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52 Commits

Author SHA1 Message Date
Camilla Löwy 4e1d7e9266 Cleanup
Related to #786.
2017-09-17 21:20:12 +02:00
Camilla Löwy 243db302bf EGLDevice: Fix build after rebase
Some minor bitrot had occurred since the patch was made.

Related to #786.
2017-09-17 21:17:42 +02:00
Kamal 5b1a187f71 Add EGLDevice backend to GLFW
This adds interface to graphics application to create EGLDisplay
directly over GPU device as enabled by EGLDevice extensions

Fixes #786.
2017-09-17 21:17:42 +02:00
Camilla Löwy f4fb25b63d X11: Fix init order breaking cursor hiding
The hidden cursor was created before Xcursor was loaded.
2017-09-17 16:06:02 +02:00
Camilla Löwy e3be6b8ae0 Cleanup
Break up some overly long lines.
2017-09-17 15:14:22 +02:00
Camilla Löwy 3d110d2e1b X11: Fix selection error nomenclature
[ci skip]
2017-09-17 13:54:17 +02:00
Camilla Löwy 0b5023bc62 X11: Fix Latin-1 text not being converted to UTF-8 2017-09-17 13:50:10 +02:00
Camilla Löwy 9dbc935afb X11: Stop reporting support for COMPOUND_TEXT 2017-09-17 13:50:10 +02:00
Camilla Löwy f7dc6df02c X11: Add support for reading clipboard via INCR
This allows glfwGetClipboardString to retrieve clipboard contents larger
than (typically) 2^18 bytes.

Related to #275.
2017-09-17 13:50:00 +02:00
Camilla Löwy f30acd8f74 Add OSMesa to context API list 2017-09-17 13:46:52 +02:00
Camilla Löwy 16ae02ab85 Add CMake target for updating gamepad mappings
This adds the 'mappings' build target that downloads the upstream
gamecontrollerdb.txt file and regenerates the mappings.h header.

Related to #900.
2017-09-15 15:50:39 +02:00
Camilla Löwy 4637c31d82 Win32: Remove unused header 2017-09-13 23:19:29 +02:00
Camilla Löwy 7f0d5e0a03 Win32: Fix text conversion size semantics 2017-09-13 17:55:51 +02:00
Camilla Löwy f8668c5a9f Win32: Fix key names not matching other platforms
This brings printable key names more in line with the results provided
on other platforms.

Fixes #943.
2017-09-13 17:55:51 +02:00
Camilla Löwy 1955c37c48 Documentation work 2017-09-12 22:54:00 +02:00
Camilla Löwy d099181307 Add library name override macros 2017-09-10 21:02:26 +02:00
Camilla Löwy b97039f3f5 Cleanup 2017-09-10 20:57:06 +02:00
Camilla Löwy a368d89c94 Win32: Fix disabled cursor mode vs caption buttons
This postpones disabling the cursor until the user is done interacting
with a caption button.

Related to #650.
Fixes #1071.
2017-09-08 16:18:15 +02:00
Camilla Löwy d80d4be030 Fix .appveyor.yml provider settings syntax 2017-08-28 19:01:41 +02:00
Camilla Löwy d8551b73f6 Cleanup 2017-08-28 18:31:14 +02:00
Camilla Löwy 45ca8b8d19 Win32: Add HMONITOR to monitor data 2017-08-28 18:27:55 +02:00
Camilla Löwy 58a247b26d Cocoa: Fix some characters not repeating
Fixes #1010.
2017-08-23 19:10:35 +02:00
Camilla Löwy 2f8b71d7a1 Add and update credits 2017-08-23 15:11:59 +02:00
Camilla Löwy ce5e649d3b Cleanup
Move global data to library struct.  Simplify semantics.  Update
changelog.

Related to #1028.
2017-08-23 13:24:05 +02:00
Sergey Tikhomirov 80e4922b5e Cocoa: Hide cursor instead of using blank image
When cursor isn't in normal mode and should be hidden, use [NSCursor hide]
method instead of setting it to blank image. This should prevent
situations when hidden cursor becomes visible after system notification
was shown.

Fixes #971.
Closes #1028.
2017-08-23 08:44:56 +03:00
Camilla Löwy c23fca6343 Fix APIENTRY from windows.h being undefined
Some extension loader headers include windows.h.  If they were included
before glfw3.h, glfw3native.h would leave APIENTRY undefined.  This adds
the GLFW_APIENTRY_DEFINED macro to signal when GLFW "owns" APIENTRY and
may undefine it.

Fixes #1062.
2017-08-21 16:01:32 +02:00
Camilla Löwy 0882fffc37 Fix missing CMake file path quoting 2017-08-20 14:47:44 +02:00
Camilla Löwy ad9458a14c Clarify what glfwVulkanSupported means 2017-08-20 14:42:39 +02:00
Camilla Löwy 0d6937b33b Cleanup 2017-08-20 14:41:49 +02:00
Camilla Löwy af866e05d2 Cleanup
Related to #973.
2017-08-18 14:36:36 +02:00
Andrey Zholos b4ea2d32e6 Add input lag test
Closes #973.
2017-08-18 13:01:47 +02:00
Camilla Löwy 0c70eb8d5c Unify error message buffer lengths 2017-08-17 14:25:10 +02:00
Camilla Löwy 08737bdc02 X11: Close extension libraries after XCloseDisplay 2017-08-16 21:12:48 +02:00
Camilla Löwy 0d9e71fe81 Cleanup 2017-08-16 21:03:10 +02:00
Camilla Löwy ac01da6953 Cleanup 2017-08-16 21:00:10 +02:00
Camilla Löwy 99e72830ea X11: Add dynamic loading of libXcursor 2017-08-16 20:59:59 +02:00
Camilla Löwy 3f852c321f X11: Add dynamic loading of libXinerama 2017-08-16 20:06:22 +02:00
Camilla Löwy 15d102b75e X11: Add dynamic loading of libXrandr 2017-08-16 20:05:55 +02:00
Emmanuel Gil Peyrot 0019f7a45e Wayland: Stop crashing when Compose is unavailable
There was a missing check for when no Compose key was configured in the
xkb file, making _glfw.wl.xkb.composeState NULL and crashing on key
press.

Closes #1059.
2017-08-13 21:25:22 +02:00
Camilla Löwy 2d0ffd788b Fix type in filename 2017-08-13 21:24:58 +02:00
Camilla Löwy e27dc50689 Add non-VS warning about C99 declarations
This adds a warning in GCC and Clang about using intermingled
variable declarations in source files that will be built by VS.

This currently excludes egl_context.c and osmesa_context.c.  It will
be addressed by a separate commit.

Related to #1026.
2017-08-13 21:24:58 +02:00
Camilla Löwy b7a0f225ea Cleanup
Don't advertise native functions in public API guides.  Don't list
primary selection access as most notable new feature.  Don't have
different levels of abstraction among selection helper functions.  Don't
forget to take credit.

Related to #1056.
2017-08-13 21:22:36 +02:00
Kristian Nielsen 29a75ab09d X11: Add native access to primary selection
This adds the native access functions glfwSetX11SelectionString and
glfwGetX11SelectionString under GLFW_EXPOSE_NATIVE_X11.  They are
similar to glfwSetClipboardString and glfwGetClipboardString but operate
on the PRIMARY selection.

The primary selection is widely used in X11, and so seems important to
support.  Primary selection is mostly an X11-specific thing, hence it's
exposed as an X11 native interface.

Fixes #894.
Closes #1056.

Signed-off-by: Kristian Nielsen <knielsen@knielsen-hq.org>
2017-08-13 18:52:24 +02:00
Camilla Löwy 3ee7f8f695 Cocoa: Fix warnings caused by _XOPEN_SOURCE 2017-08-10 22:24:44 +02:00
Camilla Löwy e376404d38 Cleanup 2017-08-09 16:26:29 +02:00
Camilla Löwy 079518617c Linux: Fix missing feature macro for using strdup
This adds _XOPEN_SOURCE = 500.

