Files
Govor/Govor.Console/FriendsClient.cs
T
google-labs-jules[bot] b42c7d6de6 I refactored Govor.Console to use the command pattern. Here's what I did:
- I implemented a command-based architecture for Govor.Console.
- Each of your actions (e.g., login, send friend request, list friends) is now encapsulated in its own command class inheriting from BaseCommand.
- I integrated friend-related functionalities (search, list, send/accept/reject request, block/unblock) using a mix of SignalR Hub and REST API calls.
- I included admin functionalities for managing friendships (list all, list user's, remove).
- I added a /help (-h) command to display available commands and their usage.
- I refactored Program.cs to handle command parsing and execution.
- I updated FriendsClient.cs, removing methods now handled directly by commands via SignalR.
- I added SignalR event handlers for real-time notifications (friend requests, accepts, etc.).
2025-07-11 05:47:22 +00:00

57 lines
2.1 KiB
C#

using System.Net.Http.Json;
using Govor.Contracts.DTOs;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks; // Added for Task
namespace Govor.ConsoleClient
{
public class FriendsClient
{
private readonly HttpClient _client;
public FriendsClient(HttpClient client)
{
_client = client;
}
public async Task<List<UserDto>> SearchAsync(string query)
{
var response = await _client.GetAsync($"/api/friends/search?query={query}");
response.EnsureSuccessStatusCode();
return await response.Content.ReadFromJsonAsync<List<UserDto>>() ?? new List<UserDto>();
}
// SendFriendRequestAsync was removed as the SendFriendRequestCommand now uses SignalR directly.
// public async Task SendFriendRequestAsync(Guid targetUserId)
// {
// var response = await _client.PostAsync($"api/friends/request?targetUserId={targetUserId}", null);
// response.EnsureSuccessStatusCode();
// }
public async Task<List<FriendshipDto>> GetIncomingRequestsAsync()
{
var response = await _client.GetAsync("/api/friends/requests");
response.EnsureSuccessStatusCode();
return await response.Content.ReadFromJsonAsync<List<FriendshipDto>>() ?? new List<FriendshipDto>();
}
// AcceptFriendRequestAsync was removed as the AcceptFriendRequestCommand now uses SignalR directly.
// public async Task AcceptFriendRequestAsync(Guid friendshipId) // Parameter was requesterId, should be friendshipId
// {
// var response = await _client.PostAsync($"/api/friends/accept?friendshipId={friendshipId}", null);
// response.EnsureSuccessStatusCode();
// }
public async Task<List<UserDto>> GetFriendsAsync()
{
var response = await _client.GetAsync("/api/friends");
response.EnsureSuccessStatusCode();
return await response.Content.ReadFromJsonAsync<List<UserDto>>() ?? new List<UserDto>();
}
}
}