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Internal header cleanup.
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+2
-8
@@ -31,10 +31,8 @@
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#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsWin32 win32_tls
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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// Win32-specific global TLS data
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//
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typedef struct _GLFWtlsWin32
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{
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GLboolean allocated;
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@@ -43,10 +41,6 @@ typedef struct _GLFWtlsWin32
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} _GLFWtlsWin32;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitTLS(void);
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void _glfwTerminateTLS(void);
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void _glfwSetCurrentContext(_GLFWwindow* context);
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