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Removed broken initial cursor pos kluges.
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@@ -867,10 +867,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
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if (wndconfig->monitor)
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enterFullscreenMode(window);
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NSPoint point = [[NSCursor currentCursor] hotSpot];
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window->cursorPosX = point.x;
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window->cursorPosY = point.y;
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return GL_TRUE;
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}
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