Вынес движок рендера в отдельный модуль ввиде статической библиотеки

This commit is contained in:
Jiga228
2025-10-25 20:33:21 +07:00
parent e52df7ef12
commit 29f700d3a5
17 changed files with 217 additions and 118 deletions
+24
View File
@@ -0,0 +1,24 @@
#include "RenderEngineBase.hpp"
#include <stdexcept>
RenderEngineBase::RenderEngineBase()
{
if (!glfwInit())
throw std::runtime_error("Fail init glfw");
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
window_ = glfwCreateWindow(800, 600, "UwU Engine", nullptr, nullptr);
if (window_ == nullptr)
throw std::runtime_error("Fail create window");
}
RenderEngineBase::~RenderEngineBase()
{
if (window_ != nullptr)
glfwDestroyWindow(window_);
glfwTerminate();
}