Fixes #1055.
2017-08-09 16:25:47 +02:00
Camilla Löwy 549308051d Linux: Update joystick API in version strings 2017-08-09 12:20:51 +02:00
Camilla Löwy 5bc1c38159 Documentation work
[ci skip]
2017-08-09 12:20:51 +02:00
Camilla Löwy f95c9d1bf3 Win32: Fix XInput axis normalization
Fixes #1045.
2017-08-09 12:20:50 +02:00
Camilla Löwy 75e44abf09 Win32: Remove deadzone logic from XInput path
Related to #1021.
Related to #1045.
2017-08-09 12:20:42 +02:00
Camilla Löwy a397195d3f Linux: Make joystick init always fail silently
Related to #833.
2017-08-09 12:18:28 +02:00
Camilla Löwy ab2247f8f3 Cocoa: Fix string object being updated incorrectly
Fixes #1050.
2017-08-06 23:27:58 +02:00
49 changed files with 2685 additions and 586 deletions
+2 -2
View File
@@ -19,5 +19,5 @@ notifications:
- provider: Email - provider: Email
to: to:
- ci@glfw.org - ci@glfw.org
- on_build_failure: true on_build_failure: true
- on_build_success: false on_build_success: false
+33
View File
@@ -0,0 +1,33 @@
# Usage:
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
set(template_path "${CMAKE_ARGV3}")
set(target_path "${CMAKE_ARGV4}")
if (NOT EXISTS "${template_path}")
message(FATAL_ERROR "Failed to find template file ${template_path}")
endif()
file(DOWNLOAD "${source_url}" "${source_path}"
STATUS download_status
TLS_VERIFY on)
list(GET download_status 0 status_code)
list(GET download_status 1 status_message)
if (status_code)
message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}")
endif()
file(STRINGS "${source_path}" lines)
foreach(line ${lines})
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\\n\"\n")
endif()
endforeach()
configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX)
file(REMOVE "${source_path}")
+33 -22
View File
@@ -41,8 +41,9 @@ if (WIN32)
endif() endif()
if (UNIX AND NOT APPLE) if (UNIX AND NOT APPLE)
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF) option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
option(GLFW_USE_MIR "Use Mir for window creation" OFF) option(GLFW_USE_MIR "Use Mir for window creation" OFF)
option(GLFW_USE_EGLDEVICE "Use EGLDevice for window creation" OFF)
endif() endif()
if (MSVC) if (MSVC)
@@ -163,6 +164,9 @@ elseif (GLFW_USE_MIR)
elseif (GLFW_USE_OSMESA) elseif (GLFW_USE_OSMESA)
set(_GLFW_OSMESA 1) set(_GLFW_OSMESA 1)
message(STATUS "Using OSMesa for headless context creation") message(STATUS "Using OSMesa for headless context creation")
elseif (GLFW_USE_EGLDEVICE)
set(_GLFW_EGLDEVICE 1)
message(STATUS "Using EGLDevice for window creation")
elseif (WIN32) elseif (WIN32)
set(_GLFW_WIN32 1) set(_GLFW_WIN32 1)
message(STATUS "Using Win32 for window creation") message(STATUS "Using Win32 for window creation")
@@ -181,7 +185,7 @@ endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (GLFW_VULKAN_STATIC) if (GLFW_VULKAN_STATIC)
if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
list(APPEND glfw_LIBRARIES ${VULKAN_STATIC_LIBRARY} ${GLFW_VULKAN_DEPS}) list(APPEND glfw_LIBRARIES "${VULKAN_STATIC_LIBRARY}" ${GLFW_VULKAN_DEPS})
if (BUILD_SHARED_LIBS) if (BUILD_SHARED_LIBS)
message(WARNING "Linking Vulkan loader static library into GLFW") message(WARNING "Linking Vulkan loader static library into GLFW")
endif() endif()
@@ -245,38 +249,28 @@ if (_GLFW_X11)
# Check for XRandR (modern resolution switching and gamma control) # Check for XRandR (modern resolution switching and gamma control)
if (NOT X11_Xrandr_FOUND) if (NOT X11_Xrandr_FOUND)
message(FATAL_ERROR "The RandR library and headers were not found") message(FATAL_ERROR "The RandR headers were not found")
endif() endif()
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}")
list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}")
list(APPEND glfw_PKG_DEPS "xrandr")
# Check for Xinerama (legacy multi-monitor support) # Check for Xinerama (legacy multi-monitor support)
if (NOT X11_Xinerama_FOUND) if (NOT X11_Xinerama_FOUND)
message(FATAL_ERROR "The Xinerama library and headers were not found") message(FATAL_ERROR "The Xinerama headers were not found")
endif() endif()
list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}")
list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}")
list(APPEND glfw_PKG_DEPS "xinerama")
# Check for Xkb (X keyboard extension) # Check for Xkb (X keyboard extension)
if (NOT X11_Xkb_FOUND) if (NOT X11_Xkb_FOUND)
message(FATAL_ERROR "The X keyboard extension headers were not found") message(FATAL_ERROR "The X keyboard extension headers were not found")
endif() endif()
list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}") # Check for Xcursor (cursor creation from RGBA images)
# Check for Xcursor
if (NOT X11_Xcursor_FOUND) if (NOT X11_Xcursor_FOUND)
message(FATAL_ERROR "The Xcursor libraries and headers were not found") message(FATAL_ERROR "The Xcursor headers were not found")
endif() endif()
list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}") list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}") "${X11_Xinerama_INCLUDE_PATH}"
list(APPEND glfw_PKG_DEPS "xcursor") "${X11_Xkb_INCLUDE_PATH}"
"${X11_Xcursor_INCLUDE_PATH}")
endif() endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@@ -284,7 +278,7 @@ endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (_GLFW_WAYLAND) if (_GLFW_WAYLAND)
find_package(ECM REQUIRED NO_MODULE) find_package(ECM REQUIRED NO_MODULE)
list(APPEND CMAKE_MODULE_PATH ${ECM_MODULE_PATH}) list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
find_package(Wayland REQUIRED) find_package(Wayland REQUIRED)
find_package(WaylandScanner REQUIRED) find_package(WaylandScanner REQUIRED)
@@ -301,6 +295,23 @@ if (_GLFW_WAYLAND)
list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
endif() endif()
#--------------------------------------------------------------------
# Use EGLDevice for window creation
#--------------------------------------------------------------------
if (_GLFW_EGLDEVICE)
find_path(DRM_INCLUDE_DIR NAMES drm.h PATH_SUFFIXES drm libdrm)
if (NOT DRM_INCLUDE_DIR)
message(FATAL_ERROR "The libdrm headers were not found")
endif()
list(APPEND glfw_INCLUDE_DIRS "${DRM_INCLUDE_DIR}")
list(APPEND glfw_LIBRARIES "-ldrm")
list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Use Mir for window creation # Use Mir for window creation
#-------------------------------------------------------------------- #--------------------------------------------------------------------
+57 -12
View File
@@ -11,8 +11,9 @@ application development. It provides a simple, platform-independent API for
creating windows, contexts and surfaces, reading input, handling events, etc. creating windows, contexts and surfaces, reading input, handling events, etc.
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
Experimental implementations for the Wayland protocol and the Mir display server Experimental implementations for the Wayland protocol, the Mir display server
are available but not yet officially supported. and direct rendering via EGLDevice are available but not yet officially
supported.
GLFW is licensed under the [zlib/libpng GLFW is licensed under the [zlib/libpng
license](http://www.glfw.org/license.html). license](http://www.glfw.org/license.html).
@@ -45,8 +46,8 @@ guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
## Compiling GLFW ## Compiling GLFW
GLFW itself requires only the headers and libraries for your window system. It GLFW itself requires only the headers and libraries for your window system. It
does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or does not need the headers for any context creation API (WGL, GLX, EGL, NSGL,
rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
@@ -91,6 +92,9 @@ GLFW itself depends only on the headers and libraries for your window system.
The (experimental) Wayland backend also depends on the `extra-cmake-modules` The (experimental) Wayland backend also depends on the `extra-cmake-modules`
package, which is used to generated Wayland protocol headers. package, which is used to generated Wayland protocol headers.
The (experimental) EGLDevice backend also depends on the `libdrm-dev`
development package.
The examples and test programs depend on a number of tiny libraries. These are The examples and test programs depend on a number of tiny libraries. These are
located in the `deps/` directory. located in the `deps/` directory.
@@ -146,6 +150,8 @@ information on what to include when reporting a bug.
- Added `glfwGetJoystickHats` function for querying joystick hats - Added `glfwGetJoystickHats` function for querying joystick hats
(#889,#906,#934) (#889,#906,#934)
- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints - Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
functions for accessing X11 primary selection (#894,#1056)
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850) - Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
- Added definition of `GLAPIENTRY` to public header - Added definition of `GLAPIENTRY` to public header
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering - Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
@@ -161,6 +167,7 @@ information on what to include when reporting a bug.
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header - Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with - Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281) [OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
- Added `GenerateMappings.cmake` script for updating gamepad mappings
- Removed `GLFW_USE_RETINA` compile-time option - Removed `GLFW_USE_RETINA` compile-time option
- Removed `GLFW_USE_CHDIR` compile-time option - Removed `GLFW_USE_CHDIR` compile-time option
- Removed `GLFW_USE_MENUBAR` compile-time option - Removed `GLFW_USE_MENUBAR` compile-time option
@@ -173,6 +180,7 @@ information on what to include when reporting a bug.
- Bugfix: The scancode for synthetic key release events was always zero - Bugfix: The scancode for synthetic key release events was always zero
- [Win32] Added system error strings to relevant GLFW error descriptions (#733) - [Win32] Added system error strings to relevant GLFW error descriptions (#733)
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125) - [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861) - [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910) - [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928) - [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
@@ -186,6 +194,11 @@ information on what to include when reporting a bug.
- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960) - [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
- [Win32] Bugfix: Monitor events were not emitted (#784) - [Win32] Bugfix: Monitor events were not emitted (#784)
- [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035) - [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035)
- [Win32] Bugfix: Normalization of axis data via XInput was incorrect (#1045)
- [Win32] Bugfix: `glfw3native.h` would undefine a foreign `APIENTRY` (#1062)
- [Win32] Bugfix: Disabled cursor mode prevented use of caption buttons
(#650,#1071)
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125) - [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading - [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X - [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
@@ -196,9 +209,15 @@ information on what to include when reporting a bug.
- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747) - [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size - [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983) - [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
- [Linux] Added experimental support for direct rendering via EGLDevice (#786)
- [Linux] Moved to evdev for joystick input (#906,#1005) - [Linux] Moved to evdev for joystick input (#906,#1005)
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932) - [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
- [Linux] Bugfix: The joystick device path could be truncated (#1025) - [Linux] Bugfix: The joystick device path could be truncated (#1025)
- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833)
- [Linux] Bugfix: `strdup` was used without any required feature macro (#1055)
- [Cocoa] Added support for Vulkan window surface creation via - [Cocoa] Added support for Vulkan window surface creation via
[MoltenVK](https://moltengl.com/moltenvk/) (#870) [MoltenVK](https://moltengl.com/moltenvk/) (#870)
- [Cocoa] Added support for loading a `MainMenu.nib` when available - [Cocoa] Added support for loading a `MainMenu.nib` when available
@@ -216,6 +235,10 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888) - [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video - [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
modes (#682) modes (#682)
- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
notification was shown (#971,#1028)
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts - [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
- [WGL] Added support for `WGL_ARB_create_context_no_error` - [WGL] Added support for `WGL_ARB_create_context_no_error`
- [GLX] Added support for `GLX_ARB_create_context_no_error` - [GLX] Added support for `GLX_ARB_create_context_no_error`
@@ -249,9 +272,8 @@ GLFW exists because people around the world donated their time and lent their
skills. skills.
- Bobyshev Alexander - Bobyshev Alexander
- artblanc
- arturo
- Matt Arsenault - Matt Arsenault
- David Avedissian
- Keith Bauer - Keith Bauer
- John Bartholomew - John Bartholomew
- Niklas Behrens - Niklas Behrens
@@ -260,11 +282,17 @@ skills.
- Doug Binks - Doug Binks
- blanco - blanco
- Kyle Brenneman - Kyle Brenneman
- Rok Breulj
- Martin Capitanio - Martin Capitanio
- David Carlier - David Carlier
- Arturo Castro
- Chi-kwan Chan - Chi-kwan Chan
- Kamal Chandra
- Ian Clarkson
- Michał Cichoń - Michał Cichoń
- Lambert Clara - Lambert Clara
- Yaron Cohen-Tal
- Omar Cornut
- Andrew Corrigan - Andrew Corrigan
- Noel Cower - Noel Cower
- Jason Daly - Jason Daly
@@ -276,6 +304,8 @@ skills.
- Mario Dorn - Mario Dorn
- Jonathan Dummer - Jonathan Dummer
- Ralph Eastwood - Ralph Eastwood
- Fredrik Ehnbom
- Robin Eklind
- Siavash Eliasi - Siavash Eliasi
- Felipe Ferreira - Felipe Ferreira
- Michael Fogleman - Michael Fogleman
@@ -285,6 +315,7 @@ skills.
- Marcus Geelnard - Marcus Geelnard
- Eloi Marín Gratacós - Eloi Marín Gratacós
- Stefan Gustavson - Stefan Gustavson
- Jonathan Hale
- Sylvain Hellegouarch - Sylvain Hellegouarch
- Matthew Henry - Matthew Henry
- heromyth - heromyth
@@ -297,20 +328,22 @@ skills.
- Toni Jovanoski - Toni Jovanoski
- Arseny Kapoulkine - Arseny Kapoulkine
- Osman Keskin - Osman Keskin
- Josh Kilmer
- Cameron King - Cameron King
- Peter Knut - Peter Knut
- Christoph Kubisch - Christoph Kubisch
- Yuri Kunde Schlesner
- Konstantin Käfer - Konstantin Käfer
- Eric Larson - Eric Larson
- Robin Leffmann - Robin Leffmann
- Glenn Lewis - Glenn Lewis
- Shane Liesegang - Shane Liesegang
- Eyal Lotem - Eyal Lotem
- Дмитри Малышев
- Martins Mozeiko
- Tristam MacDonald - Tristam MacDonald
- Hans Mackowiak - Hans Mackowiak
- Дмитри Малышев
- Zbigniew Mandziejewicz - Zbigniew Mandziejewicz
- Célestin Marot
- Kyle McDonald - Kyle McDonald
- David Medlock - David Medlock
- Bryce Mehring - Bryce Mehring
@@ -322,10 +355,15 @@ skills.
- Bruce Mitchener - Bruce Mitchener
- Jack Moffitt - Jack Moffitt
- Jeff Molofee - Jeff Molofee
- Pierre Morel
- Jon Morton - Jon Morton
- Pierre Moulon - Pierre Moulon
- Martins Mozeiko
- Julian Møller - Julian Møller
- ndogxj
- Kristian Nielsen
- Kamil Nowakowski - Kamil Nowakowski
- Denis Ovod
- Ozzy - Ozzy
- Andri Pálsson - Andri Pálsson
- Peoro - Peoro
@@ -335,28 +373,34 @@ skills.
- Orson Peters - Orson Peters
- Emmanuel Gil Peyrot - Emmanuel Gil Peyrot
- Cyril Pichard - Cyril Pichard
- Pieroman - Keith Pitt
- Stanislav Podgorskiy
- Alexandre Pretyman
- Philip Rideout - Philip Rideout
- Eddie Ringle
- Jorge Rodriguez - Jorge Rodriguez
- Ed Ropple - Ed Ropple
- Aleksey Rybalkin - Aleksey Rybalkin
- Riku Salminen - Riku Salminen
- Brandon Schaefer - Brandon Schaefer
- Sebastian Schuberth - Sebastian Schuberth
- Christian Sdunek
- Matt Sealey - Matt Sealey
- SephiRok
- Steve Sexton - Steve Sexton
- Systemcluster - Arkady Shapkin
- Yoshiki Shibukawa - Yoshiki Shibukawa
- Dmitri Shuralyov - Dmitri Shuralyov
- Daniel Skorupski - Daniel Skorupski
- Bradley Smith - Bradley Smith
- Patrick Snape - Patrick Snape
- Erlend Sogge Heggen
- Julian Squires - Julian Squires
- Johannes Stein - Johannes Stein
- Pontus Stenetorp
- Michael Stocker - Michael Stocker
- Justin Stoecker - Justin Stoecker
- Elviss Strazdins - Elviss Strazdins
- Paul Sultana
- Nathan Sweet - Nathan Sweet
- TTK-Bandit - TTK-Bandit
- Sergey Tikhomirov - Sergey Tikhomirov
@@ -366,6 +410,7 @@ skills.
- Matthew Turner - Matthew Turner
- urraka - urraka
- Elias Vanderstuyft - Elias Vanderstuyft
- Stef Velzel
- Jari Vetoniemi - Jari Vetoniemi
- Ricardo Vieira - Ricardo Vieira
- Nicholas Vitovitch - Nicholas Vitovitch
@@ -375,8 +420,8 @@ skills.
- Xo Wang - Xo Wang
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- yuriks
- Ryogo Yoshimura - Ryogo Yoshimura
- Andrey Zholos
- Santi Zupancic - Santi Zupancic
- Jonas Ådahl - Jonas Ådahl
- Lasse Öörni - Lasse Öörni
+7
View File
@@ -257,6 +257,7 @@ ramps and clipboard. The options are:
- @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete) - @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
- @b _GLFW_MIR to use the Mir API (experimental and incomplete) - @b _GLFW_MIR to use the Mir API (experimental and incomplete)
- @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive) - @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
- @b _GLFW_EGLDEVICE to use the EGLDevice API (experimental and incomplete)
If you are building GLFW as a shared library / dynamic library / DLL then you If you are building GLFW as a shared library / dynamic library / DLL then you
must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it. must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
@@ -265,6 +266,12 @@ If you are linking the Vulkan loader statically into your application then you
must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the
external version. external version.
If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1
or GLESv2 library, you can override the default names by defining those you need
of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
For the EGL context creation API, the following options are available: For the EGL context creation API, the following options are available:
- @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle - @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle
-1
View File
@@ -25,7 +25,6 @@ $extrastylesheet
<ul class="glfwnavbar"> <ul class="glfwnavbar">
<li><a href="http://www.glfw.org/documentation.html">Documentation</a></li> <li><a href="http://www.glfw.org/documentation.html">Documentation</a></li>
<li><a href="http://www.glfw.org/download.html">Download</a></li> <li><a href="http://www.glfw.org/download.html">Download</a></li>
<li><a href="http://www.glfw.org/media.html">Media</a></li>
<li><a href="http://www.glfw.org/community.html">Community</a></li> <li><a href="http://www.glfw.org/community.html">Community</a></li>
</ul> </ul>
</div> </div>
+32 -28
View File
@@ -82,6 +82,9 @@ Some hints are platform specific. These may be set on any platform but they
will only affect their specific platform. Other platforms will simply ignore will only affect their specific platform. Other platforms will simply ignore
them. Setting these hints requires no platform specific headers or functions. them. Setting these hints requires no platform specific headers or functions.
@subsubsection init_hints_shared Shared init hints
@anchor GLFW_JOYSTICK_HAT_BUTTONS @anchor GLFW_JOYSTICK_HAT_BUTTONS
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as __GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
buttons, for compatibility with earlier versions of GLFW that did not have @ref buttons, for compatibility with earlier versions of GLFW that did not have @ref
@@ -112,7 +115,7 @@ Set this with @ref glfwInitHintString.
@subsubsection init_hints_values Supported and default values @subsubsection init_hints_values Supported and default values
Init hint | Default value | Supported values Initialization hint | Default value | Supported values
------------------------------- | ------------- | ---------------- ------------------------------- | ------------- | ----------------
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@@ -299,35 +302,39 @@ functions not on this list will not be made non-reentrant.
@subsection thread_safety Thread safety @subsection thread_safety Thread safety
Most GLFW functions must only be called from the main thread, but some may be Most GLFW functions must only be called from the main thread (the thread that
called from any thread. However, no GLFW function may be called from any thread calls main), but some may be called from any thread once the library has been
but the main thread until GLFW has been successfully initialized, including initialized. Before initialization the whole library is thread-unsafe.
functions that may called before initialization.
The reference documentation for every GLFW function states whether it is limited The reference documentation for every GLFW function states whether it is limited
to the main thread. to the main thread.
Initialization and termination, event processing and the creation and Initialization, termination, event processing and the creation and
destruction of windows, contexts and cursors are all limited to the main thread destruction of windows, cursors and OpenGL and OpenGL ES contexts are all
due to limitations of one or several platforms. restricted to the main thread due to limitations of one or several platforms.
Because event processing must be performed on the main thread, all callbacks Because event processing must be performed on the main thread, all callbacks
except for the error callback will only be called on that thread. The error except for the error callback will only be called on that thread. The error
