mirror of
https://github.com/glfw/glfw.git
synced 2026-09-17 14:22:50 +00:00
Compare commits
266 Commits
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|---|---|---|---|
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| 633ba53f2c | |||
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| eb466a0e0b | |||
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| 1e12653348 | |||
| e276f6731e | |||
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| f2208ab135 | |||
| b962ef1241 | |||
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| 16186943b4 | |||
| b436d8e3e6 | |||
| ad3e7c7f39 | |||
| 15f078c6ad | |||
| e01128f32f | |||
| 051424f196 | |||
| 97393223ee | |||
| 04522580ad | |||
| d2634896d6 | |||
| 3afb2cc8ed | |||
| 9f5c6c6e89 | |||
| 4d99045e87 | |||
| b383e70021 | |||
| 645b8c3bba | |||
| 80935c6c27 | |||
| 73a3ef86db | |||
| d715917add | |||
| b596c79014 | |||
| bc8b567d7c | |||
| 37cc51b823 | |||
| 9cc83cf07f | |||
| e826f839a4 | |||
| 2e3b4cf898 | |||
| 6648b3d4bb | |||
| 76505355e1 | |||
| a9343d641c |
+45
-8
@@ -1,20 +1,57 @@
|
||||
image:
|
||||
- Visual Studio 2015
|
||||
- Visual Studio 2019
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
environment:
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
- BUILD_SHARED_LIBS: ON
|
||||
- BUILD_SHARED_LIBS: OFF
|
||||
- GENERATOR: MinGW Makefiles
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: -Werror
|
||||
- GENERATOR: MinGW Makefiles
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: -Werror
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
fast_finish: true
|
||||
build_script:
|
||||
- mkdir build
|
||||
- cd build
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% ..
|
||||
- cmake --build .
|
||||
exclude:
|
||||
- image: Visual Studio 2015
|
||||
GENERATOR: Visual Studio 16 2019
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: Visual Studio 10 2010
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: MinGW Makefiles
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
except:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
build_script:
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build --target glfw
|
||||
notifications:
|
||||
- provider: Email
|
||||
to:
|
||||
|
||||
+26
-7
@@ -1,26 +1,45 @@
|
||||
# External junk
|
||||
.DS_Store
|
||||
# The canonical out-of-tree build subdirectory
|
||||
build
|
||||
|
||||
# Visual Studio clutter
|
||||
_ReSharper*
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.suo
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs/
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
Release
|
||||
MinSizeRel
|
||||
RelWithDebInfo
|
||||
*.xcodeproj
|
||||
*.opensdf
|
||||
|
||||
# CMake files
|
||||
# Xcode clutter
|
||||
GLFW.build
|
||||
GLFW.xcodeproj
|
||||
|
||||
# macOS clutter
|
||||
.DS_Store
|
||||
|
||||
# Makefile generator clutter
|
||||
Makefile
|
||||
|
||||
# Ninja generator clutter
|
||||
build.ninja
|
||||
rules.ninja
|
||||
.ninja_deps
|
||||
.ninja_log
|
||||
|
||||
# CMake clutter
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
CMakeScripts
|
||||
CMakeDoxyfile.in
|
||||
CMakeDoxygenDefaults.cmake
|
||||
cmake_install.cmake
|
||||
cmake_uninstall.cmake
|
||||
|
||||
@@ -80,6 +99,6 @@ tests/tearing
|
||||
tests/threads
|
||||
tests/timeout
|
||||
tests/title
|
||||
tests/vulkan
|
||||
tests/triangle-vulkan
|
||||
tests/windows
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@users.sourceforge.net>
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@elmindreda.org>
|
||||
Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
|
||||
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus256@users.sourceforge.net>
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus@geelnards-pc.(none)>
|
||||
Marcus Geelnard <m@bitsnbites.eu>
|
||||
|
||||
+58
-22
@@ -4,31 +4,43 @@ branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
sudo: false
|
||||
dist: trusty
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- cmake
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
- 3.3-stable
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
name: "X11 shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
name: "X11 static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
sudo: required
|
||||
dist: focal
|
||||
name: "Wayland shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- wayland-protocols
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
@@ -37,10 +49,13 @@ matrix:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
sudo: required
|
||||
dist: focal
|
||||
name: "Wayland static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- wayland-protocols
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
@@ -48,27 +63,48 @@ matrix:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: bionic
|
||||
name: "Null shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libosmesa6-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- USE_OSMESA=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: bionic
|
||||
name: "Null static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libosmesa6-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- USE_OSMESA=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
name: "Cocoa shared library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- MACOSX_DEPLOYMENT_TARGET=10.8
|
||||
- os: osx
|
||||
name: "Cocoa static library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- MACOSX_DEPLOYMENT_TARGET=10.8
|
||||
script:
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
||||
echo Trailing whitespace found, aborting;
|
||||
exit 1;
|
||||
fi
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if test -n "${USE_WAYLAND}";
|
||||
then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
|
||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||
pushd wayland-protocols;
|
||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||
popd;
|
||||
fi
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
|
||||
- cmake --build .
|
||||
notifications:
|
||||
email:
|
||||
|
||||
+40
-37
@@ -1,6 +1,6 @@
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
project(GLFW C)
|
||||
project(GLFW VERSION 3.3.4 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
@@ -8,12 +8,13 @@ if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
set(GLFW_VERSION_MAJOR "3")
|
||||
set(GLFW_VERSION_MINOR "3")
|
||||
set(GLFW_VERSION_PATCH "0")
|
||||
set(GLFW_VERSION_EXTRA "")
|
||||
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
|
||||
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
@@ -25,22 +26,16 @@ option(GLFW_INSTALL "Generate installation target" ON)
|
||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
if (UNIX)
|
||||
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
|
||||
endif()
|
||||
cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
|
||||
"UNIX" OFF)
|
||||
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
||||
"WIN32" OFF)
|
||||
cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
||||
"UNIX;NOT APPLE" OFF)
|
||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||
"MSVC" OFF)
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
set(_GLFW_BUILD_DLL 1)
|
||||
@@ -80,7 +75,7 @@ if (MSVC)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
endif()
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
@@ -137,6 +132,9 @@ if (MINGW)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -211,29 +209,35 @@ if (_GLFW_X11)
|
||||
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_FOUND)
|
||||
message(FATAL_ERROR "The RandR headers were not found")
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
endif()
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_FOUND)
|
||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_FOUND)
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
endif()
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_FOUND)
|
||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
endif()
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
"${X11_Xinerama_INCLUDE_PATH}"
|
||||
"${X11_Xkb_INCLUDE_PATH}"
|
||||
"${X11_Xcursor_INCLUDE_PATH}")
|
||||
"${X11_Xcursor_INCLUDE_PATH}"
|
||||
"${X11_Xi_INCLUDE_PATH}")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -247,7 +251,7 @@ if (_GLFW_WAYLAND)
|
||||
find_package(WaylandScanner REQUIRED)
|
||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||
list(APPEND glfw_PKG_DEPS "wayland-client")
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -285,11 +289,10 @@ if (_GLFW_COCOA)
|
||||
list(APPEND glfw_LIBRARIES
|
||||
"-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation"
|
||||
"-framework CoreVideo")
|
||||
"-framework CoreFoundation")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -322,7 +325,7 @@ configure_package_config_file(src/glfw3Config.cmake.in
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
|
||||
write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
||||
VERSION ${GLFW_VERSION_FULL}
|
||||
VERSION ${GLFW_VERSION}
|
||||
COMPATIBILITY SameMajorVersion)
|
||||
|
||||
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
|
||||
|
||||
+2
-1
@@ -1,5 +1,6 @@
|
||||
Copyright (c) 2002-2006 Marcus Geelnard
|
||||
Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
Copyright (c) 2006-2019 Camilla Löwy
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -11,7 +11,7 @@ application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland is supported.
|
||||
Linux both X11 and Wayland are supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](http://www.glfw.org/license.html).
|
||||
@@ -88,7 +88,7 @@ in the documentation for more information.
|
||||
GLFW itself depends only on the headers and libraries for your window system.
|
||||
|
||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
||||
package, which is used to generated Wayland protocol headers.
|
||||
package, which is used to generate Wayland protocol headers.
|
||||
|
||||
The examples and test programs depend on a number of tiny libraries. These are
|
||||
located in the `deps/` directory.
|
||||
@@ -101,7 +101,7 @@ located in the `deps/` directory.
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
@@ -118,188 +118,8 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog
|
||||
|
||||
- Added `glfwGetError` function for querying the last error code and its
|
||||
description (#970)
|
||||
- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in
|
||||
SDL\_GameControllerDB format (#900)
|
||||
- Added `glfwJoystickIsGamepad` function for querying whether a joystick has
|
||||
a gamepad mapping (#900)
|
||||
- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of
|
||||
a joystick (#900)
|
||||
- Added `glfwGetGamepadName` function for querying the name provided by the
|
||||
gamepad mapping (#900)
|
||||
- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
|
||||
for retrieving gamepad input state (#900)
|
||||
- Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and
|
||||
`glfwSetWindowContentScaleCallback` for DPI-aware rendering
|
||||
(#235,#439,#677,#845,#898)
|
||||
- Added `glfwRequestWindowAttention` function for requesting attention from the
|
||||
user (#732,#988)
|
||||
- Added `glfwGetMonitorWorkarea` function for retrieving the monitor work area
|
||||
(#920,#989,#1322)
|
||||
- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
|
||||
scancodes for keys (#830)
|
||||
- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
|
||||
receiving window maximization events (#778)
|
||||
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
|
||||
- Added `glfwGetJoystickHats` function for querying joystick hats
|
||||
(#889,#906,#934)
|
||||
- Added `glfwInitHint` for setting initialization hints
|
||||
- Added `glfwWindowHintString` for setting string type window hints (#893,#1139)
|
||||
- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
|
||||
window transparency (#1089)
|
||||
- Added `glfwSetMonitorUserPointer` and `glfwGetMonitorUserPointer` for
|
||||
per-monitor user pointers
|
||||
- Added `glfwSetJoystickUserPointer` and `glfwGetJoystickUserPointer` for
|
||||
per-joystick user pointers
|
||||
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
|
||||
functions for accessing X11 primary selection (#894,#1056)
|
||||
- Added `glfwRawMouseMotionSupported` function for querying raw motion support
|
||||
(#125,#1400,#1401)
|
||||
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
|
||||
- Added definition of `GLAPIENTRY` to public header
|
||||
- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
|
||||
per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
|
||||
- Added `GLFW_HOVERED` window attribute for polling cursor hover state (#1166)
|
||||
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
|
||||
(#749,#842)
|
||||
- Added `GLFW_FOCUS_ON_SHOW` window hint and attribute to control input focus
|
||||
on calling show window (#1189)
|
||||
- Added `GLFW_SCALE_TO_MONITOR` window hint for automatic window resizing
|
||||
(#676,#1115)
|
||||
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
|
||||
- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946)
|
||||
- Added `GLFW_RAW_MOUSE_MOTION` input mode for selecting raw motion input
|
||||
(#125,#1400,#1401)
|
||||
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
||||
- Added macOS specific `GLFW_COCOA_FRAME_NAME` window hint (#195)
|
||||
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
||||
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
|
||||
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
|
||||
- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window
|
||||
hints (#893,#1139)
|
||||
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
||||
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
|
||||
- Added `GenerateMappings.cmake` script for updating gamepad mappings
|
||||
- Made `glfwCreateWindowSurface` emit an error when the window has a context
|
||||
(#1194,#1205)
|
||||
- Deprecated window parameter of clipboard string functions
|
||||
- Deprecated charmods callback
|
||||
- Removed `GLFW_USE_RETINA` compile-time option
|
||||
- Removed `GLFW_USE_CHDIR` compile-time option
|
||||
- Removed `GLFW_USE_MENUBAR` compile-time option
|
||||
- Removed requirement of at least one window for `glfwWaitEvents` and
|
||||
`glfwPostEmptyEvent` (#1317)
|
||||
- Removed all dependencies on the Vulkan SDK
|
||||
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
|
||||
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
|
||||
OpenGL and OpenGL ES header macros
|
||||
- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
|
||||
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
|
||||
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
|
||||
- Bugfix: The scancode for synthetic key release events was always zero
|
||||
- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081)
|
||||
- Bugfix: The gamma ramp generated by `glfwSetGamma` did not use the monitor
|
||||
ramp size (#1387,#1388)
|
||||
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
|
||||
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
|
||||
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
|
||||
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
|
||||
- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
|
||||
a loader but no ICD (#916)
|
||||
- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
|
||||
blanking or password enabled screensavers (#851)
|
||||
- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
|
||||
- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
|
||||
- [Win32] Bugfix: Monitor events were not emitted (#784)
|
||||
- [Win32] Bugfix: The DLL was installed to the wrong directory on Cygwin (#1035)
|
||||
- [Win32] Bugfix: Normalization of axis data via XInput was incorrect (#1045)
|
||||
- [Win32] Bugfix: `glfw3native.h` would undefine a foreign `APIENTRY` (#1062)
|
||||
- [Win32] Bugfix: Disabled cursor mode prevented use of caption buttons
|
||||
(#650,#1071)
|
||||
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
|
||||
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
|
||||
- [Win32] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||
- [Win32] Bugfix: The HID device notification was not unregistered (#1170)
|
||||
- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED`
|
||||
hint set to false (#1179,#1180)
|
||||
- [Win32] Bugfix: The keypad equals key was reported as `GLFW_KEY_UNKNOWN`
|
||||
(#1315,#1316)
|
||||
- [Win32] Bugfix: A title bar would be drawn over undecorated windows in some
|
||||
circumstances (#1383)
|
||||
- [Win32] Bugfix: Standard cursors were not per-monitor DPI aware (#1431)
|
||||
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
|
||||
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
|
||||
- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
|
||||
- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
|
||||
- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
|
||||
- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
|
||||
- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
|
||||
- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
|
||||
- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
|
||||
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
|
||||
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
|
||||
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
|
||||
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
|
||||
- [X11] Bugfix: Checking window maximized attrib could crash some WMs (#1356)
|
||||
- [X11] Bugfix: Update cursor position on enter event (#1366)
|
||||
- [X11] Bugfix: `glfwSetWindowMonitor` did not update hints when resizing
|
||||
non-user-resizable windows
|
||||
- [X11] Bugfix: `glfwSetWindowMonitor` did not flush output buffer in some cases
|
||||
- [X11] Bugfix: `glfwSetWindowMonitor` did not update the EWMH state of hidden
|
||||
windows (#1358)
|
||||
- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel
|
||||
headers (#1196)
|
||||
- [Linux] Moved to evdev for joystick input (#906,#1005)
|
||||
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
|
||||
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
|
||||
- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833)
|
||||
- [Linux] Bugfix: `strdup` was used without any required feature macro (#1055)
|
||||
- [Cocoa] Added support for Vulkan window surface creation via
|
||||
[MoltenVK](https://moltengl.com/moltenvk/) (#870)
|
||||
- [Cocoa] Added support for loading a `MainMenu.nib` when available
|
||||
- [Cocoa] Disabled automatic window tabbing for created windows (#1250)
|
||||
- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
|
||||
- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
|
||||
- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
|
||||
(#165,#192,#508,#511)
|
||||
- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
|
||||
function on macOS 10.12+
|
||||
- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
|
||||
- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
|
||||
- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
|
||||
incorrect position and size (#748)
|
||||
- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
|
||||
- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
|
||||
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
|
||||
modes (#682)
|
||||
- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
|
||||
- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
|
||||
notification was shown (#971,#1028)
|
||||
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
|
||||
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
|
||||
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
|
||||
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
|
||||
- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218)
|
||||
- [Cocoa] Bugfix: OpenGL rendering was not visible before resize on early macOS
|
||||
10.14 (#1334,#1346)
|
||||
- [Cocoa] Bugfix: Caps Lock did not generate any key events (#1368,#1373)
|
||||
- [Cocoa] Bugfix: Some buttons for some joysticks were ignored (#1385)
|
||||
- [Cocoa] Bugfix: Analog joystick buttons were not translated correctly (#1385)
|
||||
- [Cocoa] Bugfix: OpenGL swap interval was ignored for occluded windows (#680)
|
||||
- [Cocoa] Bugfix: OpenGL swap interval was ignored on early macOS 10.14
|
||||
(#1337,#1417,#1435)
|
||||
- [Cocoa] Bugfix: The y-coordinate was incorrect for `glfwGetCursorPos` and
|
||||
`glfwSetCursorPos` (#1461)
|
||||
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
||||
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
||||
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
||||
- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were
|
||||
available (#1040)
|
||||
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
|
||||
- [EGL] Added support for `EGL_KHR_context_flush_control`
|
||||
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
|
||||
- [X11] Bugfix: Some window attributes were not applied on leaving fullscreen
|
||||
(#1863)
|
||||
|
||||
|
||||
## Contact
|
||||
@@ -308,7 +128,7 @@ On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
well as news, documentation and other information about the project.
|
||||
|
||||
If you have questions related to the use of GLFW, we have a
|
||||
[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||
@@ -325,20 +145,25 @@ GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- Nicolas Caramelli
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
@@ -370,17 +195,21 @@ skills.
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Ryan C. Gordon
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Jonathan Hale
|
||||
- hdf89shfdfs
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
@@ -389,17 +218,26 @@ skills.
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Josh Kilmer
|
||||
- Byunghoon Kim
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Francis Lecavalier
|
||||
- Jong Won Lee
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Marco Lizza
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- lukect
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
@@ -412,6 +250,7 @@ skills.
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
@@ -426,6 +265,7 @@ skills.
|
||||
- ndogxj
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- onox
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
@@ -433,21 +273,28 @@ skills.
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Vladimir Perminov
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- pthom
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Luca Rood
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Mikko Rytkönen
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
@@ -455,6 +302,7 @@ skills.
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Ali Sherief
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
@@ -487,13 +335,19 @@ skills.
