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Removed broken initial cursor pos kluges.
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@@ -762,7 +762,6 @@ static int createWindow(_GLFWwindow* window,
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const _GLFWfbconfig* fbconfig)
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{
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int xpos, ypos, fullWidth, fullHeight;
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POINT cursorPos;
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WCHAR* wideTitle;
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window->win32.dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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@@ -829,12 +828,6 @@ static int createWindow(_GLFWwindow* window,
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return GL_FALSE;
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}
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// Initialize cursor position data
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GetCursorPos(&cursorPos);
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ScreenToClient(window->win32.handle, &cursorPos);
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window->win32.oldCursorX = window->cursorPosX = cursorPos.x;
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window->win32.oldCursorY = window->cursorPosY = cursorPos.y;
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if (!_glfwCreateContext(window, wndconfig, fbconfig))
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return GL_FALSE;
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