Make remaining tests set viewport in render loop

This commit is contained in:
Camilla Löwy
2018-02-04 14:38:25 +01:00
parent c29e4455bb
commit ff6a8891d4
5 changed files with 4 additions and 23 deletions
-6
View File
@@ -86,11 +86,6 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
}
}
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
{
glViewport(0, 0, width, height);
}
int main(int argc, char** argv)
{
int ch;
@@ -132,7 +127,6 @@ int main(int argc, char** argv)
glfwSwapInterval(1);
glfwSetKeyCallback(window, key_callback);
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
glClearColor(0.5f, 0.5f, 0.5f, 0);