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Waris
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
||||
Vendored
+2
-2
@@ -237,9 +237,9 @@ static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
mat4x4 R = {
|
||||
{ c, 0.f, s, 0.f},
|
||||
{ c, 0.f, -s, 0.f},
|
||||
{ 0.f, 1.f, 0.f, 0.f},
|
||||
{ -s, 0.f, c, 0.f},
|
||||
{ s, 0.f, c, 0.f},
|
||||
{ 0.f, 0.f, 0.f, 1.f}
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
|
||||
+24
-19
@@ -1,24 +1,27 @@
|
||||
|
||||
set(glfw_DOCS_SOURCES
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
"${GLFW_SOURCE_DIR}/docs/main.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/news.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/quick.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/moving.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compile.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/build.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/intro.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/context.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/monitor.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/window.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/input.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/vulkan.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compat.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/internal.dox")
|
||||
# NOTE: The order of this list determines the order of items in the Guides
|
||||
# (i.e. Pages) list in the generated documentation
|
||||
set(GLFW_DOXYGEN_SOURCES
|
||||
"include/GLFW/glfw3.h"
|
||||
"include/GLFW/glfw3native.h"
|
||||
"docs/main.dox"
|
||||
"docs/news.dox"
|
||||
"docs/quick.dox"
|
||||
"docs/moving.dox"
|
||||
"docs/compile.dox"
|
||||
"docs/build.dox"
|
||||
"docs/intro.dox"
|
||||
"docs/context.dox"
|
||||
"docs/monitor.dox"
|
||||
"docs/window.dox"
|
||||
"docs/input.dox"
|
||||
"docs/vulkan.dox"
|
||||
"docs/compat.dox"
|
||||
"docs/internal.dox")
|
||||
|
||||
foreach(arg ${glfw_DOCS_SOURCES})
|
||||
set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} \\\n\"${arg}\"")
|
||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
||||
endforeach()
|
||||
|
||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||
@@ -27,3 +30,5 @@ add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
||||
COMMENT "Generating HTML documentation" VERBATIM)
|
||||
|
||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
|
||||
* @elmindreda
|
||||
|
||||
src/wl_* @linkmauve
|
||||
|
||||
docs/*.css @glfw/webdev
|
||||
docs/*.scss @glfw/webdev
|
||||
docs/*.html @glfw/webdev
|
||||
docs/*.xml @glfw/webdev
|
||||
|
||||
@@ -20,14 +20,14 @@
|
||||
## Asking a question
|
||||
|
||||
Questions about how to use GLFW should be asked either in the [support
|
||||
section](http://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||
Stack Exchange or in the IRC channel `#glfw` on
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Questions about the design or implementation of GLFW or about future plans
|
||||
should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
|
||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||
forum or in the IRC channel. Please don't open a GitHub issue to discuss design
|
||||
questions without first checking with a maintainer.
|
||||
|
||||
|
||||
+4
-17
@@ -32,7 +32,7 @@ PROJECT_NAME = "GLFW"
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = @GLFW_VERSION_FULL@
|
||||
PROJECT_NUMBER = @GLFW_VERSION@
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer
|
||||
@@ -200,6 +200,7 @@ ALIASES = "thread_safety=@par Thread safety^^" \
|
||||
"analysis=@par Analysis^^" \
|
||||
"reentrancy=@par Reentrancy^^" \
|
||||
"errors=@par Errors^^" \
|
||||
"callback_signature=@par Callback signature^^" \
|
||||
"glfw3=__GLFW 3:__" \
|
||||
"x11=__X11:__" \
|
||||
"wayland=__Wayland:__" \
|
||||
@@ -662,7 +663,7 @@ WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = @GLFW_DOCS_SOURCES@
|
||||
INPUT = @GLFW_DOXYGEN_INPUT@
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
|
||||
@@ -1631,11 +1632,6 @@ ALLEXTERNALS = NO
|
||||
|
||||
EXTERNAL_GROUPS = YES
|
||||
|
||||
# The PERL_PATH should be the absolute path and name of the perl script
|
||||
# interpreter (i.e. the result of `which perl').
|
||||
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -1648,15 +1644,6 @@ PERL_PATH = /usr/bin/perl
|
||||
|
||||
CLASS_DIAGRAMS = YES
|
||||
|
||||
# You can define message sequence charts within doxygen comments using the \msc
|
||||
# command. Doxygen will then run the mscgen tool (see
|
||||
# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
|
||||
# documentation. The MSCGEN_PATH tag allows you to specify the directory where
|
||||
# the mscgen tool resides. If left empty the tool is assumed to be found in the
|
||||
# default search path.
|
||||
|
||||
MSCGEN_PATH =
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will hide
|
||||
# inheritance and usage relations if the target is undocumented
|
||||
# or is not a class.
|
||||
@@ -1727,7 +1714,7 @@ UML_LOOK = NO
|
||||
# the class node. If there are many fields or methods and many nodes the
|
||||
# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
|
||||
# threshold limits the number of items for each type to make the size more
|
||||
# managable. Set this to 0 for no limit. Note that the threshold may be
|
||||
# manageable. Set this to 0 for no limit. Note that the threshold may be
|
||||
# exceeded by 50% before the limit is enforced.
|
||||
|
||||
UML_LIMIT_NUM_FIELDS = 10
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
# Support resources
|
||||
|
||||
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
|
||||
guides and the API reference.
|
||||
|
||||
If you have questions about using GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||
information on what to include when reporting a bug.
|
||||
|
||||
+68
-106
@@ -25,39 +25,41 @@ GLFW.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header declares the GLFW API and by default also includes the OpenGL header
|
||||
from your development environment. See below for how to control this.
|
||||
This header defines all the constants and declares all the types and function
|
||||
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||
your development environment. See [option macros](@ref build_macros) below for
|
||||
how to select OpenGL ES headers and more.
|
||||
|
||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||
header, so it can be included without needing any window system headers.
|
||||
header, so that it can be included without needing any window system headers.
|
||||
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
||||
header duplicates the small number of macros needed.
|
||||
|
||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
||||
It does this only when needed, so if window system headers are included, the
|
||||
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||
|
||||
In other words:
|
||||
|
||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
||||
plan on using those APIs directly
|
||||
- If you _do_ need to include such headers, do it _before_ including
|
||||
the GLFW header and it will handle this
|
||||
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||
- Do not include window system headers unless you will use those APIs directly
|
||||
- If you do need such headers, include them before the GLFW header
|
||||
|
||||
If you are using an OpenGL extension loading library such as
|
||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||
be included _before_ the GLFW one.
|
||||
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||
ES header or extension loader header included before it and will then disable
|
||||
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||
macros that disable similar headers below it.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
||||
prevent the GLFW header from including the OpenGL header.
|
||||
Both of these mechanisms depend on the extension loader header defining a known
|
||||
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||
including the OpenGL header. This will also allow you to include the two
|
||||
headers in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
@@ -78,6 +80,11 @@ compiler that the GLFW functions are defined in a DLL.
|
||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||
Only one of these may be defined at a time.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK, and most of them can be downloaded from the
|
||||
[Khronos Registry](https://www.khronos.org/registry/).
|
||||
|
||||
@anchor GLFW_INCLUDE_GLCOREARB
|
||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||
@@ -100,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_ES32
|
||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
||||
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_NONE
|
||||
@@ -108,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
||||
API header. This is useful in combination with an extension loading library.
|
||||
|
||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||
header (`OpenGL/gl.h` on macOS) is included.
|
||||
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||
|
||||
The following macros control the inclusion of additional API headers. Any
|
||||
number of these may be defined simultaneously, and/or together with one of the
|
||||
@@ -129,10 +137,6 @@ header selected above. This should only be used with the standard OpenGL header
|
||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||
not be used in new code.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK.
|
||||
|
||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||
If your build includes GLFW and you define any these in your build files, make
|
||||
sure they are not applied to the GLFW sources.
|
||||
@@ -166,16 +170,11 @@ must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
||||
include it in the set of default libraries along with other dependencies like
|
||||
`user32` and `kernel32`.
|
||||
|
||||
If you are using GLU, you must also link with `glu32`.
|
||||
|
||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||
application that uses the DLL version of GLFW, you need to define the @ref
|
||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||
either with a compiler switch or by defining it in your source code.
|
||||
|
||||
An application using the GLFW DLL does not need to link against any of its
|
||||
dependencies, but you still have to link against `glu32` if it uses GLU.
|
||||
|
||||
|
||||
@subsection build_link_cmake_source With CMake and GLFW source
|
||||
|
||||
@@ -196,51 +195,41 @@ set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@endcode
|
||||
|
||||
Then add the root directory of the GLFW source tree to your project. This
|
||||
will add the `glfw` target and the necessary cache variables to your project.
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
Once GLFW has been added, link your application against the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies as it is currently
|
||||
configured, the include directory for the GLFW header and, when applicable, the
|
||||
@ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||
|
||||
|
||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||
@@ -257,44 +246,30 @@ find_package(glfw3 3.3 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
This adds the GLFW library and its link-time dependencies, the include directory
|
||||
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||
|
||||
@@ -309,42 +284,31 @@ A typical compile and link command-line when using the static version of the
|
||||
GLFW library may look like this:
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||
@endcode
|
||||
|
||||
If you are using the shared version of the GLFW library, omit the `--static`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||
`PKG_CONFIG_PATH` environment variable.
|
||||
|
||||
@code{.sh}
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
||||
`glu` pkg-config package.
|
||||
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||
directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||
pkg-config package.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
If you are using the static version of the GLFW library, make sure you don't
|
||||
link statically against GLU.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
||||
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -354,8 +318,8 @@ If you are using the dynamic library version of GLFW, add it to the project
|
||||
dependencies.
|
||||
|
||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
||||
all be found in `/System/Library/Frameworks`.
|
||||
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||
found in `/System/Library/Frameworks`.
|
||||
|
||||
|
||||
@subsection build_link_osx With command-line on macOS
|
||||
@@ -369,7 +333,7 @@ the `-l` and `-framework` switches.
|
||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||
|
||||
@code{.sh}
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||
@endcode
|
||||
|
||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||
@@ -378,9 +342,7 @@ for `-lglfw`.
|
||||
Note that you do not add the `.framework` extension to a framework when linking
|
||||
against it from the command-line.
|
||||
|
||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
||||
special to do when using GLU. Also note that even though your machine may have
|
||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
||||
will _not_ work with the macOS native version of GLFW.
|
||||
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||
for the X Window System and will not work with the macOS native version of GLFW.
|
||||
|
||||
*/
|
||||
|
||||
+4
-4
@@ -266,10 +266,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||
surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
||||
surfaces on macOS. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||
return an empty list and window surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
@@ -0,0 +1 @@
|
||||
{"version":3,"sourceRoot":"","sources":["extra.scss"],"names":[],"mappings":"AA8EA,4GACI,gBACA,iBAGJ,yBACC,yDAGD,6HACC,sDAGD,yIACC,sDAGD,mBACI,WA9EuB,KA+EvB,iBAGJ,uBACC,MAzFoB,QA0FjB,iBAGJ,6UACC,gBAGD,mJACC,YAGD,yHACC,iBAGD,sBACC,gBAGD,4LACC,UAGD,yCACC,aAGD,kMACC,WAnHgC,QAsHjC,KACC,MA1HoB,QA6HrB,sDACC,MA/Ge,QAgHf,mBAGD,GACE,iBACA,eAGF,GACE,iBACA,gBACA,eAGF,GACE,iBACA,gBACA,eAGF,YACC,eACA,gBACA,gBACA,eACA,cAEA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,UACC,iBACA,mBACA,MA/J0B,KAgK1B,gBACA,qEAGD,YACC,qBACA,kBACA,YAGD,yBACC,WAGD,oCACC,iBACA,gBACA,cACA,MAlL0B,KAqL3B,YACC,eAGD,8CACC,qBAGD,mBACC,MA9L0B,KAiM3B,eACC,kBACA,YACA,eAGD,KACC,WAxM0B,KA2M3B,UACC,gBACA,cACA,eAGD,WACC,gBACA,cACA,eAGD,UACI,aAGJ,mBACI,iBACA,iBAGJ,WACC,gBACA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,mEACC,MA9OgC,QAiPjC,gCACC,MArPoB,QAwPrB,sCACC,MAjOoB,KAoOrB,yBACC,kBAGD,UACC,iBAGD,wBACC,gBACA,cACA,eACA,qBAGD,uDACC,gEACA,+BACA,+BACA,gBACA,MArPgB,KAwPjB,mBACC,MA5PoB,KA6PpB,aACA,kBACA,yBAGD,QACC,WACA,WAGD,WACC,iBAGD,WACC,mBAGD,WACC,cACA,eACA,qBAGD,oCACC,gEACA,kCACA,2BACA,MAlSe,QAmSf,yBACA,kBAGD,WACC,MA3QuB,QA8QxB,cACC,sBACA,2BACA,4BACA,mBAGD,cACC,sBACA,+BACA,8BACA,gBAGD,mCACC,wBACA,iBACA,sBACA,kBAGD,gIACC,MAxToB,KAyTpB,qBAGD,cACC,wBACA,iBACA,sBACA,kBAGD,iBACC,WACA,4EAGD,oCApSC,gEACA,kCACA,cACA,yBAqSD,wBAxSC,gEACA,kCACA,cACA,yBAySD,qBA5SC,gEACA,kCACA,cACA,yBA6SD,gBAhTC,gEACA,kCACA,cACA,yBAiTD,iGACC,kBACA,YACA,2BACA,aAGD,kRACC,cAGD,SACC,oBAGD,0BACC,mBACA,kBACA,YACA,YACA,cACA,2BACA,aAGD,+CACC,MA1YoB,QA6YrB,+BACC,cAGD,sBACC,cAGD,+CACC,cACA,iBAGD,mBACC,cAGD,KACC,aACA","file":"extra.css"}
|
||||
@@ -1,106 +1,106 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
||||
// gem install less therubyracer
|
||||
// You need to install the official Sass CLI tool:
|
||||
// npm install -g sass
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// lessc --compress extra.less > extra.css
|
||||
// sass --style=compressed extra.scss extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
@default-text-color: hsl(0,0%,30%);
|
||||
$default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
@header-footer-background-color: hsl(0,0%,95%);
|
||||
$header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
@header-footer-link-color: hsl(0,0%,40%);
|
||||
$header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
@navbar-link-color: @header-footer-background-color;
|
||||
$navbar-link-color: $header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
@content-background-color: hsl(0,0%,100%);
|
||||
$content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
@heading-color: hsl(0,0%,10%);
|
||||
$heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
@def-separator-color: @header-footer-background-color;
|
||||
$def-separator-color: $header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
@base-hue: 24;
|
||||
$base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
@default-link-color: hsl(@base-hue,100%,50%);
|
||||
$default-link-color: hsl($base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
@tab-text-color: hsl(0,0%,100%);
|
||||
@tab-background-color1: @default-link-color;
|
||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
||||
$tab-text-color: hsl(0,0%,100%);
|
||||
$tab-background-color1: $default-link-color;
|
||||
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
@default-border-color: @default-link-color;
|
||||
$default-border-color: $default-link-color;
|
||||
|
||||
// Table header
|
||||
@table-text-color: @tab-text-color;
|
||||
@table-background-color1: @tab-background-color1;
|
||||
@table-background-color2: @tab-background-color2;
|
||||
$table-text-color: $tab-text-color;
|
||||
$table-background-color1: $tab-background-color1;
|
||||
$table-background-color2: $tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
@toc-background-color1: hsl(0,0%,90%);
|
||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
||||
$toc-background-color1: hsl(0,0%,90%);
|
||||
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
@prototype-param-color: darken(@default-link-color, 25%);
|
||||
$prototype-param-color: darken($default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
@box-note-color: hsl(103,80%,85%);
|
||||
$box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
@box-warning-color: hsl(34,80%,85%);
|
||||
$box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
@box-bug-color: hsl(333,80%,85%);
|
||||
$box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
@box-todo-color: hsl(200,80%,85%);
|
||||
$box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
.message-box(@base-color) {
|
||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
||||
color:darken(@base-color, 67%);
|
||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
||||
@mixin message-box($base-color){
|
||||
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||
color:darken($base-color, 67%);
|
||||
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow {
|
||||
border-color:@navbar-link-color transparent transparent transparent;
|
||||
border-color:$navbar-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||
border-color:@default-link-color transparent transparent transparent;
|
||||
border-color:$default-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||
border-color:transparent transparent transparent @default-link-color;
|
||||
border-color:transparent transparent transparent $default-link-color;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:@header-footer-link-color;
|
||||
text-shadow:none;
|
||||
background:$header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul.sm-nowrap a {
|
||||
color:@default-text-color;
|
||||
text-shadow:none;
|
||||
color:$default-text-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||
@@ -128,55 +128,61 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:@header-footer-background-color;
|
||||
background:$header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:@heading-color;
|
||||
color:$heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
}
|
||||
|
||||
h2 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
}
|
||||
|
||||
h3 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
}
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
height:64px;
|
||||
min-height:64px;
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 auto;
|
||||
margin:0 0 0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
@@ -188,7 +194,11 @@ h3 {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
padding-left: 0;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
@@ -196,7 +206,7 @@ h3 {
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:@header-footer-link-color;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
@@ -206,48 +216,54 @@ address.footer {
|
||||
}
|
||||
|
||||
#top {
|
||||
background:@header-footer-link-color;
|
||||
background:$header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
.memtitle {
|
||||
display:none;
|
||||
display:none;
|
||||
}
|
||||
|
||||
.memproto,.memname {
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
height:36px;
|
||||
display:block;
|
||||
position:relative;
|
||||
min-height:36px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||
color:@navbar-link-color;
|
||||
color:$navbar-link-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a:hover {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
}
|
||||
|
||||
#main-menu > li:last-child {
|
||||
margin: 0 0 0 auto;
|
||||
}
|
||||
|
||||
.contents {
|
||||
@@ -258,22 +274,22 @@ div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:@content-background-color none;
|
||||
background:$content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @table-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
||||
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $table-background-color1;
|
||||
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:@table-text-color;
|
||||
color:$table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten(@default-link-color, 40%);
|
||||
background-color:lighten($default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
@@ -296,27 +312,27 @@ div.toc li {
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
||||
color:@heading-color;
|
||||
border:2px solid @toc-background-color1;
|
||||
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||
color:$heading-color;
|
||||
border:2px solid $toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:@prototype-param-color;
|
||||
color:$prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
@@ -325,41 +341,41 @@ dl.reflist dd {
|
||||
table.doxtable,table.markdownTable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||
color:@default-link-color;
|
||||
color:$default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
||||
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
.message-box(@box-note-color);
|
||||
@include message-box($box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
.message-box(@box-warning-color);
|
||||
@include message-box($box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
.message-box(@box-bug-color);
|
||||
@include message-box($box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
.message-box(@box-todo-color);
|
||||
@include message-box($box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
@@ -388,7 +404,7 @@ div.fragment,pre.fragment {
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:@default-text-color;
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
@@ -400,7 +416,7 @@ a.code,a.code:visited {
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken(@default-text-color, 5%);
|
||||
color:darken($default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
||||
+3
-2
@@ -1,7 +1,8 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||
|
||||
+13
-12
@@ -645,7 +645,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
||||
@endcode
|
||||
|
||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
||||
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||
guaranteed to be unique, and only until that joystick is disconnected.
|
||||
|
||||
|
||||
@@ -864,31 +864,32 @@ GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
|
||||
double seconds = glfwGetTime();
|
||||
@endcode
|
||||
|
||||
It returns the number of seconds since the timer was started when the library
|
||||
was initialized with @ref glfwInit. The platform-specific time sources used
|
||||
usually have micro- or nanosecond resolution.
|
||||
It returns the number of seconds since the library was initialized with @ref
|
||||
glfwInit. The platform-specific time sources used typically have micro- or
|
||||
nanosecond resolution.
|
||||
|
||||
You can modify the reference time with @ref glfwSetTime.
|
||||
You can modify the base time with @ref glfwSetTime.
|
||||
|
||||
@code
|
||||
glfwSetTime(4.0);
|
||||
@endcode
|
||||
|
||||
This sets the timer to the specified time, in seconds.
|
||||
This sets the time to the specified time, in seconds, and it continues to count
|
||||
from there.
|
||||
|
||||
You can also access the raw timer value, measured in 1 / frequency
|
||||
seconds, with @ref glfwGetTimerValue.
|
||||
You can also access the raw timer used to implement the functions above,
|
||||
with @ref glfwGetTimerValue.
|
||||
|
||||
@code
|
||||
uint64_t value = glfwGetTimerValue();
|
||||
@endcode
|
||||
|
||||
The frequency of the raw timer varies depending on what time sources are
|
||||
available on the machine. You can query its frequency, in Hz, with @ref
|
||||
glfwGetTimerFrequency.
|
||||
This value is in 1 / frequency seconds. The frequency of the raw
|
||||
timer varies depending on the operating system and hardware. You can query the
|
||||
frequency, in Hz, with @ref glfwGetTimerFrequency.
|
||||
|
||||
@code
|
||||
uint64_t freqency = glfwGetTimerFrequency();
|
||||
uint64_t frequency = glfwGetTimerFrequency();
|
||||
@endcode
|
||||
|
||||
|
||||
|
||||
+2
-2
@@ -94,8 +94,8 @@ for a disconnected monitor and only before the monitor callback returns.
|
||||
@section monitor_properties Monitor properties
|
||||
|
||||
Each monitor has a current video mode, a list of supported video modes,
|
||||
a virtual position, a human-readable name, a user pointer, an estimated physical
|
||||
size and a gamma ramp.
|
||||
a virtual position, a content scale, a human-readable name, a user pointer, an
|
||||
estimated physical size and a gamma ramp.
|
||||
|
||||
|
||||
@subsection monitor_modes Video modes
|
||||
|
||||
+2
-2
@@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
||||
give you the characters being input, as opposed to the keys being pressed.
|
||||
|
||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
||||
`GLFW_KEY_A`.
|
||||
having to remember whether to check for `a` or `A`, you now check for
|
||||
@ref GLFW_KEY_A.
|
||||
|
||||
|
||||
@subsection moving_joystick Joystick function changes
|
||||
|
||||
@@ -299,6 +299,13 @@ a requirement of the GLFW CMake files. The GLFW source files do not depend on
|
||||
CMake.
|
||||
|
||||
|
||||
@subsubsection caveat_fbtransparency_33 Framebuffer transparency requires DWM transparency
|
||||
|
||||
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||
(the Transparency setting under Personalization > Window Color).
|
||||
|
||||
|
||||
@subsection deprecations_33 Deprecations in version 3.3
|
||||
|
||||
@subsubsection charmods_callback_33 Character with modifiers callback
|
||||
|
||||
+34
-31
@@ -18,43 +18,42 @@ behave differently in GLFW 3.
|
||||
|
||||
@subsection quick_include Including the GLFW header
|
||||
|
||||
In the source files of your application where you use OpenGL or GLFW, you need
|
||||
to include the GLFW 3 header file.
