Files
UwU-Engine/Tests/SaveMap/CustomObject.h
T

18 lines
341 B
C++

#pragma once
#include "Game/SaveMap/ISave.h"
#include <string>
#include <memory>
class CustomObject : public ISave
{
public:
int num;
std::string str;
double dbl;
std::shared_ptr<SaveMap> save() override;
void load(std::shared_ptr<SaveMap> save) override;
bool operator==(const CustomObject& obj) const;
};