init.c
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win32_joystick.c win32_monitor.c win32_time.c
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win32_thread.c win32_window.c wgl_context.c
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egl_context.c osmesa_context.c)
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target_sources(glfw PRIVATE win32_platform.h win32_joystick.h
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win32_init.c win32_joystick.c win32_monitor.c
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win32_time.c win32_thread.c win32_window.c
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wgl_context.c egl_context.c osmesa_context.c)
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elseif (_GLFW_X11)
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target_compile_definitions(glfw PRIVATE _GLFW_X11)
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target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h
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posix_thread.h glx_context.h egl_context.h
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osmesa_context.h x11_init.c x11_monitor.c
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posix_thread.h x11_init.c x11_monitor.c
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x11_window.c xkb_unicode.c posix_time.c
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posix_thread.c glx_context.c egl_context.c
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osmesa_context.c)
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elseif (_GLFW_WAYLAND)
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target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND)
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target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h
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xkb_unicode.h egl_context.h osmesa_context.h
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wl_init.c wl_monitor.c wl_window.c posix_time.c
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posix_thread.c xkb_unicode.c egl_context.c
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osmesa_context.c)
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xkb_unicode.h wl_init.c wl_monitor.c wl_window.c
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posix_time.c posix_thread.c xkb_unicode.c
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egl_context.c osmesa_context.c)
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elseif (_GLFW_OSMESA)
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target_compile_definitions(glfw PRIVATE _GLFW_OSMESA)
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target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h
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posix_thread.h osmesa_context.h null_init.c
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null_monitor.c null_window.c null_joystick.c
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posix_time.c posix_thread.c egl_context.c
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osmesa_context.c)
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posix_thread.h null_init.c null_monitor.c
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null_window.c null_joystick.c posix_time.c
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posix_thread.c egl_context.c osmesa_context.c)
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endif()
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if (WIN32)
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