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3.3.7
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| 60e82ba472 | |||
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| e98102162f | |||
| f5d3954568 | |||
| ae53cd29ef | |||
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| eb7c9994bf | |||
| 94c7aa0d67 | |||
| f2617a671f | |||
| 4778d02c67 | |||
| f710db6504 | |||
| 0e759c9422 | |||
| a162004a90 | |||
| ae44a28125 | |||
| 14856e8b60 | |||
| 73567ae5be | |||
| 0d5f7a9eab | |||
| a199efae44 | |||
| 14ad79f035 | |||
| f9b0dc9827 | |||
| 440e7e36f3 | |||
| 407a3e2860 | |||
| 5fbf4ddde8 | |||
| 6e69f63ffa | |||
| eb732457ea | |||
| 973bf29622 | |||
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| 93186e4999 | |||
| 2c1fc13ee4 | |||
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| ac94014ef8 | |||
| 9f91bd6ea9 | |||
| 84077401e9 | |||
| 10c18f8124 | |||
| 09e0714284 | |||
| 7c2c7858c6 | |||
| 9da2285b14 | |||
| 6158801aeb | |||
| 3d493b60f1 | |||
| 18ee28bf82 | |||
| 5f8431d7ca | |||
| 0ee9a03b1e | |||
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| ce4672d74b | |||
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| fd72eb917e | |||
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| 3169179de1 | |||
| fe9c7a01c5 | |||
| 65166858ff | |||
| b5e24676a4 | |||
| 40ab709aac | |||
| d18431338a | |||
| cc87d5ab10 | |||
| 25cf67667f | |||
| bb13275b72 | |||
| 9c513346ad | |||
| 68809869f9 | |||
| 1fe319d234 | |||
| d630684654 | |||
| 8b81a03a5a | |||
| 9903f88947 | |||
| d73ab0bd58 | |||
| 11e47f08b1 | |||
| aef4edadd0 | |||
| bf7cc2ffac | |||
| adebcc7111 | |||
| fb4f633243 | |||
| 49130ab8ec | |||
| baed2dad56 | |||
| 98990217bc | |||
| 71018b4ab5 | |||
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| 31cbb20ba2 | |||
| f2756d0b3f | |||
| 9718675d86 | |||
| 80d181f12d | |||
| a7a70cf34d | |||
| 2867ca1e5b | |||
| a1154247fa | |||
| fcedb0be32 | |||
| bf09dba95b | |||
| 16bf872117 | |||
| 1be81a1540 | |||
| 81963967e5 | |||
| 66c0394ae1 | |||
| f308228a19 | |||
| 56ecd62f58 | |||
| 94ee10e655 | |||
| 07cc6e00da | |||
| 6d463d36fa | |||
| 95e282d5a0 | |||
| 5aeb37d1b8 | |||
| da68ec56c3 | |||
| 5d0d30db38 | |||
| 32e78aeb2e | |||
| 93e66661d3 | |||
| ac009a5f5c | |||
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| 019609b6cd | |||
| eed94448fd | |||
| 25b7eba4a0 | |||
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| f4fb25b63d | |||
| e3be6b8ae0 | |||
| 3d110d2e1b | |||
| 0b5023bc62 | |||
| 9dbc935afb | |||
| f7dc6df02c | |||
| f30acd8f74 | |||
| 16ae02ab85 | |||
| 4637c31d82 | |||
| 7f0d5e0a03 | |||
| f8668c5a9f | |||
| 1955c37c48 | |||
| d099181307 | |||
| b97039f3f5 | |||
| a368d89c94 | |||
| d80d4be030 | |||
| d8551b73f6 | |||
| 45ca8b8d19 | |||
| 58a247b26d | |||
| 2f8b71d7a1 | |||
| ce5e649d3b | |||
| 80e4922b5e | |||
| c23fca6343 | |||
| 0882fffc37 | |||
| ad9458a14c | |||
| 0d6937b33b | |||
| af866e05d2 | |||
| b4ea2d32e6 | |||
| 0c70eb8d5c | |||
| 08737bdc02 | |||
| 0d9e71fe81 | |||
| ac01da6953 | |||
| 99e72830ea | |||
| 3f852c321f | |||
| 15d102b75e | |||
| 0019f7a45e | |||
| 2d0ffd788b | |||
| e27dc50689 | |||
| b7a0f225ea | |||
| 29a75ab09d | |||
| 3ee7f8f695 | |||
| e376404d38 | |||
| 079518617c | |||
| 549308051d | |||
| 5bc1c38159 | |||
| f95c9d1bf3 | |||
| 75e44abf09 | |||
| a397195d3f | |||
| ab2247f8f3 |
+34
-10
@@ -1,23 +1,47 @@
|
||||
image:
|
||||
- Visual Studio 2015
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- latest
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
environment:
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
- BUILD_SHARED_LIBS: ON
|
||||
- BUILD_SHARED_LIBS: OFF
|
||||
- GENERATOR: MinGW Makefiles
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: -Werror
|
||||
- GENERATOR: MinGW Makefiles
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: -Werror
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
fast_finish: true
|
||||
build_script:
|
||||
- mkdir build
|
||||
- cd build
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% ..
|
||||
- cmake --build .
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
build_script:
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build --target glfw
|
||||
notifications:
|
||||
- provider: Email
|
||||
to:
|
||||
- ci@glfw.org
|
||||
- on_build_failure: true
|
||||
- on_build_success: false
|
||||
on_build_failure: true
|
||||
on_build_success: false
|
||||
|
||||
+5
-1
@@ -1 +1,5 @@
|
||||
*.m linguist-language=Objective-C
|
||||
*.m linguist-language=Objective-C
|
||||
.gitignore export-ignore
|
||||
.gitattributes export-ignore
|
||||
.travis.yml export-ignore
|
||||
.appveyor.yml export-ignore
|
||||
|
||||
@@ -0,0 +1,116 @@
|
||||
name: Build
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [ ci, master, latest, 3.3-stable ]
|
||||
permissions:
|
||||
statuses: write
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build-linux-x11-clang:
|
||||
name: X11 (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-wayland-clang:
|
||||
name: Wayland (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev extra-cmake-modules
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-null-clang:
|
||||
name: Null (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libosmesa6-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-macos-cocoa-clang:
|
||||
name: Cocoa (macOS, Clang)
|
||||
runs-on: macos-latest
|
||||
env:
|
||||
CFLAGS: -Werror
|
||||
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-windows-win32-vs2022:
|
||||
name: Win32 (Windows, VS2022)
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
CFLAGS: /WX
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -G "Visual Studio 17 2022"
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -G "Visual Studio 17 2022" -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
+27
-7
@@ -1,25 +1,45 @@
|
||||
# External junk
|
||||
.DS_Store
|
||||
# The canonical out-of-tree build subdirectory
|
||||
build
|
||||
|
||||
# Visual Studio clutter
|
||||
_ReSharper*
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.suo
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
Release
|
||||
MinSizeRel
|
||||
RelWithDebInfo
|
||||
*.xcodeproj
|
||||
*.opensdf
|
||||
|
||||
# CMake files
|
||||
# Xcode clutter
|
||||
GLFW.build
|
||||
GLFW.xcodeproj
|
||||
|
||||
# macOS clutter
|
||||
.DS_Store
|
||||
|
||||
# Makefile generator clutter
|
||||
Makefile
|
||||
|
||||
# Ninja generator clutter
|
||||
build.ninja
|
||||
rules.ninja
|
||||
.ninja_deps
|
||||
.ninja_log
|
||||
|
||||
# CMake clutter
|
||||
CMakeCache.txt
|
||||
CMakeFiles
|
||||
CMakeScripts
|
||||
CMakeDoxyfile.in
|
||||
CMakeDoxygenDefaults.cmake
|
||||
cmake_install.cmake
|
||||
cmake_uninstall.cmake
|
||||
|
||||
@@ -58,6 +78,7 @@ examples/heightmap
|
||||
examples/offscreen
|
||||
examples/particles
|
||||
examples/splitview
|
||||
examples/sharing
|
||||
examples/simple
|
||||
examples/wave
|
||||
tests/*.app
|
||||
@@ -74,11 +95,10 @@ tests/joysticks
|
||||
tests/monitors
|
||||
tests/msaa
|
||||
tests/reopen
|
||||
tests/sharing
|
||||
tests/tearing
|
||||
tests/threads
|
||||
tests/timeout
|
||||
tests/title
|
||||
tests/vulkan
|
||||
tests/triangle-vulkan
|
||||
tests/windows
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@users.sourceforge.net>
|
||||
Camilla Löwy <elmindreda@glfw.org> <elmindreda@elmindreda.org>
|
||||
Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
|
||||
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus256@users.sourceforge.net>
|
||||
Marcus Geelnard <m@bitsnbites.eu> <marcus@geelnards-pc.(none)>
|
||||
Marcus Geelnard <m@bitsnbites.eu>
|
||||
|
||||
-38
@@ -1,38 +0,0 @@
|
||||
language: c
|
||||
compiler: clang
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
sudo: false
|
||||
dist: trusty
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- kubuntu-backports
|
||||
packages:
|
||||
- cmake
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
global:
|
||||
- CFLAGS=-Werror
|
||||
matrix:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
script:
|
||||
- mkdir build
|
||||
- cd build
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} ..
|
||||
- cmake --build .
|
||||
notifications:
|
||||
email:
|
||||
recipients:
|
||||
- ci@glfw.org
|
||||
on_success: never
|
||||
on_failure: always
|
||||
@@ -0,0 +1,48 @@
|
||||
# Usage:
|
||||
# cmake -P GenerateMappings.cmake <path/to/mappings.h.in> <path/to/mappings.h>
|
||||
|
||||
set(source_url "https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt")
|
||||
set(source_path "${CMAKE_CURRENT_BINARY_DIR}/gamecontrollerdb.txt")
|
||||
set(template_path "${CMAKE_ARGV3}")
|
||||
set(target_path "${CMAKE_ARGV4}")
|
||||
|
||||
if (NOT EXISTS "${template_path}")
|
||||
message(FATAL_ERROR "Failed to find template file ${template_path}")
|
||||
endif()
|
||||
|
||||
file(DOWNLOAD "${source_url}" "${source_path}"
|
||||
STATUS download_status
|
||||
TLS_VERIFY on)
|
||||
|
||||
list(GET download_status 0 status_code)
|
||||
list(GET download_status 1 status_message)
|
||||
|
||||
if (status_code)
|
||||
message(FATAL_ERROR "Failed to download ${source_url}: ${status_message}")
|
||||
endif()
|
||||
|
||||
file(STRINGS "${source_path}" lines)
|
||||
foreach(line ${lines})
|
||||
if (line MATCHES "^[0-9a-fA-F]")
|
||||
if (line MATCHES "platform:Windows")
|
||||
if (GLFW_WIN32_MAPPINGS)
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Mac OS X")
|
||||
if (GLFW_COCOA_MAPPINGS)
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Linux")
|
||||
if (GLFW_LINUX_MAPPINGS)
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
configure_file("${template_path}" "${target_path}" @ONLY NEWLINE_STYLE UNIX)
|
||||
file(REMOVE "${source_path}")
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win64
|
||||
SET(CMAKE_SYSTEM_NAME Windows)
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++")
|
||||
SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres")
|
||||
SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
@@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
SET(CMAKE_SYSTEM_NAME Windows)
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++")
|
||||
SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres")
|
||||
SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
@@ -1,13 +0,0 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc")
|
||||
SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++")
|
||||
SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib")
|
||||
|
||||
#Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
@@ -0,0 +1,13 @@
|
||||
# Define the environment for cross-compiling with 32-bit MinGW-w64 Clang
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-w64-mingw32-clang")
|
||||
SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-clang++")
|
||||
SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
@@ -1,4 +1,4 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
# Define the environment for cross-compiling with 32-bit MinGW-w64 GCC
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc")
|
||||
@@ -6,7 +6,7 @@ SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++")
|
||||
SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
# Find EpollShim
|
||||
# Once done, this will define
|
||||
#
|
||||
# EPOLLSHIM_FOUND - System has EpollShim
|
||||
# EPOLLSHIM_INCLUDE_DIRS - The EpollShim include directories
|
||||
# EPOLLSHIM_LIBRARIES - The libraries needed to use EpollShim
|
||||
|
||||
find_path(EPOLLSHIM_INCLUDE_DIRS NAMES sys/epoll.h sys/timerfd.h HINTS /usr/local/include/libepoll-shim)
|
||||
find_library(EPOLLSHIM_LIBRARIES NAMES epoll-shim libepoll-shim HINTS /usr/local/lib)
|
||||
|
||||
if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
set(EPOLLSHIM_FOUND TRUE)
|
||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||
@@ -1,34 +0,0 @@
|
||||
# FindMir
|
||||
# -------
|
||||
# Finds the Mir library
|
||||
#
|
||||
# This will will define the following variables::
|
||||
#
|
||||
# MIR_FOUND - the system has Mir
|
||||
# MIR_INCLUDE_DIRS - the Mir include directory
|
||||
# MIR_LIBRARIES - the Mir libraries
|
||||
# MIR_DEFINITIONS - the Mir definitions
|
||||
|
||||
|
||||
find_package (PkgConfig)
|
||||
if(PKG_CONFIG_FOUND)
|
||||
pkg_check_modules (PC_MIR mirclient>=0.26.2 QUIET)
|
||||
|
||||
find_path(MIR_INCLUDE_DIR NAMES mir_toolkit/mir_client_library.h
|
||||
PATHS ${PC_MIR_INCLUDE_DIRS})
|
||||
|
||||
find_library(MIR_LIBRARY NAMES mirclient
|
||||
PATHS ${PC_MIR_LIBRARIES} ${PC_MIR_LIBRARY_DIRS})
|
||||
|
||||
include (FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args (MIR
|
||||
REQUIRED_VARS MIR_LIBRARY MIR_INCLUDE_DIR)
|
||||
|
||||
if (MIR_FOUND)
|
||||
set(MIR_LIBRARIES ${MIR_LIBRARY})
|
||||
set(MIR_INCLUDE_DIRS ${PC_MIR_INCLUDE_DIRS})
|
||||
set(MIR_DEFINITIONS -DHAVE_MIR=1)
|
||||
endif()
|
||||
|
||||
mark_as_advanced (MIR_LIBRARY MIR_INCLUDE_DIR)
|
||||
endif()
|
||||
@@ -1,48 +0,0 @@
|
||||
# Find Vulkan
|
||||
#
|
||||
# VULKAN_INCLUDE_DIR
|
||||
# VULKAN_LIBRARY
|
||||
# VULKAN_FOUND
|
||||
|
||||
if (WIN32)
|
||||
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
|
||||
"$ENV{VULKAN_SDK}/Include"
|
||||
"$ENV{VK_SDK_PATH}/Include")
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib"
|
||||
"$ENV{VULKAN_SDK}/Bin"
|
||||
"$ENV{VK_SDK_PATH}/Bin")
|
||||
find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib"
|
||||
"$ENV{VULKAN_SDK}/Bin"
|
||||
"$ENV{VK_SDK_PATH}/Bin")
|
||||
else()
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib32"
|
||||
"$ENV{VULKAN_SDK}/Bin32"
|
||||
"$ENV{VK_SDK_PATH}/Bin32")
|
||||
find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
|
||||
"$ENV{VULKAN_SDK}/Lib32"
|
||||
"$ENV{VULKAN_SDK}/Bin32"
|
||||
"$ENV{VK_SDK_PATH}/Bin32")
|
||||
endif()
|
||||
elseif (APPLE)
|
||||
set(CMAKE_FIND_FRAMEWORK NEVER)
|
||||
find_library(VULKAN_LIBRARY MoltenVK)
|
||||
set(CMAKE_FIND_FRAMEWORK ONLY)
|
||||
find_library(VULKAN_STATIC_LIBRARY MoltenVK)
|
||||
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
|
||||
"${VULKAN_LIBRARY}/Headers")
|
||||
else()
|
||||
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
|
||||
"$ENV{VULKAN_SDK}/include")
|
||||
find_library(VULKAN_LIBRARY NAMES vulkan HINTS
|
||||
"$ENV{VULKAN_SDK}/lib")
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
|
||||
|
||||
mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
# Define the environment for cross-compiling with 64-bit MinGW-w64 Clang
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-clang")
|
||||
SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-clang++")
|
||||
SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
@@ -1,4 +1,4 @@
|
||||
# Define the environment for cross compiling from Linux to Win32
|
||||
# Define the environment for cross-compiling with 64-bit MinGW-w64 GCC
|
||||
SET(CMAKE_SYSTEM_NAME Windows) # Target system name
|
||||
SET(CMAKE_SYSTEM_VERSION 1)
|
||||
SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc")
|
||||
@@ -6,7 +6,7 @@ SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++")
|
||||
SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
|
||||
SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
|
||||
|
||||
# Configure the behaviour of the find commands
|
||||
# Configure the behaviour of the find commands
|
||||
SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
|
||||
+85
-118
@@ -1,26 +1,20 @@
|
||||
cmake_minimum_required(VERSION 2.8.12)
|
||||
cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
|
||||
|
||||
project(GLFW C)
|
||||
project(GLFW VERSION 3.3.7 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
if (NOT CMAKE_VERSION VERSION_LESS "3.0")
|
||||
# Until all major package systems have moved to CMake 3,
|
||||
# we stick with the older INSTALL_NAME_DIR mechanism
|
||||
cmake_policy(SET CMP0042 OLD)
|
||||
endif()
|
||||
|
||||
if (NOT CMAKE_VERSION VERSION_LESS "3.1")
|
||||
if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
set(GLFW_VERSION_MAJOR "3")
|
||||
set(GLFW_VERSION_MINOR "3")
|
||||
set(GLFW_VERSION_PATCH "0")
|
||||
set(GLFW_VERSION_EXTRA "")
|
||||
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
|
||||
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
|
||||
set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
@@ -29,25 +23,19 @@ option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
|
||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||
option(GLFW_INSTALL "Generate installation target" ON)
|
||||
option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
|
||||
option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
|
||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
||||
|
||||
if (UNIX)
|
||||
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
|
||||
endif()
|
||||
include(GNUInstallDirs)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
if (WIN32)
|
||||
option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
|
||||
option(GLFW_USE_MIR "Use Mir for window creation" OFF)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
|
||||
endif()
|
||||
cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
|
||||
"UNIX" OFF)
|
||||
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
||||
"WIN32" OFF)
|
||||
cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
|
||||
"UNIX;NOT APPLE" OFF)
|
||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||
"MSVC" OFF)
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
set(_GLFW_BUILD_DLL 1)
|
||||
@@ -61,13 +49,17 @@ else()
|
||||
endif()
|
||||
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
# If you absolutely must do this, remove this line and add the Vulkan
|
||||
# loader static library via the CMAKE_SHARED_LINKER_FLAGS
|
||||
message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
|
||||
endif()
|
||||
set(_GLFW_VULKAN_STATIC 1)
|
||||
endif()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
find_package(Vulkan)
|
||||
|
||||
if (GLFW_BUILD_DOCS)
|
||||
set(DOXYGEN_SKIP_DOT TRUE)
|
||||
@@ -75,7 +67,8 @@ if (GLFW_BUILD_DOCS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Set compiler specific flags
|
||||
# Apply Microsoft C runtime library option
|
||||
# This is here because it also applies to tests and examples
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC)
|
||||
if (MSVC90)
|
||||
@@ -83,27 +76,31 @@ if (MSVC)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
endif()
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL
|
||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
|
||||
if (${flag} MATCHES "/MD")
|
||||
if (flag MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||
endif()
|
||||
if (${flag} MATCHES "/MDd")
|
||||
if (flag MATCHES "/MDd")
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -140,15 +137,9 @@ if (MINGW)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
# Dependencies required by the MoltenVK static library
|
||||
set(GLFW_VULKAN_DEPS
|
||||
"-lc++"
|
||||
"-framework Cocoa"
|
||||
"-framework Metal"
|
||||
"-framework QuartzCore")
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -157,9 +148,6 @@ endif()
|
||||
if (GLFW_USE_WAYLAND)
|
||||
set(_GLFW_WAYLAND 1)
|
||||
message(STATUS "Using Wayland for window creation")
|
||||
elseif (GLFW_USE_MIR)
|
||||
set(_GLFW_MIR 1)
|
||||
message(STATUS "Using Mir for window creation")
|
||||
elseif (GLFW_USE_OSMESA)
|
||||
set(_GLFW_OSMESA 1)
|
||||
message(STATUS "Using OSMesa for headless context creation")
|
||||
@@ -176,24 +164,6 @@ else()
|
||||
message(FATAL_ERROR "No supported platform was detected")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add Vulkan static library if requested
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
|
||||
list(APPEND glfw_LIBRARIES ${VULKAN_STATIC_LIBRARY} ${GLFW_VULKAN_DEPS})
|
||||
if (BUILD_SHARED_LIBS)
|
||||
message(WARNING "Linking Vulkan loader static library into GLFW")
|
||||
endif()
|
||||
else()
|
||||
if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS)
|
||||
message(FATAL_ERROR "Vulkan loader static library not found")
|
||||
else()
|
||||
message(WARNING "Vulkan loader static library not found")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Find and add Unix math and time libraries
|
||||
#--------------------------------------------------------------------
|
||||
@@ -244,39 +214,35 @@ if (_GLFW_X11)
|
||||
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_FOUND)
|
||||
message(FATAL_ERROR "The RandR library and headers were not found")
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}")
|
||||
list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}")
|
||||
list(APPEND glfw_PKG_DEPS "xrandr")
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_FOUND)
|
||||
message(FATAL_ERROR "The Xinerama library and headers were not found")
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}")
|
||||
list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}")
|
||||
list(APPEND glfw_PKG_DEPS "xinerama")
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_FOUND)
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}")
|
||||
|
||||
# Check for Xcursor
|
||||
if (NOT X11_Xcursor_FOUND)
|
||||
message(FATAL_ERROR "The Xcursor libraries and headers were not found")
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}")
|
||||
list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}")
|
||||
list(APPEND glfw_PKG_DEPS "xcursor")
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
"${X11_Xinerama_INCLUDE_PATH}"
|
||||
"${X11_Xkb_INCLUDE_PATH}"
|
||||
"${X11_Xcursor_INCLUDE_PATH}"
|
||||
"${X11_Xi_INCLUDE_PATH}")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -284,37 +250,31 @@ endif()
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_WAYLAND)
|
||||
find_package(ECM REQUIRED NO_MODULE)
|
||||
list(APPEND CMAKE_MODULE_PATH ${ECM_MODULE_PATH})
|
||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
||||
|
||||
find_package(Wayland REQUIRED)
|
||||
find_package(Wayland REQUIRED Client Cursor Egl)
|
||||
find_package(WaylandScanner REQUIRED)
|
||||
find_package(WaylandProtocols 1.1 REQUIRED)
|
||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||
list(APPEND glfw_PKG_DEPS "wayland-client")
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIR}")
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
find_package(XKBCommon REQUIRED)
|
||||
list(APPEND glfw_PKG_DEPS "xkbcommon")
|
||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Use Mir for window creation
|
||||
#--------------------------------------------------------------------
|
||||
if (_GLFW_MIR)
|
||||
find_package(Mir REQUIRED)
|
||||
list(APPEND glfw_PKG_DEPS "mirclient")
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckFunctionExists)
|
||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
find_package(XKBCommon REQUIRED)
|
||||
list(APPEND glfw_PKG_DEPS "xkbcommon")
|
||||
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
|
||||
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
find_package(EpollShim)
|
||||
if (EPOLLSHIM_FOUND)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${EPOLLSHIM_LIBRARIES}")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -333,11 +293,17 @@ if (_GLFW_COCOA)
|
||||
list(APPEND glfw_LIBRARIES
|
||||
"-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation"
|
||||
"-framework CoreVideo")
|
||||
"-framework CoreFoundation")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add the Vulkan loader as a dependency if necessary
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
list(APPEND glfw_PKG_DEPS "vulkan")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -355,7 +321,7 @@ endforeach()
|
||||
#--------------------------------------------------------------------
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3")
|
||||
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
||||
|
||||
configure_package_config_file(src/glfw3Config.cmake.in
|
||||
src/glfw3Config.cmake
|
||||
@@ -363,7 +329,7 @@ configure_package_config_file(src/glfw3Config.cmake.in
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
|
||||
write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
||||
VERSION ${GLFW_VERSION_FULL}
|
||||
VERSION ${GLFW_VERSION}
|
||||
COMPATIBILITY SameMajorVersion)
|
||||
|
||||
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
|
||||
@@ -392,7 +358,7 @@ endif()
|
||||
# The library is installed by src/CMakeLists.txt
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_INSTALL)
|
||||
install(DIRECTORY include/GLFW DESTINATION include
|
||||
install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
|
||||
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
|
||||
@@ -403,7 +369,7 @@ if (GLFW_INSTALL)
|
||||
EXPORT_LINK_INTERFACE_LIBRARIES
|
||||
DESTINATION "${GLFW_CONFIG_PATH}")
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
||||
DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
@@ -413,6 +379,7 @@ if (GLFW_INSTALL)
|
||||
add_custom_target(uninstall
|
||||
"${CMAKE_COMMAND}" -P
|
||||
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
+233
@@ -0,0 +1,233 @@
|
||||
# Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills. This list only includes contributions to the main repository and
|
||||
excludes other invaluable contributions like language bindings and text and
|
||||
video tutorials.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Waris Boonyasiriwat
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- Nicolas Caramelli
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- TheChocolateOre
|
||||
- Joseph Chua
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Josh Codd
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- CuriouserThing
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Wolfgang Draxinger
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Jan Ekström
|
||||
- Siavash Eliasi
|
||||
- TheExileFox
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Jason Francis
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- ghuser404
|
||||
- Charles Giessen
|
||||
- Ryan C. Gordon
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Andrew Gutekanst
|
||||
- Stephen Gutekanst
|
||||
- Jonathan Hale
|
||||
- hdf89shfdfs
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- illustris
|
||||
- InKryption
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Koray Kilinc
|
||||
- Josh Kilmer
|
||||
- Byunghoon Kim
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Francis Lecavalier
|
||||
- Jong Won Lee
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Marco Lizza
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- lukect
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David V. McKay
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Martins Mozeiko
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- onox
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Vladimir Perminov
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- pthom
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Luca Rood
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Mikko Rytkönen
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Ali Sherief
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Joao da Silva
|
||||
- Daniel Sieger
|
||||
- Daniel Skorupski
|
||||
- Slemmie
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Olivier Sohn
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Pontus Stenetorp
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Stef Velzel
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Simon Voordouw
|
||||
- Corentin Wallez
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Rácz Zalán
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
+3
-2
@@ -1,5 +1,6 @@
|
||||
Copyright (c) 2002-2006 Marcus Geelnard
|
||||
Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
Copyright (c) 2002-2006 Marcus Geelnard
|
||||
|
||||
Copyright (c) 2006-2019 Camilla Löwy
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# GLFW
|
||||
|
||||
[](https://travis-ci.org/glfw/glfw)
|
||||
[](https://github.com/glfw/glfw/actions)
|
||||
[](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||
[](https://scan.coverity.com/projects/glfw-glfw)
|
||||
|
||||
@@ -10,24 +10,22 @@ GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
|
||||
application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
|
||||
Experimental implementations for the Wayland protocol and the Mir display server
|
||||
are available but not yet officially supported.
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland are supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](http://www.glfw.org/license.html).
|
||||
license](https://www.glfw.org/license.html).
|
||||
|
||||
The latest stable release is version 3.2.1.
|
||||
|
||||
See the [downloads](http://www.glfw.org/download.html) page for details and
|
||||
files, or fetch the `latest` branch, which always points to the latest stable
|
||||
release. Each release starting with 3.0 also has a corresponding [annotated
|
||||
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||
release starting with 3.0 also has a corresponding [annotated
|
||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||
The [version history](http://www.glfw.org/changelog.html) lists all user-visible
|
||||
changes for every release.
|
||||
|
||||
This is a development branch for version 3.3, which is _not yet described_.
|
||||
Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/).
|
||||
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||
included in all source and binary archives. See the [release
|
||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||
deprecations in the latest release. For more details see the [version
|
||||
history](https://www.glfw.org/changelog.html).
|
||||
|
||||
The `master` branch is the stable integration branch and _should_ always compile
|
||||
and run on all supported platforms, although details of newly added features may
|
||||
@@ -36,51 +34,57 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
||||
they are stable enough to merge.
|
||||
|
||||
If you are new to GLFW, you may find the
|
||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
you have used GLFW 2 in the past, there is a [transition
|
||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
3 API.
|
||||
|
||||
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
|
||||
around the world, whether by reporting bugs, providing community support, adding
|
||||
features, reviewing or testing code, debugging, proofreading docs, suggesting
|
||||
features or fixing bugs.
|
||||
|
||||
|
||||
## Compiling GLFW
|
||||
|
||||
GLFW itself requires only the headers and libraries for your window system. It
|
||||
does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or
|
||||
rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
|
||||
GLFW itself requires only the headers and libraries for your OS and window
|
||||
system. It does not need the headers for any context creation API (WGL, GLX,
|
||||
EGL, NSGL, OSMesa) or rendering API (OpenGL, OpenGL ES, Vulkan) to enable
|
||||
support for them.
|
||||
|
||||
GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
|
||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
|
||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
||||
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||
available for all supported compilers.
|
||||
|
||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
||||
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||
more information about how to compile GLFW yourself.
|
||||
|
||||
|
||||
## Using GLFW
|
||||
|
||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
and the API reference.
|
||||
|
||||
|
||||
## Contributing to GLFW
|
||||
|
||||
See the [contribution
|
||||
guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
|
||||
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||
more information.
|
||||
|
||||
|
||||
## System requirements
|
||||
|
||||
GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other
|
||||
GLFW supports Windows XP and later and macOS 10.8 and later. Linux and other
|
||||
Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
|
||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
||||
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||
in the documentation for more information.
|
||||
|
||||
|
||||
@@ -89,7 +93,7 @@ in the documentation for more information.
|
||||
GLFW itself depends only on the headers and libraries for your window system.
|
||||
|
||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
||||
package, which is used to generated Wayland protocol headers.
|
||||
package, which is used to generate Wayland protocol headers.
|
||||
|
||||
The examples and test programs depend on a number of tiny libraries. These are
|
||||
located in the `deps/` directory.
|
||||
@@ -98,19 +102,14 @@ located in the `deps/` directory.
|
||||
with command-line options
|
||||
- [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
|
||||
examples
|
||||
- An OpenGL 3.2 core loader generated by
|
||||
[glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL
|
||||
- [glad2](https://github.com/Dav1dde/glad) for loading OpenGL and Vulkan
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
- [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests
|
||||
|
||||
The Vulkan example additionally requires the Vulkan SDK to be installed, or it
|
||||
will not be included in the build. On macOS you need to provide the path to the
|
||||
MoltenVK SDK manually as it has no standard installation location.
|
||||
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||
find that tool.
|
||||
|
||||
|
||||
@@ -118,122 +117,49 @@ find that tool.
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
|
||||
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||
information on what to include when reporting a bug.
|
||||
|
||||
|
||||
## Changelog
|
||||
|
||||
- Added `glfwGetError` function for querying the last error code and its
|
||||
description (#970)
|
||||
- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in
|
||||
SDL\_GameControllerDB format (#900)
|
||||
- Added `glfwJoystickIsGamepad` function for querying whether a joystick has
|
||||
a gamepad mapping (#900)
|
||||
- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of
|
||||
a joystick (#900)
|
||||
- Added `glfwGetGamepadName` function for querying the name provided by the
|
||||
gamepad mapping (#900)
|
||||
- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
|
||||
for retrieving gamepad input state (#900)
|
||||
- Added `glfwRequestWindowAttention` function for requesting attention from the
|
||||
user (#732,#988)
|
||||
- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
|
||||
scancodes for keys (#830)
|
||||
- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
|
||||
receiving window maximization events (#778)
|
||||
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
|
||||
- Added `glfwGetJoystickHats` function for querying joystick hats
|
||||
(#889,#906,#934)
|
||||
- Added `glfwInitHint` and `glfwInitHintString` for setting initialization hints
|
||||
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
|
||||
- Added definition of `GLAPIENTRY` to public header
|
||||
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
|
||||
(#749,#842)
|
||||
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
|
||||
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
|
||||
- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
|
||||
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
|
||||
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
|
||||
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
|
||||
- Added X11 specific `GLFW_X11_WM_CLASS_NAME` and `GLFW_X11_WM_CLASS_CLASS` init
|
||||
hints (#893)
|
||||
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
|
||||
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
|
||||
- Removed `GLFW_USE_RETINA` compile-time option
|
||||
- Removed `GLFW_USE_CHDIR` compile-time option
|
||||
- Removed `GLFW_USE_MENUBAR` compile-time option
|
||||
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
|
||||
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
|
||||
OpenGL and OpenGL ES header macros
|
||||
- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
|
||||
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
|
||||
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
|
||||
- Bugfix: The scancode for synthetic key release events was always zero
|
||||
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
|
||||
- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
|
||||
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
|
||||
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
|
||||
- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
|
||||
- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
|
||||
a loader but no ICD (#916)
|
||||
- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
|
||||
blanking or password enabled screensavers (#851)
|
||||
- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
|
||||
- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for
|
||||
- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956)
|
||||
- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
|
||||
- [Win32] Bugfix: Monitor events were not emitted (#784)
|
||||
- [Win32] Bugfix: The Cygwin DLL was installed to the wrong directory (#1035)
|
||||
- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
|
||||
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
|
||||
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
|
||||
- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
|
||||
- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
|
||||
- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
|
||||
- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
|
||||
- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
|
||||
- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
|
||||
- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
|
||||
- [Linux] Moved to evdev for joystick input (#906,#1005)
|
||||
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
|
||||
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
|
||||
- [Cocoa] Added support for Vulkan window surface creation via
|
||||
[MoltenVK](https://moltengl.com/moltenvk/) (#870)
|
||||
- [Cocoa] Added support for loading a `MainMenu.nib` when available
|
||||
- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
|
||||
- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
|
||||
- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
|
||||
(#165,#192,#508,#511)
|
||||
- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
|
||||
function on macOS 10.12+
|
||||
- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
|
||||
- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
|
||||
- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
|
||||
incorrect position and size (#748)
|
||||
- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
|
||||
- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
|
||||
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
|
||||
modes (#682)
|
||||
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
|
||||
- [WGL] Added support for `WGL_ARB_create_context_no_error`
|
||||
- [GLX] Added support for `GLX_ARB_create_context_no_error`
|
||||
- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were
|
||||
available (#1040)
|
||||
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
|
||||
- [EGL] Added support for `EGL_KHR_context_flush_control`
|
||||
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
|
||||
- [Win32] Bugfix: A window created maximized and undecorated would cover the whole
|
||||
monitor (#1806)
|
||||
- [Win32] Bugfix: The default restored window position was lost when creating a maximized
|
||||
window
|
||||
- [Win32] Bugfix: `glfwMaximizeWindow` would make a hidden window visible
|
||||
- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
|
||||
- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
|
||||
- [X11] Bugfix: Waiting for events would fail if file descriptor was too large
|
||||
(#2024)
|
||||
- [X11] Bugfix: Joystick events could lead to busy-waiting (#1872)
|
||||
- [X11] Bugfix: `glfwWaitEvents*` did not continue for joystick events
|
||||
- [X11] Bugfix: `glfwPostEmptyEvent` could be ignored due to race condition
|
||||
(#379,#1281,#1285,#2033)
|
||||
- [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
|
||||
- [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
|
||||
- [Wayland] Added support for key names via xkbcommon
|
||||
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
|
||||
- [Wayland] Bugfix: Activating a window would emit two input focus events
|
||||
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
|
||||
- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
|
||||
- [Wayland] Bugfix: A key being repeated was not released when window lost focus
|
||||
- [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
|
||||
- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE`
|
||||
- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN`
|
||||
- [Wayland] Bugfix: Text input did not repeat along with key repeat
|
||||
- [Wayland] Bugfix: `glfwPostEmptyEvent` sometimes had no effect (#1520,#1521)
|
||||
- [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
|
||||
|
||||
|
||||
## Contact
|
||||
|
||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
well as news, documentation and other information about the project.
|
||||
|
||||
If you have questions related to the use of GLFW, we have a
|
||||
[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Freenode](http://freenode.net/).
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||
request, please file it in the
|
||||
@@ -242,144 +168,3 @@ request, please file it in the
|
||||
Finally, if you're interested in helping out with the development of GLFW or
|
||||
porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
||||
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- artblanc
|
||||
- arturo
|
||||
- Matt Arsenault
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Niklas Behrens
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Kyle Brenneman
|
||||
- Martin Capitanio
|
||||
- David Carlier
|
||||
- Chi-kwan Chan
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Andrew Corrigan
|
||||
- Noel Cower
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Siavash Eliasi
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Osman Keskin
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Eyal Lotem
|
||||
- Дмитри Малышев
|
||||
- Martins Mozeiko
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Zbigniew Mandziejewicz
|
||||
- Kyle McDonald
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Julian Møller
|
||||
- Kamil Nowakowski
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Arturo J. Pérez
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Pieroman
|
||||
- Philip Rideout
|
||||
- Jorge Rodriguez
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Matt Sealey
|
||||
- SephiRok
|
||||
- Steve Sexton
|
||||
- Systemcluster
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Bradley Smith
|
||||
- Patrick Snape
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Simon Voordouw
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- yuriks
|
||||
- Ryogo Yoshimura
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
||||
Vendored
-1678
File diff suppressed because it is too large
Load Diff
Vendored
+3840
File diff suppressed because it is too large
Load Diff
Vendored
-3680
File diff suppressed because it is too large
Load Diff
+10
-10
@@ -2,7 +2,7 @@
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -26,18 +26,16 @@
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
@@ -101,6 +99,8 @@
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
@@ -223,7 +223,7 @@ typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
+14
-42
@@ -1,8 +1,8 @@
|
||||
//
|
||||
// File: vk_platform.h
|
||||
//
|
||||
/* */
|
||||
/* File: vk_platform.h */
|
||||
/* */
|
||||
/*
|
||||
** Copyright (c) 2014-2015 The Khronos Group Inc.
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
@@ -24,7 +24,7 @@
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif // __cplusplus
|
||||
#endif /* __cplusplus */
|
||||
|
||||
/*
|
||||
***************************************************************************************************
|
||||
@@ -47,22 +47,22 @@ extern "C"
|
||||
* Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
|
||||
*/
|
||||
#if defined(_WIN32)
|
||||
// On Windows, Vulkan commands use the stdcall convention
|
||||
/* On Windows, Vulkan commands use the stdcall convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
// On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
|
||||
// calling convention, i.e. float parameters are passed in registers. This
|
||||
// is true even if the rest of the application passes floats on the stack,
|
||||
// as it does by default when compiling for the armeabi-v7a NDK ABI.
|
||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
||||
/* is true even if the rest of the application passes floats on the stack, */
|
||||
/* as it does by default when compiling for the armeabi-v7a NDK ABI. */
|
||||
#define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR VKAPI_ATTR
|
||||
#else
|
||||
// On other platforms, use the default calling convention
|
||||
/* On other platforms, use the default calling convention */
|
||||
#define VKAPI_ATTR
|
||||
#define VKAPI_CALL
|
||||
#define VKAPI_PTR
|
||||
@@ -83,38 +83,10 @@ extern "C"
|
||||
#else
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
#endif // !defined(VK_NO_STDINT_H)
|
||||
#endif /* !defined(VK_NO_STDINT_H) */
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif // __cplusplus
|
||||
|
||||
// Platform-specific headers required by platform window system extensions.
|
||||
// These are enabled prior to #including "vulkan.h". The same enable then
|
||||
// controls inclusion of the extension interfaces in vulkan.h.
|
||||
|
||||
#ifdef VK_USE_PLATFORM_ANDROID_KHR
|
||||
#include <android/native_window.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_MIR_KHR
|
||||
#include <mir_toolkit/client_types.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_WIN32_KHR
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XLIB_KHR
|
||||
#include <X11/Xlib.h>
|
||||
#endif
|
||||
|
||||
#ifdef VK_USE_PLATFORM_XCB_KHR
|
||||
#include <xcb/xcb.h>
|
||||
#endif
|
||||
} /* extern "C" */
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif
|
||||
Vendored
+3480
File diff suppressed because it is too large
Load Diff
Vendored
+1791
File diff suppressed because it is too large
Load Diff
Vendored
+593
@@ -0,0 +1,593 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <glad/vulkan.h>
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
|
||||
int GLAD_VK_VERSION_1_0 = 0;
|
||||
int GLAD_VK_VERSION_1_1 = 0;
|
||||
int GLAD_VK_EXT_debug_report = 0;
|
||||
int GLAD_VK_KHR_surface = 0;
|
||||
int GLAD_VK_KHR_swapchain = 0;
|
||||
|
||||
|
||||
|
||||
PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR = NULL;
|
||||
PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR = NULL;
|
||||
PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers = NULL;
|
||||
PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets = NULL;
|
||||
PFN_vkAllocateMemory glad_vkAllocateMemory = NULL;
|
||||
PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer = NULL;
|
||||
PFN_vkBindBufferMemory glad_vkBindBufferMemory = NULL;
|
||||
PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2 = NULL;
|
||||
PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
||||
PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
||||
PFN_vkCreateComputePipelines glad_vkCreateComputePipelines = NULL;
|
||||
PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT = NULL;
|
||||
PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool = NULL;
|
||||
PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout = NULL;
|
||||
PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkCreateDevice glad_vkCreateDevice = NULL;
|
||||
PFN_vkCreateEvent glad_vkCreateEvent = NULL;
|
||||
PFN_vkCreateFence glad_vkCreateFence = NULL;
|
||||
PFN_vkCreateFramebuffer glad_vkCreateFramebuffer = NULL;
|
||||
PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines = NULL;
|
||||
PFN_vkCreateImage glad_vkCreateImage = NULL;
|
||||
PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
||||
PFN_vkCreateShaderModule glad_vkCreateShaderModule = NULL;
|
||||
PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR = NULL;
|
||||
PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT = NULL;
|
||||
PFN_vkDestroyBuffer glad_vkDestroyBuffer = NULL;
|
||||
PFN_vkDestroyBufferView glad_vkDestroyBufferView = NULL;
|
||||
PFN_vkDestroyCommandPool glad_vkDestroyCommandPool = NULL;
|
||||
PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT = NULL;
|
||||
PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool = NULL;
|
||||
PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout = NULL;
|
||||
PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate = NULL;
|
||||
PFN_vkDestroyDevice glad_vkDestroyDevice = NULL;
|
||||
PFN_vkDestroyEvent glad_vkDestroyEvent = NULL;
|
||||
PFN_vkDestroyFence glad_vkDestroyFence = NULL;
|
||||
PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer = NULL;
|
||||
PFN_vkDestroyImage glad_vkDestroyImage = NULL;
|
||||
PFN_vkDestroyImageView glad_vkDestroyImageView = NULL;
|
||||
PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
||||
PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion = NULL;
|
||||
PFN_vkDestroySemaphore glad_vkDestroySemaphore = NULL;
|
||||
PFN_vkDestroyShaderModule glad_vkDestroyShaderModule = NULL;
|
||||
PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR = NULL;
|
||||
PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR = NULL;
|
||||
PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle = NULL;
|
||||
PFN_vkEndCommandBuffer glad_vkEndCommandBuffer = NULL;
|
||||
PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties = NULL;
|
||||
PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties = NULL;
|
||||
PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion = NULL;
|
||||
PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups = NULL;
|
||||
PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices = NULL;
|
||||
PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
||||
PFN_vkGetEventStatus glad_vkGetEventStatus = NULL;
|
||||
PFN_vkGetFenceStatus glad_vkGetFenceStatus = NULL;
|
||||
PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements = NULL;
|
||||
PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements = NULL;
|
||||
PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 = NULL;
|
||||
PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout = NULL;
|
||||
PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures = NULL;
|
||||
PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties = NULL;
|
||||
PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
||||
PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
||||
|
||||
|
||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_0) return;
|
||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_1) return;
|
||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_EXT_debug_report) return;
|
||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_surface) return;
|
||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_swapchain) return;
|
||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *out_extension_count, char ***out_extensions) {
|
||||
uint32_t i;
|
||||
uint32_t instance_extension_count = 0;
|
||||
uint32_t device_extension_count = 0;
|
||||
uint32_t max_extension_count;
|
||||
uint32_t total_extension_count;
|
||||
char **extensions;
|
||||
VkExtensionProperties *ext_properties;
|
||||
VkResult result;
|
||||
|
||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
total_extension_count = instance_extension_count + device_extension_count;
|
||||
max_extension_count = instance_extension_count > device_extension_count
|
||||
? instance_extension_count : device_extension_count;
|
||||
|
||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
||||
if (ext_properties == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
||||
if (extensions == NULL) {
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
free((void*) extensions[i]);
|
||||
}
|
||||
free(extensions);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < device_extension_count; ++i) {
|
||||
VkExtensionProperties ext = ext_properties[i];
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
}
|
||||
|
||||
free((void*) ext_properties);
|
||||
|
||||
*out_extension_count = total_extension_count;
|
||||
*out_extensions = extensions;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for(i = 0; i < extension_count ; ++i) {
|
||||
free((void*) (extensions[i]));
|
||||
}
|
||||
|
||||
free((void*) extensions);
|
||||
}
|
||||
|
||||
static int glad_vk_has_extension(const char *name, uint32_t extension_count, char **extensions) {
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < extension_count; ++i) {
|
||||
if(strcmp(name, extensions[i]) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
||||
uint32_t extension_count = 0;
|
||||
char **extensions = NULL;
|
||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
||||
|
||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
||||
|
||||
glad_vk_free_extensions(extension_count, extensions);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
int major = 1;
|
||||
int minor = 0;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
if (vkEnumerateInstanceVersion != NULL) {
|
||||
uint32_t version;
|
||||
VkResult result;
|
||||
|
||||
result = vkEnumerateInstanceVersion(&version);
|
||||
if (result == VK_SUCCESS) {
|
||||
major = (int) VK_VERSION_MAJOR(version);
|
||||
minor = (int) VK_VERSION_MINOR(version);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
|
||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
||||
}
|
||||
|
||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr) {
|
||||
int version;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
#endif
|
||||
version = glad_vk_find_core_vulkan( physical_device);
|
||||
if (!version) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
||||
|
||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
||||
glad_vk_load_VK_KHR_surface(load, userptr);
|
||||
glad_vk_load_VK_KHR_swapchain(load, userptr);
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
||||
return gladLoadVulkanUserPtr( physical_device, glad_vk_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
Vendored
+2
-2
@@ -237,9 +237,9 @@ static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
mat4x4 R = {
|
||||
{ c, 0.f, s, 0.f},
|
||||
{ c, 0.f, -s, 0.f},
|
||||
{ 0.f, 1.f, 0.f, 0.f},
|
||||
{ -s, 0.f, c, 0.f},
|
||||
{ s, 0.f, c, 0.f},
|
||||
{ 0.f, 0.f, 0.f, 1.f}
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
|
||||
Vendored
+9989
-8040
File diff suppressed because it is too large
Load Diff
Vendored
+13
-4
@@ -75,6 +75,8 @@ static struct nk_glfw {
|
||||
int text_len;
|
||||
struct nk_vec2 scroll;
|
||||
double last_button_click;
|
||||
int is_double_click_down;
|
||||
struct nk_vec2 double_click_pos;
|
||||
} glfw;
|
||||
|
||||
NK_INTERN void
|
||||
@@ -219,10 +221,12 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
|
||||
glfwGetCursorPos(window, &x, &y);
|
||||
if (action == GLFW_PRESS) {
|
||||
double dt = glfwGetTime() - glfw.last_button_click;
|
||||
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI)
|
||||
nk_input_button(&glfw.ctx, NK_BUTTON_DOUBLE, (int)x, (int)y, nk_true);
|
||||
if (dt > NK_GLFW_DOUBLE_CLICK_LO && dt < NK_GLFW_DOUBLE_CLICK_HI) {
|
||||
glfw.is_double_click_down = nk_true;
|
||||
glfw.double_click_pos = nk_vec2((float)x, (float)y);
|
||||
}
|
||||
glfw.last_button_click = glfwGetTime();
|
||||
} else nk_input_button(&glfw.ctx, NK_BUTTON_DOUBLE, (int)x, (int)y, nk_false);
|
||||
} else glfw.is_double_click_down = nk_false;
|
||||
}
|
||||
|
||||
NK_INTERN void
|
||||
@@ -261,6 +265,10 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
|
||||
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
|
||||
glfw.ctx.clip.userdata = nk_handle_ptr(0);
|
||||
nk_buffer_init_default(&glfw.ogl.cmds);
|
||||
|
||||
glfw.is_double_click_down = nk_false;
|
||||
glfw.double_click_pos = nk_vec2(0, 0);
|
||||
|
||||
return &glfw.ctx;
|
||||
}
|
||||
|
||||
@@ -344,7 +352,7 @@ nk_glfw3_new_frame(void)
|
||||
glfwGetCursorPos(win, &x, &y);
|
||||
nk_input_motion(ctx, (int)x, (int)y);
|
||||
if (ctx->input.mouse.grabbed) {
|
||||
glfwSetCursorPos(glfw.win, ctx->input.mouse.prev.x, ctx->input.mouse.prev.y);
|
||||
glfwSetCursorPos(glfw.win, (double)ctx->input.mouse.prev.x, (double)ctx->input.mouse.prev.y);
|
||||
ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
|
||||
ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
|
||||
}
|
||||
@@ -352,6 +360,7 @@ nk_glfw3_new_frame(void)
|
||||
nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
|
||||
nk_input_button(ctx, NK_BUTTON_DOUBLE, (int)glfw.double_click_pos.x, (int)glfw.double_click_pos.y, glfw.is_double_click_down);
|
||||
nk_input_scroll(ctx, glfw.scroll);
|
||||
nk_input_end(&glfw.ctx);
|
||||
glfw.text_len = 0;
|
||||
|
||||
Vendored
-4763
File diff suppressed because it is too large
Load Diff
+25
-25
@@ -1,34 +1,34 @@
|
||||
|
||||
set(glfw_DOCS_SOURCES
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
"${GLFW_SOURCE_DIR}/docs/main.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/news.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/moving.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/quick.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compile.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/build.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/intro.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/context.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/monitor.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/window.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/input.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/vulkan.dox"
|
||||
"${GLFW_SOURCE_DIR}/docs/compat.dox")
|
||||
# NOTE: The order of this list determines the order of items in the Guides
|
||||
# (i.e. Pages) list in the generated documentation
|
||||
set(GLFW_DOXYGEN_SOURCES
|
||||
"include/GLFW/glfw3.h"
|
||||
"include/GLFW/glfw3native.h"
|
||||
"docs/main.dox"
|
||||
"docs/news.dox"
|
||||
"docs/quick.dox"
|
||||
"docs/moving.dox"
|
||||
"docs/compile.dox"
|
||||
"docs/build.dox"
|
||||
"docs/intro.dox"
|
||||
"docs/context.dox"
|
||||
"docs/monitor.dox"
|
||||
"docs/window.dox"
|
||||
"docs/input.dox"
|
||||
"docs/vulkan.dox"
|
||||
"docs/compat.dox"
|
||||
"docs/internal.dox")
|
||||
|
||||
if (GLFW_DOCUMENT_INTERNALS)
|
||||
list(APPEND glfw_DOCS_SOURCES
|
||||
"${GLFW_SOURCE_DIR}/docs/internal.dox"
|
||||
"${GLFW_SOURCE_DIR}/src/internal.h")
|
||||
endif()
|
||||
|
||||
foreach(arg ${glfw_DOCS_SOURCES})
|
||||
set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} ${arg}")
|
||||
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
|
||||
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
|
||||
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
|
||||
endforeach()
|
||||
|
||||
configure_file(Doxyfile.in Doxyfile @ONLY)
|
||||
|
||||
|
||||
add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
||||
COMMENT "Generating HTML documentation" VERBATIM)
|
||||
|
||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
|
||||
* @elmindreda
|
||||
|
||||
src/wl_* @linkmauve
|
||||
|
||||
docs/*.css @glfw/webdev
|
||||
docs/*.scss @glfw/webdev
|
||||
docs/*.html @glfw/webdev
|
||||
docs/*.xml @glfw/webdev
|
||||
|
||||
@@ -20,14 +20,14 @@
|
||||
## Asking a question
|
||||
|
||||
Questions about how to use GLFW should be asked either in the [support
|
||||
section](http://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||
Stack Exchange or in the IRC channel `#glfw` on
|
||||
[Freenode](http://freenode.net/).