callback may be called on any thread, as any GLFW function may generate errors. callback may be called on any thread, as any GLFW function may generate errors.
The posting of empty events may be done from any thread. The window user The error code and description may be queried from any thread.
pointer and close flag may also be accessed and modified from any thread, but
this is not synchronized by GLFW. The following window related functions may - @ref glfwGetError
be called from any thread:
Empty events may be posted from any thread.
- @ref glfwPostEmptyEvent - @ref glfwPostEmptyEvent
The window user pointer and close flag may be read and written from any thread,
but this is not synchronized by GLFW.
- @ref glfwGetWindowUserPointer - @ref glfwGetWindowUserPointer
- @ref glfwSetWindowUserPointer - @ref glfwSetWindowUserPointer
- @ref glfwWindowShouldClose - @ref glfwWindowShouldClose
- @ref glfwSetWindowShouldClose - @ref glfwSetWindowShouldClose
Rendering may be done on any thread. The following context related functions These functions for working with OpenGL and OpenGL ES contexts may be called
may be called from any thread: from any thread, but the window object is not synchronized by GLFW.
- @ref glfwMakeContextCurrent - @ref glfwMakeContextCurrent
- @ref glfwGetCurrentContext - @ref glfwGetCurrentContext
@@ -336,27 +343,23 @@ may be called from any thread:
- @ref glfwExtensionSupported - @ref glfwExtensionSupported
- @ref glfwGetProcAddress - @ref glfwGetProcAddress
The raw timer may be queried from any thread. The following raw timer related The raw timer functions may be called from any thread.
functions may be called from any thread:
- @ref glfwGetTimerFrequency - @ref glfwGetTimerFrequency
- @ref glfwGetTimerValue - @ref glfwGetTimerValue
The regular timer may be used from any thread, but the reading and writing of The regular timer may be used from any thread, but reading and writing the timer
the timer offset is not synchronized by GLFW. The following timer related offset is not synchronized by GLFW.
functions may be called from any thread:
- @ref glfwGetTime - @ref glfwGetTime
- @ref glfwSetTime - @ref glfwSetTime
Library version information may be queried from any thread. The following Library version information may be queried from any thread.
version related functions may be called from any thread:
- @ref glfwGetVersion - @ref glfwGetVersion
- @ref glfwGetVersionString - @ref glfwGetVersionString
Vulkan objects may be created and information queried from any thread. The All Vulkan related functions may be called from any thread.
following Vulkan related functions may be called from any thread:
- @ref glfwVulkanSupported - @ref glfwVulkanSupported
- @ref glfwGetRequiredInstanceExtensions - @ref glfwGetRequiredInstanceExtensions
@@ -364,9 +367,9 @@ following Vulkan related functions may be called from any thread:
- @ref glfwGetPhysicalDevicePresentationSupport - @ref glfwGetPhysicalDevicePresentationSupport
- @ref glfwCreateWindowSurface - @ref glfwCreateWindowSurface
GLFW uses no synchronization objects internally except for thread-local storage GLFW uses synchronization objects internally only to manage the per-thread
to keep track of the current context for each thread. Synchronization is left context and error states. Additional synchronization is left to the
to the application. application.
Functions that may currently be called from any thread will always remain so, Functions that may currently be called from any thread will always remain so,
but functions that are currently limited to the main thread may be updated to but functions that are currently limited to the main thread may be updated to
@@ -388,8 +391,9 @@ Undocumented behavior, i.e. behavior that is not described in the documentation,
may change at any time until it is documented. may change at any time until it is documented.
If the reference documentation and the implementation differ, the reference If the reference documentation and the implementation differ, the reference
documentation is correct and the implementation will be fixed in the next documentation will almost always take precedence and the implementation will be
release. fixed in the next release. The reference documentation will also take
precedence over anything stated in a guide.
@subsection event_order Event order @subsection event_order Event order
+7
View File
@@ -118,6 +118,13 @@ creation API, intended for automated testing. This backend does not provide
input. input.
@subsection news_33_primary X11 primary selection access
GLFW now supports querying and setting the X11 primary selection via the native
access functions @ref glfwGetX11SelectionString and @ref
glfwSetX11SelectionString.
@section news_32 Release notes for 3.2 @section news_32 Release notes for 3.2
+28 -17
View File
@@ -105,6 +105,7 @@ extern "C" {
#else #else
#define APIENTRY #define APIENTRY
#endif #endif
#define GLFW_APIENTRY_DEFINED
#endif /* APIENTRY */ #endif /* APIENTRY */
/* Some Windows OpenGL headers need this. /* Some Windows OpenGL headers need this.
@@ -4203,6 +4204,10 @@ GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
* *
* This function returns whether the specified joystick is present. * This function returns whether the specified joystick is present.
* *
* There is no need to call this function before other functions that accept
* a joystick ID, as they all check for presence before performing any other
* work.
*
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise. * @return `GLFW_TRUE` if the joystick is present, or `GLFW_FALSE` otherwise.
* *
@@ -4225,8 +4230,8 @@ GLFWAPI int glfwJoystickPresent(int jid);
* Each element in the array is a value between -1.0 and 1.0. * Each element in the array is a value between -1.0 and 1.0.
* *
* If the specified joystick is not present this function will return `NULL` * If the specified joystick is not present this function will return `NULL`
* but will not generate an error. Call @ref glfwJoystickPresent to check * but will not generate an error. This can be used instead of first calling
* device presence. * @ref glfwJoystickPresent.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] count Where to store the number of axis values in the returned * @param[out] count Where to store the number of axis values in the returned
@@ -4265,8 +4270,8 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count);
* GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization. * GLFW_JOYSTICK_HAT_BUTTONS init hint before initialization.
* *
* If the specified joystick is not present this function will return `NULL` * If the specified joystick is not present this function will return `NULL`
* but will not generate an error. Call @ref glfwJoystickPresent to check * but will not generate an error. This can be used instead of first calling
* device presence. * @ref glfwJoystickPresent.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] count Where to store the number of button states in the returned * @param[out] count Where to store the number of button states in the returned
@@ -4322,8 +4327,8 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count);
* @endcode * @endcode
* *
* If the specified joystick is not present this function will return `NULL` * If the specified joystick is not present this function will return `NULL`
* but will not generate an error. Call @ref glfwJoystickPresent to check * but will not generate an error. This can be used instead of first calling
* device presence. * @ref glfwJoystickPresent.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @param[out] count Where to store the number of hat states in the returned * @param[out] count Where to store the number of hat states in the returned
@@ -4357,8 +4362,8 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count);
* yourself. * yourself.
* *
* If the specified joystick is not present this function will return `NULL` * If the specified joystick is not present this function will return `NULL`
* but will not generate an error. Call @ref glfwJoystickPresent to check * but will not generate an error. This can be used instead of first calling
* device presence. * @ref glfwJoystickPresent.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick * @return The UTF-8 encoded name of the joystick, or `NULL` if the joystick
@@ -4387,9 +4392,13 @@ GLFWAPI const char* glfwGetJoystickName(int jid);
* hexadecimal string, of the specified joystick. The returned string is * hexadecimal string, of the specified joystick. The returned string is
* allocated and freed by GLFW. You should not free it yourself. * allocated and freed by GLFW. You should not free it yourself.
* *
* The GUID is what connects a joystick to a gamepad mapping. A connected
* joystick will always have a GUID even if there is no gamepad mapping
* assigned to it.
*
* If the specified joystick is not present this function will return `NULL` * If the specified joystick is not present this function will return `NULL`
* but will not generate an error. Call @ref glfwJoystickPresent to check * but will not generate an error. This can be used instead of first calling
* device presence. * @ref glfwJoystickPresent.
* *
* The GUID uses the format introduced in SDL 2.0.5. This GUID tries to * The GUID uses the format introduced in SDL 2.0.5. This GUID tries to
* uniquely identify the make and model of a joystick but does not identify * uniquely identify the make and model of a joystick but does not identify
@@ -4425,7 +4434,8 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid);
* *
* If the specified joystick is present but does not have a gamepad mapping * If the specified joystick is present but does not have a gamepad mapping
* this function will return `GLFW_FALSE` but will not generate an error. Call * this function will return `GLFW_FALSE` but will not generate an error. Call
* @ref glfwJoystickPresent to only check device presence. * @ref glfwJoystickPresent to check if a joystick is present regardless of
* whether it has a mapping.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping, * @return `GLFW_TRUE` if a joystick is both present and has a gamepad mapping,
@@ -4514,8 +4524,9 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string);
* gamepad mapping assigned to the specified joystick. * gamepad mapping assigned to the specified joystick.
* *
* If the specified joystick is not present or does not have a gamepad mapping * If the specified joystick is not present or does not have a gamepad mapping
* this function will return `NULL` but will not generate an error. Call @ref * this function will return `NULL` but will not generate an error. Call
* glfwJoystickIsGamepad to check whether it is present and has a gamepad mapping. * @ref glfwJoystickPresent to check whether it is present regardless of
* whether it has a mapping.
* *
* @param[in] jid The [joystick](@ref joysticks) to query. * @param[in] jid The [joystick](@ref joysticks) to query.
* @return The UTF-8 encoded name of the gamepad, or `NULL` if the * @return The UTF-8 encoded name of the gamepad, or `NULL` if the
@@ -4542,10 +4553,10 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
* This function retrives the state of the specified joystick remapped to * This function retrives the state of the specified joystick remapped to
* an Xbox-like gamepad. * an Xbox-like gamepad.
* *
* If the specified joystick is not present this function will return * If the specified joystick is not present or does not have a gamepad mapping
* `GLFW_FALSE` but will not generate an error. Call @ref * this function will return `GLFW_FALSE` but will not generate an error. Call
* glfwJoystickIsGamepad to check whether it is present and has a gamepad * @ref glfwJoystickPresent to check whether it is present regardless of
* mapping. * whether it has a mapping.
* *
* The Guide button may not be available for input as it is often hooked by the * The Guide button may not be available for input as it is often hooked by the
* system or the Steam client. * system or the Steam client.
+54 -1
View File
@@ -86,7 +86,10 @@ extern "C" {
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output // example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does // callback) but windows.h assumes no one will define APIENTRY before it does
#undef APIENTRY #if defined(GLFW_APIENTRY_DEFINED)
#undef APIENTRY
#undef GLFW_APIENTRY_DEFINED
#endif
#include <windows.h> #include <windows.h>
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) #elif defined(GLFW_EXPOSE_NATIVE_COCOA)
#include <ApplicationServices/ApplicationServices.h> #include <ApplicationServices/ApplicationServices.h>
@@ -289,6 +292,56 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
* @ingroup native * @ingroup native
*/ */
GLFWAPI Window glfwGetX11Window(GLFWwindow* window); GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
/*! @brief Sets the current primary selection to the specified string.
*
* @param[in] string A UTF-8 encoded string.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @pointer_lifetime The specified string is copied before this function
* returns.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref clipboard
* @sa glfwGetX11SelectionString
* @sa glfwSetClipboardString
*
* @since Added in version 3.3.
*
* @ingroup native
*/
GLFWAPI void glfwSetX11SelectionString(const char* string);
/*! @brief Returns the contents of the current primary selection as a string.
*
* If the selection is empty or if its contents cannot be converted, `NULL`
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
*
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
* if an [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the next call to @ref
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
* library is terminated.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref clipboard
* @sa glfwSetX11SelectionString
* @sa glfwGetClipboardString
*
* @since Added in version 3.3.
*
* @ingroup native
*/
GLFWAPI const char* glfwGetX11SelectionString(void);
#endif #endif
#if defined(GLFW_EXPOSE_NATIVE_GLX) #if defined(GLFW_EXPOSE_NATIVE_GLX)
+27 -7
View File
@@ -7,7 +7,7 @@ set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
if (_GLFW_COCOA) if (_GLFW_COCOA)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
posix_thread.h nsgl_context.h egl_context.h osmesa_context.c) posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
nsgl_context.m egl_context.c osmesa_context.c) nsgl_context.m egl_context.c osmesa_context.c)
@@ -41,12 +41,18 @@ elseif (_GLFW_WAYLAND)
ecm_add_wayland_client_protocol(glfw_SOURCES ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL PROTOCOL
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
BASENAME relative-pointer-unstable-v1) BASENAME relative-pointer-unstable-v1)
ecm_add_wayland_client_protocol(glfw_SOURCES ecm_add_wayland_client_protocol(glfw_SOURCES
PROTOCOL PROTOCOL
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml "${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
BASENAME pointer-constraints-unstable-v1) BASENAME pointer-constraints-unstable-v1)
elseif(_GLFW_EGLDEVICE)
set(glfw_HEADERS ${common_HEADERS} egldevice_platform.h linux_joystick.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h)
set(glfw_SOURCES ${common_SOURCES} egldevice_init.c egldevice_monitor.c egldevice_window.c
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
egl_context.c)
elseif (_GLFW_MIR) elseif (_GLFW_MIR)
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
posix_time.h posix_thread.h xkb_unicode.h egl_context.h posix_time.h posix_thread.h xkb_unicode.h egl_context.h
@@ -66,6 +72,18 @@ if (APPLE)
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C) set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
endif() endif()
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
# for all source files that VS will build
if (${CMAKE_C_COMPILER_ID} STREQUAL GNU OR ${CMAKE_C_COMPILER_ID} STREQUAL Clang)
if (WIN32)
set(windows_SOURCES ${glfw_SOURCES})
else()
set(windows_SOURCES ${common_SOURCES})
endif()
set_source_files_properties(${windows_SOURCES} PROPERTIES
COMPILE_FLAGS -Wdeclaration-after-statement)
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS}) add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES set_target_properties(glfw PROPERTIES
OUTPUT_NAME ${GLFW_LIB_NAME} OUTPUT_NAME ${GLFW_LIB_NAME}
@@ -74,10 +92,12 @@ set_target_properties(glfw PROPERTIES
POSITION_INDEPENDENT_CODE ON POSITION_INDEPENDENT_CODE ON
FOLDER "GLFW3") FOLDER "GLFW3")
target_compile_definitions(glfw PRIVATE -D_GLFW_USE_CONFIG_H) target_compile_definitions(glfw PRIVATE
_GLFW_USE_CONFIG_H
$<$<BOOL:${UNIX}>:_POSIX_C_SOURCE=200809L>)
target_include_directories(glfw PUBLIC target_include_directories(glfw PUBLIC
$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include> "$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>) "$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>")
target_include_directories(glfw PRIVATE target_include_directories(glfw PRIVATE
"${GLFW_SOURCE_DIR}/src" "${GLFW_SOURCE_DIR}/src"
"${GLFW_BINARY_DIR}/src" "${GLFW_BINARY_DIR}/src"
@@ -118,7 +138,7 @@ if (BUILD_SHARED_LIBS)
target_compile_options(glfw PRIVATE "-fvisibility=hidden") target_compile_options(glfw PRIVATE "-fvisibility=hidden")
endif() endif()
target_compile_definitions(glfw INTERFACE -DGLFW_DLL) target_compile_definitions(glfw INTERFACE GLFW_DLL)
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES}) target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
else() else()
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES}) target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
+5 -6
View File
@@ -215,8 +215,9 @@ static GLFWbool updateUnicodeDataNS(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.ns.unicodeData = TISGetInputSourceProperty(_glfw.ns.inputSource, _glfw.ns.unicodeData =
kTISPropertyUnicodeKeyLayoutData); TISGetInputSourceProperty(_glfw.ns.inputSource,
kTISPropertyUnicodeKeyLayoutData);
if (!_glfw.ns.unicodeData) if (!_glfw.ns.unicodeData)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -232,7 +233,8 @@ static GLFWbool updateUnicodeDataNS(void)
static GLFWbool initializeTIS(void) static GLFWbool initializeTIS(void)
{ {
// This works only because Cocoa has already loaded it properly // This works only because Cocoa has already loaded it properly
_glfw.ns.tis.bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); _glfw.ns.tis.bundle =
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
if (!_glfw.ns.tis.bundle) if (!_glfw.ns.tis.bundle)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -352,9 +354,6 @@ void _glfwPlatformTerminate(void)
_glfw.ns.listener = nil; _glfw.ns.listener = nil;
} }
[_glfw.ns.cursor release];
_glfw.ns.cursor = nil;
free(_glfw.ns.clipboardString); free(_glfw.ns.clipboardString);
_glfwTerminateNSGL(); _glfwTerminateNSGL();
+5 -2
View File
@@ -73,7 +73,9 @@ static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element)
// Comparison function for matching the SDL element order // Comparison function for matching the SDL element order
// //
static CFComparisonResult compareElements(const void* fp, const void* sp, void* user) static CFComparisonResult compareElements(const void* fp,
const void* sp,
void* user)
{ {
const _GLFWjoyelementNS* fe = fp; const _GLFWjoyelementNS* fe = fp;
const _GLFWjoyelementNS* se = sp; const _GLFWjoyelementNS* se = sp;
@@ -183,7 +185,8 @@ static void matchCallback(void* context,
for (i = 0; i < CFArrayGetCount(elements); i++) for (i = 0; i < CFArrayGetCount(elements); i++)
{ {
IOHIDElementRef native = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, i); IOHIDElementRef native = (IOHIDElementRef)
CFArrayGetValueAtIndex(elements, i);
if (CFGetTypeID(native) != IOHIDElementGetTypeID()) if (CFGetTypeID(native) != IOHIDElementGetTypeID())
continue; continue;
+14 -3
View File
@@ -54,7 +54,8 @@ static char* getDisplayName(CGDirectDisplayID displayID)
while ((service = IOIteratorNext(it)) != 0) while ((service = IOIteratorNext(it)) != 0)
{ {
info = IODisplayCreateInfoDictionary(service, kIODisplayOnlyPreferredName); info = IODisplayCreateInfoDictionary(service,
kIODisplayOnlyPreferredName);
CFNumberRef vendorIDRef = CFNumberRef vendorIDRef =
CFDictionaryGetValue(info, CFSTR(kDisplayVendorID)); CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
@@ -185,7 +186,13 @@ static CGDisplayFadeReservationToken beginFadeReservation(void)
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken; CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess) if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE); {
CGDisplayFade(token, 0.3,
kCGDisplayBlendNormal,
kCGDisplayBlendSolidColor,
0.0, 0.0, 0.0,
TRUE);
}
return token; return token;
} }
@@ -196,7 +203,11 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
{ {
if (token != kCGDisplayFadeReservationInvalidToken) if (token != kCGDisplayFadeReservationInvalidToken)
{ {
CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE); CGDisplayFade(token, 0.5,
kCGDisplayBlendSolidColor,
kCGDisplayBlendNormal,
0.0, 0.0, 0.0,
FALSE);
CGReleaseDisplayFadeReservation(token); CGReleaseDisplayFadeReservation(token);
} }
} }
+1 -1
View File
@@ -102,7 +102,7 @@ typedef struct _GLFWlibraryNS
CGEventSourceRef eventSource; CGEventSourceRef eventSource;
id delegate; id delegate;
id autoreleasePool; id autoreleasePool;
id cursor; GLFWbool cursorHidden;
TISInputSourceRef inputSource; TISInputSourceRef inputSource;
IOHIDManagerRef hidManager; IOHIDManagerRef hidManager;
id unicodeData; id unicodeData;
+41 -17
View File
@@ -88,19 +88,43 @@ static GLFWbool cursorInClientArea(_GLFWwindow* window)
return [window->ns.view mouse:pos inRect:[window->ns.view frame]]; return [window->ns.view mouse:pos inRect:[window->ns.view frame]];
} }
// Hides the cursor if not already hidden
//
static void hideCursor(_GLFWwindow* window)
{
if (!_glfw.ns.cursorHidden)
{
[NSCursor hide];
_glfw.ns.cursorHidden = GLFW_TRUE;
}
}
// Shows the cursor if not already shown
//
static void showCursor(_GLFWwindow* window)
{
if (_glfw.ns.cursorHidden)
{
[NSCursor unhide];
_glfw.ns.cursorHidden = GLFW_FALSE;