|
||||
In the source files of your application where you use GLFW, you need to include
|
||||
its header file.
|
||||
|
||||
@code
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the OpenGL header from your development environment and
|
||||
defines all the constants and types necessary for it to work on your platform
|
||||
without including any platform-specific headers.
|
||||
This header provides all the constants, types and function prototypes of the
|
||||
GLFW API.
|
||||
|
||||
In other words:
|
||||
By default it also includes the OpenGL header from your development environment.
|
||||
On some platforms this header only supports older versions of OpenGL. The most
|
||||
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||
|
||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
||||
a platform-independent way
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs yourself
|
||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
||||
header and it will detect this
|
||||
|
||||
On some platforms supported by GLFW the OpenGL header and link library only
|
||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
[extension loader library](@ref context_glext_auto).
|
||||
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
Most programs will instead use an
|
||||
[extension loader library](@ref context_glext_auto) and include its header.
|
||||
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||
header can detect most such headers if they are included first and will then not
|
||||
include the one from your development environment.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
To make sure there will be no header conflicts, you can define @ref
|
||||
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||
development environment header. This also allows the two headers to be included
|
||||
in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection quick_init_term Initializing and terminating GLFW
|
||||
|
||||
@@ -246,12 +245,16 @@ glViewport(0, 0, width, height);
|
||||
You can also set a framebuffer size callback using @ref
|
||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||
|
||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
||||
same.
|
||||
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||
but there are many excellent resources for learning modern OpenGL. Here are
|
||||
a few of them:
|
||||
|
||||
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||
- [Learn OpenGL](https://learnopengl.com/)
|
||||
- [Open.GL](https://open.gl/)
|
||||
|
||||
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||
use to create the window and context.
|
||||
|
||||
|
||||
@subsection quick_timer Reading the timer
|
||||
@@ -337,7 +340,7 @@ presses _Escape_ or closes the window.
|
||||
The program above can be found in the
|
||||
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
|
||||
and is compiled along with all other examples when you build GLFW. If you
|
||||
built GLFW from the source package then already have this as `simple.exe` on
|
||||
built GLFW from the source package then you already have this as `simple.exe` on
|
||||
Windows, `simple` on Linux or `simple.app` on macOS.
|
||||
|
||||
This tutorial used only a few of the many functions GLFW provides. There are
|
||||
|
||||
+9
-4
@@ -4,8 +4,8 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide is intended to fill the gaps between the [Vulkan
|
||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
This guide is intended to fill the gaps between the official [Vulkan
|
||||
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
documentation and is not a replacement for either. It assumes some familiarity
|
||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||
the Vulkan documentation to explain the details of Vulkan functions.
|
||||
@@ -14,7 +14,12 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||
with a small framework in between.
|
||||
|
||||
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
- @ref intro_guide
|
||||
@@ -88,7 +93,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
|
||||
+26
-7
@@ -401,10 +401,14 @@ Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
||||
context, which may have additional error and performance issue reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
||||
is requested, this hint is ignored.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
|
||||
in debug mode, which may provide additional error and diagnostic reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||
@@ -1321,8 +1325,8 @@ __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is in debug
|
||||
mode, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||
@@ -1332,6 +1336,21 @@ unknown or the context is an OpenGL ES context. Note that the returned profile
|
||||
may not match the profile bits of the context flags, as GLFW will try other
|
||||
means of detecting the profile when no bits are set.
|
||||
|
||||
@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib
|
||||
__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context.
|
||||
Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`,
|
||||
`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the
|
||||
behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context
|
||||
creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`,
|
||||
the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@anchor GLFW_CONTEXT_NO_ERROR_attrib
|
||||
__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that
|
||||
would have generated errors instead cause undefined behavior.
|
||||
|
||||
@anchor GLFW_CONTEXT_ROBUSTNESS_attrib
|
||||
__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the
|
||||
context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION`
|
||||
@@ -1385,7 +1404,7 @@ glfwSwapBuffers(window);
|
||||
|
||||
Sometimes it can be useful to select when the buffer swap will occur. With the
|
||||
function @ref glfwSwapInterval it is possible to select the minimum number of
|
||||
monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was
|
||||
monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was
|
||||
called before swapping the buffers:
|
||||
|
||||
@code
|
||||
|
||||
+24
-13
@@ -1,7 +1,7 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
@@ -11,16 +11,21 @@ if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(ICON glfw.rc)
|
||||
elseif (APPLE)
|
||||
set(ICON glfw.icns)
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
|
||||
endif()
|
||||
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
||||
@@ -45,15 +50,20 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
|
||||
wave)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
@@ -67,10 +77,11 @@ if (APPLE)
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
endif()
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/**
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include <stddef.h>
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/* Map height updates */
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
@@ -147,6 +148,7 @@ int main(void)
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include <linmath.h>
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
// Define tokens for GL_EXT_separate_specular_color if not already defined
|
||||
@@ -443,7 +444,7 @@ static void draw_particles(GLFWwindow* window, double t, float dt)
|
||||
}
|
||||
|
||||
// Set up vertex arrays. We use interleaved arrays, which is easier to
|
||||
// handle (in most situations) and it gives a linear memeory access
|
||||
// handle (in most situations) and it gives a linear memory access
|
||||
// access pattern (which may give better performance in some
|
||||
// situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords,
|
||||
// 4 ubytes for color and 3 floats for vertex coord (in that order).
|
||||
@@ -653,7 +654,7 @@ static void draw_fountain(void)
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Recursive function for building variable tesselated floor
|
||||
// Recursive function for building variable tessellated floor
|
||||
//========================================================================
|
||||
|
||||
static void tessellate_floor(float x1, float y1, float x2, float y2, int depth)
|
||||
@@ -720,7 +721,7 @@ static void draw_floor(void)
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular);
|
||||
glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess);
|
||||
|
||||
// Draw floor as a bunch of triangle strips (high tesselation
|
||||
// Draw floor as a bunch of triangle strips (high tessellation
|
||||
// improves lighting)
|
||||
glNormal3f(0.f, 0.f, 1.f);
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
//! [code]
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "linmath.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//
|
||||
// The program uses a "split window" view, rendering four views of the
|
||||
// same scene in one window (e.g. uesful for 3D modelling software). This
|
||||
// demo uses scissors to separete the four different rendering areas from
|
||||
// demo uses scissors to separate the four different rendering areas from
|
||||
// each other.
|
||||
//
|
||||
// (If the code seems a little bit strange here and there, it may be
|
||||
@@ -11,6 +11,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
|
||||
+441
-173
File diff suppressed because it is too large
Load Diff
+62
-37
@@ -63,7 +63,7 @@ elseif (_GLFW_OSMESA)
|
||||
endif()
|
||||
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
else()
|
||||
@@ -72,59 +72,88 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
endif()
|
||||
|
||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
||||
# for all source files that VS will build
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
|
||||
if (WIN32)
|
||||
set(windows_SOURCES ${glfw_SOURCES})
|
||||
else()
|
||||
set(windows_SOURCES ${common_SOURCES})
|
||||
endif()
|
||||
set_source_files_properties(${windows_SOURCES} PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
set_target_properties(glfw PROPERTIES
|
||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||
VERSION ${GLFW_VERSION}
|
||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
FOLDER "GLFW3")
|
||||
|
||||
if (CMAKE_VERSION VERSION_EQUAL "3.1.0" OR
|
||||
CMAKE_VERSION VERSION_GREATER "3.1.0")
|
||||
|
||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||
target_include_directories(glfw PUBLIC
|
||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_FULL_INCLUDEDIR}>")
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||
target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
${glfw_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
win32_window.c wgl_context.c egl_context.c
|
||||
osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang-CL that this is a Clang flag
|
||||
target_compile_options(glfw PRIVATE "/clang:-Wall")
|
||||
else()
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
elseif (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
target_compile_definitions(glfw PRIVATE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
target_compile_definitions(glfw PRIVATE
|
||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
@@ -134,21 +163,17 @@ if (BUILD_SHARED_LIBS)
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
endif()
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
elseif (UNIX)
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
|
||||
+37
-8
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include <sys/param.h> // For MAXPATHLEN
|
||||
@@ -426,12 +428,8 @@ static GLFWbool initializeTIS(void)
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
@@ -446,9 +444,14 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
[NSApp stop:nil];
|
||||
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
[NSApp stop:nil];
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
@@ -462,6 +465,32 @@ static GLFWbool initializeTIS(void)
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||
{
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return NULL;
|
||||
|
||||
CFURLRef url =
|
||||
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
|
||||
if (!url)
|
||||
return NULL;
|
||||
|
||||
char path[PATH_MAX];
|
||||
void* handle = NULL;
|
||||
|
||||
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||
handle = _glfw_dlopen(path);
|
||||
|
||||
CFRelease(url);
|
||||
return handle;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include <IOKit/hid/IOHIDKeys.h>
|
||||
|
||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -329,7 +331,7 @@ void _glfwInitJoysticksNS(void)
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
{
|
||||
const long page = kHIDPage_GenericDesktop;
|
||||
|
||||
|
||||
+145
-85
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -37,8 +39,21 @@
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
@@ -142,7 +157,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
CVDisplayLinkRef link)
|
||||
double fallbackRefreshRate)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
@@ -150,11 +165,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
@@ -211,29 +222,72 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
//
|
||||
GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
{
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
double refreshRate = 60.0;
|
||||
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
|
||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||
IOServiceMatching("IOFramebuffer"),
|
||||
&it) != 0)
|
||||
{
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
const CFNumberRef indexRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFramebufferOpenGLIndex"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
if (!indexRef)
|
||||
continue;
|
||||
|
||||
uint32_t index = 0;
|
||||
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||
CFRelease(indexRef);
|
||||
|
||||
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||
continue;
|
||||
|
||||
const CFNumberRef clockRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelClock"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
const CFNumberRef countRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelCount"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
uint32_t clock = 0, count = 0;
|
||||
|
||||
if (clockRef)
|
||||
{
|
||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||
CFRelease(clockRef);
|
||||
}
|
||||
|
||||
if (countRef)
|
||||
{
|
||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||
CFRelease(countRef);
|
||||
}
|
||||
|
||||
if (clock > 0 && count > 0)
|
||||
refreshRate = clock / (double) count;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
IOObjectRelease(it);
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
|
||||
@@ -245,18 +299,16 @@ GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
//
|
||||
void _glfwPollMonitorsNS(void)
|
||||
{
|
||||
uint32_t i, j, displayCount, disconnectedCount;
|
||||
CGDirectDisplayID* displays;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
|
||||
uint32_t displayCount;
|
||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||
_glfw.monitors[i]->ns.screen = nil;
|
||||
|
||||
disconnectedCount = _glfw.monitorCount;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||
if (disconnectedCount)
|
||||
{
|
||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
@@ -265,41 +317,63 @@ void _glfwPollMonitorsNS(void)
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
}
|
||||
|
||||
for (i = 0; i < displayCount; i++)
|
||||
for (uint32_t i = 0; i < displayCount; i++)
|
||||
{
|
||||
_GLFWmonitor* monitor;
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
if (!name)
|
||||
name = _glfw_strdup("Unknown");
|
||||
|
||||
monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
|
||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||
CGDisplayModeRelease(mode);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
for (i = 0; i < disconnectedCount; i++)
|
||||
for (uint32_t i = 0; i < disconnectedCount; i++)
|
||||
{
|
||||
if (disconnected[i])
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
@@ -313,30 +387,25 @@ void _glfwPollMonitorsNS(void)
|
||||
//
|
||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
CVDisplayLinkRef link;
|
||||
CGDisplayModeRef native = NULL;
|
||||
GLFWvidmode current;
|
||||
const GLFWvidmode* best;
|
||||
|
||||
best = _glfwChooseVideoMode(monitor, desired);
|
||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
||||
|
||||
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (CFIndex i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||
{
|
||||
native = dm;
|
||||
@@ -355,7 +424,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
@@ -402,8 +470,11 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@@ -422,8 +493,11 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
@@ -443,26 +517,21 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CFArrayRef modes;
|
||||
CFIndex found, i, j;
|
||||
GLFWvidmode* result;
|
||||
CVDisplayLinkRef link;
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
found = CFArrayGetCount(modes);
|
||||
result = calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
for (i = 0; i < found; i++)
|
||||
for (CFIndex i = 0; i < found; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
{
|
||||
@@ -471,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (i < *count)
|
||||
if (j < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
@@ -479,7 +548,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -489,16 +557,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CGDisplayModeRef displayMode;
|
||||
CVDisplayLinkRef link;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(displayMode, link);
|
||||
CGDisplayModeRelease(displayMode);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
@@ -507,7 +568,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
||||
|
||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||
@@ -519,7 +580,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
|
||||
_glfwAllocGammaArrays(ramp, size);
|
||||
|
||||
for (i = 0; i < size; i++)
|
||||
for (uint32_t i = 0; i < size; i++)
|
||||
{
|
||||
ramp->red[i] = (unsigned short) (values[i] * 65535);
|
||||
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
|
||||
@@ -536,10 +597,9 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
int i;
|
||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||
|
||||
for (i = 0; i < ramp->size; i++)
|
||||
for (unsigned int i = 0; i < ramp->size; i++)
|
||||
{
|
||||
values[i] = ramp->red[i] / 65535.f;
|
||||
values[i + ramp->size] = ramp->green[i] / 65535.f;
|
||||
|
||||
+19
-4
@@ -28,8 +28,6 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
@@ -41,6 +39,9 @@
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||
#define NSEventMaskAny NSAnyEventMask
|
||||
@@ -60,6 +61,7 @@ typedef void* id;
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
{
|
||||
@@ -69,7 +71,16 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const void* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "cocoa_joystick.h"
|
||||
@@ -81,7 +92,7 @@ typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacO
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
@@ -110,6 +121,7 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool occluded;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
@@ -139,7 +151,7 @@ typedef struct _GLFWlibraryNS
|
||||
id keyUpMonitor;
|
||||
id nibObjects;
|
||||
|
||||
char keyName[64];
|
||||
char keynames[GLFW_KEY_LAST + 1][17];
|
||||
short int keycodes[256];
|
||||
short int scancodes[GLFW_KEY_LAST + 1];
|
||||
char* clipboardString;
|
||||
@@ -167,6 +179,7 @@ typedef struct _GLFWmonitorNS
|
||||
CGDisplayModeRef previousMode;
|
||||
uint32_t unitNumber;
|
||||
id screen;
|
||||
double fallbackRefreshRate;
|
||||
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
@@ -195,3 +208,5 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+126
-52
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -33,15 +35,14 @@
|
||||
//
|
||||
static NSUInteger getStyleMask(_GLFWwindow* window)
|
||||
{
|
||||
NSUInteger styleMask = 0;
|
||||
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
|
||||
|
||||
if (window->monitor || !window->decorated)
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
else
|
||||
{
|
||||
styleMask |= NSWindowStyleMaskTitled |
|
||||
NSWindowStyleMaskClosable |
|
||||
NSWindowStyleMaskMiniaturizable;
|
||||
NSWindowStyleMaskClosable;
|
||||
|
||||
if (window->resizable)
|
||||
styleMask |= NSWindowStyleMaskResizable;
|
||||
@@ -321,10 +322,12 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
||||
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||
window->ns.occluded = GLFW_FALSE;
|
||||
else
|
||||
window->ns.occluded = GLFW_TRUE;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -610,10 +613,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event
|
||||
{
|
||||
double deltaX, deltaY;
|
||||
|
||||
deltaX = [event scrollingDeltaX];
|
||||
deltaY = [event scrollingDeltaY];
|
||||
double deltaX = [event scrollingDeltaX];
|
||||
double deltaY = [event scrollingDeltaY];
|
||||
|
||||
if ([event hasPreciseScrollingDeltas])
|
||||
{
|
||||
@@ -730,15 +731,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
else
|
||||
characters = (NSString*) string;
|
||||
|
||||
NSUInteger i, length = [characters length];
|
||||
|
||||
for (i = 0; i < length; i++)
|
||||
NSRange range = NSMakeRange(0, [characters length]);
|
||||
while (range.length)
|
||||
{
|
||||
const unichar codepoint = [characters characterAtIndex:i];
|
||||
if ((codepoint & 0xff00) == 0xf700)
|
||||
continue;
|
||||
uint32_t codepoint = 0;
|
||||
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
if ([characters getBytes:&codepoint
|
||||
maxLength:sizeof(codepoint)
|
||||
usedLength:NULL
|
||||
encoding:NSUTF32StringEncoding
|
||||
options:0
|
||||
range:range
|
||||
remainingRange:&range])
|
||||
{
|
||||
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||
continue;
|
||||
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -817,7 +827,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||
else
|
||||
{
|
||||
[window->ns.object center];
|
||||
[(NSWindow*) window->ns.object center];
|
||||
_glfw.ns.cascadePoint =
|
||||
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
|
||||
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
|
||||
@@ -893,10 +903,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
{
|
||||
[NSApp run];
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
@@ -912,6 +919,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||
// need to get the layer for EGL window surface creation.
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
window->ns.layer = [window->ns.view layer];
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
@@ -963,16 +975,20 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
[window->ns.object close];
|
||||
window->ns.object = nil;
|
||||
|
||||
// HACK: Allow Cocoa to catch up before returning
|
||||
_glfwPlatformPollEvents();
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
{
|
||||
@autoreleasepool {
|
||||
[window->ns.object setTitle:@(title)];
|
||||
NSString* string = @(title);
|
||||
[window->ns.object setTitle:string];
|
||||
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
||||
// if the window lacks NSWindowStyleMaskTitled
|
||||
[window->ns.object setMiniwindowTitle:@(title)];
|
||||
[window->ns.object setMiniwindowTitle:string];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1033,7 +1049,14 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
acquireMonitor(window);
|
||||
}
|
||||
else
|
||||
[window->ns.object setContentSize:NSMakeSize(width, height)];
|
||||
{
|
||||
NSRect contentRect =
|
||||
[window->ns.object contentRectForFrameRect:[window->ns.object frame]];
|
||||
contentRect.origin.y += contentRect.size.height - height;
|
||||
contentRect.size = NSMakeSize(width, height);
|
||||
[window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect]
|
||||
display:YES];
|
||||
}
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
@@ -1222,7 +1245,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
// HACK: Changing the style mask can cause the first responder to be cleared
|
||||
[window->ns.object makeFirstResponder:window->ns.view];
|
||||
|
||||
if (monitor)
|
||||
if (window->monitor)
|
||||
{
|
||||
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
||||
[window->ns.object setHasShadow:NO];
|
||||
@@ -1377,6 +1400,9 @@ void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
for (;;)
|
||||
{
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
@@ -1396,6 +1422,9 @@ void _glfwPlatformWaitEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
// I wanted to pass NO to dequeue:, and rely on PollEvents to
|
||||
// dequeue and send. For reasons not at all clear to me, passing
|
||||
// NO to dequeue: causes this method never to return.