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
Questions about the design or implementation of GLFW or about future plans
|
||||
should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
|
||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||
forum or in the IRC channel. Please don't open a GitHub issue to discuss design
|
||||
questions without first checking with a maintainer.
|
||||
|
||||
@@ -35,7 +35,7 @@ questions without first checking with a maintainer.
|
||||
## Reporting a bug
|
||||
|
||||
If GLFW is behaving unexpectedly at run-time, start by setting an [error
|
||||
callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling).
|
||||
callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling).
|
||||
GLFW will often tell you the cause of an error via this callback. If it
|
||||
doesn't, that might be a separate bug.
|
||||
|
||||
@@ -87,8 +87,8 @@ means linking to many system libraries. If you are using GLFW as a static
|
||||
library, that means your application needs to link to these in addition to GLFW.
|
||||
|
||||
__Note:__ Check the [Compiling
|
||||
GLFW](http://www.glfw.org/docs/latest/compile.html) guide and or [Building
|
||||
applications](http://www.glfw.org/docs/latest/build.html) guide for before
|
||||
GLFW](https://www.glfw.org/docs/latest/compile.html) guide and or [Building
|
||||
applications](https://www.glfw.org/docs/latest/build.html) guide for before
|
||||
opening an issue of this kind. Most issues are caused by a missing package or
|
||||
linker flag.
|
||||
|
||||
@@ -121,7 +121,7 @@ __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
|
||||
|
||||
Please also include any __error messages__ provided to your application via the
|
||||
[error
|
||||
callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
the __full call stack__ of the crash, or if the crash does not occur in debug
|
||||
mode, mention that instead.
|
||||
|
||||
@@ -141,13 +141,13 @@ Call stack:
|
||||
__Note:__ Windows ships with graphics drivers that do not support OpenGL. If
|
||||
GLFW says that your machine lacks support for OpenGL, it very likely does.
|
||||
Install drivers from the computer manufacturer or graphics card manufacturer
|
||||
([Nvidia](http://www.geforce.com/drivers),
|
||||
[AMD](http://support.amd.com/en-us/download),
|
||||
([Nvidia](https://www.geforce.com/drivers),
|
||||
[AMD](https://www.amd.com/en/support),
|
||||
[Intel](https://www-ssl.intel.com/content/www/us/en/support/detect.html)) to
|
||||
fix this.
|
||||
|
||||
__Note:__ AMD only supports OpenGL ES on Windows via EGL. See the
|
||||
[GLFW\_CONTEXT\_CREATION\_API](http://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx)
|
||||
[GLFW\_CONTEXT\_CREATION\_API](https://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx)
|
||||
hint for how to select EGL.
|
||||
|
||||
Please verify that context creation also fails with the `glfwinfo` tool before
|
||||
@@ -165,7 +165,7 @@ include the __VM name and version__ (e.g. `VirtualBox 5.1`).
|
||||
|
||||
Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime
|
||||
/dev/js`), as described
|
||||
[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the
|
||||
[here](https://www.glfw.org/docs/latest/intro.html#intro_version_string), the
|
||||
__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the
|
||||
__output of `glfwinfo`__ (with switches matching any hints you set in your
|
||||
code) when reporting this kind of bug. If this tool doesn't run on the machine,
|
||||
@@ -207,7 +207,7 @@ include the __VM name and version__ (e.g. `VirtualBox 5.1`).
|
||||
|
||||
Please also include any __error messages__ provided to your application via the
|
||||
[error
|
||||
callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
the __output of `monitors`__ when reporting this kind of bug. If this tool
|
||||
doesn't run on the machine, mention this instead.
|
||||
|
||||
@@ -228,7 +228,7 @@ __Note:__ The exact ordering of related window events will sometimes differ.
|
||||
|
||||
__Note:__ Window moving and resizing (by the user) will block the main thread on
|
||||
some platforms. This is not a bug. Set a [refresh
|
||||
callback](http://www.glfw.org/docs/latest/window.html#window_refresh) if you
|
||||
callback](https://www.glfw.org/docs/latest/window.html#window_refresh) if you
|
||||
want to keep the window contents updated during a move or size operation.
|
||||
|
||||
The `events` tool is included in the GLFW source tree as `tests/events.c` and is
|
||||
@@ -247,7 +247,7 @@ include the __VM name and version__ (e.g. `VirtualBox 5.1`).
|
||||
|
||||
Please also include any __error messages__ provided to your application via the
|
||||
[error
|
||||
callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
|
||||
if relevant, the __output of `events`__ when reporting this kind of bug. If
|
||||
this tool doesn't run on the machine, mention this instead.
|
||||
|
||||
@@ -276,7 +276,7 @@ __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
|
||||
|
||||
Please also include any __error messages__ provided to your application via the
|
||||
[error
|
||||
callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling), if
|
||||
callback](https://www.glfw.org/docs/latest/intro_guide.html#error_handling), if
|
||||
relevant.
|
||||
|
||||
|
||||
@@ -299,7 +299,7 @@ the source to the output or vice versa.
|
||||
### Reporting a website bug
|
||||
|
||||
If the bug is in the documentation (anything under `/docs/`) then please see the
|
||||
section above. Bugs in the rest of the site are reported to to the [website
|
||||
section above. Bugs in the rest of the site are reported to the [website
|
||||
source repository](https://github.com/glfw/website/issues).
|
||||
|
||||
|
||||
+19
-53
@@ -32,7 +32,7 @@ PROJECT_NAME = "GLFW"
|
||||
# This could be handy for archiving the generated documentation or
|
||||
# if some version control system is used.
|
||||
|
||||
PROJECT_NUMBER = @GLFW_VERSION_FULL@
|
||||
PROJECT_NUMBER = @GLFW_VERSION@
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer
|
||||
@@ -52,7 +52,7 @@ PROJECT_LOGO =
|
||||
# If a relative path is entered, it will be relative to the location
|
||||
# where doxygen was started. If left blank the current directory will be used.
|
||||
|
||||
OUTPUT_DIRECTORY = @GLFW_BINARY_DIR@/docs
|
||||
OUTPUT_DIRECTORY = "@GLFW_BINARY_DIR@/docs"
|
||||
|
||||
# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
|
||||
# 4096 sub-directories (in 2 levels) under the output directory of each output
|
||||
@@ -195,25 +195,19 @@ TAB_SIZE = 8
|
||||
# will result in a user-defined paragraph with heading "Side Effects:".
|
||||
# You can put \n's in the value part of an alias to insert newlines.
|
||||
|
||||
ALIASES = "thread_safety=@par Thread safety\n" \
|
||||
"pointer_lifetime=@par Pointer lifetime\n" \
|
||||
"analysis=@par Analysis\n" \
|
||||
"reentrancy=@par Reentrancy\n" \
|
||||
"errors=@par Errors\n" \
|
||||
"glfw3=@par\n__GLFW 3:__" \
|
||||
ALIASES = "thread_safety=@par Thread safety^^" \
|
||||
"pointer_lifetime=@par Pointer lifetime^^" \
|
||||
"analysis=@par Analysis^^" \
|
||||
"reentrancy=@par Reentrancy^^" \
|
||||
"errors=@par Errors^^" \
|
||||
"callback_signature=@par Callback signature^^" \
|
||||
"glfw3=__GLFW 3:__" \
|
||||
"x11=__X11:__" \
|
||||
"wayland=__Wayland:__" \
|
||||
"win32=__Windows:__" \
|
||||
"macos=__macOS:__" \
|
||||
"linux=__Linux:__"
|
||||
|
||||
# This tag can be used to specify a number of word-keyword mappings (TCL only).
|
||||
# A mapping has the form "name=value". For example adding
|
||||
# "class=itcl::class" will allow you to use the command class in the
|
||||
# itcl::class meaning.
|
||||
|
||||
TCL_SUBST =
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
|
||||
# sources only. Doxygen will then generate output that is more tailored for C.
|
||||
# For instance, some of the names that are used will be different. The list
|
||||
@@ -264,7 +258,7 @@ MARKDOWN_SUPPORT = YES
|
||||
|
||||
# When enabled doxygen tries to link words that correspond to documented classes,
|
||||
# or namespaces to their corresponding documentation. Such a link can be
|
||||
# prevented in individual cases by by putting a % sign in front of the word or
|
||||
# prevented in individual cases by putting a % sign in front of the word or
|
||||
# globally by setting AUTOLINK_SUPPORT to NO.
|
||||
|
||||
AUTOLINK_SUPPORT = YES
|
||||
@@ -589,7 +583,7 @@ FILE_VERSION_FILTER =
|
||||
# You can optionally specify a file name after the option, if omitted
|
||||
# DoxygenLayout.xml will be used as the name of the layout file.
|
||||
|
||||
LAYOUT_FILE =
|
||||
LAYOUT_FILE = "@GLFW_SOURCE_DIR@/docs/DoxygenLayout.xml"
|
||||
|
||||
# The CITE_BIB_FILES tag can be used to specify one or more bib files
|
||||
# containing the references data. This must be a list of .bib files. The
|
||||
@@ -651,7 +645,7 @@ WARN_FORMAT = "$file:$line: $text"
|
||||
# and error messages should be written. If left blank the output is written
|
||||
# to stderr.
|
||||
|
||||
WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt
|
||||
WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# configuration options related to the input files
|
||||
@@ -662,7 +656,7 @@ WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt
|
||||
# directories like "/usr/src/myproject". Separate the files or directories
|
||||
# with spaces.
|
||||
|
||||
INPUT = @GLFW_DOCS_SOURCES@
|
||||
INPUT = @GLFW_DOXYGEN_INPUT@
|
||||
|
||||
# This tag can be used to specify the character encoding of the source files
|
||||
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
|
||||
@@ -722,7 +716,7 @@ EXCLUDE_SYMBOLS = APIENTRY GLFWAPI
|
||||
# directories that contain example code fragments that are included (see
|
||||
# the \include command).
|
||||
|
||||
EXAMPLE_PATH = @GLFW_SOURCE_DIR@/examples
|
||||
EXAMPLE_PATH = "@GLFW_SOURCE_DIR@/examples"
|
||||
|
||||
# If the value of the EXAMPLE_PATH tag contains directories, you can use the
|
||||
# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
|
||||
@@ -853,12 +847,6 @@ VERBATIM_HEADERS = YES
|
||||
|
||||
ALPHABETICAL_INDEX = YES
|
||||
|
||||
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
|
||||
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
|
||||
# in which this list will be split (can be a number in the range [1..20])
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all
|
||||
# classes will be put under the same header in the alphabetical index.
|
||||
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
|
||||
@@ -898,13 +886,13 @@ HTML_FILE_EXTENSION = .html
|
||||
# have to redo this when upgrading to a newer version of doxygen or when
|
||||
# changing the value of configuration settings such as GENERATE_TREEVIEW!
|
||||
|
||||
HTML_HEADER = @GLFW_SOURCE_DIR@/docs/header.html
|
||||
HTML_HEADER = "@GLFW_SOURCE_DIR@/docs/header.html"
|
||||
|
||||
# The HTML_FOOTER tag can be used to specify a personal HTML footer for
|
||||
# each generated HTML page. If it is left blank doxygen will generate a
|
||||
# standard footer.
|
||||
|
||||
HTML_FOOTER = @GLFW_SOURCE_DIR@/docs/footer.html
|
||||
HTML_FOOTER = "@GLFW_SOURCE_DIR@/docs/footer.html"
|
||||
|
||||
# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
|
||||
# style sheet that is used by each HTML page. It can be used to
|
||||
@@ -923,7 +911,7 @@ HTML_STYLESHEET =
|
||||
# robust against future updates. Doxygen will copy the style sheet file to
|
||||
# the output directory.
|
||||
|
||||
HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css
|
||||
HTML_EXTRA_STYLESHEET = "@GLFW_SOURCE_DIR@/docs/extra.css"
|
||||
|
||||
# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
|
||||
# other source files which should be copied to the HTML output directory. Note
|
||||
@@ -932,7 +920,7 @@ HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css
|
||||
# files. In the HTML_STYLESHEET file, use the file name only. Also note that
|
||||
# the files will be copied as-is; there are no commands or markers available.
|
||||
|
||||
HTML_EXTRA_FILES = @GLFW_SOURCE_DIR@/docs/spaces.svg
|
||||
HTML_EXTRA_FILES = "@GLFW_SOURCE_DIR@/docs/spaces.svg"
|
||||
|
||||
# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
|
||||
# Doxygen will adjust the colors in the style sheet and background images
|
||||
@@ -1366,13 +1354,6 @@ LATEX_BATCHMODE = NO
|
||||
|
||||
LATEX_HIDE_INDICES = NO
|
||||
|
||||
# If LATEX_SOURCE_CODE is set to YES then doxygen will include
|
||||
# source code with syntax highlighting in the LaTeX output.
|
||||
# Note that which sources are shown also depends on other settings
|
||||
# such as SOURCE_BROWSER.
|
||||
|
||||
LATEX_SOURCE_CODE = NO
|
||||
|
||||
# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
|
||||
# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
|
||||
# http://en.wikipedia.org/wiki/BibTeX for more info.
|
||||
@@ -1573,7 +1554,6 @@ PREDEFINED = GLFWAPI= \
|
||||
GLFW_EXPOSE_NATIVE_WGL \
|
||||
GLFW_EXPOSE_NATIVE_X11 \
|
||||
GLFW_EXPOSE_NATIVE_WAYLAND \
|
||||
GLFW_EXPOSE_NATIVE_MIR \
|
||||
GLFW_EXPOSE_NATIVE_GLX \
|
||||
GLFW_EXPOSE_NATIVE_COCOA \
|
||||
GLFW_EXPOSE_NATIVE_NSGL \
|
||||
@@ -1632,11 +1612,6 @@ ALLEXTERNALS = NO
|
||||
|
||||
EXTERNAL_GROUPS = YES
|
||||
|
||||
# The PERL_PATH should be the absolute path and name of the perl script
|
||||
# interpreter (i.e. the result of `which perl').
|
||||
|
||||
PERL_PATH = /usr/bin/perl
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the dot tool
|
||||
#---------------------------------------------------------------------------
|
||||
@@ -1649,15 +1624,6 @@ PERL_PATH = /usr/bin/perl
|
||||
|
||||
CLASS_DIAGRAMS = YES
|
||||
|
||||
# You can define message sequence charts within doxygen comments using the \msc
|
||||
# command. Doxygen will then run the mscgen tool (see
|
||||
# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
|
||||
# documentation. The MSCGEN_PATH tag allows you to specify the directory where
|
||||
# the mscgen tool resides. If left empty the tool is assumed to be found in the
|
||||
# default search path.
|
||||
|
||||
MSCGEN_PATH =
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will hide
|
||||
# inheritance and usage relations if the target is undocumented
|
||||
# or is not a class.
|
||||
@@ -1728,7 +1694,7 @@ UML_LOOK = NO
|
||||
# the class node. If there are many fields or methods and many nodes the
|
||||
# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
|
||||
# threshold limits the number of items for each type to make the size more
|
||||
# managable. Set this to 0 for no limit. Note that the threshold may be
|
||||
# manageable. Set this to 0 for no limit. Note that the threshold may be
|
||||
# exceeded by 50% before the limit is enforced.
|
||||
|
||||
UML_LIMIT_NUM_FIELDS = 10
|
||||
|
||||
+5
-122
@@ -1,115 +1,21 @@
|
||||
<doxygenlayout version="1.0">
|
||||
<!-- Generated by doxygen 1.8.3.1 -->
|
||||
<!-- Generated by doxygen 1.8.14 -->
|
||||
<!-- Navigation index tabs for HTML output -->
|
||||
<navindex>
|
||||
<tab type="mainpage" visible="yes" title="Introduction"/>
|
||||
<tab type="user" url="quick_guide.html" title="Tutorial"/>
|
||||
<tab type="pages" visible="yes" title="Guides" intro=""/>
|
||||
<tab type="modules" visible="yes" title="Reference" intro=""/>
|
||||
<tab type="namespaces" visible="yes" title="">
|
||||
<tab type="namespacelist" visible="yes" title="" intro=""/>
|
||||
<tab type="namespacemembers" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="classes" visible="no" title="">
|
||||
<tab type="classlist" visible="yes" title="" intro=""/>
|
||||
<tab type="classindex" visible="$ALPHABETICAL_INDEX" title=""/>
|
||||
<tab type="hierarchy" visible="yes" title="" intro=""/>
|
||||
<tab type="classmembers" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="files" visible="yes" title="Header Files">
|
||||
<tab type="filelist" visible="yes" title="" intro=""/>
|
||||
<tab type="globals" visible="yes" title="" intro=""/>
|
||||
</tab>
|
||||
<tab type="examples" visible="yes" title="" intro=""/>
|
||||
<tab type="filelist" visible="yes" title="Files"/>
|
||||
</navindex>
|
||||
|
||||
<!-- Layout definition for a class page -->
|
||||
<class>
|
||||
<briefdescription visible="yes"/>
|
||||
<includes visible="$SHOW_INCLUDE_FILES"/>
|
||||
<inheritancegraph visible="$CLASS_GRAPH"/>
|
||||
<collaborationgraph visible="$COLLABORATION_GRAPH"/>
|
||||
<memberdecl>
|
||||
<nestedclasses visible="yes" title=""/>
|
||||
<publictypes title=""/>
|
||||
<publicslots title=""/>
|
||||
<signals title=""/>
|
||||
<publicmethods title=""/>
|
||||
<publicstaticmethods title=""/>
|
||||
<publicattributes title=""/>
|
||||
<publicstaticattributes title=""/>
|
||||
<protectedtypes title=""/>
|
||||
<protectedslots title=""/>
|
||||
<protectedmethods title=""/>
|
||||
<protectedstaticmethods title=""/>
|
||||
<protectedattributes title=""/>
|
||||
<protectedstaticattributes title=""/>
|
||||
<packagetypes title=""/>
|
||||
<packagemethods title=""/>
|
||||
<packagestaticmethods title=""/>
|
||||
<packageattributes title=""/>
|
||||
<packagestaticattributes title=""/>
|
||||
<properties title=""/>
|
||||
<events title=""/>
|
||||
<privatetypes title=""/>
|
||||
<privateslots title=""/>
|
||||
<privatemethods title=""/>
|
||||
<privatestaticmethods title=""/>
|
||||
<privateattributes title=""/>
|
||||
<privatestaticattributes title=""/>
|
||||
<friends title=""/>
|
||||
<related title="" subtitle=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<constructors title=""/>
|
||||
<functions title=""/>
|
||||
<related title=""/>
|
||||
<variables title=""/>
|
||||
<properties title=""/>
|
||||
<events title=""/>
|
||||
</memberdef>
|
||||
<allmemberslink visible="yes"/>
|
||||
<usedfiles visible="$SHOW_USED_FILES"/>
|
||||
<authorsection visible="yes"/>
|
||||
</class>
|
||||
|
||||
<!-- Layout definition for a namespace page -->
|
||||
<namespace>
|
||||
<briefdescription visible="yes"/>
|
||||
<memberdecl>
|
||||
<nestednamespaces visible="yes" title=""/>
|
||||
<classes visible="yes" title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
</memberdef>
|
||||
<authorsection visible="yes"/>
|
||||
</namespace>
|
||||
|
||||
<!-- Layout definition for a file page -->
|
||||
<file>
|
||||
<briefdescription visible="yes"/>
|
||||
<detaileddescription title="Description"/>
|
||||
<includes visible="$SHOW_INCLUDE_FILES"/>
|
||||
<includegraph visible="$INCLUDE_GRAPH"/>
|
||||
<includedbygraph visible="$INCLUDED_BY_GRAPH"/>
|
||||
<sourcelink visible="yes"/>
|
||||
<memberdecl>
|
||||
<classes visible="yes" title=""/>
|
||||
<namespaces visible="yes" title=""/>
|
||||
<constantgroups visible="yes" title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
@@ -117,9 +23,7 @@
|
||||
<variables title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<detaileddescription title=""/>
|
||||
<memberdef>
|
||||
<inlineclasses title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
@@ -131,46 +35,26 @@
|
||||
|
||||
<!-- Layout definition for a group page -->
|
||||
<group>
|
||||
<briefdescription visible="yes"/>
|
||||
<detaileddescription title="Description"/>
|
||||
<groupgraph visible="$GROUP_GRAPHS"/>
|
||||
<memberdecl>
|
||||
<nestedgroups visible="yes" title=""/>
|
||||
<dirs visible="yes" title=""/>
|
||||
<files visible="yes" title=""/>
|
||||
<namespaces visible="yes" title=""/>
|
||||
<classes visible="yes" title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<enumvalues title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<signals title=""/>
|
||||
<publicslots title=""/>
|
||||
<protectedslots title=""/>
|
||||
<privateslots title=""/>
|
||||
<events title=""/>
|
||||
<properties title=""/>
|
||||
<friends title=""/>
|
||||
<membergroups visible="yes"/>
|
||||
</memberdecl>
|
||||
<memberdef>
|
||||
<pagedocs/>
|
||||
<inlineclasses title=""/>
|
||||
<defines title=""/>
|
||||
<typedefs title=""/>
|
||||
<enums title=""/>
|
||||
<enumvalues title=""/>
|
||||
<functions title=""/>
|
||||
<variables title=""/>
|
||||
<signals title=""/>
|
||||
<publicslots title=""/>
|
||||
<protectedslots title=""/>
|
||||
<privateslots title=""/>
|
||||
<events title=""/>
|
||||
<properties title=""/>
|
||||
<friends title=""/>
|
||||
</memberdef>
|
||||
<authorsection visible="yes"/>
|
||||
</group>
|
||||
@@ -178,7 +62,6 @@
|
||||
<!-- Layout definition for a directory page -->
|
||||
<directory>
|
||||
<briefdescription visible="yes"/>
|
||||
<directorygraph visible="yes"/>
|
||||
<memberdecl>
|
||||
<dirs visible="yes"/>
|
||||
<files visible="yes"/>
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
# Support resources
|
||||
|
||||
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||
guides and the API reference.
|
||||
|
||||
If you have questions about using GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
|
||||
information on what to include when reporting a bug.
|
||||
|
||||
+83
-121
@@ -25,44 +25,46 @@ GLFW.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header declares the GLFW API and by default also includes the OpenGL header
|
||||
from your development environment. See below for how to control this.
|
||||
This header defines all the constants and declares all the types and function
|
||||
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||
your development environment. See [option macros](@ref build_macros) below for
|
||||
how to select OpenGL ES headers and more.
|
||||
|
||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||
header, so it can be included without needing any window system headers.
|
||||
header, so that it can be included without needing any window system headers.
|
||||
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
||||
header duplicates the small number of macros needed.
|
||||
|
||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
||||
It does this only when needed, so if window system headers are included, the
|
||||
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||
|
||||
In other words:
|
||||
|
||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
||||
plan on using those APIs directly
|
||||
- If you _do_ need to include such headers, do it _before_ including
|
||||
the GLFW header and it will handle this
|
||||
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||
- Do not include window system headers unless you will use those APIs directly
|
||||
- If you do need such headers, include them before the GLFW header
|
||||
|
||||
If you are using an OpenGL extension loading library such as
|
||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||
be included _before_ the GLFW one.
|
||||
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||
ES header or extension loader header included before it and will then disable
|
||||
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||
macros that disable similar headers below it.
|
||||
|
||||
@code
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
||||
prevent the GLFW header from including the OpenGL header.
|
||||
Both of these mechanisms depend on the extension loader header defining a known
|
||||
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||
including the OpenGL header. This will also allow you to include the two
|
||||
headers in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -78,6 +80,11 @@ compiler that the GLFW functions are defined in a DLL.
|
||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||
Only one of these may be defined at a time.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK, and most of them can be downloaded from the
|
||||
[Khronos Registry](https://www.khronos.org/registry/).
|
||||
|
||||
@anchor GLFW_INCLUDE_GLCOREARB
|
||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||
@@ -100,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_ES32
|
||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
||||
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_NONE
|
||||
@@ -108,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
||||
API header. This is useful in combination with an extension loading library.
|
||||
|
||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||
header (`OpenGL/gl.h` on macOS) is included.
|
||||
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||
|
||||
The following macros control the inclusion of additional API headers. Any
|
||||
number of these may be defined simultaneously, and/or together with one of the
|
||||
@@ -129,10 +137,6 @@ header selected above. This should only be used with the standard OpenGL header
|
||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||
not be used in new code.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK.
|
||||
|
||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||
If your build includes GLFW and you define any these in your build files, make
|
||||
sure they are not applied to the GLFW sources.
|
||||
@@ -152,7 +156,7 @@ environment below. On Linux and other Unix-like operating systems, the list
|
||||
varies but can be retrieved in various ways as described below.
|
||||
|
||||
A good general introduction to linking is
|
||||
[Beginner's Guide to Linkers](http://www.lurklurk.org/linkers/linkers.html) by
|
||||
[Beginner's Guide to Linkers](https://www.lurklurk.org/linkers/linkers.html) by
|
||||
David Drysdale.
|
||||
|
||||
|
||||
@@ -161,21 +165,16 @@ David Drysdale.
|
||||
The static version of the GLFW library is named `glfw3`. When using this
|
||||
version, it is also necessary to link with some libraries that GLFW uses.
|
||||
|
||||
When linking an application under Windows that uses the static version of GLFW,
|
||||
you must link with `opengl32`. On some versions of MinGW, you must also
|
||||
explicitly link with `gdi32`, while other versions of MinGW include it in the
|
||||
set of default libraries along with other dependencies like `user32` and
|
||||
`kernel32`. If you are using GLU, you must also link with `glu32`.
|
||||
When using MinGW to link an application with the static version of GLFW, you
|
||||
must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
||||
include it in the set of default libraries along with other dependencies like
|
||||
`user32` and `kernel32`.
|
||||
|
||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||
application that uses the DLL version of GLFW, you need to define the @ref
|
||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||
either with a compiler switch or by defining it in your source code.
|
||||
|
||||
An application using the GLFW DLL does not need to link against any of its
|
||||
dependencies, but you still have to link against `opengl32` if your application
|
||||
uses OpenGL and `glu32` if it uses GLU.
|
||||
|
||||
|
||||
@subsection build_link_cmake_source With CMake and GLFW source
|
||||
|
||||
@@ -183,8 +182,8 @@ This section is about using CMake to compile and link GLFW along with your
|
||||
application. If you want to use an installed binary instead, see @ref
|
||||
build_link_cmake_package.
|
||||
|
||||
With just a few changes to your `CMakeLists.txt` you can have the GLFW source
|
||||
tree built along with your application.
|
||||
With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
||||
built along with your application.
|
||||
|
||||
When including GLFW as part of your build, you probably don't want to build the
|
||||
GLFW tests, examples and documentation. To disable these, set the corresponding
|
||||
@@ -196,51 +195,41 @@ set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@endcode
|
||||
|
||||
Then add the root directory of the GLFW source tree to your project. This
|
||||
will add the `glfw` target and the necessary cache variables to your project.
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
Once GLFW has been added, link your application against the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies as it is currently
|
||||
configured, the include directory for the GLFW header and, when applicable, the
|
||||
@ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||
|
||||
|
||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||
@@ -249,7 +238,7 @@ This section is about using CMake to link GLFW after it has been built and
|
||||
installed. If you want to build it along with your application instead, see
|
||||
@ref build_link_cmake_source.
|
||||
|
||||
With just a few changes to your `CMakeLists.txt`, you can locate the package and
|
||||
With a few changes to your `CMakeLists.txt` you can locate the package and
|
||||
target files generated when GLFW is installed.
|
||||
|
||||
@code{.cmake}
|
||||
@@ -257,48 +246,34 @@ find_package(glfw3 3.3 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
This adds the GLFW library and its link-time dependencies, the include directory
|
||||
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
|
||||
@code{.cmake}
|
||||
target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||
|
||||
GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/),
|
||||
GLFW supports [pkg-config](https://www.freedesktop.org/wiki/Software/pkg-config/),
|
||||
and the `glfw3.pc` pkg-config file is generated when the GLFW library is built
|
||||
and is installed along with it. A pkg-config file describes all necessary
|
||||
compile-time and link-time flags and dependencies needed to use a library. When
|
||||
@@ -309,53 +284,42 @@ A typical compile and link command-line when using the static version of the
|
||||
GLFW library may look like this:
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||
@endcode
|
||||
|
||||
If you are using the shared version of the GLFW library, simply omit the
|
||||
`--static` flag.
|
||||
If you are using the shared version of the GLFW library, omit the `--static`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||
`PKG_CONFIG_PATH` environment variable.
|
||||
|
||||
@code{.sh}
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
@endcode
|
||||
|
||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
||||
`glu` pkg-config package.
|
||||
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||
directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||
pkg-config package.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
If you are using the static version of the GLFW library, make sure you don't
|
||||
link statically against GLU.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
||||
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection build_link_xcode With Xcode on macOS
|
||||
|
||||
If you are using the dynamic library version of GLFW, simply add it to the
|
||||
project dependencies.
|
||||
If you are using the dynamic library version of GLFW, add it to the project
|
||||
dependencies.
|
||||
|
||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
||||
all be found in `/System/Library/Frameworks`.
|
||||
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||
found in `/System/Library/Frameworks`.
|
||||
|
||||
|
||||
@subsection build_link_osx With command-line on macOS
|
||||
@@ -369,7 +333,7 @@ the `-l` and `-framework` switches.
|
||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||
|
||||
@code{.sh}
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||
@endcode
|
||||
|
||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||
@@ -378,9 +342,7 @@ for `-lglfw`.
|
||||
Note that you do not add the `.framework` extension to a framework when linking
|
||||
against it from the command-line.
|
||||
|
||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
||||
special to do when using GLU. Also note that even though your machine may have
|
||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
||||
will _not_ work with the macOS native version of GLFW.
|
||||
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||
for the X Window System and will not work with the macOS native version of GLFW.
|
||||
|
||||
*/
|
||||
|
||||
+68
-14
@@ -23,9 +23,9 @@ varied window managers in use on Unix-like systems. In order for applications
|
||||
and window managers to work well together, a number of standards and
|
||||
conventions have been developed that regulate behavior outside the scope of the
|
||||
X11 API; most importantly the
|
||||
[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/)
|
||||
[Inter-Client Communication Conventions Manual](https://www.tronche.com/gui/x/icccm/)
|
||||
(ICCCM) and
|
||||
[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
|
||||
[Extended Window Manager Hints](https://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
|
||||
(EWMH) standards.
|
||||
|
||||
GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
|
||||
@@ -53,13 +53,13 @@ running window manager uses compositing but does not support this property then
|
||||
additional copying may be performed for each buffer swap of full screen windows.
|
||||
|
||||
GLFW uses the
|
||||
[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/)
|
||||
[clipboard manager protocol](https://www.freedesktop.org/wiki/ClipboardManager/)
|
||||
to push a clipboard string (i.e. selection) owned by a GLFW window about to be
|
||||
destroyed to the clipboard manager. If there is no running clipboard manager,
|
||||
the clipboard string will be unavailable once the window has been destroyed.
|
||||
|
||||
GLFW uses the
|
||||
[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/)
|
||||
[X drag-and-drop protocol](https://www.freedesktop.org/wiki/Specifications/XDND/)
|
||||
to provide file drop events. If the application originating the drag does not
|
||||
support this protocol, drag and drop will not work.
|
||||
|
||||
@@ -78,7 +78,66 @@ fallback path is used.
|
||||
|
||||
GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion
|
||||
when the cursor is disabled. If the running X server does not support this
|
||||
extension, regular accelerated mouse motion will be used.
|
||||
extension, regular accelerated mouse motion will be used.
|
||||
|
||||
GLFW uses both the XRender extension and the compositing manager to support
|
||||
transparent window framebuffers. If the running X server does not support this
|
||||
extension or there is no running compositing manager, the
|
||||
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||
|
||||
|
||||
@section compat_wayland Wayland protocols and IPC standards
|
||||
|
||||
As GLFW uses libwayland directly, without any intervening toolkit library, it
|
||||
has sole responsibility for interacting well with every compositor in use on
|
||||
Unix-like systems. Most of the features are provided by the core protocol,
|
||||
while cursor support is provided by the libwayland-cursor helper library, EGL
|
||||
integration by libwayland-egl, and keyboard handling by
|
||||
[libxkbcommon](https://xkbcommon.org/). In addition, GLFW uses some protocols
|
||||
from wayland-protocols to provide additional features if the compositor
|
||||
supports them.
|
||||
|
||||
GLFW uses xkbcommon 0.5.0 to provide compose key support. When it has been
|
||||
built against an older xkbcommon, the compose key will be disabled even if it
|
||||
has been configured in the compositor.
|
||||
|
||||
GLFW uses the [xdg-shell
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||
to provide better window management. This protocol is part of
|
||||
wayland-protocols 1.12, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the older [wl_shell
|
||||
interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972)
|
||||
will be used instead. This will result in a worse integration with the
|
||||
desktop, especially on tiling compositors.
|
||||
|
||||
GLFW uses the [relative pointer
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
||||
alongside the [pointer constraints
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml)
|
||||
to implement disabled cursor. These two protocols are part of
|
||||
wayland-protocols 1.1, and mandatory at build time. If the running compositor
|
||||
does not support both of these protocols, disabling the cursor will have no
|
||||
effect.
|
||||
|
||||
GLFW uses the [idle inhibit
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml)
|
||||
to prohibit the screensaver from starting. This protocol is part of
|
||||
wayland-protocols 1.6, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the screensaver may start even for full screen
|
||||
windows.
|
||||
|
||||
GLFW uses the [xdg-decoration
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml)
|
||||
to request decorations to be drawn around its windows. This protocol is part
|
||||
of wayland-protocols 1.15, and mandatory at build time. If the running
|
||||
compositor does not support this protocol, a very simple frame will be drawn by
|
||||
GLFW itself, using the [viewporter
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/viewporter/viewporter.xml)
|
||||
alongside
|
||||
[subsurfaces](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n2598).
|
||||
This protocol is part of wayland-protocols 1.4, and mandatory at build time.
|
||||
If the running compositor does not support this protocol either, no decorations
|
||||
will be drawn around windows.
|
||||
|
||||
|
||||
@section compat_glx GLX extensions
|
||||
@@ -207,10 +266,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||
surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
||||
surfaces on macOS. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||
return an empty list and window surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||
@@ -223,9 +282,4 @@ surfaces on Wayland. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create
|
||||
surfaces on Mir. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
|
||||
*/
|
||||
|
||||
+215
-125
@@ -10,152 +10,173 @@ build applications that use GLFW, see @ref build_guide.
|
||||
|
||||
@section compile_cmake Using CMake
|
||||
|
||||
GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles
|
||||
for a particular development environment. If you are on a Unix-like system such
|
||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
||||
Homebrew, you can simply install its CMake package. If not, you can download
|
||||
installers for Windows and macOS from the
|
||||
[CMake website](http://www.cmake.org/).
|
||||
@note GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||
describes the basic configure/generate/compile sequence. If you are already
|
||||
familiar with this from other projects, you may want to focus on the @ref
|
||||
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||
|
||||
@note CMake only generates project files or makefiles. It does not compile the
|
||||
actual GLFW library. To compile GLFW, first generate these files for your
|
||||
chosen development environment and then use them to compile the actual GLFW
|
||||
library.
|
||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||
for your chosen development environment. To compile GLFW, first generate these
|
||||
files with CMake and then use them to compile the GLFW library.
|
||||
|
||||
If you are on Windows and macOS you can
|
||||
[download CMake](https://cmake.org/download/) from their site.
|
||||
|
||||
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||
package.
|
||||
|
||||
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||
companion to this one.
|
||||
|
||||
|
||||
@subsection compile_deps Dependencies
|
||||
@subsection compile_deps Installing dependencies
|
||||
|
||||
Once you have installed CMake, make sure that all other dependencies are
|
||||
available. On some platforms, GLFW needs a few additional packages to be
|
||||
installed. See the section for your chosen platform and development environment
|
||||
below.
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
|
||||
|
||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
||||
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
|
||||
|
||||
The Microsoft Platform SDK that is installed along with Visual C++ already
|
||||
contains all the necessary headers, link libraries and tools except for CMake.
|
||||
Move on to @ref compile_generate.
|
||||
To compile GLFW for X11, you need to have the X11 development packages
|
||||
installed. They are not needed to build or run programs that use GLFW.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
||||
|
||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake/` directory that allow for easy
|
||||
cross-compilation of Windows binaries. To use these files you need to add a
|
||||
special parameter when generating the project files or makefiles:
|
||||
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||
pulls in the development packages for all of X11.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||
sudo apt install xorg-dev
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
||||
invocation would be:
|
||||
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||
required by GLFW pull in all its other dependencies.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
||||
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||
@endcode
|
||||
|
||||
For more details see the article
|
||||
[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on
|
||||
the CMake wiki.
|
||||
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||
you have an X server running you should have the headers as well. If not,
|
||||
install the `xorgproto` package.
|
||||
|
||||
Once you have this set up, move on to @ref compile_generate.
|
||||
@code{.sh}
|
||||
pkg install xorgproto
|
||||
@endcode
|
||||
|
||||
On Cygwin the `libXcursor-devel`, `libXi-devel`, `libXinerama-devel`,
|
||||
`libXrandr-devel` and `libXrender-devel` packages in the Libs section of the GUI
|
||||
installer will install all the headers and other development related files GLFW
|
||||
requires for X11.
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
||||
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
|
||||
|
||||
Xcode comes with all necessary tools except for CMake. The required headers
|
||||
and libraries are included in the core macOS frameworks. Xcode can be
|
||||
downloaded from the Mac App Store or from the ADC Member Center.
|
||||
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
|
||||
development packages installed. They are not needed to build or run programs
|
||||
that use GLFW.
|
||||
|
||||
Once you have Xcode installed, move on to @ref compile_generate.
|
||||
On Debian and derivates like Ubuntu and Linux Mint you will need the `libwayland-dev`,
|
||||
`libxkbcommon-dev`, `wayland-protocols` and `extra-cmake-modules` packages.
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
||||
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||
`libxkbcommon-devel`, `wayland-protocols-devel` and `extra-cmake-modules` packages.
|
||||
|
||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
||||
package, which pulls in all X.org header packages.
|
||||
@code{.sh}
|
||||
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
On FreeBSD you will need the `wayland`, `libxkbcommon`, `wayland-protocols` and
|
||||
`kf5-extra-cmake-modules` packages.
|
||||
|
||||
@code{.sh}
|
||||
pkg install wayland libxkbcommon wayland-protocols kf5-extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
||||
|
||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
||||
packages. For example, on Ubuntu and other distributions based on Debian
|
||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
||||
is required at runtime for context creation and is loaded on demand.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsection compile_generate Generating build files with CMake
|
||||
|
||||
Once you have all necessary dependencies it is time to generate the project
|
||||
files or makefiles for your development environment. CMake needs to know two
|
||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
||||
compiled binaries. If these are the same, it is called an in-tree build,
|
||||
otherwise it is called an out-of-tree build.
|
||||
files or makefiles for your development environment. CMake needs two paths for
|
||||
this:
|
||||
|
||||
One of several advantages of out-of-tree builds is that you can generate files
|
||||
and compile for different development environments using a single source tree.
|
||||
- the path to the root directory of the GLFW source tree (not its `src`
|
||||
subdirectory)
|
||||
- the path to the directory where the generated build files and compiled
|
||||
binaries will be placed
|
||||
|
||||
@note This section is about generating the project files or makefiles necessary
|
||||
to compile the GLFW library, not about compiling the actual library.
|
||||
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||
out-of-tree build.
|
||||
|
||||
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||
They also allow you to have several build directories for different
|
||||
configurations all using the same source tree.
|
||||
|
||||
A common pattern when building a single configuration is to have a build
|
||||
directory named `build` in the root of the source tree.
|
||||
|
||||
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
|
||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
||||
used as target path, while the path provided as an argument is used to find the
|
||||
source tree.
|
||||
Start the CMake GUI and set the paths to the source and build directories
|
||||
described above. Then press _Configure_ and _Generate_.
|
||||
|
||||
@code{.sh}
|
||||
cd <glfw-root-dir>
|
||||
cmake .
|
||||
@endcode
|
||||
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||
_Generate_ to have the new values take effect. The variable list will be
|
||||
populated after the first configure step.
|
||||
|
||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
||||
it and run CMake with the (relative or absolute) path to the root of the source
|
||||
tree as an argument.
|
||||
|
||||
@code{.sh}
|
||||
mkdir glfw-build
|
||||
cd glfw-build
|
||||
cmake <glfw-root-dir>
|
||||
@endcode
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
|
||||
GLFW section of the variable list, then apply the new value as described above.