}
}
// Updates the cursor image according to its cursor mode // Updates the cursor image according to its cursor mode
// //
static void updateCursorImage(_GLFWwindow* window) static void updateCursorImage(_GLFWwindow* window)
{ {
if (window->cursorMode == GLFW_CURSOR_NORMAL) if (window->cursorMode == GLFW_CURSOR_NORMAL)
{ {
showCursor(window);
if (window->cursor) if (window->cursor)
[(NSCursor*) window->cursor->ns.object set]; [(NSCursor*) window->cursor->ns.object set];
else else
[[NSCursor arrowCursor] set]; [[NSCursor arrowCursor] set];
} }
else else
[(NSCursor*) _glfw.ns.cursor set]; hideCursor(window);
} }
// Transforms the specified y-coordinate between the CG display and NS screen // Transforms the specified y-coordinate between the CG display and NS screen
@@ -363,20 +387,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
@implementation GLFWContentView @implementation GLFWContentView
+ (void)initialize
{
if (self == [GLFWContentView class])
{
if (_glfw.ns.cursor == nil)
{
NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(16, 16)];
_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
hotSpot:NSZeroPoint];
[data release];
}
}
}
- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow - (id)initWithGlfwWindow:(_GLFWwindow *)initWindow
{ {
self = [super init]; self = [super init];
@@ -522,11 +532,17 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)mouseExited:(NSEvent *)event - (void)mouseExited:(NSEvent *)event
{ {
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
showCursor(window);
_glfwInputCursorEnter(window, GLFW_FALSE); _glfwInputCursorEnter(window, GLFW_FALSE);
} }
- (void)mouseEntered:(NSEvent *)event - (void)mouseEntered:(NSEvent *)event
{ {
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
hideCursor(window);
_glfwInputCursorEnter(window, GLFW_TRUE); _glfwInputCursorEnter(window, GLFW_TRUE);
} }
@@ -698,10 +714,11 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
selectedRange:(NSRange)selectedRange selectedRange:(NSRange)selectedRange
replacementRange:(NSRange)replacementRange replacementRange:(NSRange)replacementRange
{ {
[markedText release];
if ([string isKindOfClass:[NSAttributedString class]]) if ([string isKindOfClass:[NSAttributedString class]])
[markedText initWithAttributedString:string]; markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string];
else else
[markedText initWithString:string]; markedText = [[NSMutableAttributedString alloc] initWithString:string];
} }
- (void)unmarkText - (void)unmarkText
@@ -982,6 +999,13 @@ static GLFWbool initializeAppKit(void)
[NSApp setDelegate:_glfw.ns.delegate]; [NSApp setDelegate:_glfw.ns.delegate];
[NSApp run]; [NSApp run];
// Press and Hold prevents some keys from emitting repeated characters
NSDictionary* defaults =
[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:NO],
@"ApplePressAndHoldEnabled",
nil];
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
return GLFW_TRUE; return GLFW_TRUE;
} }
+28 -4
View File
@@ -116,10 +116,18 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER) if (getEGLConfigAttrib(n, EGL_COLOR_BUFFER_TYPE) != EGL_RGB_BUFFER)
continue; continue;
#if defined(_GLFW_EGLDEVICE)
// Only consider stream EGLConfigs
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_STREAM_BIT_KHR))
continue;
#else
// Only consider window EGLConfigs // Only consider window EGLConfigs
if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT)) if (!(getEGLConfigAttrib(n, EGL_SURFACE_TYPE) & EGL_WINDOW_BIT))
continue; continue;
#endif
#if defined(_GLFW_X11) #if defined(_GLFW_X11)
// Only consider EGLConfigs with associated Visuals // Only consider EGLConfigs with associated Visuals
if (!getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID)) if (!getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID))
@@ -286,7 +294,9 @@ GLFWbool _glfwInitEGL(void)
int i; int i;
const char* sonames[] = const char* sonames[] =
{ {
#if defined(_GLFW_WIN32) #if defined(_GLFW_EGL_LIBRARY)
_GLFW_EGL_LIBRARY,
#elif defined(_GLFW_WIN32)
"libEGL.dll", "libEGL.dll",
"EGL.dll", "EGL.dll",
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
@@ -374,6 +384,9 @@ GLFWbool _glfwInitEGL(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
// For EGLDevice backend the display gets initialized
// in _glfwPlatformInit()
#if !defined(_GLFW_EGLDEVICE)
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); _glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY);
if (_glfw.egl.display == EGL_NO_DISPLAY) if (_glfw.egl.display == EGL_NO_DISPLAY)
{ {
@@ -394,6 +407,7 @@ GLFWbool _glfwInitEGL(void)
_glfwTerminateEGL(); _glfwTerminateEGL();
return GLFW_FALSE; return GLFW_FALSE;
} }
#endif
_glfw.egl.KHR_create_context = _glfw.egl.KHR_create_context =
extensionSupportedEGL("EGL_KHR_create_context"); extensionSupportedEGL("EGL_KHR_create_context");
@@ -579,6 +593,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
setAttrib(EGL_NONE, EGL_NONE); setAttrib(EGL_NONE, EGL_NONE);
} }
// The surface for EGLDevice backened is created in _glfwPlatformCreateWindow
//
#if !defined (_GLFW_EGLDEVICE)
window->context.egl.surface = window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display, eglCreateWindowSurface(_glfw.egl.display,
config, config,
@@ -591,6 +608,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
getEGLErrorString(eglGetError())); getEGLErrorString(eglGetError()));
return GLFW_FALSE; return GLFW_FALSE;
} }
#endif
window->context.egl.config = config; window->context.egl.config = config;
@@ -601,7 +619,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
const char** sonames; const char** sonames;
const char* es1sonames[] = const char* es1sonames[] =
{ {
#if defined(_GLFW_WIN32) #if defined(_GLFW_GLESV1_LIBRARY)
_GLFW_GLESV1_LIBRARY,
#elif defined(_GLFW_WIN32)
"GLESv1_CM.dll", "GLESv1_CM.dll",
"libGLES_CM.dll", "libGLES_CM.dll",
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
@@ -614,7 +634,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
}; };
const char* es2sonames[] = const char* es2sonames[] =
{ {
#if defined(_GLFW_WIN32) #if defined(_GLFW_GLESV2_LIBRARY)
_GLFW_GLESV2_LIBRARY,
#elif defined(_GLFW_WIN32)
"GLESv2.dll", "GLESv2.dll",
"libGLESv2.dll", "libGLESv2.dll",
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
@@ -628,7 +650,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
}; };
const char* glsonames[] = const char* glsonames[] =
{ {
#if defined(_GLFW_WIN32) #if defined(_GLFW_OPENGL_LIBRARY)
_GLFW_OPENGL_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
#else #else
"libGL.so.1", "libGL.so.1",
+7
View File
@@ -47,6 +47,10 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGLAPIENTRY #define EGLAPIENTRY
typedef MirEGLNativeDisplayType EGLNativeDisplayType; typedef MirEGLNativeDisplayType EGLNativeDisplayType;
typedef MirEGLNativeWindowType EGLNativeWindowType; typedef MirEGLNativeWindowType EGLNativeWindowType;
#elif defined(_GLFW_EGLDEVICE)
#define EGLAPIENTRY
typedef void* EGLNativeDisplayType;
typedef int EGLNativeWindowType;
#else #else
#error "No supported EGL platform selected" #error "No supported EGL platform selected"
#endif #endif
@@ -84,6 +88,8 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
#define EGL_OPENGL_ES_API 0x30a0 #define EGL_OPENGL_ES_API 0x30a0
#define EGL_OPENGL_API 0x30a2 #define EGL_OPENGL_API 0x30a2
#define EGL_NONE 0x3038 #define EGL_NONE 0x3038
#define EGL_WIDTH 0x3057
#define EGL_HEIGHT 0x3056
#define EGL_EXTENSIONS 0x3055 #define EGL_EXTENSIONS 0x3055
#define EGL_CONTEXT_CLIENT_VERSION 0x3098 #define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_NATIVE_VISUAL_ID 0x302e #define EGL_NATIVE_VISUAL_ID 0x302e
@@ -118,6 +124,7 @@ typedef void* EGLConfig;
typedef void* EGLContext; typedef void* EGLContext;
typedef void* EGLDisplay; typedef void* EGLDisplay;
typedef void* EGLSurface; typedef void* EGLSurface;
typedef intptr_t EGLAttrib;
// EGL function pointer typedefs // EGL function pointer typedefs
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
+284
View File
@@ -0,0 +1,284 @@
//========================================================================
// GLFW 3.3 EGLDevice - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <linux/limits.h>
static GLFWbool initializeExtensions(void)
{
_glfw.egldevice.QueryDevicesEXT =
(PFNEGLQUERYDEVICESEXTPROC)
eglGetProcAddress("eglQueryDevicesEXT");
_glfw.egldevice.QueryDeviceStringEXT =
(PFNEGLQUERYDEVICESTRINGEXTPROC)
eglGetProcAddress("eglQueryDeviceStringEXT");
_glfw.egldevice.GetPlatformDisplayEXT =
(PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
_glfw.egldevice.GetOutputLayersEXT =
(PFNEGLGETOUTPUTLAYERSEXTPROC)
eglGetProcAddress("eglGetOutputLayersEXT");
_glfw.egldevice.CreateStreamKHR =
(PFNEGLCREATESTREAMKHRPROC)
eglGetProcAddress("eglCreateStreamKHR");
_glfw.egldevice.DestroyStreamKHR =
(PFNEGLDESTROYSTREAMKHRPROC)
eglGetProcAddress("eglDestroyStreamKHR");
_glfw.egldevice.StreamConsumerOutputEXT =
(PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)
eglGetProcAddress("eglStreamConsumerOutputEXT");
_glfw.egldevice.CreateStreamProducerSurfaceKHR =
(PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)
eglGetProcAddress("eglCreateStreamProducerSurfaceKHR");
if(!_glfw.egldevice.QueryDevicesEXT ||
!_glfw.egldevice.QueryDeviceStringEXT ||
!_glfw.egldevice.GetPlatformDisplayEXT ||
!_glfw.egldevice.GetOutputLayersEXT ||
!_glfw.egldevice.CreateStreamKHR ||
!_glfw.egldevice.DestroyStreamKHR ||
!_glfw.egldevice.StreamConsumerOutputEXT ||
!_glfw.egldevice.CreateStreamProducerSurfaceKHR)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Failed to find required EGL extension functions");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
static EGLDeviceEXT getEGLDevice(void)
{
int i, num_devs;
EGLDeviceEXT* egl_devs, eglDevice;
const char *clientExtensionString;
eglDevice = EGL_NO_DEVICE_EXT;
clientExtensionString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (!_glfwStringInExtensionString("EGL_EXT_device_base",
clientExtensionString) &&
(!_glfwStringInExtensionString("EGL_EXT_device_enumeration",
clientExtensionString) ||
!_glfwStringInExtensionString("EGL_EXT_device_query",
clientExtensionString)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: EGL_EXT_device base extensions not found");
}
if (!eglQueryDevicesEXT(0, NULL, &num_devs))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Falied to query EGLDevice");
}
if (num_devs < 1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: No devices found");
}
egl_devs = calloc(sizeof(EGLDeviceEXT), num_devs);
if (egl_devs == NULL)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to allocate memory for device storage");
}
// Select suitable device
if (!eglQueryDevicesEXT(num_devs, egl_devs, &num_devs))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Failed to query EGL devices");
}
for (i = 0; i <= num_devs; i++)
{
const char* deviceExtensionString;
deviceExtensionString = eglQueryDeviceStringEXT(egl_devs[i], EGL_EXTENSIONS);
if (_glfwStringInExtensionString("EGL_EXT_device_drm",
deviceExtensionString))
{
eglDevice = egl_devs[i];
break;
}
}
free(egl_devs);
if (eglDevice == EGL_NO_DEVICE_EXT)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_EXT_device_drm");
}
return eglDevice;
}
static int getDRMFd(EGLDeviceEXT eglDevice)
{
int drm_fd;
const char* drmName;
drmName = eglQueryDeviceStringEXT(eglDevice, EGL_DRM_DEVICE_FILE_EXT);
if (!drmName || (strnlen(drmName, PATH_MAX) == 0))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Couldn't obtain device file from 0x%p",
(void*)(uintptr_t)eglDevice);
}
drm_fd = drmOpen(drmName, NULL);
if (drm_fd < 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Couldn't open device file '%s'", drmName);
}
return drm_fd;
}
static GLFWbool initEGLDisplay(EGLDeviceEXT egl_dev, int drm_fd)
{
const char* displayExtensionString;
EGLint displayAttribs[] = {
EGL_DRM_MASTER_FD_EXT,
drm_fd,
EGL_NONE
};
_glfw.egl.display = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT,
(void*)egl_dev,
displayAttribs);
if (_glfw.egl.display == EGL_NO_DISPLAY)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Couldn't obtain EGLDisplay for device");
return GLFW_FALSE;
}
if (!eglInitialize(_glfw.egl.display, &_glfw.egl.major, &_glfw.egl.minor))
{
_glfwInputError(GLFW_API_UNAVAILABLE, "EGL: Failed to initialize EGL");
return GLFW_FALSE;
}
// Check for stream_consumer_egloutput + output_drm support
displayExtensionString = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
if (!_glfwStringInExtensionString("EGL_EXT_output_base",
displayExtensionString))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_EXT_output_base");
return GLFW_FALSE;
}
if (!_glfwStringInExtensionString("EGL_EXT_output_drm",
displayExtensionString))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_EXT_output_drm");
return GLFW_FALSE;
}
if (!_glfwStringInExtensionString("EGL_KHR_stream",
displayExtensionString))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_KHR_stream");
return GLFW_FALSE;
}
if (!_glfwStringInExtensionString("EGL_KHR_stream_producer_eglsurface",
displayExtensionString))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_KHR_stream_producer_eglsurface");
return GLFW_FALSE;
}
if (!_glfwStringInExtensionString("EGL_EXT_stream_consumer_egloutput",
displayExtensionString))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Missing required extension EGL_EXT_stream_consumer_egloutput");
return GLFW_FALSE;
}
return GLFW_TRUE;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformInit(void)
{
EGLDeviceEXT egl_dev;
int drm_fd;
// Initialize EGL
if (!_glfwInitEGL())
return GLFW_FALSE;
// Initialize global data and extension function pointers
if (!initializeExtensions())
return GLFW_FALSE;
// Query and Obtain EGLDevice
egl_dev = getEGLDevice();
// Obtain and open DRM device file
drm_fd = getDRMFd(egl_dev);
// Store for use later
_glfw.egldevice.drmFd = drm_fd;
// Obtain EGLDisplay
if (!initEGLDisplay(egl_dev, drm_fd))
return GLFW_FALSE;
_glfwInitTimerPOSIX();
_glfwPollMonitorsEGLDevice();
return GLFW_TRUE;
}
void _glfwPlatformTerminate(void)
{
_glfwTerminateEGL();
_glfwTerminateJoysticksLinux();
}
const char* _glfwPlatformGetVersionString(void)
{
return _GLFW_VERSION_NUMBER "EGLDevice EGL"
#if defined(_GLFW_BUILD_DLL)
" shared"
#endif
;
}
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//========================================================================
// GLFW 3.3 EGLDevice - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
static GLFWbool pickConnector(_GLFWmonitor* monitor, int drm_fd, drmModeRes* res_info)
{
int i, j;
// Getting suitable connector, encoder and crtc
for (i = 0; i < res_info->count_connectors; i++)
{
monitor->egldevice.connId = res_info->connectors[i];
drmModeConnector* conn_info;
conn_info =
drmModeGetConnector(drm_fd, monitor->egldevice.connId);
if (!conn_info)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to obtain info for connector (%d)",
monitor->egldevice.connId);
return GLFW_FALSE;
}
if (conn_info->connection == DRM_MODE_CONNECTED &&
conn_info->count_modes > 0 &&
conn_info->count_encoders > 0)
{
monitor->egldevice.encId = conn_info->encoders[0];
drmModeEncoder* enc_info;
enc_info =
drmModeGetEncoder(drm_fd, monitor->egldevice.encId);
if (!enc_info) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to query DRM-KMS information for connector index %d", i);
}
// Select the modesize
monitor->currentMode.width = (int)conn_info->modes[0].hdisplay;
monitor->currentMode.height = (int)conn_info->modes[0].vdisplay;
monitor->currentMode.refreshRate = (int)conn_info->modes[0].vrefresh;
monitor->modeCount = (int)conn_info->count_modes;
monitor->name = conn_info->modes[0].name;
for (j = 0; j < res_info->count_crtcs; j++)
{
if ((enc_info->possible_crtcs & (1 << j)) == 0)
continue;
monitor->egldevice.crtcId = res_info->crtcs[j];
monitor->egldevice.crtcIndex = j;
if (res_info->crtcs[i] == enc_info->crtc_id)
break;
}
if (monitor->egldevice.crtcId == 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to select suitable CRTC");
return GLFW_FALSE;
}
drmModeFreeEncoder(enc_info);
}
drmModeFreeConnector(conn_info);
}
return GLFW_TRUE;
}
static GLFWbool initDRMResources(_GLFWmonitor* monitor, int drm_fd)
{
drmModeRes* res_info;
res_info = drmModeGetResources(drm_fd);
if (!res_info)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Couldn't obtain DRM-KMS resources");
return GLFW_FALSE;
}
if(!pickConnector(monitor, drm_fd, res_info))
return GLFW_FALSE;
drmModeFreeResources(res_info);
return GLFW_TRUE;
}
/////////////////////////////////////////////////////////////////////////////
/////////// GLFW platform API //////////////
/////////////////////////////////////////////////////////////////////////////
void _glfwPollMonitorsEGLDevice(void)
{
_GLFWmonitor* monitor = _glfwAllocMonitor("Monitor", 0, 0);
// Obtain DRM resource info
if (!initDRMResources(monitor, _glfw.egldevice.drmFd))
{
_glfwFreeMonitor(monitor);
return;
}
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetMonitorPos not implemented");
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetVideoModes not implemented");
*found = 0;
return NULL;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetVideoMode not implemented");
}
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetGammaRamp not implemented");
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetGammaRamp not implemented");
}
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//========================================================================
// GLFW 3.3 EGLDevice - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/time.h>
#include <sys/select.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <ctype.h>
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include <dlfcn.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <drm_fourcc.h>
#include "posix_time.h"
#include "linux_joystick.h"
#include "posix_thread.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define EGL_NO_DEVICE_EXT ((EGLDeviceEXT) 0)
#define EGL_DRM_DEVICE_FILE_EXT 0x3233
#define EGL_PLATFORM_DEVICE_EXT 0x313f
#define EGL_DRM_MASTER_FD_EXT 0x333c
#define EGL_STREAM_FIFO_LENGTH_KHR 0x31fc
#define EGL_DRM_CRTC_EXT 0x3234
#define EGL_NO_STREAM_KHR ((EGLStreamKHR) 0)
#define EGL_STREAM_BIT_KHR 0x0800
typedef void* EGLOutputLayerEXT;
typedef void* EGLStreamKHR;
typedef void* EGLDeviceEXT;
typedef EGLBoolean (EGLAPIENTRY * PFNEGLQUERYDEVICESEXTPROC)(EGLint,EGLDeviceEXT*,EGLint*);
typedef const char *(EGLAPIENTRY * PFNEGLQUERYDEVICESTRINGEXTPROC)(EGLDeviceEXT,EGLint);
typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLGETOUTPUTLAYERSEXTPROC)(EGLDisplay,const EGLAttrib*,EGLOutputLayerEXT*,EGLint,EGLint*);
typedef EGLStreamKHR (EGLAPIENTRY * PFNEGLCREATESTREAMKHRPROC)(EGLDisplay,const EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLDESTROYSTREAMKHRPROC)(EGLDisplay,EGLStreamKHR);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLSTREAMCONSUMEROUTPUTEXTPROC)(EGLDisplay,EGLStreamKHR,EGLOutputLayerEXT);
typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC)(EGLDisplay,EGLConfig,EGLStreamKHR,const EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLSTREAMATTRIBKHRPROC)(EGLDisplay,EGLStreamKHR,EGLenum,EGLint);
typedef EGLBoolean (EGLAPIENTRY * PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC)(EGLDisplay,EGLStreamKHR,const EGLAttrib*);
#define eglQueryDevicesEXT _glfw.egldevice.QueryDevicesEXT
#define eglQueryDeviceStringEXT _glfw.egldevice.QueryDeviceStringEXT
#define eglGetPlatformDisplayEXT _glfw.egldevice.GetPlatformDisplayEXT
#define eglGetOutputLayersEXT _glfw.egldevice.GetOutputLayersEXT
#define eglCreateStreamKHR _glfw.egldevice.CreateStreamKHR
#define eglDestroyStreamKHR _glfw.egldevice.DestroyStreamKHR
#define eglStreamConsumerOutputEXT _glfw.egldevice.StreamConsumerOutputEXT
#define eglCreateStreamProducerSurfaceKHR _glfw.egldevice.CreateStreamProducerSurfaceKHR
#define eglStreamAttribKHR _glfw.egldevice.StreamAttribKHR
#define eglStreamConsumerAcquireAttribKHR _glfw.egldevice.StreamConsumerAcquireAttribKHR
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType)window->egldevice.handle)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowEGLDevice egldevice
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryEGLDevice egldevice
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorEGLDevice egldevice
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorEGLDevice egldevice
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
// EGLDevice-specific per-window data
//
typedef struct _GLFWwindowEGLDevice
{
int xsurfsize, ysurfsize;
int xoffset, yoffset;
int fifo;
uint32_t planeId;
EGLDisplay handle;
EGLOutputLayerEXT eglLayer;
EGLStreamKHR eglStream;
} _GLFWwindowEGLDevice;
// EGLDevice-specific global data
//
typedef struct _GLFWlibraryEGLDevice
{
int drmFd;
PFNEGLQUERYDEVICESEXTPROC QueryDevicesEXT;
PFNEGLQUERYDEVICESTRINGEXTPROC QueryDeviceStringEXT;
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
PFNEGLGETOUTPUTLAYERSEXTPROC GetOutputLayersEXT;
PFNEGLCREATESTREAMKHRPROC CreateStreamKHR;
PFNEGLDESTROYSTREAMKHRPROC DestroyStreamKHR;
PFNEGLSTREAMCONSUMEROUTPUTEXTPROC StreamConsumerOutputEXT;
PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC CreateStreamProducerSurfaceKHR;
PFNEGLSTREAMATTRIBKHRPROC StreamAttribKHR;
PFNEGLSTREAMCONSUMERACQUIREATTRIBKHRPROC StreamConsumerAcquireAttribKHR;
} _GLFWlibraryEGLDevice;
// EGLDevice-specific per-monitor data
//
typedef struct _GLFWmonitorEGLDevice
{
int crtcIndex;
uint32_t connId, encId, crtcId;
} _GLFWmonitorEGLDevice;
// EGLDevice-specific per-cursor data
//
typedef struct _GLFWcursorEGLDevice
{
} _GLFWcursorEGLDevice;
void _glfwPollMonitorsEGLDevice(void);
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//========================================================================
// GLFW 3.3 EGLDevice - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
///////////////////////////////////////////////////////////////////////////
//////// GLFW platform API /////////////
///////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
int n;
_GLFWmonitor* monitor;
EGLAttrib layerAttribs[] = { EGL_NONE, EGL_NONE, EGL_NONE };
EGLint streamAttribs[] = { EGL_STREAM_FIFO_LENGTH_KHR,