|
||||
@@ -1414,6 +1443,9 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout];
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
untilDate:date
|
||||
@@ -1431,6 +1463,9 @@ void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
|
||||
location:NSMakePoint(0, 0)
|
||||
modifierFlags:0
|
||||
@@ -1504,8 +1539,17 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.ns.keycodes[scancode];
|
||||
|
||||
UInt32 deadKeyState = 0;
|
||||
UniChar characters[8];
|
||||
UniChar characters[4];
|
||||
UniCharCount characterCount = 0;
|
||||
|
||||
if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
|
||||
@@ -1530,12 +1574,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
characterCount,
|
||||
kCFAllocatorNull);
|
||||
CFStringGetCString(string,
|
||||
_glfw.ns.keyName,
|
||||
sizeof(_glfw.ns.keyName),
|
||||
_glfw.ns.keynames[key],
|
||||
sizeof(_glfw.ns.keynames[key]),
|
||||
kCFStringEncodingUTF8);
|
||||
CFRelease(string);
|
||||
|
||||
return _glfw.ns.keyName;
|
||||
return _glfw.ns.keynames[key];
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
@@ -1675,11 +1719,16 @@ const char* _glfwPlatformGetClipboardString(void)
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
|
||||
return;
|
||||
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_EXT_metal_surface";
|
||||
}
|
||||
else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
@@ -1697,19 +1746,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
@autoreleasepool {
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
||||
VkResult err;
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
// HACK: Dynamically load Core Animation to avoid adding an extra
|
||||
// dependency for the majority who don't use MoltenVK
|
||||
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
||||
@@ -1735,11 +1771,49 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
[window->ns.view setLayer:window->ns.layer];
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
VkResult err;
|
||||
|
||||
if (_glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
VkMetalSurfaceCreateInfoEXT sci;
|
||||
|
||||
PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
|
||||
if (!vkCreateMetalSurfaceEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||
sci.pLayer = window->ns.layer;
|
||||
|
||||
err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
}
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
if (err)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+25
-24
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -121,23 +123,24 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
|
||||
VisualIDMask, &vi,
|
||||
&count);
|
||||
if (vis)
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
int count;
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
@@ -585,18 +588,16 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
int index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display,
|
||||
config,
|
||||
|
||||
+8
-8
@@ -47,26 +47,26 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#error "No supported EGL platform selected"
|
||||
#endif
|
||||
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
#define EGL_BAD_ALLOC 0x3003
|
||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||
#define EGL_BAD_CONFIG 0x3005
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_MATCH 0x3009
|
||||
#define EGL_BAD_NATIVE_PIXMAP 0x300a
|
||||
#define EGL_BAD_NATIVE_WINDOW 0x300b
|
||||
#define EGL_BAD_PARAMETER 0x300c
|
||||
#define EGL_BAD_SURFACE 0x300d
|
||||
#define EGL_BAD_SURFACE 0x300d
|
||||
#define EGL_CONTEXT_LOST 0x300e
|
||||
#define EGL_COLOR_BUFFER_TYPE 0x303f
|
||||
#define EGL_RGB_BUFFER 0x308e
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_WINDOW_BIT 0x0004
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_OPENGL_ES_BIT 0x0001
|
||||
#define EGL_OPENGL_ES2_BIT 0x0004
|
||||
#define EGL_OPENGL_BIT 0x0008
|
||||
@@ -76,7 +76,7 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_STENCIL_SIZE 0x3026
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@ libdir=@CMAKE_INSTALL_FULL_LIBDIR@
|
||||
|
||||
Name: GLFW
|
||||
Description: A multi-platform library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION_FULL@
|
||||
Version: @GLFW_VERSION@
|
||||
URL: https://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
|
||||
+2
-2
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -226,8 +228,6 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.glx.window)
|
||||
|
||||
+3
-3
@@ -29,11 +29,11 @@
|
||||
#define GLX_RGBA_BIT 0x00000001
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
#define GLX_DRAWABLE_TYPE 0x8010
|
||||
#define GLX_RENDER_TYPE 0x8011
|
||||
#define GLX_RENDER_TYPE 0x8011
|
||||
#define GLX_RGBA_TYPE 0x8014
|
||||
#define GLX_DOUBLEBUFFER 5
|
||||
#define GLX_STEREO 6
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_RED_SIZE 8
|
||||
#define GLX_GREEN_SIZE 9
|
||||
#define GLX_BLUE_SIZE 10
|
||||
@@ -42,7 +42,7 @@
|
||||
#define GLX_STENCIL_SIZE 13
|
||||
#define GLX_ACCUM_RED_SIZE 14
|
||||
#define GLX_ACCUM_GREEN_SIZE 15
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_ALPHA_SIZE 17
|
||||
#define GLX_SAMPLES 0x186a1
|
||||
#define GLX_VISUAL_ID 0x800b
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+23
-21
@@ -84,8 +84,8 @@ typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
|
||||
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
|
||||
#define GL_VERSION 0x1f02
|
||||
#define GL_NONE 0
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_NONE 0
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_EXTENSIONS 0x1f03
|
||||
#define GL_NUM_EXTENSIONS 0x821d
|
||||
@@ -102,7 +102,7 @@ typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
|
||||
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
|
||||
|
||||
typedef int GLint;
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLuint;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned int GLbitfield;
|
||||
@@ -128,6 +128,7 @@ typedef enum VkStructureType
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||
} VkStructureType;
|
||||
|
||||
@@ -341,9 +342,9 @@ struct _GLFWcontext
|
||||
int robustness;
|
||||
int release;
|
||||
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
|
||||
_GLFWmakecontextcurrentfun makeCurrent;
|
||||
_GLFWswapbuffersfun swapBuffers;
|
||||
@@ -395,23 +396,23 @@ struct _GLFWwindow
|
||||
_GLFWcontext context;
|
||||
|
||||
struct {
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowcontentscalefun scale;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
@@ -556,6 +557,7 @@ struct _GLFWlibrary
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
|
||||
+26
-27
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -104,9 +106,7 @@ static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
|
||||
//
|
||||
static void pollAbsState(_GLFWjoystick* js)
|
||||
{
|
||||
int code;
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
if (js->linjs.absMap[code] < 0)
|
||||
continue;
|
||||
@@ -126,18 +126,7 @@ static void pollAbsState(_GLFWjoystick* js)
|
||||
//
|
||||
static GLFWbool openJoystickDevice(const char* path)
|
||||
{
|
||||
int jid, code;
|
||||
char name[256] = "";
|
||||
char guid[33] = "";
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
struct input_id id;
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
_GLFWjoystick* js = NULL;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
continue;
|
||||
@@ -145,10 +134,16 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
|
||||
if (linjs.fd == -1)
|
||||
return GLFW_FALSE;
|
||||
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
struct input_id id;
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
|
||||
@@ -168,9 +163,13 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
char name[256] = "";
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
|
||||
strncpy(name, "Unknown", sizeof(name));
|
||||
|
||||
char guid[33] = "";
|
||||
|
||||
// Generate a joystick GUID that matches the SDL 2.0.5+ one
|
||||
if (id.vendor && id.product && id.version)
|
||||
{
|
||||
@@ -189,7 +188,9 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
name[8], name[9], name[10]);
|
||||
}
|
||||
|
||||
for (code = BTN_MISC; code < KEY_CNT; code++)
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
|
||||
for (int code = BTN_MISC; code < KEY_CNT; code++)
|
||||
{
|
||||
if (!isBitSet(code, keyBits))
|
||||
continue;
|
||||
@@ -198,7 +199,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
buttonCount++;
|
||||
}
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
linjs.absMap[code] = -1;
|
||||
if (!isBitSet(code, absBits))
|
||||
@@ -221,7 +222,8 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
}
|
||||
}
|
||||
|
||||
js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
_GLFWjoystick* js =
|
||||
_glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
if (!js)
|
||||
{
|
||||
close(linjs.fd);
|
||||
@@ -266,8 +268,6 @@ static int compareJoysticks(const void* fp, const void* sp)
|
||||
//
|
||||
GLFWbool _glfwInitJoysticksLinux(void)
|
||||
{
|
||||
DIR* dir;
|
||||
int count = 0;
|
||||
const char* dirname = "/dev/input";
|
||||
|
||||
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
|
||||
@@ -289,7 +289,9 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
dir = opendir(dirname);
|
||||
int count = 0;
|
||||
|
||||
DIR* dir = opendir(dirname);
|
||||
if (dir)
|
||||
{
|
||||
struct dirent* entry;
|
||||
@@ -344,12 +346,11 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
{
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
|
||||
if (_glfw.linjs.inotify <= 0)
|
||||
return;
|
||||
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||
|
||||
while (size > offset)
|
||||
@@ -369,9 +370,7 @@ void _glfwDetectJoystickConnectionLinux(void)
|
||||
openJoystickDevice(path);
|
||||
else if (e->mask & IN_DELETE)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
{
|
||||
|
||||
@@ -84,7 +84,6 @@ const char* _glfwDefaultMappings[] =
|
||||
"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
|
||||
"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
|
||||
"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,",
|
||||
"03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
|
||||
"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,",
|
||||
"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
|
||||
"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
|
||||
@@ -207,7 +206,6 @@ const char* _glfwDefaultMappings[] =
|
||||
"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||
"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,",
|
||||
"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||
"03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X,",
|
||||
"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
|
||||
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
|
||||
"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -54,6 +56,10 @@ static int compareVideoModes(const void* fp, const void* sp)
|
||||
if (farea != sarea)
|
||||
return farea - sarea;
|
||||
|
||||
// Then sort on width
|
||||
if (fm->width != sm->width)
|
||||
return fm->width - sm->width;
|
||||
|
||||
// Lastly sort on refresh rate
|
||||
return fm->refreshRate - sm->refreshRate;
|
||||
}
|
||||
|
||||
+3
-5
@@ -24,6 +24,9 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
@@ -41,10 +44,6 @@ typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
CVDisplayLinkRef displayLink;
|
||||
atomic_int swapInterval;
|
||||
int swapIntervalsPassed;
|
||||
id swapIntervalCond;
|
||||
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
@@ -64,5 +63,4 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
||||
|
||||
|
||||
+32
-76
@@ -23,32 +23,13 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
// Display link callback for manual swap interval implementation
|
||||
// This is based on a similar workaround added to SDL2
|
||||
//
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
||||
const CVTimeStamp* now,
|
||||
const CVTimeStamp* outputTime,
|
||||
CVOptionFlags flagsIn,
|
||||
CVOptionFlags* flagsOut,
|
||||
void* userInfo)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed++;
|
||||
[window->context.nsgl.swapIntervalCond signal];
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
#include <unistd.h>
|
||||
#include <math.h>
|
||||
|
||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@@ -68,19 +49,28 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||
// windows with a non-visible occlusion state
|
||||
if (window->ns.occluded)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
do
|
||||
int interval = 0;
|
||||
[window->context.nsgl.object getValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond wait];
|
||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
const double framerate = 60.0;
|
||||
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
|
||||
const uint64_t value = _glfwPlatformGetTimerValue();
|
||||
|
||||
const double elapsed = value / (double) frequency;
|
||||
const double period = 1.0 / framerate;
|
||||
const double delay = period - fmod(elapsed, period);
|
||||
|
||||
usleep(floorl(delay * 1e6));
|
||||
}
|
||||
}
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->context.nsgl.object flushBuffer];
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -89,11 +79,14 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
static void swapIntervalNSGL(int interval)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
if (window)
|
||||
{
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
}
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -117,23 +110,10 @@ static GLFWglproc getProcAddressNSGL(const char* procname)
|
||||
return symbol;
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->context.nsgl.displayLink)
|
||||
{
|
||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
||||
|
||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
||||
}
|
||||
|
||||
[window->context.nsgl.swapIntervalCond release];
|
||||
window->context.nsgl.swapIntervalCond = nil;
|
||||
|
||||
[window->context.nsgl.pixelFormat release];
|
||||
window->context.nsgl.pixelFormat = nil;
|
||||
|
||||
@@ -339,7 +319,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
NSOpenGLContext* share = NULL;
|
||||
NSOpenGLContext* share = nil;
|
||||
|
||||
if (ctxconfig->share)
|
||||
share = ctxconfig->share->context.nsgl.object;
|
||||
@@ -361,17 +341,10 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
if (window->ns.retina)
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
GLint interval = 0;
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
|
||||
|
||||
[window->context.nsgl.object setView:window->ns.view];
|
||||
|
||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||
window->context.swapBuffers = swapBuffersNSGL;
|
||||
window->context.swapInterval = swapIntervalNSGL;
|
||||
@@ -379,26 +352,9 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
window->context.getProcAddress = getProcAddressNSGL;
|
||||
window->context.destroy = destroyContextNSGL;
|
||||
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
||||
&displayLinkCallback,
|
||||
window);
|
||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
||||
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
||||
{
|
||||
CGDirectDisplayID displayID =
|
||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
if (!displayID)
|
||||
return;
|
||||
|
||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
@@ -412,7 +368,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
|
||||
return window->context.nsgl.object;
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+2
-2
@@ -24,8 +24,8 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs
|
||||
#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME ""
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+7
-7
@@ -29,13 +29,13 @@
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
||||
#define _GLFW_EGL_CONTEXT_STATE
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
||||
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
|
||||
|
||||
#include "osmesa_context.h"
|
||||
#include "posix_time.h"
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -55,6 +57,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
||||
#elif defined(_GLFW_COCOA)
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
||||
if (!_glfw.vk.handle)
|
||||
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
||||
#else
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
||||
#endif
|
||||
@@ -128,6 +132,8 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||
#elif defined(_GLFW_X11)
|
||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||
|
||||
+12
-13
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -75,8 +77,8 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
{
|
||||
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
|
||||
|
||||
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
1, 0, 1, &attrib, &nativeCount))
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
1, 0, 1, &attrib, &nativeCount))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attribute");
|
||||
@@ -139,10 +141,10 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
{
|
||||
// Get pixel format attributes through "modern" extension
|
||||
|
||||
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat, 0,
|
||||
attribCount,
|
||||
attribs, values))
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat, 0,
|
||||
attribCount,
|
||||
attribs, values))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attributes");
|
||||
@@ -360,7 +362,7 @@ static void swapIntervalWGL(int interval)
|
||||
}
|
||||
|
||||
if (_glfw.wgl.EXT_swap_control)
|
||||
_glfw.wgl.SwapIntervalEXT(interval);
|
||||
wglSwapIntervalEXT(interval);
|
||||
}
|
||||
|
||||
static int extensionSupportedWGL(const char* extension)
|
||||
@@ -368,9 +370,9 @@ static int extensionSupportedWGL(const char* extension)
|
||||
const char* extensions = NULL;
|
||||
|
||||
if (_glfw.wgl.GetExtensionsStringARB)
|
||||
extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC());
|
||||
extensions = wglGetExtensionsStringARB(wglGetCurrentDC());
|
||||
else if (_glfw.wgl.GetExtensionsStringEXT)
|
||||
extensions = _glfw.wgl.GetExtensionsStringEXT();
|
||||
extensions = wglGetExtensionsStringEXT();
|
||||
|
||||
if (!extensions)
|
||||
return GLFW_FALSE;
|
||||
@@ -387,8 +389,6 @@ static GLFWglproc getProcAddressWGL(const char* procname)
|
||||
return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextWGL(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.wgl.handle)
|
||||
@@ -693,8 +693,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
|
||||
setAttrib(0, 0);
|
||||
|
||||
window->context.wgl.handle =
|
||||
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
|
||||
share, attribs);
|
||||
wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs);
|
||||
if (!window->context.wgl.handle)
|
||||
{
|
||||
const DWORD error = GetLastError();
|
||||
|
||||
+7
-6
@@ -76,12 +76,19 @@
|
||||
#define ERROR_INVALID_PROFILE_ARB 0x2096
|
||||
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
|
||||
|
||||
// WGL extension pointer typedefs
|
||||
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
|
||||
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
|
||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
|
||||
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
|
||||
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
|
||||
#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
|
||||
#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
|
||||
#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
|
||||
#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
|
||||
#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
|
||||
|
||||
// opengl32.dll function pointer typedefs
|
||||
typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
|
||||
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
|
||||
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
|
||||
@@ -89,8 +96,6 @@ typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
|
||||
typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
|
||||
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
|
||||
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
|
||||
// opengl32.dll function pointer typedefs
|
||||
#define wglCreateContext _glfw.wgl.CreateContext
|
||||
#define wglDeleteContext _glfw.wgl.DeleteContext
|
||||
#define wglGetProcAddress _glfw.wgl.GetProcAddress
|
||||
@@ -99,10 +104,6 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
||||
#define wglShareLists _glfw.wgl.ShareLists
|
||||
|
||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||
#define _GLFW_RECREATION_REQUIRED 1
|
||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
||||
|
||||
|
||||
+10
-2
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -37,6 +39,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
|
||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
#warning "These symbols must be exported by the executable and have no effect in a DLL"
|
||||
#endif
|
||||
|
||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||
// with up-to-date drivers
|
||||
@@ -141,6 +147,8 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||
}
|
||||
|
||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
||||
@@ -523,7 +531,7 @@ BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
|
||||
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
|
||||
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
||||
// latter lies unless the user knew to embedd a non-default manifest
|
||||
// latter lies unless the user knew to embed a non-default manifest
|
||||
// announcing support for Windows 10 via supportedOS GUID
|
||||
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
||||
}
|
||||
@@ -538,7 +546,7 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
|
||||
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||
cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
|
||||
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
||||
// latter lies unless the user knew to embedd a non-default manifest
|
||||
// latter lies unless the user knew to embed a non-default manifest
|
||||
// announcing support for Windows 10 via supportedOS GUID
|
||||
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
||||
}
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -354,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
{
|
||||
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
||||
@@ -670,11 +672,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
};
|
||||
|
||||
// Screams of horror are appropriate at this point
|
||||
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (state < 0 || state > 8)
|
||||
state = 8;
|
||||
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (stateIndex < 0 || stateIndex > 8)
|
||||
stateIndex = 8;
|
||||
|
||||
_glfwInputJoystickHat(js, pi, states[state]);
|
||||
_glfwInputJoystickHat(js, pi, states[stateIndex]);
|
||||
pi++;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
//========================================================================
|
||||
|
||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
||||
|
||||
|
||||
+13
-8
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -31,6 +33,7 @@
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <malloc.h>
|
||||
#include <wchar.h>
|
||||
|
||||
|
||||
// Callback for EnumDisplayMonitors in createMonitor
|
||||
@@ -182,6 +185,8 @@ void _glfwPollMonitorsWin32(void)
|
||||
display.DeviceName) == 0)
|
||||
{
|
||||
disconnected[i] = NULL;
|
||||
// handle may have changed, update
|
||||
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -475,7 +480,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
HDC dc;
|
||||
WORD values[768];
|
||||
WORD values[3][256];
|
||||
|
||||
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
|
||||
GetDeviceGammaRamp(dc, values);
|
||||
@@ -483,9 +488,9 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
|
||||
_glfwAllocGammaArrays(ramp, 256);
|
||||
|
||||
memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
|
||||
memcpy(ramp->red, values[0], sizeof(values[0]));
|
||||
memcpy(ramp->green, values[1], sizeof(values[1]));
|
||||
memcpy(ramp->blue, values[2], sizeof(values[2]));
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
@@ -493,7 +498,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
HDC dc;
|
||||
WORD values[768];
|
||||
WORD values[3][256];
|
||||
|
||||
if (ramp->size != 256)
|
||||
{
|
||||
@@ -502,9 +507,9 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short));
|
||||
memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short));
|
||||
memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short));
|
||||
memcpy(values[0], ramp->red, sizeof(values[0]));
|
||||
memcpy(values[1], ramp->green, sizeof(values[1]));
|
||||
memcpy(values[2], ramp->blue, sizeof(values[2]));
|
||||
|
||||
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
|
||||
SetDeviceGammaRamp(dc, values);
|
||||
|
||||
+13
-2
@@ -77,6 +77,9 @@
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
@@ -99,7 +102,7 @@
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
@@ -212,7 +215,7 @@ typedef enum
|
||||
|
||||
// HACK: Define macros that some dinput.h variants don't
|
||||
#ifndef DIDFT_OPTIONAL
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#endif
|
||||
|
||||
// winmm.dll function pointer typedefs
|
||||
@@ -247,9 +250,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@@ -316,8 +321,13 @@ typedef struct _GLFWwindowWin32
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleToMonitor;
|
||||
|
||||
// Cached size used to filter out duplicate events
|
||||
int width, height;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
int lastCursorPosX, lastCursorPosY;
|
||||
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||
WCHAR highSurrogate;
|
||||
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
@@ -373,6 +383,7 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+210
-162
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -34,8 +36,6 @@
|
||||
#include <windowsx.h>
|
||||
#include <shellapi.h>
|
||||
|
||||
#define _GLFW_KEY_INVALID -2
|
||||
|
||||
// Returns the window style for the specified window
|
||||
//
|
||||
static DWORD getWindowStyle(const _GLFWwindow* window)
|
||||
@@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
|
||||
//
|
||||
static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
{
|
||||
BOOL enabled;
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return;
|
||||
|
||||
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return;
|
||||
|
||||
if (IsWindows8OrGreater() ||
|
||||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
|
||||
{
|
||||
HRGN region = CreateRectRgn(0, 0, -1, -1);
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
@@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
bb.hRgnBlur = region;
|
||||
bb.fEnable = TRUE;
|
||||
|
||||
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
|
||||
{
|
||||
// Decorated windows don't repaint the transparent background
|
||||
// leaving a trail behind animations
|
||||
// HACK: Making the window layered with a transparency color key
|
||||
// seems to fix this. Normally, when specifying
|
||||
// a transparency color key to be used when composing the
|
||||
// layered window, all pixels painted by the window in this
|
||||
// color will be transparent. That doesn't seem to be the
|
||||
// case anymore, at least when used with blur behind window
|
||||
// plus negative region.