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
|
||||
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
|
||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
||||
source location and the same directory or another, empty directory as the
|
||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
||||
_Configure_ again to let the changes take effect and then _Generate_.
|
||||
To make a build directory, pass the source and build directories to the `cmake`
|
||||
command. These can be relative or absolute paths. The build directory is
|
||||
created if it doesn't already exist.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build
|
||||
@endcode
|
||||
|
||||
It is common to name the build directory `build` and place it in the root of the
|
||||
source tree when only planning to build a single configuration.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/glfw
|
||||
cmake -S . -B build
|
||||
@endcode
|
||||
|
||||
Without other flags these will generate Visual Studio project files on Windows
|
||||
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||
@endcode
|
||||
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
|
||||
@endcode
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
@@ -165,13 +186,39 @@ development environment, move on to @ref compile_compile.
|
||||
|
||||
You should now have all required dependencies and the project files or makefiles
|
||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||
these files, as you would with any other project.
|
||||
these files as you would with any other project.
|
||||
|
||||
Once the GLFW library is compiled, you are ready to build your applications,
|
||||
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||
`GLFW.xcodeproj` and use the Project menu.
|
||||
|
||||
With Linux, macOS and other forms of Unix, run `make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
make
|
||||
@endcode
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
mingw32-make
|
||||
@endcode
|
||||
|
||||
Any CMake build directory can also be built with the `cmake` command and the
|
||||
`--build` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake --build path/to/build
|
||||
@endcode
|
||||
|
||||
This will run the platform specific build tool the directory was generated for.
|
||||
|
||||
Once the GLFW library is compiled you are ready to build your application,
|
||||
linking it to the GLFW library. See @ref build_guide for more information.
|
||||
|
||||
|
||||
@subsection compile_options CMake options
|
||||
@section compile_options CMake options
|
||||
|
||||
The CMake files for GLFW provide a number of options, although not all are
|
||||
available on all supported platforms. Some of these are de facto standards
|
||||
@@ -187,20 +234,16 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
||||
command-line with the `-D` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -DBUILD_SHARED_LIBS=ON .
|
||||
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||
@endcode
|
||||
|
||||
|
||||
@subsubsection compile_options_shared Shared CMake options
|
||||
@subsection compile_options_shared Shared CMake options
|
||||
|
||||
@anchor BUILD_SHARED_LIBS
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
||||
library or as a DLL / shared library / dynamic library.
|
||||
|
||||
@anchor LIB_SUFFIX
|
||||
__LIB_SUFFIX__ affects where the GLFW shared /dynamic library is installed. If
|
||||
it is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to
|
||||
`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`.
|
||||
library or as a DLL / shared library / dynamic library. This is disabled by
|
||||
default, producing a static GLFW library.
|
||||
|
||||
@anchor GLFW_BUILD_EXAMPLES
|
||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||
@@ -212,33 +255,80 @@ built along with the library.
|
||||
|
||||
@anchor GLFW_BUILD_DOCS
|
||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||
with the library.
|
||||
with the library. This is enabled by default if
|
||||
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||
|
||||
@anchor GLFW_VULKAN_STATIC
|
||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||
statically into the application.
|
||||
directly with the application. This is disabled by default.
|
||||
|
||||
|
||||
@subsubsection compile_options_win32 Windows specific CMake options
|
||||
@subsection compile_options_win32 Windows specific CMake options
|
||||
|
||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
||||
DLL version of the Visual C++ library is used.
|
||||
static library version of the Visual C++ runtime library. When enabled, the
|
||||
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||
|
||||
On CMake 3.15 and later you can set the standard CMake
|
||||
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||
variable instead of this GLFW-specific option.
|
||||
|
||||
@anchor GLFW_USE_HYBRID_HPG
|
||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||
need to be exported by the EXE to be detected by the driver, so the override
|
||||
will not work if GLFW is built as a DLL.
|
||||
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||
the operating system and driver decide.
|
||||
|
||||
|
||||
@subsection compile_options_wayland Wayland specific CMake options
|
||||
|
||||
@anchor GLFW_USE_WAYLAND
|
||||
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
|
||||
This option is only available on Linux and other Unix-like systems other than
|
||||
macOS. This is disabled by default.
|
||||
|
||||
|
||||
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||
configuring and generating the build files.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||
@endcode
|
||||
|
||||
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||
passed to the `-S` flag, not to the current directory.
|
||||
|
||||
For more details see the
|
||||
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||
|
||||
|
||||
@section compile_manual Compiling GLFW manually
|
||||
|
||||
If you wish to compile GLFW without its CMake build environment then you will
|
||||
have to do at least some of the platform detection yourself. GLFW needs
|
||||
a configuration macro to be defined in order to know what window system it's
|
||||
a configuration macro to be defined in order to know what window system it is
|
||||
being compiled for and also has optional, platform-specific ones for various
|
||||
features.
|
||||
|
||||
@@ -255,20 +345,20 @@ ramps and clipboard. The options are:
|
||||
- @b _GLFW_WIN32 to use the Win32 API
|
||||
- @b _GLFW_X11 to use the X Window System
|
||||
- @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
|
||||
- @b _GLFW_MIR to use the Mir API (experimental and incomplete)
|
||||
- @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
|
||||
|
||||
If you are building GLFW as a shared library / dynamic library / DLL then you
|
||||
must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
|
||||
|
||||
If you are linking the Vulkan loader statically into your application then you
|
||||
If you are linking the Vulkan loader directly with your application then you
|
||||
must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the
|
||||
external version.
|
||||
|
||||
For the EGL context creation API, the following options are available:
|
||||
|
||||
- @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle
|
||||
definitions (fallback)
|
||||
If you are using a custom name for the Vulkan, EGL, GLX, OSMesa, OpenGL, GLESv1
|
||||
or GLESv2 library, you can override the default names by defining those you need
|
||||
of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||
|
||||
@note None of the @ref build_macros may be defined during the compilation of
|
||||
GLFW. If you define any of these in your build files, make sure they are not
|
||||
|
||||
+27
-25
@@ -56,12 +56,12 @@ platforms where it is possible to choose which types of objects are shared, GLFW
|
||||
requests that all types are shared.
|
||||
|
||||
See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or
|
||||
[OpenGL ES](http://www.khronos.org/opengles/) reference documents for more
|
||||
[OpenGL ES](https://www.khronos.org/opengles/) reference documents for more
|
||||
information. The name and number of this chapter unfortunately varies between
|
||||
versions and APIs, but has at times been named _Shared Objects and Multiple
|
||||
Contexts_.
|
||||
|
||||
GLFW comes with a simple object sharing test program called `sharing`.
|
||||
GLFW comes with a barebones object sharing example program called `sharing`.
|
||||
|
||||
|
||||
@subsection context_offscreen Offscreen contexts
|
||||
@@ -103,6 +103,9 @@ Before you can make OpenGL or OpenGL ES calls, you need to have a current
|
||||
context of the correct type. A context can only be current for a single thread
|
||||
at a time, and a thread can only have a single context current at a time.
|
||||
|
||||
When moving a context between threads, you must make it non-current on the old
|
||||
thread before making it current on the new one.
|
||||
|
||||
The context of a window is made current with @ref glfwMakeContextCurrent.
|
||||
|
||||
@code
|
||||
@@ -126,8 +129,7 @@ error.
|
||||
|
||||
@section context_swap Buffer swapping
|
||||
|
||||
Buffer swapping is part of the window and framebuffer, not the context. See
|
||||
@ref buffer_swap.
|
||||
See @ref buffer_swap in the window guide.
|
||||
|
||||
|
||||
@section context_glext OpenGL and OpenGL ES extensions
|
||||
@@ -140,16 +142,16 @@ as extensions until they become obsolete.
|
||||
|
||||
An extension is defined by:
|
||||
|
||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
||||
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||
|
||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||
for official extensions. The extension above was created by the ARB, but there
|
||||
are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any
|
||||
group may also use the generic `EXT` affix. Lists of extensions, together with
|
||||
their specifications, can be found at the
|
||||
[OpenGL Registry](http://www.opengl.org/registry/) and
|
||||
[OpenGL Registry](https://www.opengl.org/registry/) and
|
||||
[OpenGL ES Registry](https://www.khronos.org/registry/gles/).
|
||||
|
||||
|
||||
@@ -159,7 +161,7 @@ An extension loader library is the easiest and best way to access both OpenGL an
|
||||
OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs.
|
||||
They will take care of all the details of declaring and loading everything you
|
||||
need. One such library is [glad](https://github.com/Dav1dde/glad) and there are
|
||||
several others.
|
||||
several others.
|
||||
|
||||
The following example will use glad but all extension loader libraries work
|
||||
similarly.
|
||||
@@ -227,9 +229,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
||||
booleans.
|
||||
|
||||
@code
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
if (GLAD_GL_ARB_gl_spirv)
|
||||
{
|
||||
// Use GL_ARB_debug_output
|
||||
// Use GL_ARB_gl_spirv
|
||||
}
|
||||
@endcode
|
||||
|
||||
@@ -253,7 +255,7 @@ of OpenGL ES extensions is identical except for the name of the extension header
|
||||
|
||||
The `glext.h` extension header is a continually updated file that defines the
|
||||
interfaces for all OpenGL extensions. The latest version of this can always be
|
||||
found at the [OpenGL Registry](http://www.opengl.org/registry/). There are also
|
||||
found at the [OpenGL Registry](https://www.opengl.org/registry/). There are also
|
||||
extension headers for the various versions of OpenGL ES at the
|
||||
[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly
|
||||
recommended that you use your own copy of the extension header, as the one
|
||||
@@ -261,8 +263,8 @@ included in your development environment may be several years out of date and
|
||||
may not include the extensions you wish to use.
|
||||
|
||||
The header defines function pointer types for all functions of all extensions it
|
||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
to function) and `PROC` (procedure) are added to the ends.
|
||||
|
||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||
@@ -282,7 +284,7 @@ is necessary to check at run-time whether the context supports the extension.
|
||||
This is done with @ref glfwExtensionSupported.
|
||||
|
||||
@code
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
// The extension is supported by the current context
|
||||
}
|
||||
@@ -301,7 +303,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||
|
||||
@code
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||
@endcode
|
||||
|
||||
In general, you should avoid giving the function pointer variables the (exact)
|
||||
@@ -315,28 +317,28 @@ when used together.
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
||||
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||
|
||||
// Flag indicating whether the extension is supported
|
||||
int has_ARB_debug_output = 0;
|
||||
int has_ARB_gl_spirv = 0;
|
||||
|
||||
void load_extensions(void)
|
||||
{
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
{
|
||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
has_ARB_debug_output = 1;
|
||||
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||
glfwGetProcAddress("glSpecializeShaderARB");
|
||||
has_ARB_gl_spirv = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void some_function(void)
|
||||
{
|
||||
if (has_ARB_debug_output)
|
||||
if (has_ARB_gl_spirv)
|
||||
{
|
||||
// Now the extension function can be called as usual
|
||||
glGetDebugMessageLogARB(...);
|
||||
glSpecializeShaderARB(...);
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
@@ -0,0 +1 @@
|
||||
{"version":3,"sourceRoot":"","sources":["extra.scss"],"names":[],"mappings":"AA8EA,4GACI,gBACA,iBAGJ,yBACC,yDAGD,6HACC,sDAGD,yIACC,sDAGD,mBACI,WA9EuB,KA+EvB,iBAGJ,uBACC,MAzFoB,QA0FjB,iBAGJ,6UACC,gBAGD,mJACC,YAGD,yHACC,iBAGD,sBACC,gBAGD,4LACC,UAGD,yCACC,aAGD,kMACC,WAnHgC,QAsHjC,KACC,MA1HoB,QA6HrB,sDACC,MA/Ge,QAgHf,mBAGD,GACE,iBACA,eAGF,GACE,iBACA,gBACA,eAGF,GACE,iBACA,gBACA,eAGF,YACC,eACA,gBACA,gBACA,eACA,cAEA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,UACC,iBACA,mBACA,MA/J0B,KAgK1B,gBACA,qEAGD,YACC,qBACA,kBACA,YAGD,yBACC,WAGD,oCACC,iBACA,gBACA,cACA,MAlL0B,KAqL3B,YACC,eAGD,8CACC,qBAGD,mBACC,MA9L0B,KAiM3B,eACC,kBACA,YACA,eAGD,KACC,WAxM0B,KA2M3B,UACC,gBACA,cACA,eAGD,WACC,gBACA,cACA,eAGD,UACI,aAGJ,mBACI,iBACA,iBAGJ,WACC,gBACA,aACA,mBACA,eACA,2BACA,mBACA,sBAGD,mEACC,MA9OgC,QAiPjC,gCACC,MArPoB,QAwPrB,sCACC,MAjOoB,KAoOrB,yBACC,kBAGD,UACC,iBAGD,wBACC,gBACA,cACA,eACA,qBAGD,uDACC,gEACA,+BACA,+BACA,gBACA,MArPgB,KAwPjB,mBACC,MA5PoB,KA6PpB,aACA,kBACA,yBAGD,QACC,WACA,WAGD,WACC,iBAGD,WACC,mBAGD,WACC,cACA,eACA,qBAGD,oCACC,gEACA,kCACA,2BACA,MAlSe,QAmSf,yBACA,kBAGD,WACC,MA3QuB,QA8QxB,cACC,sBACA,2BACA,4BACA,mBAGD,cACC,sBACA,+BACA,8BACA,gBAGD,mCACC,wBACA,iBACA,sBACA,kBAGD,gIACC,MAxToB,KAyTpB,qBAGD,cACC,wBACA,iBACA,sBACA,kBAGD,iBACC,WACA,4EAGD,oCApSC,gEACA,kCACA,cACA,yBAqSD,wBAxSC,gEACA,kCACA,cACA,yBAySD,qBA5SC,gEACA,kCACA,cACA,yBA6SD,gBAhTC,gEACA,kCACA,cACA,yBAiTD,iGACC,kBACA,YACA,2BACA,aAGD,kRACC,cAGD,SACC,oBAGD,0BACC,mBACA,kBACA,YACA,YACA,cACA,2BACA,aAGD,+CACC,MA1YoB,QA6YrB,+BACC,cAGD,sBACC,cAGD,+CACC,cACA,iBAGD,mBACC,cAGD,KACC,aACA","file":"extra.css"}
|
||||
-396
@@ -1,396 +0,0 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
||||
// gem install less therubyracer
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// lessc --compress extra.less > extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
@default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
@header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
@header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
@navbar-link-color: @header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
@content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
@heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
@def-separator-color: @header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
@base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
@default-link-color: hsl(@base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
@tab-text-color: hsl(0,0%,100%);
|
||||
@tab-background-color1: @default-link-color;
|
||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
@default-border-color: @default-link-color;
|
||||
|
||||
// Table header
|
||||
@table-text-color: @tab-text-color;
|
||||
@table-background-color1: @tab-background-color1;
|
||||
@table-background-color2: @tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
@toc-background-color1: hsl(0,0%,90%);
|
||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
@prototype-param-color: darken(@default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
@box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
@box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
@box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
@box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
.message-box(@base-color) {
|
||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
||||
color:darken(@base-color, 67%);
|
||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:@header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-nav,#navrow1,#navrow2,#navrow3,#navrow4,.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code {
|
||||
background:none;
|
||||
}
|
||||
|
||||
#titlearea,.footer,.contents,div.header,.memdoc,table.doxtable td,table.doxtable th,hr,.memSeparator {
|
||||
border:none;
|
||||
}
|
||||
|
||||
.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a,.reflist dt a.el,.levels span,.directory .levels span {
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.memdoc,dl.reflist dd {
|
||||
box-shadow:none;
|
||||
}
|
||||
|
||||
div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,table.doxtable code {
|
||||
padding:0;
|
||||
}
|
||||
|
||||
#nav-path,.directory .levels,span.lineno {
|
||||
display:none;
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code {
|
||||
background:@header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:@heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
}
|
||||
|
||||
h2 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
}
|
||||
|
||||
h3 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
}
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
height:64px;
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:@header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("http://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar li {
|
||||
float:left;
|
||||
}
|
||||
|
||||
.glfwnavbar a,.glfwnavbar a:visited {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
transition:.35s ease;
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
text-align:center;
|
||||
padding:2em;
|
||||
margin-top:3em;
|
||||
}
|
||||
|
||||
#top {
|
||||
background:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#navrow1,#navrow2,#navrow3,#navrow4 {
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
.memtitle {
|
||||
display:none;
|
||||
}
|
||||
|
||||
.memproto,.memname {
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.tablist {
|
||||
height:36px;
|
||||
display:block;
|
||||
position:relative;
|
||||
}
|
||||
|
||||
.tablist a,.tablist a:visited,.tablist a:hover,.tablist li,.tablist li.current a {
|
||||
color:@navbar-link-color;
|
||||
}
|
||||
|
||||
.tablist li.current a {
|
||||
background:linear-gradient(to bottom,@tab-background-color2 0%,@tab-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @tab-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@tab-background-color1, 15%);
|
||||
color:@tab-text-color;
|
||||
}
|
||||
|
||||
.contents {
|
||||
min-height:590px;
|
||||
}
|
||||
|
||||
div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:@content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @table-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:@table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:@default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten(@default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
float:none;
|
||||
width:auto;
|
||||
}
|
||||
|
||||
div.toc h3 {
|
||||
font-size:1.17em;
|
||||
}
|
||||
|
||||
div.toc ul {
|
||||
padding-left:1.5em;
|
||||
}
|
||||
|
||||
div.toc li {
|
||||
font-size:1em;
|
||||
padding-left:0;
|
||||
list-style-type:disc;
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
||||
color:@heading-color;
|
||||
border:2px solid @toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:@prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid @default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid @default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
}
|
||||
|
||||
table.doxtable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,.tablist a:hover,span.lineno a:hover {
|
||||
color:@default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
.message-box(@box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
.message-box(@box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
.message-box(@box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
.message-box(@box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
border-radius:4px;
|
||||
padding:1em;
|
||||
text-shadow:0 1px 1px hsl(0,0%,100%);
|
||||
margin:1em 0;
|
||||
}
|
||||
|
||||
.note a,.pre a,.post a,.invariant a,.warning a,.attention a,.deprecated a,.bug a,.todo a,.test a,.note a:visited,.pre a:visited,.post a:visited,.invariant a:visited,.warning a:visited,.attention a:visited,.deprecated a:visited,.bug a:visited,.todo a:visited,.test a:visited {
|
||||
color:inherit;
|
||||
}
|
||||
|
||||
div.line {
|
||||
line-height:inherit;
|
||||
}
|
||||
|
||||
div.fragment,pre.fragment {
|
||||
background:hsl(0,0%,95%);
|
||||
border-radius:4px;
|
||||
border:none;
|
||||
padding:1em;
|
||||
overflow:auto;
|
||||
border-left:4px solid hsl(0,0%,80%);
|
||||
margin:1em 0;
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
color:hsl(193,100%,30%);
|
||||
}
|
||||
|
||||
a.code,a.code:visited {
|
||||
color:hsl(18,100%,45%);
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken(@default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
||||
span.stringliteral {
|
||||
color:hsl(261,100%,30%);
|
||||
}
|
||||
|
||||
code {
|
||||
padding:.1em;
|
||||
border-radius:4px;
|
||||
}
|
||||
+430
@@ -0,0 +1,430 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install the official Sass CLI tool:
|
||||
// npm install -g sass
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// sass --style=compressed extra.scss extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
$default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
$header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
$header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
$navbar-link-color: $header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
$content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
$heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
$def-separator-color: $header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
$base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
$default-link-color: hsl($base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
$tab-text-color: hsl(0,0%,100%);
|
||||
$tab-background-color1: $default-link-color;
|
||||
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
$default-border-color: $default-link-color;
|
||||
|
||||
// Table header
|
||||
$table-text-color: $tab-text-color;
|
||||
$table-background-color1: $tab-background-color1;
|
||||
$table-background-color2: $tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
$toc-background-color1: hsl(0,0%,90%);
|
||||
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
$prototype-param-color: darken($default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
$box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
$box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
$box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
$box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
@mixin message-box($base-color){
|
||||
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||
color:darken($base-color, 67%);
|
||||
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow {
|
||||
border-color:$navbar-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||
border-color:$default-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||
border-color:transparent transparent transparent $default-link-color;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:$header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul.sm-nowrap a {
|
||||
color:$default-text-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||
background:none;
|
||||
}
|
||||
|
||||
#titlearea,.footer,.contents,div.header,.memdoc,table.doxtable td,table.doxtable th,table.markdownTable td,table.markdownTable th,hr,.memSeparator {
|
||||
border:none;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.reflist dt a.el,.levels span,.directory .levels span {
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.memdoc,dl.reflist dd {
|
||||
box-shadow:none;
|
||||
}
|
||||
|
||||
div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,table.doxtable code,table.markdownTable code {
|
||||
padding:0;
|
||||
}
|
||||
|
||||
#nav-path,.directory .levels,span.lineno {
|
||||
display:none;
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:$header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:$heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
}
|
||||
|
||||
h2 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
}
|
||||
|
||||
h3 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
}
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
min-height:64px;
|
||||
max-width:920px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:$header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 0 0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar li {
|
||||
float:left;
|
||||
}
|
||||
|
||||
.glfwnavbar a,.glfwnavbar a:visited {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
padding-left: 0;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
transition:.35s ease;
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
text-align:center;
|
||||
padding:2em;
|
||||
margin-top:3em;
|
||||
}
|
||||
|
||||
#top {
|
||||
background:$header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
.memtitle {
|
||||
display:none;
|
||||
}
|
||||
|
||||
.memproto,.memname {
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
min-height:36px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||
color:$navbar-link-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a {
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a:hover {
|
||||
color:$default-link-color;
|
||||
}
|
||||
|
||||
#main-menu > li:last-child {
|
||||
margin: 0 0 0 auto;
|
||||
}
|
||||
|
||||
.contents {
|
||||
min-height:590px;
|
||||
}
|
||||
|
||||
div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:$content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $table-background-color1;
|
||||
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:$table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:$default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten($default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
float:none;
|
||||
width:auto;
|
||||
}
|
||||
|
||||
div.toc h3 {
|
||||
font-size:1.17em;
|
||||
}
|
||||
|
||||
div.toc ul {
|
||||
padding-left:1.5em;
|
||||
}
|
||||
|
||||
div.toc li {
|
||||
font-size:1em;
|
||||
padding-left:0;
|
||||
list-style-type:disc;
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||
color:$heading-color;
|
||||
border:2px solid $toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:$prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid $default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid $default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
}
|
||||
|
||||
table.doxtable,table.markdownTable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||
color:$default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
@include message-box($box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
@include message-box($box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
@include message-box($box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
@include message-box($box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
border-radius:4px;
|
||||
padding:1em;
|
||||
text-shadow:0 1px 1px hsl(0,0%,100%);
|
||||
margin:1em 0;
|
||||
}
|
||||
|
||||
.note a,.pre a,.post a,.invariant a,.warning a,.attention a,.deprecated a,.bug a,.todo a,.test a,.note a:visited,.pre a:visited,.post a:visited,.invariant a:visited,.warning a:visited,.attention a:visited,.deprecated a:visited,.bug a:visited,.todo a:visited,.test a:visited {
|
||||
color:inherit;
|
||||
}
|
||||
|
||||
div.line {
|
||||
line-height:inherit;
|
||||
}
|
||||
|
||||
div.fragment,pre.fragment {
|
||||
background:hsl(0,0%,95%);
|
||||
border-radius:4px;
|
||||
border:none;
|
||||
padding:1em;
|
||||
overflow:auto;
|
||||
border-left:4px solid hsl(0,0%,80%);
|
||||
margin:1em 0;
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:$default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
color:hsl(193,100%,30%);
|
||||
}
|
||||
|
||||
a.code,a.code:visited {
|
||||
color:hsl(18,100%,45%);
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken($default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
||||
span.stringliteral {
|
||||
color:hsl(261,100%,30%);
|
||||
}
|
||||
|
||||
code {
|
||||
padding:.1em;
|
||||
border-radius:4px;
|
||||
}
|
||||
+7
-7
@@ -1,7 +1,8 @@
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||
@@ -21,12 +22,11 @@ $extrastylesheet
|
||||
<!--BEGIN TITLEAREA-->
|
||||
<div id="titlearea">
|
||||
<div class="glfwheader">
|
||||
<a href="http://www.glfw.org/" id="glfwhome">GLFW</a>
|
||||
<a href="https://www.glfw.org/" id="glfwhome">GLFW</a>
|
||||
<ul class="glfwnavbar">
|
||||
<li><a href="http://www.glfw.org/documentation.html">Documentation</a></li>
|
||||
<li><a href="http://www.glfw.org/download.html">Download</a></li>
|
||||
<li><a href="http://www.glfw.org/media.html">Media</a></li>
|
||||
<li><a href="http://www.glfw.org/community.html">Community</a></li>
|
||||
<li><a href="https://www.glfw.org/documentation.html">Documentation</a></li>
|
||||
<li><a href="https://www.glfw.org/download.html">Download</a></li>
|
||||
<li><a href="https://www.glfw.org/community.html">Community</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
+116
-62
@@ -1,7 +1,7 @@
|
||||
/*!
|
||||
|
||||
@page input_guide Input guide
|
||||
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide introduces the input related functions of GLFW. For details on
|
||||
@@ -57,8 +57,7 @@ glfwWaitEvents();
|
||||
|
||||
It puts the thread to sleep until at least one event has been received and then
|
||||
processes all received events. This saves a great deal of CPU cycles and is
|
||||
useful for, for example, editing tools. There must be at least one GLFW window
|
||||
for this function to sleep.
|
||||
useful for, for example, editing tools.
|
||||
|
||||
If you want to wait for events but have UI elements or other tasks that need
|
||||
periodic updates, @ref glfwWaitEventsTimeout lets you specify a timeout.
|
||||
@@ -162,7 +161,7 @@ missed the key press. The recommended solution for this is to use a
|
||||
key callback, but there is also the `GLFW_STICKY_KEYS` input mode.
|
||||
|
||||
@code
|
||||
glfwSetInputMode(window, GLFW_STICKY_KEYS, 1);
|
||||
glfwSetInputMode(window, GLFW_STICKY_KEYS, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
When sticky keys mode is enabled, the pollable state of a key will remain
|
||||
@@ -170,6 +169,19 @@ When sticky keys mode is enabled, the pollable state of a key will remain
|
||||
it has been polled, if a key release event had been processed in the meantime,
|
||||
the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`.
|
||||
|
||||
@anchor GLFW_LOCK_KEY_MODS
|
||||
If you wish to know what the state of the Caps Lock and Num Lock keys was when
|
||||
input events were generated, set the `GLFW_LOCK_KEY_MODS` input mode.
|
||||
|
||||
@code
|
||||
glfwSetInputMode(window, GLFW_LOCK_KEY_MODS, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
When this input mode is enabled, any callback that receives
|
||||
[modifier bits](@ref mods) will have the @ref GLFW_MOD_CAPS_LOCK bit set if Caps
|
||||
Lock was on when the event occurred and the @ref GLFW_MOD_NUM_LOCK bit set if
|
||||
Num Lock was on.
|
||||
|
||||
The `GLFW_KEY_LAST` constant holds the highest value of any
|
||||
[named key](@ref keys).
|
||||
|
||||
@@ -186,8 +198,7 @@ encode the code points into UTF-8 or any other encoding you prefer.
|
||||
Because an `unsigned int` is 32 bits long on all platforms supported by GLFW,
|
||||
you can treat the code point argument as native endian UTF-32.
|
||||
|
||||
There are two callbacks for receiving Unicode code points. If you wish to
|
||||
offer regular text input, set a character callback.
|
||||
If you wish to offer regular text input, set a character callback.
|
||||
|
||||
@code
|
||||
glfwSetCharCallback(window, character_callback);
|
||||
@@ -203,23 +214,6 @@ void character_callback(GLFWwindow* window, unsigned int codepoint)
|
||||
}
|
||||
@endcode
|
||||
|
||||
If you wish to receive even those Unicode code points generated with modifier
|
||||
key combinations that a plain text field would ignore, or just want to know
|
||||
exactly what modifier keys were used, set a character with modifiers callback.
|
||||
|
||||
@code
|
||||
glfwSetCharModsCallback(window, charmods_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives Unicode code points and
|
||||
[modifier bits](@ref mods).
|
||||
|
||||
@code
|
||||
void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods)
|
||||
{
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection input_key_name Key names
|
||||
|
||||
@@ -239,7 +233,7 @@ arguments can always be passed unmodified to this function.
|
||||
|
||||
@section input_mouse Mouse input
|
||||
|
||||
Mouse input comes in many forms, including cursor motion, button presses and
|
||||
Mouse input comes in many forms, including mouse motion, button presses and
|
||||
scrolling offsets. The cursor appearance can also be changed, either to
|
||||
a custom image or a standard cursor shape from the system theme.
|
||||
|
||||
@@ -250,11 +244,11 @@ If you wish to be notified when the cursor moves over the window, set a cursor
|
||||
position callback.
|
||||
|
||||
@code
|
||||
glfwSetCursorPosCallback(window, cursor_pos_callback);
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
@endcode
|
||||
|
||||
The callback functions receives the cursor position, measured in screen
|
||||
coordinates but relative to the top-left corner of the window client area. On
|
||||
coordinates but relative to the top-left corner of the window content area. On
|
||||
platforms that provide it, the full sub-pixel cursor position is passed on.
|
||||
|
||||
@code
|
||||
@@ -297,8 +291,8 @@ is provided normally via both the cursor position callback and through polling.
|
||||
other features of GLFW. It is not supported and will not work as robustly as
|
||||
`GLFW_CURSOR_DISABLED`.
|
||||
|
||||
If you just wish the cursor to become hidden when it is over a window, set
|
||||
the cursor mode to `GLFW_CURSOR_HIDDEN`.
|
||||
If you only wish the cursor to become hidden when it is over a window but still
|
||||
want it to behave normally, set the cursor mode to `GLFW_CURSOR_HIDDEN`.
|
||||
|
||||
@code
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
||||
@@ -314,6 +308,31 @@ glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
@endcode
|
||||
|
||||
|
||||
@anchor GLFW_RAW_MOUSE_MOTION
|
||||
@subsection raw_mouse_motion Raw mouse motion
|
||||
|
||||
When the cursor is disabled, raw (unscaled and unaccelerated) mouse motion can
|
||||
be enabled if available.
|
||||
|
||||
Raw mouse motion is closer to the actual motion of the mouse across a surface.
|
||||
It is not affected by the scaling and acceleration applied to the motion of the
|
||||
desktop cursor. That processing is suitable for a cursor while raw motion is
|
||||
better for controlling for example a 3D camera. Because of this, raw mouse
|
||||
motion is only provided when the cursor is disabled.
|
||||
|
||||
Call @ref glfwRawMouseMotionSupported to check if the current machine provides
|
||||
raw motion and set the `GLFW_RAW_MOUSE_MOTION` input mode to enable it. It is
|
||||
disabled by default.
|
||||
|
||||
@code
|
||||
if (glfwRawMouseMotionSupported())
|
||||
glfwSetInputMode(window, GLFW_RAW_MOUSE_MOTION, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
If supported, raw mouse motion can be enabled or disabled per-window and at any
|
||||
time but it will only be provided when the cursor is disabled.
|
||||
|
||||
|
||||
@subsection cursor_object Cursor objects
|
||||
|
||||
GLFW supports creating both custom and system theme cursor images, encapsulated
|
||||
@@ -371,8 +390,7 @@ glfwDestroyCursor(cursor);
|
||||
|
||||
Cursor destruction always succeeds. If the cursor is current for any window,
|
||||
that window will revert to the default cursor. This does not affect the cursor
|
||||
mode. All remaining cursors remaining are destroyed when @ref glfwTerminate is
|
||||
called.
|
||||
mode. All remaining cursors are destroyed when @ref glfwTerminate is called.
|
||||
|
||||
|
||||
@subsubsection cursor_set Cursor setting
|
||||
@@ -384,7 +402,7 @@ glfwSetCursor(window, cursor);
|
||||
@endcode
|
||||
|
||||
Once set, the cursor image will be used as long as the system cursor is over the
|
||||
client area of the window and the [cursor mode](@ref cursor_mode) is set
|
||||
content area of the window and the [cursor mode](@ref cursor_mode) is set
|
||||
to `GLFW_CURSOR_NORMAL`.
|
||||
|
||||
A single cursor may be set for any number of windows.
|
||||
@@ -401,7 +419,7 @@ default cursor. This does not affect the cursor mode.
|
||||
|
||||
@subsection cursor_enter Cursor enter/leave events
|
||||
|
||||
If you wish to be notified when the cursor enters or leaves the client area of
|
||||
If you wish to be notified when the cursor enters or leaves the content area of
|
||||
a window, set a cursor enter/leave callback.
|
||||
|
||||
@code
|
||||
@@ -415,15 +433,25 @@ void cursor_enter_callback(GLFWwindow* window, int entered)
|
||||
{
|
||||
if (entered)
|
||||
{
|
||||
// The cursor entered the client area of the window
|
||||
// The cursor entered the content area of the window
|
||||
}
|
||||
else
|
||||
{
|
||||
// The cursor left the client area of the window
|
||||
// The cursor left the content area of the window
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
You can query whether the cursor is currently inside the content area of the
|
||||
window with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute.
|
||||
|
||||
@code
|
||||
if (glfwGetWindowAttrib(window, GLFW_HOVERED))
|
||||
{
|
||||
highlight_interface();
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection input_mouse_button Mouse button input
|
||||
|
||||
@@ -471,7 +499,7 @@ mouse button callback, but there is also the `GLFW_STICKY_MOUSE_BUTTONS`
|
||||
input mode.
|
||||
|
||||
@code
|
||||
glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, 1);
|
||||
glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
When sticky mouse buttons mode is enabled, the pollable state of a mouse button
|
||||
@@ -501,7 +529,7 @@ void scroll_callback(GLFWwindow* window, double xoffset, double yoffset)
|
||||
}
|
||||
@endcode
|
||||
|
||||
A simple mouse wheel, being vertical, provides offsets along the Y-axis.
|
||||
A normal mouse wheel, being vertical, provides offsets along the Y-axis.
|
||||
|
||||
|
||||
@section joystick Joystick input
|
||||
@@ -516,7 +544,10 @@ present with @ref glfwJoystickPresent.
|
||||
int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
|
||||
@endcode
|
||||
|
||||
When GLFW is initialized, detected joysticks are added to to the beginning of
|
||||
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
|
||||
a human-readable name, a user pointer and an SDL compatible GUID.
|
||||
|
||||
When GLFW is initialized, detected joysticks are added to the beginning of
|
||||
the array. Once a joystick is detected, it keeps its assigned ID until it is
|
||||
disconnected or the library is terminated, so as joysticks are connected and
|
||||
disconnected, there may appear gaps in the IDs.
|
||||
@@ -576,7 +607,7 @@ const unsigned char* hats = glfwGetJoystickHats(GLFW_JOYSTICK_7, &count);
|
||||
Each element in the returned array is one of the following:
|
||||
|
||||
Name | Value
|
||||
--------------------- | --------------------------------
|
||||
---- | -----
|
||||
`GLFW_HAT_CENTERED` | 0
|
||||
`GLFW_HAT_UP` | 1
|
||||
`GLFW_HAT_RIGHT` | 2
|
||||
@@ -607,17 +638,28 @@ See the reference documentation for @ref glfwGetJoystickButtons for details.
|
||||
|
||||
The human-readable, UTF-8 encoded name of a joystick is returned by @ref
|
||||
glfwGetJoystickName. See the reference documentation for the lifetime of the
|
||||
returned string.
|
||||
returned string.
|
||||
|
||||
@code
|
||||
const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
||||
@endcode
|
||||
|
||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
||||
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||
guaranteed to be unique, and only until that joystick is disconnected.
|
||||
|
||||
|
||||
@subsection joystick_userptr Joystick user pointer
|
||||
|
||||
Each joystick has a user pointer that can be set with @ref
|
||||
glfwSetJoystickUserPointer and queried with @ref glfwGetJoystickUserPointer.
|
||||
This can be used for any purpose you need and will not be modified by GLFW. The
|
||||
value will be kept until the joystick is disconnected or until the library is
|
||||
terminated.
|
||||
|
||||
The initial value of the pointer is `NULL`.
|
||||
|
||||
|
||||
@subsection joystick_event Joystick configuration changes
|
||||
|
||||
If you wish to be notified when a joystick is connected or disconnected, set
|
||||
@@ -650,6 +692,10 @@ functions. Joystick disconnection may also be detected and the callback
|
||||
called by joystick functions. The function will then return whatever it
|
||||
returns for a disconnected joystick.
|
||||
|
||||
Only @ref glfwGetJoystickName and @ref glfwGetJoystickUserPointer will return
|
||||
useful values for a disconnected joystick and only before the monitor callback
|
||||
returns.
|
||||
|
||||
|
||||
@subsection gamepad Gamepad input
|
||||
|
||||
@@ -740,7 +786,7 @@ time of release. Newer ones can be added at runtime with @ref
|
||||
glfwUpdateGamepadMappings.
|
||||
|
||||
@code
|
||||
const char* mappings = load_file_contents("gamecontrollerdb.txt");
|
||||
const char* mappings = load_file_contents("game/data/gamecontrollerdb.txt");
|
||||
|
||||
glfwUpdateGamepadMappings(mappings);
|
||||
@endcode
|
||||
@@ -748,6 +794,11 @@ glfwUpdateGamepadMappings(mappings);
|
||||
This function supports everything from single lines up to and including the
|
||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||
|
||||
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||
file.
|
||||
|
||||
Below is a description of the mapping format. Please keep in mind that __this
|
||||
description is not authoritative__. The format is defined by the SDL and
|
||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||
@@ -767,7 +818,7 @@ The second value is always the human-readable name of the gamepad.
|
||||
All subsequent values are in the form `<field>:<value>` and describe the layout
|
||||
of the mapping. These fields may not all be present and may occur in any order.
|
||||
|
||||
The button fields are `a`, `b`, `c`, `d`, `back`, `start`, `guide`, `dpup`,
|
||||
The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `guide`, `dpup`,
|
||||
`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
|
||||
`rightstick`.
|
||||
|
||||
@@ -781,12 +832,17 @@ a hat bitmask or empty. Joystick buttons are specified as `bN`, for example
|
||||
example `h0.8` for left on the first hat. More than one bit may be set in the
|
||||
mask.
|
||||
|
||||
Before an axis there may be a `+` or `-` range modifier, for example `+a3` for
|
||||
the positive half of the fourth axis. This restricts input to only the positive
|
||||
or negative halves of the joystick axis. After an axis or half-axis there may
|
||||
be the `~` inversion modifier, for example `a2~` or `-a7~`. This negates the
|
||||
values of the gamepad axis.
|
||||
|
||||
The hat bit mask match the [hat states](@ref hat_state) in the joystick
|
||||
functions.
|
||||
|
||||
There is also the special `platform` field that specifies which platform the
|
||||
mapping is valid for. Possible values are `Windows`, `Mac OS X` and `Linux`.
|
||||
Mappings without this field will always be considered valid.
|
||||
|
||||
Below is an example of what a gamepad mapping might look like. It is the
|
||||
one built into GLFW for Xbox controllers accessed via the XInput API on Windows.
|
||||
@@ -800,8 +856,9 @@ rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,
|
||||
righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,
|
||||
@endcode
|
||||
|
||||
@note GLFW does not yet support the range and inversion modifiers `+`, `-` and
|
||||
`~` that were recently added to SDL.
|
||||
@note GLFW does not yet support the output range and modifiers `+` and `-` that
|
||||
were recently added to SDL. The input modifiers `+`, `-` and `~` are supported
|
||||
and described above.
|
||||
|
||||
|
||||
@section time Time input
|
||||
@@ -812,31 +869,32 @@ GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
|
||||
double seconds = glfwGetTime();
|
||||
@endcode
|
||||
|
||||
It returns the number of seconds since the timer was started when the library
|
||||
was initialized with @ref glfwInit. The platform-specific time sources used
|
||||
usually have micro- or nanosecond resolution.
|
||||
It returns the number of seconds since the library was initialized with @ref
|
||||
glfwInit. The platform-specific time sources used typically have micro- or
|
||||
nanosecond resolution.
|
||||
|
||||
You can modify the reference time with @ref glfwSetTime.
|
||||
You can modify the base time with @ref glfwSetTime.
|
||||
|
||||
@code
|
||||
glfwSetTime(4.0);
|
||||
@endcode
|
||||
|
||||
This sets the timer to the specified time, in seconds.
|
||||
This sets the time to the specified time, in seconds, and it continues to count
|
||||
from there.
|
||||
|
||||
You can also access the raw timer value, measured in 1 / frequency
|
||||
seconds, with @ref glfwGetTimerValue.
|
||||
You can also access the raw timer used to implement the functions above,
|
||||
with @ref glfwGetTimerValue.
|
||||
|
||||
@code
|
||||
uint64_t value = glfwGetTimerValue();
|
||||
@endcode
|
||||
|
||||
The frequency of the raw timer varies depending on what time sources are
|
||||
available on the machine. You can query its frequency, in Hz, with @ref
|
||||
glfwGetTimerFrequency.
|
||||
This value is in 1 / frequency seconds. The frequency of the raw
|
||||
timer varies depending on the operating system and hardware. You can query the
|
||||
frequency, in Hz, with @ref glfwGetTimerFrequency.
|
||||
|
||||
@code
|
||||
uint64_t freqency = glfwGetTimerFrequency();
|
||||
uint64_t frequency = glfwGetTimerFrequency();
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -847,7 +905,7 @@ converted to one, you can retrieve it with @ref glfwGetClipboardString. See the
|
||||
reference documentation for the lifetime of the returned string.
|
||||
|
||||
@code
|
||||
const char* text = glfwGetClipboardString(window);
|
||||
const char* text = glfwGetClipboardString(NULL);
|
||||
if (text)
|
||||
{
|
||||
insert_text(text);
|
||||
@@ -861,13 +919,9 @@ The contents of the system clipboard can be set to a UTF-8 encoded string with
|
||||
@ref glfwSetClipboardString.
|
||||
|
||||
@code
|
||||
glfwSetClipboardString(window, "A string with words in it");
|
||||
glfwSetClipboardString(NULL, "A string with words in it");
|
||||
@endcode
|
||||
|
||||
The clipboard functions take a window handle argument because some window
|
||||
systems require a window to communicate with the system clipboard. Any valid
|
||||
window may be used.
|
||||
|
||||
|
||||
@section path_drop Path drop input
|
||||
|
||||
|
||||
+8
-9
@@ -19,8 +19,7 @@ The public interface uses the OpenGL naming conventions except with GLFW and
|
||||
glfw instead of GL and gl. For struct members, where OpenGL sets no precedent,
|
||||
it use headless camel case.
|
||||
|
||||
Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits,
|
||||
`GLFW_RED_BITS`
|
||||
Examples: `glfwCreateWindow`, `GLFWwindow`, `GLFW_RED_BITS`
|
||||
|
||||
|
||||
@section internals_native Native interface
|
||||
@@ -34,7 +33,7 @@ The function names of the native interface are similar to those of the public
|
||||
interface, but embeds the name of the interface that the returned handle is
|
||||
from.
|
||||
|
||||
Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext
|
||||
Examples: `glfwGetX11Window`, `glfwGetWGLContext`
|
||||
|
||||
|
||||
@section internals_internal Internal interface
|
||||
@@ -50,7 +49,7 @@ a `_GLFWlibrary` struct named `_glfw`.
|
||||
The internal interface uses the same style as the public interface, except all
|
||||
global names have a leading underscore.
|
||||
|
||||
Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp`
|
||||
Examples: `_glfwIsValidContextConfig`, `_GLFWwindow`, `_glfw.monitorCount`
|
||||
|
||||
|
||||
@section internals_platform Platform interface
|
||||
@@ -67,7 +66,7 @@ perform platform-specific operations on some or all platforms. The are also
|
||||
named the same except that the glfw function prefix is replaced by
|
||||
_glfwPlatform.
|
||||
|
||||
Examples: @ref _glfwPlatformCreateWindow
|
||||
Examples: `_glfwPlatformCreateWindow`
|
||||
|
||||
The platform interface also defines structs that contain platform-specific
|
||||
global and per-object state. Their names mirror those of the internal
|
||||
@@ -79,7 +78,7 @@ These structs are incorporated as members into the internal interface structs
|
||||
using special macros that name them after the specific interface used. This
|
||||
prevents shared code from accidentally using these members.
|
||||
|
||||
Examples: `window.win32.handle`, `_glfw.x11.display`
|
||||
Examples: `window->win32.handle`, `_glfw.x11.display`
|
||||
|
||||
|
||||
@section internals_event Event interface
|
||||
@@ -91,7 +90,7 @@ application, either via callbacks, via window state changes or both.
|
||||
The function names of the event interface use a `_glfwInput` prefix and the
|
||||
ObjectEvent pattern.
