mirror of
https://github.com/glfw/glfw.git
synced 2026-09-21 16:44:11 +00:00
Remove context creation backend headers
These headers come from when GLFW only supported a single context creation API at a time, chosen at compile-time. Since EGL and OSMesa are now always enabled and the platform-specific APIs are tied to their specific window system, there is no reason to keep these declarations separate from the internal.h and *_platform.h header files.
This commit is contained in:
+129
-1
@@ -215,6 +215,57 @@ typedef enum
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_TYPE_RGBA_ARB 0x202b
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201a
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#define WGL_ALPHA_BITS_ARB 0x201b
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#define WGL_ALPHA_SHIFT_ARB 0x201c
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#define WGL_ACCUM_BITS_ARB 0x201d
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#define WGL_ACCUM_RED_BITS_ARB 0x201e
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201f
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_STEREO_ARB 0x2012
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9
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#define WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
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#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
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#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31b3
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#define WGL_COLORSPACE_EXT 0x309d
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#define WGL_COLORSPACE_SRGB_EXT 0x3089
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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// winmm.dll function pointer typedefs
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typedef DWORD (WINAPI * PFN_timeGetTime)(void);
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#define timeGetTime _glfw.win32.winmm.GetTime
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@@ -263,6 +314,34 @@ typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,
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typedef LONG (WINAPI * PFN_RtlVerifyVersionInfo)(OSVERSIONINFOEXW*,ULONG,ULONGLONG);
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#define RtlVerifyVersionInfo _glfw.win32.ntdll.RtlVerifyVersionInfo_
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// WGL extension pointer typedefs
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typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
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#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
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#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
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#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
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#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
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#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
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// opengl32.dll function pointer typedefs
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typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
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typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
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typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
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typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
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typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
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typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
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typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
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#define wglCreateContext _glfw.wgl.CreateContext
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#define wglDeleteContext _glfw.wgl.DeleteContext
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#define wglGetProcAddress _glfw.wgl.GetProcAddress
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#define wglGetCurrentDC _glfw.wgl.GetCurrentDC
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#define wglGetCurrentContext _glfw.wgl.GetCurrentContext
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#define wglMakeCurrent _glfw.wgl.MakeCurrent
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#define wglShareLists _glfw.wgl.ShareLists
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typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
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typedef struct VkWin32SurfaceCreateInfoKHR
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@@ -278,7 +357,6 @@ typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin3
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typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
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#include "win32_joystick.h"
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#include "wgl_context.h"
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#if !defined(_GLFW_WNDCLASSNAME)
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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@@ -292,6 +370,50 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
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#define _GLFW_PLATFORM_TLS_STATE _GLFWtlsWin32 win32
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#define _GLFW_PLATFORM_MUTEX_STATE _GLFWmutexWin32 win32
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
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// WGL-specific per-context data
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//
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typedef struct _GLFWcontextWGL
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{
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HDC dc;
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HGLRC handle;
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int interval;
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} _GLFWcontextWGL;
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// WGL-specific global data
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//
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typedef struct _GLFWlibraryWGL
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{
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HINSTANCE instance;
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PFN_wglCreateContext CreateContext;
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PFN_wglDeleteContext DeleteContext;
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PFN_wglGetProcAddress GetProcAddress;
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PFN_wglGetCurrentDC GetCurrentDC;
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PFN_wglGetCurrentContext GetCurrentContext;
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PFN_wglMakeCurrent MakeCurrent;
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PFN_wglShareLists ShareLists;
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PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
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PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
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PFNWGLGETEXTENSIONSSTRINGARBPROC GetExtensionsStringARB;
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PFNWGLCREATECONTEXTATTRIBSARBPROC CreateContextAttribsARB;
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GLFWbool EXT_swap_control;
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GLFWbool EXT_colorspace;
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GLFWbool ARB_multisample;
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GLFWbool ARB_framebuffer_sRGB;
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GLFWbool EXT_framebuffer_sRGB;
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GLFWbool ARB_pixel_format;
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GLFWbool ARB_create_context;
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GLFWbool ARB_create_context_profile;
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GLFWbool EXT_create_context_es2_profile;
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GLFWbool ARB_create_context_robustness;
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GLFWbool ARB_create_context_no_error;
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GLFWbool ARB_context_flush_control;
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} _GLFWlibraryWGL;
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// Win32-specific per-window data
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//
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@@ -446,3 +568,9 @@ void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
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void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* yscale);
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GLFWbool _glfwInitWGL(void);
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void _glfwTerminateWGL(void);
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GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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