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle |= WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
|
||||
// Using a color key not equal to black to fix the trailing
|
||||
// issue. When set to black, something is making the hit test
|
||||
// not resize with the window frame.
|
||||
SetLayeredWindowAttributes(window->win32.handle,
|
||||
RGB(0, 193, 48), 255, LWA_COLORKEY);
|
||||
}
|
||||
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
DeleteObject(region);
|
||||
}
|
||||
else
|
||||
{
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle &= ~WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
RedrawWindow(window->win32.handle, NULL, NULL,
|
||||
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
bb.dwFlags = DWM_BB_ENABLE;
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -446,77 +432,6 @@ static int getKeyMods(void)
|
||||
return mods;
|
||||
}
|
||||
|
||||
// Retrieves and translates modifier keys
|
||||
//
|
||||
static int getAsyncKeyMods(void)
|
||||
{
|
||||
int mods = 0;
|
||||
|
||||
if (GetAsyncKeyState(VK_SHIFT) & 0x8000)
|
||||
mods |= GLFW_MOD_SHIFT;
|
||||
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
|
||||
mods |= GLFW_MOD_CONTROL;
|
||||
if (GetAsyncKeyState(VK_MENU) & 0x8000)
|
||||
mods |= GLFW_MOD_ALT;
|
||||
if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & 0x8000)
|
||||
mods |= GLFW_MOD_SUPER;
|
||||
if (GetAsyncKeyState(VK_CAPITAL) & 1)
|
||||
mods |= GLFW_MOD_CAPS_LOCK;
|
||||
if (GetAsyncKeyState(VK_NUMLOCK) & 1)
|
||||
mods |= GLFW_MOD_NUM_LOCK;
|
||||
|
||||
return mods;
|
||||
}
|
||||
|
||||
// Translates a Windows key to the corresponding GLFW key
|
||||
//
|
||||
static int translateKey(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
// The Ctrl keys require special handling
|
||||
if (wParam == VK_CONTROL)
|
||||
{
|
||||
MSG next;
|
||||
DWORD time;
|
||||
|
||||
// Right side keys have the extended key bit set
|
||||
if (lParam & 0x01000000)
|
||||
return GLFW_KEY_RIGHT_CONTROL;
|
||||
|
||||
// HACK: Alt Gr sends Left Ctrl and then Right Alt in close sequence
|
||||
// We only want the Right Alt message, so if the next message is
|
||||
// Right Alt we ignore this (synthetic) Left Ctrl message
|
||||
time = GetMessageTime();
|
||||
|
||||
if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
|
||||
{
|
||||
if (next.message == WM_KEYDOWN ||
|
||||
next.message == WM_SYSKEYDOWN ||
|
||||
next.message == WM_KEYUP ||
|
||||
next.message == WM_SYSKEYUP)
|
||||
{
|
||||
if (next.wParam == VK_MENU &&
|
||||
(next.lParam & 0x01000000) &&
|
||||
next.time == time)
|
||||
{
|
||||
// Next message is Right Alt down so discard this
|
||||
return _GLFW_KEY_INVALID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_KEY_LEFT_CONTROL;
|
||||
}
|
||||
|
||||
if (wParam == VK_PROCESSKEY)
|
||||
{
|
||||
// IME notifies that keys have been filtered by setting the virtual
|
||||
// key-code to VK_PROCESSKEY
|
||||
return _GLFW_KEY_INVALID;
|
||||
}
|
||||
|
||||
return _glfw.win32.keycodes[HIWORD(lParam) & 0x1FF];
|
||||
}
|
||||
|
||||
static void fitToMonitor(_GLFWwindow* window)
|
||||
{
|
||||
MONITORINFO mi = { sizeof(mi) };
|
||||
@@ -590,7 +505,17 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_NCCREATE:
|
||||
{
|
||||
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
{
|
||||
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
|
||||
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
|
||||
|
||||
// On per-monitor DPI aware V1 systems, only enable
|
||||
// non-client scaling for windows that scale the client area
|
||||
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
|
||||
// area static when the non-client area is scaled
|
||||
if (wndconfig && wndconfig->scaleToMonitor)
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -629,12 +554,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
// clicking a caption button
|
||||
if (HIWORD(lParam) == WM_LBUTTONDOWN)
|
||||
{
|
||||
if (LOWORD(lParam) == HTCLOSE ||
|
||||
LOWORD(lParam) == HTMINBUTTON ||
|
||||
LOWORD(lParam) == HTMAXBUTTON)
|
||||
{
|
||||
if (LOWORD(lParam) != HTCLIENT)
|
||||
window->win32.frameAction = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -720,11 +641,35 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_CHAR:
|
||||
case WM_SYSCHAR:
|
||||
{
|
||||
if (wParam >= 0xd800 && wParam <= 0xdbff)
|
||||
window->win32.highSurrogate = (WCHAR) wParam;
|
||||
else
|
||||
{
|
||||
unsigned int codepoint = 0;
|
||||
|
||||
if (wParam >= 0xdc00 && wParam <= 0xdfff)
|
||||
{
|
||||
if (window->win32.highSurrogate)
|
||||
{
|
||||
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
|
||||
codepoint += (WCHAR) wParam - 0xdc00;
|
||||
codepoint += 0x10000;
|
||||
}
|
||||
}
|
||||
else
|
||||
codepoint = (WCHAR) wParam;
|
||||
|
||||
window->win32.highSurrogate = 0;
|
||||
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_UNICHAR:
|
||||
{
|
||||
const GLFWbool plain = (uMsg != WM_SYSCHAR);
|
||||
|
||||
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
|
||||
if (wParam == UNICODE_NOCHAR)
|
||||
{
|
||||
// WM_UNICHAR is not sent by Windows, but is sent by some
|
||||
// third-party input method engine
|
||||
@@ -732,7 +677,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -741,13 +686,64 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_KEYUP:
|
||||
case WM_SYSKEYUP:
|
||||
{
|
||||
const int key = translateKey(wParam, lParam);
|
||||
const int scancode = (lParam >> 16) & 0x1ff;
|
||||
const int action = ((lParam >> 31) & 1) ? GLFW_RELEASE : GLFW_PRESS;
|
||||
int key, scancode;
|
||||
const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS;
|
||||
const int mods = getKeyMods();
|
||||
|
||||
if (key == _GLFW_KEY_INVALID)
|
||||
scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
|
||||
if (!scancode)
|
||||
{
|
||||
// NOTE: Some synthetic key messages have a scancode of zero
|
||||
// HACK: Map the virtual key back to a usable scancode
|
||||
scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
|
||||
}
|
||||
|
||||
key = _glfw.win32.keycodes[scancode];
|
||||
|
||||
// The Ctrl keys require special handling
|
||||
if (wParam == VK_CONTROL)
|
||||
{
|
||||
if (HIWORD(lParam) & KF_EXTENDED)
|
||||
{
|
||||
// Right side keys have the extended key bit set
|
||||
key = GLFW_KEY_RIGHT_CONTROL;
|
||||
}
|
||||
else
|
||||
{
|
||||
// NOTE: Alt Gr sends Left Ctrl followed by Right Alt
|
||||
// HACK: We only want one event for Alt Gr, so if we detect
|
||||
// this sequence we discard this Left Ctrl message now
|
||||
// and later report Right Alt normally
|
||||
MSG next;
|
||||
const DWORD time = GetMessageTime();
|
||||
|
||||
if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
|
||||
{
|
||||
if (next.message == WM_KEYDOWN ||
|
||||
next.message == WM_SYSKEYDOWN ||
|
||||
next.message == WM_KEYUP ||
|
||||
next.message == WM_SYSKEYUP)
|
||||
{
|
||||
if (next.wParam == VK_MENU &&
|
||||
(HIWORD(next.lParam) & KF_EXTENDED) &&
|
||||
next.time == time)
|
||||
{
|
||||
// Next message is Right Alt down so discard this
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is a regular Left Ctrl message
|
||||
key = GLFW_KEY_LEFT_CONTROL;
|
||||
}
|
||||
}
|
||||
else if (wParam == VK_PROCESSKEY)
|
||||
{
|
||||
// IME notifies that keys have been filtered by setting the
|
||||
// virtual key-code to VK_PROCESSKEY
|
||||
break;
|
||||
}
|
||||
|
||||
if (action == GLFW_RELEASE && wParam == VK_SHIFT)
|
||||
{
|
||||
@@ -830,7 +826,19 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
const int x = GET_X_LPARAM(lParam);
|
||||
const int y = GET_Y_LPARAM(lParam);
|
||||
|
||||
// Disabled cursor motion input is provided by WM_INPUT
|
||||
if (!window->win32.cursorTracked)
|
||||
{
|
||||
TRACKMOUSEEVENT tme;
|
||||
ZeroMemory(&tme, sizeof(tme));
|
||||
tme.cbSize = sizeof(tme);
|
||||
tme.dwFlags = TME_LEAVE;
|
||||
tme.hwndTrack = window->win32.handle;
|
||||
TrackMouseEvent(&tme);
|
||||
|
||||
window->win32.cursorTracked = GLFW_TRUE;
|
||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
const int dx = x - window->win32.lastCursorPosX;
|
||||
@@ -851,19 +859,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
window->win32.lastCursorPosX = x;
|
||||
window->win32.lastCursorPosY = y;
|
||||
|
||||
if (!window->win32.cursorTracked)
|
||||
{
|
||||
TRACKMOUSEEVENT tme;
|
||||
ZeroMemory(&tme, sizeof(tme));
|
||||
tme.cbSize = sizeof(tme);
|
||||
tme.dwFlags = TME_LEAVE;
|
||||
tme.hwndTrack = window->win32.handle;
|
||||
TrackMouseEvent(&tme);
|
||||
|
||||
window->win32.cursorTracked = GLFW_TRUE;
|
||||
_glfwInputCursorEnter(window, GLFW_TRUE);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -942,6 +937,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_ENTERSIZEMOVE:
|
||||
case WM_ENTERMENULOOP:
|
||||
{
|
||||
if (window->win32.frameAction)
|
||||
break;
|
||||
|
||||
// HACK: Enable the cursor while the user is moving or
|
||||
// resizing the window or using the window menu
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
@@ -953,6 +951,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_EXITSIZEMOVE:
|
||||
case WM_EXITMENULOOP:
|
||||
{
|
||||
if (window->win32.frameAction)
|
||||
break;
|
||||
|
||||
// HACK: Disable the cursor once the user is done moving or
|
||||
// resizing the window or using the menu
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
@@ -963,6 +964,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
const int width = LOWORD(lParam);
|
||||
const int height = HIWORD(lParam);
|
||||
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
|
||||
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
|
||||
(window->win32.maximized &&
|
||||
@@ -977,8 +980,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (window->win32.maximized != maximized)
|
||||
_glfwInputWindowMaximize(window, maximized);
|
||||
|
||||
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
if (width != window->win32.width || height != window->win32.height)
|
||||
{
|
||||
window->win32.width = width;
|
||||
window->win32.height = height;
|
||||
|
||||
_glfwInputFramebufferSize(window, width, height);
|
||||
_glfwInputWindowSize(window, width, height);
|
||||
}
|
||||
|
||||
if (window->monitor && window->win32.iconified != iconified)
|
||||
{
|
||||
@@ -1092,6 +1101,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
}
|
||||
|
||||
case WM_DWMCOMPOSITIONCHANGED:
|
||||
case WM_DWMCOLORIZATIONCOLORCHANGED:
|
||||
{
|
||||
if (window->win32.transparent)
|
||||
updateFramebufferTransparency(window);
|
||||
@@ -1131,9 +1141,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
|
||||
// Only apply the suggested size if the OS is new enough to have
|
||||
// sent a WM_GETDPISCALEDSIZE before this
|
||||
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
|
||||
// Resize windowed mode windows that either permit rescaling or that
|
||||
// need it to compensate for non-client area scaling
|
||||
if (!window->monitor &&
|
||||
(window->win32.scaleToMonitor ||
|
||||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
|
||||
{
|
||||
RECT* suggested = (RECT*) lParam;
|
||||
SetWindowPos(window->win32.handle, HWND_TOP,
|
||||
@@ -1225,6 +1237,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
xpos = CW_USEDEFAULT;
|
||||
ypos = CW_USEDEFAULT;
|
||||
|
||||
window->win32.maximized = wndconfig->maximized;
|
||||
if (wndconfig->maximized)
|
||||
style |= WS_MAXIMIZE;
|
||||
|
||||
@@ -1247,7 +1260,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
NULL, // No parent window
|
||||
NULL, // No window menu
|
||||
GetModuleHandleW(NULL),
|
||||
NULL);
|
||||
(LPVOID) wndconfig);
|
||||
|
||||
free(wideTitle);
|
||||
|
||||
@@ -1272,12 +1285,13 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
|
||||
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
|
||||
|
||||
// Adjust window size to account for DPI scaling of the window frame and
|
||||
// optionally DPI scaling of the content area
|
||||
// This cannot be done until we know what monitor it was placed on
|
||||
// Adjust window rect to account for DPI scaling of the window frame and
|
||||
// (if enabled) DPI scaling of the content area
|
||||
// This cannot be done until we know what monitor the window was placed on
|
||||
if (!window->monitor)
|
||||
{
|
||||
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
|
||||
WINDOWPLACEMENT wp = { sizeof(wp) };
|
||||
|
||||
if (wndconfig->scaleToMonitor)
|
||||
{
|
||||
@@ -1298,10 +1312,11 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
else
|
||||
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
|
||||
|
||||
SetWindowPos(window->win32.handle, NULL,
|
||||
rect.left, rect.top,
|
||||
rect.right - rect.left, rect.bottom - rect.top,
|
||||
SWP_NOACTIVATE | SWP_NOZORDER);
|
||||
// Only update the restored window rect as the window may be maximized
|
||||
GetWindowPlacement(window->win32.handle, &wp);
|
||||
wp.rcNormalPosition = rect;
|
||||
wp.showCmd = SW_HIDE;
|
||||
SetWindowPlacement(window->win32.handle, &wp);
|
||||
}
|
||||
|
||||
DragAcceptFiles(window->win32.handle, TRUE);
|
||||
@@ -1312,6 +1327,8 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
window->win32.transparent = GLFW_TRUE;
|
||||
}
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -1722,7 +1739,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
|
||||
_glfwInputWindowMonitor(window, monitor);
|
||||
|
||||
if (monitor)
|
||||
if (window->monitor)
|
||||
{
|
||||
MONITORINFO mi = { sizeof(mi) };
|
||||
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
|
||||
@@ -1813,7 +1830,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
{
|
||||
BOOL enabled;
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
|
||||
if (!window->win32.transparent)
|
||||
return GLFW_FALSE;
|
||||
@@ -1821,7 +1839,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return GLFW_FALSE;
|
||||
|
||||
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!IsWindows8OrGreater())
|
||||
{
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
@@ -1918,30 +1949,40 @@ void _glfwPlatformPollEvents(void)
|
||||
}
|
||||
}
|
||||
|
||||
// HACK: Release modifier keys that the system did not emit KEYUP for
|
||||
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
|
||||
// no key up message is generated by the first key release
|
||||
// NOTE: Windows key is not reported as released by the Win+V hotkey
|
||||
// Other Win hotkeys are handled implicitly by _glfwInputWindowFocus
|
||||
// because they change the input focus
|
||||
// NOTE: The other half of this is in the WM_*KEY* handler in windowProc
|
||||
handle = GetActiveWindow();
|
||||
if (handle)
|
||||
{
|
||||
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
|
||||
// no key up message is generated by the first key release
|
||||
// The other half of this is in the handling of WM_KEYUP
|
||||
// HACK: Query actual key state and synthesize release events as needed
|
||||
window = GetPropW(handle, L"GLFW");
|
||||
if (window)
|
||||
{
|
||||
const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
|
||||
const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
|
||||
int i;
|
||||
const int keys[4][2] =
|
||||
{
|
||||
{ VK_LSHIFT, GLFW_KEY_LEFT_SHIFT },
|
||||
{ VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT },
|
||||
{ VK_LWIN, GLFW_KEY_LEFT_SUPER },
|
||||
{ VK_RWIN, GLFW_KEY_RIGHT_SUPER }
|
||||
};
|
||||
|
||||
if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS)
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
const int mods = getAsyncKeyMods();
|
||||
const int scancode = _glfw.win32.scancodes[GLFW_KEY_LEFT_SHIFT];
|
||||
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
|
||||
}
|
||||
else if (!rshift && window->keys[GLFW_KEY_RIGHT_SHIFT] == GLFW_PRESS)
|
||||
{
|
||||
const int mods = getAsyncKeyMods();
|
||||
const int scancode = _glfw.win32.scancodes[GLFW_KEY_RIGHT_SHIFT];
|
||||
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
|
||||
const int vk = keys[i][0];
|
||||
const int key = keys[i][1];
|
||||
const int scancode = _glfw.win32.scancodes[key];
|
||||
|
||||
if ((GetKeyState(vk) & 0x8000))
|
||||
continue;
|
||||
if (window->keys[key] != GLFW_PRESS)
|
||||
continue;
|
||||
|
||||
_glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2023,6 +2064,13 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
|
||||
_glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]];
|
||||
}
|
||||
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -1097,3 +1099,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
|
||||
+21
-17
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -123,6 +125,7 @@ static void pointerHandleLeave(void* data,
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
}
|
||||
|
||||
static void setCursor(_GLFWwindow* window, const char* name)
|
||||
@@ -167,6 +170,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
|
||||
wl_surface_damage(surface, 0, 0,
|
||||
image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
_glfw.wl.cursorPreviousName = name;
|
||||
}
|
||||
|
||||
static void pointerHandleMotion(void* data,
|
||||
@@ -176,48 +180,47 @@ static void pointerHandleMotion(void* data,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
const char* cursorName;
|
||||
const char* cursorName = NULL;
|
||||
double x, y;
|
||||
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
else
|
||||
{
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
}
|
||||
x = wl_fixed_to_double(sx);
|
||||
y = wl_fixed_to_double(sy);
|
||||
|
||||
switch (window->wl.decorations.focus)
|
||||
{
|
||||
case mainWindow:
|
||||
_glfwInputCursorPos(window,
|
||||
wl_fixed_to_double(sx),
|
||||
wl_fixed_to_double(sy));
|
||||
window->wl.cursorPosX = x;
|
||||
window->wl.cursorPosY = y;
|
||||
_glfwInputCursorPos(window, x, y);
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
return;
|
||||
case topDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
if (y < _GLFW_DECORATION_WIDTH)
|
||||
cursorName = "n-resize";
|
||||
else
|
||||
cursorName = "left_ptr";
|
||||
break;
|
||||
case leftDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
if (y < _GLFW_DECORATION_WIDTH)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
break;
|
||||
case rightDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
if (y < _GLFW_DECORATION_WIDTH)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
break;
|
||||
case bottomDecoration:
|
||||
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
|
||||
if (x < _GLFW_DECORATION_WIDTH)
|
||||
cursorName = "sw-resize";
|
||||
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
|
||||
else if (x > window->wl.width + _GLFW_DECORATION_WIDTH)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
@@ -225,7 +228,8 @@ static void pointerHandleMotion(void* data,
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
setCursor(window, cursorName);
|
||||
if (_glfw.wl.cursorPreviousName != cursorName)
|
||||
setCursor(window, cursorName);
|
||||
}
|
||||
|
||||
static void pointerHandleButton(void* data,
|
||||
@@ -343,9 +347,9 @@ static void pointerHandleAxis(void* data,
|
||||
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
|
||||
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
x = wl_fixed_to_double(value) * scrollFactor;
|
||||
x = -wl_fixed_to_double(value) * scrollFactor;
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
y = wl_fixed_to_double(value) * scrollFactor;
|
||||
y = -wl_fixed_to_double(value) * scrollFactor;
|
||||
|
||||
_glfwInputScroll(window, x, y);
|
||||
}
|
||||
|
||||
+11
-1
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -86,6 +88,14 @@ static void outputHandleDone(void* data, struct wl_output* output)
|
||||
{
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
|
||||
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
|
||||
{
|
||||
// If Wayland does not provide a physical size, assume the default 96 DPI
|
||||
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
|
||||
monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
|
||||
monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
|
||||
}
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
@@ -198,7 +208,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Gamma ramp access it not available");
|
||||
"Wayland: Gamma ramp access is not available");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
||||
+4
-3
@@ -75,8 +75,8 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
|
||||
|
||||
struct wl_cursor_image {
|
||||
uint32_t width;
|
||||
@@ -249,6 +249,7 @@ typedef struct _GLFWlibraryWayland
|
||||
struct wl_cursor_theme* cursorTheme;
|
||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||
struct wl_surface* cursorSurface;
|
||||
const char* cursorPreviousName;
|
||||
int cursorTimerfd;
|
||||
uint32_t serial;
|
||||
|
||||
@@ -332,7 +333,7 @@ typedef struct _GLFWlibraryWayland
|
||||
typedef struct _GLFWmonitorWayland
|
||||
{
|
||||
struct wl_output* output;
|
||||
int name;
|
||||
uint32_t name;
|
||||
int currentMode;
|
||||
|
||||
int x;
|
||||
|
||||
+24
-13
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#define _GNU_SOURCE
|
||||
|
||||
@@ -132,7 +134,7 @@ static int createTmpfileCloexec(char* tmpname)
|
||||
* SCM_RIGHTS methods.