|
||||
|
||||
Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion
|
||||
Examples: `_glfwInputWindowFocus`, `_glfwInputCursorPos`
|
||||
|
||||
|
||||
@section internals_static Static functions
|
||||
@@ -99,7 +98,7 @@ Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion
|
||||
Static functions may be used by any interface and have no prefixes or suffixes.
|
||||
These use headless camel case.
|
||||
|
||||
Examples: `clearScrollOffsets`
|
||||
Examples: `isValidElementForJoystick`
|
||||
|
||||
|
||||
@section internals_config Configuration macros
|
||||
@@ -111,6 +110,6 @@ which is generated from the `glfw_config.h.in` file by CMake.
|
||||
Configuration macros the same style as tokens in the public interface, except
|
||||
with a leading underscore.
|
||||
|
||||
Examples: `_GLFW_USE_HYBRID_HPG`
|
||||
Examples: `_GLFW_WIN32`, `_GLFW_BUILD_DLL`
|
||||
|
||||
*/
|
||||
|
||||
+57
-66
@@ -1,7 +1,7 @@
|
||||
/*!
|
||||
/*!
|
||||
|
||||
@page intro_guide Introduction to the API
|
||||
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide introduces the basic concepts of GLFW and describes initialization,
|
||||
@@ -33,7 +33,6 @@ successfully initialized, and only from the main thread.
|
||||
- @ref glfwGetError
|
||||
- @ref glfwSetErrorCallback
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwInitHintString
|
||||
- @ref glfwInit
|
||||
- @ref glfwTerminate
|
||||
|
||||
@@ -55,20 +54,19 @@ if (!glfwInit())
|
||||
|
||||
If any part of initialization fails, any parts that succeeded are terminated as
|
||||
if @ref glfwTerminate had been called. The library only needs to be initialized
|
||||
once and additional calls to an already initialized library will simply return
|
||||
once and additional calls to an already initialized library will return
|
||||
`GLFW_TRUE` immediately.
|
||||
|
||||
Once the library has been successfully initialized, it should be terminated
|
||||
before the application exits. Modern systems are very good at freeing resources
|
||||
allocated by programs that simply exit, but GLFW sometimes has to change global
|
||||
system settings and these might not be restored without termination.
|
||||
allocated by programs that exit, but GLFW sometimes has to change global system
|
||||
settings and these might not be restored without termination.
|
||||
|
||||
|
||||
@subsection init_hints Initialization hints
|
||||
|
||||
Initialization hints are set before @ref glfwInit and affect how the library
|
||||
behaves until termination. Integer type hints are set with @ref glfwInitHint
|
||||
and string type hints with @ref glfwInitHintString.
|
||||
behaves until termination. Hints are set with @ref glfwInitHint.
|
||||
|
||||
@code
|
||||
glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE);
|
||||
@@ -79,46 +77,38 @@ during initialization. Once GLFW has been initialized, any values you set will
|
||||
be ignored until the library is terminated and initialized again.
|
||||
|
||||
Some hints are platform specific. These may be set on any platform but they
|
||||
will only affect their specific platform. Other platforms will simply ignore
|
||||
them. Setting these hints requires no platform specific headers or functions.
|
||||
will only affect their specific platform. Other platforms will ignore them.
|
||||
Setting these hints requires no platform specific headers or functions.
|
||||
|
||||
|
||||
@subsubsection init_hints_shared Shared init hints
|
||||
|
||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
|
||||
@subsubsection init_hints_osx macOS specific init hints
|
||||
|
||||
@anchor GLFW_COCOA_CHDIR_RESOURCES
|
||||
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
|
||||
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
|
||||
the application to the `Contents/Resources` subdirectory of the application's
|
||||
bundle, if present. Set this with @ref glfwInitHint.
|
||||
|
||||
@anchor GLFW_COCOA_MENUBAR
|
||||
@anchor GLFW_COCOA_MENUBAR_hint
|
||||
__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from
|
||||
a nib or manually, when the first window is created, which is when AppKit is
|
||||
initialized. Set this with @ref glfwInitHint.
|
||||
|
||||
|
||||
@subsubsection init_hints_x11 X11 specific init hints
|
||||
|
||||
@anchor GLFW_X11_WM_CLASS_NAME
|
||||
@anchor GLFW_X11_WM_CLASS_CLASS
|
||||
__GLFW_X11_WM_CLASS_NAME__ and __GLFW_X11_WM_CLASS_CLASS__ specifies the desired
|
||||
ASCII encoded name and class parts of the ICCCM `WM_CLASS` hint for all windows.
|
||||
Set this with @ref glfwInitHintString.
|
||||
|
||||
|
||||
@subsubsection init_hints_values Supported and default values
|
||||
|
||||
Init hint | Default value | Supported values
|
||||
Initialization hint | Default value | Supported values
|
||||
------------------------------- | ------------- | ----------------
|
||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_X11_WM_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` name
|
||||
@ref GLFW_X11_WM_CLASS_CLASS | `""` | An ASCII encoded `WM_CLASS` class
|
||||
|
||||
|
||||
@subsection intro_init_terminate Terminating GLFW
|
||||
@@ -137,7 +127,7 @@ any other resources allocated by GLFW.
|
||||
Once the library is terminated, it is as if it had never been initialized and
|
||||
you will need to initialize it again before being able to use GLFW. If the
|
||||
library was not initialized or had already been terminated, it return
|
||||
immediately.
|
||||
immediately.
|
||||
|
||||
|
||||
@section error_handling Error handling
|
||||
@@ -218,24 +208,24 @@ future that same call may generate a different error or become valid.
|
||||
@section coordinate_systems Coordinate systems
|
||||
|
||||
GLFW has two primary coordinate systems: the _virtual screen_ and the window
|
||||
_client area_ or _content area_. Both use the same unit: _virtual screen
|
||||
_content area_ or _content area_. Both use the same unit: _virtual screen
|
||||
coordinates_, or just _screen coordinates_, which don't necessarily correspond
|
||||
to pixels.
|
||||
|
||||
<img src="spaces.svg" width="90%" />
|
||||
|
||||
Both the virtual screen and the client area coordinate systems have the X-axis
|
||||
Both the virtual screen and the content area coordinate systems have the X-axis
|
||||
pointing to the right and the Y-axis pointing down.
|
||||
|
||||
Window and monitor positions are specified as the position of the upper-left
|
||||
corners of their content areas relative to the virtual screen, while cursor
|
||||
positions are specified relative to a window's client area.
|
||||
positions are specified relative to a window's content area.
|
||||
|
||||
Because the origin of the window's client area coordinate system is also the
|
||||
point from which the window position is specified, you can translate client area
|
||||
coordinates to the virtual screen by adding the window position. The window
|
||||
frame, when present, extends out from the client area but does not affect the
|
||||
window position.
|
||||
Because the origin of the window's content area coordinate system is also the
|
||||
point from which the window position is specified, you can translate content
|
||||
area coordinates to the virtual screen by adding the window position. The
|
||||
window frame, when present, extends out from the content area but does not
|
||||
affect the window position.
|
||||
|
||||
Almost all positions and sizes in GLFW are measured in screen coordinates
|
||||
relative to one of the two origins above. This includes cursor positions,
|
||||
@@ -299,35 +289,39 @@ functions not on this list will not be made non-reentrant.
|
||||
|
||||
@subsection thread_safety Thread safety
|
||||
|
||||
Most GLFW functions must only be called from the main thread, but some may be
|
||||
called from any thread. However, no GLFW function may be called from any thread
|
||||
but the main thread until GLFW has been successfully initialized, including
|
||||
functions that may called before initialization.
|
||||
Most GLFW functions must only be called from the main thread (the thread that
|
||||
calls main), but some may be called from any thread once the library has been
|
||||
initialized. Before initialization the whole library is thread-unsafe.
|
||||
|
||||
The reference documentation for every GLFW function states whether it is limited
|
||||
to the main thread.
|
||||
to the main thread.
|
||||
|
||||
Initialization and termination, event processing and the creation and
|
||||
destruction of windows, contexts and cursors are all limited to the main thread
|
||||
due to limitations of one or several platforms.
|
||||
Initialization, termination, event processing and the creation and
|
||||
destruction of windows, cursors and OpenGL and OpenGL ES contexts are all
|
||||
restricted to the main thread due to limitations of one or several platforms.
|
||||
|
||||
Because event processing must be performed on the main thread, all callbacks
|
||||
except for the error callback will only be called on that thread. The error
|
||||
callback may be called on any thread, as any GLFW function may generate errors.
|
||||
|
||||
The posting of empty events may be done from any thread. The window user
|
||||
pointer and close flag may also be accessed and modified from any thread, but
|
||||
this is not synchronized by GLFW. The following window related functions may
|
||||
be called from any thread:
|
||||
The error code and description may be queried from any thread.
|
||||
|
||||
- @ref glfwGetError
|
||||
|
||||
Empty events may be posted from any thread.
|
||||
|
||||
- @ref glfwPostEmptyEvent
|
||||
|
||||
The window user pointer and close flag may be read and written from any thread,
|
||||
but this is not synchronized by GLFW.
|
||||
|
||||
- @ref glfwGetWindowUserPointer
|
||||
- @ref glfwSetWindowUserPointer
|
||||
- @ref glfwWindowShouldClose
|
||||
- @ref glfwSetWindowShouldClose
|
||||
|
||||
Rendering may be done on any thread. The following context related functions
|
||||
may be called from any thread:
|
||||
These functions for working with OpenGL and OpenGL ES contexts may be called
|
||||
from any thread, but the window object is not synchronized by GLFW.
|
||||
|
||||
- @ref glfwMakeContextCurrent
|
||||
- @ref glfwGetCurrentContext
|
||||
@@ -336,27 +330,23 @@ may be called from any thread:
|
||||
- @ref glfwExtensionSupported
|
||||
- @ref glfwGetProcAddress
|
||||
|
||||
The raw timer may be queried from any thread. The following raw timer related
|
||||
functions may be called from any thread:
|
||||
The raw timer functions may be called from any thread.
|
||||
|
||||
- @ref glfwGetTimerFrequency
|
||||
- @ref glfwGetTimerValue
|
||||
|
||||
The regular timer may be used from any thread, but the reading and writing of
|
||||
the timer offset is not synchronized by GLFW. The following timer related
|
||||
functions may be called from any thread:
|
||||
The regular timer may be used from any thread, but reading and writing the timer
|
||||
offset is not synchronized by GLFW.
|
||||
|
||||
- @ref glfwGetTime
|
||||
- @ref glfwSetTime
|
||||
|
||||
Library version information may be queried from any thread. The following
|
||||
version related functions may be called from any thread:
|
||||
Library version information may be queried from any thread.
|
||||
|
||||
- @ref glfwGetVersion
|
||||
- @ref glfwGetVersionString
|
||||
|
||||
Vulkan objects may be created and information queried from any thread. The
|
||||
following Vulkan related functions may be called from any thread:
|
||||
All Vulkan related functions may be called from any thread.
|
||||
|
||||
- @ref glfwVulkanSupported
|
||||
- @ref glfwGetRequiredInstanceExtensions
|
||||
@@ -364,9 +354,9 @@ following Vulkan related functions may be called from any thread:
|
||||
- @ref glfwGetPhysicalDevicePresentationSupport
|
||||
- @ref glfwCreateWindowSurface
|
||||
|
||||
GLFW uses no synchronization objects internally except for thread-local storage
|
||||
to keep track of the current context for each thread. Synchronization is left
|
||||
to the application.
|
||||
GLFW uses synchronization objects internally only to manage the per-thread
|
||||
context and error states. Additional synchronization is left to the
|
||||
application.
|
||||
|
||||
Functions that may currently be called from any thread will always remain so,
|
||||
but functions that are currently limited to the main thread may be updated to
|
||||
@@ -375,10 +365,10 @@ allow calls from any thread in future releases.
|
||||
|
||||
@subsection compatibility Version compatibility
|
||||
|
||||
GLFW guarantees source and binary backward compatibility with earlier minor
|
||||
versions of the API. This means that you can drop in a newer version of the
|
||||
library and existing programs will continue to compile and existing binaries
|
||||
will continue to run.
|
||||
GLFW uses [Semantic Versioning](https://semver.org/). This guarantees source
|
||||
and binary backward compatibility with earlier minor versions of the API. This
|
||||
means that you can drop in a newer version of the library and existing programs
|
||||
will continue to compile and existing binaries will continue to run.
|
||||
|
||||
Once a function or constant has been added, the signature of that function or
|
||||
value of that constant will remain unchanged until the next major version of
|
||||
@@ -388,8 +378,9 @@ Undocumented behavior, i.e. behavior that is not described in the documentation,
|
||||
may change at any time until it is documented.
|
||||
|
||||
If the reference documentation and the implementation differ, the reference
|
||||
documentation is correct and the implementation will be fixed in the next
|
||||
release.
|
||||
documentation will almost always take precedence and the implementation will be
|
||||
fixed in the next release. The reference documentation will also take
|
||||
precedence over anything stated in a guide.
|
||||
|
||||
|
||||
@subsection event_order Event order
|
||||
|
||||
+3
-4
@@ -8,8 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
|
||||
Vulkan application development. It provides a simple, platform-independent API
|
||||
for creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
See @ref news_33 for highlights or the
|
||||
[version history](http://www.glfw.org/changelog.html) for details.
|
||||
@ref news_33 list new features, caveats and deprecations.
|
||||
|
||||
@ref quick_guide is a guide for users new to GLFW. It takes you through how to
|
||||
write a small but complete program.
|
||||
@@ -34,14 +33,14 @@ use the new API.
|
||||
There is a section on @ref guarantees_limitations for pointer lifetimes,
|
||||
reentrancy, thread safety, event order and backward and forward compatibility.
|
||||
|
||||
The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the
|
||||
The [FAQ](https://www.glfw.org/faq.html) answers many common questions about the
|
||||
design, implementation and use of GLFW.
|
||||
|
||||
Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses
|
||||
and what happens when they are not present on a given machine.
|
||||
|
||||
This documentation was generated with Doxygen. The sources for it are available
|
||||
in both the [source distribution](http://www.glfw.org/download.html) and
|
||||
in both the [source distribution](https://www.glfw.org/download.html) and
|
||||
[GitHub repository](https://github.com/glfw/glfw).
|
||||
|
||||
*/
|
||||
|
||||
+54
-10
@@ -85,21 +85,23 @@ void monitor_callback(GLFWmonitor* monitor, int event)
|
||||
}
|
||||
@endcode
|
||||
|
||||
If a monitor is disconnected, any windows that are full screen on it get forced
|
||||
into windowed mode.
|
||||
If a monitor is disconnected, all windows that are full screen on it will be
|
||||
switched to windowed mode before the callback is called. Only @ref
|
||||
glfwGetMonitorName and @ref glfwGetMonitorUserPointer will return useful values
|
||||
for a disconnected monitor and only before the monitor callback returns.
|
||||
|
||||
|
||||
@section monitor_properties Monitor properties
|
||||
|
||||
Each monitor has a current video mode, a list of supported video modes,
|
||||
a virtual position, a human-readable name, an estimated physical size and
|
||||
a gamma ramp.
|
||||
a virtual position, a content scale, a human-readable name, a user pointer, an
|
||||
estimated physical size and a gamma ramp.
|
||||
|
||||
|
||||
@subsection monitor_modes Video modes
|
||||
|
||||
GLFW generally does a good job selecting a suitable video mode when you create
|
||||
a full screen window, change its video mode or or make a windowed one full
|
||||
a full screen window, change its video mode or make a windowed one full
|
||||
screen, but it is sometimes useful to know exactly which video modes are
|
||||
supported.
|
||||
|
||||
@@ -131,17 +133,36 @@ current _resolution_, i.e. the width and height of its current
|
||||
[video mode](@ref monitor_modes).
|
||||
|
||||
@code
|
||||
int widthMM, heightMM;
|
||||
glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM);
|
||||
int width_mm, height_mm;
|
||||
glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||
@endcode
|
||||
|
||||
This can, for example, be used together with the current video mode to calculate
|
||||
the DPI of a monitor.
|
||||
While this can be used to calculate the raw DPI of a monitor, this is often not
|
||||
useful. Instead use the [monitor content scale](@ref monitor_scale) and
|
||||
[window content scale](@ref window_scale) to scale your content.
|
||||
|
||||
|
||||
@subsection monitor_scale Content scale
|
||||
|
||||
The content scale for a monitor can be retrieved with @ref
|
||||
glfwGetMonitorContentScale.
|
||||
|
||||
@code
|
||||
const double dpi = mode->width / (widthMM / 25.4);
|
||||
float xscale, yscale;
|
||||
glfwGetMonitorContentScale(monitor, &xscale, &yscale);
|
||||
@endcode
|
||||
|
||||
The content scale is the ratio between the current DPI and the platform's
|
||||
default DPI. This is especially important for text and any UI elements. If the
|
||||
pixel dimensions of your UI scaled by this look appropriate on your machine then
|
||||
it should appear at a reasonable size on other machines regardless of their DPI
|
||||
and scaling settings. This relies on the system DPI and scaling settings being
|
||||
somewhat correct.
|
||||
|
||||
The content scale may depend on both the monitor resolution and pixel density
|
||||
and on user settings. It may be very different from the raw DPI calculated from
|
||||
the physical size and current resolution.
|
||||
|
||||
|
||||
@subsection monitor_pos Virtual position
|
||||
|
||||
@@ -155,6 +176,18 @@ glfwGetMonitorPos(monitor, &xpos, &ypos);
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection monitor_workarea Work area
|
||||
|
||||
The area of a monitor not occupied by global task bars or menu bars is the work
|
||||
area. This is specified in [screen coordinates](@ref coordinate_systems) and
|
||||
can be retrieved with @ref glfwGetMonitorWorkarea.
|
||||
|
||||
@code
|
||||
int xpos, ypos, width, height;
|
||||
glfwGetMonitorWorkarea(monitor, &xpos, &ypos, &width, &height);
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection monitor_name Human-readable name
|
||||
|
||||
The human-readable, UTF-8 encoded name of a monitor is returned by @ref
|
||||
@@ -170,6 +203,17 @@ and make may have the same name. Only the monitor handle is guaranteed to be
|
||||
unique, and only until that monitor is disconnected.
|
||||
|
||||
|
||||
@subsection monitor_userptr User pointer
|
||||
|
||||
Each monitor has a user pointer that can be set with @ref
|
||||
glfwSetMonitorUserPointer and queried with @ref glfwGetMonitorUserPointer. This
|
||||
can be used for any purpose you need and will not be modified by GLFW. The
|
||||
value will be kept until the monitor is disconnected or until the library is
|
||||
terminated.
|
||||
|
||||
The initial value of the pointer is `NULL`.
|
||||
|
||||
|
||||
@subsection monitor_gamma Gamma ramp
|
||||
|
||||
The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts
|
||||
|
||||
+10
-10
@@ -38,9 +38,9 @@ The threading functions have been removed, including the per-thread sleep
|
||||
function. They were fairly primitive, under-used, poorly integrated and took
|
||||
time away from the focus of GLFW (i.e. context, input and window). There are
|
||||
better threading libraries available and native threading support is available
|
||||
in both [C++11](http://en.cppreference.com/w/cpp/thread) and
|
||||
[C11](http://en.cppreference.com/w/c/thread), both of which are gaining
|
||||
traction.
|
||||
in both [C++11](https://en.cppreference.com/w/cpp/thread) and
|
||||
[C11](https://en.cppreference.com/w/c/thread), both of which are gaining
|
||||
traction.
|
||||
|
||||
If you wish to use the C++11 or C11 facilities but your compiler doesn't yet
|
||||
support them, see the
|
||||
@@ -73,7 +73,7 @@ To become of sufficiently high quality to warrant keeping them in GLFW 3, they
|
||||
would need not only to support other formats, but also modern extensions to
|
||||
OpenGL texturing. This would either add a number of external
|
||||
dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions
|
||||
of these libraries.
|
||||
of these libraries.
|
||||
|
||||
As there already are libraries doing this, it is unnecessary both to duplicate
|
||||
the work and to tie the duplicate to GLFW. The resulting library would also be
|
||||
@@ -87,12 +87,12 @@ platform-independent, as both OpenGL and stdio are available wherever GLFW is.
|
||||
@subsection moving_stdcall Removal of GLFWCALL macro
|
||||
|
||||
The `GLFWCALL` macro, which made callback functions use
|
||||
[__stdcall](http://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows,
|
||||
[__stdcall](https://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows,
|
||||
has been removed. GLFW is written in C, not Pascal. Removing this macro means
|
||||
there's one less thing for application programmers to remember, i.e. the
|
||||
requirement to mark all callback functions with `GLFWCALL`. It also simplifies
|
||||
the creation of DLLs and DLL link libraries, as there's no need to explicitly
|
||||
disable `@n` entry point suffixes.
|
||||
disable `@n` entry point suffixes.
|
||||
|
||||
@par Old syntax
|
||||
@code
|
||||
@@ -221,7 +221,7 @@ GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless
|
||||
you choose them to be. Each window now has a close flag that is set to
|
||||
`GLFW_TRUE` when the user attempts to close that window. By default, nothing else
|
||||
happens and the window stays visible. It is then up to you to either destroy
|
||||
the window, take some other action or simply ignore the request.
|
||||
the window, take some other action or ignore the request.
|
||||
|
||||
You can query the close flag at any time with @ref glfwWindowShouldClose and set
|
||||
it at any time with @ref glfwSetWindowShouldClose.
|
||||
@@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
||||
give you the characters being input, as opposed to the keys being pressed.
|
||||
|
||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
||||
`GLFW_KEY_A`.
|
||||
having to remember whether to check for `a` or `A`, you now check for
|
||||
@ref GLFW_KEY_A.
|
||||
|
||||
|
||||
@subsection moving_joystick Joystick function changes
|
||||
@@ -379,7 +379,7 @@ glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions.
|
||||
@subsection moving_mbcs Win32 MBCS support
|
||||
|
||||
The Win32 port of GLFW 3 will not compile in
|
||||
[MBCS mode](http://msdn.microsoft.com/en-us/library/5z097dxa.aspx).
|
||||
[MBCS mode](https://msdn.microsoft.com/en-us/library/5z097dxa.aspx).
|
||||
However, because the use of the Unicode version of the Win32 API doesn't affect
|
||||
the process as a whole, but only those windows created using it, it's perfectly
|
||||
possible to call MBCS functions from other parts of the same application.
|
||||
|
||||
+501
-126
@@ -2,126 +2,497 @@
|
||||
|
||||
@page news Release notes
|
||||
|
||||
@section news_33 Release notes for 3.3
|
||||
@tableofcontents
|
||||
|
||||
|
||||
@subsection news_33_geterror Error query
|
||||
@section news_33 Release notes for version 3.3
|
||||
|
||||
These are the release notes for version 3.3. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
Please review the caveats, deprecations and removals if your project was written
|
||||
against an earlier version of GLFW 3.
|
||||
|
||||
|
||||
@subsection features_33 New features in version 3.3
|
||||
|
||||
@subsubsection gamepad_33 Gamepad input via SDL_GameControllerDB
|
||||
|
||||
GLFW can now remap game controllers to a standard Xbox-like layout using
|
||||
a built-in copy of SDL_GameControllerDB. Call @ref glfwJoystickIsGamepad to
|
||||
check if a joystick has a mapping, @ref glfwGetGamepadState to retrieve its
|
||||
input state, @ref glfwUpdateGamepadMappings to add newer mappings and @ref
|
||||
glfwGetGamepadName and @ref glfwGetJoystickGUID for mapping related information.
|
||||
|
||||
For more information see @ref gamepad.
|
||||
|
||||
|
||||
@subsubsection moltenvk_33 Support for Vulkan on macOS via MoltenVK
|
||||
|
||||
GLFW now supports [MoltenVK](https://moltengl.com/moltenvk/), a Vulkan
|
||||
implementation on top of the Metal API, and its `VK_MVK_macos_surface` window
|
||||
surface creation extension. MoltenVK is included in the [macOS Vulkan
|
||||
SDK](https://vulkan.lunarg.com/).
|
||||
|
||||
For more information see @ref vulkan_guide.
|
||||
|
||||
|
||||
@subsubsection content_scale_33 Content scale queries for DPI-aware rendering
|
||||
|
||||
GLFW now provides content scales for windows and monitors, i.e. the ratio
|
||||
between their current DPI and the platform's default DPI, with @ref
|
||||
glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
|
||||
|
||||
Changes of the content scale of a window can be received with the window content
|
||||
scale callback, set with @ref glfwSetWindowContentScaleCallback.
|
||||
|
||||
The @ref GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a
|
||||
window by the content scale of the monitor it is placed, on platforms like
|
||||
Windows where this is necessary. This takes effect both on creation and when
|
||||
the window is moved between monitors. It is related to but different from
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
|
||||
|
||||
For more information see @ref window_scale.
|
||||
|
||||
|
||||
@subsubsection setwindowattrib_33 Support for updating window attributes
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
|
||||
For more information see @ref window_attribs.
|
||||
|
||||
|
||||
@subsubsection raw_motion_33 Support for raw mouse motion
|
||||
|
||||
GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled
|
||||
cursor mode with the [GLFW_RAW_MOUSE_MOTION](@ref GLFW_RAW_MOUSE_MOTION) input
|
||||
mode. Raw mouse motion input is not yet implemented on macOS. Call @ref
|
||||
glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the
|
||||
current system.
|
||||
|
||||
For more information see @ref raw_mouse_motion.
|
||||
|
||||
|
||||
@subsubsection joysticks_33 Joystick hats
|
||||
|
||||
GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with
|
||||
@ref glfwGetJoystickHats. For compatibility, hats are also exposed as buttons.
|
||||
This can be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS initialization
|
||||
hint.
|
||||
|
||||
For more information see @ref joystick_hat.
|
||||
|
||||
|
||||
@subsubsection geterror_33 Error query
|
||||
|
||||
GLFW now supports querying the last error code for the calling thread and its
|
||||
human-readable description with @ref glfwGetError.
|
||||
human-readable description with @ref glfwGetError. This can be used instead of
|
||||
or together with the error callback.
|
||||
|
||||
@see @ref error_handling
|
||||
For more information see @ref error_handling.
|
||||
|
||||
|
||||
@subsection news_33_gamepad SDL_GameControllerDB support and gamepad input
|
||||
@subsubsection init_hints_33 Support for initialization hints
|
||||
|
||||
GLFW now supports remapping of gamepads and controllers to a 360-like controller
|
||||
layout with @ref glfwJoystickIsGamepad, @ref glfwGetJoystickGUID, @ref
|
||||
glfwGetGamepadName, @ref glfwGetGamepadState and @ref glfwUpdateGamepadMappings,
|
||||
and the input state struct @ref GLFWgamepadstate.
|
||||
GLFW now supports setting library initialization hints with @ref glfwInitHint.
|
||||
These must be set before initialization to take effect. Some of these hints are
|
||||
platform specific but are safe to set on any platform.
|
||||
|
||||
@sa @ref gamepad
|
||||
For more information see @ref init_hints.
|
||||
|
||||
|
||||
@subsection news_33_attention User attention request
|
||||
@subsubsection attention_33 User attention request
|
||||
|
||||
GLFW now supports requesting user attention to a specific window (on macOS to
|
||||
the application as a whole) with @ref glfwRequestWindowAttention.
|
||||
GLFW now supports requesting user attention with @ref
|
||||
glfwRequestWindowAttention. Where possible this calls attention to the
|
||||
specified window. On platforms like macOS it calls attention to the whole
|
||||
application.
|
||||
|
||||
@see @ref window_attention
|
||||
For more information see @ref window_attention.
|
||||
|
||||
|
||||
@subsection news_33_maximize Window maximization callback
|
||||
@subsubsection maximize_33 Window maximization callback
|
||||
|
||||
GLFW now supports notifying the application that the window has been maximized
|
||||
@ref glfwSetWindowMaximizeCallback.
|
||||
@ref glfwSetWindowMaximizeCallback. This is called both when the window was
|
||||
maximized by the user and when it was done with @ref glfwMaximizeWindow.
|
||||
|
||||
@see @ref window_maximize
|
||||
For more information see @ref window_maximize.
|
||||
|
||||
|
||||
@subsection news_33_keyscancode Platform-specific key scancode query
|
||||
@subsubsection workarea_33 Query for the monitor work area
|
||||
|
||||
GLFW now supports querying the work area of a monitor, i.e. the area not
|
||||
occupied by task bars or global menu bars, with @ref glfwGetMonitorWorkarea. On
|
||||
platforms that lack this concept, the whole area of the monitor is returned.
|
||||
|
||||
For more information see @ref monitor_workarea.
|
||||
|
||||
|
||||
@subsubsection transparency_33 Transparent windows and framebuffers
|
||||
|
||||
GLFW now supports the creation of windows with transparent framebuffers on
|
||||
systems with desktop compositing enabled with the @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set
|
||||
before window creation and leaves any window decorations opaque.
|
||||
|
||||
GLFW now also supports whole window transparency with @ref glfwGetWindowOpacity
|
||||
and @ref glfwSetWindowOpacity. This value controls the opacity of the whole
|
||||
window including decorations and unlike framebuffer transparency can be changed
|
||||
at any time after window creation.
|
||||
|
||||
For more information see @ref window_transparency.
|
||||
|
||||
|
||||
@subsubsection key_scancode_33 Query for the scancode of a key
|
||||
|
||||
GLFW now supports querying the platform dependent scancode of any physical key
|
||||
with @ref glfwGetKeyScancode.
|
||||
|
||||
@see @ref input_key
|
||||
For more information see @ref input_key.
|
||||
|
||||
|
||||
@subsection news_33_setwindowattrib Support for updating window attributes
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
|
||||
@see @ref window_attribs
|
||||
|
||||
|
||||
@subsection news_33_inithint Support for initialization hints
|
||||
|
||||
GLFW now supports setting library initialization hints with @ref glfwInitHint
|
||||
or @ref glfwInitHintString. These must be set before initialization to take
|
||||
effect.
|
||||
|
||||
@see @ref init_hints
|
||||
|
||||
|
||||
@subsection news_33_platformhints Support for platform specific hints
|
||||
|
||||
GLFW now supports platform specific init and window hints to control system
|
||||
features that are only available on a single platform.
|
||||
|
||||
@see @ref init_hints_osx
|
||||
@see @ref window_hints_osx
|
||||
|
||||
|
||||
@subsection news_33_joyhats Support for joystick hats
|
||||
|
||||
GLFW now supports querying the hats (or POVs or D-pads) of a joystick with @ref
|
||||
glfwGetJoystickHats. Hats are by default also exposed as buttons, but this can
|
||||
be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS init hint.
|
||||
|
||||
@see @ref joystick_hat
|
||||
|
||||
|
||||
@subsection news_33_centercursor Cursor centering window hint
|
||||
@subsubsection center_cursor_33 Cursor centering window hint
|
||||
|
||||
GLFW now supports controlling whether the cursor is centered over newly created
|
||||
full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint)
|
||||
window hint. It is enabled by default.
|
||||
|
||||
|
||||
@subsection news_33_rawmotion Support for raw mouse motion
|
||||
@subsubsection cursor_hover_33 Mouse cursor hover window attribute
|
||||
|
||||
GLFW now uses raw (unscaled and unaccelerated) mouse motion in disabled cursor
|
||||
mode on platforms where this is available, specifically Windows and X11.
|
||||
GLFW now supports polling whether the cursor is hovering over the window content
|
||||
area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This
|
||||
attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event.
|
||||
|
||||
|
||||
@subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK
|
||||
@subsubsection focusonshow_33 Window hint and attribute for input focus on show
|
||||
|
||||
GLFW now supports the `VK_MVK_macos_surface` window surface creation extension
|
||||
provided by [MoltenVK](https://moltengl.com/moltenvk/).
|
||||
GLFW now has the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint and
|
||||
attribute for controlling whether a window gets input focus when shown. It is
|
||||
enabled by default. It applies both when creating an visible window with @ref
|
||||
glfwCreateWindow and when showing it with @ref glfwShowWindow.
|
||||
|
||||
@see @ref vulkan_guide
|
||||
This is a workaround for GLFW 3.0 lacking @ref glfwFocusWindow and will be
|
||||
corrected in the next major version.
|
||||
|
||||
For more information see @ref window_hide.
|
||||
|
||||
|
||||
@subsection news_33_osmesa OSMesa backend for headless software rendering
|
||||
@subsubsection device_userptr_33 Monitor and joystick user pointers
|
||||
|
||||
GLFW now supports creating offscreen OpenGL contexts using
|
||||
GLFW now supports setting and querying user pointers for connected monitors and
|
||||
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||
|
||||
For more information see @ref monitor_userptr and @ref joystick_userptr.
|
||||
|
||||
|
||||
@subsubsection macos_nib_33 macOS menu bar from nib file
|
||||
|
||||
GLFW will now load a `MainMenu.nib` file if found in the `Contents/Resources`
|
||||
directory of the application bundle, as a way to replace the GLFW menu bar
|
||||
without recompiling GLFW. This behavior can be disabled with the
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) initialization hint.
|
||||
|
||||
|
||||
@subsubsection glext_33 Support for more context creation extensions
|
||||
|
||||
The context hint @ref GLFW_SRGB_CAPABLE now supports OpenGL ES via
|
||||
`WGL_EXT_colorspace`, the context hint @ref GLFW_CONTEXT_NO_ERROR now supports
|
||||
`WGL_ARB_create_context_no_error` and `GLX_ARB_create_context_no_error`, the
|
||||
context hint @ref GLFW_CONTEXT_RELEASE_BEHAVIOR now supports
|
||||
`EGL_KHR_context_flush_control` and @ref glfwGetProcAddress now supports
|
||||
`EGL_KHR_get_all_proc_addresses`.
|
||||
|
||||
|
||||
@subsubsection osmesa_33 OSMesa off-screen context creation support
|
||||
|
||||
GLFW now supports creating off-screen OpenGL contexts using
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) by setting
|
||||
[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to
|
||||
`GLFW_OSMESA_CONTEXT_API`.
|
||||
`GLFW_OSMESA_CONTEXT_API`. Native access function have been added to retrieve
|
||||
the OSMesa color and depth buffers.
|
||||
|
||||
There is also a new null backend that uses OSMesa as its native context
|
||||
creation API, intended for automated testing. This backend does not provide
|
||||
input.
|
||||
|
||||
|
||||
@subsection caveats_33 Caveats for version 3.3
|
||||
|
||||
@subsubsection joystick_layout_33 Layout of joysticks have changed
|
||||
|
||||
The way joystick elements are arranged have changed to match SDL2 in order to
|
||||
support SDL_GameControllerDB mappings. The layout of joysticks may
|
||||
change again if required for compatibility with SDL2. If you need a known and
|
||||
stable layout for game controllers, see if you can switch to @ref gamepad.
|
||||
|
||||
Existing code that depends on a specific joystick layout will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection wait_events_33 No window required to wait for events
|
||||
|
||||
The @ref glfwWaitEvents and @ref glfwWaitEventsTimeout functions no longer need
|
||||
a window to be created to wait for events. Before version 3.3 these functions
|
||||
would return immediately if there were no user-created windows. On platforms
|
||||
where only windows can receive events, an internal helper window is used.
|
||||
|
||||
Existing code that depends on the earlier behavior will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection gamma_ramp_size_33 Gamma ramp size of 256 may be rejected
|
||||
|
||||
The documentation for versions before 3.3 stated that a gamma ramp size of 256
|
||||
would always be accepted. This was never the case on X11 and could lead to
|
||||
artifacts on macOS. The @ref glfwSetGamma function has been updated to always
|
||||
generate a ramp of the correct size.
|
||||
|
||||
Existing code that hardcodes a size of 256 should be updated to use the size of
|
||||
the current ramp of a monitor when setting a new ramp for that monitor.
|
||||
|
||||
|
||||
@subsubsection xinput_deadzone_33 Windows XInput deadzone removed
|
||||
|
||||
GLFW no longer applies any deadzone to the input state received from the XInput
|
||||
API. This was never done for any other platform joystick API so this change
|
||||
makes the behavior more consistent but you will need to apply your own deadzone
|
||||
if desired.
|
||||
|
||||
|
||||
@subsubsection x11_clipboard_33 X11 clipboard transfer limits
|
||||
|
||||
GLFW now supports reading clipboard text via the `INCR` method, which removes
|
||||
the limit on how much text can be read with @ref glfwGetClipboardString.
|
||||
However, writing via this method is not yet supported, so you may not be able to
|
||||
write a very large string with @ref glfwSetClipboardString even if you read it
|
||||
from the clipboard earlier.
|
||||
|
||||
The exact size limit for writing to the clipboard is negotiated with each
|
||||
receiving application but is at least several tens of kilobytes. Note that only
|
||||
the read limit has changed. Any string that could be written before still can
|
||||
be.
|
||||
|
||||
|
||||
@subsubsection x11_linking_33 X11 extension libraries are loaded dynamically
|
||||
|
||||
GLFW now loads all X11 extension libraries at initialization. The only X11
|
||||
library you need to link against is `libX11`. The header files for the
|
||||
extension libraries are still required for compilation.
|
||||
|
||||
Existing projects and makefiles that link GLFW directly against the extension
|
||||
libraries should still build correctly but will add these libraries as load-time
|
||||
dependencies.
|
||||
|
||||
|
||||
@subsubsection cmake_version_33 CMake 3.0 or later is required
|
||||
|
||||
The minimum CMake version has been raised from 2.8.12 to 3.0. This is only
|
||||
a requirement of the GLFW CMake files. The GLFW source files do not depend on
|
||||
CMake.
|
||||
|
||||
|
||||
@subsubsection caveat_fbtransparency_33 Framebuffer transparency requires DWM transparency
|
||||
|
||||
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||
(the Transparency setting under Personalization > Window Color).
|
||||
|
||||
|
||||
@subsubsection emptyevents_33 Empty events on X11 no longer roundtrip to server
|
||||
|
||||
Starting with GLFW 3.3.7, events posted with @ref glfwPostEmptyEvent now use a separate
|
||||
unnamed pipe instead of sending an X11 client event to the helper window.
|
||||
|
||||
|
||||
@subsection deprecations_33 Deprecations in version 3.3
|
||||
|
||||
@subsubsection charmods_callback_33 Character with modifiers callback
|
||||
|
||||
The character with modifiers callback set with @ref glfwSetCharModsCallback has
|
||||
been deprecated and should if possible not be used.
|
||||
|
||||
Existing code should still work but further bug fixes will likely not be made.
|
||||
The callback will be removed in the next major version.
|
||||
|
||||
|
||||
@subsubsection clipboard_window_33 Window parameter to clipboard functions
|
||||
|
||||
The window parameter of the clipboard functions @ref glfwGetClipboardString and
|
||||
@ref glfwSetClipboardString has been deprecated and is no longer used on any
|
||||
platform. On platforms where the clipboard must be owned by a specific window,
|
||||
an internal helper window is used.
|
||||
|
||||
Existing code should still work unless it depends on a specific window owning
|
||||
the clipboard. New code may pass `NULL` as the window argument. The parameter
|
||||
will be removed in a future release.
|
||||
|
||||
|
||||
@subsection removals_33 Removals in 3.3
|
||||
|
||||
@subsubsection macos_options_33 macOS specific CMake options and macros
|
||||
|
||||
The `GLFW_USE_RETINA`, `GLFW_USE_CHDIR` and `GLFW_USE_MENUBAR` CMake options and
|
||||
the `_GLFW_USE_RETINA`, `_GLFW_USE_CHDIR` and `_GLFW_USE_MENUBAR` compile-time
|
||||
macros have been removed.
|
||||
|
||||
These options and macros are replaced by the window hint
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
and the init hints
|
||||
[GLFW_COCOA_CHDIR_RESOURCES](@ref GLFW_COCOA_CHDIR_RESOURCES_hint) and
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
|
||||
Existing projects and makefiles that set these options or define these macros
|
||||
during compilation of GLFW will still build but it will have no effect and the
|
||||
default behaviors will be used.
|
||||
|
||||
|
||||
@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency
|
||||
|
||||
The GLFW test programs that previously depended on the LunarG Vulkan SDK now
|
||||
instead uses a Vulkan loader generated by
|
||||
[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no
|
||||
longer look for the Vulkan SDK.
|
||||
|
||||
Existing CMake projects that depended on the Vulkan SDK cache variables from
|
||||
GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later
|
||||
already comes with a
|
||||
[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html)
|
||||
similar to the one GLFW previously included.
|
||||
|
||||
|
||||
@subsubsection lib_suffix_33 CMake option LIB_SUFFIX
|
||||
|
||||
The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the
|
||||
GNUInstallDirs CMake package to handle platform specific details like the
|
||||
library directory suffix and the `LIB_SUFFIX` CMake option has been removed.
|
||||
|
||||
Existing projects and makefiles that set the `LIB_SUFFIX` option will use the
|
||||
suffix chosen by the GNUInstallDirs package and the option will be ignored.
|
||||
|
||||
|
||||
@subsubsection mir_removed_33 Mir support
|
||||
|
||||
The experimental Mir support has been completely removed as the Mir project has
|
||||
implemented support for the Wayland protocol and is recommending that
|
||||
applications use that instead.
|
||||
|
||||
Existing projects and makefiles that select Mir when compiling GLFW will fail.
|
||||
Use Wayland or X11 instead.
|
||||
|
||||
|
||||
@subsection symbols_33 New symbols in version 3.3
|
||||
|
||||
@subsubsection functions_33 New functions in version 3.3
|
||||
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwGetError
|
||||
- @ref glfwGetMonitorWorkarea
|
||||
- @ref glfwGetMonitorContentScale
|
||||
- @ref glfwGetMonitorUserPointer
|
||||
- @ref glfwSetMonitorUserPointer
|
||||
- @ref glfwWindowHintString
|
||||
- @ref glfwGetWindowContentScale
|
||||
- @ref glfwGetWindowOpacity
|
||||
- @ref glfwSetWindowOpacity
|
||||
- @ref glfwRequestWindowAttention
|
||||
- @ref glfwSetWindowAttrib
|
||||
- @ref glfwSetWindowMaximizeCallback
|
||||
- @ref glfwSetWindowContentScaleCallback
|
||||
- @ref glfwRawMouseMotionSupported
|
||||
- @ref glfwGetKeyScancode
|
||||
- @ref glfwGetJoystickHats
|
||||
- @ref glfwGetJoystickGUID
|
||||
- @ref glfwGetJoystickUserPointer
|
||||
- @ref glfwSetJoystickUserPointer
|
||||
- @ref glfwJoystickIsGamepad
|
||||
- @ref glfwUpdateGamepadMappings
|
||||
- @ref glfwGetGamepadName
|
||||
- @ref glfwGetGamepadState
|
||||
|
||||
|
||||
@subsubsection types_33 New types in version 3.3
|
||||
|
||||
- @ref GLFWwindowmaximizefun
|
||||
- @ref GLFWwindowcontentscalefun
|
||||
- @ref GLFWgamepadstate
|
||||
|
||||
|
||||
@subsubsection constants_33 New constants in version 3.3
|
||||
|
||||
- @ref GLFW_NO_ERROR
|
||||
- @ref GLFW_JOYSTICK_HAT_BUTTONS
|
||||
- @ref GLFW_COCOA_CHDIR_RESOURCES
|
||||
- @ref GLFW_COCOA_MENUBAR
|
||||
- @ref GLFW_CENTER_CURSOR
|
||||
- @ref GLFW_TRANSPARENT_FRAMEBUFFER
|
||||
- @ref GLFW_HOVERED
|
||||
- @ref GLFW_FOCUS_ON_SHOW
|
||||
- @ref GLFW_SCALE_TO_MONITOR
|
||||
- @ref GLFW_COCOA_RETINA_FRAMEBUFFER
|
||||
- @ref GLFW_COCOA_FRAME_NAME
|
||||
- @ref GLFW_COCOA_GRAPHICS_SWITCHING
|
||||
- @ref GLFW_X11_CLASS_NAME
|
||||
- @ref GLFW_X11_INSTANCE_NAME
|
||||
- @ref GLFW_OSMESA_CONTEXT_API
|
||||
- @ref GLFW_HAT_CENTERED
|
||||
- @ref GLFW_HAT_UP
|
||||
- @ref GLFW_HAT_RIGHT
|
||||
- @ref GLFW_HAT_DOWN
|
||||
- @ref GLFW_HAT_LEFT
|
||||
- @ref GLFW_HAT_RIGHT_UP
|
||||
- @ref GLFW_HAT_RIGHT_DOWN
|
||||
- @ref GLFW_HAT_LEFT_UP
|
||||
- @ref GLFW_HAT_LEFT_DOWN
|
||||
- @ref GLFW_MOD_CAPS_LOCK
|
||||
- @ref GLFW_MOD_NUM_LOCK
|
||||
- @ref GLFW_LOCK_KEY_MODS
|
||||
- @ref GLFW_RAW_MOUSE_MOTION
|
||||
- @ref GLFW_GAMEPAD_BUTTON_A
|
||||
- @ref GLFW_GAMEPAD_BUTTON_B
|
||||
- @ref GLFW_GAMEPAD_BUTTON_X
|
||||
- @ref GLFW_GAMEPAD_BUTTON_Y
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_BACK
|
||||
- @ref GLFW_GAMEPAD_BUTTON_START
|
||||
- @ref GLFW_GAMEPAD_BUTTON_GUIDE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_UP
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_RIGHT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LAST
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CROSS
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CIRCLE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_SQUARE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_TRIANGLE
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_LAST
|
||||
|
||||
|
||||
@section news_32 Release notes for 3.2
|
||||
|
||||
These are the release notes for version 3.2. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
@subsection news_32_vulkan Support for Vulkan
|
||||
|
||||
@subsection features_32 New features in version 3.2
|
||||
|
||||
@subsubsection news_32_vulkan Support for Vulkan
|
||||
|
||||
GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported,
|
||||
@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref
|
||||
@@ -130,79 +501,79 @@ Vulkan header inclusion can be selected with
|
||||
@ref GLFW_INCLUDE_VULKAN.
