Сделал минимальный GC для видеопамяти
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
#include "GPU_GarbageCollector.h"
|
||||
|
||||
|
||||
GPU_GarbageCollector::GPU_GarbageCollector(VkDevice device) : device_(device)
|
||||
{}
|
||||
|
||||
void GPU_GarbageCollector::AddGarbage(Garbage garbage)
|
||||
{
|
||||
std::scoped_lock lock(m_heap_);
|
||||
heap_.push_back(garbage);
|
||||
}
|
||||
|
||||
void GPU_GarbageCollector::FreeHeap()
|
||||
{
|
||||
std::scoped_lock lock(m_heap_);
|
||||
for (auto& i : heap_)
|
||||
{
|
||||
vkFreeMemory(device_, i.device_memory, nullptr);
|
||||
vkDestroyBuffer(device_, i.buffer, nullptr);
|
||||
}
|
||||
heap_.clear();
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
class GPU_GarbageCollector
|
||||
{
|
||||
public:
|
||||
struct Garbage
|
||||
{
|
||||
VkBuffer buffer;
|
||||
VkDeviceMemory device_memory;
|
||||
};
|
||||
private:
|
||||
VkDevice device_ = VK_NULL_HANDLE;
|
||||
|
||||
std::list<Garbage> heap_;
|
||||
std::mutex m_heap_;
|
||||
public:
|
||||
GPU_GarbageCollector() = default;
|
||||
|
||||
explicit GPU_GarbageCollector(VkDevice device);
|
||||
|
||||
void AddGarbage(Garbage garbage);
|
||||
void FreeHeap();
|
||||
};
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <fstream>
|
||||
#include <chrono>
|
||||
|
||||
#include "GPU_GarbageCollector.h"
|
||||
#include "Core/CoreInstance.hpp"
|
||||
#include "Log/Log.hpp"
|
||||
|
||||
@@ -872,13 +873,15 @@ void UwURenderEngine::draw_frame()
|
||||
vkWaitForFences(device_, 1, &in_flight_fences_[current_frame_], VK_TRUE, UINT64_MAX);
|
||||
vkResetFences(device_, 1, &in_flight_fences_[current_frame_]);
|
||||
|
||||
garbage_collector_->FreeHeap();
|
||||
|
||||
uint32_t image_index;
|
||||
vkAcquireNextImageKHR(device_, swapchain_, UINT64_MAX, image_available_semaphores_[current_frame_], VK_NULL_HANDLE, &image_index);
|
||||
|
||||
vkResetCommandBuffer(command_buffers_[current_frame_], 0);
|
||||
record_command_buffer(command_buffers_[current_frame_], image_index);
|
||||
|
||||
|
||||
update_uniform_buffer(current_frame_);
|
||||
record_command_buffer(command_buffers_[current_frame_], image_index);
|
||||
|
||||
VkPipelineStageFlags wait_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
VkSubmitInfo submit_info{};
|
||||
@@ -937,6 +940,7 @@ core_(core)
|
||||
allocate_index_buffer();
|
||||
create_sync_objects();
|
||||
|
||||
garbage_collector_.reset(new GPU_GarbageCollector(device_));
|
||||
model_manager_.reset(new ModelManager(physical_device_, device_));
|
||||
}
|
||||
|
||||
@@ -945,7 +949,7 @@ UwURenderEngine::~UwURenderEngine()
|
||||
vkDeviceWaitIdle(device_);
|
||||
|
||||
if (index_buffer_memory_ != VK_NULL_HANDLE)
|
||||
vkFreeMemory(device_, index_buffer_memory_, nullptr);
|
||||
vkFreeMemory(device_, index_buffer_memory_, nullptr);
|
||||
|
||||
if (index_buffer_ != VK_NULL_HANDLE)
|
||||
vkDestroyBuffer(device_, index_buffer_, nullptr);
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
class GPU_GarbageCollector;
|
||||
|
||||
class UwURenderEngine : public RenderEngineBase
|
||||
{
|
||||
struct QueueFamilyIndices
|
||||
@@ -52,11 +54,13 @@ class UwURenderEngine : public RenderEngineBase
|
||||
};
|
||||
|
||||
static const std::vector<const char*> deviceExtensions;
|
||||
|
||||
|
||||
int current_frame_ = 0;
|
||||
|
||||
|
||||
CoreInstance& core_;
|
||||
std::unique_ptr<ModelManager> model_manager_;
|
||||
std::shared_ptr<ModelManager> model_manager_;
|
||||
std::shared_ptr<GPU_GarbageCollector> garbage_collector_;
|
||||
|
||||
VkInstance instance_ = VK_NULL_HANDLE;
|
||||
VkSurfaceKHR surface_ = VK_NULL_HANDLE;
|
||||
@@ -130,11 +134,11 @@ class UwURenderEngine : public RenderEngineBase
|
||||
void draw_frame();
|
||||
public:
|
||||
// Can throw the exception
|
||||
UwURenderEngine(CoreInstance& core);
|
||||
explicit UwURenderEngine(CoreInstance& core);
|
||||
~UwURenderEngine() override;
|
||||
|
||||
void start() override;
|
||||
void stop_render() const override;
|
||||
|
||||
ModelManager* GetModelManager() const { return model_manager_.get(); }
|
||||
std::shared_ptr<ModelManager> GetModelManager() const { return model_manager_; }
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user