|
||||
*
|
||||
* posix_fallocate() is used to guarantee that disk space is available
|
||||
* for the file at the given size. If disk space is insufficent, errno
|
||||
* for the file at the given size. If disk space is insufficient, errno
|
||||
* is set to ENOSPC. If posix_fallocate() is not supported, program may
|
||||
* receive SIGBUS on accessing mmap()'ed file contents instead.
|
||||
*/
|
||||
@@ -206,8 +208,8 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
|
||||
if (fd < 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Creating a buffer file for %d B failed: %m",
|
||||
length);
|
||||
"Wayland: Creating a buffer file for %d B failed: %s",
|
||||
length, strerror(errno));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -215,7 +217,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
|
||||
if (data == MAP_FAILED)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: mmap failed: %m");
|
||||
"Wayland: mmap failed: %s", strerror(errno));
|
||||
close(fd);
|
||||
return NULL;
|
||||
}
|
||||
@@ -310,10 +312,10 @@ static void createDecorations(_GLFWwindow* window)
|
||||
|
||||
static void destroyDecoration(_GLFWdecorationWayland* decoration)
|
||||
{
|
||||
if (decoration->surface)
|
||||
wl_surface_destroy(decoration->surface);
|
||||
if (decoration->subsurface)
|
||||
wl_subsurface_destroy(decoration->subsurface);
|
||||
if (decoration->surface)
|
||||
wl_surface_destroy(decoration->surface);
|
||||
if (decoration->viewport)
|
||||
wp_viewport_destroy(decoration->viewport);
|
||||
decoration->surface = NULL;
|
||||
@@ -868,10 +870,17 @@ static void handleEvents(int timeout)
|
||||
if (read_ret != 8)
|
||||
return;
|
||||
|
||||
for (i = 0; i < repeats; ++i)
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey,
|
||||
_glfw.wl.keyboardLastScancode, GLFW_REPEAT,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
if (_glfw.wl.keyboardFocus)
|
||||
{
|
||||
for (i = 0; i < repeats; ++i)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
_glfw.wl.keyboardLastKey,
|
||||
_glfw.wl.keyboardLastScancode,
|
||||
GLFW_REPEAT,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (fds[2].revents & POLLIN)
|
||||
@@ -902,7 +911,7 @@ static char *translateCursorShape(int shape)
|
||||
case GLFW_CROSSHAIR_CURSOR:
|
||||
return "crosshair";
|
||||
case GLFW_HAND_CURSOR:
|
||||
return "grabbing";
|
||||
return "hand2";
|
||||
case GLFW_HRESIZE_CURSOR:
|
||||
return "sb_h_double_arrow";
|
||||
case GLFW_VRESIZE_CURSOR:
|
||||
@@ -1109,8 +1118,10 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
|
||||
int* width, int* height)
|
||||
{
|
||||
_glfwPlatformGetWindowSize(window, width, height);
|
||||
*width *= window->wl.scale;
|
||||
*height *= window->wl.scale;
|
||||
if (width)
|
||||
*width *= window->wl.scale;
|
||||
if (height)
|
||||
*height *= window->wl.scale;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
|
||||
+265
-154
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -36,24 +38,15 @@
|
||||
#include <locale.h>
|
||||
|
||||
|
||||
// Translate an X11 key code to a GLFW key code.
|
||||
// Translate the X11 KeySyms for a key to a GLFW key code
|
||||
// NOTE: This is only used as a fallback, in case the XKB method fails
|
||||
// It is layout-dependent and will fail partially on most non-US layouts
|
||||
//
|
||||
static int translateKeyCode(int scancode)
|
||||
static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
{
|
||||
int keySym;
|
||||
|
||||
// Valid key code range is [8,255], according to the Xlib manual
|
||||
if (scancode < 8 || scancode > 255)
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
|
||||
if (_glfw.x11.xkb.available)
|
||||
if (width > 1)
|
||||
{
|
||||
// Try secondary keysym, for numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 1);
|
||||
switch (keySym)
|
||||
switch (keysyms[1])
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
case XK_KP_1: return GLFW_KEY_KP_1;
|
||||
@@ -71,22 +64,9 @@ static int translateKeyCode(int scancode)
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Now try primary keysym for function keys (non-printable keys)
|
||||
// These should not depend on the current keyboard layout
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int dummy;
|
||||
KeySym* keySyms;
|
||||
|
||||
keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy);
|
||||
keySym = keySyms[0];
|
||||
XFree(keySyms);
|
||||
}
|
||||
|
||||
switch (keySym)
|
||||
switch (keysyms[0])
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
case XK_Tab: return GLFW_KEY_TAB;
|
||||
@@ -230,7 +210,7 @@ static int translateKeyCode(int scancode)
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
{
|
||||
int scancode, key;
|
||||
int scancode, scancodeMin, scancodeMax;
|
||||
|
||||
memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes));
|
||||
memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes));
|
||||
@@ -240,103 +220,230 @@ static void createKeyTables(void)
|
||||
// Use XKB to determine physical key locations independently of the
|
||||
// current keyboard layout
|
||||
|
||||
char name[XkbKeyNameLength + 1];
|
||||
XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd);
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc);
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask | XkbKeyAliasesMask, desc);
|
||||
|
||||
scancodeMin = desc->min_key_code;
|
||||
scancodeMax = desc->max_key_code;
|
||||
|
||||
const struct
|
||||
{
|
||||
int key;
|
||||
char* name;
|
||||
} keymap[] =
|
||||
{
|
||||
{ GLFW_KEY_GRAVE_ACCENT, "TLDE" },
|
||||
{ GLFW_KEY_1, "AE01" },
|
||||
{ GLFW_KEY_2, "AE02" },
|
||||
{ GLFW_KEY_3, "AE03" },
|
||||
{ GLFW_KEY_4, "AE04" },
|
||||
{ GLFW_KEY_5, "AE05" },
|
||||
{ GLFW_KEY_6, "AE06" },
|
||||
{ GLFW_KEY_7, "AE07" },
|
||||
{ GLFW_KEY_8, "AE08" },
|
||||
{ GLFW_KEY_9, "AE09" },
|
||||
{ GLFW_KEY_0, "AE10" },
|
||||
{ GLFW_KEY_MINUS, "AE11" },
|
||||
{ GLFW_KEY_EQUAL, "AE12" },
|
||||
{ GLFW_KEY_Q, "AD01" },
|
||||
{ GLFW_KEY_W, "AD02" },
|
||||
{ GLFW_KEY_E, "AD03" },
|
||||
{ GLFW_KEY_R, "AD04" },
|
||||
{ GLFW_KEY_T, "AD05" },
|
||||
{ GLFW_KEY_Y, "AD06" },
|
||||
{ GLFW_KEY_U, "AD07" },
|
||||
{ GLFW_KEY_I, "AD08" },
|
||||
{ GLFW_KEY_O, "AD09" },
|
||||
{ GLFW_KEY_P, "AD10" },
|
||||
{ GLFW_KEY_LEFT_BRACKET, "AD11" },
|
||||
{ GLFW_KEY_RIGHT_BRACKET, "AD12" },
|
||||
{ GLFW_KEY_A, "AC01" },
|
||||
{ GLFW_KEY_S, "AC02" },
|
||||
{ GLFW_KEY_D, "AC03" },
|
||||
{ GLFW_KEY_F, "AC04" },
|
||||
{ GLFW_KEY_G, "AC05" },
|
||||
{ GLFW_KEY_H, "AC06" },
|
||||
{ GLFW_KEY_J, "AC07" },
|
||||
{ GLFW_KEY_K, "AC08" },
|
||||
{ GLFW_KEY_L, "AC09" },
|
||||
{ GLFW_KEY_SEMICOLON, "AC10" },
|
||||
{ GLFW_KEY_APOSTROPHE, "AC11" },
|
||||
{ GLFW_KEY_Z, "AB01" },
|
||||
{ GLFW_KEY_X, "AB02" },
|
||||
{ GLFW_KEY_C, "AB03" },
|
||||
{ GLFW_KEY_V, "AB04" },
|
||||
{ GLFW_KEY_B, "AB05" },
|
||||
{ GLFW_KEY_N, "AB06" },
|
||||
{ GLFW_KEY_M, "AB07" },
|
||||
{ GLFW_KEY_COMMA, "AB08" },
|
||||
{ GLFW_KEY_PERIOD, "AB09" },
|
||||
{ GLFW_KEY_SLASH, "AB10" },
|
||||
{ GLFW_KEY_BACKSLASH, "BKSL" },
|
||||
{ GLFW_KEY_WORLD_1, "LSGT" },
|
||||
{ GLFW_KEY_SPACE, "SPCE" },
|
||||
{ GLFW_KEY_ESCAPE, "ESC" },
|
||||
{ GLFW_KEY_ENTER, "RTRN" },
|
||||
{ GLFW_KEY_TAB, "TAB" },
|
||||
{ GLFW_KEY_BACKSPACE, "BKSP" },
|
||||
{ GLFW_KEY_INSERT, "INS" },
|
||||
{ GLFW_KEY_DELETE, "DELE" },
|
||||
{ GLFW_KEY_RIGHT, "RGHT" },
|
||||
{ GLFW_KEY_LEFT, "LEFT" },
|
||||
{ GLFW_KEY_DOWN, "DOWN" },
|
||||
{ GLFW_KEY_UP, "UP" },
|
||||
{ GLFW_KEY_PAGE_UP, "PGUP" },
|
||||
{ GLFW_KEY_PAGE_DOWN, "PGDN" },
|
||||
{ GLFW_KEY_HOME, "HOME" },
|
||||
{ GLFW_KEY_END, "END" },
|
||||
{ GLFW_KEY_CAPS_LOCK, "CAPS" },
|
||||
{ GLFW_KEY_SCROLL_LOCK, "SCLK" },
|
||||
{ GLFW_KEY_NUM_LOCK, "NMLK" },
|
||||
{ GLFW_KEY_PRINT_SCREEN, "PRSC" },
|
||||
{ GLFW_KEY_PAUSE, "PAUS" },
|
||||
{ GLFW_KEY_F1, "FK01" },
|
||||
{ GLFW_KEY_F2, "FK02" },
|
||||
{ GLFW_KEY_F3, "FK03" },
|
||||
{ GLFW_KEY_F4, "FK04" },
|
||||
{ GLFW_KEY_F5, "FK05" },
|
||||
{ GLFW_KEY_F6, "FK06" },
|
||||
{ GLFW_KEY_F7, "FK07" },
|
||||
{ GLFW_KEY_F8, "FK08" },
|
||||
{ GLFW_KEY_F9, "FK09" },
|
||||
{ GLFW_KEY_F10, "FK10" },
|
||||
{ GLFW_KEY_F11, "FK11" },
|
||||
{ GLFW_KEY_F12, "FK12" },
|
||||
{ GLFW_KEY_F13, "FK13" },
|
||||
{ GLFW_KEY_F14, "FK14" },
|
||||
{ GLFW_KEY_F15, "FK15" },
|
||||
{ GLFW_KEY_F16, "FK16" },
|
||||
{ GLFW_KEY_F17, "FK17" },
|
||||
{ GLFW_KEY_F18, "FK18" },
|
||||
{ GLFW_KEY_F19, "FK19" },
|
||||
{ GLFW_KEY_F20, "FK20" },
|
||||
{ GLFW_KEY_F21, "FK21" },
|
||||
{ GLFW_KEY_F22, "FK22" },
|
||||
{ GLFW_KEY_F23, "FK23" },
|
||||
{ GLFW_KEY_F24, "FK24" },
|
||||
{ GLFW_KEY_F25, "FK25" },
|
||||
{ GLFW_KEY_KP_0, "KP0" },
|
||||
{ GLFW_KEY_KP_1, "KP1" },
|
||||
{ GLFW_KEY_KP_2, "KP2" },
|
||||
{ GLFW_KEY_KP_3, "KP3" },
|
||||
{ GLFW_KEY_KP_4, "KP4" },
|
||||
{ GLFW_KEY_KP_5, "KP5" },
|
||||
{ GLFW_KEY_KP_6, "KP6" },
|
||||
{ GLFW_KEY_KP_7, "KP7" },
|
||||
{ GLFW_KEY_KP_8, "KP8" },
|
||||
{ GLFW_KEY_KP_9, "KP9" },
|
||||
{ GLFW_KEY_KP_DECIMAL, "KPDL" },
|
||||
{ GLFW_KEY_KP_DIVIDE, "KPDV" },
|
||||
{ GLFW_KEY_KP_MULTIPLY, "KPMU" },
|
||||
{ GLFW_KEY_KP_SUBTRACT, "KPSU" },
|
||||
{ GLFW_KEY_KP_ADD, "KPAD" },
|
||||
{ GLFW_KEY_KP_ENTER, "KPEN" },
|
||||
{ GLFW_KEY_KP_EQUAL, "KPEQ" },
|
||||
{ GLFW_KEY_LEFT_SHIFT, "LFSH" },
|
||||
{ GLFW_KEY_LEFT_CONTROL, "LCTL" },
|
||||
{ GLFW_KEY_LEFT_ALT, "LALT" },
|
||||
{ GLFW_KEY_LEFT_SUPER, "LWIN" },
|
||||
{ GLFW_KEY_RIGHT_SHIFT, "RTSH" },
|
||||
{ GLFW_KEY_RIGHT_CONTROL, "RCTL" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "RALT" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "LVL3" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "MDSW" },
|
||||
{ GLFW_KEY_RIGHT_SUPER, "RWIN" },
|
||||
{ GLFW_KEY_MENU, "MENU" }
|
||||
};
|
||||
|
||||
// Find the X11 key code -> GLFW key code mapping
|
||||
for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++)
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
{
|
||||
memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength);
|
||||
name[XkbKeyNameLength] = '\0';
|
||||
int key = GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Map the key name to a GLFW key code. Note: We only map printable
|
||||
// keys here, and we use the US keyboard layout. The rest of the
|
||||
// keys (function keys) are mapped using traditional KeySym
|
||||
// translations.
|
||||
if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT;
|
||||
else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1;
|
||||
else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2;
|
||||
else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3;
|
||||
else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4;
|
||||
else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5;
|
||||
else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6;
|
||||
else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7;
|
||||
else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8;
|
||||
else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9;
|
||||
else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0;
|
||||
else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS;
|
||||
else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL;
|
||||
else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q;
|
||||
else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W;
|
||||
else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E;
|
||||
else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R;
|
||||
else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T;
|
||||
else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y;
|
||||
else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U;
|
||||
else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I;
|
||||
else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O;
|
||||
else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P;
|
||||
else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET;
|
||||
else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET;
|
||||
else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A;
|
||||
else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S;
|
||||
else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D;
|
||||
else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F;
|
||||
else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G;
|
||||
else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H;
|
||||
else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J;
|
||||
else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K;
|
||||
else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L;
|
||||
else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON;
|
||||
else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE;
|
||||
else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z;
|
||||
else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X;
|
||||
else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C;
|
||||
else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V;
|
||||
else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B;
|
||||
else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N;
|
||||
else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M;
|
||||
else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA;
|
||||
else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD;
|
||||
else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH;
|
||||
else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH;
|
||||
else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1;
|
||||
else key = GLFW_KEY_UNKNOWN;
|
||||
// Map the key name to a GLFW key code. Note: We use the US
|
||||
// keyboard layout. Because function keys aren't mapped correctly
|
||||
// when using traditional KeySym translations, they are mapped
|
||||
// here instead.
|
||||
for (int i = 0; i < sizeof(keymap) / sizeof(keymap[0]); i++)
|
||||
{
|
||||
if (strncmp(desc->names->keys[scancode].name,
|
||||
keymap[i].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[i].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ((scancode >= 0) && (scancode < 256))
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
// Fall back to key aliases in case the key name did not match
|
||||
for (int i = 0; i < desc->names->num_key_aliases; i++)
|
||||
{
|
||||
if (key != GLFW_KEY_UNKNOWN)
|
||||
break;
|
||||
|
||||
if (strncmp(desc->names->key_aliases[i].real,
|
||||
desc->names->keys[scancode].name,
|
||||
XkbKeyNameLength) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < sizeof(keymap) / sizeof(keymap[0]); j++)
|
||||
{
|
||||
if (strncmp(desc->names->key_aliases[i].alias,
|
||||
keymap[j].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[j].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
}
|
||||
|
||||
XkbFreeNames(desc, XkbKeyNamesMask, True);
|
||||
XkbFreeKeyboard(desc, 0, True);
|
||||
}
|
||||
else
|
||||
XDisplayKeycodes(_glfw.x11.display, &scancodeMin, &scancodeMax);
|
||||
|
||||
for (scancode = 0; scancode < 256; scancode++)
|
||||
int width;
|
||||
KeySym* keysyms = XGetKeyboardMapping(_glfw.x11.display,
|
||||
scancodeMin,
|
||||
scancodeMax - scancodeMin + 1,
|
||||
&width);
|
||||
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
{
|
||||
// Translate the un-translated key codes using traditional X11 KeySym
|
||||
// lookups
|
||||
if (_glfw.x11.keycodes[scancode] < 0)
|
||||
_glfw.x11.keycodes[scancode] = translateKeyCode(scancode);
|
||||
{
|
||||
const size_t base = (scancode - scancodeMin) * width;
|
||||
_glfw.x11.keycodes[scancode] = translateKeySyms(&keysyms[base], width);
|
||||
}
|
||||
|
||||
// Store the reverse translation for faster key name lookup
|
||||
if (_glfw.x11.keycodes[scancode] > 0)
|
||||
_glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode;
|
||||
}
|
||||
|
||||
XFree(keysyms);
|
||||
}
|
||||
|
||||
// Check whether the IM has a usable style
|
||||
//
|
||||
static GLFWbool hasUsableInputMethodStyle(void)
|
||||
{
|
||||
unsigned int i;
|
||||
GLFWbool found = GLFW_FALSE;
|
||||
XIMStyles* styles = NULL;
|
||||
|
||||
if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL)
|
||||
return GLFW_FALSE;
|
||||
|
||||
for (i = 0; i < styles->count_styles; i++)
|
||||
for (unsigned int i = 0; i < styles->count_styles; i++)
|
||||
{
|
||||
if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing))
|
||||
{
|
||||
@@ -351,14 +458,13 @@ static GLFWbool hasUsableInputMethodStyle(void)
|
||||
|
||||
// Check whether the specified atom is supported
|
||||
//
|
||||
static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
static Atom getAtomIfSupported(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
{
|
||||
unsigned long i;
|
||||
const Atom atom = XInternAtom(_glfw.x11.display, atomName, False);
|
||||
|
||||
for (i = 0; i < atomCount; i++)
|
||||
for (unsigned long i = 0; i < atomCount; i++)
|
||||
{
|
||||
if (supportedAtoms[i] == atom)
|
||||
return atom;
|
||||
@@ -371,18 +477,11 @@ static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
//
|
||||
static void detectEWMH(void)
|
||||
{
|
||||
// First we read the _NET_SUPPORTING_WM_CHECK property on the root window
|
||||
|
||||
Window* windowFromRoot = NULL;
|
||||
Window* windowFromChild = NULL;
|
||||
|
||||
// First we need a couple of atoms
|
||||
const Atom supportingWmCheck =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False);
|
||||
const Atom wmSupported =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False);
|
||||
|
||||
// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
|
||||
if (!_glfwGetWindowPropertyX11(_glfw.x11.root,
|
||||
supportingWmCheck,
|
||||
_glfw.x11.NET_SUPPORTING_WM_CHECK,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromRoot))
|
||||
{
|
||||
@@ -391,10 +490,12 @@ static void detectEWMH(void)
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
// It should be the ID of a child window (of the root)
|
||||
// Then we look for the same property on the child window
|
||||
// If it exists, it should be the XID of a top-level window
|
||||
// Then we look for the same property on that window
|
||||
|
||||
Window* windowFromChild = NULL;
|
||||
if (!_glfwGetWindowPropertyX11(*windowFromRoot,
|
||||
supportingWmCheck,
|
||||
_glfw.x11.NET_SUPPORTING_WM_CHECK,
|
||||
XA_WINDOW,
|
||||
(unsigned char**) &windowFromChild))
|
||||
{
|
||||
@@ -404,7 +505,8 @@ static void detectEWMH(void)
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
// It should be the ID of that same child window
|
||||
// If the property exists, it should contain the XID of the window
|
||||
|
||||
if (*windowFromRoot != *windowFromChild)
|
||||
{
|
||||
XFree(windowFromRoot);
|
||||
@@ -415,47 +517,48 @@ static void detectEWMH(void)
|
||||
XFree(windowFromRoot);
|
||||
XFree(windowFromChild);
|
||||
|
||||
// We are now fairly sure that an EWMH-compliant window manager is running
|
||||
// We are now fairly sure that an EWMH-compliant WM is currently running
|
||||
// We can now start querying the WM about what features it supports by
|
||||
// looking in the _NET_SUPPORTED property on the root window
|
||||
// It should contain a list of supported EWMH protocol and state atoms
|
||||
|
||||
Atom* supportedAtoms;
|
||||
unsigned long atomCount;
|
||||
|
||||
// Now we need to check the _NET_SUPPORTED property of the root window
|
||||
// It should be a list of supported WM protocol and state atoms
|
||||
atomCount = _glfwGetWindowPropertyX11(_glfw.x11.root,
|
||||
wmSupported,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &supportedAtoms);
|
||||
Atom* supportedAtoms = NULL;
|
||||
const unsigned long atomCount =
|
||||
_glfwGetWindowPropertyX11(_glfw.x11.root,
|
||||
_glfw.x11.NET_SUPPORTED,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &supportedAtoms);
|
||||
|
||||
// See which of the atoms we support that are supported by the WM
|
||||
|
||||
_glfw.x11.NET_WM_STATE =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
_glfw.x11.NET_WM_STATE_ABOVE =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
_glfw.x11.NET_WM_STATE_FULLSCREEN =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
_glfw.x11.NET_WM_FULLSCREEN_MONITORS =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE_NORMAL =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
_glfw.x11.NET_WORKAREA =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
_glfw.x11.NET_CURRENT_DESKTOP =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
_glfw.x11.NET_ACTIVE_WINDOW =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
_glfw.x11.NET_FRAME_EXTENTS =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
_glfw.x11.NET_REQUEST_FRAME_EXTENTS =
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
|
||||
if (supportedAtoms)
|
||||
XFree(supportedAtoms);
|
||||
@@ -662,6 +765,13 @@ static GLFWbool initExtensions(void)
|
||||
if (supported)
|
||||
_glfw.x11.xkb.detectable = GLFW_TRUE;
|
||||
}
|
||||
|
||||
XkbStateRec state;
|
||||
if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success)
|
||||
_glfw.x11.xkb.group = (unsigned int)state.group;
|
||||
|
||||
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify,
|
||||
XkbGroupStateMask, XkbGroupStateMask);
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
@@ -707,9 +817,6 @@ static GLFWbool initExtensions(void)
|
||||
// the keyboard mapping.