|
||||
|
||||
|
||||
@subsection news_32_setwindowmonitor Window mode switching
|
||||
@subsubsection news_32_setwindowmonitor Window mode switching
|
||||
|
||||
GLFW now supports switching between windowed and full screen modes and updating
|
||||
the monitor and desired resolution and refresh rate of full screen windows with
|
||||
@ref glfwSetWindowMonitor.
|
||||
|
||||
|
||||
@subsection news_32_maximize Window maxmimization support
|
||||
@subsubsection news_32_maximize Window maxmimization support
|
||||
|
||||
GLFW now supports window maximization with @ref glfwMaximizeWindow and the
|
||||
@ref GLFW_MAXIMIZED window hint and attribute.
|
||||
|
||||
|
||||
@subsection news_32_focus Window input focus control
|
||||
@subsubsection news_32_focus Window input focus control
|
||||
|
||||
GLFW now supports giving windows input focus with @ref glfwFocusWindow.
|
||||
|
||||
|
||||
@subsection news_32_sizelimits Window size limit support
|
||||
@subsubsection news_32_sizelimits Window size limit support
|
||||
|
||||
GLFW now supports setting both absolute and relative window size limits with
|
||||
@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio.
|
||||
|
||||
|
||||
@subsection news_32_keyname Localized key names
|
||||
@subsubsection news_32_keyname Localized key names
|
||||
|
||||
GLFW now supports querying the localized name of printable keys with @ref
|
||||
glfwGetKeyName, either by key token or by scancode.
|
||||
|
||||
|
||||
@subsection news_32_waittimeout Wait for events with timeout
|
||||
@subsubsection news_32_waittimeout Wait for events with timeout
|
||||
|
||||
GLFW now supports waiting for events for a set amount of time with @ref
|
||||
glfwWaitEventsTimeout.
|
||||
|
||||
|
||||
@subsection news_32_icon Window icon support
|
||||
@subsubsection news_32_icon Window icon support
|
||||
|
||||
GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon.
|
||||
|
||||
|
||||
@subsection news_32_timer Raw timer access
|
||||
@subsubsection news_32_timer Raw timer access
|
||||
|
||||
GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref
|
||||
glfwGetTimerFrequency.
|
||||
|
||||
|
||||
@subsection news_32_joystick Joystick connection callback
|
||||
@subsubsection news_32_joystick Joystick connection callback
|
||||
|
||||
GLFW now supports notifying when a joystick has been connected or disconnected
|
||||
with @ref glfwSetJoystickCallback.
|
||||
|
||||
|
||||
@subsection news_32_noapi Context-less windows
|
||||
@subsubsection news_32_noapi Context-less windows
|
||||
|
||||
GLFW now supports creating windows without a OpenGL or OpenGL ES context by
|
||||
setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`.
|
||||
|
||||
|
||||
@subsection news_32_contextapi Run-time context creation API selection
|
||||
@subsubsection news_32_contextapi Run-time context creation API selection
|
||||
|
||||
GLFW now supports selecting and querying the context creation API at run-time
|
||||
with the @ref GLFW_CONTEXT_CREATION_API hint and attribute.
|
||||
|
||||
|
||||
@subsection news_32_noerror Error-free context creation
|
||||
@subsubsection news_32_noerror Error-free context creation
|
||||
|
||||
GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do
|
||||
not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine
|
||||
supports the `GL_KHR_no_error` extension.
|
||||
|
||||
|
||||
@subsection news_32_cmake CMake config-file package support
|
||||
@subsubsection news_32_cmake CMake config-file package support
|
||||
|
||||
GLFW now supports being used as a
|
||||
[config-file package](@ref build_link_cmake_package) from other projects for
|
||||
@@ -211,11 +582,13 @@ easy linking with the library and its dependencies.
|
||||
|
||||
@section news_31 Release notes for 3.1
|
||||
|
||||
These are the release highlights. For a full list of changes see the
|
||||
[version history](http://www.glfw.org/changelog.html).
|
||||
These are the release notes for version 3.1. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection news_31_cursor Custom mouse cursor images
|
||||
@subsection features_31 New features in version 3.1
|
||||
|
||||
@subsubsection news_31_cursor Custom mouse cursor images
|
||||
|
||||
GLFW now supports creating and setting both custom cursor images and standard
|
||||
cursor shapes. They are created with @ref glfwCreateCursor or @ref
|
||||
@@ -225,7 +598,7 @@ glfwDestroyCursor.
|
||||
@see @ref cursor_object
|
||||
|
||||
|
||||
@subsection news_31_drop Path drop event
|
||||
@subsubsection news_31_drop Path drop event
|
||||
|
||||
GLFW now provides a callback for receiving the paths of files and directories
|
||||
dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
@@ -233,7 +606,7 @@ dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
@see @ref path_drop
|
||||
|
||||
|
||||
@subsection news_31_emptyevent Main thread wake-up
|
||||
@subsubsection news_31_emptyevent Main thread wake-up
|
||||
|
||||
GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
|
||||
event from another thread to the main thread event queue, causing @ref
|
||||
@@ -242,15 +615,15 @@ glfwWaitEvents to return.
|
||||
@see @ref events
|
||||
|
||||
|
||||
@subsection news_31_framesize Window frame size query
|
||||
@subsubsection news_31_framesize Window frame size query
|
||||
|
||||
GLFW now supports querying the size, on each side, of the frame around the
|
||||
client area of a window, with @ref glfwGetWindowFrameSize.
|
||||
content area of a window, with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@see [Window size](@ref window_size)
|
||||
|
||||
|
||||
@subsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
@subsubsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
|
||||
GLFW now supports disabling auto-iconification of full screen windows with
|
||||
the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is
|
||||
@@ -258,25 +631,25 @@ intended for people building multi-monitor installations, where you need windows
|
||||
to stay in full screen despite losing input focus.
|
||||
|
||||
|
||||
@subsection news_31_floating Floating windows
|
||||
@subsubsection news_31_floating Floating windows
|
||||
|
||||
GLFW now supports floating windows, also called topmost or always on top, for
|
||||
easier debugging with the @ref GLFW_FLOATING window hint and attribute.
|
||||
|
||||
|
||||
@subsection news_31_focused Initially unfocused windows
|
||||
@subsubsection news_31_focused Initially unfocused windows
|
||||
|
||||
GLFW now supports preventing a windowed mode window from gaining input focus on
|
||||
creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint.
|
||||
|
||||
|
||||
@subsection news_31_direct Direct access for window attributes and cursor position
|
||||
@subsubsection news_31_direct Direct access for window attributes and cursor position
|
||||
|
||||
GLFW now queries the window input focus, visibility and iconification attributes
|
||||
and the cursor position directly instead of returning cached data.
|
||||
|
||||
|
||||
@subsection news_31_charmods Character with modifiers callback
|
||||
@subsubsection news_31_charmods Character with modifiers callback
|
||||
|
||||
GLFW now provides a callback for character events with modifier key bits. The
|
||||
callback is set with @ref glfwSetCharModsCallback. Unlike the regular character
|
||||
@@ -286,13 +659,13 @@ being input, for example if the Control key is held down.
|
||||
@see @ref input_char
|
||||
|
||||
|
||||
@subsection news_31_single Single buffered framebuffers
|
||||
@subsubsection news_31_single Single buffered framebuffers
|
||||
|
||||
GLFW now supports the creation of single buffered windows, with the @ref
|
||||
GLFW_DOUBLEBUFFER hint.
|
||||
|
||||
|
||||
@subsection news_31_glext Macro for including extension header
|
||||
@subsubsection news_31_glext Macro for including extension header
|
||||
|
||||
GLFW now includes the extension header appropriate for the chosen OpenGL or
|
||||
OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide
|
||||
@@ -300,7 +673,7 @@ these headers. They must be provided by your development environment or your
|
||||
OpenGL or OpenGL ES SDK.
|
||||
|
||||
|
||||
@subsection news_31_release Context release behaviors
|
||||
@subsubsection news_31_release Context release behaviors
|
||||
|
||||
GLFW now supports controlling and querying whether the pipeline is flushed when
|
||||
a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint
|
||||
@@ -308,13 +681,13 @@ and attribute, provided the machine supports the `GL_KHR_context_flush_control`
|
||||
extension.
|
||||
|
||||
|
||||
@subsection news_31_wayland (Experimental) Wayland support
|
||||
@subsubsection news_31_wayland (Experimental) Wayland support
|
||||
|
||||
GLFW now has an _experimental_ Wayland display protocol backend that can be
|
||||
selected on Linux with a CMake option.
|
||||
|
||||
|
||||
@subsection news_31_mir (Experimental) Mir support
|
||||
@subsubsection news_31_mir (Experimental) Mir support
|
||||
|
||||
GLFW now has an _experimental_ Mir display server backend that can be selected
|
||||
on Linux with a CMake option.
|
||||
@@ -322,11 +695,13 @@ on Linux with a CMake option.
|
||||
|
||||
@section news_30 Release notes for 3.0
|
||||
|
||||
These are the release highlights. For a full list of changes see the
|
||||
[version history](http://www.glfw.org/changelog.html).
|
||||
These are the release notes for version 3.0. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection news_30_cmake CMake build system
|
||||
@subsection features_30 New features in version 3.0
|
||||
|
||||
@subsubsection news_30_cmake CMake build system
|
||||
|
||||
GLFW now uses the CMake build system instead of the various makefiles and
|
||||
project files used by earlier versions. CMake is available for all platforms
|
||||
@@ -334,10 +709,10 @@ supported by GLFW, is present in most package systems and can generate
|
||||
makefiles and/or project files for most popular development environments.
|
||||
|
||||
For more information on how to use CMake, see the
|
||||
[CMake manual](http://cmake.org/cmake/help/documentation.html).
|
||||
[CMake manual](https://cmake.org/cmake/help/documentation.html).
|
||||
|
||||
|
||||
@subsection news_30_multiwnd Multi-window support
|
||||
@subsubsection news_30_multiwnd Multi-window support
|
||||
|
||||
GLFW now supports the creation of multiple windows, each with their own OpenGL
|
||||
or OpenGL ES context, and all window functions now take a window handle. Event
|
||||
@@ -346,7 +721,7 @@ received the event. The @ref glfwMakeContextCurrent function has been added to
|
||||
select which context is current on a given thread.
|
||||
|
||||
|
||||
@subsection news_30_multimon Multi-monitor support
|
||||
@subsubsection news_30_multimon Multi-monitor support
|
||||
|
||||
GLFW now explicitly supports multiple monitors. They can be enumerated with
|
||||
@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref
|
||||
@@ -355,7 +730,7 @@ and specified at window creation to make the newly created window full screen on
|
||||
that specific monitor.
|
||||
|
||||
|
||||
@subsection news_30_unicode Unicode support
|
||||
@subsubsection news_30_unicode Unicode support
|
||||
|
||||
All string arguments to GLFW functions and all strings returned by GLFW now use
|
||||
the UTF-8 encoding. This includes the window title, error string, clipboard
|
||||
@@ -363,21 +738,21 @@ text, monitor and joystick names as well as the extension function arguments (as
|
||||
ASCII is a subset of UTF-8).
|
||||
|
||||
|
||||
@subsection news_30_clipboard Clipboard text I/O
|
||||
@subsubsection news_30_clipboard Clipboard text I/O
|
||||
|
||||
GLFW now supports reading and writing plain text to and from the system
|
||||
clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString
|
||||
functions.
|
||||
|
||||
|
||||
@subsection news_30_gamma Gamma ramp support
|
||||
@subsubsection news_30_gamma Gamma ramp support
|
||||
|
||||
GLFW now supports setting and reading back the gamma ramp of monitors, with the
|
||||
@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref
|
||||
glfwSetGamma, which generates a ramp from a gamma value and then sets it.
|
||||
|
||||
|
||||
@subsection news_30_gles OpenGL ES support
|
||||
@subsubsection news_30_gles OpenGL ES support
|
||||
|
||||
GLFW now supports the creation of OpenGL ES contexts, by setting the
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where
|
||||
@@ -387,13 +762,13 @@ Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and
|
||||
WGL APIs, while AMD provides an EGL implementation instead.
|
||||
|
||||
|
||||
@subsection news_30_egl (Experimental) EGL support
|
||||
@subsubsection news_30_egl (Experimental) EGL support
|
||||
|
||||
GLFW now has an experimental EGL context creation back end that can be selected
|
||||
through CMake options.
|
||||
|
||||
|
||||
@subsection news_30_hidpi High-DPI support
|
||||
@subsubsection news_30_hidpi High-DPI support
|
||||
|
||||
GLFW now supports high-DPI monitors on both Windows and macOS, giving windows
|
||||
full resolution framebuffers where other UI elements are scaled up. To achieve
|
||||
@@ -403,56 +778,56 @@ screen coordinates. This is important as OpenGL uses pixels, not screen
|
||||
coordinates.
|
||||
|
||||
|
||||
@subsection news_30_error Error callback
|
||||
@subsubsection news_30_error Error callback
|
||||
|
||||
GLFW now has an error callback, which can provide your application with much
|
||||
more detailed diagnostics than was previously possible. The callback is passed
|
||||
an error code and a description string.
|
||||
|
||||
|
||||
@subsection news_30_wndptr Per-window user pointer
|
||||
@subsubsection news_30_wndptr Per-window user pointer
|
||||
|
||||
Each window now has a user-defined pointer, retrieved with @ref
|
||||
glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it
|
||||
easier to integrate GLFW into C++ code.
|
||||
|
||||
|
||||
@subsection news_30_iconifyfun Window iconification callback
|
||||
@subsubsection news_30_iconifyfun Window iconification callback
|
||||
|
||||
Each window now has a callback for iconification and restoration events,
|
||||
which is set with @ref glfwSetWindowIconifyCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndposfun Window position callback
|
||||
@subsubsection news_30_wndposfun Window position callback
|
||||
|
||||
Each window now has a callback for position events, which is set with @ref
|
||||
glfwSetWindowPosCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndpos Window position query
|
||||
@subsubsection news_30_wndpos Window position query
|
||||
|
||||
The position of a window can now be retrieved using @ref glfwGetWindowPos.
|
||||
|
||||
|
||||
@subsection news_30_focusfun Window focus callback
|
||||
@subsubsection news_30_focusfun Window focus callback
|
||||
|
||||
Each windows now has a callback for focus events, which is set with @ref
|
||||
glfwSetWindowFocusCallback.
|
||||
|
||||
|
||||
@subsection news_30_enterleave Cursor enter/leave callback
|
||||
@subsubsection news_30_enterleave Cursor enter/leave callback
|
||||
|
||||
Each window now has a callback for when the mouse cursor enters or leaves its
|
||||
client area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
content area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
|
||||
|
||||
@subsection news_30_wndtitle Initial window title
|
||||
@subsubsection news_30_wndtitle Initial window title
|
||||
|
||||
The title of a window is now specified at creation time, as one of the arguments
|
||||
to @ref glfwCreateWindow.
|
||||
|
||||
|
||||
@subsection news_30_hidden Hidden windows
|
||||
@subsubsection news_30_hidden Hidden windows
|
||||
|
||||
Windows can now be hidden with @ref glfwHideWindow, shown using @ref
|
||||
glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window
|
||||
@@ -461,20 +836,20 @@ with most drivers, as well as moving a window to a specific position before
|
||||
showing it.
|
||||
|
||||
|
||||
@subsection news_30_undecorated Undecorated windows
|
||||
@subsubsection news_30_undecorated Undecorated windows
|
||||
|
||||
Windowed mode windows can now be created without decorations, e.g. things like
|
||||
a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute.
|
||||
This allows for the creation of things like splash screens.
|
||||
|
||||
|
||||
@subsection news_30_keymods Modifier key bit masks
|
||||
@subsubsection news_30_keymods Modifier key bit masks
|
||||
|
||||
[Modifier key bit mask](@ref mods) parameters have been added to the
|
||||
[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks.
|
||||
|
||||
|
||||
@subsection news_30_scancode Platform-specific scancodes
|
||||
@subsubsection news_30_scancode Platform-specific scancodes
|
||||
|
||||
A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys
|
||||
that don't have a [key token](@ref keys) still get passed on with the key
|
||||
@@ -482,12 +857,12 @@ parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines
|
||||
and are intended to be used for key bindings.
|
||||
|
||||
|
||||
@subsection news_30_jsname Joystick names
|
||||
@subsubsection news_30_jsname Joystick names
|
||||
|
||||
The name of a joystick can now be retrieved using @ref glfwGetJoystickName.
|
||||
|
||||
|
||||
@subsection news_30_doxygen Doxygen documentation
|
||||
@subsubsection news_30_doxygen Doxygen documentation
|
||||
|
||||
You are reading it.
|
||||
|
||||
|
||||
+43
-42
@@ -18,43 +18,42 @@ behave differently in GLFW 3.
|
||||
|
||||
@subsection quick_include Including the GLFW header
|
||||
|
||||
In the source files of your application where you use OpenGL or GLFW, you need
|
||||
to include the GLFW 3 header file.
|
||||
In the source files of your application where you use GLFW, you need to include
|
||||
its header file.
|
||||
|
||||
@code
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the OpenGL header from your development environment and
|
||||
defines all the constants and types necessary for it to work on your platform
|
||||
without including any platform-specific headers.
|
||||
This header provides all the constants, types and function prototypes of the
|
||||
GLFW API.
|
||||
|
||||
In other words:
|
||||
By default it also includes the OpenGL header from your development environment.
|
||||
On some platforms this header only supports older versions of OpenGL. The most
|
||||
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||
|
||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
||||
a platform-independent way
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs yourself
|
||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
||||
header and it will detect this
|
||||
|
||||
On some platforms supported by GLFW the OpenGL header and link library only
|
||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
[extension loader library](@ref context_glext_auto).
|
||||
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
Most programs will instead use an
|
||||
[extension loader library](@ref context_glext_auto) and include its header.
|
||||
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||
header can detect most such headers if they are included first and will then not
|
||||
include the one from your development environment.
|
||||
|
||||
@code
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
To make sure there will be no header conflicts, you can define @ref
|
||||
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||
development environment header. This also allows the two headers to be included
|
||||
in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection quick_init_term Initializing and terminating GLFW
|
||||
|
||||
@@ -69,7 +68,7 @@ if (!glfwInit())
|
||||
}
|
||||
@endcode
|
||||
|
||||
Note that `GLFW_TRUE` and `GLFW_FALSE` are and will always be just one and zero.
|
||||
Note that `GLFW_TRUE` and `GLFW_FALSE` are and will always be one and zero.
|
||||
|
||||
When you are done using GLFW, typically just before the application exits, you
|
||||
need to terminate GLFW.
|
||||
@@ -86,14 +85,12 @@ functions that require it.
|
||||
@subsection quick_capture_error Setting an error callback
|
||||
|
||||
Most events are reported through callbacks, whether it's a key being pressed,
|
||||
a GLFW window being moved, or an error occurring. Callbacks are simply
|
||||
C functions (or C++ static methods) that are called by GLFW with arguments
|
||||
describing the event.
|
||||
a GLFW window being moved, or an error occurring. Callbacks are C functions (or
|
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C++ static methods) that are called by GLFW with arguments describing the event.
|
||||
|
||||
In case a GLFW function fails, an error is reported to the GLFW error callback.
|
||||
You can receive these reports with an error callback. This function must have
|
||||
the signature below. This simple error callback just prints the error
|
||||
description to `stderr`.
|
||||
the signature below but may do anything permitted in other callbacks.
|
||||
|
||||
@code
|
||||
void error_callback(int error, const char* description)
|
||||
@@ -176,10 +173,10 @@ If you are using an [extension loader library](@ref context_glext_auto) to
|
||||
access modern OpenGL then this is when to initialize it, as the loader needs
|
||||
a current context to load from. This example uses
|
||||
[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
libraries.
|
||||
|
||||
@code
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -248,12 +245,16 @@ glViewport(0, 0, width, height);
|
||||
You can also set a framebuffer size callback using @ref
|
||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||
|
||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
||||
are [many](https://open.gl/) [excellent](http://learnopengl.com/)
|
||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
||||
same.
|
||||
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||
but there are many excellent resources for learning modern OpenGL. Here are
|
||||
a few of them:
|
||||
|
||||
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||
- [Learn OpenGL](https://learnopengl.com/)
|
||||
- [Open.GL](https://open.gl/)
|
||||
|
||||
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||
use to create the window and context.
|
||||
|
||||
|
||||
@subsection quick_timer Reading the timer
|
||||
@@ -311,7 +312,7 @@ done each frame after buffer swapping.
|
||||
|
||||
There are two methods for processing pending events; polling and waiting. This
|
||||
example will use event polling, which processes only those events that have
|
||||
already been received and then returns immediately.
|
||||
already been received and then returns immediately.
|
||||
|
||||
@code
|
||||
glfwPollEvents();
|
||||
@@ -337,9 +338,9 @@ presses _Escape_ or closes the window.
|
||||
@snippet simple.c code
|
||||
|
||||
The program above can be found in the
|
||||
[source package](http://www.glfw.org/download.html) as `examples/simple.c`
|
||||
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
|
||||
and is compiled along with all other examples when you build GLFW. If you
|
||||
built GLFW from the source package then already have this as `simple.exe` on
|
||||
built GLFW from the source package then you already have this as `simple.exe` on
|
||||
Windows, `simple` on Linux or `simple.app` on macOS.
|
||||
|
||||
This tutorial used only a few of the many functions GLFW provides. There are
|
||||
|
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+81
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Before Width: | Height: | Size: 109 KiB After Width: | Height: | Size: 108 KiB |
+29
-30
@@ -1,31 +1,25 @@
|
||||
/*!
|
||||
|
||||
@page vulkan_guide Vulkan guide
|
||||
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide is intended to fill the gaps between the [Vulkan
|
||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
This guide is intended to fill the gaps between the official [Vulkan
|
||||
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
documentation and is not a replacement for either. It assumes some familiarity
|
||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||
the Vulkan documentation to explain the details of Vulkan functions.
|
||||
|
||||
To develop for Vulkan you should install an SDK for your platform, for example
|
||||
the [LunarG Vulkan SDK](https://vulkan.lunarg.com/) for Windows and Linux or
|
||||
[MoltenVK](https://moltengl.com/moltenvk/) for macOS. Apart from headers and
|
||||
link libraries, they should also provide the validation layers necessary for
|
||||
development.
|
||||
To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
The GLFW library does not need the Vulkan SDK to enable support for Vulkan.
|
||||
However, any Vulkan-specific test and example programs are built only if the
|
||||
CMake files find a Vulkan SDK.
|
||||
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||
with a small framework in between.
|
||||
|
||||
@macos Because MoltenVK is typically not installed system-wide, you will need to
|
||||
point CMake to it using the `CMAKE_FRAMEWORK_PATH` variable when configuring the
|
||||
GLFW source tree. Set this variable to the `MoltenVK/macOS` subdirectory of the
|
||||
SDK, either on the command-line or in the CMake GUI.
|
||||
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
- @ref intro_guide
|
||||
@@ -39,18 +33,19 @@ are also guides for the other areas of the GLFW API.
|
||||
|
||||
By default, GLFW will look for the Vulkan loader on demand at runtime via its
|
||||
standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other
|
||||
Unix-like systems and `libMoltenVK.dylib` on macOS). This means that GLFW does
|
||||
Unix-like systems and `libvulkan.1.dylib` on macOS). This means that GLFW does
|
||||
not need to be linked against the loader. However, it also means that if you
|
||||
are using the static library form of the Vulkan loader GLFW will either fail to
|
||||
find it or (worse) use the wrong one.
|
||||
|
||||
The @ref GLFW_VULKAN_STATIC CMake option makes GLFW link directly against the
|
||||
static library form. Not linking against the Vulkan loader will then be
|
||||
a compile-time error.
|
||||
The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader
|
||||
directly instead of dynamically loading it at runtime. Not linking against the
|
||||
Vulkan loader will then be a compile-time error.
|
||||
|
||||
@macos When using the static library form of MoltenVK (i.e. `MetalVK.framework`
|
||||
and not `libMoltenVK.dylib`) you must also link against its dependencies: the
|
||||
`Cocoa`, `Metal` and `QuartzCore` system frameworks and the `libc++` library.
|
||||
@macos Because the Vulkan loader and ICD are not installed globally on macOS,
|
||||
you need to set up the application bundle according to the LunarG SDK
|
||||
documentation. This is explained in more detail in the
|
||||
[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html).
|
||||
|
||||
|
||||
@section vulkan_include Including the Vulkan and GLFW header files
|
||||
@@ -98,7 +93,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
@@ -164,9 +159,9 @@ If it fails it will return `NULL` and GLFW will not be able to create Vulkan
|
||||
window surfaces. You can still use Vulkan for off-screen rendering and compute
|
||||
work.
|
||||
|
||||
The returned array will always contain `VK_KHR_surface`, so if you don't
|
||||
require any additional extensions you can pass this list directly to the
|
||||
`VkInstanceCreateInfo` struct.
|
||||
If successful the returned array will always include `VK_KHR_surface`, so if
|
||||
you don't require any additional extensions you can pass this list directly to
|
||||
the `VkInstanceCreateInfo` struct.
|
||||
|
||||
@code
|
||||
VkInstanceCreateInfo ici;
|
||||
@@ -180,7 +175,7 @@ ici.ppEnabledExtensionNames = extensions;
|
||||
Additional extensions may be required by future versions of GLFW. You should
|
||||
check whether any extensions you wish to enable are already in the returned
|
||||
array, as it is an error to specify an extension more than once in the
|
||||
`VkInstanceCreateInfo` struct.
|
||||
`VkInstanceCreateInfo` struct.
|
||||
|
||||
|
||||
@section vulkan_present Querying for Vulkan presentation support
|
||||
@@ -197,7 +192,7 @@ if (glfwGetPhysicalDevicePresentationSupport(instance, physical_device, queue_fa
|
||||
}
|
||||
@endcode
|
||||
|
||||
The `VK_KHR_surface` extension additionally provides the
|
||||
The `VK_KHR_surface` extension additionally provides the
|
||||
`vkGetPhysicalDeviceSurfaceSupportKHR` function, which performs the same test on
|
||||
an existing Vulkan surface.
|
||||
|
||||
@@ -230,6 +225,10 @@ if (err)
|
||||
}
|
||||
@endcode
|
||||
|
||||
If an OpenGL or OpenGL ES context was created on the window, the context has
|
||||
ownership of the presentation on the window and a Vulkan surface cannot be
|
||||
created.
|
||||
|
||||
It is your responsibility to destroy the surface. GLFW does not destroy it for
|
||||
you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it.
|
||||
|
||||
|
||||
+271
-102
@@ -1,7 +1,7 @@
|
||||
/*!
|
||||
|
||||
@page window_guide Window guide
|
||||
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide introduces the window related functions of GLFW. For details on
|
||||
@@ -48,7 +48,7 @@ the event.
|
||||
|
||||
To create a full screen window, you need to specify which monitor the window
|
||||
should use. In most cases, the user's primary monitor is a good choice.
|
||||
For more information about retrieving monitors, see @ref monitor_monitors.
|
||||
For more information about retrieving monitors, see @ref monitor_monitors.
|
||||
|
||||
@code
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL);
|
||||
@@ -68,16 +68,16 @@ set for the chosen monitor as long as the window has input focus. For more
|
||||
information about retrieving video modes, see @ref monitor_modes.
|
||||
|
||||
Video mode field | Corresponds to
|
||||
----------------------- | ------------------------
|
||||
GLFWvidmode.width | `width` parameter
|
||||
GLFWvidmode.height | `height` parameter
|
||||
---------------- | --------------
|
||||
GLFWvidmode.width | `width` parameter of @ref glfwCreateWindow
|
||||
GLFWvidmode.height | `height` parameter of @ref glfwCreateWindow
|
||||
GLFWvidmode.redBits | @ref GLFW_RED_BITS hint
|
||||
GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint
|
||||
GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint
|
||||
GLFWvidmode.refreshRate | @ref GLFW_REFRESH_RATE hint
|
||||
|
||||
Once you have a full screen window, you can change its resolution, refresh rate
|
||||
and monitor with @ref glfwSetWindowMonitor. If you just need change its
|
||||
and monitor with @ref glfwSetWindowMonitor. If you only need change its
|
||||
resolution you can also call @ref glfwSetWindowSize. In all cases, the new
|
||||
video mode will be selected the same way as the video mode chosen by @ref
|
||||
glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be
|
||||
@@ -87,10 +87,10 @@ By default, the original video mode of the monitor will be restored and the
|
||||
window iconified if it loses input focus, to allow the user to switch back to
|
||||
the desktop. This behavior can be disabled with the
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint, for example if you
|
||||
wish to simultaneously cover multiple windows with full screen windows.
|
||||
wish to simultaneously cover multiple monitors with full screen windows.
|
||||
|
||||
If a monitor is disconnected, any window that is full screen on that monitor
|
||||
will be forced into windowed mode. See @ref monitor_event for more information.
|
||||
If a monitor is disconnected, all windows that are full screen on that monitor
|
||||
will be switched to windowed mode. See @ref monitor_event for more information.
|
||||
|
||||
|
||||
@subsubsection window_windowed_full_screen "Windowed full screen" windows
|
||||
@@ -99,7 +99,7 @@ If the closest match for the desired video mode is the current one, the video
|
||||
mode will not be changed, making window creation faster and application
|
||||
switching much smoother. This is sometimes called _windowed full screen_ or
|
||||
_borderless full screen_ window and counts as a full screen window. To create
|
||||
such a window, simply request the current video mode.
|
||||
such a window, request the current video mode.
|
||||
|
||||
@code
|
||||
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
|
||||
@@ -146,16 +146,18 @@ is restored, but the gamma ramp is left untouched.
|
||||
There are a number of hints that can be set before the creation of a window and
|
||||
context. Some affect the window itself, others affect the framebuffer or
|
||||
context. These hints are set to their default values each time the library is
|
||||
initialized with @ref glfwInit, can be set individually with @ref glfwWindowHint
|
||||
and reset all at once to their defaults with @ref glfwDefaultWindowHints.
|
||||
initialized with @ref glfwInit. Integer value hints can be set individually
|
||||
with @ref glfwWindowHint and string value hints with @ref glfwWindowHintString.
|
||||
You can reset all at once to their defaults with @ref glfwDefaultWindowHints.
|
||||
|
||||
Some hints are platform specific. These are always valid to set on any
|
||||
platform but they will only affect their specific platform. Other platforms
|
||||
will simply ignore them. Setting these hints requires no platform specific
|
||||
headers or calls.
|
||||
will ignore them. Setting these hints requires no platform specific headers or
|
||||
calls.
|
||||
|
||||
Note that hints need to be set _before_ the creation of the window and context
|
||||
you wish to have the specified attributes.
|
||||
@note Window hints need to be set before the creation of the window and context
|
||||
you wish to have the specified attributes. They function as additional
|
||||
arguments to @ref glfwCreateWindow.
|
||||
|
||||
|
||||
@subsubsection window_hints_hard Hard and soft constraints
|
||||
@@ -225,6 +227,28 @@ __GLFW_CENTER_CURSOR__ specifies whether the cursor should be centered over
|
||||
newly created full screen windows. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`. This hint is ignored for windowed mode windows.
|
||||
|
||||
@anchor GLFW_TRANSPARENT_FRAMEBUFFER_hint
|
||||
__GLFW_TRANSPARENT_FRAMEBUFFER__ specifies whether the window framebuffer will
|
||||
be transparent. If enabled and supported by the system, the window framebuffer
|
||||
alpha channel will be used to combine the framebuffer with the background. This
|
||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_SCALE_TO_MONITOR
|
||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||
resized based on the [monitor content scale](@ref monitor_scale) of any monitor
|
||||
it is placed on. This includes the initial placement when the window is
|
||||
created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
This hint only has an effect on platforms where screen coordinates and pixels
|
||||
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
|
||||
of the framebuffer is changed independently of the window size.
|
||||
|
||||
|
||||
@subsubsection window_hints_fb Framebuffer related hints
|
||||
|
||||
@@ -248,7 +272,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||
application has no preference.
|
||||
|
||||
@par
|
||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -256,7 +279,6 @@ code.
|
||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||
of `GLFW_DONT_CARE` means the application has no preference.
|
||||
|
||||
@par
|
||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -273,14 +295,12 @@ the application has no preference.
|
||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
||||
disabled.
|
||||
@note __OpenGL:__ If enabled and supported by the system, the
|
||||
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||
rendering will be disabled.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
||||
have sRGB rendering enabled.
|
||||
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||
always have sRGB rendering enabled.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER
|
||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
@@ -309,28 +329,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||
constraint. If no client API is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
@macos The EGL API is not available on this platform and requests to use it
|
||||
will fail.
|
||||
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||
which API was used to create the current context may fail if you change this
|
||||
hint. This can be resolved by having it load functions via @ref
|
||||
glfwGetProcAddress.
|
||||
|
||||
@par
|
||||
__Wayland, Mir:__ The EGL API _is_ the native context creation API, so this hint
|
||||
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||
will have no effect.
|
||||
|
||||
@par
|
||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
|
||||
@note An OpenGL extension loader library that assumes it knows which context
|
||||
creation API is used on a given platform may fail if you change this hint. This
|
||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
||||
the selected API.
|
||||
|
||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
||||
in a single process will cause the application to segfault. Stick to one API or
|
||||
the other on Linux for now.
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||
@@ -338,27 +352,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
||||
client API version that the created context must be compatible with. The exact
|
||||
behavior of these hints depend on the requested client API.
|
||||
|
||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
||||
|
||||
@par
|
||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
||||
OpenGL version of the created context is less than the one requested. It is
|
||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
||||
available.
|
||||
|
||||
@par
|
||||
While there is no way to ask the driver for a context of the highest supported
|
||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||
context, which is the default for these hints.
|
||||
|
||||
@par
|
||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
||||
the OpenGL ES version of the created context is less than the one requested.
|
||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||
|
||||
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||
if the OpenGL version of the created context is less than the one requested. It
|
||||
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||
when available.
|
||||
|
||||
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||
fail if the OpenGL ES version of the created context is less than the one
|
||||
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note @macos The OS only supports forward-compatible core profile contexts for
|
||||
OpenGL versions 3.2 and later. Before creating an OpenGL context of version
|
||||
@@ -373,15 +384,17 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
||||
context, which may have additional error and performance issue reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
||||
is requested, this hint is ignored.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
|
||||
in debug mode, which may provide additional error and diagnostic reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||
@@ -391,7 +404,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||
is ignored.
|
||||
|
||||
@par
|
||||
OpenGL profiles are described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@@ -411,7 +423,6 @@ the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@par
|
||||
Context release behaviors are described in detail by the
|
||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||
extension.
|
||||
@@ -421,7 +432,6 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||
situations that would have generated errors instead cause undefined behavior.
|
||||
|
||||
@par
|
||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||
extension.
|
||||
@@ -434,10 +444,10 @@ __GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution
|
||||
framebuffers on Retina displays. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`. This is ignored on other platforms.
|
||||
|
||||
@anchor GLFW_COCOA_FRAME_AUTOSAVE_hint
|
||||
__GLFW_COCOA_FRAME_AUTOSAVE__ specifies whether to activate frame autosaving
|
||||
using the window title specified at window creation. Possible values are
|
||||
`GLFW_TRUE` and `GLFW_FALSE`. This is ignored on other platforms.
|
||||
@anchor GLFW_COCOA_FRAME_NAME_hint
|
||||
__GLFW_COCOA_FRAME_NAME__ specifies the UTF-8 encoded name to use for autosaving
|
||||
the window frame, or if empty disables frame autosaving for the window. This is
|
||||
ignored on other platforms. This is set with @ref glfwWindowHintString.
|
||||
|
||||
@anchor GLFW_COCOA_GRAPHICS_SWITCHING_hint
|
||||
__GLFW_COCOA_GRAPHICS_SWITCHING__ specifies whether to in Automatic Graphics
|
||||
@@ -447,17 +457,24 @@ run on the discrete GPU. This only affects systems with both integrated and
|
||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@par
|
||||
Simpler programs and tools may want to enable this to save power, while games
|
||||
and other applications performing advanced rendering will want to leave it
|
||||
disabled.
|
||||
|
||||
@par
|
||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||
should also declare this in its `Info.plist` by setting the
|
||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||
|
||||
|
||||
@subsubsection window_hints_x11 X11 specific window hints
|
||||
|
||||
@anchor GLFW_X11_CLASS_NAME_hint
|
||||
@anchor GLFW_X11_INSTANCE_NAME_hint
|
||||
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
|
||||
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
|
||||
These are set with @ref glfwWindowHintString.
|
||||
|
||||
|
||||
@subsubsection window_hints_values Supported and default values
|
||||
|
||||
Window hint | Default value | Supported values
|
||||
@@ -470,6 +487,9 @@ GLFW_AUTO_ICONIFY | `GLFW_TRUE` | `GLFW_TRUE` or `GL
|
||||
GLFW_FLOATING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_MAXIMIZED | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
|
||||
@@ -496,8 +516,10 @@ GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GL
|
||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_AUTOSAVE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_X11_CLASS_NAME | `""` | An ASCII encoded `WM_CLASS` class name
|
||||
GLFW_X11_INSTANCE_NAME | `""` | An ASCII encoded `WM_CLASS` instance name
|
||||
|
||||
|
||||
@section window_events Window event processing
|
||||
@@ -510,7 +532,7 @@ See @ref events.
|
||||
@subsection window_userptr User pointer
|
||||
|
||||
Each window has a user pointer that can be set with @ref
|
||||
glfwSetWindowUserPointer and fetched with @ref glfwGetWindowUserPointer. This
|
||||
glfwSetWindowUserPointer and queried with @ref glfwGetWindowUserPointer. This
|
||||
can be used for any purpose you need and will not be modified by GLFW throughout
|
||||
the life-time of the window.
|
||||
|
||||
@@ -562,7 +584,7 @@ void window_close_callback(GLFWwindow* window)
|
||||
|
||||
The size of a window can be changed with @ref glfwSetWindowSize. For windowed
|
||||
mode windows, this sets the size, in
|
||||
[screen coordinates](@ref coordinate_systems) of the _client area_ or _content
|
||||
[screen coordinates](@ref coordinate_systems) of the _content area_ or _content
|
||||
area_ of the window. The window system may impose limits on window size.
|
||||
|
||||
@code
|
||||
@@ -574,15 +596,15 @@ window's desired video mode. The video mode most closely matching the new
|
||||
desired video mode is set immediately. The window is resized to fit the
|
||||
resolution of the set video mode.
|
||||
|
||||
If you wish to be notified when a window is resized, whether by the user or
|
||||
the system, set a size callback.
|
||||
If you wish to be notified when a window is resized, whether by the user, the
|
||||
system or your own code, set a size callback.
|
||||
|
||||
@code
|
||||
glfwSetWindowSizeCallback(window, window_size_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives the new size, in screen coordinates, of the
|
||||
client area of the window when it is resized.
|
||||
content area of the window when the window is resized.
|
||||
|
||||
@code
|
||||
void window_size_callback(GLFWwindow* window, int width, int height)
|
||||
@@ -603,9 +625,9 @@ calls. The window size is in screen coordinates, not pixels. Use the
|
||||
[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based
|
||||
calls.
|
||||
|
||||
The above functions work with the size of the client area, but decorated windows
|
||||
typically have title bars and window frames around this rectangle. You can
|
||||
retrieve the extents of these with @ref glfwGetWindowFrameSize.
|
||||
The above functions work with the size of the content area, but decorated
|
||||
windows typically have title bars and window frames around this rectangle. You
|
||||
can retrieve the extents of these with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@code
|
||||
int left, top, right, bottom;
|
||||
@@ -613,7 +635,7 @@ glfwGetWindowFrameSize(window, &left, &top, &right, &bottom);
|
||||
@endcode
|
||||
|
||||
The returned values are the distances, in screen coordinates, from the edges of
|
||||
the client area to the corresponding edges of the full window. As they are
|
||||
the content area to the corresponding edges of the full window. As they are
|
||||
distances and not coordinates, they are always zero or positive.
|
||||
|
||||
|
||||
@@ -655,12 +677,57 @@ The size of a framebuffer may change independently of the size of a window, for
|
||||
example if the window is dragged between a regular monitor and a high-DPI one.
|
||||
|
||||
|
||||
@subsection window_scale Window content scale
|
||||
|
||||
The content scale for a window can be retrieved with @ref
|
||||
glfwGetWindowContentScale.
|
||||
|
||||
@code
|
||||
float xscale, yscale;
|
||||
glfwGetWindowContentScale(window, &xscale, &yscale);
|
||||
@endcode
|
||||
|
||||
The content scale is the ratio between the current DPI and the platform's
|
||||
default DPI. This is especially important for text and any UI elements. If the
|
||||
pixel dimensions of your UI scaled by this look appropriate on your machine then
|
||||
it should appear at a reasonable size on other machines regardless of their DPI
|
||||
and scaling settings. This relies on the system DPI and scaling settings being
|
||||
somewhat correct.
|
||||
|
||||
On systems where each monitors can have its own content scale, the window
|
||||
content scale will depend on which monitor the system considers the window to be
|
||||
on.
|
||||
|
||||
If you wish to be notified when the content scale of a window changes, whether
|
||||
because of a system setting change or because it was moved to a monitor with
|
||||
a different scale, set a content scale callback.
|
||||
|
||||
@code
|
||||
glfwSetWindowContentScaleCallback(window, window_content_scale_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives the new content scale of the window.
|
||||
|
||||
@code
|
||||
void window_content_scale_callback(GLFWwindow* window, float xscale, float yscale)
|
||||
{
|
||||
set_interface_scale(xscale, yscale);
|
||||
}
|
||||
@endcode
|
||||
|
||||
On platforms where pixels and screen coordinates always map 1:1, the window
|
||||
will need to be resized to appear the same size when it is moved to a monitor
|
||||
with a different content scale. To have this done automatically both when the
|
||||
window is created and when its content scale later changes, set the @ref
|
||||
GLFW_SCALE_TO_MONITOR window hint.
|
||||
|
||||
|
||||
@subsection window_sizelimits Window size limits
|
||||
|
||||
The minimum and maximum size of the client area of a windowed mode window can be
|
||||
enforced with @ref glfwSetWindowSizeLimits. The user may resize the window to
|
||||
any size and aspect ratio within the specified limits, unless the aspect ratio
|
||||
is also set.
|
||||
The minimum and maximum size of the content area of a windowed mode window can
|
||||
be enforced with @ref glfwSetWindowSizeLimits. The user may resize the window
|
||||
to any size and aspect ratio within the specified limits, unless the aspect
|
||||
ratio is also set.
|
||||
|
||||
@code
|
||||
glfwSetWindowSizeLimits(window, 200, 200, 400, 400);
|
||||
@@ -675,7 +742,7 @@ glfwSetWindowSizeLimits(window, 640, 480, GLFW_DONT_CARE, GLFW_DONT_CARE);
|
||||
|
||||
To disable size limits for a window, set them all to `GLFW_DONT_CARE`.
|
||||
|
||||
The aspect ratio of the client area of a windowed mode window can be enforced
|
||||
The aspect ratio of the content area of a windowed mode window can be enforced
|
||||
with @ref glfwSetWindowAspectRatio. The user may resize the window freely
|
||||
unless size limits are also set, but the size will be constrained to maintain
|
||||
the aspect ratio.
|
||||
@@ -686,7 +753,7 @@ glfwSetWindowAspectRatio(window, 16, 9);
|
||||
|
||||
The aspect ratio is specified as a numerator and denominator, corresponding to
|
||||
the width and height, respectively. If you want a window to maintain its
|
||||
current aspect ratio, simply use its current size as the ratio.
|
||||
current aspect ratio, use its current size as the ratio.
|
||||
|
||||
@code
|
||||
int width, height;
|
||||
@@ -705,22 +772,22 @@ are undefined if they conflict.
|
||||
|
||||
The position of a windowed-mode window can be changed with @ref
|
||||
glfwSetWindowPos. This moves the window so that the upper-left corner of its
|
||||
client area has the specified [screen coordinates](@ref coordinate_systems).
|
||||
content area has the specified [screen coordinates](@ref coordinate_systems).
|
||||
The window system may put limitations on window placement.
|
||||
|
||||
@code
|
||||
glfwSetWindowPos(window, 100, 100);
|
||||
@endcode
|
||||
|
||||
If you wish to be notified when a window is moved, whether by the user, system
|
||||
or your own code, set a position callback.
|
||||
If you wish to be notified when a window is moved, whether by the user, the
|
||||
system or your own code, set a position callback.
|
||||
|
||||
@code
|
||||
glfwSetWindowPosCallback(window, window_pos_callback);
|
||||
@endcode
|
||||
|
||||
The callback function receives the new position of the upper-left corner of the
|
||||
client area when the window is moved.
|
||||
The callback function receives the new position, in screen coordinates, of the
|
||||
upper-left corner of the content area when the window is moved.
|
||||
|
||||
@code
|
||||
void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
|
||||
@@ -729,7 +796,7 @@ void window_pos_callback(GLFWwindow* window, int xpos, int ypos)
|
||||
@endcode
|
||||
|
||||
There is also @ref glfwGetWindowPos for directly retrieving the current position
|
||||
of the client area of the window.
|
||||
of the content area of the window.
|
||||
|
||||
@code
|
||||
int xpos, ypos;
|
||||
@@ -848,7 +915,7 @@ When a full screen window is restored, the desired video mode is restored to its
|
||||
monitor as well.
|
||||
|
||||
If you wish to be notified when a window is iconified or restored, whether by
|
||||
the user, system or your own code, set a iconify callback.
|
||||
the user, system or your own code, set an iconify callback.
|
||||
|
||||
@code
|
||||
glfwSetWindowIconifyCallback(window, window_iconify_callback);
|
||||
@@ -951,6 +1018,10 @@ Hidden windows can be shown with @ref glfwShowWindow.
|
||||
glfwShowWindow(window);
|
||||
@endcode
|
||||
|
||||
By default, this function will also set the input focus to that window. Set
|
||||
the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint to change
|
||||
this behavior for all newly created windows, or change the behavior for an
|
||||
existing window with @ref glfwSetWindowAttrib.
|
||||
|
||||
You can also get the current visibility state with @ref glfwGetWindowAttrib.
|
||||
|
||||
@@ -1061,6 +1132,66 @@ window contents are saved off-screen, this callback might only be called when
|
||||
the window or framebuffer is resized.
|
||||
|
||||
|
||||
@subsection window_transparency Window transparency
|
||||
|
||||
GLFW supports two kinds of transparency for windows; framebuffer transparency
|
||||
and whole window transparency. A single window may not use both methods. The
|
||||
results of doing this are undefined.
|
||||
|
||||
Both methods require the platform to support it and not every version of every
|
||||
platform GLFW supports does this, so there are mechanisms to check whether the
|
||||
window really is transparent.
|
||||
|
||||
Window framebuffers can be made transparent on a per-pixel per-frame basis with
|
||||
the [GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint)
|
||||
window hint.
|
||||
|
||||
@code
|
||||
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);
|
||||
@endcode
|
||||
|
||||
If supported by the system, the window content area will be composited with the
|
||||
background using the framebuffer per-pixel alpha channel. This requires desktop
|
||||
compositing to be enabled on the system. It does not affect window decorations.
|
||||
|
||||
You can check whether the window framebuffer was successfully made transparent
|
||||
with the
|
||||
[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_attrib)
|
||||
window attribute.
|
||||
|
||||
@code
|
||||
if (glfwGetWindowAttrib(window, GLFW_TRANSPARENT_FRAMEBUFFER))
|
||||
{
|
||||
// window framebuffer is currently transparent
|
||||
}
|
||||
@endcode
|
||||
|
||||
GLFW comes with an example that enabled framebuffer transparency called `gears`.
|
||||
|
||||
The opacity of the whole window, including any decorations, can be set with @ref
|
||||
glfwSetWindowOpacity.
|
||||
|
||||
@code
|
||||
glfwSetWindowOpacity(window, 0.5f);
|
||||
@endcode
|
||||
|
||||
The opacity (or alpha) value is a positive finite number between zero and one,
|
||||
where 0 (zero) is fully transparent and 1 (one) is fully opaque. The initial
|
||||
opacity value for newly created windows is 1.
|
||||
|
||||
The current opacity of a window can be queried with @ref glfwGetWindowOpacity.
|
||||
|
||||
@code
|
||||
float opacity = glfwGetWindowOpacity(window);
|
||||
@endcode
|
||||
|
||||
If the system does not support whole window transparency, this function always
|
||||
returns one.
|
||||
|
||||
GLFW comes with a test program that lets you control whole window transparency
|
||||
at run-time called `opacity`.
|
||||
|
||||
|
||||
@subsection window_attribs Window attributes
|
||||
|
||||
Windows have a number of attributes that can be returned using @ref
|
||||
@@ -1078,8 +1209,9 @@ if (glfwGetWindowAttrib(window, GLFW_FOCUSED))
|
||||
|
||||
The [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) window attributes can be
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) window attributes can be
|
||||
changed with @ref glfwSetWindowAttrib.
|
||||
|
||||
@code
|
||||
@@ -1102,6 +1234,11 @@ See @ref window_iconify for details.
|
||||
__GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See
|
||||
@ref window_maximize for details.
|
||||
|
||||
@anchor GLFW_HOVERED_attrib
|
||||
__GLFW_HOVERED__ indicates whether the cursor is currently directly over the
|
||||
content area of the window, with no other windows between. See @ref
|
||||
cursor_enter for details.
|
||||
|
||||
@anchor GLFW_VISIBLE_attrib
|
||||
__GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref
|
||||
window_hide for details.
|
||||
@@ -1130,6 +1267,17 @@ called topmost or always-on-top. This can be set before creation with the
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref
|
||||
glfwSetWindowAttrib.
|
||||
|
||||
@anchor GLFW_TRANSPARENT_FRAMEBUFFER_attrib
|
||||
__GLFW_TRANSPARENT_FRAMEBUFFER__ indicates whether the specified window has
|
||||
a transparent framebuffer, i.e. the window contents is composited with the
|
||||
background using the window framebuffer alpha channel. See @ref
|
||||
window_transparency for details.