window->egldevice.fifo, EGL_NONE };
EGLint surfaceAttribs[] = { EGL_WIDTH, 0, EGL_HEIGHT, 0, EGL_NONE };
if (window->monitor)
monitor = window->monitor;
else
monitor = _glfw.monitors[0];
window->egldevice.xsurfsize = wndconfig->width;
window->egldevice.ysurfsize = wndconfig->height;
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
return GLFW_FALSE;
// Get the layer for this crtc/plane
layerAttribs[0] = EGL_DRM_CRTC_EXT;
layerAttribs[1] = (EGLAttrib)monitor->egldevice.crtcId;
if (!eglGetOutputLayersEXT(_glfw.egl.display, layerAttribs,
&window->egldevice.eglLayer,
1, &n) || !n)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to obtain EGLOutputLayer");
return GLFW_FALSE;
}
// Create a stream and connect to the output
window->egldevice.eglStream =
eglCreateStreamKHR(_glfw.egl.display, streamAttribs);
if (window->egldevice.eglStream == EGL_NO_STREAM_KHR)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to create stream (error 0x%x)",
eglGetError());
return GLFW_FALSE;
}
if (!eglStreamConsumerOutputEXT(_glfw.egl.display,
window->egldevice.eglStream,
window->egldevice.eglLayer))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to connect stream (error 0x%x)",
eglGetError());
return GLFW_FALSE;
}
// Create a surface to feed the stream
surfaceAttribs[1] = window->egldevice.xsurfsize;
surfaceAttribs[3] = window->egldevice.ysurfsize;
window->context.egl.surface =
eglCreateStreamProducerSurfaceKHR(_glfw.egl.display,
window->context.egl.config,
window->egldevice.eglStream,
surfaceAttribs);
if (window->context.egl.surface == EGL_NO_SURFACE)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Unable to create rendering surface (error 0x%x)", eglGetError());
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (window->context.client != GLFW_NO_API)
window->context.destroy(window);
if (window->egldevice.eglStream != EGL_NO_STREAM_KHR)
eglDestroyStreamKHR(_glfw.egl.display, window->egldevice.eglStream);
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowTitle is not supported");
}
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowIcon is not supported");
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{
if (xpos)
*xpos = window->egldevice.xoffset;
if (ypos)
*ypos = window->egldevice.yoffset;
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{
window->egldevice.xoffset = xpos;
window->egldevice.yoffset = ypos;
drmModeRes* res_info;
_GLFWmonitor* monitor;
if (window->monitor)
monitor = window->monitor;
else
monitor = _glfw.monitors[0];
res_info = drmModeGetResources(_glfw.egldevice.drmFd);
if (drmModeSetCrtc(_glfw.egldevice.drmFd,
res_info->crtcs[monitor->egldevice.crtcIndex],
-1, window->egldevice.xoffset, window->egldevice.yoffset,
&res_info->connectors[monitor->egldevice.crtcIndex], 1, NULL))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: Setting window pos failed");
}
drmModeFreeResources(res_info);
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->egldevice.xsurfsize;
if (height)
*height = window->egldevice.ysurfsize;
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowSize not implemented");
}
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowSizeLimits not implemented");
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowAspectRatio not implemented");
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
_glfwPlatformGetWindowSize(window, width, height);
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetWindowFrameSize not implemented");
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformIconifyWindow not implemented");
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformRestoreWindow not implemented");
}
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformMaximizeWindow not implemented");
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowResizable not implemented");
}
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowDecorated not implemented");
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowFloating not implemented");
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformRequestWindowAttention not implemented");
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
{
return;
}
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformUnhideWindow not implemented");
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformHideWindow not implemented");
}
void _glfwPlatformFocusWindow(_GLFWwindow* window)
{
return;
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetWindowMonitor not implemented");
}
int _glfwPlatformWindowFocused(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowFocused not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowIconified(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowIconified not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowVisible(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowVisible not implemented");
return GLFW_FALSE;
}
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWindowMaximized not implemented");
return 0;
}
void _glfwPlatformPollEvents(void)
{
_glfwDetectJoystickConnectionLinux();
}
void _glfwPlatformWaitEvents(void)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWaitEvents not supported");
}
void _glfwPlatformWaitEventsTimeout(double timeout)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformWaitEventsTimeout not supported");
}
void _glfwPlatformPostEmptyEvent(void)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformPostEmptyEvent not supported");
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetCursorPos not supported");
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursorPos not supported");
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursorMode not supported");
}
const char* _glfwPlatformGetKeyName(int key, int scancode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetKeyName not supported");
return NULL;
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateCursor not supported");
return GLFW_FALSE;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateStandardCursor not supported");
return GLFW_FALSE;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
return;
}
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetCursor not supported");
}
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformSetClipboardString not supported");
}
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetClipboardString not supported");
return NULL;
}
const char* _glfwPlatformGetScancodeName(int scancode)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetScancodeName not supported");
return "";
}
int _glfwPlatformGetKeyScancode(int key)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetKeyScancode not supported");
return -1;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetRequiredInstanceExtensions not supported");
}
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformGetPhysicalDevicePresentationSupport not supported");
return GLFW_FALSE;
}
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"EGLDevice: _glfwPlatformCreateWindowSurface not supported");
return VK_ERROR_INITIALIZATION_FAILED;
}
+2
View File
@@ -46,6 +46,8 @@
#cmakedefine _GLFW_MIR #cmakedefine _GLFW_MIR
// Define this to 1 if building GLFW for OSMesa // Define this to 1 if building GLFW for OSMesa
#cmakedefine _GLFW_OSMESA #cmakedefine _GLFW_OSMESA
// Define this to 1 if building GLFW for EGLDevice
#cmakedefine _GLFW_EGLDEVICE
// Define this to 1 if building as a shared library / dynamic library / DLL // Define this to 1 if building as a shared library / dynamic library / DLL
#cmakedefine _GLFW_BUILD_DLL #cmakedefine _GLFW_BUILD_DLL
+3 -1
View File
@@ -244,7 +244,9 @@ GLFWbool _glfwInitGLX(void)
int i; int i;
const char* sonames[] = const char* sonames[] =
{ {
#if defined(__CYGWIN__) #if defined(_GLFW_GLX_LIBRARY)
_GLFW_GLX_LIBRARY,
#elif defined(__CYGWIN__)
"libGL-1.so", "libGL-1.so",
#else #else
"libGL.so.1", "libGL.so.1",
+1 -1
View File
@@ -148,7 +148,7 @@ static void terminate(void)
void _glfwInputError(int code, const char* format, ...) void _glfwInputError(int code, const char* format, ...)
{ {
_GLFWerror* error; _GLFWerror* error;
char description[1024]; char description[_GLFW_MESSAGE_SIZE];
if (format) if (format)
{ {
+58 -65
View File
@@ -354,10 +354,10 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
return window->stickyKeys; return window->stickyKeys;
case GLFW_STICKY_MOUSE_BUTTONS: case GLFW_STICKY_MOUSE_BUTTONS:
return window->stickyMouseButtons; return window->stickyMouseButtons;
default:
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
return 0;
} }
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
return 0;
} }
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value) GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
@@ -367,79 +367,72 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
_GLFW_REQUIRE_INIT(); _GLFW_REQUIRE_INIT();
switch (mode) if (mode == GLFW_CURSOR)
{ {
case GLFW_CURSOR: if (value != GLFW_CURSOR_NORMAL &&
value != GLFW_CURSOR_HIDDEN &&
value != GLFW_CURSOR_DISABLED)
{ {
if (value != GLFW_CURSOR_NORMAL && _glfwInputError(GLFW_INVALID_ENUM,
value != GLFW_CURSOR_HIDDEN && "Invalid cursor mode 0x%08X",
value != GLFW_CURSOR_DISABLED) value);
{
_glfwInputError(GLFW_INVALID_ENUM,
"Invalid cursor mode 0x%08X",
value);
return;
}
if (window->cursorMode == value)
return;
window->cursorMode = value;
_glfwPlatformGetCursorPos(window,
&window->virtualCursorPosX,
&window->virtualCursorPosY);
if (_glfwPlatformWindowFocused(window))
_glfwPlatformSetCursorMode(window, value);
return; return;
} }
case GLFW_STICKY_KEYS: if (window->cursorMode == value)
{
if (window->stickyKeys == value)
return;
if (!value)
{
int i;
// Release all sticky keys
for (i = 0; i <= GLFW_KEY_LAST; i++)
{
if (window->keys[i] == _GLFW_STICK)
window->keys[i] = GLFW_RELEASE;
}
}
window->stickyKeys = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
}
case GLFW_STICKY_MOUSE_BUTTONS: window->cursorMode = value;
{
if (window->stickyMouseButtons == value)
return;
if (!value) _glfwPlatformGetCursorPos(window,
{ &window->virtualCursorPosX,
int i; &window->virtualCursorPosY);
// Release all sticky mouse buttons if (_glfwPlatformWindowFocused(window))
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++) _glfwPlatformSetCursorMode(window, value);
{
if (window->mouseButtons[i] == _GLFW_STICK)
window->mouseButtons[i] = GLFW_RELEASE;
}
}
window->stickyMouseButtons = value ? GLFW_TRUE : GLFW_FALSE;
return;
}
} }
else if (mode == GLFW_STICKY_KEYS)
{
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyKeys == value)
return;
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode); if (!value)
{
int i;
// Release all sticky keys
for (i = 0; i <= GLFW_KEY_LAST; i++)
{
if (window->keys[i] == _GLFW_STICK)
window->keys[i] = GLFW_RELEASE;
}
}
window->stickyKeys = value ? GLFW_TRUE : GLFW_FALSE;
}
else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
{
value = value ? GLFW_TRUE : GLFW_FALSE;
if (window->stickyMouseButtons == value)
return;
if (!value)
{
int i;
// Release all sticky mouse buttons
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == _GLFW_STICK)
window->mouseButtons[i] = GLFW_RELEASE;
}
}
window->stickyMouseButtons = value ? GLFW_TRUE : GLFW_FALSE;
}
else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
} }
GLFWAPI const char* glfwGetKeyName(int key, int scancode) GLFWAPI const char* glfwGetKeyName(int key, int scancode)
+5 -1
View File
@@ -54,6 +54,8 @@
#define _GLFW_POLL_BUTTONS 2 #define _GLFW_POLL_BUTTONS 2
#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS) #define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
#define _GLFW_MESSAGE_SIZE 1024
typedef int GLFWbool; typedef int GLFWbool;
typedef struct _GLFWerror _GLFWerror; typedef struct _GLFWerror _GLFWerror;
@@ -188,6 +190,8 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#include "mir_platform.h" #include "mir_platform.h"
#elif defined(_GLFW_OSMESA) #elif defined(_GLFW_OSMESA)
#include "null_platform.h" #include "null_platform.h"
#elif defined(_GLFW_EGLDEVICE)
#include "egldevice_platform.h"
#else #else
#error "No supported window creation API selected" #error "No supported window creation API selected"
#endif #endif
@@ -263,7 +267,7 @@ struct _GLFWerror
{ {
_GLFWerror* next; _GLFWerror* next;
int code; int code;
char description[1024]; char description[_GLFW_MESSAGE_SIZE];
}; };
/*! @brief Initialization configuration. /*! @brief Initialization configuration.
+13 -26
View File
@@ -266,28 +266,17 @@ GLFWbool _glfwInitJoysticksLinux(void)
const char* dirname = "/dev/input"; const char* dirname = "/dev/input";
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
if (_glfw.linjs.inotify == -1) if (_glfw.linjs.inotify > 0)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, // HACK: Register for IN_ATTRIB to get notified when udev is done
"Linux: Failed to initialize inotify: %s", // This works well in practice but the true way is libudev
strerror(errno));
return GLFW_FALSE; _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
dirname,
IN_CREATE | IN_ATTRIB | IN_DELETE);
} }
// HACK: Register for IN_ATTRIB as well to get notified when udev is done // Continue without device connection notifications if inotify fails
// This works well in practice but the true way is libudev
_glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
dirname,
IN_CREATE | IN_ATTRIB | IN_DELETE);
if (_glfw.linjs.watch == -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Linux: Failed to watch for joystick connections in %s: %s",
dirname,
strerror(errno));
// Continue without device connection notifications
}
if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0) if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
{ {
@@ -318,13 +307,8 @@ GLFWbool _glfwInitJoysticksLinux(void)
closedir(dir); closedir(dir);
} }
else else
{
_glfwInputError(GLFW_PLATFORM_ERROR, // Continue with no joysticks if enumeration fails
"Linux: Failed to open joystick device directory %s: %s",
dirname,
strerror(errno));
// Continue with no joysticks detected
}
qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks);
return GLFW_TRUE; return GLFW_TRUE;
@@ -359,6 +343,9 @@ void _glfwDetectJoystickConnectionLinux(void)
ssize_t offset = 0; ssize_t offset = 0;
char buffer[16384]; char buffer[16384];
if (_glfw.linjs.inotify <= 0)
return;
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset) while (size > offset)
+11
View File
@@ -23,6 +23,16 @@
// distribution. // distribution.
// //
//======================================================================== //========================================================================
// As mappings.h.in, this file is used by CMake to produce the mappings.h
// header file. If you are adding a GLFW specific gamepad mapping, this is
// where to put it.
//========================================================================
// As mappings.h, this provides all pre-defined gamepad mappings, including
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
// This file can be re-generated from mappings.h.in and the upstream
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
//========================================================================
// All gamepad mappings not labeled GLFW are copied from the // All gamepad mappings not labeled GLFW are copied from the
// SDL_GameControllerDB project under the following license: // SDL_GameControllerDB project under the following license:
@@ -220,6 +230,7 @@ const char* _glfwDefaultMappings =
"03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n" "03000000100800000300000010010000,USB Gamepad,platform:Linux,a:b2,b:b1,x:b3,y:b0,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n"
"05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n" "05000000ac0500003232000001000000,VR-BOX,platform:Linux,a:b0,b:b1,x:b2,y:b3,start:b9,back:b8,leftstick:b10,rightstick:b11,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpleft:h0.8,dpdown:h0.4,dpright:h0.2,leftx:a0,lefty:a1,rightx:a3,righty:a2,lefttrigger:b4,righttrigger:b5,\n"
"03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,\n" "03000000780000000600000010010000,Microntek USB Joystick,platform:Linux,x:b3,a:b2,b:b1,y:b0,back:b8,start:b9,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,leftx:a0,lefty:a1,\n"
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n" "78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n" "78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n" "78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
+70
View File
@@ -0,0 +1,70 @@
//========================================================================
// GLFW 3.3 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// As mappings.h.in, this file is used by CMake to produce the mappings.h
// header file. If you are adding a GLFW specific gamepad mapping, this is
// where to put it.
//========================================================================
// As mappings.h, this provides all pre-defined gamepad mappings, including
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
// This file can be re-generated from mappings.h.in and the upstream
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
//========================================================================
// All gamepad mappings not labeled GLFW are copied from the
// SDL_GameControllerDB project under the following license:
//
// Simple DirectMedia Layer
// Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the
// use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
const char* _glfwDefaultMappings =
@GLFW_GAMEPAD_MAPPINGS@
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n"
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,\n";
+1 -1
View File
@@ -231,7 +231,7 @@ const char* _glfwPlatformGetVersionString(void)
#else #else
" gettimeofday" " gettimeofday"
#endif #endif
" /dev/js" " evdev"
#if defined(_GLFW_BUILD_DLL) #if defined(_GLFW_BUILD_DLL)
" shared" " shared"
#endif #endif
+2 -1
View File
@@ -869,7 +869,8 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {
PFN_vkGetPhysicalDeviceMirPresentationSupportKHR vkGetPhysicalDeviceMirPresentationSupportKHR = PFN_vkGetPhysicalDeviceMirPresentationSupportKHR
vkGetPhysicalDeviceMirPresentationSupportKHR =
(PFN_vkGetPhysicalDeviceMirPresentationSupportKHR) (PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMirPresentationSupportKHR"); vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMirPresentationSupportKHR");
if (!vkGetPhysicalDeviceMirPresentationSupportKHR) if (!vkGetPhysicalDeviceMirPresentationSupportKHR)
+3 -1
View File
@@ -113,7 +113,9 @@ GLFWbool _glfwInitOSMesa(void)
int i; int i;
const char* sonames[] = const char* sonames[] =
{ {
#if defined(_WIN32) #if defined(_GLFW_OSMESA_LIBRARY)
_GLFW_OSMESA_LIBRARY,
#elif defined(_WIN32)
"libOSMesa.dll", "libOSMesa.dll",
"OSMesa.dll", "OSMesa.dll",
#elif defined(__APPLE__) #elif defined(__APPLE__)
+3 -1
View File
@@ -49,7 +49,9 @@ GLFWbool _glfwInitVulkan(int mode)
return GLFW_TRUE; return GLFW_TRUE;
#if !defined(_GLFW_VULKAN_STATIC) #if !defined(_GLFW_VULKAN_STATIC)
#if defined(_GLFW_WIN32) #if defined(_GLFW_VULKAN_LIBRARY)
_glfw.vk.handle = _glfw_dlopen(_GLFW_VULKAN_LIBRARY);
#elif defined(_GLFW_WIN32)
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll"); _glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
#elif defined(_GLFW_COCOA) #elif defined(_GLFW_COCOA)
_glfw.vk.handle = _glfw_dlopen("libMoltenVK.dylib"); _glfw.vk.handle = _glfw_dlopen("libMoltenVK.dylib");
+8 -8
View File
@@ -233,15 +233,15 @@ static int choosePixelFormat(_GLFWwindow* window,
// //
static GLFWbool isCompositionEnabled(void) static GLFWbool isCompositionEnabled(void)
{ {
BOOL enabled; if (_glfw.win32.dwmapi.instance)
{
BOOL enabled;
if (!_glfw_DwmIsCompositionEnabled) if (DwmIsCompositionEnabled(&enabled) == S_OK)
return FALSE; return enabled;
}
if (_glfw_DwmIsCompositionEnabled(&enabled) != S_OK) return FALSE;
return FALSE;
return enabled;
} }
static void makeContextCurrentWGL(_GLFWwindow* window) static void makeContextCurrentWGL(_GLFWwindow* window)
@@ -276,7 +276,7 @@ static void swapBuffersWGL(_GLFWwindow* window)
{ {
int count = abs(window->context.wgl.interval); int count = abs(window->context.wgl.interval);
while (count--) while (count--)
_glfw_DwmFlush(); DwmFlush();
} }
SwapBuffers(window->context.wgl.dc); SwapBuffers(window->context.wgl.dc);
+75 -17
View File
@@ -30,7 +30,8 @@
#include <stdlib.h> #include <stdlib.h>
#include <malloc.h> #include <malloc.h>
static const GUID _glfw_GUID_DEVINTERFACE_HID = {0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}}; static const GUID _glfw_GUID_DEVINTERFACE_HID =
{0x4d1e55b2,0xf16f,0x11cf,{0x88,0xcb,0x00,0x11,0x11,0x00,0x00,0x30}};
#define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID #define GUID_DEVINTERFACE_HID _glfw_GUID_DEVINTERFACE_HID
@@ -68,7 +69,8 @@ static GLFWbool loadLibraries(void)
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll"); _glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
if (!_glfw.win32.winmm.instance) if (!_glfw.win32.winmm.instance)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to load winmm.dll"); _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to load winmm.dll");
return GLFW_FALSE; return GLFW_FALSE;
} }
@@ -78,7 +80,8 @@ static GLFWbool loadLibraries(void)
_glfw.win32.user32.instance = LoadLibraryA("user32.dll"); _glfw.win32.user32.instance = LoadLibraryA("user32.dll");
if (!_glfw.win32.user32.instance) if (!_glfw.win32.user32.instance)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, "Win32: Failed to load user32.dll"); _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to load user32.dll");
return GLFW_FALSE; return GLFW_FALSE;
} }
@@ -124,9 +127,9 @@ static GLFWbool loadLibraries(void)
_glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll"); _glfw.win32.dwmapi.instance = LoadLibraryA("dwmapi.dll");
if (_glfw.win32.dwmapi.instance) if (_glfw.win32.dwmapi.instance)
{ {
_glfw.win32.dwmapi.DwmIsCompositionEnabled = (PFN_DwmIsCompositionEnabled) _glfw.win32.dwmapi.IsCompositionEnabled = (PFN_DwmIsCompositionEnabled)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled"); GetProcAddress(_glfw.win32.dwmapi.instance, "DwmIsCompositionEnabled");