|
||||
createKeyTables();
|
||||
|
||||
// Detect whether an EWMH-conformant window manager is running
|
||||
detectEWMH();
|
||||
|
||||
// String format atoms
|
||||
_glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False);
|
||||
_glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False);
|
||||
@@ -753,6 +860,10 @@ static GLFWbool initExtensions(void)
|
||||
XInternAtom(_glfw.x11.display, "WM_STATE", False);
|
||||
_glfw.x11.WM_DELETE_WINDOW =
|
||||
XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False);
|
||||
_glfw.x11.NET_SUPPORTED =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False);
|
||||
_glfw.x11.NET_SUPPORTING_WM_CHECK =
|
||||
XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False);
|
||||
_glfw.x11.NET_WM_ICON =
|
||||
XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False);
|
||||
_glfw.x11.NET_WM_PING =
|
||||
@@ -777,6 +888,9 @@ static GLFWbool initExtensions(void)
|
||||
_glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False);
|
||||
}
|
||||
|
||||
// Detect whether an EWMH-conformant window manager is running
|
||||
detectEWMH();
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -784,13 +898,10 @@ static GLFWbool initExtensions(void)
|
||||
//
|
||||
static void getSystemContentScale(float* xscale, float* yscale)
|
||||
{
|
||||
// NOTE: Fall back to the display-wide DPI instead of RandR monitor DPI if
|
||||
// Xft.dpi retrieval below fails as we don't currently have an exact
|
||||
// policy for which monitor a window is considered to "be on"
|
||||
float xdpi = DisplayWidth(_glfw.x11.display, _glfw.x11.screen) *
|
||||
25.4f / DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
|
||||
float ydpi = DisplayHeight(_glfw.x11.display, _glfw.x11.screen) *
|
||||
25.4f / DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
|
||||
// Start by assuming the default X11 DPI
|
||||
// NOTE: Some desktop environments (KDE) may remove the Xft.dpi field when it
|
||||
// would be set to 96, so assume that is the case if we cannot find it
|
||||
float xdpi = 96.f, ydpi = 96.f;
|
||||
|
||||
// NOTE: Basing the scale on Xft.dpi where available should provide the most
|
||||
// consistent user experience (matches Qt, Gtk, etc), although not
|
||||
@@ -845,6 +956,9 @@ static Window createHelperWindow(void)
|
||||
//
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
if (_glfw.x11.display != display)
|
||||
return 0;
|
||||
|
||||
_glfw.x11.errorCode = event->error_code;
|
||||
return 0;
|
||||
}
|
||||
@@ -925,15 +1039,12 @@ Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
#if !defined(X_HAVE_UTF8_STRING)
|
||||
// HACK: If the current locale is "C" and the Xlib UTF-8 functions are
|
||||
// unavailable, apply the environment's locale in the hope that it's
|
||||
// both available and not "C"
|
||||
// This is done because the "C" locale breaks wide character input,
|
||||
// which is what we fall back on when UTF-8 support is missing
|
||||
// HACK: If the application has left the locale as "C" then both wide
|
||||
// character text input and explicit UTF-8 input via XIM will break
|
||||
// This sets the CTYPE part of the current locale from the environment
|
||||
// in the hope that it is set to something more sane than "C"
|
||||
if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0)
|
||||
setlocale(LC_CTYPE, "");
|
||||
#endif
|
||||
|
||||
XInitThreads();
|
||||
XrmInitialize();
|
||||
|
||||
+59
-57
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -54,9 +56,7 @@ static int calculateRefreshRate(const XRRModeInfo* mi)
|
||||
//
|
||||
static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < sr->nmode; i++)
|
||||
for (int i = 0; i < sr->nmode; i++)
|
||||
{
|
||||
if (sr->modes[i].id == id)
|
||||
return sr->modes + i;
|
||||
@@ -102,7 +102,7 @@ void _glfwPollMonitorsX11(void)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
int i, j, disconnectedCount, screenCount = 0;
|
||||
int disconnectedCount, screenCount = 0;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
XineramaScreenInfo* screens = NULL;
|
||||
XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display,
|
||||
@@ -122,14 +122,11 @@ void _glfwPollMonitorsX11(void)
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
}
|
||||
|
||||
for (i = 0; i < sr->noutput; i++)
|
||||
for (int i = 0; i < sr->noutput; i++)
|
||||
{
|
||||
int type, widthMM, heightMM;
|
||||
XRROutputInfo* oi;
|
||||
XRRCrtcInfo* ci;
|
||||
_GLFWmonitor* monitor;
|
||||
int j, type, widthMM, heightMM;
|
||||
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]);
|
||||
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]);
|
||||
if (oi->connection != RR_Connected || oi->crtc == None)
|
||||
{
|
||||
XRRFreeOutputInfo(oi);
|
||||
@@ -152,7 +149,7 @@ void _glfwPollMonitorsX11(void)
|
||||
continue;
|
||||
}
|
||||
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
|
||||
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
|
||||
{
|
||||
widthMM = oi->mm_height;
|
||||
@@ -164,7 +161,17 @@ void _glfwPollMonitorsX11(void)
|
||||
heightMM = oi->mm_height;
|
||||
}
|
||||
|
||||
monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM);
|
||||
if (widthMM <= 0 || heightMM <= 0)
|
||||
{
|
||||
// HACK: If RandR does not provide a physical size, assume the
|
||||
// X11 default 96 DPI and calculate from the CRTC viewport
|
||||
// NOTE: These members are affected by rotation, unlike the mode
|
||||
// info and output info members
|
||||
widthMM = (int) (ci->width * 25.4f / 96.f);
|
||||
heightMM = (int) (ci->height * 25.4f / 96.f);
|
||||
}
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM);
|
||||
monitor->x11.output = sr->outputs[i];
|
||||
monitor->x11.crtc = oi->crtc;
|
||||
|
||||
@@ -196,7 +203,7 @@ void _glfwPollMonitorsX11(void)
|
||||
if (screens)
|
||||
XFree(screens);
|
||||
|
||||
for (i = 0; i < disconnectedCount; i++)
|
||||
for (int i = 0; i < disconnectedCount; i++)
|
||||
{
|
||||
if (disconnected[i])
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
@@ -221,24 +228,20 @@ void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
XRROutputInfo* oi;
|
||||
GLFWvidmode current;
|
||||
const GLFWvidmode* best;
|
||||
RRMode native = None;
|
||||
int i;
|
||||
|
||||
best = _glfwChooseVideoMode(monitor, desired);
|
||||
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
|
||||
for (i = 0; i < oi->nmode; i++)
|
||||
for (int i = 0; i < oi->nmode; i++)
|
||||
{
|
||||
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
|
||||
if (!modeIsGood(mi))
|
||||
@@ -279,14 +282,12 @@ void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
|
||||
if (monitor->x11.oldMode == None)
|
||||
return;
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
XRRSetCrtcConfig(_glfw.x11.display,
|
||||
sr, monitor->x11.crtc,
|
||||
@@ -317,18 +318,20 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
if (ci)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
}
|
||||
@@ -348,11 +351,9 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos
|
||||
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
areaX = ci->x;
|
||||
areaY = ci->y;
|
||||
@@ -444,24 +445,21 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
int i, j;
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
XRROutputInfo* oi;
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
|
||||
|
||||
result = calloc(oi->nmode, sizeof(GLFWvidmode));
|
||||
|
||||
for (i = 0; i < oi->nmode; i++)
|
||||
for (int i = 0; i < oi->nmode; i++)
|
||||
{
|
||||
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
|
||||
if (!modeIsGood(mi))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci);
|
||||
int j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
{
|
||||
@@ -495,15 +493,19 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
|
||||
{
|
||||
XRRScreenResources* sr;
|
||||
XRRCrtcInfo* ci;
|
||||
XRRScreenResources* sr =
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
if (ci)
|
||||
{
|
||||
const XRRModeInfo* mi = getModeInfo(sr, ci->mode);
|
||||
if (mi) // mi can be NULL if the monitor has been disconnected
|
||||
*mode = vidmodeFromModeInfo(mi, ci);
|
||||
|
||||
*mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci);
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
|
||||
+15
-10
@@ -180,6 +180,7 @@ typedef struct _GLFWwindowX11
|
||||
{
|
||||
Colormap colormap;
|
||||
Window handle;
|
||||
Window parent;
|
||||
XIC ic;
|
||||
|
||||
GLFWbool overrideRedirect;
|
||||
@@ -198,8 +199,9 @@ typedef struct _GLFWwindowX11
|
||||
// The last position the cursor was warped to by GLFW
|
||||
int warpCursorPosX, warpCursorPosY;
|
||||
|
||||
// The time of the last KeyPress event
|
||||
Time lastKeyTime;
|
||||
// The time of the last KeyPress event per keycode, for discarding
|
||||
// duplicate key events generated for some keys by ibus
|
||||
Time keyPressTimes[256];
|
||||
|
||||
} _GLFWwindowX11;
|
||||
|
||||
@@ -228,7 +230,7 @@ typedef struct _GLFWlibraryX11
|
||||
// Clipboard string (while the selection is owned)
|
||||
char* clipboardString;
|
||||
// Key name string
|
||||
char keyName[5];
|
||||
char keynames[GLFW_KEY_LAST + 1][5];
|
||||
// X11 keycode to GLFW key LUT
|
||||
short int keycodes[256];
|
||||
// GLFW key to X11 keycode LUT
|
||||
@@ -239,6 +241,8 @@ typedef struct _GLFWlibraryX11
|
||||
_GLFWwindow* disabledCursorWindow;
|
||||
|
||||
// Window manager atoms
|
||||
Atom NET_SUPPORTED;
|
||||
Atom NET_SUPPORTING_WM_CHECK;
|
||||
Atom WM_PROTOCOLS;
|
||||
Atom WM_STATE;
|
||||
Atom WM_DELETE_WINDOW;
|
||||
@@ -321,13 +325,14 @@ typedef struct _GLFWlibraryX11
|
||||
} randr;
|
||||
|
||||
struct {
|
||||
GLFWbool available;
|
||||
GLFWbool detectable;
|
||||
int majorOpcode;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int major;
|
||||
int minor;
|
||||
GLFWbool available;
|
||||
GLFWbool detectable;
|
||||
int majorOpcode;
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
int major;
|
||||
int minor;
|
||||
unsigned int group;
|
||||
} xkb;
|
||||
|
||||
struct {
|
||||
|
||||
+251
-155
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -48,6 +50,10 @@
|
||||
#define Button6 6
|
||||
#define Button7 7
|
||||
|
||||
// Motif WM hints flags
|
||||
#define MWM_HINTS_DECORATIONS 2
|
||||
#define MWM_DECOR_ALL 1
|
||||
|
||||
#define _GLFW_XDND_VERSION 5
|
||||
|
||||
|
||||
@@ -213,10 +219,7 @@ static int translateKey(int scancode)
|
||||
static void sendEventToWM(_GLFWwindow* window, Atom type,
|
||||
long a, long b, long c, long d, long e)
|
||||
{
|
||||
XEvent event;
|
||||
memset(&event, 0, sizeof(event));
|
||||
|
||||
event.type = ClientMessage;
|
||||
XEvent event = { ClientMessage };
|
||||
event.xclient.window = window->x11.handle;
|
||||
event.xclient.format = 32; // Data is 32-bit longs
|
||||
event.xclient.message_type = type;
|
||||
@@ -610,46 +613,41 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
|
||||
window->x11.transparent = _glfwIsVisualTransparentX11(visual);
|
||||
|
||||
// Create the actual window
|
||||
XSetWindowAttributes wa = { 0 };
|
||||
wa.colormap = window->x11.colormap;
|
||||
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
|
||||
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
|
||||
ExposureMask | FocusChangeMask | VisibilityChangeMask |
|
||||
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
window->x11.parent = _glfw.x11.root;
|
||||
window->x11.handle = XCreateWindow(_glfw.x11.display,
|
||||
_glfw.x11.root,
|
||||
0, 0, // Position
|
||||
width, height,
|
||||
0, // Border width
|
||||
depth, // Color depth
|
||||
InputOutput,
|
||||
visual,
|
||||
CWBorderPixel | CWColormap | CWEventMask,
|
||||
&wa);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (!window->x11.handle)
|
||||
{
|
||||
XSetWindowAttributes wa;
|
||||
const unsigned long wamask = CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
wa.colormap = window->x11.colormap;
|
||||
wa.border_pixel = 0;
|
||||
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
|
||||
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
|
||||
ExposureMask | FocusChangeMask | VisibilityChangeMask |
|
||||
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
window->x11.handle = XCreateWindow(_glfw.x11.display,
|
||||
_glfw.x11.root,
|
||||
0, 0,
|
||||
width, height,
|
||||
0, // Border width
|
||||
depth, // Color depth
|
||||
InputOutput,
|
||||
visual,
|
||||
wamask,
|
||||
&wa);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (!window->x11.handle)
|
||||
{
|
||||
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
XSaveContext(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
_glfw.x11.context,
|
||||
(XPointer) window);
|
||||
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
XSaveContext(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
_glfw.x11.context,
|
||||
(XPointer) window);
|
||||
|
||||
if (!wndconfig->decorated)
|
||||
_glfwPlatformSetWindowDecorated(window, GLFW_FALSE);
|
||||
|
||||
@@ -679,7 +677,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
{
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) &states, count);
|
||||
PropModeReplace, (unsigned char*) states, count);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -784,6 +782,13 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (window->x11.ic)
|
||||
{
|
||||
unsigned long filter = 0;
|
||||
if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL)
|
||||
XSelectInput(_glfw.x11.display, window->x11.handle, wa.event_mask | filter);
|
||||
}
|
||||
|
||||
_glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos);
|
||||
_glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height);
|
||||
|
||||
@@ -944,11 +949,8 @@ static void handleSelectionRequest(XEvent* event)
|
||||
{
|
||||
const XSelectionRequestEvent* request = &event->xselectionrequest;
|
||||
|
||||
XEvent reply;
|
||||
memset(&reply, 0, sizeof(reply));
|
||||
|
||||
XEvent reply = { SelectionNotify };
|
||||
reply.xselection.property = writeTargetToProperty(request);
|
||||
reply.xselection.type = SelectionNotify;
|
||||
reply.xselection.display = request->display;
|
||||
reply.xselection.requestor = request->requestor;
|
||||
reply.xselection.selection = request->selection;
|
||||
@@ -960,7 +962,6 @@ static void handleSelectionRequest(XEvent* event)
|
||||
|
||||
static const char* getSelectionString(Atom selection)
|
||||
{
|
||||
size_t i;
|
||||
char** selectionString = NULL;
|
||||
const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING };
|
||||
const size_t targetCount = sizeof(targets) / sizeof(targets[0]);
|
||||
@@ -981,7 +982,7 @@ static const char* getSelectionString(Atom selection)
|
||||
free(*selectionString);
|
||||
*selectionString = NULL;
|
||||
|
||||
for (i = 0; i < targetCount; i++)
|
||||
for (size_t i = 0; i < targetCount; i++)
|
||||
{
|
||||
char* data;
|
||||
Atom actualType;
|
||||
@@ -1165,7 +1166,6 @@ static void releaseMonitor(_GLFWwindow* window)
|
||||
//
|
||||
static void processEvent(XEvent *event)
|
||||
{
|
||||
_GLFWwindow* window = NULL;
|
||||
int keycode = 0;
|
||||
Bool filtered = False;
|
||||
|
||||
@@ -1186,6 +1186,20 @@ static void processEvent(XEvent *event)
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.x11.xkb.available)
|
||||
{
|
||||
if (event->type == _glfw.x11.xkb.eventBase + XkbEventCode)
|
||||
{
|
||||
if (((XkbEvent*) event)->any.xkb_type == XkbStateNotify &&
|
||||
(((XkbEvent*) event)->state.changed & XkbGroupStateMask))
|
||||
{
|
||||
_glfw.x11.xkb.group = ((XkbEvent*) event)->state.group;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (event->type == GenericEvent)
|
||||
{
|
||||
if (_glfw.x11.xi.available)
|
||||
@@ -1235,6 +1249,7 @@ static void processEvent(XEvent *event)
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFWwindow* window = NULL;
|
||||
if (XFindContext(_glfw.x11.display,
|
||||
event->xany.window,
|
||||
_glfw.x11.context,
|
||||
@@ -1246,6 +1261,12 @@ static void processEvent(XEvent *event)
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case ReparentNotify:
|
||||
{
|
||||
window->x11.parent = event->xreparent.parent;
|
||||
return;
|
||||
}
|
||||
|
||||
case KeyPress:
|
||||
{
|
||||
const int key = translateKey(keycode);
|
||||
@@ -1254,16 +1275,20 @@ static void processEvent(XEvent *event)
|
||||
|
||||
if (window->x11.ic)
|
||||
{
|
||||
// HACK: Ignore duplicate key press events generated by ibus
|
||||
// These have the same timestamp as the original event
|
||||
// Corresponding release events are filtered out
|
||||
// implicitly by the GLFW key repeat logic
|
||||
if (window->x11.lastKeyTime < event->xkey.time)
|
||||
// HACK: Do not report the key press events duplicated by XIM
|
||||
// Duplicate key releases are filtered out implicitly by
|
||||
// the GLFW key repeat logic in _glfwInputKey
|
||||
// A timestamp per key is used to handle simultaneous keys
|
||||
// NOTE: Always allow the first event for each key through
|
||||
// (the server never sends a timestamp of zero)
|
||||
// NOTE: Timestamp difference is compared to handle wrap-around
|
||||
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
|
||||
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
|
||||
{
|
||||
if (keycode)
|
||||
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
|
||||
|
||||
window->x11.lastKeyTime = event->xkey.time;
|
||||
window->x11.keyPressTimes[keycode] = event->xkey.time;
|
||||
}
|
||||
|
||||
if (!filtered)
|
||||
@@ -1530,18 +1555,34 @@ static void processEvent(XEvent *event)
|
||||
window->x11.height = event->xconfigure.height;
|
||||
}
|
||||
|
||||
if (event->xconfigure.x != window->x11.xpos ||
|
||||
event->xconfigure.y != window->x11.ypos)
|
||||
{
|
||||
if (window->x11.overrideRedirect || event->xany.send_event)
|
||||
{
|
||||
_glfwInputWindowPos(window,
|
||||
event->xconfigure.x,
|
||||
event->xconfigure.y);
|
||||
int xpos = event->xconfigure.x;
|
||||
int ypos = event->xconfigure.y;
|
||||
|
||||
window->x11.xpos = event->xconfigure.x;
|
||||
window->x11.ypos = event->xconfigure.y;
|
||||
}
|
||||
// NOTE: ConfigureNotify events from the server are in local
|
||||
// coordinates, so if we are reparented we need to translate
|
||||
// the position into root (screen) coordinates
|
||||
if (!event->xany.send_event && window->x11.parent != _glfw.x11.root)
|
||||
{
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
Window dummy;
|
||||
XTranslateCoordinates(_glfw.x11.display,
|
||||
window->x11.parent,
|
||||
_glfw.x11.root,
|
||||
xpos, ypos,
|
||||
&xpos, &ypos,
|
||||
&dummy);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
if (_glfw.x11.errorCode == BadWindow)
|
||||
return;
|
||||
}
|
||||
|
||||
if (xpos != window->x11.xpos || ypos != window->x11.ypos)
|
||||
{
|
||||
_glfwInputWindowPos(window, xpos, ypos);
|
||||
window->x11.xpos = xpos;
|
||||
window->x11.ypos = ypos;
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -1646,10 +1687,7 @@ static void processEvent(XEvent *event)
|
||||
}
|
||||