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_attrib
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. This can be set before creation
|
||||
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
|
||||
after with @ref glfwSetWindowAttrib.
|
||||
|
||||
@subsubsection window_attribs_ctx Context related attributes
|
||||
|
||||
@@ -1158,8 +1306,8 @@ __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is in debug
|
||||
mode, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||
@@ -1169,6 +1317,21 @@ unknown or the context is an OpenGL ES context. Note that the returned profile
|
||||
may not match the profile bits of the context flags, as GLFW will try other
|
||||
means of detecting the profile when no bits are set.
|
||||
|
||||
@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib
|
||||
__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context.
|
||||
Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`,
|
||||
`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the
|
||||
behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context
|
||||
creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`,
|
||||
the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@anchor GLFW_CONTEXT_NO_ERROR_attrib
|
||||
__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that
|
||||
would have generated errors instead cause undefined behavior.
|
||||
|
||||
@anchor GLFW_CONTEXT_ROBUSTNESS_attrib
|
||||
__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the
|
||||
context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION`
|
||||
@@ -1222,7 +1385,7 @@ glfwSwapBuffers(window);
|
||||
|
||||
Sometimes it can be useful to select when the buffer swap will occur. With the
|
||||
function @ref glfwSwapInterval it is possible to select the minimum number of
|
||||
monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was
|
||||
monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was
|
||||
called before swapping the buffers:
|
||||
|
||||
@code
|
||||
@@ -1240,4 +1403,10 @@ Note that this may not work on all machines, as some drivers have
|
||||
user-controlled settings that override any swap interval the application
|
||||
requests.
|
||||
|
||||
A context that supports either the `WGL_EXT_swap_control_tear` or the
|
||||
`GLX_EXT_swap_control_tear` extension also accepts _negative_ swap intervals,
|
||||
which allows the driver to swap immediately even if a frame arrives a little bit
|
||||
late. This trades the risk of visible tears for greater framerate stability.
|
||||
You can check for these extensions with @ref glfwExtensionSupported.
|
||||
|
||||
*/
|
||||
|
||||
+43
-25
@@ -1,59 +1,75 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(ICON glfw.rc)
|
||||
elseif (APPLE)
|
||||
set(ICON glfw.icns)
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad.c")
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
|
||||
endif()
|
||||
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
||||
set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/getopt.c")
|
||||
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
|
||||
|
||||
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD})
|
||||
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD})
|
||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD})
|
||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD})
|
||||
add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD_GL})
|
||||
add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
||||
if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
|
||||
wave)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@@ -61,14 +77,16 @@ if (APPLE)
|
||||
set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
||||
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
endif()
|
||||
|
||||
+6
-5
@@ -36,7 +36,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
@@ -165,7 +166,7 @@ void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n )
|
||||
v2 = c.y - a.y;
|
||||
v3 = c.z - a.z;
|
||||
|
||||
n->x = u2 * v3 - v2 * v3;
|
||||
n->x = u2 * v3 - v2 * u3;
|
||||
n->y = u3 * v1 - v3 * u1;
|
||||
n->z = u1 * v2 - v1 * u2;
|
||||
}
|
||||
@@ -302,7 +303,7 @@ void cursor_position_callback( GLFWwindow* window, double x, double y )
|
||||
* The Boing ball is sphere in which each facet is a rectangle.
|
||||
* Facet colors alternate between red and white.
|
||||
* The ball is built by stacking latitudinal circles. Each circle is composed
|
||||
* of a widely-separated set of points, so that each facet is noticably large.
|
||||
* of a widely-separated set of points, so that each facet is noticeably large.
|
||||
*****************************************************************************/
|
||||
void DrawBoingBall( void )
|
||||
{
|
||||
@@ -446,7 +447,7 @@ void DrawBoingBallBand( GLfloat long_lo,
|
||||
static int colorToggle = 0;
|
||||
|
||||
/*
|
||||
* Iterate thru the points of a latitude circle.
|
||||
* Iterate through the points of a latitude circle.
|
||||
* A latitude circle is a 2D set of X,Z points.
|
||||
*/
|
||||
for ( lat_deg = 0;
|
||||
@@ -642,7 +643,7 @@ int main( void )
|
||||
glfwSetCursorPosCallback(window, cursor_position_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval( 1 );
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
+5
-2
@@ -31,7 +31,8 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/**
|
||||
@@ -172,6 +173,7 @@ static GLfloat angle = 0.f;
|
||||
/* OpenGL draw function & timing */
|
||||
static void draw(void)
|
||||
{
|
||||
glClearColor(0.0, 0.0, 0.0, 0.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
@@ -311,6 +313,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_DEPTH_BITS, 16);
|
||||
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL );
|
||||
if (!window)
|
||||
@@ -325,7 +328,7 @@ int main(int argc, char *argv[])
|
||||
glfwSetKeyCallback(window, key);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval( 1 );
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
|
||||
+3
-3
@@ -1,3 +1,3 @@
|
||||
|
||||
GLFW_ICON ICON "glfw.ico"
|
||||
|
||||
|
||||
GLFW_ICON ICON "glfw.ico"
|
||||
|
||||
|
||||
@@ -29,7 +29,8 @@
|
||||
#include <assert.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
/* Map height updates */
|
||||
@@ -291,12 +292,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
||||
{
|
||||
float sign;
|
||||
/* random value for element in between [0-1.0] */
|
||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
||||
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||
}
|
||||
|
||||
/* Run the specified number of iterations of the generation process for the
|
||||
@@ -432,7 +433,7 @@ int main(int argc, char** argv)
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
/* Prepare opengl resources for rendering */
|
||||
shader_program = make_shader_program(vertex_shader_text, fragment_shader_text);
|
||||
|
||||
@@ -23,7 +23,8 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
@@ -104,7 +105,7 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
@@ -147,6 +148,7 @@ int main(void)
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
|
||||
@@ -39,7 +39,8 @@
|
||||
#include <getopt.h>
|
||||
#include <linmath.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
// Define tokens for GL_EXT_separate_specular_color if not already defined
|
||||
@@ -443,7 +444,7 @@ static void draw_particles(GLFWwindow* window, double t, float dt)
|
||||
}
|
||||
|
||||
// Set up vertex arrays. We use interleaved arrays, which is easier to
|
||||
// handle (in most situations) and it gives a linear memeory access
|
||||
// handle (in most situations) and it gives a linear memory access
|
||||
// access pattern (which may give better performance in some
|
||||
// situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords,
|
||||
// 4 ubytes for color and 3 floats for vertex coord (in that order).
|
||||
@@ -653,7 +654,7 @@ static void draw_fountain(void)
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Recursive function for building variable tesselated floor
|
||||
// Recursive function for building variable tessellated floor
|
||||
//========================================================================
|
||||
|
||||
static void tessellate_floor(float x1, float y1, float x2, float y2, int depth)
|
||||
@@ -720,7 +721,7 @@ static void draw_floor(void)
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular);
|
||||
glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess);
|
||||
|
||||
// Draw floor as a bunch of triangle strips (high tesselation
|
||||
// Draw floor as a bunch of triangle strips (high tessellation
|
||||
// improves lighting)
|
||||
glNormal3f(0.f, 0.f, 1.f);
|
||||
glBegin(GL_QUADS);
|
||||
@@ -994,7 +995,7 @@ int main(int argc, char** argv)
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetFramebufferSizeCallback(window, resize_callback);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// Context sharing test program
|
||||
// Context sharing example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@@ -22,15 +22,11 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
//
|
||||
// This program is used to test sharing of objects between contexts
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <time.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
@@ -71,17 +67,6 @@ static void error_callback(int error, const char* description)
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
void APIENTRY debug_callback(GLenum source,
|
||||
GLenum type,
|
||||
GLuint id,
|
||||
GLenum severity,
|
||||
GLsizei length,
|
||||
const GLchar* message,
|
||||
const void* user)
|
||||
{
|
||||
fprintf(stderr, "Error: %s\n", message);
|
||||
}
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE)
|
||||
@@ -90,28 +75,15 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
int ch;
|
||||
GLFWwindow* windows[2];
|
||||
GLuint texture, program, vertex_buffer;
|
||||
GLint mvp_location, vpos_location, color_location, texture_location;
|
||||
|
||||
srand((unsigned int) time(NULL));
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
while ((ch = getopt(argc, argv, "d")) != -1)
|
||||
{
|
||||
switch (ch)
|
||||
{
|
||||
case 'd':
|
||||
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
|
||||
@@ -132,13 +104,7 @@ int main(int argc, char** argv)
|
||||
|
||||
// The contexts are created with the same APIs so the function
|
||||
// pointers should be re-usable between them
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
|
||||
if (GLAD_GL_KHR_debug)
|
||||
{
|
||||
glDebugMessageCallback(debug_callback, NULL);
|
||||
glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
|
||||
}
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
|
||||
// Create the OpenGL objects inside the first context, created above
|
||||
// All objects will be shared with the second context, created below
|
||||
@@ -150,6 +116,8 @@ int main(int argc, char** argv)
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
|
||||
srand((unsigned int) glfwGetTimerValue());
|
||||
|
||||
for (y = 0; y < 16; y++)
|
||||
{
|
||||
for (x = 0; x < 16; x++)
|
||||
@@ -235,8 +203,8 @@ int main(int argc, char** argv)
|
||||
int i;
|
||||
const vec3 colors[2] =
|
||||
{
|
||||
{ 0.3f, 0.4f, 1.f },
|
||||
{ 0.8f, 0.4f, 1.f }
|
||||
{ 0.8f, 0.4f, 1.f },
|
||||
{ 0.3f, 0.4f, 1.f }
|
||||
};
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
+3
-2
@@ -24,7 +24,8 @@
|
||||
//========================================================================
|
||||
//! [code]
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "linmath.h"
|
||||
@@ -98,7 +99,7 @@ int main(void)
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
@@ -2,15 +2,16 @@
|
||||
// This is an example program for the GLFW library
|
||||
//
|
||||
// The program uses a "split window" view, rendering four views of the
|
||||
// same scene in one window (e.g. uesful for 3D modelling software). This
|
||||
// demo uses scissors to separete the four different rendering areas from
|
||||
// same scene in one window (e.g. useful for 3D modelling software). This
|
||||
// demo uses scissors to separate the four different rendering areas from
|
||||
// each other.
|
||||
//
|
||||
// (If the code seems a little bit strange here and there, it may be
|
||||
// because I am not a friend of orthogonal projections)
|
||||
//========================================================================
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
@@ -513,7 +514,7 @@ int main(void)
|
||||
|
||||
// Enable vsync
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3)
|
||||
|
||||
+4
-2
@@ -17,7 +17,8 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <glad/glad.h>
|
||||
#include <glad/gl.h>
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include <linmath.h>
|
||||
@@ -412,7 +413,7 @@ int main(int argc, char* argv[])
|
||||
glfwSetScrollCallback(window, scroll_callback);
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
@@ -455,6 +456,7 @@ int main(int argc, char* argv[])
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
exit(EXIT_SUCCESS);
|
||||
}
|
||||
|
||||
|
||||
+1140
-420
File diff suppressed because it is too large
Load Diff
+130
-55
@@ -3,7 +3,7 @@
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
* Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
* Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event will the authors be held liable for any damages
|
||||
@@ -62,7 +62,6 @@ extern "C" {
|
||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||
* * `GLFW_EXPOSE_NATIVE_MIR`
|
||||
*
|
||||
* The available context API macros are:
|
||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||
@@ -82,26 +81,27 @@ extern "C" {
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||
#include <mir_toolkit/mir_client_library.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
@@ -132,6 +132,8 @@ extern "C" {
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -147,6 +149,8 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -161,6 +165,16 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -177,6 +191,17 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -193,6 +218,8 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -207,6 +234,8 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -223,6 +252,9 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -239,6 +271,8 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -253,6 +287,8 @@ GLFWAPI Display* glfwGetX11Display(void);
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -267,6 +303,8 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -281,6 +319,8 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -289,6 +329,56 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
|
||||
/*! @brief Sets the current primary selection to the specified string.
|
||||
*
|
||||
* @param[in] string A UTF-8 encoded string.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified string is copied before this function
|
||||
* returns.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwGetX11SelectionString
|
||||
* @sa glfwSetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string);
|
||||
|
||||
/*! @brief Returns the contents of the current primary selection as a string.
|
||||
*
|
||||
* If the selection is empty or if its contents cannot be converted, `NULL`
|
||||
* is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
|
||||
*
|
||||
* @return The contents of the selection as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
* glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
|
||||
* library is terminated.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref clipboard
|
||||
* @sa glfwSetX11SelectionString
|
||||
* @sa glfwGetClipboardString
|
||||
*
|
||||
* @since Added in version 3.3.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetX11SelectionString(void);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
@@ -297,6 +387,9 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -311,6 +404,9 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -327,6 +423,8 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -341,6 +439,8 @@ GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -355,6 +455,8 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -365,56 +467,14 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||
/*! @brief Returns the `MirConnection*` used by GLFW.
|
||||
*
|
||||
* @return The `MirConnection*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI MirConnection* glfwGetMirDisplay(void);
|
||||
|
||||
/*! @brief Returns the Mir output ID of the specified monitor.
|
||||
*
|
||||
* @return The Mir output ID of the specified monitor, or zero if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `MirWindow*` of the specified window.
|
||||
*
|
||||
* @return The `MirWindow*` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
* @since Added in version 3.2.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -429,6 +489,9 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -443,6 +506,9 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -466,6 +532,9 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -487,6 +556,9 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -501,6 +573,9 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
|
||||
+104
-47
@@ -5,9 +5,18 @@ set(common_HEADERS internal.h mappings.h
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
|
||||
|
||||
add_custom_target(update_mappings
|
||||
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMENT "Updating gamepad mappings from upstream repository"
|
||||
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||
VERBATIM)
|
||||
|
||||
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
if (_GLFW_COCOA)
|
||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
|
||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.c)
|
||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_joystick.m
|
||||
cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c
|
||||
nsgl_context.m egl_context.c osmesa_context.c)
|
||||
@@ -23,37 +32,38 @@ elseif (_GLFW_X11)
|
||||
set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
|
||||
xkb_unicode.c posix_time.c posix_thread.c glx_context.c
|
||||
egl_context.c osmesa_context.c)
|
||||
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
else()
|
||||
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
|
||||
endif()
|
||||
elseif (_GLFW_WAYLAND)
|
||||
set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
|
||||
set(glfw_HEADERS ${common_HEADERS} wl_platform.h
|
||||
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
||||
osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
|
||||
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
|
||||
posix_time.c posix_thread.c xkb_unicode.c
|
||||
egl_context.c osmesa_context.c)
|
||||
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
|
||||
BASENAME xdg-shell)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||
BASENAME xdg-decoration)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
|
||||
BASENAME viewporter)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||
BASENAME relative-pointer-unstable-v1)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||
BASENAME pointer-constraints-unstable-v1)
|
||||
elseif (_GLFW_MIR)
|
||||
set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
|
||||
posix_time.h posix_thread.h xkb_unicode.h egl_context.h
|
||||
osmesa_context.h)
|
||||
set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
|
||||
linux_joystick.c posix_time.c posix_thread.c xkb_unicode.c
|
||||
egl_context.c osmesa_context.c)
|
||||
ecm_add_wayland_client_protocol(glfw_SOURCES
|
||||
PROTOCOL
|
||||
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||
BASENAME idle-inhibit-unstable-v1)
|
||||
elseif (_GLFW_OSMESA)
|
||||
set(glfw_HEADERS ${common_HEADERS} null_platform.h null_joystick.h
|
||||
posix_time.h posix_thread.h osmesa_context.h)
|
||||
@@ -61,44 +71,95 @@ elseif (_GLFW_OSMESA)
|
||||
null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
else()
|
||||
set(glfw_HEADERS ${glfw_HEADERS} null_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} null_joystick.c)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
set_target_properties(glfw PROPERTIES
|
||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||
VERSION ${GLFW_VERSION}
|
||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
FOLDER "GLFW3")
|
||||
|
||||
target_compile_definitions(glfw PRIVATE -D_GLFW_USE_CONFIG_H)
|
||||
if (CMAKE_VERSION VERSION_EQUAL "3.1.0" OR
|
||||
CMAKE_VERSION VERSION_GREATER "3.1.0")
|
||||
|
||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
||||
else()
|
||||
# Remove this fallback when removing support for CMake version less than 3.1
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
|
||||
target_include_directories(glfw PUBLIC
|
||||
$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>
|
||||
$<INSTALL_INTERFACE:$<INSTALL_PREFIX>/include>)
|
||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||
target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
${glfw_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
win32_window.c wgl_context.c egl_context.c
|
||||
osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
target_compile_definitions(glfw PRIVATE
|
||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the lib prefix on the DLL (but not the import library
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
@@ -107,32 +168,28 @@ if (BUILD_SHARED_LIBS)
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
endif()
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "lib${LIB_SUFFIX}")
|
||||
elseif (UNIX)
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE -DGLFW_DLL)
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "bin"
|
||||
ARCHIVE DESTINATION "lib${LIB_SUFFIX}"
|
||||
LIBRARY DESTINATION "lib${LIB_SUFFIX}")
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
|
||||
+267
-19
@@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -23,10 +23,14 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include <sys/param.h> // For MAXPATHLEN
|
||||
|
||||
// Needed for _NSGetProgname
|
||||
#include <crt_externs.h>
|
||||
|
||||
// Change to our application bundle's resources directory, if present
|
||||
//
|
||||
@@ -64,6 +68,111 @@ static void changeToResourcesDirectory(void)
|
||||
chdir(resourcesPath);
|
||||
}
|
||||
|
||||
// Set up the menu bar (manually)
|
||||
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
||||
// could go away at any moment, lots of stuff that really should be
|
||||
// localize(d|able), etc. Add a nib to save us this horror.
|
||||
//
|
||||
static void createMenuBar(void)
|
||||
{
|
||||
size_t i;
|
||||
NSString* appName = nil;
|
||||
NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
|
||||
NSString* nameKeys[] =
|
||||
{
|
||||
@"CFBundleDisplayName",
|
||||
@"CFBundleName",
|
||||
@"CFBundleExecutable",
|
||||
};
|
||||
|
||||
// Try to figure out what the calling application is called
|
||||
|
||||
for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
|
||||
{
|
||||
id name = bundleInfo[nameKeys[i]];
|
||||
if (name &&
|
||||
[name isKindOfClass:[NSString class]] &&
|
||||
![name isEqualToString:@""])
|
||||
{
|
||||
appName = name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!appName)
|
||||
{
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
appName = @(*progname);
|
||||
else
|
||||
appName = @"GLFW Application";
|
||||
}
|
||||
|
||||
NSMenu* bar = [[NSMenu alloc] init];
|
||||
[NSApp setMainMenu:bar];
|
||||
|
||||
NSMenuItem* appMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
NSMenu* appMenu = [[NSMenu alloc] init];
|
||||
[appMenuItem setSubmenu:appMenu];
|
||||
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
|
||||
action:@selector(orderFrontStandardAboutPanel:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
NSMenu* servicesMenu = [[NSMenu alloc] init];
|
||||
[NSApp setServicesMenu:servicesMenu];
|
||||
[[appMenu addItemWithTitle:@"Services"
|
||||
action:NULL
|
||||
keyEquivalent:@""] setSubmenu:servicesMenu];
|
||||
[servicesMenu release];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
|
||||
action:@selector(hide:)
|
||||
keyEquivalent:@"h"];
|
||||
[[appMenu addItemWithTitle:@"Hide Others"
|
||||
action:@selector(hideOtherApplications:)
|
||||
keyEquivalent:@"h"]
|
||||
setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
|
||||
[appMenu addItemWithTitle:@"Show All"
|
||||
action:@selector(unhideAllApplications:)
|
||||
keyEquivalent:@""];
|
||||
[appMenu addItem:[NSMenuItem separatorItem]];
|
||||
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
|
||||
action:@selector(terminate:)
|
||||
keyEquivalent:@"q"];
|
||||
|
||||
NSMenuItem* windowMenuItem =
|
||||
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
||||
[bar release];
|
||||
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
||||
[NSApp setWindowsMenu:windowMenu];
|
||||
[windowMenuItem setSubmenu:windowMenu];
|
||||
|
||||
[windowMenu addItemWithTitle:@"Minimize"
|
||||
action:@selector(performMiniaturize:)
|
||||
keyEquivalent:@"m"];
|
||||
[windowMenu addItemWithTitle:@"Zoom"
|
||||
action:@selector(performZoom:)
|
||||
keyEquivalent:@""];
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[windowMenu addItemWithTitle:@"Bring All to Front"
|
||||
action:@selector(arrangeInFront:)
|
||||
keyEquivalent:@""];
|
||||
|
||||
// TODO: Make this appear at the bottom of the menu (for consistency)
|
||||
[windowMenu addItem:[NSMenuItem separatorItem]];
|
||||
[[windowMenu addItemWithTitle:@"Enter Full Screen"
|
||||
action:@selector(toggleFullScreen:)
|
||||
keyEquivalent:@"f"]
|
||||
setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
|
||||
|
||||
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
||||
// to get the application menu working properly.
|
||||
SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
|
||||
[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
|
||||
}
|
||||
|
||||
// Create key code translation tables
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
@@ -215,8 +324,9 @@ static GLFWbool updateUnicodeDataNS(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.ns.unicodeData = TISGetInputSourceProperty(_glfw.ns.inputSource,
|
||||
kTISPropertyUnicodeKeyLayoutData);
|
||||
_glfw.ns.unicodeData =
|
||||
TISGetInputSourceProperty(_glfw.ns.inputSource,
|
||||
kTISPropertyUnicodeKeyLayoutData);
|
||||
if (!_glfw.ns.unicodeData)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -232,7 +342,8 @@ static GLFWbool updateUnicodeDataNS(void)
|
||||
static GLFWbool initializeTIS(void)
|
||||
{
|
||||
// This works only because Cocoa has already loaded it properly
|
||||
_glfw.ns.tis.bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
|
||||
_glfw.ns.tis.bundle =
|
||||
CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
|
||||
if (!_glfw.ns.tis.bundle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -269,18 +380,116 @@ static GLFWbool initializeTIS(void)
|
||||
return updateUnicodeDataNS();
|
||||
}
|
||||
|
||||
@interface GLFWLayoutListener : NSObject
|
||||
@interface GLFWHelper : NSObject
|
||||
@end
|
||||
|
||||
@implementation GLFWLayoutListener
|
||||
@implementation GLFWHelper
|
||||
|
||||
- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
|
||||
{
|
||||
updateUnicodeDataNS();
|
||||
}
|
||||
|
||||
- (void)doNothing:(id)object
|
||||
{
|
||||
}
|
||||
|
||||
@end // GLFWHelper
|
||||
|
||||
@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
|
||||
@end
|
||||
|
||||
@implementation GLFWApplicationDelegate
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
_glfwInputWindowCloseRequest(window);
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
{
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
}
|
||||
|
||||
_glfwPollMonitorsNS();
|
||||
}
|
||||
|
||||
- (void)applicationWillFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
|
||||
owner:NSApp
|
||||
topLevelObjects:&_glfw.ns.nibObjects];
|
||||
}
|
||||
else
|
||||
createMenuBar();
|
||||
}
|
||||
}
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
[NSApp stop:nil];
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
_glfwRestoreVideoModeNS(_glfw.monitors[i]);
|
||||
}
|
||||
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||
{
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return NULL;
|
||||
|
||||
CFURLRef url =
|
||||
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
|
||||
if (!url)
|
||||
return NULL;
|
||||
|
||||
char path[PATH_MAX];
|
||||
void* handle = NULL;
|
||||
|
||||
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||
handle = _glfw_dlopen(path);
|
||||
|
||||
CFRelease(url);
|
||||
return handle;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
@@ -288,14 +497,50 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
||||
@autoreleasepool {
|
||||
|
||||
_glfw.ns.helper = [[GLFWHelper alloc] init];
|
||||
|
||||
[NSThread detachNewThreadSelector:@selector(doNothing:)
|
||||
toTarget:_glfw.ns.helper
|
||||
withObject:nil];
|
||||
|
||||
if (NSApp)
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
|
||||
[NSApplication sharedApplication];
|
||||
|
||||
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
if (_glfw.ns.delegate == nil)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to create application delegate");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
[NSApp setDelegate:_glfw.ns.delegate];
|
||||
|
||||
NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
|
||||
{
|
||||
if ([event modifierFlags] & NSEventModifierFlagCommand)
|
||||
[[NSApp keyWindow] sendEvent:event];
|
||||
|
||||
return event;
|
||||
};
|
||||
|
||||
_glfw.ns.keyUpMonitor =
|
||||
[NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
|
||||
handler:block];
|
||||
|
||||
if (_glfw.hints.init.ns.chdir)
|
||||
changeToResourcesDirectory();
|
||||
|
||||
_glfw.ns.listener = [[GLFWLayoutListener alloc] init];
|
||||
// Press and Hold prevents some keys from emitting repeated characters
|
||||
NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
|
||||
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
|
||||
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
addObserver:_glfw.ns.listener
|
||||
addObserver:_glfw.ns.helper
|
||||
selector:@selector(selectedKeyboardInputSourceChanged:)
|
||||
name:NSTextInputContextKeyboardSelectionDidChangeNotification
|
||||
object:nil];
|
||||
@@ -316,10 +561,14 @@ int _glfwPlatformInit(void)
|
||||
|
||||
_glfwPollMonitorsNS();
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (_glfw.ns.inputSource)
|
||||
{
|
||||
CFRelease(_glfw.ns.inputSource);
|
||||
@@ -340,33 +589,32 @@ void _glfwPlatformTerminate(void)
|
||||
_glfw.ns.delegate = nil;
|
||||
}
|
||||
|
||||
if (_glfw.ns.listener)
|
||||
if (_glfw.ns.helper)
|
||||
{
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
removeObserver:_glfw.ns.listener
|
||||
removeObserver:_glfw.ns.helper
|
||||
name:NSTextInputContextKeyboardSelectionDidChangeNotification
|
||||
object:nil];
|
||||
[[NSNotificationCenter defaultCenter]
|
||||
removeObserver:_glfw.ns.listener];
|
||||
[_glfw.ns.listener release];
|
||||
_glfw.ns.listener = nil;
|
||||
removeObserver:_glfw.ns.helper];
|
||||
[_glfw.ns.helper release];
|
||||
_glfw.ns.helper = nil;
|
||||
}
|
||||
|
||||
[_glfw.ns.cursor release];
|
||||
_glfw.ns.cursor = nil;
|
||||
if (_glfw.ns.keyUpMonitor)
|
||||
[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
|
||||
|
||||
free(_glfw.ns.clipboardString);
|
||||
|
||||
_glfwTerminateNSGL();
|
||||
_glfwTerminateJoysticksNS();
|
||||
|
||||
[_glfw.ns.autoreleasePool release];
|
||||
_glfw.ns.autoreleasePool = nil;
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Cocoa NSGL"
|
||||
return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" dynamic"
|
||||
#endif
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -30,9 +30,10 @@
|
||||
#include <IOKit/hid/IOHIDKeys.h>
|
||||
|
||||
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
// Cocoa-specific per-joystick data
|
||||
//
|
||||
|
||||
+44
-16
@@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -73,7 +75,9 @@ static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element)
|
||||
|
||||
// Comparison function for matching the SDL element order
|
||||
//
|
||||
static CFComparisonResult compareElements(const void* fp, const void* sp, void* user)
|
||||
static CFComparisonResult compareElements(const void* fp,
|
||||
const void* sp,
|
||||
void* user)
|
||||
{
|
||||
const _GLFWjoyelementNS* fe = fp;
|
||||
const _GLFWjoyelementNS* se = sp;
|
||||
@@ -183,7 +187,8 @@ static void matchCallback(void* context,
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(elements); i++)
|
||||
{
|
||||
IOHIDElementRef native = (IOHIDElementRef) CFArrayGetValueAtIndex(elements, i);
|
||||
IOHIDElementRef native = (IOHIDElementRef)
|
||||
CFArrayGetValueAtIndex(elements, i);
|
||||
if (CFGetTypeID(native) != IOHIDElementGetTypeID())
|
||||
continue;
|
||||
|
||||
@@ -217,9 +222,31 @@ static void matchCallback(void* context,
|
||||
case kHIDUsage_GD_Hatswitch:
|
||||
target = hats;
|
||||
break;
|
||||
case kHIDUsage_GD_DPadUp:
|
||||
case kHIDUsage_GD_DPadRight:
|
||||
case kHIDUsage_GD_DPadDown:
|
||||
case kHIDUsage_GD_DPadLeft:
|
||||
case kHIDUsage_GD_SystemMainMenu:
|
||||
case kHIDUsage_GD_Select:
|
||||
case kHIDUsage_GD_Start:
|
||||
target = buttons;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (page == kHIDPage_Button)
|
||||
else if (page == kHIDPage_Simulation)
|
||||
{
|
||||
switch (usage)
|
||||
{
|
||||
case kHIDUsage_Sim_Accelerator:
|
||||
case kHIDUsage_Sim_Brake:
|
||||
case kHIDUsage_Sim_Throttle:
|
||||
case kHIDUsage_Sim_Rudder:
|
||||
case kHIDUsage_Sim_Steering:
|
||||
target = axes;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (page == kHIDPage_Button || page == kHIDPage_Consumer)
|
||||
target = buttons;
|
||||
|
||||
if (target)
|
||||
@@ -244,9 +271,9 @@ static void matchCallback(void* context,
|
||||
compareElements, NULL);
|
||||
|
||||
js = _glfwAllocJoystick(name, guid,
|
||||
CFArrayGetCount(axes),
|
||||
CFArrayGetCount(buttons),
|
||||
CFArrayGetCount(hats));
|
||||
(int) CFArrayGetCount(axes),
|
||||
(int) CFArrayGetCount(buttons),
|
||||
(int) CFArrayGetCount(hats));
|
||||
|
||||
js->ns.device = device;
|
||||
js->ns.axes = axes;
|
||||
@@ -304,7 +331,7 @@ void _glfwInitJoysticksNS(void)
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
{
|
||||
const long page = kHIDPage_GenericDesktop;
|
||||
|
||||
@@ -394,13 +421,13 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
if (raw > axis->maximum)
|
||||
axis->maximum = raw;
|
||||
|
||||
const long delta = axis->maximum - axis->minimum;
|
||||
if (delta == 0)
|
||||
_glfwInputJoystickAxis(js, i, 0.f);
|
||||
const long size = axis->maximum - axis->minimum;
|
||||
if (size == 0)
|
||||
_glfwInputJoystickAxis(js, (int) i, 0.f);
|
||||
else
|
||||
{
|
||||
const float value = (2.f * (raw - axis->minimum) / delta) - 1.f;
|
||||
_glfwInputJoystickAxis(js, i, value);
|
||||
const float value = (2.f * (raw - axis->minimum) / size) - 1.f;
|
||||
_glfwInputJoystickAxis(js, (int) i, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -414,7 +441,8 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
|
||||
CFArrayGetValueAtIndex(js->ns.buttons, i);
|
||||
const char value = getElementValue(js, button) - button->minimum;
|
||||
_glfwInputJoystickButton(js, i, value);
|
||||
const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE;
|
||||
_glfwInputJoystickButton(js, (int) i, state);
|
||||
}
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
|
||||
@@ -438,7 +466,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
if (state < 0 || state > 8)
|
||||
state = 8;
|
||||
|
||||
_glfwInputJoystickHat(js, i, states[state]);
|
||||
_glfwInputJoystickHat(js, (int) i, states[state]);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -451,7 +479,7 @@ void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||
(strncmp(guid + 20, "000000000000", 12) == 0))
|
||||
{
|
||||
char original[33];
|
||||
strcpy(original, guid);
|
||||
strncpy(original, guid, sizeof(original) - 1);
|
||||
sprintf(guid, "03000000%.4s0000%.4s000000000000",
|
||||
original, original + 16);
|
||||
}
|
||||
|
||||
+242
-86
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,37 +24,52 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <limits.h>
|
||||
#include <math.h>
|
||||
|
||||
#include <IOKit/graphics/IOGraphicsLib.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
|
||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||
IOServiceMatching("IODisplayConnect"),
|
||||
&it) != 0)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
info = IODisplayCreateInfoDictionary(service, kIODisplayOnlyPreferredName);
|
||||
info = IODisplayCreateInfoDictionary(service,
|
||||
kIODisplayOnlyPreferredName);
|
||||
|
||||
CFNumberRef vendorIDRef =
|
||||
CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
|
||||
@@ -86,7 +101,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find service port for display");
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
CFDictionaryRef names =
|
||||
@@ -99,7 +114,7 @@ static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
CFRelease(info);
|
||||
return NULL;
|
||||
return _glfw_strdup("Display");
|
||||
}
|
||||
|
||||
const CFIndex size =
|
||||
@@ -142,19 +157,15 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
CVDisplayLinkRef link)
|
||||
double fallbackRefreshRate)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
result.height = (int) CGDisplayModeGetHeight(mode);
|
||||
result.refreshRate = (int) CGDisplayModeGetRefreshRate(mode);
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
@@ -185,7 +196,13 @@ static CGDisplayFadeReservationToken beginFadeReservation(void)
|
||||
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
|
||||
|
||||
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
|
||||
CGDisplayFade(token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
|
||||
{
|
||||
CGDisplayFade(token, 0.3,
|
||||
kCGDisplayBlendNormal,
|
||||
kCGDisplayBlendSolidColor,
|
||||
0.0, 0.0, 0.0,
|
||||
TRUE);
|
||||
}
|
||||
|
||||
return token;
|
||||
}
|
||||
@@ -196,11 +213,83 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
{
|
||||
if (token != kCGDisplayFadeReservationInvalidToken)
|
||||
{
|
||||
CGDisplayFade(token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
|
||||
CGDisplayFade(token, 0.5,
|
||||
kCGDisplayBlendSolidColor,
|
||||
kCGDisplayBlendNormal,
|
||||
0.0, 0.0, 0.0,
|
||||
FALSE);
|
||||
CGReleaseDisplayFadeReservation(token);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
//
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
{
|
||||
double refreshRate = 60.0;
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||
IOServiceMatching("IOFramebuffer"),
|
||||
&it) != 0)
|
||||
{
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
const CFNumberRef indexRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFramebufferOpenGLIndex"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
if (!indexRef)
|
||||
continue;
|
||||
|
||||
uint32_t index = 0;
|
||||
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||
CFRelease(indexRef);
|
||||
|
||||
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||
continue;
|
||||
|
||||
const CFNumberRef clockRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelClock"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
const CFNumberRef countRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelCount"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
uint32_t clock = 0, count = 0;
|
||||
|
||||
if (clockRef)
|
||||
{
|
||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||
CFRelease(clockRef);
|
||||
}
|
||||
|
||||
if (countRef)
|
||||
{
|
||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||
CFRelease(countRef);
|
||||
}
|
||||
|
||||
if (clock > 0 && count > 0)
|
||||
refreshRate = clock / (double) count;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
IOObjectRelease(it);
|
||||
return refreshRate;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
@@ -210,15 +299,16 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
//
|
||||
void _glfwPollMonitorsNS(void)
|
||||
{
|
||||
uint32_t i, j, displayCount, disconnectedCount;
|
||||
CGDirectDisplayID* displays;
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
|
||||
uint32_t displayCount;
|
||||
CGGetOnlineDisplayList(0, NULL, &displayCount);
|
||||
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
|
||||
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
|
||||
|
||||
disconnectedCount = _glfw.monitorCount;
|
||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||
_glfw.monitors[i]->ns.screen = nil;
|
||||
|
||||
_GLFWmonitor** disconnected = NULL;
|
||||
uint32_t disconnectedCount = _glfw.monitorCount;
|
||||
if (disconnectedCount)
|
||||
{
|
||||
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
|
||||
@@ -227,41 +317,63 @@ void _glfwPollMonitorsNS(void)
|
||||
_glfw.monitorCount * sizeof(_GLFWmonitor*));
|
||||
}
|
||||
|
||||
for (i = 0; i < displayCount; i++)
|
||||
for (uint32_t i = 0; i < displayCount; i++)
|
||||
{
|
||||
_GLFWmonitor* monitor;
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
if (!name)
|
||||
name = strdup("Unknown");
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
if (!name)
|
||||
continue;
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
|
||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||
CGDisplayModeRelease(mode);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
for (i = 0; i < disconnectedCount; i++)
|
||||
for (uint32_t i = 0; i < disconnectedCount; i++)
|
||||
{
|
||||
if (disconnected[i])
|
||||
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
|
||||
@@ -273,32 +385,27 @@ void _glfwPollMonitorsNS(void)
|
||||
|
||||
// Change the current video mode
|
||||
//
|
||||
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex count, i;
|
||||
CVDisplayLinkRef link;
|
||||
CGDisplayModeRef native = NULL;
|
||||
GLFWvidmode current;
|
||||
const GLFWvidmode* best;
|
||||
|
||||
best = _glfwChooseVideoMode(monitor, desired);
|
||||
_glfwPlatformGetVideoMode(monitor, ¤t);
|
||||
|
||||
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return GLFW_TRUE;
|
||||
return;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
count = CFArrayGetCount(modes);
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
for (CFIndex i = 0; i < count; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||
{
|
||||
native = dm;
|
||||
@@ -317,16 +424,6 @@ GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
|
||||
if (!native)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Monitor mode list changed");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
@@ -350,38 +447,91 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
|
||||
|
||||
if (xpos)
|
||||
*xpos = (int) bounds.origin.x;
|
||||
if (ypos)
|
||||
*ypos = (int) bounds.origin.y;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
|
||||
if (xscale)
|
||||
*xscale = (float) (pixels.size.width / points.size.width);
|
||||
if (yscale)
|
||||
*yscale = (float) (pixels.size.height / points.size.height);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
if (xpos)
|
||||
*xpos = frameRect.origin.x;
|
||||
if (ypos)
|
||||
*ypos = _glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1);
|
||||
if (width)
|
||||
*width = frameRect.size.width;
|
||||
if (height)
|
||||
*height = frameRect.size.height;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
{
|
||||
CFArrayRef modes;
|
||||
CFIndex found, i, j;
|
||||
GLFWvidmode* result;
|
||||
CVDisplayLinkRef link;
|
||||
@autoreleasepool {
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
found = CFArrayGetCount(modes);
|
||||
result = calloc(found, sizeof(GLFWvidmode));
|
||||
|
||||
for (i = 0; i < found; i++)
|
||||
for (CFIndex i = 0; i < found; i++)
|
||||
{
|
||||
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
{
|
||||
@@ -390,7 +540,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (i < *count)
|
||||
if (j < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
@@ -398,27 +548,27 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
CGDisplayModeRef displayMode;
|
||||
CVDisplayLinkRef link;
|
||||
@autoreleasepool {
|
||||
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(displayMode, link);
|
||||
CGDisplayModeRelease(displayMode);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
@autoreleasepool {
|
||||
|
||||
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
|
||||
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
|
||||
|
||||
CGGetDisplayTransferByTable(monitor->ns.displayID,
|
||||
@@ -430,7 +580,7 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
|
||||
_glfwAllocGammaArrays(ramp, size);
|
||||
|
||||
for (i = 0; i < size; i++)
|
||||
for (uint32_t i = 0; i < size; i++)
|
||||
{
|
||||
ramp->red[i] = (unsigned short) (values[i] * 65535);
|
||||
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
|
||||
@@ -438,14 +588,18 @@ void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
}
|
||||
|
||||
free(values);
|
||||
return GLFW_TRUE;
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
int i;
|
||||
@autoreleasepool {
|
||||
|
||||
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
|
||||
|
||||
for (i = 0; i < ramp->size; i++)
|
||||
for (unsigned int i = 0; i < ramp->size; i++)
|
||||
{
|
||||
values[i] = ramp->red[i] / 65535.f;
|
||||
values[i + ramp->size] = ramp->green[i] / 65535.f;
|
||||
@@ -459,6 +613,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
values + ramp->size * 2);
|
||||
|
||||
free(values);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
|
||||
|
||||
+72
-15
@@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -27,16 +27,54 @@
|
||||
#include <stdint.h>
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
#ifndef GL_SILENCE_DEPRECATION
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
#endif
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Carbon/Carbon.h>
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the base SDK does not provide the newer names.
