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Inclusion guard fixes.
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+3
-3
@@ -28,8 +28,8 @@
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//
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//========================================================================
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#ifndef _x11_glx_platform_h_
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#define _x11_glx_platform_h_
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#ifndef _glx_platform_h_
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#define _glx_platform_h_
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#define GLX_GLXEXT_LEGACY
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#include <GL/glx.h>
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@@ -119,4 +119,4 @@ typedef struct _GLFWlibraryGLX
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} _GLFWlibraryGLX;
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#endif // _x11_glx_platform_h_
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#endif // _glx_platform_h_
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