else if (_glfw.x11.xdnd.version >= 2)
|
||||
{
|
||||
XEvent reply;
|
||||
memset(&reply, 0, sizeof(reply));
|
||||
|
||||
reply.type = ClientMessage;
|
||||
XEvent reply = { ClientMessage };
|
||||
reply.xclient.window = _glfw.x11.xdnd.source;
|
||||
reply.xclient.message_type = _glfw.x11.XdndFinished;
|
||||
reply.xclient.format = 32;
|
||||
@@ -1682,10 +1720,7 @@ static void processEvent(XEvent *event)
|
||||
|
||||
_glfwInputCursorPos(window, xpos, ypos);
|
||||
|
||||
XEvent reply;
|
||||
memset(&reply, 0, sizeof(reply));
|
||||
|
||||
reply.type = ClientMessage;
|
||||
XEvent reply = { ClientMessage };
|
||||
reply.xclient.window = _glfw.x11.xdnd.source;
|
||||
reply.xclient.message_type = _glfw.x11.XdndStatus;
|
||||
reply.xclient.format = 32;
|
||||
@@ -1738,10 +1773,7 @@ static void processEvent(XEvent *event)
|
||||
|
||||
if (_glfw.x11.xdnd.version >= 2)
|
||||
{
|
||||
XEvent reply;
|
||||
memset(&reply, 0, sizeof(reply));
|
||||
|
||||
reply.type = ClientMessage;
|
||||
XEvent reply = { ClientMessage };
|
||||
reply.xclient.window = _glfw.x11.xdnd.source;
|
||||
reply.xclient.message_type = _glfw.x11.XdndFinished;
|
||||
reply.xclient.format = 32;
|
||||
@@ -1760,9 +1792,6 @@ static void processEvent(XEvent *event)
|
||||
|
||||
case FocusIn:
|
||||
{
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
disableCursor(window);
|
||||
|
||||
if (event->xfocus.mode == NotifyGrab ||
|
||||
event->xfocus.mode == NotifyUngrab)
|
||||
{
|
||||
@@ -1771,6 +1800,9 @@ static void processEvent(XEvent *event)
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
disableCursor(window);
|
||||
|
||||
if (window->x11.ic)
|
||||
XSetICFocus(window->x11.ic);
|
||||
|
||||
@@ -1780,9 +1812,6 @@ static void processEvent(XEvent *event)
|
||||
|
||||
case FocusOut:
|
||||
{
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
enableCursor(window);
|
||||
|
||||
if (event->xfocus.mode == NotifyGrab ||
|
||||
event->xfocus.mode == NotifyUngrab)
|
||||
{
|
||||
@@ -1791,6 +1820,9 @@ static void processEvent(XEvent *event)
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
enableCursor(window);
|
||||
|
||||
if (window->x11.ic)
|
||||
XUnsetICFocus(window->x11.ic);
|
||||
|
||||
@@ -1951,7 +1983,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
Visual* visual;
|
||||
Visual* visual = NULL;
|
||||
int depth;
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
@@ -1977,8 +2009,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->client == GLFW_NO_API ||
|
||||
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
if (!visual)
|
||||
{
|
||||
visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen);
|
||||
depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen);
|
||||
@@ -2338,18 +2369,67 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.x11.NET_WM_STATE &&
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT &&
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
|
||||
if (!_glfw.x11.NET_WM_STATE ||
|
||||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT ||
|
||||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwPlatformWindowVisible(window))
|
||||
{
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
|
||||
1, 0);
|
||||
XFlush(_glfw.x11.display);
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
|
||||
1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Atom* states = NULL;
|
||||
unsigned long count =
|
||||
_glfwGetWindowPropertyX11(window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &states);
|
||||
|
||||
// NOTE: We don't check for failure as this property may not exist yet
|
||||
// and that's fine (and we'll create it implicitly with append)
|
||||
|
||||
Atom missing[2] =
|
||||
{
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ
|
||||
};
|
||||
unsigned long missingCount = 2;
|
||||
|
||||
for (unsigned long i = 0; i < count; i++)
|
||||
{
|
||||
for (unsigned long j = 0; j < missingCount; j++)
|
||||
{
|
||||
if (states[i] == missing[j])
|
||||
{
|
||||
missing[j] = missing[missingCount - 1];
|
||||
missingCount--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (states)
|
||||
XFree(states);
|
||||
|
||||
if (!missingCount)
|
||||
return;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeAppend,
|
||||
(unsigned char*) missing,
|
||||
missingCount);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
@@ -2369,6 +2449,9 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||
{
|
||||
if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION)
|
||||
return;
|
||||
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
@@ -2380,7 +2463,7 @@ void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.x11.NET_ACTIVE_WINDOW)
|
||||
sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0);
|
||||
else
|
||||
else if (_glfwPlatformWindowVisible(window))
|
||||
{
|
||||
XRaiseWindow(_glfw.x11.display, window->x11.handle);
|
||||
XSetInputFocus(_glfw.x11.display, window->x11.handle,
|
||||
@@ -2417,7 +2500,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
_glfwPlatformSetWindowDecorated(window, window->decorated);
|
||||
_glfwPlatformSetWindowFloating(window, window->floating);
|
||||
releaseMonitor(window);
|
||||
}
|
||||
|
||||
_glfwInputWindowMonitor(window, monitor);
|
||||
updateNormalHints(window, width, height);
|
||||
@@ -2508,13 +2595,19 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
int rootX, rootY, childX, childY;
|
||||
unsigned int mask;
|
||||
|
||||
if (!XQueryPointer(_glfw.x11.display, w,
|
||||
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
if (w == window->x11.handle)
|
||||
const Bool result = XQueryPointer(_glfw.x11.display, w,
|
||||
&root, &w, &rootX, &rootY,
|
||||
&childX, &childY, &mask);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (_glfw.x11.errorCode == BadWindow)
|
||||
w = _glfw.x11.root;
|
||||
else if (!result)
|
||||
return GLFW_FALSE;
|
||||
else if (w == window->x11.handle)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -2538,33 +2631,24 @@ void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
if (enabled)
|
||||
struct
|
||||
{
|
||||
XDeleteProperty(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
_glfw.x11.MOTIF_WM_HINTS);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct
|
||||
{
|
||||
unsigned long flags;
|
||||
unsigned long functions;
|
||||
unsigned long decorations;
|
||||
long input_mode;
|
||||
unsigned long status;
|
||||
} hints;
|
||||
unsigned long flags;
|
||||
unsigned long functions;
|
||||
unsigned long decorations;
|
||||
long input_mode;
|
||||
unsigned long status;
|
||||
} hints = {0};
|
||||
|
||||
hints.flags = 2; // Set decorations
|
||||
hints.decorations = 0; // No decorations
|
||||
hints.flags = MWM_HINTS_DECORATIONS;
|
||||
hints.decorations = enabled ? MWM_DECOR_ALL : 0;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.MOTIF_WM_HINTS,
|
||||
_glfw.x11.MOTIF_WM_HINTS, 32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) &hints,
|
||||
sizeof(hints) / sizeof(long));
|
||||
}
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.MOTIF_WM_HINTS,
|
||||
_glfw.x11.MOTIF_WM_HINTS, 32,
|
||||
PropModeReplace,
|
||||
(unsigned char*) &hints,
|
||||
sizeof(hints) / sizeof(long));
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
@@ -2574,7 +2658,7 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
|
||||
if (_glfwPlatformWindowVisible(window))
|
||||
{
|
||||
const Atom action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
|
||||
const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
action,
|
||||
@@ -2583,15 +2667,16 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
}
|
||||
else
|
||||
{
|
||||
Atom* states;
|
||||
Atom* states = NULL;
|
||||
unsigned long i, count;
|
||||
|
||||
count = _glfwGetWindowPropertyX11(window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &states);
|
||||
if (!states)
|
||||
return;
|
||||
|
||||
// NOTE: We don't check for failure as this property may not exist yet
|
||||
// and that's fine (and we'll create it implicitly with append)
|
||||
|
||||
if (enabled)
|
||||
{
|
||||
@@ -2601,32 +2686,36 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == count)
|
||||
{
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeAppend,
|
||||
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
|
||||
1);
|
||||
}
|
||||
if (i < count)
|
||||
return;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeAppend,
|
||||
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
|
||||
1);
|
||||
}
|
||||
else
|
||||
else if (states)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
|
||||
{
|
||||
states[i] = states[count - 1];
|
||||
count--;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (i == count)
|
||||
return;
|
||||
|
||||
states[i] = states[count - 1];
|
||||
count--;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) &states, count);
|
||||
PropModeReplace, (unsigned char*) states, count);
|
||||
}
|
||||
|
||||
XFree(states);
|
||||
if (states)
|
||||
XFree(states);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
@@ -2737,10 +2826,7 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
|
||||
void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
XEvent event;
|
||||
|
||||
memset(&event, 0, sizeof(event));
|
||||
event.type = ClientMessage;
|
||||
XEvent event = { ClientMessage };
|
||||
event.xclient.window = _glfw.x11.helperWindowHandle;
|
||||
event.xclient.format = 32; // Data is 32-bit longs
|
||||
event.xclient.message_type = _glfw.x11.NULL_;
|
||||
@@ -2797,7 +2883,16 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
if (!_glfw.x11.xkb.available)
|
||||
return NULL;
|
||||
|
||||
const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.x11.keycodes[scancode];
|
||||
const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
|
||||
scancode, _glfw.x11.xkb.group, 0);
|
||||
if (keysym == NoSymbol)
|
||||
return NULL;
|
||||
|
||||
@@ -2805,12 +2900,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
if (ch == -1)
|
||||
return NULL;
|
||||
|
||||
const size_t count = encodeUTF8(_glfw.x11.keyName, (unsigned int) ch);
|
||||
const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch);
|
||||
if (count == 0)
|
||||
return NULL;
|
||||
|
||||
_glfw.x11.keyName[count] = '\0';
|
||||
return _glfw.x11.keyName;
|
||||
_glfw.x11.keynames[key][count] = '\0';
|
||||
return _glfw.x11.keynames[key];
|
||||
}
|
||||
|
||||
int _glfwPlatformGetKeyScancode(int key)
|
||||
@@ -2876,8 +2971,9 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string)
|
||||
{
|
||||
char* copy = _glfw_strdup(string);
|
||||
free(_glfw.x11.clipboardString);
|
||||
_glfw.x11.clipboardString = _glfw_strdup(string);
|
||||
_glfw.x11.clipboardString = copy;
|
||||
|
||||
XSetSelectionOwner(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD,
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+19
-9
@@ -1,7 +1,7 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
@@ -20,6 +20,17 @@ set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
||||
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
|
||||
endif()
|
||||
|
||||
add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(events events.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
|
||||
@@ -39,7 +50,7 @@ add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
|
||||
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
|
||||
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
|
||||
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
|
||||
add_executable(vulkan WIN32 vulkan.c ${ICON} ${GLAD_VULKAN})
|
||||
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -49,17 +60,17 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(threads "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
|
||||
threads timeout title vulkan windows)
|
||||
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
|
||||
threads timeout title triangle-vulkan windows)
|
||||
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
|
||||
cursor)
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Tests")
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
@@ -73,12 +84,11 @@ if (APPLE)
|
||||
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
||||
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
||||
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Vulkan")
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
endif()
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
#include "tinycthread.h"
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <math.h>
|
||||
|
||||
+30
-14
@@ -32,6 +32,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@@ -174,7 +175,7 @@ static const char* get_key_name(int key)
|
||||
case GLFW_KEY_KP_8: return "KEYPAD 8";
|
||||
case GLFW_KEY_KP_9: return "KEYPAD 9";
|
||||
case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
|
||||
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY";
|
||||
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTIPLY";
|
||||
case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
|
||||
case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
|
||||
case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
|
||||
@@ -252,17 +253,32 @@ static const char* get_mods_name(int mods)
|
||||
return name;
|
||||
}
|
||||
|
||||
static const char* get_character_string(int codepoint)
|
||||
static size_t encode_utf8(char* s, unsigned int ch)
|
||||
{
|
||||
// This assumes UTF-8, which is stupid
|
||||
static char result[6 + 1];
|
||||
size_t count = 0;
|
||||
|
||||
int length = wctomb(result, codepoint);
|
||||
if (length == -1)
|
||||
length = 0;
|
||||
if (ch < 0x80)
|
||||
s[count++] = (char) ch;
|
||||
else if (ch < 0x800)
|
||||
{
|
||||
s[count++] = (ch >> 6) | 0xc0;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
else if (ch < 0x10000)
|
||||
{
|
||||
s[count++] = (ch >> 12) | 0xe0;
|
||||
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
else if (ch < 0x110000)
|
||||
{
|
||||
s[count++] = (ch >> 18) | 0xf0;
|
||||
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
|
||||
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (ch & 0x3f) | 0x80;
|
||||
}
|
||||
|
||||
result[length] = '\0';
|
||||
return result;
|
||||
return count;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@@ -424,12 +440,14 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
static void char_callback(GLFWwindow* window, unsigned int codepoint)
|
||||
{
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
char string[5] = "";
|
||||
|
||||
encode_utf8(string, codepoint);
|
||||
printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
|
||||
counter++, slot->number, glfwGetTime(), codepoint,
|
||||
get_character_string(codepoint));
|
||||
counter++, slot->number, glfwGetTime(), codepoint, string);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow* window, int count, const char** paths)
|
||||
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
|
||||
{
|
||||
int i;
|
||||
Slot* slot = glfwGetWindowUserPointer(window);
|
||||
@@ -499,8 +517,6 @@ int main(int argc, char** argv)
|
||||
GLFWmonitor* monitor = NULL;
|
||||
int ch, i, width, height, count = 1;
|
||||
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
|
||||
+29
-9
@@ -25,6 +25,7 @@
|
||||
|
||||
#include <glad/gl.h>
|
||||
#include <glad/vulkan.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
@@ -358,7 +359,8 @@ int main(int argc, char** argv)
|
||||
GLenum error;
|
||||
GLFWwindow* window;
|
||||
|
||||
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS, LAYERS,
|
||||
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
|
||||
EXTENSIONS, LAYERS,
|
||||
MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
|
||||
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
|
||||
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
|
||||
@@ -369,7 +371,7 @@ int main(int argc, char** argv)
|
||||
{ "behavior", 1, NULL, BEHAVIOR },
|
||||
{ "client-api", 1, NULL, CLIENT },
|
||||
{ "context-api", 1, NULL, CONTEXT },
|
||||
{ "debug", 0, NULL, DEBUG },
|
||||
{ "debug", 0, NULL, DEBUG_CONTEXT },
|
||||
{ "forward", 0, NULL, FORWARD },
|
||||
{ "help", 0, NULL, HELP },
|
||||
{ "list-extensions", 0, NULL, EXTENSIONS },
|
||||
@@ -460,7 +462,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
break;
|
||||
case 'd':
|
||||
case DEBUG:
|
||||
case DEBUG_CONTEXT:
|
||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
|
||||
break;
|
||||
case 'f':
|
||||
@@ -809,6 +811,7 @@ int main(int argc, char** argv)
|
||||
|
||||
if (glfwVulkanSupported())
|
||||
{
|
||||
uint32_t loader_version = VK_API_VERSION_1_0;
|
||||
uint32_t i, re_count, pd_count;
|
||||
const char** re;
|
||||
VkApplicationInfo ai = {0};
|
||||
@@ -818,6 +821,17 @@ int main(int argc, char** argv)
|
||||
|
||||
gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
|
||||
|
||||
if (vkEnumerateInstanceVersion)
|
||||
{
|
||||
uint32_t version;
|
||||
if (vkEnumerateInstanceVersion(&version) == VK_SUCCESS)
|
||||
loader_version = version;
|
||||
}
|
||||
|
||||
printf("Vulkan loader API version: %i.%i\n",
|
||||
VK_VERSION_MAJOR(loader_version),
|
||||
VK_VERSION_MINOR(loader_version));
|
||||
|
||||
re = glfwGetRequiredInstanceExtensions(&re_count);
|
||||
|
||||
printf("Vulkan required instance extensions:");
|
||||
@@ -838,10 +852,14 @@ int main(int argc, char** argv)
|
||||
|
||||
ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
ai.pApplicationName = "glfwinfo";
|
||||
ai.applicationVersion = GLFW_VERSION_MAJOR;
|
||||
ai.pEngineName = "GLFW";
|
||||
ai.engineVersion = GLFW_VERSION_MAJOR;
|
||||
ai.apiVersion = VK_API_VERSION_1_0;
|
||||
ai.applicationVersion = VK_MAKE_VERSION(GLFW_VERSION_MAJOR,
|
||||
GLFW_VERSION_MINOR,
|
||||
GLFW_VERSION_REVISION);
|
||||
|
||||
if (loader_version >= VK_API_VERSION_1_1)
|
||||
ai.apiVersion = VK_API_VERSION_1_1;
|
||||
else
|
||||
ai.apiVersion = VK_API_VERSION_1_0;
|
||||
|
||||
ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
ici.pApplicationInfo = &ai;
|
||||
@@ -879,9 +897,11 @@ int main(int argc, char** argv)
|
||||
|
||||
vkGetPhysicalDeviceProperties(pd[i], &pdp);
|
||||
|
||||
printf("Vulkan %s device: \"%s\"\n",
|
||||
printf("Vulkan %s device: \"%s\" API version %i.%i\n",
|
||||
get_device_type_name(pdp.deviceType),
|
||||
pdp.deviceName);
|
||||
pdp.deviceName,
|
||||
VK_VERSION_MAJOR(pdp.apiVersion),
|
||||
VK_VERSION_MINOR(pdp.apiVersion));
|
||||
|
||||
if (list_extensions)
|
||||
list_vulkan_device_extensions(instance, pd[i]);
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
|
||||
+2
-1
@@ -29,6 +29,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define NK_IMPLEMENTATION
|
||||
@@ -85,7 +86,7 @@ static void joystick_callback(int jid, int event)
|
||||
glfwRequestWindowAttention(window);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow* window, int count, const char** paths)
|
||||
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
|
||||
{
|
||||
int i;
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user