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||
#define NSEventMaskAny NSAnyEventMask
|
||||
#define NSEventMaskKeyUp NSKeyUpMask
|
||||
#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
|
||||
#define NSEventModifierFlagCommand NSCommandKeyMask
|
||||
#define NSEventModifierFlagControl NSControlKeyMask
|
||||
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
|
||||
#define NSEventModifierFlagOption NSAlternateKeyMask
|
||||
#define NSEventModifierFlagShift NSShiftKeyMask
|
||||
#define NSEventTypeApplicationDefined NSApplicationDefined
|
||||
#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
|
||||
#define NSWindowStyleMaskClosable NSClosableWindowMask
|
||||
#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
|
||||
#define NSWindowStyleMaskResizable NSResizableWindowMask
|
||||
#define NSWindowStyleMaskTitled NSTitledWindowMask
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
|
||||
// to build across SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the deployment target is older than the newer names.
|
||||
|
||||
#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
|
||||
#define NSPasteboardTypeURL NSURLPboardType
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
{
|
||||
@@ -46,7 +84,16 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const void* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "cocoa_joystick.h"
|
||||
@@ -58,7 +105,7 @@ typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacO
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
@@ -87,12 +134,18 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool occluded;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
int width, height;
|
||||
int fbWidth, fbHeight;
|
||||
float xscale, yscale;
|
||||
|
||||
// The total sum of the distances the cursor has been warped
|
||||
// since the last cursor motion event was processed
|
||||
// This is kept to counteract Cocoa doing the same internally
|
||||
double cursorWarpDeltaX, cursorWarpDeltaY;
|
||||
|
||||
} _GLFWwindowNS;
|
||||
|
||||
// Cocoa-specific global data
|
||||
@@ -101,14 +154,16 @@ typedef struct _GLFWlibraryNS
|
||||
{
|
||||
CGEventSourceRef eventSource;
|
||||
id delegate;
|
||||
id autoreleasePool;
|
||||
id cursor;
|
||||
GLFWbool finishedLaunching;
|
||||
GLFWbool cursorHidden;
|
||||
TISInputSourceRef inputSource;
|
||||
IOHIDManagerRef hidManager;
|
||||
id unicodeData;
|
||||
id listener;
|
||||
id helper;
|
||||
id keyUpMonitor;
|
||||
id nibObjects;
|
||||
|
||||
char keyName[64];
|
||||
char keynames[GLFW_KEY_LAST + 1][17];
|
||||
short int keycodes[256];
|
||||
short int scancodes[GLFW_KEY_LAST + 1];
|
||||
char* clipboardString;
|
||||
@@ -125,7 +180,6 @@ typedef struct _GLFWlibraryNS
|
||||
PFN_LMGetKbdType GetKbdType;
|
||||
CFStringRef kPropertyUnicodeKeyLayoutData;
|
||||
} tis;
|
||||
|
||||
} _GLFWlibraryNS;
|
||||
|
||||
// Cocoa-specific per-monitor data
|
||||
@@ -135,7 +189,8 @@ typedef struct _GLFWmonitorNS
|
||||
CGDirectDisplayID displayID;
|
||||
CGDisplayModeRef previousMode;
|
||||
uint32_t unitNumber;
|
||||
|
||||
id screen;
|
||||
double fallbackRefreshRate;
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
// Cocoa-specific per-cursor data
|
||||
@@ -143,7 +198,6 @@ typedef struct _GLFWmonitorNS
|
||||
typedef struct _GLFWcursorNS
|
||||
{
|
||||
id object;
|
||||
|
||||
} _GLFWcursorNS;
|
||||
|
||||
// Cocoa-specific global timer data
|
||||
@@ -151,13 +205,16 @@ typedef struct _GLFWcursorNS
|
||||
typedef struct _GLFWtimerNS
|
||||
{
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerNS;
|
||||
|
||||
|
||||
void _glfwInitTimerNS(void);
|
||||
|
||||
void _glfwPollMonitorsNS(void);
|
||||
GLFWbool _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
+531
-493
File diff suppressed because it is too large
Load Diff
+53
-17
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -38,8 +40,24 @@
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Checks whether the desired context attributes are valid
|
||||
//
|
||||
// This function checks things like whether the specified client API version
|
||||
// exists and whether all relevant options have supported and non-conflicting
|
||||
// values
|
||||
//
|
||||
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
|
||||
{
|
||||
if (ctxconfig->share)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_NO_API ||
|
||||
ctxconfig->share->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_EGL_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
|
||||
@@ -155,6 +173,8 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Chooses the framebuffer config that best matches the desired one
|
||||
//
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count)
|
||||
@@ -176,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (desired->doublebuffer != current->doublebuffer)
|
||||
{
|
||||
// Double buffering is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@@ -208,6 +222,9 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
// not important to us here, so we count them as one
|
||||
missing++;
|
||||
}
|
||||
|
||||
if (desired->transparent != current->transparent)
|
||||
missing++;
|
||||
}
|
||||
|
||||
// These polynomials make many small channel size differences matter
|
||||
@@ -318,10 +335,13 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
return closest;
|
||||
}
|
||||
|
||||
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
// Retrieves the attributes of the current context
|
||||
//
|
||||
GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig)
|
||||
{
|
||||
int i;
|
||||
_GLFWwindow* window;
|
||||
_GLFWwindow* previous;
|
||||
const char* version;
|
||||
const char* prefixes[] =
|
||||
{
|
||||
@@ -331,11 +351,12 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
NULL
|
||||
};
|
||||
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
window->context.source = ctxconfig->source;
|
||||
window->context.client = GLFW_OPENGL_API;
|
||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
glfwMakeContextCurrent((GLFWwindow*) window);
|
||||
|
||||
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
|
||||
window->context.getProcAddress("glGetIntegerv");
|
||||
window->context.GetString = (PFNGLGETSTRINGPROC)
|
||||
@@ -343,6 +364,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
if (!window->context.GetIntegerv || !window->context.GetString)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken");
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -360,6 +382,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
"OpenGL ES version string retrieval is broken");
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -391,6 +414,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
"No version found in OpenGL ES version string");
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -420,6 +444,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
window->context.major, window->context.minor);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -435,6 +460,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Entry point retrieval is broken");
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
@@ -538,12 +564,17 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig)
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
window->context.swapBuffers(window);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Searches an extension string for the specified extension
|
||||
//
|
||||
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions)
|
||||
{
|
||||
const char* start = extensions;
|
||||
@@ -584,7 +615,8 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
|
||||
|
||||
if (window && window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot make current with a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -613,7 +645,8 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -629,7 +662,8 @@ GLFWAPI void glfwSwapInterval(int interval)
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot set swap interval without a current OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -646,13 +680,14 @@ GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot query extension without a current OpenGL or OpenGL ES context");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (*extension == '\0')
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Extension name is empty string");
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Extension name cannot be an empty string");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -711,7 +746,8 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname)
|
||||
window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (!window)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT, NULL);
|
||||
_glfwInputError(GLFW_NO_CURRENT_CONTEXT,
|
||||
"Cannot query entry point without a current OpenGL or OpenGL ES context");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
+70
-22
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -121,9 +123,26 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
if (!getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID))
|
||||
continue;
|
||||
{
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
@@ -154,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
u->doublebuffer = desired->doublebuffer;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
@@ -211,6 +230,12 @@ static void swapBuffersEGL(_GLFWwindow* window)
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
|
||||
if (!window->wl.visible)
|
||||
return;
|
||||
#endif
|
||||
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
@@ -286,13 +311,17 @@ GLFWbool _glfwInitEGL(void)
|
||||
int i;
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_WIN32)
|
||||
#if defined(_GLFW_EGL_LIBRARY)
|
||||
_GLFW_EGL_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"libEGL.dll",
|
||||
"EGL.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libEGL.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libEGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libEGL.so",
|
||||
#else
|
||||
"libEGL.so.1",
|
||||
#endif
|
||||
@@ -405,6 +434,8 @@ GLFWbool _glfwInitEGL(void)
|
||||
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
||||
_glfw.egl.KHR_context_flush_control =
|
||||
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
||||
_glfw.egl.EXT_present_opaque =
|
||||
extensionSupportedEGL("EGL_EXT_present_opaque");
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
@@ -428,7 +459,7 @@ void _glfwTerminateEGL(void)
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
@@ -567,18 +598,22 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
int index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
if (_glfw.egl.EXT_present_opaque)
|
||||
setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display,
|
||||
config,
|
||||
@@ -601,11 +636,15 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
const char** sonames;
|
||||
const char* es1sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_WIN32)
|
||||
#if defined(_GLFW_GLESV1_LIBRARY)
|
||||
_GLFW_GLESV1_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"GLESv1_CM.dll",
|
||||
"libGLES_CM.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libGLESv1_CM.dylib",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv1_CM.so",
|
||||
#else
|
||||
"libGLESv1_CM.so.1",
|
||||
"libGLES_CM.so.1",
|
||||
@@ -614,13 +653,17 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
};
|
||||
const char* es2sonames[] =
|
||||
{
|
||||
#if defined(_GLFW_WIN32)
|
||||
#if defined(_GLFW_GLESV2_LIBRARY)
|
||||
_GLFW_GLESV2_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
"GLESv2.dll",
|
||||
"libGLESv2.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libGLESv2.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGLESv2-2.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv2.so",
|
||||
#else
|
||||
"libGLESv2.so.2",
|
||||
#endif
|
||||
@@ -628,8 +671,12 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
};
|
||||
const char* glsonames[] =
|
||||
{
|
||||
#if defined(_GLFW_WIN32)
|
||||
#if defined(_GLFW_OPENGL_LIBRARY)
|
||||
_GLFW_OPENGL_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libGL.so.1",
|
||||
#endif
|
||||
@@ -681,7 +728,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
// Returns the Visual and depth of the chosen EGLConfig
|
||||
//
|
||||
#if defined(_GLFW_X11)
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig,
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth)
|
||||
{
|
||||
@@ -736,7 +784,7 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_CONTEXT;
|
||||
@@ -750,7 +798,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_SURFACE;
|
||||
|
||||
+15
-16
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -43,34 +43,30 @@ typedef Window EGLNativeWindowType;
|
||||
#define EGLAPIENTRY
|
||||
typedef struct wl_display* EGLNativeDisplayType;
|
||||
typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#elif defined(_GLFW_MIR)
|
||||
#define EGLAPIENTRY
|
||||
typedef MirEGLNativeDisplayType EGLNativeDisplayType;
|
||||
typedef MirEGLNativeWindowType EGLNativeWindowType;
|
||||
#else
|
||||
#error "No supported EGL platform selected"
|
||||
#endif
|
||||
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
#define EGL_BAD_ALLOC 0x3003
|
||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||
#define EGL_BAD_CONFIG 0x3005
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_MATCH 0x3009
|
||||
#define EGL_BAD_NATIVE_PIXMAP 0x300a
|
||||
#define EGL_BAD_NATIVE_WINDOW 0x300b
|
||||
#define EGL_BAD_PARAMETER 0x300c
|
||||
#define EGL_BAD_SURFACE 0x300d
|
||||
#define EGL_BAD_SURFACE 0x300d
|
||||
#define EGL_CONTEXT_LOST 0x300e
|
||||
#define EGL_COLOR_BUFFER_TYPE 0x303f
|
||||
#define EGL_RGB_BUFFER 0x308e
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_WINDOW_BIT 0x0004
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_OPENGL_ES_BIT 0x0001
|
||||
#define EGL_OPENGL_ES2_BIT 0x0004
|
||||
#define EGL_OPENGL_BIT 0x0008
|
||||
@@ -80,10 +76,12 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_STENCIL_SIZE 0x3026
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||
@@ -110,6 +108,7 @@ typedef MirEGLNativeWindowType EGLNativeWindowType;
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||
#define EGL_PRESENT_OPAQUE_EXT 0x31df
|
||||
|
||||
typedef int EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
@@ -166,7 +165,6 @@ typedef struct _GLFWcontextEGL
|
||||
EGLSurface surface;
|
||||
|
||||
void* client;
|
||||
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
// EGL-specific global data
|
||||
@@ -182,6 +180,7 @@ typedef struct _GLFWlibraryEGL
|
||||
GLFWbool KHR_gl_colorspace;
|
||||
GLFWbool KHR_get_all_proc_addresses;
|
||||
GLFWbool KHR_context_flush_control;
|
||||
GLFWbool EXT_present_opaque;
|
||||
|
||||
void* handle;
|
||||
|
||||
@@ -201,7 +200,6 @@ typedef struct _GLFWlibraryEGL
|
||||
PFN_eglSwapInterval SwapInterval;
|
||||
PFN_eglQueryString QueryString;
|
||||
PFN_eglGetProcAddress GetProcAddress;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
@@ -211,7 +209,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
#if defined(_GLFW_X11)
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWctxconfig* ctxconfig,
|
||||
GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth);
|
||||
#endif /*_GLFW_X11*/
|
||||
|
||||
+4
-4
@@ -1,12 +1,12 @@
|
||||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=${prefix}
|
||||
includedir=${prefix}/include
|
||||
libdir=${exec_prefix}/lib@LIB_SUFFIX@
|
||||
includedir=@CMAKE_INSTALL_FULL_INCLUDEDIR@
|
||||
libdir=@CMAKE_INSTALL_FULL_LIBDIR@
|
||||
|
||||
Name: GLFW
|
||||
Description: A multi-platform library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION_FULL@
|
||||
URL: http://www.glfw.org/
|
||||
Version: @GLFW_VERSION@
|
||||
URL: https://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
|
||||
@@ -42,8 +42,6 @@
|
||||
#cmakedefine _GLFW_COCOA
|
||||
// Define this to 1 if building GLFW for Wayland
|
||||
#cmakedefine _GLFW_WAYLAND
|
||||
// Define this to 1 if building GLFW for Mir
|
||||
#cmakedefine _GLFW_MIR
|
||||
// Define this to 1 if building GLFW for OSMesa
|
||||
#cmakedefine _GLFW_OSMESA
|
||||
|
||||
@@ -55,3 +53,6 @@
|
||||
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
||||
#cmakedefine _GLFW_USE_HYBRID_HPG
|
||||
|
||||
// Define this to 1 if the libc supports memfd_create()
|
||||
#cmakedefine HAVE_MEMFD_CREATE
|
||||
|
||||
|
||||
+51
-34
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -47,7 +49,8 @@ static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib)
|
||||
|
||||
// Return the GLXFBConfig most closely matching the specified hints
|
||||
//
|
||||
static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result)
|
||||
static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
GLXFBConfig* result)
|
||||
{
|
||||
GLXFBConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
@@ -89,6 +92,19 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* res
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
if (vi)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vi->visual);
|
||||
XFree(vi);
|
||||
}
|
||||
}
|
||||
|
||||
u->redBits = getGLXFBConfigAttrib(n, GLX_RED_SIZE);
|
||||
u->greenBits = getGLXFBConfigAttrib(n, GLX_GREEN_SIZE);
|
||||
u->blueBits = getGLXFBConfigAttrib(n, GLX_BLUE_SIZE);
|
||||
@@ -106,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* res
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
@@ -212,11 +226,9 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
else if (_glfw.glx.GetProcAddressARB)
|
||||
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
||||
else
|
||||
return dlsym(_glfw.glx.handle, procname);
|
||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
||||
}
|
||||
|
||||
// Destroy the OpenGL context
|
||||
//
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
{
|
||||
if (window->context.glx.window)
|
||||
@@ -244,8 +256,12 @@ GLFWbool _glfwInitGLX(void)
|
||||
int i;
|
||||
const char* sonames[] =
|
||||
{
|
||||
#if defined(__CYGWIN__)
|
||||
#if defined(_GLFW_GLX_LIBRARY)
|
||||
_GLFW_GLX_LIBRARY,
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libGL.so.1",
|
||||
"libGL.so",
|
||||
@@ -258,7 +274,7 @@ GLFWbool _glfwInitGLX(void)
|
||||
|
||||
for (i = 0; sonames[i]; i++)
|
||||
{
|
||||
_glfw.glx.handle = dlopen(sonames[i], RTLD_LAZY | RTLD_GLOBAL);
|
||||
_glfw.glx.handle = _glfw_dlopen(sonames[i]);
|
||||
if (_glfw.glx.handle)
|
||||
break;
|
||||
}
|
||||
@@ -270,35 +286,31 @@ GLFWbool _glfwInitGLX(void)
|
||||
}
|
||||
|
||||
_glfw.glx.GetFBConfigs =
|
||||
dlsym(_glfw.glx.handle, "glXGetFBConfigs");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigs");
|
||||
_glfw.glx.GetFBConfigAttrib =
|
||||
dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetFBConfigAttrib");
|
||||
_glfw.glx.GetClientString =
|
||||
dlsym(_glfw.glx.handle, "glXGetClientString");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetClientString");
|
||||
_glfw.glx.QueryExtension =
|
||||
dlsym(_glfw.glx.handle, "glXQueryExtension");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryExtension");
|
||||
_glfw.glx.QueryVersion =
|
||||
dlsym(_glfw.glx.handle, "glXQueryVersion");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryVersion");
|
||||
_glfw.glx.DestroyContext =
|
||||
dlsym(_glfw.glx.handle, "glXDestroyContext");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXDestroyContext");
|
||||
_glfw.glx.MakeCurrent =
|
||||
dlsym(_glfw.glx.handle, "glXMakeCurrent");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXMakeCurrent");
|
||||
_glfw.glx.SwapBuffers =
|
||||
dlsym(_glfw.glx.handle, "glXSwapBuffers");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXSwapBuffers");
|
||||
_glfw.glx.QueryExtensionsString =
|
||||
dlsym(_glfw.glx.handle, "glXQueryExtensionsString");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXQueryExtensionsString");
|
||||
_glfw.glx.CreateNewContext =
|
||||
dlsym(_glfw.glx.handle, "glXCreateNewContext");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXCreateNewContext");
|
||||
_glfw.glx.CreateWindow =
|
||||
dlsym(_glfw.glx.handle, "glXCreateWindow");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
|
||||
_glfw.glx.DestroyWindow =
|
||||
dlsym(_glfw.glx.handle, "glXDestroyWindow");
|
||||
_glfw.glx.GetProcAddress =
|
||||
dlsym(_glfw.glx.handle, "glXGetProcAddress");
|
||||
_glfw.glx.GetProcAddressARB =
|
||||
dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
|
||||
_glfw.glx.GetVisualFromFBConfig =
|
||||
dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
||||
|
||||
if (!_glfw.glx.GetFBConfigs ||
|
||||
!_glfw.glx.GetFBConfigAttrib ||
|
||||
@@ -312,8 +324,6 @@ GLFWbool _glfwInitGLX(void)
|
||||
!_glfw.glx.CreateNewContext ||
|
||||
!_glfw.glx.CreateWindow ||
|
||||
!_glfw.glx.DestroyWindow ||
|
||||
!_glfw.glx.GetProcAddress ||
|
||||
!_glfw.glx.GetProcAddressARB ||
|
||||
!_glfw.glx.GetVisualFromFBConfig)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -321,6 +331,12 @@ GLFWbool _glfwInitGLX(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// NOTE: Unlike GLX 1.3 entry points these are not required to be present
|
||||
_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
|
||||
_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||
|
||||
if (!glXQueryExtension(_glfw.x11.display,
|
||||
&_glfw.glx.errorBase,
|
||||
&_glfw.glx.eventBase))
|
||||
@@ -415,14 +431,14 @@ void _glfwTerminateGLX(void)
|
||||
|
||||
if (_glfw.glx.handle)
|
||||
{
|
||||
dlclose(_glfw.glx.handle);
|
||||
_glfw_dlclose(_glfw.glx.handle);
|
||||
_glfw.glx.handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#define setAttrib(a, v) \
|
||||
{ \
|
||||
assert((size_t) (index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \
|
||||
attribs[index++] = a; \
|
||||
attribs[index++] = v; \
|
||||
}
|
||||
@@ -620,7 +636,8 @@ GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
|
||||
|
||||
// Returns the Visual and depth of the chosen GLXFBConfig
|
||||
//
|
||||
GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
|
||||
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth)
|
||||
{
|
||||
@@ -643,7 +660,7 @@ GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
|
||||
}
|
||||
|
||||
*visual = result->visual;
|
||||
*depth = result->depth;
|
||||
*depth = result->depth;
|
||||
|
||||
XFree(result);
|
||||
return GLFW_TRUE;
|
||||
@@ -659,7 +676,7 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
@@ -673,7 +690,7 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return None;
|
||||
|
||||
+6
-8
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -29,11 +29,11 @@
|
||||
#define GLX_RGBA_BIT 0x00000001
|
||||
#define GLX_WINDOW_BIT 0x00000001
|
||||
#define GLX_DRAWABLE_TYPE 0x8010
|
||||
#define GLX_RENDER_TYPE 0x8011
|
||||
#define GLX_RENDER_TYPE 0x8011
|
||||
#define GLX_RGBA_TYPE 0x8014
|
||||
#define GLX_DOUBLEBUFFER 5
|
||||
#define GLX_STEREO 6
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_AUX_BUFFERS 7
|
||||
#define GLX_RED_SIZE 8
|
||||
#define GLX_GREEN_SIZE 9
|
||||
#define GLX_BLUE_SIZE 10
|
||||
@@ -42,7 +42,7 @@
|
||||
#define GLX_STENCIL_SIZE 13
|
||||
#define GLX_ACCUM_RED_SIZE 14
|
||||
#define GLX_ACCUM_GREEN_SIZE 15
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_BLUE_SIZE 16
|
||||
#define GLX_ACCUM_ALPHA_SIZE 17
|
||||
#define GLX_SAMPLES 0x186a1
|
||||
#define GLX_VISUAL_ID 0x800b
|
||||
@@ -117,7 +117,6 @@ typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext handle;
|
||||
GLXWindow window;
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
// GLX-specific global data
|
||||
@@ -165,17 +164,16 @@ typedef struct _GLFWlibraryGLX
|
||||
GLFWbool EXT_create_context_es2_profile;
|
||||
GLFWbool ARB_create_context_no_error;
|
||||
GLFWbool ARB_context_flush_control;
|
||||
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
GLFWbool _glfwInitGLX(void);
|
||||
void _glfwTerminateGLX(void);
|
||||
GLFWbool _glfwCreateContextGLX(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextGLX(_GLFWwindow* window);
|
||||
GLFWbool _glfwChooseVisualGLX(const _GLFWctxconfig* ctxconfig,
|
||||
GLFWbool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
Visual** visual, int* depth);
|
||||
|
||||
|
||||
+113
-75
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,9 +24,10 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@@ -35,15 +36,15 @@
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// The global variables below comprise all global data in GLFW.
|
||||
// Any other global variable is a bug.
|
||||
// NOTE: The global variables below comprise all mutable global data in GLFW
|
||||
// Any other mutable global variable is a bug
|
||||
|
||||
// Global state shared between compilation units of GLFW
|
||||
// This contains all mutable state shared between compilation units of GLFW
|
||||
//
|
||||
_GLFWlibrary _glfw = { GLFW_FALSE };
|
||||
|
||||
// These are outside of _glfw so they can be used before initialization and
|
||||
// after termination
|
||||
// after termination without special handling when _glfw is cleared to zero
|
||||
//
|
||||
static _GLFWerror _glfwMainThreadError;
|
||||
static GLFWerrorfun _glfwErrorCallback;
|
||||
@@ -53,44 +54,9 @@ static _GLFWinitconfig _glfwInitHints =
|
||||
{
|
||||
GLFW_TRUE, // macOS menu bar
|
||||
GLFW_TRUE // macOS bundle chdir
|
||||
},
|
||||
{
|
||||
"", // X11 WM_CLASS name
|
||||
"" // X11 WM_CLASS class
|
||||
}
|
||||
};
|
||||
|
||||
// Returns a generic string representation of the specified error
|
||||
//
|
||||
static const char* getErrorString(int code)
|
||||
{
|
||||
switch (code)
|
||||
{
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_API_UNAVAILABLE:
|
||||
return "The requested API is unavailable";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested API version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "An undocumented platform-specific error occurred";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
case GLFW_NO_WINDOW_CONTEXT:
|
||||
return "The specified window has no context";
|
||||
default:
|
||||
return "ERROR: UNKNOWN GLFW ERROR";
|
||||
}
|
||||
}
|
||||
|
||||
// Terminate the library
|
||||
//
|
||||
static void terminate(void)
|
||||
@@ -141,29 +107,120 @@ static void terminate(void)
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Encode a Unicode code point to a UTF-8 stream
|
||||
// Based on cutef8 by Jeff Bezanson (Public Domain)
|
||||
//
|
||||
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint)
|
||||
{
|
||||
size_t count = 0;
|
||||
|
||||
if (codepoint < 0x80)
|
||||
s[count++] = (char) codepoint;
|
||||
else if (codepoint < 0x800)
|
||||
{
|
||||
s[count++] = (codepoint >> 6) | 0xc0;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
else if (codepoint < 0x10000)
|
||||
{
|
||||
s[count++] = (codepoint >> 12) | 0xe0;
|
||||
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
else if (codepoint < 0x110000)
|
||||
{
|
||||
s[count++] = (codepoint >> 18) | 0xf0;
|
||||
s[count++] = ((codepoint >> 12) & 0x3f) | 0x80;
|
||||
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
char* _glfw_strdup(const char* source)
|
||||
{
|
||||
const size_t length = strlen(source);
|
||||
char* result = calloc(length + 1, 1);
|
||||
strcpy(result, source);
|
||||
return result;
|
||||
}
|
||||
|
||||
float _glfw_fminf(float a, float b)
|
||||
{
|
||||
if (a != a)
|
||||
return b;
|
||||
else if (b != b)
|
||||
return a;
|
||||
else if (a < b)
|
||||
return a;
|
||||
else
|
||||
return b;
|
||||
}
|
||||
|
||||
float _glfw_fmaxf(float a, float b)
|
||||
{
|
||||
if (a != a)
|
||||
return b;
|
||||
else if (b != b)
|
||||
return a;
|
||||
else if (a > b)
|
||||
return a;
|
||||
else
|
||||
return b;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Notifies shared code of an error
|
||||
//
|
||||
void _glfwInputError(int code, const char* format, ...)
|
||||
{
|
||||
_GLFWerror* error;
|
||||
char description[1024];
|
||||
char description[_GLFW_MESSAGE_SIZE];
|
||||
|
||||
if (format)
|
||||
{
|
||||
int count;
|
||||
va_list vl;
|
||||
|
||||
va_start(vl, format);
|
||||
count = vsnprintf(description, sizeof(description), format, vl);
|
||||
vsnprintf(description, sizeof(description), format, vl);
|
||||
va_end(vl);
|
||||
|
||||
if (count < 0)
|
||||
description[sizeof(description) - 1] = '\0';
|
||||
description[sizeof(description) - 1] = '\0';
|
||||
}
|
||||
else
|
||||
strcpy(description, getErrorString(code));
|
||||
{
|
||||
if (code == GLFW_NOT_INITIALIZED)
|
||||
strcpy(description, "The GLFW library is not initialized");
|
||||
else if (code == GLFW_NO_CURRENT_CONTEXT)
|
||||
strcpy(description, "There is no current context");
|
||||
else if (code == GLFW_INVALID_ENUM)
|
||||
strcpy(description, "Invalid argument for enum parameter");
|
||||
else if (code == GLFW_INVALID_VALUE)
|
||||
strcpy(description, "Invalid value for parameter");
|
||||
else if (code == GLFW_OUT_OF_MEMORY)
|
||||
strcpy(description, "Out of memory");
|
||||
else if (code == GLFW_API_UNAVAILABLE)
|
||||
strcpy(description, "The requested API is unavailable");
|
||||
else if (code == GLFW_VERSION_UNAVAILABLE)
|
||||
strcpy(description, "The requested API version is unavailable");
|
||||
else if (code == GLFW_PLATFORM_ERROR)
|
||||
strcpy(description, "A platform-specific error occurred");
|
||||
else if (code == GLFW_FORMAT_UNAVAILABLE)
|
||||
strcpy(description, "The requested format is unavailable");
|
||||
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
||||
strcpy(description, "The specified window has no context");
|
||||
else
|
||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||
}
|
||||
|
||||
if (_glfw.initialized)
|
||||
{
|
||||
@@ -207,21 +264,22 @@ GLFWAPI int glfwInit(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwPlatformCreateMutex(&_glfw.errorLock))
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwPlatformCreateTls(&_glfw.errorSlot))
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwPlatformCreateTls(&_glfw.contextSlot))
|
||||
if (!_glfwPlatformCreateMutex(&_glfw.errorLock) ||
|
||||
!_glfwPlatformCreateTls(&_glfw.errorSlot) ||
|
||||
!_glfwPlatformCreateTls(&_glfw.contextSlot))
|
||||
{
|
||||
terminate();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||
|
||||
_glfwInitGamepadMappings();
|
||||
|
||||
_glfw.initialized = GLFW_TRUE;
|
||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||
|
||||
glfwDefaultWindowHints();
|
||||
glfwUpdateGamepadMappings(_glfwDefaultMappings);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -249,27 +307,7 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid integer type init hint 0x%08X", hint);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwInitHintString(int hint, const char* value)
|
||||
{
|
||||
assert(value != NULL);
|
||||
|
||||
switch (hint)
|
||||
{
|
||||
case GLFW_X11_WM_CLASS_NAME:
|
||||
strncpy(_glfwInitHints.x11.className, value,
|
||||
sizeof(_glfwInitHints.x11.className) - 1);
|
||||
break;
|
||||
case GLFW_X11_WM_CLASS_CLASS:
|
||||
strncpy(_glfwInitHints.x11.classClass, value,
|
||||
sizeof(_glfwInitHints.x11.classClass) - 1);
|
||||
break;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid string type init hint 0x%08X", hint);
|
||||
"Invalid init hint 0x%08X", hint);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||
|
||||
+316
-107
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,15 +24,17 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <float.h>
|
||||
#include <math.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
|
||||
// Internal key state used for sticky keys
|
||||
#define _GLFW_STICK 3
|
||||
@@ -57,6 +59,46 @@ static _GLFWmapping* findMapping(const char* guid)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Checks whether a gamepad mapping element is present in the hardware
|
||||
//
|
||||
static GLFWbool isValidElementForJoystick(const _GLFWmapelement* e,
|
||||
const _GLFWjoystick* js)
|
||||
{
|
||||
if (e->type == _GLFW_JOYSTICK_HATBIT && (e->index >> 4) >= js->hatCount)
|
||||
return GLFW_FALSE;
|
||||
else if (e->type == _GLFW_JOYSTICK_BUTTON && e->index >= js->buttonCount)
|
||||
return GLFW_FALSE;
|
||||
else if (e->type == _GLFW_JOYSTICK_AXIS && e->index >= js->axisCount)
|
||||
return GLFW_FALSE;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// Finds a mapping based on joystick GUID and verifies element indices
|
||||
//
|
||||
static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
||||
{
|
||||
_GLFWmapping* mapping = findMapping(js->guid);
|
||||
if (mapping)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
return mapping;
|
||||
}
|
||||
|
||||
// Parses an SDL_GameControllerDB line and adds it to the mapping list
|
||||
//
|
||||
static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
||||
@@ -115,6 +157,10 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
||||
|
||||
while (*c)
|
||||
{
|
||||
// TODO: Implement output modifiers
|
||||
if (*c == '+' || *c == '-')
|
||||
return GLFW_FALSE;
|
||||
|
||||
for (i = 0; i < sizeof(fields) / sizeof(fields[0]); i++)
|
||||
{
|
||||
length = strlen(fields[i].name);
|
||||
@@ -125,23 +171,50 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
||||
|
||||
if (fields[i].element)
|
||||
{
|
||||
_GLFWmapelement* e = fields[i].element;
|
||||
int8_t minimum = -1;
|
||||
int8_t maximum = 1;
|
||||
|
||||
if (*c == '+')
|
||||
{
|
||||
minimum = 0;
|
||||
c += 1;
|
||||
}
|
||||
else if (*c == '-')
|
||||
{
|
||||
maximum = 0;
|
||||
c += 1;
|
||||
}
|
||||
|
||||
if (*c == 'a')
|
||||
fields[i].element->type = _GLFW_JOYSTICK_AXIS;
|
||||
e->type = _GLFW_JOYSTICK_AXIS;
|
||||
else if (*c == 'b')
|
||||
fields[i].element->type = _GLFW_JOYSTICK_BUTTON;
|
||||
e->type = _GLFW_JOYSTICK_BUTTON;
|
||||
else if (*c == 'h')
|
||||
fields[i].element->type = _GLFW_JOYSTICK_HATBIT;
|
||||
e->type = _GLFW_JOYSTICK_HATBIT;
|
||||
else
|
||||
break;
|
||||
|
||||
if (fields[i].element->type == _GLFW_JOYSTICK_HATBIT)
|
||||
if (e->type == _GLFW_JOYSTICK_HATBIT)
|
||||
{
|
||||
const unsigned int hat = strtoul(c + 1, (char**) &c, 10);
|
||||
const unsigned int bit = strtoul(c + 1, (char**) &c, 10);
|
||||
fields[i].element->value = (hat << 4) | bit;
|
||||
const unsigned long hat = strtoul(c + 1, (char**) &c, 10);
|
||||
const unsigned long bit = strtoul(c + 1, (char**) &c, 10);
|
||||
e->index = (uint8_t) ((hat << 4) | bit);
|
||||
}
|
||||
else
|
||||
fields[i].element->value = (uint8_t) strtoul(c + 1, (char**) &c, 10);
|
||||
e->index = (uint8_t) strtoul(c + 1, (char**) &c, 10);
|
||||
|
||||
if (e->type == _GLFW_JOYSTICK_AXIS)
|
||||
{
|
||||
e->axisScale = 2 / (maximum - minimum);
|
||||
e->axisOffset = -(maximum + minimum);
|
||||
|
||||
if (*c == '~')
|
||||
{
|
||||
e->axisScale = -e->axisScale;
|
||||
e->axisOffset = -e->axisOffset;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -172,6 +245,8 @@ static GLFWbool parseMapping(_GLFWmapping* mapping, const char* string)
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Notifies shared code of a physical key event
|
||||
//
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key >= 0 && key <= GLFW_KEY_LAST)
|
||||
@@ -193,15 +268,24 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
||||
action = GLFW_REPEAT;
|
||||
}
|
||||
|
||||
if (!window->lockKeyMods)
|
||||
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||
|
||||
if (window->callbacks.key)
|
||||
window->callbacks.key((GLFWwindow*) window, key, scancode, action, mods);
|
||||
}
|
||||
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
|
||||
// Notifies shared code of a Unicode codepoint input event
|
||||
// The 'plain' parameter determines whether to emit a regular character event
|
||||
//
|
||||
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
|
||||
{
|
||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||
return;
|
||||
|
||||
if (!window->lockKeyMods)
|
||||
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||
|
||||
if (window->callbacks.charmods)
|
||||
window->callbacks.charmods((GLFWwindow*) window, codepoint, mods);
|
||||
|
||||
@@ -212,17 +296,24 @@ void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWb
|
||||
}
|
||||
}
|
||||
|
||||
// Notifies shared code of a scroll event
|
||||
//
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
||||
{
|
||||
if (window->callbacks.scroll)
|
||||
window->callbacks.scroll((GLFWwindow*) window, xoffset, yoffset);
|
||||
}
|
||||
|
||||
// Notifies shared code of a mouse button click event
|
||||
//
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
||||
{
|
||||
if (button < 0 || button > GLFW_MOUSE_BUTTON_LAST)
|
||||
return;
|
||||
|
||||
if (!window->lockKeyMods)
|
||||
mods &= ~(GLFW_MOD_CAPS_LOCK | GLFW_MOD_NUM_LOCK);
|
||||
|
||||
if (action == GLFW_RELEASE && window->stickyMouseButtons)
|
||||
window->mouseButtons[button] = _GLFW_STICK;
|
||||
else
|
||||
@@ -232,6 +323,9 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
|
||||
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
|
||||
}
|
||||
|
||||
// Notifies shared code of a cursor motion event
|
||||
// The position is specified in content area relative screen coordinates
|
||||
//
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
||||
{
|
||||
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
|
||||
@@ -244,18 +338,24 @@ void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
||||
window->callbacks.cursorPos((GLFWwindow*) window, xpos, ypos);
|
||||
}
|
||||
|
||||
// Notifies shared code of a cursor enter/leave event
|
||||
//
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered)
|
||||
{
|
||||
if (window->callbacks.cursorEnter)
|
||||
window->callbacks.cursorEnter((GLFWwindow*) window, entered);
|
||||
}
|
||||
|
||||
// Notifies shared code of files or directories dropped on a window
|
||||
//
|
||||
void _glfwInputDrop(_GLFWwindow* window, int count, const char** paths)
|
||||
{
|
||||
if (window->callbacks.drop)
|
||||
window->callbacks.drop((GLFWwindow*) window, count, paths);
|
||||
}
|
||||
|
||||
// Notifies shared code of a joystick connection or disconnection
|
||||
//
|
||||
void _glfwInputJoystick(_GLFWjoystick* js, int event)
|
||||
{
|
||||
const int jid = (int) (js - _glfw.joysticks);
|
||||
@@ -264,16 +364,22 @@ void _glfwInputJoystick(_GLFWjoystick* js, int event)
|
||||
_glfw.callbacks.joystick(jid, event);
|
||||
}
|
||||
|
||||
// Notifies shared code of the new value of a joystick axis
|
||||
//
|
||||
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value)
|
||||
{
|
||||
js->axes[axis] = value;
|
||||
}
|
||||
|
||||
// Notifies shared code of the new value of a joystick button
|
||||
//
|
||||
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value)
|
||||
{
|
||||
js->buttons[button] = value;
|
||||
}
|
||||
|
||||
// Notifies shared code of the new value of a joystick hat
|
||||
//
|
||||
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
{
|
||||
const int base = js->buttonCount + hat * 4;
|
||||
@@ -291,6 +397,31 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Adds the built-in set of gamepad mappings
|
||||
//
|
||||
void _glfwInitGamepadMappings(void)
|
||||
{
|
||||
int jid;
|
||||
size_t i;
|
||||
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||
_glfw.mappingCount++;
|
||||
}
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
js->mapping = findValidMapping(js);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns an available joystick object with arrays and name allocated
|
||||
//
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
@@ -311,29 +442,40 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + hatCount * 4, 1);
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
js->axisCount = axisCount;
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
js->mapping = findMapping(guid);
|
||||
|
||||
strcpy(js->guid, guid);
|
||||
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
return js;
|
||||
}
|
||||
|
||||
// Frees arrays and name and flags the joystick object as unused
|
||||
//
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
free(js->name);
|
||||
free(js->axes);
|
||||
free(js->buttons);
|
||||
free(js->hats);
|
||||
memset(js, 0, sizeof(_GLFWjoystick));
|
||||
}
|
||||
|
||||
// Center the cursor in the content area of the specified window
|
||||
//
|
||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window)
|
||||
{
|
||||
int width, height;
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
||||
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
@@ -354,10 +496,14 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* handle, int mode)
|
||||
return window->stickyKeys;
|
||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||
return window->stickyMouseButtons;
|
||||
default:
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
return 0;
|
||||
case GLFW_LOCK_KEY_MODS:
|
||||
return window->lockKeyMods;
|
||||
case GLFW_RAW_MOUSE_MOTION:
|
||||
return window->rawMouseMotion;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
||||
@@ -367,79 +513,96 @@ GLFWAPI void glfwSetInputMode(GLFWwindow* handle, int mode, int value)
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
switch (mode)
|
||||
if (mode == GLFW_CURSOR)
|
||||
{
|
||||
case GLFW_CURSOR:
|
||||
if (value != GLFW_CURSOR_NORMAL &&
|
||||
value != GLFW_CURSOR_HIDDEN &&
|
||||
value != GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
if (value != GLFW_CURSOR_NORMAL &&
|
||||
value != GLFW_CURSOR_HIDDEN &&
|
||||
value != GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid cursor mode 0x%08X",
|
||||
value);
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->cursorMode == value)
|
||||
return;
|
||||
|
||||
window->cursorMode = value;
|
||||
|
||||
_glfwPlatformGetCursorPos(window,
|
||||
&window->virtualCursorPosX,
|
||||
&window->virtualCursorPosY);
|
||||
|
||||
if (_glfwPlatformWindowFocused(window))
|
||||
_glfwPlatformSetCursorMode(window, value);
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Invalid cursor mode 0x%08X",
|
||||
value);
|
||||
return;
|
||||
}
|
||||
|
||||
case GLFW_STICKY_KEYS:
|
||||
{
|
||||
if (window->stickyKeys == value)
|
||||
return;
|
||||
|
||||
if (!value)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky keys
|
||||
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
||||
{
|
||||
if (window->keys[i] == _GLFW_STICK)
|
||||
window->keys[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyKeys = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
if (window->cursorMode == value)
|
||||
return;
|
||||
}
|
||||
|
||||
case GLFW_STICKY_MOUSE_BUTTONS:
|
||||
{
|
||||
if (window->stickyMouseButtons == value)
|
||||
return;
|
||||
window->cursorMode = value;
|
||||
|
||||
if (!value)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky mouse buttons
|
||||
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
||||
{
|
||||
if (window->mouseButtons[i] == _GLFW_STICK)
|
||||
window->mouseButtons[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyMouseButtons = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
}
|
||||
_glfwPlatformGetCursorPos(window,
|
||||
&window->virtualCursorPosX,
|
||||
&window->virtualCursorPosY);
|
||||
_glfwPlatformSetCursorMode(window, value);
|
||||
}
|
||||
else if (mode == GLFW_STICKY_KEYS)
|
||||
{
|
||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
if (window->stickyKeys == value)
|
||||
return;
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
if (!value)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky keys
|
||||
for (i = 0; i <= GLFW_KEY_LAST; i++)
|
||||
{
|
||||
if (window->keys[i] == _GLFW_STICK)
|
||||
window->keys[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyKeys = value;
|
||||
}
|
||||
else if (mode == GLFW_STICKY_MOUSE_BUTTONS)
|
||||
{
|
||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
if (window->stickyMouseButtons == value)
|
||||
return;
|
||||
|
||||
if (!value)
|
||||
{
|
||||
int i;
|
||||
|
||||
// Release all sticky mouse buttons
|
||||
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
|
||||
{
|
||||
if (window->mouseButtons[i] == _GLFW_STICK)
|
||||
window->mouseButtons[i] = GLFW_RELEASE;
|
||||
}
|
||||
}
|
||||
|
||||
window->stickyMouseButtons = value;
|
||||
}
|
||||
else if (mode == GLFW_LOCK_KEY_MODS)
|
||||
{
|
||||
window->lockKeyMods = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
}
|
||||
else if (mode == GLFW_RAW_MOUSE_MOTION)
|
||||
{
|
||||
if (!_glfwPlatformRawMouseMotionSupported())
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Raw mouse motion is not supported on this system");
|
||||
return;
|
||||
}
|
||||
|
||||
value = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
if (window->rawMouseMotion == value)
|
||||
return;
|
||||
|
||||
window->rawMouseMotion = value;
|
||||
_glfwPlatformSetRawMouseMotion(window, value);
|
||||
}
|
||||
else
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid input mode 0x%08X", mode);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwRawMouseMotionSupported(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
return _glfwPlatformRawMouseMotionSupported();
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
||||
@@ -921,6 +1084,38 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
||||
return js->guid;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
|
||||
{
|
||||
_GLFWjoystick* js;
|
||||
|
||||
assert(jid >= GLFW_JOYSTICK_1);
|
||||
assert(jid <= GLFW_JOYSTICK_LAST);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return;
|
||||
|
||||
js->userPointer = pointer;
|
||||
}
|
||||
|
||||
GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
||||
{
|
||||
_GLFWjoystick* js;
|
||||
|
||||
assert(jid >= GLFW_JOYSTICK_1);
|
||||
assert(jid <= GLFW_JOYSTICK_LAST);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
return js->userPointer;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
@@ -939,7 +1134,9 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
||||
|
||||
while (*c)
|
||||
{
|
||||
if (isxdigit(*c))
|
||||
if ((*c >= '0' && *c <= '9') ||
|
||||
(*c >= 'a' && *c <= 'f') ||
|
||||
(*c >= 'A' && *c <= 'F'))
|
||||
{
|
||||
char line[1024];
|
||||
|
||||
@@ -980,7 +1177,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
js->mapping = findMapping(js->guid);
|
||||
js->mapping = findValidMapping(js);
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@@ -1070,35 +1267,53 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||
{
|
||||
if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_AXIS)
|
||||
const _GLFWmapelement* e = js->mapping->buttons + i;
|
||||
if (e->type == _GLFW_JOYSTICK_AXIS)
|
||||
{
|
||||
if (fabs(js->axes[js->mapping->buttons[i].value]) > 0.5)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
|
||||
// HACK: This should be baked into the value transform
|
||||
// TODO: Bake into transform when implementing output modifiers
|
||||
if (e->axisOffset < 0 || (e->axisOffset == 0 && e->axisScale > 0))
|
||||
{
|
||||
if (value >= 0.f)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (value <= 0.f)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
}
|
||||
}
|
||||
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT)
|
||||
else if (e->type == _GLFW_JOYSTICK_HATBIT)
|
||||
{
|
||||
const unsigned int hat = js->mapping->buttons[i].value >> 4;
|
||||
const unsigned int bit = js->mapping->buttons[i].value & 0xf;
|
||||
const unsigned int hat = e->index >> 4;
|
||||
const unsigned int bit = e->index & 0xf;
|
||||
if (js->hats[hat] & bit)
|
||||
state->buttons[i] = GLFW_PRESS;
|
||||
}
|
||||
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_BUTTON)
|
||||
state->buttons[i] = js->buttons[js->mapping->buttons[i].value];
|
||||
else if (e->type == _GLFW_JOYSTICK_BUTTON)
|
||||
state->buttons[i] = js->buttons[e->index];
|
||||
}
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||
{
|
||||
if (js->mapping->axes[i].type == _GLFW_JOYSTICK_AXIS)
|
||||
state->axes[i] = js->axes[js->mapping->axes[i].value];
|
||||
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_HATBIT)
|
||||
const _GLFWmapelement* e = js->mapping->axes + i;
|
||||
if (e->type == _GLFW_JOYSTICK_AXIS)
|
||||
{
|
||||
const unsigned int hat = js->mapping->buttons[i].value >> 4;
|
||||
const unsigned int bit = js->mapping->buttons[i].value & 0xf;
|
||||
const float value = js->axes[e->index] * e->axisScale + e->axisOffset;
|
||||
state->axes[i] = _glfw_fminf(_glfw_fmaxf(value, -1.f), 1.f);
|
||||
}
|
||||
else if (e->type == _GLFW_JOYSTICK_HATBIT)
|
||||
{
|
||||
const unsigned int hat = e->index >> 4;
|
||||
const unsigned int bit = e->index & 0xf;
|
||||
if (js->hats[hat] & bit)
|
||||
state->axes[i] = 1.f;
|
||||
else
|
||||
state->axes[i] = -1.f;
|
||||
}
|
||||
else if (js->mapping->buttons[i].type == _GLFW_JOYSTICK_BUTTON)
|
||||
state->axes[i] = (float) js->buttons[js->mapping->axes[i].value];
|
||||
else if (e->type == _GLFW_JOYSTICK_BUTTON)
|
||||
state->axes[i] = js->buttons[e->index] * 2.f - 1.f;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@@ -1106,21 +1321,16 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
|
||||
GLFWAPI void glfwSetClipboardString(GLFWwindow* handle, const char* string)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
assert(string != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformSetClipboardString(window, string);
|
||||
_glfwPlatformSetClipboardString(string);
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetClipboardString(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return _glfwPlatformGetClipboardString(window);
|
||||
return _glfwPlatformGetClipboardString();
|
||||
}
|
||||
|
||||
GLFWAPI double glfwGetTime(void)
|
||||
@@ -1155,4 +1365,3 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return _glfwPlatformGetTimerFrequency();
|
||||
}
|
||||
|
||||
|
||||
+171
-397
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -25,6 +25,8 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_GLFW_USE_CONFIG_H)
|
||||
#include "glfw_config.h"
|
||||
#endif
|
||||
@@ -54,6 +56,8 @@
|
||||
#define _GLFW_POLL_BUTTONS 2
|
||||
#define _GLFW_POLL_ALL (_GLFW_POLL_AXES | _GLFW_POLL_BUTTONS)
|
||||
|
||||
#define _GLFW_MESSAGE_SIZE 1024
|
||||
|
||||
typedef int GLFWbool;
|
||||
|
||||
typedef struct _GLFWerror _GLFWerror;
|
||||
@@ -80,8 +84,8 @@ typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
|
||||
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
|
||||
#define GL_VERSION 0x1f02
|
||||
#define GL_NONE 0
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_NONE 0
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_EXTENSIONS 0x1f03
|
||||
#define GL_NUM_EXTENSIONS 0x821d
|
||||
@@ -98,7 +102,7 @@ typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
|
||||
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
|
||||
|
||||
typedef int GLint;
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLuint;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned int GLbitfield;
|
||||
@@ -122,9 +126,9 @@ typedef enum VkStructureType
|
||||
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
|
||||
VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||
VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000053000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||
} VkStructureType;
|
||||
|
||||
@@ -184,46 +188,12 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
||||
#include "x11_platform.h"
|
||||
#elif defined(_GLFW_WAYLAND)
|
||||
#include "wl_platform.h"
|
||||
#elif defined(_GLFW_MIR)
|
||||
#include "mir_platform.h"
|
||||
#elif defined(_GLFW_OSMESA)
|
||||
#include "null_platform.h"
|
||||
#else
|
||||
#error "No supported window creation API selected"
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Doxygen group definitions
|
||||
//========================================================================
|
||||
|
||||
/*! @defgroup platform Platform interface
|
||||
* @brief The interface implemented by the platform-specific code.