_glfw.win32.dwmapi.DwmFlush = (PFN_DwmFlush) _glfw.win32.dwmapi.Flush = (PFN_DwmFlush)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
} }
@@ -357,19 +360,19 @@ static HWND createHelperWindow(void)
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source) WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
{ {
WCHAR* target; WCHAR* target;
int length; int count;
length = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0); count = MultiByteToWideChar(CP_UTF8, 0, source, -1, NULL, 0);
if (!length) if (!count)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string from UTF-8"); "Win32: Failed to convert string from UTF-8");
return NULL; return NULL;
} }
target = calloc(length, sizeof(WCHAR)); target = calloc(count, sizeof(WCHAR));
if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, length)) if (!MultiByteToWideChar(CP_UTF8, 0, source, -1, target, count))
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string from UTF-8"); "Win32: Failed to convert string from UTF-8");
@@ -385,19 +388,19 @@ WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source)
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source) char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
{ {
char* target; char* target;
int length; int size;
length = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL);
if (!length) if (!size)
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string to UTF-8"); "Win32: Failed to convert string to UTF-8");
return NULL; return NULL;
} }
target = calloc(length, 1); target = calloc(size, 1);
if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, length, NULL, NULL)) if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL))
{ {
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR, _glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to convert string to UTF-8"); "Win32: Failed to convert string to UTF-8");
@@ -412,8 +415,8 @@ char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source)
// //
void _glfwInputErrorWin32(int error, const char* description) void _glfwInputErrorWin32(int error, const char* description)
{ {
WCHAR buffer[1024] = L""; WCHAR buffer[_GLFW_MESSAGE_SIZE] = L"";
char message[2048] = ""; char message[_GLFW_MESSAGE_SIZE] = "";
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM | FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_IGNORE_INSERTS |
@@ -429,6 +432,60 @@ void _glfwInputErrorWin32(int error, const char* description)
_glfwInputError(error, "%s: %s", description, message); _glfwInputError(error, "%s: %s", description, message);
} }
// Updates key names according to the current keyboard layout
//
void _glfwUpdateKeyNamesWin32(void)
{
int key;
BYTE state[256] = {0};
memset(_glfw.win32.keynames, 0, sizeof(_glfw.win32.keynames));
for (key = GLFW_KEY_SPACE; key <= GLFW_KEY_LAST; key++)
{
UINT vk;
int scancode, length;
WCHAR chars[16];
scancode = _glfw.win32.scancodes[key];
if (scancode == -1)
continue;
if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_ADD)
{
const UINT vks[] = {
VK_NUMPAD0, VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3,
VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7,
VK_NUMPAD8, VK_NUMPAD9, VK_DECIMAL, VK_DIVIDE,
VK_MULTIPLY, VK_SUBTRACT, VK_ADD
};
vk = vks[key - GLFW_KEY_KP_0];
}
else
vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
0);
if (length == -1)
{
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
0);
}
if (length < 1)
continue;
WideCharToMultiByte(CP_UTF8, 0, chars, 1,
_glfw.win32.keynames[key],
sizeof(_glfw.win32.keynames[key]),
NULL, NULL);
}
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@@ -448,6 +505,7 @@ int _glfwPlatformInit(void)
return GLFW_FALSE; return GLFW_FALSE;
createKeyTables(); createKeyTables();
_glfwUpdateKeyNamesWin32();
if (_glfw_SetProcessDpiAwareness) if (_glfw_SetProcessDpiAwareness)
_glfw_SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE); _glfw_SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
+32 -41
View File
@@ -50,16 +50,26 @@ typedef struct _GLFWobjenumWin32
// Define local copies of the necessary GUIDs // Define local copies of the necessary GUIDs
// //
static const GUID _glfw_IID_IDirectInput8W = {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}}; static const GUID _glfw_IID_IDirectInput8W =
static const GUID _glfw_GUID_XAxis = {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; {0xbf798031,0x483a,0x4da2,{0xaa,0x99,0x5d,0x64,0xed,0x36,0x97,0x00}};
static const GUID _glfw_GUID_YAxis = {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; static const GUID _glfw_GUID_XAxis =
static const GUID _glfw_GUID_ZAxis = {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; {0xa36d02e0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RxAxis = {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; static const GUID _glfw_GUID_YAxis =
static const GUID _glfw_GUID_RyAxis = {0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; {0xa36d02e1,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RzAxis = {0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; static const GUID _glfw_GUID_ZAxis =
static const GUID _glfw_GUID_Slider = {0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; {0xa36d02e2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_Button = {0xa36d02f0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; static const GUID _glfw_GUID_RxAxis =
static const GUID _glfw_GUID_POV = {0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}}; {0xa36d02f4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RyAxis =
{0xa36d02f5,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_RzAxis =
{0xa36d02e3,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_Slider =
{0xa36d02e4,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_Button =
{0xa36d02f0,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
static const GUID _glfw_GUID_POV =
{0xa36d02f2,0xc9f3,0x11cf,{0xbf,0xc7,0x44,0x45,0x53,0x54,0x00,0x00}};
#define IID_IDirectInput8W _glfw_IID_IDirectInput8W #define IID_IDirectInput8W _glfw_IID_IDirectInput8W
#define GUID_XAxis _glfw_GUID_XAxis #define GUID_XAxis _glfw_GUID_XAxis
@@ -345,10 +355,12 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
if (!_glfw.joysticks[jid].present) _GLFWjoystick* js = _glfw.joysticks + jid;
continue; if (js->present)
if (memcmp(&_glfw.joysticks[jid].win32.guid, &di->guidInstance, sizeof(GUID)) == 0) {
return DIENUM_CONTINUE; if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
return DIENUM_CONTINUE;
}
} }
if (supportsXInput(&di->guidProduct)) if (supportsXInput(&di->guidProduct))
@@ -675,7 +687,6 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
int i, dpad = 0; int i, dpad = 0;
DWORD result; DWORD result;
XINPUT_STATE xis; XINPUT_STATE xis;
float axes[6] = { 0.f, 0.f, 0.f, 0.f, -1.f, -1.f };
const WORD buttons[10] = const WORD buttons[10] =
{ {
XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_A,
@@ -702,32 +713,12 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
if (mode == _GLFW_POLL_PRESENCE) if (mode == _GLFW_POLL_PRESENCE)
return GLFW_TRUE; return GLFW_TRUE;
if ((float) xis.Gamepad.sThumbLX * xis.Gamepad.sThumbLX + _glfwInputJoystickAxis(js, 0, (xis.Gamepad.sThumbLX + 0.5f) / 32767.5f);
(float) xis.Gamepad.sThumbLY * xis.Gamepad.sThumbLY > _glfwInputJoystickAxis(js, 1, (xis.Gamepad.sThumbLY + 0.5f) / 32767.5f);
(float) XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE * _glfwInputJoystickAxis(js, 2, (xis.Gamepad.sThumbRX + 0.5f) / 32767.5f);
XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE) _glfwInputJoystickAxis(js, 3, (xis.Gamepad.sThumbRY + 0.5f) / 32767.5f);
{ _glfwInputJoystickAxis(js, 4, xis.Gamepad.bLeftTrigger / 127.5f - 1.f);
axes[0] = (xis.Gamepad.sThumbLX + 0.5f) / 32767.f; _glfwInputJoystickAxis(js, 5, xis.Gamepad.bRightTrigger / 127.5f - 1.f);
axes[1] = (xis.Gamepad.sThumbLY + 0.5f) / 32767.f;
}
if ((float) xis.Gamepad.sThumbRX * xis.Gamepad.sThumbRX +
(float) xis.Gamepad.sThumbRY * xis.Gamepad.sThumbRY >
(float) XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE *
XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE)
{
axes[2] = (xis.Gamepad.sThumbRX + 0.5f) / 32767.f;
axes[3] = (xis.Gamepad.sThumbRY + 0.5f) / 32767.f;
}
if (xis.Gamepad.bLeftTrigger > XINPUT_GAMEPAD_TRIGGER_THRESHOLD)
axes[4] = xis.Gamepad.bLeftTrigger / 127.5f - 1.f;
if (xis.Gamepad.bRightTrigger > XINPUT_GAMEPAD_TRIGGER_THRESHOLD)
axes[5] = xis.Gamepad.bRightTrigger / 127.5f - 1.f;
for (i = 0; i < 6; i++)
_glfwInputJoystickAxis(js, i, axes[i]);
for (i = 0; i < 10; i++) for (i = 0; i < 10; i++)
{ {
+48 -16
View File
@@ -33,6 +33,27 @@
#include <malloc.h> #include <malloc.h>
// Callback for EnumDisplayMonitors in createMonitor
//
static BOOL CALLBACK monitorCallback(HMONITOR handle,
HDC dc,
RECT* rect,
LPARAM data)
{
MONITORINFOEXW mi;
ZeroMemory(&mi, sizeof(mi));
mi.cbSize = sizeof(mi);
if (GetMonitorInfoW(handle, (MONITORINFO*) &mi))
{
_GLFWmonitor* monitor = (_GLFWmonitor*) data;
if (wcscmp(mi.szDevice, monitor->win32.adapterName) == 0)
monitor->win32.handle = handle;
}
return TRUE;
}
// Create monitor from an adapter and (optionally) a display // Create monitor from an adapter and (optionally) a display
// //
static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter, static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
@@ -41,6 +62,8 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
_GLFWmonitor* monitor; _GLFWmonitor* monitor;
char* name; char* name;
HDC dc; HDC dc;
DEVMODEW dm;
RECT rect;
if (display) if (display)
name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString); name = _glfwCreateUTF8FromWideStringWin32(display->DeviceString);
@@ -78,6 +101,16 @@ static _GLFWmonitor* createMonitor(DISPLAY_DEVICEW* adapter,
NULL, NULL); NULL, NULL);
} }
ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(dm);
EnumDisplaySettingsW(adapter->DeviceName, ENUM_CURRENT_SETTINGS, &dm);
rect.left = dm.dmPosition.x;
rect.top = dm.dmPosition.y;
rect.right = dm.dmPosition.x + dm.dmPelsWidth;
rect.bottom = dm.dmPosition.y + dm.dmPelsHeight;
EnumDisplayMonitors(NULL, &rect, monitorCallback, (LPARAM) monitor);
return monitor; return monitor;
} }
@@ -109,8 +142,8 @@ void _glfwPollMonitorsWin32(void)
{ {
int type = _GLFW_INSERT_LAST; int type = _GLFW_INSERT_LAST;
ZeroMemory(&adapter, sizeof(DISPLAY_DEVICEW)); ZeroMemory(&adapter, sizeof(adapter));
adapter.cb = sizeof(DISPLAY_DEVICEW); adapter.cb = sizeof(adapter);
if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0)) if (!EnumDisplayDevicesW(NULL, adapterIndex, &adapter, 0))
break; break;
@@ -123,8 +156,8 @@ void _glfwPollMonitorsWin32(void)
for (displayIndex = 0; ; displayIndex++) for (displayIndex = 0; ; displayIndex++)
{ {
ZeroMemory(&display, sizeof(DISPLAY_DEVICEW)); ZeroMemory(&display, sizeof(display));
display.cb = sizeof(DISPLAY_DEVICEW); display.cb = sizeof(display);
if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0)) if (!EnumDisplayDevicesW(adapter.DeviceName, displayIndex, &display, 0))
break; break;
@@ -211,7 +244,7 @@ GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desire
return GLFW_TRUE; return GLFW_TRUE;
ZeroMemory(&dm, sizeof(dm)); ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(DEVMODEW); dm.dmSize = sizeof(dm);
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL |
DM_DISPLAYFREQUENCY; DM_DISPLAYFREQUENCY;
dm.dmPelsWidth = best->width; dm.dmPelsWidth = best->width;
@@ -276,19 +309,19 @@ void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor)
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{ {
DEVMODEW settings; DEVMODEW dm;
ZeroMemory(&settings, sizeof(DEVMODEW)); ZeroMemory(&dm, sizeof(dm));
settings.dmSize = sizeof(DEVMODEW); dm.dmSize = sizeof(dm);
EnumDisplaySettingsExW(monitor->win32.adapterName, EnumDisplaySettingsExW(monitor->win32.adapterName,
ENUM_CURRENT_SETTINGS, ENUM_CURRENT_SETTINGS,
&settings, &dm,
EDS_ROTATEDMODE); EDS_ROTATEDMODE);
if (xpos) if (xpos)
*xpos = settings.dmPosition.x; *xpos = dm.dmPosition.x;
if (ypos) if (ypos)
*ypos = settings.dmPosition.y; *ypos = dm.dmPosition.y;
} }
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count) GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
@@ -304,8 +337,8 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
GLFWvidmode mode; GLFWvidmode mode;
DEVMODEW dm; DEVMODEW dm;
ZeroMemory(&dm, sizeof(DEVMODEW)); ZeroMemory(&dm, sizeof(dm));
dm.dmSize = sizeof(DEVMODEW); dm.dmSize = sizeof(dm);
if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm)) if (!EnumDisplaySettingsW(monitor->win32.adapterName, modeIndex, &dm))
break; break;
@@ -371,9 +404,8 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{ {
DEVMODEW dm; DEVMODEW dm;
ZeroMemory(&dm, sizeof(dm));
ZeroMemory(&dm, sizeof(DEVMODEW)); dm.dmSize = sizeof(dm);
dm.dmSize = sizeof(DEVMODEW);
EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm); EnumDisplaySettingsW(monitor->win32.adapterName, ENUM_CURRENT_SETTINGS, &dm);
+8 -6
View File
@@ -63,7 +63,6 @@
#include <wctype.h> #include <wctype.h>
#include <windows.h> #include <windows.h>
#include <mmsystem.h>
#include <dinput.h> #include <dinput.h>
#include <xinput.h> #include <xinput.h>
#include <dbt.h> #include <dbt.h>
@@ -180,8 +179,8 @@ typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,PCHANGEF
// dwmapi.dll function pointer typedefs // dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled #define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define _glfw_DwmFlush _glfw.win32.dwmapi.DwmFlush #define DwmFlush _glfw.win32.dwmapi.Flush
// shcore.dll function pointer typedefs // shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@@ -233,6 +232,7 @@ typedef struct _GLFWwindowWin32
HICON smallIcon; HICON smallIcon;
GLFWbool cursorTracked; GLFWbool cursorTracked;
GLFWbool frameAction;
GLFWbool iconified; GLFWbool iconified;
GLFWbool maximized; GLFWbool maximized;
@@ -249,9 +249,9 @@ typedef struct _GLFWlibraryWin32
DWORD foregroundLockTimeout; DWORD foregroundLockTimeout;
int acquiredMonitorCount; int acquiredMonitorCount;
char* clipboardString; char* clipboardString;
char keyName[64];
short int keycodes[512]; short int keycodes[512];
short int scancodes[GLFW_KEY_LAST + 1]; short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5];
// Where to place the cursor when re-enabled // Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY; double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active // The window whose disabled cursor mode is active
@@ -284,8 +284,8 @@ typedef struct _GLFWlibraryWin32
struct { struct {
HINSTANCE instance; HINSTANCE instance;
PFN_DwmIsCompositionEnabled DwmIsCompositionEnabled; PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush DwmFlush; PFN_DwmFlush Flush;
} dwmapi; } dwmapi;
struct { struct {
@@ -299,6 +299,7 @@ typedef struct _GLFWlibraryWin32
// //
typedef struct _GLFWmonitorWin32 typedef struct _GLFWmonitorWin32
{ {
HMONITOR handle;
// This size matches the static size of DISPLAY_DEVICE.DeviceName // This size matches the static size of DISPLAY_DEVICE.DeviceName
WCHAR adapterName[32]; WCHAR adapterName[32];
WCHAR displayName[32]; WCHAR displayName[32];
@@ -351,6 +352,7 @@ void _glfwUnregisterWindowClassWin32(void);
WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source); WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source); char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
void _glfwInputErrorWin32(int error, const char* description); void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void);
void _glfwInitTimerWin32(void); void _glfwInitTimerWin32(void);
+51 -16
View File
@@ -111,7 +111,7 @@ static HICON createIcon(const GLFWimage* image,
unsigned char* source = image->pixels; unsigned char* source = image->pixels;
ZeroMemory(&bi, sizeof(bi)); ZeroMemory(&bi, sizeof(bi));
bi.bV5Size = sizeof(BITMAPV5HEADER); bi.bV5Size = sizeof(bi);
bi.bV5Width = image->width; bi.bV5Width = image->width;
bi.bV5Height = -image->height; bi.bV5Height = -image->height;
bi.bV5Planes = 1; bi.bV5Planes = 1;
@@ -495,10 +495,47 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
switch (uMsg) switch (uMsg)
{ {
case WM_MOUSEACTIVATE:
{
// HACK: Postpone cursor disabling when the window was activated by
// clicking a caption button
if (HIWORD(lParam) == WM_LBUTTONDOWN)
{
if (LOWORD(lParam) == HTCLOSE ||
LOWORD(lParam) == HTMINBUTTON ||
LOWORD(lParam) == HTMAXBUTTON)
{
window->win32.frameAction = GLFW_TRUE;
}
}
break;
}
case WM_CAPTURECHANGED:
{
// HACK: Disable the cursor once the caption button action has been
// completed or cancelled
if (lParam == 0 && window->win32.frameAction)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
window->win32.frameAction = GLFW_FALSE;
}
break;
}
case WM_SETFOCUS: case WM_SETFOCUS:
{ {
_glfwInputWindowFocus(window, GLFW_TRUE); _glfwInputWindowFocus(window, GLFW_TRUE);
// HACK: Do not disable cursor while the user is interacting with
// a caption button
if (window->win32.frameAction)
break;
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
@@ -547,6 +584,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return 0; return 0;
} }
case WM_INPUTLANGCHANGE:
{
_glfwUpdateKeyNamesWin32();
break;
}
case WM_CHAR: case WM_CHAR:
case WM_SYSCHAR: case WM_SYSCHAR:
case WM_UNICHAR: case WM_UNICHAR:
@@ -758,6 +801,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_ENTERSIZEMOVE: case WM_ENTERSIZEMOVE:
case WM_ENTERMENULOOP: case WM_ENTERMENULOOP:
{ {
// HACK: Postpone cursor disabling while the user is moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL); _glfwPlatformSetCursorMode(window, GLFW_CURSOR_NORMAL);
@@ -767,6 +812,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_EXITSIZEMOVE: case WM_EXITSIZEMOVE:
case WM_EXITMENULOOP: case WM_EXITMENULOOP:
{ {
// HACK: Disable the cursor once the user is done moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
_glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED); _glfwPlatformSetCursorMode(window, GLFW_CURSOR_DISABLED);
@@ -1611,20 +1658,7 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
const char* _glfwPlatformGetScancodeName(int scancode) const char* _glfwPlatformGetScancodeName(int scancode)
{ {
WCHAR name[16]; return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]];
if (!GetKeyNameTextW(scancode << 16, name, sizeof(name) / sizeof(WCHAR)))
return NULL;
if (!WideCharToMultiByte(CP_UTF8, 0, name, -1,
_glfw.win32.keyName,
sizeof(_glfw.win32.keyName),
NULL, NULL))
{
return NULL;
}
return _glfw.win32.keyName;
} }
int _glfwPlatformGetKeyScancode(int key) int _glfwPlatformGetKeyScancode(int key)
@@ -1764,7 +1798,8 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {
PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR vkGetPhysicalDeviceWin32PresentationSupportKHR = PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR
vkGetPhysicalDeviceWin32PresentationSupportKHR =
(PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR) (PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR"); vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWin32PresentationSupportKHR");
if (!vkGetPhysicalDeviceWin32PresentationSupportKHR) if (!vkGetPhysicalDeviceWin32PresentationSupportKHR)
+65 -70
View File
@@ -278,119 +278,118 @@ GLFWAPI void glfwWindowHint(int hint, int value)
{ {
case GLFW_RED_BITS: case GLFW_RED_BITS:
_glfw.hints.framebuffer.redBits = value; _glfw.hints.framebuffer.redBits = value;
break; return;
case GLFW_GREEN_BITS: case GLFW_GREEN_BITS:
_glfw.hints.framebuffer.greenBits = value; _glfw.hints.framebuffer.greenBits = value;
break; return;
case GLFW_BLUE_BITS: case GLFW_BLUE_BITS:
_glfw.hints.framebuffer.blueBits = value; _glfw.hints.framebuffer.blueBits = value;
break; return;
case GLFW_ALPHA_BITS: case GLFW_ALPHA_BITS:
_glfw.hints.framebuffer.alphaBits = value; _glfw.hints.framebuffer.alphaBits = value;
break; return;
case GLFW_DEPTH_BITS: case GLFW_DEPTH_BITS:
_glfw.hints.framebuffer.depthBits = value; _glfw.hints.framebuffer.depthBits = value;
break; return;
case GLFW_STENCIL_BITS: case GLFW_STENCIL_BITS:
_glfw.hints.framebuffer.stencilBits = value; _glfw.hints.framebuffer.stencilBits = value;
break; return;
case GLFW_ACCUM_RED_BITS: case GLFW_ACCUM_RED_BITS:
_glfw.hints.framebuffer.accumRedBits = value; _glfw.hints.framebuffer.accumRedBits = value;
break; return;
case GLFW_ACCUM_GREEN_BITS: case GLFW_ACCUM_GREEN_BITS:
_glfw.hints.framebuffer.accumGreenBits = value; _glfw.hints.framebuffer.accumGreenBits = value;
break; return;
case GLFW_ACCUM_BLUE_BITS: case GLFW_ACCUM_BLUE_BITS:
_glfw.hints.framebuffer.accumBlueBits = value; _glfw.hints.framebuffer.accumBlueBits = value;
break; return;
case GLFW_ACCUM_ALPHA_BITS: case GLFW_ACCUM_ALPHA_BITS:
_glfw.hints.framebuffer.accumAlphaBits = value; _glfw.hints.framebuffer.accumAlphaBits = value;
break; return;
case GLFW_AUX_BUFFERS: case GLFW_AUX_BUFFERS:
_glfw.hints.framebuffer.auxBuffers = value; _glfw.hints.framebuffer.auxBuffers = value;
break; return;
case GLFW_STEREO: case GLFW_STEREO:
_glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_DOUBLEBUFFER: case GLFW_DOUBLEBUFFER:
_glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_SAMPLES: case GLFW_SAMPLES:
_glfw.hints.framebuffer.samples = value; _glfw.hints.framebuffer.samples = value;
break; return;
case GLFW_SRGB_CAPABLE: case GLFW_SRGB_CAPABLE:
_glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_RESIZABLE: case GLFW_RESIZABLE:
_glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_DECORATED: case GLFW_DECORATED:
_glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_FOCUSED: case GLFW_FOCUSED:
_glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_AUTO_ICONIFY: case GLFW_AUTO_ICONIFY:
_glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_FLOATING: case GLFW_FLOATING:
_glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_MAXIMIZED: case GLFW_MAXIMIZED:
_glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_VISIBLE: case GLFW_VISIBLE:
_glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_COCOA_RETINA_FRAMEBUFFER: case GLFW_COCOA_RETINA_FRAMEBUFFER:
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_COCOA_FRAME_AUTOSAVE: case GLFW_COCOA_FRAME_AUTOSAVE:
_glfw.hints.window.ns.frame = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.ns.frame = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_COCOA_GRAPHICS_SWITCHING: case GLFW_COCOA_GRAPHICS_SWITCHING:
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_CENTER_CURSOR: case GLFW_CENTER_CURSOR:
_glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_CLIENT_API: case GLFW_CLIENT_API:
_glfw.hints.context.client = value; _glfw.hints.context.client = value;
break; return;
case GLFW_CONTEXT_CREATION_API: case GLFW_CONTEXT_CREATION_API:
_glfw.hints.context.source = value; _glfw.hints.context.source = value;
break; return;
case GLFW_CONTEXT_VERSION_MAJOR: case GLFW_CONTEXT_VERSION_MAJOR:
_glfw.hints.context.major = value; _glfw.hints.context.major = value;
break; return;
case GLFW_CONTEXT_VERSION_MINOR: case GLFW_CONTEXT_VERSION_MINOR:
_glfw.hints.context.minor = value; _glfw.hints.context.minor = value;
break; return;
case GLFW_CONTEXT_ROBUSTNESS: case GLFW_CONTEXT_ROBUSTNESS:
_glfw.hints.context.robustness = value; _glfw.hints.context.robustness = value;
break; return;
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_OPENGL_DEBUG_CONTEXT:
_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_CONTEXT_NO_ERROR: case GLFW_CONTEXT_NO_ERROR:
_glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE;
break; return;
case GLFW_OPENGL_PROFILE: case GLFW_OPENGL_PROFILE:
_glfw.hints.context.profile = value; _glfw.hints.context.profile = value;
break; return;
case GLFW_CONTEXT_RELEASE_BEHAVIOR: case GLFW_CONTEXT_RELEASE_BEHAVIOR:
_glfw.hints.context.release = value; _glfw.hints.context.release = value;
break; return;
case GLFW_REFRESH_RATE: case GLFW_REFRESH_RATE:
_glfw.hints.refreshRate = value; _glfw.hints.refreshRate = value;
break; return;
default:
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
break;
} }
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
} }
GLFWAPI void glfwDestroyWindow(GLFWwindow* handle) GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
@@ -770,41 +769,37 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
value = value ? GLFW_TRUE : GLFW_FALSE; value = value ? GLFW_TRUE : GLFW_FALSE;
switch (attrib) if (attrib == GLFW_AUTO_ICONIFY)
window->autoIconify = value;
else if (attrib == GLFW_RESIZABLE)
{ {
case GLFW_RESIZABLE: if (window->resizable == value)
if (window->resizable != value)
{
window->resizable = value;
if (!window->monitor)
_glfwPlatformSetWindowResizable(window, value);
}
return; return;
case GLFW_DECORATED: window->resizable = value;
if (window->decorated != value) if (!window->monitor)
{ _glfwPlatformSetWindowResizable(window, value);
window->decorated = value;
if (!window->monitor)
_glfwPlatformSetWindowDecorated(window, value);
}
return;
case GLFW_FLOATING:
if (window->floating != value)
{
window->floating = value;
if (!window->monitor)
_glfwPlatformSetWindowFloating(window, value);
}
return;
case GLFW_AUTO_ICONIFY:
window->autoIconify = value;
return;
} }
else if (attrib == GLFW_DECORATED)
{
if (window->decorated == value)
return;
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); window->decorated = value;
if (!window->monitor)
_glfwPlatformSetWindowDecorated(window, value);
}
else if (attrib == GLFW_FLOATING)
{
if (window->floating == value)
return;
window->floating = value;
if (!window->monitor)
_glfwPlatformSetWindowFloating(window, value);
}
else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
} }
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle) GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
+2 -2
View File
@@ -294,7 +294,7 @@ static int toGLFWKeyCode(uint32_t key)
static xkb_keysym_t composeSymbol(xkb_keysym_t sym) static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
{ {
if (sym == XKB_KEY_NoSymbol) if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
return sym; return sym;
if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym) if (xkb_compose_state_feed(_glfw.wl.xkb.composeState, sym)
!= XKB_COMPOSE_FEED_ACCEPTED) != XKB_COMPOSE_FEED_ACCEPTED)
@@ -737,7 +737,7 @@ const char* _glfwPlatformGetVersionString(void)
#else #else
" gettimeofday" " gettimeofday"
#endif #endif
" /dev/js" " evdev"
#if defined(_GLFW_BUILD_DLL) #if defined(_GLFW_BUILD_DLL)
" shared" " shared"
#endif #endif
+2 -1
View File
@@ -1019,7 +1019,8 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,
uint32_t queuefamily) uint32_t queuefamily)
{ {
PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR vkGetPhysicalDeviceWaylandPresentationSupportKHR = PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
vkGetPhysicalDeviceWaylandPresentationSupportKHR =
(PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR) (PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR"); vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceWaylandPresentationSupportKHR");
if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR) if (!vkGetPhysicalDeviceWaylandPresentationSupportKHR)
+121 -36
View File
@@ -237,8 +237,8 @@ static void createKeyTables(void)
if (_glfw.x11.xkb.available) if (_glfw.x11.xkb.available)
{ {
// Use XKB to determine physical key locations independently of the current // Use XKB to determine physical key locations independently of the
// keyboard layout // current keyboard layout
char name[XkbKeyNameLength + 1]; char name[XkbKeyNameLength + 1];
XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd); XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd);
@@ -505,22 +505,63 @@ static GLFWbool initExtensions(void)
} }
} }
if (XRRQueryExtension(_glfw.x11.display, _glfw.x11.randr.handle = dlopen("libXrandr.so.2", RTLD_LAZY | RTLD_GLOBAL);
&_glfw.x11.randr.eventBase, if (_glfw.x11.randr.handle)
&_glfw.x11.randr.errorBase))
{ {
if (XRRQueryVersion(_glfw.x11.display, _glfw.x11.randr.AllocGamma = (PFN_XRRAllocGamma)
&_glfw.x11.randr.major, dlsym(_glfw.x11.randr.handle, "XRRAllocGamma");
&_glfw.x11.randr.minor)) _glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma)
dlsym(_glfw.x11.randr.handle, "XRRFreeGamma");
_glfw.x11.randr.FreeCrtcInfo = (PFN_XRRFreeCrtcInfo)
dlsym(_glfw.x11.randr.handle, "XRRFreeCrtcInfo");
_glfw.x11.randr.FreeGamma = (PFN_XRRFreeGamma)
dlsym(_glfw.x11.randr.handle, "XRRFreeGamma");
_glfw.x11.randr.FreeOutputInfo = (PFN_XRRFreeOutputInfo)
dlsym(_glfw.x11.randr.handle, "XRRFreeOutputInfo");
_glfw.x11.randr.FreeScreenResources = (PFN_XRRFreeScreenResources)
dlsym(_glfw.x11.randr.handle, "XRRFreeScreenResources");
_glfw.x11.randr.GetCrtcGamma = (PFN_XRRGetCrtcGamma)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGamma");
_glfw.x11.randr.GetCrtcGammaSize = (PFN_XRRGetCrtcGammaSize)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcGammaSize");
_glfw.x11.randr.GetCrtcInfo = (PFN_XRRGetCrtcInfo)
dlsym(_glfw.x11.randr.handle, "XRRGetCrtcInfo");
_glfw.x11.randr.GetOutputInfo = (PFN_XRRGetOutputInfo)
dlsym(_glfw.x11.randr.handle, "XRRGetOutputInfo");
_glfw.x11.randr.GetOutputPrimary = (PFN_XRRGetOutputPrimary)
dlsym(_glfw.x11.randr.handle, "XRRGetOutputPrimary");
_glfw.x11.randr.GetScreenResourcesCurrent = (PFN_XRRGetScreenResourcesCurrent)
dlsym(_glfw.x11.randr.handle, "XRRGetScreenResourcesCurrent");
_glfw.x11.randr.QueryExtension = (PFN_XRRQueryExtension)
dlsym(_glfw.x11.randr.handle, "XRRQueryExtension");
_glfw.x11.randr.QueryVersion = (PFN_XRRQueryVersion)
dlsym(_glfw.x11.randr.handle, "XRRQueryVersion");
_glfw.x11.randr.SelectInput = (PFN_XRRSelectInput)
dlsym(_glfw.x11.randr.handle, "XRRSelectInput");
_glfw.x11.randr.SetCrtcConfig = (PFN_XRRSetCrtcConfig)
dlsym(_glfw.x11.randr.handle, "XRRSetCrtcConfig");
_glfw.x11.randr.SetCrtcGamma = (PFN_XRRSetCrtcGamma)
dlsym(_glfw.x11.randr.handle, "XRRSetCrtcGamma");
_glfw.x11.randr.UpdateConfiguration = (PFN_XRRUpdateConfiguration)
dlsym(_glfw.x11.randr.handle, "XRRUpdateConfiguration");
if (XRRQueryExtension(_glfw.x11.display,
&_glfw.x11.randr.eventBase,
&_glfw.x11.randr.errorBase))
{ {
// The GLFW RandR path requires at least version 1.3 if (XRRQueryVersion(_glfw.x11.display,
if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3) &_glfw.x11.randr.major,
_glfw.x11.randr.available = GLFW_TRUE; &_glfw.x11.randr.minor))
} {
else // The GLFW RandR path requires at least version 1.3
{ if (_glfw.x11.randr.major > 1 || _glfw.x11.randr.minor >= 3)
_glfwInputError(GLFW_PLATFORM_ERROR, _glfw.x11.randr.available = GLFW_TRUE;
"X11: Failed to query RandR version"); }
else
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to query RandR version");
}
} }
} }
@@ -552,12 +593,34 @@ static GLFWbool initExtensions(void)
RROutputChangeNotifyMask); RROutputChangeNotifyMask);
} }
if (XineramaQueryExtension(_glfw.x11.display, _glfw.x11.xcursor.handle = dlopen("libXcursor.so.1", RTLD_LAZY | RTLD_GLOBAL);
&_glfw.x11.xinerama.major, if (_glfw.x11.xcursor.handle)
&_glfw.x11.xinerama.minor))
{ {
if (XineramaIsActive(_glfw.x11.display)) _glfw.x11.xcursor.ImageCreate = (PFN_XcursorImageCreate)
_glfw.x11.xinerama.available = GLFW_TRUE; dlsym(_glfw.x11.xcursor.handle, "XcursorImageCreate");
_glfw.x11.xcursor.ImageDestroy = (PFN_XcursorImageDestroy)
dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
}
_glfw.x11.xinerama.handle = dlopen("libXinerama.so.1", RTLD_LAZY | RTLD_GLOBAL);
if (_glfw.x11.xinerama.handle)
{
_glfw.x11.xinerama.IsActive = (PFN_XineramaIsActive)
dlsym(_glfw.x11.xinerama.handle, "XineramaIsActive");
_glfw.x11.xinerama.QueryExtension = (PFN_XineramaQueryExtension)
dlsym(_glfw.x11.xinerama.handle, "XineramaQueryExtension");
_glfw.x11.xinerama.QueryScreens = (PFN_XineramaQueryScreens)
dlsym(_glfw.x11.xinerama.handle, "XineramaQueryScreens");
if (XineramaQueryExtension(_glfw.x11.display,
&_glfw.x11.xinerama.major,
&_glfw.x11.xinerama.minor))
{
if (XineramaIsActive(_glfw.x11.display))
_glfw.x11.xinerama.available = GLFW_TRUE;
}
} }
_glfw.x11.xkb.major = 1; _glfw.x11.xkb.major = 1;
@@ -584,7 +647,7 @@ static GLFWbool initExtensions(void)
_glfw.x11.x11xcb.handle = dlopen("libX11-xcb.so.1", RTLD_LAZY | RTLD_GLOBAL); _glfw.x11.x11xcb.handle = dlopen("libX11-xcb.so.1", RTLD_LAZY | RTLD_GLOBAL);
if (_glfw.x11.x11xcb.handle) if (_glfw.x11.x11xcb.handle)
{ {
_glfw.x11.x11xcb.XGetXCBConnection = (PFN_XGetXCBConnection) _glfw.x11.x11xcb.GetXCBConnection = (PFN_XGetXCBConnection)
dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection"); dlsym(_glfw.x11.x11xcb.handle, "XGetXCBConnection");
} }
@@ -598,10 +661,7 @@ static GLFWbool initExtensions(void)
// String format atoms // String format atoms
_glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False); _glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False);
_glfw.x11.UTF8_STRING = _glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False);
XInternAtom(_glfw.x11.display, "UTF8_STRING", False);
_glfw.x11.COMPOUND_STRING =
XInternAtom(_glfw.x11.display, "COMPOUND_STRING", False);
_glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False); _glfw.x11.ATOM_PAIR = XInternAtom(_glfw.x11.display, "ATOM_PAIR", False);
// Custom selection property atom // Custom selection property atom
@@ -611,6 +671,8 @@ static GLFWbool initExtensions(void)
// ICCCM standard clipboard atoms // ICCCM standard clipboard atoms
_glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False); _glfw.x11.TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False);
_glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False); _glfw.x11.MULTIPLE = XInternAtom(_glfw.x11.display, "MULTIPLE", False);
_glfw.x11.PRIMARY = XInternAtom(_glfw.x11.display, "PRIMARY", False);
_glfw.x11.INCR = XInternAtom(_glfw.x11.display, "INCR", False);
_glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False); _glfw.x11.CLIPBOARD = XInternAtom(_glfw.x11.display, "CLIPBOARD", False);
// Clipboard manager atoms // Clipboard manager atoms
@@ -715,7 +777,7 @@ void _glfwReleaseErrorHandlerX11(void)
// //
void _glfwInputErrorX11(int error, const char* message) void _glfwInputErrorX11(int error, const char* message)
{ {
char buffer[8192]; char buffer[_GLFW_MESSAGE_SIZE];
XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode, XGetErrorText(_glfw.x11.display, _glfw.x11.errorCode,
buffer, sizeof(buffer)); buffer, sizeof(buffer));
@@ -729,6 +791,9 @@ Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot)
int i; int i;
Cursor cursor; Cursor cursor;
if (!_glfw.x11.xcursor.handle)
return None;
XcursorImage* native = XcursorImageCreate(image->width, image->height); XcursorImage* native = XcursorImageCreate(image->width, image->height);
if (native == NULL) if (native == NULL)
return None; return None;
@@ -795,12 +860,13 @@ int _glfwPlatformInit(void)
_glfw.x11.screen = DefaultScreen(_glfw.x11.display); _glfw.x11.screen = DefaultScreen(_glfw.x11.display);
_glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen); _glfw.x11.root = RootWindow(_glfw.x11.display, _glfw.x11.screen);
_glfw.x11.context = XUniqueContext(); _glfw.x11.context = XUniqueContext();
_glfw.x11.helperWindowHandle = createHelperWindow();
_glfw.x11.hiddenCursorHandle = createHiddenCursor();
if (!initExtensions()) if (!initExtensions())
return GLFW_FALSE; return GLFW_FALSE;
_glfw.x11.helperWindowHandle = createHelperWindow();
_glfw.x11.hiddenCursorHandle = createHiddenCursor();
if (XSupportsLocale()) if (XSupportsLocale())
{ {
XSetLocaleModifiers(""); XSetLocaleModifiers("");
@@ -829,12 +895,6 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void) void _glfwPlatformTerminate(void)
{ {
if (_glfw.x11.x11xcb.handle)
{
dlclose(_glfw.x11.x11xcb.handle);
_glfw.x11.x11xcb.handle = NULL;
}
if (_glfw.x11.helperWindowHandle) if (_glfw.x11.helperWindowHandle)
{ {
if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) == if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) ==
@@ -853,6 +913,7 @@ void _glfwPlatformTerminate(void)
_glfw.x11.hiddenCursorHandle = (Cursor) 0; _glfw.x11.hiddenCursorHandle = (Cursor) 0;
} }
free(_glfw.x11.primarySelectionString);
free(_glfw.x11.clipboardString); free(_glfw.x11.clipboardString);
if (_glfw.x11.im) if (_glfw.x11.im)
@@ -869,6 +930,30 @@ void _glfwPlatformTerminate(void)
_glfw.x11.display = NULL; _glfw.x11.display = NULL;
} }
if (_glfw.x11.x11xcb.handle)
{
dlclose(_glfw.x11.x11xcb.handle);
_glfw.x11.x11xcb.handle = NULL;
}
if (_glfw.x11.xcursor.handle)
{
dlclose(_glfw.x11.xcursor.handle);
_glfw.x11.xcursor.handle = NULL;
}
if (_glfw.x11.randr.handle)
{
dlclose(_glfw.x11.randr.handle);
_glfw.x11.randr.handle = NULL;
}
if (_glfw.x11.xinerama.handle)
{
dlclose(_glfw.x11.xinerama.handle);
_glfw.x11.xinerama.handle = NULL;
}
// NOTE: This needs to be done after XCloseDisplay, as libGL registers // NOTE: This needs to be done after XCloseDisplay, as libGL registers
// cleanup callbacks that get called by it // cleanup callbacks that get called by it
_glfwTerminateGLX(); _glfwTerminateGLX();
@@ -887,7 +972,7 @@ const char* _glfwPlatformGetVersionString(void)
" gettimeofday" " gettimeofday"
#endif #endif
#if defined(__linux__) #if defined(__linux__)
" /dev/js" " evdev"
#endif #endif
#if defined(_GLFW_BUILD_DLL) #if defined(_GLFW_BUILD_DLL)
" shared" " shared"
+84 -1
View File
@@ -47,10 +47,60 @@
// The XInput extension provides raw mouse motion input // The XInput extension provides raw mouse motion input
#include <X11/extensions/XInput2.h> #include <X11/extensions/XInput2.h>
typedef XRRCrtcGamma* (* PFN_XRRAllocGamma)(int);
typedef void (* PFN_XRRFreeCrtcInfo)(XRRCrtcInfo*);
typedef void (* PFN_XRRFreeGamma)(XRRCrtcGamma*);
typedef void (* PFN_XRRFreeOutputInfo)(XRROutputInfo*);
typedef void (* PFN_XRRFreeScreenResources)(XRRScreenResources*);
typedef XRRCrtcGamma* (* PFN_XRRGetCrtcGamma)(Display*,RRCrtc);
typedef int (* PFN_XRRGetCrtcGammaSize)(Display*,RRCrtc);
typedef XRRCrtcInfo* (* PFN_XRRGetCrtcInfo) (Display*,XRRScreenResources*,RRCrtc);
typedef XRROutputInfo* (* PFN_XRRGetOutputInfo)(Display*,XRRScreenResources*,RROutput);
typedef RROutput (* PFN_XRRGetOutputPrimary)(Display*,Window);
typedef XRRScreenResources* (* PFN_XRRGetScreenResourcesCurrent)(Display*,Window);
typedef Bool (* PFN_XRRQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XRRQueryVersion)(Display*,int*,int*);
typedef void (* PFN_XRRSelectInput)(Display*,Window,int);
typedef Status (* PFN_XRRSetCrtcConfig)(Display*,XRRScreenResources*,RRCrtc,Time,int,int,RRMode,Rotation,RROutput*,int);
typedef void (* PFN_XRRSetCrtcGamma)(Display*,RRCrtc,XRRCrtcGamma*);
typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
#define XRRAllocGamma _glfw.x11.randr.AllocGamma
#define XRRFreeCrtcInfo _glfw.x11.randr.FreeCrtcInfo
#define XRRFreeGamma _glfw.x11.randr.FreeGamma
#define XRRFreeOutputInfo _glfw.x11.randr.FreeOutputInfo
#define XRRFreeScreenResources _glfw.x11.randr.FreeScreenResources
#define XRRGetCrtcGamma _glfw.x11.randr.GetCrtcGamma
#define XRRGetCrtcGammaSize _glfw.x11.randr.GetCrtcGammaSize
#define XRRGetCrtcInfo _glfw.x11.randr.GetCrtcInfo
#define XRRGetOutputInfo _glfw.x11.randr.GetOutputInfo
#define XRRGetOutputPrimary _glfw.x11.randr.GetOutputPrimary
#define XRRGetScreenResourcesCurrent _glfw.x11.randr.GetScreenResourcesCurrent
#define XRRQueryExtension _glfw.x11.randr.QueryExtension
#define XRRQueryVersion _glfw.x11.randr.QueryVersion
#define XRRSelectInput _glfw.x11.randr.SelectInput
#define XRRSetCrtcConfig _glfw.x11.randr.SetCrtcConfig
#define XRRSetCrtcGamma _glfw.x11.randr.SetCrtcGamma
#define XRRUpdateConfiguration _glfw.x11.randr.UpdateConfiguration
typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
typedef Bool (* PFN_XineramaIsActive)(Display*);
typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
typedef XineramaScreenInfo* (* PFN_XineramaQueryScreens)(Display*,int*);
#define XineramaIsActive _glfw.x11.xinerama.IsActive
#define XineramaQueryExtension _glfw.x11.xinerama.QueryExtension
#define XineramaQueryScreens _glfw.x11.xinerama.QueryScreens
typedef XID xcb_window_t; typedef XID xcb_window_t;
typedef XID xcb_visualid_t; typedef XID xcb_visualid_t;
typedef struct xcb_connection_t xcb_connection_t; typedef struct xcb_connection_t xcb_connection_t;
typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*); typedef xcb_connection_t* (* PFN_XGetXCBConnection)(Display*);
#define XGetXCBConnection _glfw.x11.x11xcb.GetXCBConnection
typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*); typedef Bool (* PFN_XF86VidModeQueryExtension)(Display*,int*,int*);
typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*); typedef Bool (* PFN_XF86VidModeGetGammaRamp)(Display*,int,int,unsigned short*,unsigned short*,unsigned short*);
@@ -161,6 +211,8 @@ typedef struct _GLFWlibraryX11
XIM im; XIM im;
// Most recent error code received by X error handler // Most recent error code received by X error handler
int errorCode; int errorCode;
// Primary selection string (while the primary selection is owned)
char* primarySelectionString;
// Clipboard string (while the selection is owned) // Clipboard string (while the selection is owned)
char* clipboardString; char* clipboardString;
// Key name string // Key name string
@@ -213,7 +265,9 @@ typedef struct _GLFWlibraryX11
// Selection (clipboard) atoms // Selection (clipboard) atoms
Atom TARGETS; Atom TARGETS;
Atom MULTIPLE; Atom MULTIPLE;
Atom INCR;
Atom CLIPBOARD; Atom CLIPBOARD;
Atom PRIMARY;
Atom CLIPBOARD_MANAGER; Atom CLIPBOARD_MANAGER;
Atom SAVE_TARGETS; Atom SAVE_TARGETS;
Atom NULL_; Atom NULL_;
@@ -224,12 +278,30 @@ typedef struct _GLFWlibraryX11
struct { struct {
GLFWbool available; GLFWbool available;
void* handle;
int eventBase; int eventBase;
int errorBase; int errorBase;
int major; int major;
int minor; int minor;
GLFWbool gammaBroken; GLFWbool gammaBroken;
GLFWbool monitorBroken; GLFWbool monitorBroken;
PFN_XRRAllocGamma AllocGamma;
PFN_XRRFreeCrtcInfo FreeCrtcInfo;
PFN_XRRFreeGamma FreeGamma;
PFN_XRRFreeOutputInfo FreeOutputInfo;
PFN_XRRFreeScreenResources FreeScreenResources;
PFN_XRRGetCrtcGamma GetCrtcGamma;
PFN_XRRGetCrtcGammaSize GetCrtcGammaSize;
PFN_XRRGetCrtcInfo GetCrtcInfo;
PFN_XRRGetOutputInfo GetOutputInfo;
PFN_XRRGetOutputPrimary GetOutputPrimary;
PFN_XRRGetScreenResourcesCurrent GetScreenResourcesCurrent;
PFN_XRRQueryExtension QueryExtension;
PFN_XRRQueryVersion QueryVersion;
PFN_XRRSelectInput SelectInput;
PFN_XRRSetCrtcConfig SetCrtcConfig;
PFN_XRRSetCrtcGamma SetCrtcGamma;
PFN_XRRUpdateConfiguration UpdateConfiguration;
} randr; } randr;
struct { struct {
@@ -256,15 +328,26 @@ typedef struct _GLFWlibraryX11
Atom format; Atom format;
} xdnd; } xdnd;
struct {
void* handle;
PFN_XcursorImageCreate ImageCreate;
PFN_XcursorImageDestroy ImageDestroy;
PFN_XcursorImageLoadCursor ImageLoadCursor;
} xcursor;
struct { struct {
GLFWbool available; GLFWbool available;
void* handle;
int major; int major;
int minor; int minor;
PFN_XineramaIsActive IsActive;
PFN_XineramaQueryExtension QueryExtension;
PFN_XineramaQueryScreens QueryScreens;
} xinerama; } xinerama;
struct { struct {
void* handle; void* handle;
PFN_XGetXCBConnection XGetXCBConnection; PFN_XGetXCBConnection GetXCBConnection;
} x11xcb; } x11xcb;
struct { struct {
+296 -148
View File
@@ -164,6 +164,17 @@ static Bool isFrameExtentsEvent(Display* display, XEvent* event, XPointer pointe
event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS; event->xproperty.atom == _glfw.x11.NET_FRAME_EXTENTS;
} }
// Returns whether it is a property event for the specified selection transfer
//
static Bool isSelPropNewValueNotify(Display* display, XEvent* event, XPointer pointer)
{
XEvent* notification = (XEvent*) pointer;
return event->type == PropertyNotify &&
event->xproperty.state == PropertyNewValue &&
event->xproperty.window == notification->xselection.requestor &&
event->xproperty.atom == notification->xselection.property;
}
// Translates a GLFW standard cursor to a font cursor shape // Translates a GLFW standard cursor to a font cursor shape
// //
static int translateCursorShape(int shape) static int translateCursorShape(int shape)
@@ -449,6 +460,81 @@ static char** parseUriList(char* text, int* count)
return paths; return paths;
} }
// Encode a Unicode code point to a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
static size_t encodeUTF8(char* s, unsigned int ch)
{
size_t count = 0;
if (ch < 0x80)
s[count++] = (char) ch;
else if (ch < 0x800)
{
s[count++] = (ch >> 6) | 0xc0;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x10000)
{
