Вынес движок рендера в отдельный модуль ввиде статической библиотеки

This commit is contained in:
Jiga228
2025-10-25 20:33:21 +07:00
parent e52df7ef12
commit 29f700d3a5
17 changed files with 217 additions and 118 deletions
+1 -3
View File
@@ -5,11 +5,9 @@ set(CMAKE_CXX_STANDARD 20)
file(GLOB_RECURSE SRC "*.cpp" "*.c" "*.h" "*.hpp" "*.res" "*.world" "*.conf" "*.frag" "*.vert")
add_executable(${GAME_NAME} ${SRC})
target_link_libraries(${GAME_NAME} PRIVATE Core)
target_link_libraries(${GAME_NAME} PRIVATE Core UwURenderEngine)
target_include_directories(${GAME_NAME} PRIVATE
${PROJECT_SOURCE_DIR}/Core
${PROJECT_SOURCE_DIR}/FastRTTI
${PROJECT_SOURCE_DIR}/Delegate
)
if(MSVC)