s[count++] = (ch >> 12) | 0xe0;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x110000)
{
s[count++] = (ch >> 18) | 0xf0;
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
return count;
}
// Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s)
{
unsigned int ch = 0, count = 0;
static const unsigned int offsets[] =
{
0x00000000u, 0x00003080u, 0x000e2080u,
0x03c82080u, 0xfa082080u, 0x82082080u
};
do
{
ch = (ch << 6) + (unsigned char) **s;
(*s)++;
count++;
} while ((**s & 0xc0) == 0x80);
assert(count <= 6);
return ch - offsets[count - 1];
}
#endif /*X_HAVE_UTF8_STRING*/
// Convert the specified Latin-1 string to UTF-8
//
static char* convertLatin1toUTF8(const char* source)
{
size_t size = 1;
const char* sp;
for (sp = source; *sp; sp++)
size += (*sp & 0x80) ? 2 : 1;
char* target = calloc(size, 1);
char* tp = target;
for (sp = source; *sp; sp++)
tp += encodeUTF8(tp, *sp);
return target;
}
// Centers the cursor over the window client area // Centers the cursor over the window client area
// //
static void centerCursor(_GLFWwindow* window) static void centerCursor(_GLFWwindow* window)
@@ -671,11 +757,15 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
static Atom writeTargetToProperty(const XSelectionRequestEvent* request) static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
{ {
int i; int i;
const Atom formats[] = { _glfw.x11.UTF8_STRING, char* selectionString = NULL;
_glfw.x11.COMPOUND_STRING, const Atom formats[] = { _glfw.x11.UTF8_STRING, XA_STRING };
XA_STRING };
const int formatCount = sizeof(formats) / sizeof(formats[0]); const int formatCount = sizeof(formats) / sizeof(formats[0]);
if (request->selection == _glfw.x11.PRIMARY)
selectionString = _glfw.x11.primarySelectionString;
else
selectionString = _glfw.x11.clipboardString;
if (request->property == None) if (request->property == None)
{ {
// The requester is a legacy client (ICCCM section 2.2) // The requester is a legacy client (ICCCM section 2.2)
@@ -690,7 +780,6 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
const Atom targets[] = { _glfw.x11.TARGETS, const Atom targets[] = { _glfw.x11.TARGETS,
_glfw.x11.MULTIPLE, _glfw.x11.MULTIPLE,
_glfw.x11.UTF8_STRING, _glfw.x11.UTF8_STRING,
_glfw.x11.COMPOUND_STRING,
XA_STRING }; XA_STRING };
XChangeProperty(_glfw.x11.display, XChangeProperty(_glfw.x11.display,
@@ -735,8 +824,8 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
targets[i], targets[i],
8, 8,
PropModeReplace, PropModeReplace,
(unsigned char*) _glfw.x11.clipboardString, (unsigned char *) selectionString,
strlen(_glfw.x11.clipboardString)); strlen(selectionString));
} }
else else
targets[i + 1] = None; targets[i + 1] = None;
@@ -787,8 +876,8 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
request->target, request->target,
8, 8,
PropModeReplace, PropModeReplace,
(unsigned char*) _glfw.x11.clipboardString, (unsigned char *) selectionString,
strlen(_glfw.x11.clipboardString)); strlen(selectionString));
return request->property; return request->property;
} }
@@ -801,8 +890,16 @@ static Atom writeTargetToProperty(const XSelectionRequestEvent* request)
static void handleSelectionClear(XEvent* event) static void handleSelectionClear(XEvent* event)
{ {
free(_glfw.x11.clipboardString); if (event->xselectionclear.selection == _glfw.x11.PRIMARY)
_glfw.x11.clipboardString = NULL; {
free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = NULL;
}
else
{
free(_glfw.x11.clipboardString);
_glfw.x11.clipboardString = NULL;
}
} }
static void handleSelectionRequest(XEvent* event) static void handleSelectionRequest(XEvent* event)
@@ -823,6 +920,147 @@ static void handleSelectionRequest(XEvent* event)
XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply); XSendEvent(_glfw.x11.display, request->requestor, False, 0, &reply);
} }
static const char* getSelectionString(Atom selection)
{
size_t i;
char** selectionString = NULL;
const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING };
const size_t targetCount = sizeof(targets) / sizeof(targets[0]);
if (selection == _glfw.x11.PRIMARY)
selectionString = &_glfw.x11.primarySelectionString;
else
selectionString = &_glfw.x11.clipboardString;
if (XGetSelectionOwner(_glfw.x11.display, selection) ==
_glfw.x11.helperWindowHandle)
{
// Instead of doing a large number of X round-trips just to put this
// string into a window property and then read it back, just return it
return *selectionString;
}
free(*selectionString);
*selectionString = NULL;
for (i = 0; i < targetCount; i++)
{
char* data;
Atom actualType;
int actualFormat;
unsigned long itemCount, bytesAfter;
XEvent notification, dummy;
XConvertSelection(_glfw.x11.display,
selection,
targets[i],
_glfw.x11.GLFW_SELECTION,
_glfw.x11.helperWindowHandle,
CurrentTime);
while (!XCheckTypedWindowEvent(_glfw.x11.display,
_glfw.x11.helperWindowHandle,
SelectionNotify,
&notification))
{
waitForEvent(NULL);
}
if (notification.xselection.property == None)
continue;
XCheckIfEvent(_glfw.x11.display,
&dummy,
isSelPropNewValueNotify,
(XPointer) &notification);
XGetWindowProperty(_glfw.x11.display,
notification.xselection.requestor,
notification.xselection.property,
0,
LONG_MAX,
True,
AnyPropertyType,
&actualType,
&actualFormat,
&itemCount,
&bytesAfter,
(unsigned char**) &data);
if (actualType == _glfw.x11.INCR)
{
size_t size = 1;
char* string = NULL;
for (;;)
{
while (!XCheckIfEvent(_glfw.x11.display,
&dummy,
isSelPropNewValueNotify,
(XPointer) &notification))
{
waitForEvent(NULL);
}
XFree(data);
XGetWindowProperty(_glfw.x11.display,
notification.xselection.requestor,
notification.xselection.property,
0,
LONG_MAX,
True,
AnyPropertyType,
&actualType,
&actualFormat,
&itemCount,
&bytesAfter,
(unsigned char**) &data);
if (itemCount)
{
size += itemCount;
string = realloc(string, size);
string[size - itemCount - 1] = '\0';
strcat(string, data);
}
if (!itemCount)
{
if (targets[i] == XA_STRING)
{
*selectionString = convertLatin1toUTF8(string);
free(string);
}
else
*selectionString = string;
break;
}
}
}
else if (actualType == targets[i])
{
if (targets[i] == XA_STRING)
*selectionString = convertLatin1toUTF8(data);
else
*selectionString = strdup(data);
}
XFree(data);
if (*selectionString)
break;
}
if (!*selectionString)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"X11: Failed to convert selection to string");
}
return *selectionString;
}
// Make the specified window and its video mode active on its monitor // Make the specified window and its video mode active on its monitor
// //
static GLFWbool acquireMonitor(_GLFWwindow* window) static GLFWbool acquireMonitor(_GLFWwindow* window)
@@ -888,62 +1126,6 @@ static void releaseMonitor(_GLFWwindow* window)
} }
} }
// Encode a Unicode code point to a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
static size_t encodeUTF8(char* s, unsigned int ch)
{
size_t count = 0;
if (ch < 0x80)
s[count++] = (char) ch;
else if (ch < 0x800)
{
s[count++] = (ch >> 6) | 0xc0;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x10000)
{
s[count++] = (ch >> 12) | 0xe0;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x110000)
{
s[count++] = (ch >> 18) | 0xf0;
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
return count;
}
// Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s)
{
unsigned int ch = 0, count = 0;
static const unsigned int offsets[] =
{
0x00000000u, 0x00003080u, 0x000e2080u,
0x03c82080u, 0xfa082080u, 0x82082080u
};
do
{
ch = (ch << 6) + (unsigned char) **s;
(*s)++;
count++;
} while ((**s & 0xc0) == 0x80);
assert(count <= 6);
return ch - offsets[count - 1];
}
#endif /*X_HAVE_UTF8_STRING*/
// Process the specified X event // Process the specified X event
// //
static void processEvent(XEvent *event) static void processEvent(XEvent *event)
@@ -1081,8 +1263,10 @@ static void processEvent(XEvent *event)
count = XwcLookupString(window->x11.ic, count = XwcLookupString(window->x11.ic,
&event->xkey, &event->xkey,
buffer, sizeof(buffer) / sizeof(wchar_t), buffer,
NULL, &status); sizeof(buffer) / sizeof(wchar_t),
NULL,
&status);
if (status == XBufferOverflow) if (status == XBufferOverflow)
{ {
@@ -1255,7 +1439,8 @@ static void processEvent(XEvent *event)
const int x = event->xmotion.x; const int x = event->xmotion.x;
const int y = event->xmotion.y; const int y = event->xmotion.y;
if (x != window->x11.warpCursorPosX || y != window->x11.warpCursorPosY) if (x != window->x11.warpCursorPosX ||
y != window->x11.warpCursorPosY)
{ {
// The cursor was moved by something other than GLFW // The cursor was moved by something other than GLFW
@@ -1334,14 +1519,15 @@ static void processEvent(XEvent *event)
if (protocol == _glfw.x11.WM_DELETE_WINDOW) if (protocol == _glfw.x11.WM_DELETE_WINDOW)
{ {
// The window manager was asked to close the window, for example by // The window manager was asked to close the window, for
// the user pressing a 'close' window decoration button // example by the user pressing a 'close' window decoration
// button
_glfwInputWindowCloseRequest(window); _glfwInputWindowCloseRequest(window);
} }
else if (protocol == _glfw.x11.NET_WM_PING) else if (protocol == _glfw.x11.NET_WM_PING)
{ {
// The window manager is pinging the application to ensure it's // The window manager is pinging the application to ensure
// still responding to events // it's still responding to events
XEvent reply = *event; XEvent reply = *event;
reply.xclient.window = _glfw.x11.root; reply.xclient.window = _glfw.x11.root;
@@ -1683,9 +1869,10 @@ void _glfwPushSelectionToManagerX11(void)
{ {
if (event.xselection.target == _glfw.x11.SAVE_TARGETS) if (event.xselection.target == _glfw.x11.SAVE_TARGETS)
{ {
// This means one of two things; either the selection was // This means one of two things; either the selection
// not owned, which means there is no clipboard manager, or // was not owned, which means there is no clipboard
// the transfer to the clipboard manager has completed // manager, or the transfer to the clipboard manager has
// completed
// In either case, it means we are done here // In either case, it means we are done here
return; return;
} }
@@ -2572,72 +2759,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
{ {
size_t i; return getSelectionString(_glfw.x11.CLIPBOARD);
const Atom formats[] = { _glfw.x11.UTF8_STRING,
_glfw.x11.COMPOUND_STRING,
XA_STRING };
const size_t formatCount = sizeof(formats) / sizeof(formats[0]);
if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD) ==
_glfw.x11.helperWindowHandle)
{
// Instead of doing a large number of X round-trips just to put this
// string into a window property and then read it back, just return it
return _glfw.x11.clipboardString;
}
free(_glfw.x11.clipboardString);
_glfw.x11.clipboardString = NULL;
for (i = 0; i < formatCount; i++)
{
char* data;
XEvent event;
XConvertSelection(_glfw.x11.display,
_glfw.x11.CLIPBOARD,
formats[i],
_glfw.x11.GLFW_SELECTION,
_glfw.x11.helperWindowHandle,
CurrentTime);
while (!XCheckTypedWindowEvent(_glfw.x11.display,
_glfw.x11.helperWindowHandle,
SelectionNotify,
&event))
{
waitForEvent(NULL);
}
if (event.xselection.property == None)
continue;
if (_glfwGetWindowPropertyX11(event.xselection.requestor,
event.xselection.property,
event.xselection.target,
(unsigned char**) &data))
{
_glfw.x11.clipboardString = strdup(data);
}
if (data)
XFree(data);
XDeleteProperty(_glfw.x11.display,
event.xselection.requestor,
event.xselection.property);
if (_glfw.x11.clipboardString)
break;
}
if (_glfw.x11.clipboardString == NULL)
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"X11: Failed to convert clipboard to string");
}
return _glfw.x11.clipboardString;
} }
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
@@ -2670,7 +2792,8 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle) if (_glfw.vk.KHR_xcb_surface && _glfw.x11.x11xcb.handle)
{ {
PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR vkGetPhysicalDeviceXcbPresentationSupportKHR = PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR
vkGetPhysicalDeviceXcbPresentationSupportKHR =
(PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR) (PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR"); vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXcbPresentationSupportKHR");
if (!vkGetPhysicalDeviceXcbPresentationSupportKHR) if (!vkGetPhysicalDeviceXcbPresentationSupportKHR)
@@ -2680,8 +2803,7 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
return GLFW_FALSE; return GLFW_FALSE;
} }
xcb_connection_t* connection = xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display);
_glfw.x11.x11xcb.XGetXCBConnection(_glfw.x11.display);
if (!connection) if (!connection)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -2696,7 +2818,8 @@ int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
} }
else else
{ {
PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR vkGetPhysicalDeviceXlibPresentationSupportKHR = PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR
vkGetPhysicalDeviceXlibPresentationSupportKHR =
(PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR) (PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR"); vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceXlibPresentationSupportKHR");
if (!vkGetPhysicalDeviceXlibPresentationSupportKHR) if (!vkGetPhysicalDeviceXlibPresentationSupportKHR)
@@ -2724,8 +2847,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
VkXcbSurfaceCreateInfoKHR sci; VkXcbSurfaceCreateInfoKHR sci;
PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR; PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR;
xcb_connection_t* connection = xcb_connection_t* connection = XGetXCBConnection(_glfw.x11.display);
_glfw.x11.x11xcb.XGetXCBConnection(_glfw.x11.display);
if (!connection) if (!connection)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
@@ -2807,3 +2929,29 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
return window->x11.handle; return window->x11.handle;
} }
GLFWAPI void glfwSetX11SelectionString(const char* string)
{
_GLFW_REQUIRE_INIT();
free(_glfw.x11.primarySelectionString);
_glfw.x11.primarySelectionString = strdup(string);
XSetSelectionOwner(_glfw.x11.display,
_glfw.x11.PRIMARY,
_glfw.x11.helperWindowHandle,
CurrentTime);
if (XGetSelectionOwner(_glfw.x11.display, _glfw.x11.PRIMARY) !=
_glfw.x11.helperWindowHandle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to become owner of primary selection");
}
}
GLFWAPI const char* glfwGetX11SelectionString(void)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return getSelectionString(_glfw.x11.PRIMARY);
}
+4 -2
View File
@@ -30,6 +30,7 @@ add_executable(cursor cursor.c ${GLAD})
add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD}) add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD})
add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD}) add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD})
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD}) add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD})
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD})
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD}) add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD})
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GETOPT} ${GLAD}) add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GETOPT} ${GLAD})
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD}) add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD})
@@ -45,8 +46,8 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}") target_link_libraries(threads "${RT_LIBRARY}")
endif() endif()
set(WINDOWS_BINARIES empty gamma icon joysticks sharing tearing threads timeout set(WINDOWS_BINARIES empty gamma icon inputlag joysticks sharing tearing threads
title windows) timeout title windows)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor) cursor)
@@ -73,6 +74,7 @@ endif()
if (APPLE) if (APPLE)
set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
+1 -1
View File
@@ -806,7 +806,7 @@ int main(int argc, char** argv)
if (list_extensions) if (list_extensions)
list_context_extensions(client, major, minor); list_context_extensions(client, major, minor);
printf("Vulkan support: %s\n", printf("Vulkan loader: %s\n",
glfwVulkanSupported() ? "available" : "missing"); glfwVulkanSupported() ? "available" : "missing");
if (glfwVulkanSupported()) if (glfwVulkanSupported())
+305
View File
@@ -0,0 +1,305 @@
//========================================================================
// Input lag test
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
//
// This test renders a marker at the cursor position reported by GLFW to
// check how much it lags behind the hardware mouse cursor
//
//========================================================================
#include <glad/glad.h>
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "getopt.h"
void usage(void)
{
printf("Usage: inputlag [-h] [-f]\n");
printf("Options:\n");
printf(" -f create full screen window\n");
printf(" -h show this help\n");
}
struct nk_vec2 cursor_new, cursor_pos, cursor_vel;
enum { cursor_sync_query, cursor_input_message } cursor_method = cursor_sync_query;
void sample_input(GLFWwindow* window)
{
float a = .25; // exponential smoothing factor
if (cursor_method == cursor_sync_query) {
double x, y;
glfwGetCursorPos(window, &x, &y);
cursor_new.x = (float) x;
cursor_new.y = (float) y;
}
cursor_vel.x = (cursor_new.x - cursor_pos.x) * a + cursor_vel.x * (1 - a);
cursor_vel.y = (cursor_new.y - cursor_pos.y) * a + cursor_vel.y * (1 - a);
cursor_pos = cursor_new;
}
void cursor_pos_callback(GLFWwindow* window, double xpos, double ypos)
{
cursor_new.x = (float) xpos;
cursor_new.y = (float) ypos;
}
int enable_vsync = nk_true;
void update_vsync()
{
glfwSwapInterval(enable_vsync == nk_true ? 1 : 0);
}
int swap_clear = nk_false;
int swap_finish = nk_true;
int swap_occlusion_query = nk_false;
int swap_read_pixels = nk_false;
GLuint occlusion_query;
void swap_buffers(GLFWwindow* window)
{
glfwSwapBuffers(window);
if (swap_clear)
glClear(GL_COLOR_BUFFER_BIT);
if (swap_finish)
glFinish();
if (swap_occlusion_query) {
GLint occlusion_result;
if (!occlusion_query)
glGenQueries(1, &occlusion_query);
glBeginQuery(GL_SAMPLES_PASSED, occlusion_query);
glBegin(GL_POINTS);
glVertex2f(0, 0);
glEnd();
glEndQuery(GL_SAMPLES_PASSED);
glGetQueryObjectiv(occlusion_query, GL_QUERY_RESULT, &occlusion_result);
}
if (swap_read_pixels) {
unsigned char rgba[4];
glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba);
}
}
void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, 1);
break;
}
}
void draw_marker(struct nk_command_buffer* canvas, int lead, struct nk_vec2 pos)
{
struct nk_color colors[4] = { nk_rgb(255,0,0), nk_rgb(255,255,0), nk_rgb(0,255,0), nk_rgb(0,96,255) };
struct nk_rect rect = { -5 + pos.x, -5 + pos.y, 10, 10 };
nk_fill_circle(canvas, rect, colors[lead]);
}
int main(int argc, char** argv)
{
int ch, width, height;
unsigned long frame_count = 0;
double last_time, current_time;
double frame_rate = 0;
int fullscreen = GLFW_FALSE;
GLFWmonitor* monitor = NULL;
GLFWwindow* window;
struct nk_context* nk;
struct nk_font_atlas* atlas;
int show_forecasts = nk_true;
while ((ch = getopt(argc, argv, "fh")) != -1)
{
switch (ch)
{
case 'h':
usage();
exit(EXIT_SUCCESS);
case 'f':
fullscreen = GLFW_TRUE;
break;
}
}
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
if (fullscreen)
{
const GLFWvidmode* mode;
monitor = glfwGetPrimaryMonitor();
mode = glfwGetVideoMode(monitor);
width = mode->width;
height = mode->height;
}
else
{
width = 640;
height = 480;
}
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
window = glfwCreateWindow(width, height, "Input lag test", monitor, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
update_vsync();
last_time = glfwGetTime();
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
glfwSetKeyCallback(window, key_callback);
glfwSetCursorPosCallback(window, cursor_pos_callback);
while (!glfwWindowShouldClose(window))
{
int width, height;
struct nk_rect area;
glfwPollEvents();
sample_input(window);
glfwGetWindowSize(window, &width, &height);
area = nk_rect(0.f, 0.f, (float) width, (float) height);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_new_frame();
if (nk_begin(nk, "", area, 0))
{
nk_flags align_left = NK_TEXT_ALIGN_LEFT | NK_TEXT_ALIGN_MIDDLE;
struct nk_command_buffer *canvas = nk_window_get_canvas(nk);
int lead;
for (lead = show_forecasts ? 3 : 0; lead >= 0; lead--)
draw_marker(canvas, lead, nk_vec2(cursor_pos.x + cursor_vel.x * lead,
cursor_pos.y + cursor_vel.y * lead));
// print instructions
nk_layout_row_dynamic(nk, 20, 1);
nk_label(nk, "Move mouse uniformly and check marker under cursor:", align_left);
for (lead = 0; lead <= 3; lead++) {
nk_layout_row_begin(nk, NK_STATIC, 12, 2);
nk_layout_row_push(nk, 25);
draw_marker(canvas, lead, nk_layout_space_to_screen(nk, nk_vec2(20, 5)));
nk_label(nk, "", 0);
nk_layout_row_push(nk, 500);
if (lead == 0)
nk_label(nk, "- current cursor position (no input lag)", align_left);
else
nk_labelf(nk, align_left, "- %d-frame forecast (input lag is %d frame)", lead, lead);
nk_layout_row_end(nk);
}
nk_layout_row_dynamic(nk, 20, 1);
nk_checkbox_label(nk, "Show forecasts", &show_forecasts);
nk_label(nk, "Input method:", align_left);
if (nk_option_label(nk, "glfwGetCursorPos (sync query)", cursor_method == cursor_sync_query))
cursor_method = cursor_sync_query;
if (nk_option_label(nk, "glfwSetCursorPosCallback (latest input message)", cursor_method == cursor_input_message))
cursor_method = cursor_input_message;
nk_label(nk, "", 0); // separator
nk_value_float(nk, "FPS", (float) frame_rate);
if (nk_checkbox_label(nk, "Enable vsync", &enable_vsync))
update_vsync();
nk_label(nk, "", 0); // separator
nk_label(nk, "After swap:", align_left);
nk_checkbox_label(nk, "glClear", &swap_clear);
nk_checkbox_label(nk, "glFinish", &swap_finish);
nk_checkbox_label(nk, "draw with occlusion query", &swap_occlusion_query);
nk_checkbox_label(nk, "glReadPixels", &swap_read_pixels);
}
nk_end(nk);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
swap_buffers(window);
frame_count++;
current_time = glfwGetTime();
if (current_time - last_time > 1.0)
{
frame_rate = frame_count / (current_time - last_time);
frame_count = 0;
last_time = current_time;
}
}
glfwTerminate();
exit(EXIT_SUCCESS);
}