|
||||
*
|
||||
* The platform API is the interface exposed by the platform-specific code for
|
||||
* each platform and is called by the shared code of the public API It mirrors
|
||||
* the public API except it uses objects instead of handles.
|
||||
*/
|
||||
/*! @defgroup event Event interface
|
||||
* @brief The interface used by the platform-specific code to report events.
|
||||
*
|
||||
* The event API is used by the platform-specific code to notify the shared
|
||||
* code of events that can be translated into state changes and/or callback
|
||||
* calls.
|
||||
*/
|
||||
/*! @defgroup utility Utility functions
|
||||
* @brief Various utility functions for internal use.
|
||||
*
|
||||
* These functions are shared code and may be used by any part of GLFW
|
||||
* Each platform may add its own utility functions, but those must only be
|
||||
* called by the platform-specific code
|
||||
*/
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Helper macros
|
||||
//========================================================================
|
||||
|
||||
// Constructs a version number string from the public header macros
|
||||
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
|
||||
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
|
||||
@@ -254,22 +224,19 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
|
||||
y = t; \
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Platform-independent structures
|
||||
//========================================================================
|
||||
|
||||
// Per-thread error structure
|
||||
//
|
||||
struct _GLFWerror
|
||||
{
|
||||
_GLFWerror* next;
|
||||
int code;
|
||||
char description[1024];
|
||||
char description[_GLFW_MESSAGE_SIZE];
|
||||
};
|
||||
|
||||
/*! @brief Initialization configuration.
|
||||
*
|
||||
* Parameters relating to the initialization of the library.
|
||||
*/
|
||||
// Initialization configuration
|
||||
//
|
||||
// Parameters relating to the initialization of the library
|
||||
//
|
||||
struct _GLFWinitconfig
|
||||
{
|
||||
GLFWbool hatButtons;
|
||||
@@ -277,18 +244,14 @@ struct _GLFWinitconfig
|
||||
GLFWbool menubar;
|
||||
GLFWbool chdir;
|
||||
} ns;
|
||||
struct {
|
||||
char className[256];
|
||||
char classClass[256];
|
||||
} x11;
|
||||
};
|
||||
|
||||
/*! @brief Window configuration.
|
||||
*
|
||||
* Parameters relating to the creation of the window but not directly related
|
||||
* to the framebuffer. This is used to pass window creation parameters from
|
||||
* shared code to the platform API.
|
||||
*/
|
||||
// Window configuration
|
||||
//
|
||||
// Parameters relating to the creation of the window but not directly related
|
||||
// to the framebuffer. This is used to pass window creation parameters from
|
||||
// shared code to the platform API.
|
||||
//
|
||||
struct _GLFWwndconfig
|
||||
{
|
||||
int width;
|
||||
@@ -302,18 +265,24 @@ struct _GLFWwndconfig
|
||||
GLFWbool floating;
|
||||
GLFWbool maximized;
|
||||
GLFWbool centerCursor;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool scaleToMonitor;
|
||||
struct {
|
||||
GLFWbool retina;
|
||||
GLFWbool frame;
|
||||
char frameName[256];
|
||||
} ns;
|
||||
struct {
|
||||
char className[256];
|
||||
char instanceName[256];
|
||||
} x11;
|
||||
};
|
||||
|
||||
/*! @brief Context configuration.
|
||||
*
|
||||
* Parameters relating to the creation of the context but not directly related
|
||||
* to the framebuffer. This is used to pass context creation parameters from
|
||||
* shared code to the platform API.
|
||||
*/
|
||||
// Context configuration
|
||||
//
|
||||
// Parameters relating to the creation of the context but not directly related
|
||||
// to the framebuffer. This is used to pass context creation parameters from
|
||||
// shared code to the platform API.
|
||||
//
|
||||
struct _GLFWctxconfig
|
||||
{
|
||||
int client;
|
||||
@@ -332,14 +301,14 @@ struct _GLFWctxconfig
|
||||
} nsgl;
|
||||
};
|
||||
|
||||
/*! @brief Framebuffer configuration.
|
||||
*
|
||||
* This describes buffers and their sizes. It also contains
|
||||
* a platform-specific ID used to map back to the backend API object.
|
||||
*
|
||||
* It is used to pass framebuffer parameters from shared code to the platform
|
||||
* API and also to enumerate and select available framebuffer configs.
|
||||
*/
|
||||
// Framebuffer configuration
|
||||
//
|
||||
// This describes buffers and their sizes. It also contains
|
||||
// a platform-specific ID used to map back to the backend API object.
|
||||
//
|
||||
// It is used to pass framebuffer parameters from shared code to the platform
|
||||
// API and also to enumerate and select available framebuffer configs.
|
||||
//
|
||||
struct _GLFWfbconfig
|
||||
{
|
||||
int redBits;
|
||||
@@ -357,11 +326,12 @@ struct _GLFWfbconfig
|
||||
int samples;
|
||||
GLFWbool sRGB;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWbool transparent;
|
||||
uintptr_t handle;
|
||||
};
|
||||
|
||||
/*! @brief Context structure.
|
||||
*/
|
||||
// Context structure
|
||||
//
|
||||
struct _GLFWcontext
|
||||
{
|
||||
int client;
|
||||
@@ -372,9 +342,9 @@ struct _GLFWcontext
|
||||
int robustness;
|
||||
int release;
|
||||
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
|
||||
_GLFWmakecontextcurrentfun makeCurrent;
|
||||
_GLFWswapbuffersfun swapBuffers;
|
||||
@@ -391,8 +361,8 @@ struct _GLFWcontext
|
||||
_GLFW_OSMESA_CONTEXT_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Window and context structure.
|
||||
*/
|
||||
// Window and context structure
|
||||
//
|
||||
struct _GLFWwindow
|
||||
{
|
||||
struct _GLFWwindow* next;
|
||||
@@ -402,8 +372,10 @@ struct _GLFWwindow
|
||||
GLFWbool decorated;
|
||||
GLFWbool autoIconify;
|
||||
GLFWbool floating;
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
@@ -414,42 +386,46 @@ struct _GLFWwindow
|
||||
|
||||
GLFWbool stickyKeys;
|
||||
GLFWbool stickyMouseButtons;
|
||||
GLFWbool lockKeyMods;
|
||||
int cursorMode;
|
||||
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||
char keys[GLFW_KEY_LAST + 1];
|
||||
// Virtual cursor position when cursor is disabled
|
||||
double virtualCursorPosX, virtualCursorPosY;
|
||||
GLFWbool rawMouseMotion;
|
||||
|
||||
_GLFWcontext context;
|
||||
|
||||
struct {
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowcontentscalefun scale;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
_GLFW_PLATFORM_WINDOW_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Monitor structure.
|
||||
*/
|
||||
// Monitor structure
|
||||
//
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
int widthMM, heightMM;
|
||||
@@ -468,8 +444,8 @@ struct _GLFWmonitor
|
||||
_GLFW_PLATFORM_MONITOR_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Cursor structure
|
||||
*/
|
||||
// Cursor structure
|
||||
//
|
||||
struct _GLFWcursor
|
||||
{
|
||||
_GLFWcursor* next;
|
||||
@@ -478,16 +454,18 @@ struct _GLFWcursor
|
||||
_GLFW_PLATFORM_CURSOR_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Gamepad mapping element structure
|
||||
*/
|
||||
// Gamepad mapping element structure
|
||||
//
|
||||
struct _GLFWmapelement
|
||||
{
|
||||
uint8_t type;
|
||||
uint8_t value;
|
||||
uint8_t index;
|
||||
int8_t axisScale;
|
||||
int8_t axisOffset;
|
||||
};
|
||||
|
||||
/*! @brief Gamepad mapping structure
|
||||
*/
|
||||
// Gamepad mapping structure
|
||||
//
|
||||
struct _GLFWmapping
|
||||
{
|
||||
char name[128];
|
||||
@@ -496,8 +474,8 @@ struct _GLFWmapping
|
||||
_GLFWmapelement axes[6];
|
||||
};
|
||||
|
||||
/*! @brief Joystick structure
|
||||
*/
|
||||
// Joystick structure
|
||||
//
|
||||
struct _GLFWjoystick
|
||||
{
|
||||
GLFWbool present;
|
||||
@@ -507,7 +485,8 @@ struct _GLFWjoystick
|
||||
int buttonCount;
|
||||
unsigned char* hats;
|
||||
int hatCount;
|
||||
char* name;
|
||||
char name[128];
|
||||
void* userPointer;
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
|
||||
@@ -515,24 +494,24 @@ struct _GLFWjoystick
|
||||
_GLFW_PLATFORM_JOYSTICK_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Thread local storage structure.
|
||||
*/
|
||||
// Thread local storage structure
|
||||
//
|
||||
struct _GLFWtls
|
||||
{
|
||||
// This is defined in the platform's thread.h
|
||||
_GLFW_PLATFORM_TLS_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Mutex structure.
|
||||
*/
|
||||
// Mutex structure
|
||||
//
|
||||
struct _GLFWmutex
|
||||
{
|
||||
// This is defined in the platform's thread.h
|
||||
_GLFW_PLATFORM_MUTEX_STATE;
|
||||
};
|
||||
|
||||
/*! @brief Library global data.
|
||||
*/
|
||||
// Library global data
|
||||
//
|
||||
struct _GLFWlibrary
|
||||
{
|
||||
GLFWbool initialized;
|
||||
@@ -579,13 +558,12 @@ struct _GLFWlibrary
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
#elif defined(_GLFW_WAYLAND)
|
||||
GLFWbool KHR_wayland_surface;
|
||||
#elif defined(_GLFW_MIR)
|
||||
GLFWbool KHR_mir_surface;
|
||||
#endif
|
||||
} vk;
|
||||
|
||||
@@ -606,21 +584,14 @@ struct _GLFWlibrary
|
||||
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
|
||||
};
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Global state shared between compilation units of GLFW
|
||||
//========================================================================
|
||||
|
||||
/*! @brief All global data shared between compilation units.
|
||||
*/
|
||||
//
|
||||
extern _GLFWlibrary _glfw;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Platform API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @addtogroup platform @{ */
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void);
|
||||
void _glfwPlatformTerminate(void);
|
||||
@@ -629,7 +600,10 @@ const char* _glfwPlatformGetVersionString(void);
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled);
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void);
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
const GLFWimage* image, int xhot, int yhot);
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape);
|
||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
|
||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||
@@ -637,14 +611,18 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
|
||||
const char* _glfwPlatformGetScancodeName(int scancode);
|
||||
int _glfwPlatformGetKeyScancode(int key);
|
||||
|
||||
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor);
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale);
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height);
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count);
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode);
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
||||
void _glfwPlatformSetClipboardString(const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(void);
|
||||
|
||||
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
|
||||
void _glfwPlatformUpdateGamepadGUID(char* guid);
|
||||
@@ -658,15 +636,22 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title);
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count, const GLFWimage* images);
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||
int count, const GLFWimage* images);
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos);
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight);
|
||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom);
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
int* left, int* top,
|
||||
int* right, int* bottom);
|
||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
float* xscale, float* yscale);
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window);
|
||||
@@ -674,14 +659,20 @@ void _glfwPlatformShowWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window);
|
||||
void _glfwPlatformFocusWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
|
||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor,
|
||||
int xpos, int ypos, int width, int height,
|
||||
int refreshRate);
|
||||
int _glfwPlatformWindowFocused(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowVisible(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window);
|
||||
int _glfwPlatformWindowHovered(_GLFWwindow* window);
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window);
|
||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
|
||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
|
||||
|
||||
void _glfwPlatformPollEvents(void);
|
||||
void _glfwPlatformWaitEvents(void);
|
||||
@@ -689,8 +680,13 @@ void _glfwPlatformWaitEventsTimeout(double timeout);
|
||||
void _glfwPlatformPostEmptyEvent(void);
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
|
||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
uint32_t queuefamily);
|
||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
_GLFWwindow* window,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkSurfaceKHR* surface);
|
||||
|
||||
GLFWbool _glfwPlatformCreateTls(_GLFWtls* tls);
|
||||
void _glfwPlatformDestroyTls(_GLFWtls* tls);
|
||||
@@ -702,307 +698,85 @@ void _glfwPlatformDestroyMutex(_GLFWmutex* mutex);
|
||||
void _glfwPlatformLockMutex(_GLFWmutex* mutex);
|
||||
void _glfwPlatformUnlockMutex(_GLFWmutex* mutex);
|
||||
|
||||
/*! @} */
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Event API functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Notifies shared code that a window has lost or received input focus.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] focused `GLFW_TRUE` if the window received focus, or `GLFW_FALSE`
|
||||
* if it lost focus.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused);
|
||||
|
||||
/*! @brief Notifies shared code that a window has moved.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] xpos The new x-coordinate of the client area of the window.
|
||||
* @param[in] ypos The new y-coordinate of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int xpos, int ypos);
|
||||
|
||||
/*! @brief Notifies shared code that a window has been resized.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width of the client area of the window.
|
||||
* @param[in] height The new height of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code that a window framebuffer has been resized.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] width The new width, in pixels, of the framebuffer.
|
||||
* @param[in] height The new height, in pixels, of the framebuffer.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height);
|
||||
|
||||
/*! @brief Notifies shared code that a window has been iconified or restored.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] iconified `GLFW_TRUE` if the window was iconified, or
|
||||
* `GLFW_FALSE` if it was restored.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowContentScale(_GLFWwindow* window,
|
||||
float xscale, float yscale);
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified);
|
||||
|
||||
/*! @brief Notifies shared code that a window has been maximized or restored.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
|
||||
* `GLFW_FALSE` if it was restored.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized);
|
||||
|
||||
/*! @brief Notifies shared code that a window's contents needs updating.
|
||||
* @param[in] window The window that received the event.
|
||||
*/
|
||||
void _glfwInputWindowDamage(_GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code that the user wishes to close a window.
|
||||
* @param[in] window The window that received the event.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowCloseRequest(_GLFWwindow* window);
|
||||
void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Notifies shared code that a window has changed its desired monitor.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] monitor The new desired monitor, or `NULL`.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputWindowMonitorChange(_GLFWwindow* window, _GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Notifies shared code of a physical key event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] key The key that was pressed or released.
|
||||
* @param[in] scancode The system-specific scan code of the key.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @param[in] mods The modifiers pressed when the event was generated.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a Unicode character input event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] codepoint The Unicode code point of the input character.
|
||||
* @param[in] mods Bit field describing which modifier keys were held down.
|
||||
* @param[in] plain `GLFW_TRUE` if the character is regular text input, or
|
||||
* `GLFW_FALSE` otherwise.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain);
|
||||
|
||||
/*! @brief Notifies shared code of a scroll event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] xoffset The scroll offset along the x-axis.
|
||||
* @param[in] yoffset The scroll offset along the y-axis.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputKey(_GLFWwindow* window,
|
||||
int key, int scancode, int action, int mods);
|
||||
void _glfwInputChar(_GLFWwindow* window,
|
||||
uint32_t codepoint, int mods, GLFWbool plain);
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
|
||||
|
||||
/*! @brief Notifies shared code of a mouse button click event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] button The button that was pressed or released.
|
||||
* @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
|
||||
* @param[in] mods The modifiers pressed when the event was generated.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor motion event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] xpos The new x-coordinate of the cursor, relative to the left
|
||||
* edge of the client area of the window.
|
||||
* @param[in] ypos The new y-coordinate of the cursor, relative to the top edge
|
||||
* of the client area of the window.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
|
||||
/*! @brief Notifies shared code of a cursor enter/leave event.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] entered `GLFW_TRUE` if the cursor entered the client area of the
|
||||
* window, or `GLFW_FALSE` if it left it.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, GLFWbool entered);
|
||||
void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
|
||||
void _glfwInputJoystick(_GLFWjoystick* js, int event);
|
||||
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
|
||||
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
|
||||
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
|
||||
|
||||
/*! @brief Notifies shared code of a monitor connection or disconnection.
|
||||
* @param[in] monitor The monitor that was connected or disconnected.
|
||||
* @param[in] action One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
|
||||
* @param[in] placement `_GLFW_INSERT_FIRST` or `_GLFW_INSERT_LAST`.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement);
|
||||
|
||||
/*! @brief Notifies shared code that a full screen window has acquired or
|
||||
* released a monitor.
|
||||
* @param[in] monitor The monitor that was acquired or released.
|
||||
* @param[in] window The window that acquired the monitor, or `NULL`.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window);
|
||||
|
||||
/*! @brief Notifies shared code of an error.
|
||||
* @param[in] code The error code most suitable for the error.
|
||||
* @param[in] format The `printf` style format string of the error
|
||||
* description.
|
||||
* @ingroup event
|
||||
*/
|
||||
#if defined(__GNUC__)
|
||||
void _glfwInputError(int code, const char* format, ...) __attribute__((format(printf, 2, 3)));
|
||||
void _glfwInputError(int code, const char* format, ...)
|
||||
__attribute__((format(printf, 2, 3)));
|
||||
#else
|
||||
void _glfwInputError(int code, const char* format, ...);
|
||||
#endif
|
||||
|
||||
/*! @brief Notifies shared code of files or directories dropped on a window.
|
||||
* @param[in] window The window that received the event.
|
||||
* @param[in] count The number of dropped objects.
|
||||
* @param[in] names The names of the dropped objects.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputDrop(_GLFWwindow* window, int count, const char** names);
|
||||
|
||||
/*! @brief Notifies shared code of a joystick connection or disconnection.
|
||||
* @param[in] js The joystick that was connected or disconnected.
|
||||
* @param[in] event One of `GLFW_CONNECTED` or `GLFW_DISCONNECTED`.
|
||||
* @ingroup event
|
||||
*/
|
||||
void _glfwInputJoystick(_GLFWjoystick* js, int event);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/*! @brief Notifies shared code of the new value of a joystick axis.
|
||||
* @param[in] js The joystick whose axis to update.
|
||||
* @param[in] axis The index of the axis to update.
|
||||
* @param[in] value The new value of the axis.
|
||||
*/
|
||||
void _glfwInputJoystickAxis(_GLFWjoystick* js, int axis, float value);
|
||||
|
||||
/*! @brief Notifies shared code of the new value of a joystick button.
|
||||
* @param[in] js The joystick whose button to update.
|
||||
* @param[in] button The index of the button to update.
|
||||
* @param[in] value The new value of the button.
|
||||
*/
|
||||
void _glfwInputJoystickButton(_GLFWjoystick* js, int button, char value);
|
||||
|
||||
/*! @brief Notifies shared code of the new value of a joystick hat.
|
||||
* @param[in] js The joystick whose hat to update.
|
||||
* @param[in] button The index of the hat to update.
|
||||
* @param[in] value The new value of the hat.
|
||||
*/
|
||||
void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Utility functions
|
||||
//========================================================================
|
||||
|
||||
/*! @brief Chooses the video mode most closely matching the desired one.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired);
|
||||
|
||||
/*! @brief Performs lexical comparison between two @ref GLFWvidmode structures.
|
||||
* @ingroup utility
|
||||
*/
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
|
||||
/*! @brief Splits a color depth into red, green and blue bit depths.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
/*! @brief Searches an extension string for the specified extension.
|
||||
* @param[in] string The extension string to search.
|
||||
* @param[in] extensions The extension to search for.
|
||||
* @return `GLFW_TRUE` if the extension was found, or `GLFW_FALSE` otherwise.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions);
|
||||
|
||||
/*! @brief Chooses the framebuffer config that best matches the desired one.
|
||||
* @param[in] desired The desired framebuffer config.
|
||||
* @param[in] alternatives The framebuffer configs supported by the system.
|
||||
* @param[in] count The number of entries in the alternatives array.
|
||||
* @return The framebuffer config most closely matching the desired one, or @c
|
||||
* NULL if none fulfilled the hard constraints of the desired values.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
const _GLFWfbconfig* alternatives,
|
||||
unsigned int count);
|
||||
|
||||
/*! @brief Retrieves the attributes of the current context.
|
||||
* @param[in] ctxconfig The desired context attributes.
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if the context is
|
||||
* unusable.
|
||||
* @ingroup utility
|
||||
*/
|
||||
GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig);
|
||||
|
||||
/*! @brief Checks whether the desired context attributes are valid.
|
||||
* @param[in] ctxconfig The context attributes to check.
|
||||
* @return `GLFW_TRUE` if the context attributes are valid, or `GLFW_FALSE`
|
||||
* otherwise.
|
||||
* @ingroup utility
|
||||
*
|
||||
* This function checks things like whether the specified client API version
|
||||
* exists and whether all relevant options have supported and non-conflicting
|
||||
* values.
|
||||
*/
|
||||
GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig);
|
||||
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig);
|
||||
|
||||
/*! @brief Allocates red, green and blue value arrays of the specified size.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
|
||||
/*! @brief Frees the red, green and blue value arrays and clears the struct.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
|
||||
/*! @brief Allocates and returns a monitor object with the specified name
|
||||
* and dimensions.
|
||||
* @param[in] name The name of the monitor.
|
||||
* @param[in] widthMM The width, in mm, of the monitor's display area.
|
||||
* @param[in] heightMM The height, in mm, of the monitor's display area.
|
||||
* @return The newly created object.
|
||||
* @ingroup utility
|
||||
*/
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired);
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM);
|
||||
|
||||
/*! @brief Frees a monitor object and any data associated with it.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwFreeMonitor(_GLFWmonitor* monitor);
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
/*! @brief Returns an available joystick object with arrays and name allocated.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwInitGamepadMappings(void);
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
int buttonCount,
|
||||
int hatCount);
|
||||
|
||||
/*! @brief Frees arrays and name and flags the joystick object as unused.
|
||||
* @ingroup utility
|
||||
*/
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js);
|
||||
void _glfwCenterCursorInContentArea(_GLFWwindow* window);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
GLFWbool _glfwInitVulkan(int mode);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
void _glfwTerminateVulkan(void);
|
||||
|
||||
/*! @ingroup utility
|
||||
*/
|
||||
const char* _glfwGetVulkanResultString(VkResult result);
|
||||
|
||||
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
|
||||
|
||||
char* _glfw_strdup(const char* source);
|
||||
float _glfw_fminf(float a, float b);
|
||||
float _glfw_fmaxf(float a, float b);
|
||||
|
||||
|
||||
+44
-54
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -38,6 +40,11 @@
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifndef SYN_DROPPED // < v2.6.39 kernel headers
|
||||
// Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32
|
||||
#define SYN_DROPPED 3
|
||||
#endif
|
||||
|
||||
// Apply an EV_KEY event to the specified joystick
|
||||
//
|
||||
static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
|
||||
@@ -99,9 +106,7 @@ static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
|
||||
//
|
||||
static void pollAbsState(_GLFWjoystick* js)
|
||||
{
|
||||
int code;
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
if (js->linjs.absMap[code] < 0)
|
||||
continue;
|
||||
@@ -121,18 +126,7 @@ static void pollAbsState(_GLFWjoystick* js)
|
||||
//
|
||||
static GLFWbool openJoystickDevice(const char* path)
|
||||
{
|
||||
int jid, code;
|
||||
char name[256] = "";
|
||||
char guid[33] = "";
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
struct input_id id;
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
_GLFWjoystick* js = NULL;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
continue;
|
||||
@@ -140,10 +134,16 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_GLFWjoystickLinux linjs = {0};
|
||||
linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
|
||||
if (linjs.fd == -1)
|
||||
return GLFW_FALSE;
|
||||
|
||||
char evBits[(EV_CNT + 7) / 8] = {0};
|
||||
char keyBits[(KEY_CNT + 7) / 8] = {0};
|
||||
char absBits[(ABS_CNT + 7) / 8] = {0};
|
||||
struct input_id id;
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
|
||||
ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
|
||||
@@ -163,9 +163,13 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
char name[256] = "";
|
||||
|
||||
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
|
||||
strncpy(name, "Unknown", sizeof(name));
|
||||
|
||||
char guid[33] = "";
|
||||
|
||||
// Generate a joystick GUID that matches the SDL 2.0.5+ one
|
||||
if (id.vendor && id.product && id.version)
|
||||
{
|
||||
@@ -184,7 +188,9 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
name[8], name[9], name[10]);
|
||||
}
|
||||
|
||||
for (code = BTN_MISC; code < KEY_CNT; code++)
|
||||
int axisCount = 0, buttonCount = 0, hatCount = 0;
|
||||
|
||||
for (int code = BTN_MISC; code < KEY_CNT; code++)
|
||||
{
|
||||
if (!isBitSet(code, keyBits))
|
||||
continue;
|
||||
@@ -193,7 +199,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
buttonCount++;
|
||||
}
|
||||
|
||||
for (code = 0; code < ABS_CNT; code++)
|
||||
for (int code = 0; code < ABS_CNT; code++)
|
||||
{
|
||||
linjs.absMap[code] = -1;
|
||||
if (!isBitSet(code, absBits))
|
||||
@@ -216,14 +222,15 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
}
|
||||
}
|
||||
|
||||
js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
_GLFWjoystick* js =
|
||||
_glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
|
||||
if (!js)
|
||||
{
|
||||
close(linjs.fd);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
strncpy(linjs.path, path, sizeof(linjs.path));
|
||||
strncpy(linjs.path, path, sizeof(linjs.path) - 1);
|
||||
memcpy(&js->linjs, &linjs, sizeof(linjs));
|
||||
|
||||
pollAbsState(js);
|
||||
@@ -261,33 +268,20 @@ static int compareJoysticks(const void* fp, const void* sp)
|
||||
//
|
||||
GLFWbool _glfwInitJoysticksLinux(void)
|
||||
{
|
||||
DIR* dir;
|
||||
int count = 0;
|
||||
const char* dirname = "/dev/input";
|
||||
|
||||
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
|
||||
if (_glfw.linjs.inotify == -1)
|
||||
if (_glfw.linjs.inotify > 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Linux: Failed to initialize inotify: %s",
|
||||
strerror(errno));
|
||||
return GLFW_FALSE;
|
||||
// HACK: Register for IN_ATTRIB to get notified when udev is done
|
||||
// This works well in practice but the true way is libudev
|
||||
|
||||
_glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
|
||||
dirname,
|
||||
IN_CREATE | IN_ATTRIB | IN_DELETE);
|
||||
}
|
||||
|
||||
// HACK: Register for IN_ATTRIB as well to get notified when udev is done
|
||||
// This works well in practice but the true way is libudev
|
||||
|
||||
_glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
|
||||
dirname,
|
||||
IN_CREATE | IN_ATTRIB | IN_DELETE);
|
||||
if (_glfw.linjs.watch == -1)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Linux: Failed to watch for joystick connections in %s: %s",
|
||||
dirname,
|
||||
strerror(errno));
|
||||
// Continue without device connection notifications
|
||||
}
|
||||
// Continue without device connection notifications if inotify fails
|
||||
|
||||
if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
|
||||
{
|
||||
@@ -295,7 +289,9 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
dir = opendir(dirname);
|
||||
int count = 0;
|
||||
|
||||
DIR* dir = opendir(dirname);
|
||||
if (dir)
|
||||
{
|
||||
struct dirent* entry;
|
||||
@@ -317,14 +313,8 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
|
||||
closedir(dir);
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Linux: Failed to open joystick device directory %s: %s",
|
||||
dirname,
|
||||
strerror(errno));
|
||||
// Continue with no joysticks detected
|
||||
}
|
||||
|
||||
// Continue with no joysticks if enumeration fails
|
||||
|
||||
qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks);
|
||||
return GLFW_TRUE;
|
||||
@@ -356,9 +346,11 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
{
|
||||
if (_glfw.linjs.inotify <= 0)
|
||||
return;
|
||||
|
||||
ssize_t offset = 0;
|
||||
char buffer[16384];
|
||||
|
||||
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
|
||||
|
||||
while (size > offset)
|
||||
@@ -378,9 +370,7 @@ void _glfwDetectJoystickConnectionLinux(void)
|
||||
openJoystickDevice(path);
|
||||
else if (e->mask & IN_DELETE)
|
||||
{
|
||||
int jid;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
{
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
||||
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||
|
||||
// Linux-specific joystick data
|
||||
//
|
||||
|
||||
+952
-181
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,82 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// As mappings.h.in, this file is used by CMake to produce the mappings.h
|
||||
// header file. If you are adding a GLFW specific gamepad mapping, this is
|
||||
// where to put it.
|
||||
//========================================================================
|
||||
// As mappings.h, this provides all pre-defined gamepad mappings, including
|
||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||
// This file can be re-generated from mappings.h.in and the upstream
|
||||
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||
//========================================================================
|
||||
|
||||
// All gamepad mappings not labeled GLFW are copied from the
|
||||
// SDL_GameControllerDB project under the following license:
|
||||
//
|
||||
// Simple DirectMedia Layer
|
||||
// Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the
|
||||
// use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
const char* _glfwDefaultMappings[] =
|
||||
{
|
||||
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||
@GLFW_WIN32_MAPPINGS@
|
||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757404000000000000000000,XInput Flight Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||
@GLFW_COCOA_MAPPINGS@
|
||||
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||
@GLFW_LINUX_MAPPINGS@
|
||||
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||
};
|
||||
|
||||
-240
@@ -1,240 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Mir - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014-2017 Brandon Schaefer <brandon.schaefer@canonical.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <linux/input.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
// Create key code translation tables
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
{
|
||||
int scancode;
|
||||
|
||||
memset(_glfw.mir.keycodes, -1, sizeof(_glfw.mir.keycodes));
|
||||
memset(_glfw.mir.scancodes, -1, sizeof(_glfw.mir.scancodes));
|
||||
|
||||
_glfw.mir.keycodes[KEY_GRAVE] = GLFW_KEY_GRAVE_ACCENT;
|
||||
_glfw.mir.keycodes[KEY_1] = GLFW_KEY_1;
|
||||
_glfw.mir.keycodes[KEY_2] = GLFW_KEY_2;
|
||||
_glfw.mir.keycodes[KEY_3] = GLFW_KEY_3;
|
||||
_glfw.mir.keycodes[KEY_4] = GLFW_KEY_4;
|
||||
_glfw.mir.keycodes[KEY_5] = GLFW_KEY_5;
|
||||
_glfw.mir.keycodes[KEY_6] = GLFW_KEY_6;
|
||||
_glfw.mir.keycodes[KEY_7] = GLFW_KEY_7;
|
||||
_glfw.mir.keycodes[KEY_8] = GLFW_KEY_8;
|
||||
_glfw.mir.keycodes[KEY_9] = GLFW_KEY_9;
|
||||
_glfw.mir.keycodes[KEY_0] = GLFW_KEY_0;
|
||||
_glfw.mir.keycodes[KEY_SPACE] = GLFW_KEY_SPACE;
|
||||
_glfw.mir.keycodes[KEY_MINUS] = GLFW_KEY_MINUS;
|
||||
_glfw.mir.keycodes[KEY_EQUAL] = GLFW_KEY_EQUAL;
|
||||
_glfw.mir.keycodes[KEY_Q] = GLFW_KEY_Q;
|
||||
_glfw.mir.keycodes[KEY_W] = GLFW_KEY_W;
|
||||
_glfw.mir.keycodes[KEY_E] = GLFW_KEY_E;
|
||||
_glfw.mir.keycodes[KEY_R] = GLFW_KEY_R;
|
||||
_glfw.mir.keycodes[KEY_T] = GLFW_KEY_T;
|
||||
_glfw.mir.keycodes[KEY_Y] = GLFW_KEY_Y;
|
||||
_glfw.mir.keycodes[KEY_U] = GLFW_KEY_U;
|
||||
_glfw.mir.keycodes[KEY_I] = GLFW_KEY_I;
|
||||
_glfw.mir.keycodes[KEY_O] = GLFW_KEY_O;
|
||||
_glfw.mir.keycodes[KEY_P] = GLFW_KEY_P;
|
||||
_glfw.mir.keycodes[KEY_LEFTBRACE] = GLFW_KEY_LEFT_BRACKET;
|
||||
_glfw.mir.keycodes[KEY_RIGHTBRACE] = GLFW_KEY_RIGHT_BRACKET;
|
||||
_glfw.mir.keycodes[KEY_A] = GLFW_KEY_A;
|
||||
_glfw.mir.keycodes[KEY_S] = GLFW_KEY_S;
|
||||
_glfw.mir.keycodes[KEY_D] = GLFW_KEY_D;
|
||||
_glfw.mir.keycodes[KEY_F] = GLFW_KEY_F;
|
||||
_glfw.mir.keycodes[KEY_G] = GLFW_KEY_G;
|
||||
_glfw.mir.keycodes[KEY_H] = GLFW_KEY_H;
|
||||
_glfw.mir.keycodes[KEY_J] = GLFW_KEY_J;
|
||||
_glfw.mir.keycodes[KEY_K] = GLFW_KEY_K;
|
||||
_glfw.mir.keycodes[KEY_L] = GLFW_KEY_L;
|
||||
_glfw.mir.keycodes[KEY_SEMICOLON] = GLFW_KEY_SEMICOLON;
|
||||
_glfw.mir.keycodes[KEY_APOSTROPHE] = GLFW_KEY_APOSTROPHE;
|
||||
_glfw.mir.keycodes[KEY_Z] = GLFW_KEY_Z;
|
||||
_glfw.mir.keycodes[KEY_X] = GLFW_KEY_X;
|
||||
_glfw.mir.keycodes[KEY_C] = GLFW_KEY_C;
|
||||
_glfw.mir.keycodes[KEY_V] = GLFW_KEY_V;
|
||||
_glfw.mir.keycodes[KEY_B] = GLFW_KEY_B;
|
||||
_glfw.mir.keycodes[KEY_N] = GLFW_KEY_N;
|
||||
_glfw.mir.keycodes[KEY_M] = GLFW_KEY_M;
|
||||
_glfw.mir.keycodes[KEY_COMMA] = GLFW_KEY_COMMA;
|
||||
_glfw.mir.keycodes[KEY_DOT] = GLFW_KEY_PERIOD;
|
||||
_glfw.mir.keycodes[KEY_SLASH] = GLFW_KEY_SLASH;
|
||||
_glfw.mir.keycodes[KEY_BACKSLASH] = GLFW_KEY_BACKSLASH;
|
||||
_glfw.mir.keycodes[KEY_ESC] = GLFW_KEY_ESCAPE;
|
||||
_glfw.mir.keycodes[KEY_TAB] = GLFW_KEY_TAB;
|
||||
_glfw.mir.keycodes[KEY_LEFTSHIFT] = GLFW_KEY_LEFT_SHIFT;
|
||||
_glfw.mir.keycodes[KEY_RIGHTSHIFT] = GLFW_KEY_RIGHT_SHIFT;
|
||||
_glfw.mir.keycodes[KEY_LEFTCTRL] = GLFW_KEY_LEFT_CONTROL;
|
||||
_glfw.mir.keycodes[KEY_RIGHTCTRL] = GLFW_KEY_RIGHT_CONTROL;
|
||||
_glfw.mir.keycodes[KEY_LEFTALT] = GLFW_KEY_LEFT_ALT;
|
||||
_glfw.mir.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT;
|
||||
_glfw.mir.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER;
|
||||
_glfw.mir.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER;
|
||||
_glfw.mir.keycodes[KEY_MENU] = GLFW_KEY_MENU;
|
||||
_glfw.mir.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK;
|
||||
_glfw.mir.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK;
|
||||
_glfw.mir.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN;
|
||||
_glfw.mir.keycodes[KEY_SCROLLLOCK] = GLFW_KEY_SCROLL_LOCK;
|
||||
_glfw.mir.keycodes[KEY_PAUSE] = GLFW_KEY_PAUSE;
|
||||
_glfw.mir.keycodes[KEY_DELETE] = GLFW_KEY_DELETE;
|
||||
_glfw.mir.keycodes[KEY_BACKSPACE] = GLFW_KEY_BACKSPACE;
|
||||
_glfw.mir.keycodes[KEY_ENTER] = GLFW_KEY_ENTER;
|
||||
_glfw.mir.keycodes[KEY_HOME] = GLFW_KEY_HOME;
|
||||
_glfw.mir.keycodes[KEY_END] = GLFW_KEY_END;
|
||||
_glfw.mir.keycodes[KEY_PAGEUP] = GLFW_KEY_PAGE_UP;
|
||||
_glfw.mir.keycodes[KEY_PAGEDOWN] = GLFW_KEY_PAGE_DOWN;
|
||||
_glfw.mir.keycodes[KEY_INSERT] = GLFW_KEY_INSERT;
|
||||
_glfw.mir.keycodes[KEY_LEFT] = GLFW_KEY_LEFT;
|
||||
_glfw.mir.keycodes[KEY_RIGHT] = GLFW_KEY_RIGHT;
|
||||
_glfw.mir.keycodes[KEY_DOWN] = GLFW_KEY_DOWN;
|
||||
_glfw.mir.keycodes[KEY_UP] = GLFW_KEY_UP;
|
||||
_glfw.mir.keycodes[KEY_F1] = GLFW_KEY_F1;
|
||||
_glfw.mir.keycodes[KEY_F2] = GLFW_KEY_F2;
|
||||
_glfw.mir.keycodes[KEY_F3] = GLFW_KEY_F3;
|
||||
_glfw.mir.keycodes[KEY_F4] = GLFW_KEY_F4;
|
||||
_glfw.mir.keycodes[KEY_F5] = GLFW_KEY_F5;
|
||||
_glfw.mir.keycodes[KEY_F6] = GLFW_KEY_F6;
|
||||
_glfw.mir.keycodes[KEY_F7] = GLFW_KEY_F7;
|
||||
_glfw.mir.keycodes[KEY_F8] = GLFW_KEY_F8;
|
||||
_glfw.mir.keycodes[KEY_F9] = GLFW_KEY_F9;
|
||||
_glfw.mir.keycodes[KEY_F10] = GLFW_KEY_F10;
|
||||
_glfw.mir.keycodes[KEY_F11] = GLFW_KEY_F11;
|
||||
_glfw.mir.keycodes[KEY_F12] = GLFW_KEY_F12;
|
||||
_glfw.mir.keycodes[KEY_F13] = GLFW_KEY_F13;
|
||||
_glfw.mir.keycodes[KEY_F14] = GLFW_KEY_F14;
|
||||
_glfw.mir.keycodes[KEY_F15] = GLFW_KEY_F15;
|
||||
_glfw.mir.keycodes[KEY_F16] = GLFW_KEY_F16;
|
||||
_glfw.mir.keycodes[KEY_F17] = GLFW_KEY_F17;
|
||||
_glfw.mir.keycodes[KEY_F18] = GLFW_KEY_F18;
|
||||
_glfw.mir.keycodes[KEY_F19] = GLFW_KEY_F19;
|
||||
_glfw.mir.keycodes[KEY_F20] = GLFW_KEY_F20;
|
||||
_glfw.mir.keycodes[KEY_F21] = GLFW_KEY_F21;
|
||||
_glfw.mir.keycodes[KEY_F22] = GLFW_KEY_F22;
|
||||
_glfw.mir.keycodes[KEY_F23] = GLFW_KEY_F23;
|
||||
_glfw.mir.keycodes[KEY_F24] = GLFW_KEY_F24;
|
||||
_glfw.mir.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE;
|
||||
_glfw.mir.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY;
|
||||
_glfw.mir.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT;
|
||||
_glfw.mir.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD;
|
||||
_glfw.mir.keycodes[KEY_KP0] = GLFW_KEY_KP_0;
|
||||
_glfw.mir.keycodes[KEY_KP1] = GLFW_KEY_KP_1;
|
||||
_glfw.mir.keycodes[KEY_KP2] = GLFW_KEY_KP_2;
|
||||
_glfw.mir.keycodes[KEY_KP3] = GLFW_KEY_KP_3;
|
||||
_glfw.mir.keycodes[KEY_KP4] = GLFW_KEY_KP_4;
|
||||
_glfw.mir.keycodes[KEY_KP5] = GLFW_KEY_KP_5;
|
||||
_glfw.mir.keycodes[KEY_KP6] = GLFW_KEY_KP_6;
|
||||
_glfw.mir.keycodes[KEY_KP7] = GLFW_KEY_KP_7;
|
||||
_glfw.mir.keycodes[KEY_KP8] = GLFW_KEY_KP_8;
|
||||
_glfw.mir.keycodes[KEY_KP9] = GLFW_KEY_KP_9;
|
||||
_glfw.mir.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL;
|
||||
_glfw.mir.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL;
|
||||
_glfw.mir.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER;
|
||||
|
||||
for (scancode = 0; scancode < 256; scancode++)
|
||||
{
|
||||
if (_glfw.mir.keycodes[scancode] > 0)
|
||||
_glfw.mir.scancodes[_glfw.mir.keycodes[scancode]] = scancode;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
int error;
|
||||
|
||||
_glfw.mir.connection = mir_connect_sync(NULL, __PRETTY_FUNCTION__);
|
||||
|
||||
if (!mir_connection_is_valid(_glfw.mir.connection))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unable to connect to server: %s",
|
||||
mir_connection_get_error_message(_glfw.mir.connection));
|
||||
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.mir.display =
|
||||
mir_connection_get_egl_native_display(_glfw.mir.connection);
|
||||
|
||||
createKeyTables();
|
||||
|
||||
if (!_glfwInitJoysticksLinux())
|
||||
return GLFW_FALSE;
|
||||
|
||||
_glfwInitTimerPOSIX();
|
||||
|
||||
_glfw.mir.eventQueue = calloc(1, sizeof(EventQueue));
|
||||
_glfwInitEventQueueMir(_glfw.mir.eventQueue);
|
||||
|
||||
error = pthread_mutex_init(&_glfw.mir.eventMutex, NULL);
|
||||
if (error)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Failed to create event mutex: %s",
|
||||
strerror(error));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfwPollMonitorsMir();
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformTerminate(void)
|
||||
{
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateJoysticksLinux();
|
||||
|
||||
_glfwDeleteEventQueueMir(_glfw.mir.eventQueue);
|
||||
|
||||
pthread_mutex_destroy(&_glfw.mir.eventMutex);
|
||||
|
||||
mir_connection_release(_glfw.mir.connection);
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
{
|
||||
return _GLFW_VERSION_NUMBER " Mir EGL"
|
||||
#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
|
||||
" clock_gettime"
|
||||
#else
|
||||
" gettimeofday"
|
||||
#endif
|
||||
" /dev/js"
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
" shared"
|
||||
#endif
|
||||
;
|
||||
}
|
||||
|
||||
@@ -1,205 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Mir - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014-2017 Brandon Schaefer <brandon.schaefer@canonical.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Poll for changes in the set of connected monitors
|
||||
//
|
||||
void _glfwPollMonitorsMir(void)
|
||||
{
|
||||
int i;
|
||||
MirDisplayConfig* displayConfig =
|
||||
mir_connection_create_display_configuration(_glfw.mir.connection);
|
||||
|
||||
int numOutputs = mir_display_config_get_num_outputs(displayConfig);
|
||||
|
||||
for (i = 0; i < numOutputs; i++)
|
||||
{
|
||||
const MirOutput* output = mir_display_config_get_output(displayConfig, i);
|
||||
MirOutputConnectionState state = mir_output_get_connection_state(output);
|
||||
bool enabled = mir_output_is_enabled(output);
|
||||
|
||||
if (enabled && state == mir_output_connection_state_connected)
|
||||
{
|
||||
int widthMM = mir_output_get_physical_width_mm(output);
|
||||
int heightMM = mir_output_get_physical_height_mm(output);
|
||||
int x = mir_output_get_position_x(output);
|
||||
int y = mir_output_get_position_y(output);
|
||||
int id = mir_output_get_id(output);
|
||||
size_t currentMode = mir_output_get_current_mode_index(output);
|
||||
const char* name = mir_output_type_name(mir_output_get_type(output));
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name,
|
||||
widthMM,
|
||||
heightMM);
|
||||
monitor->mir.x = x;
|
||||
monitor->mir.y = y;
|
||||
monitor->mir.outputId = id;
|
||||
monitor->mir.curMode = currentMode;
|
||||
monitor->modes = _glfwPlatformGetVideoModes(monitor, &monitor->modeCount);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
}
|
||||
|
||||
mir_display_config_release(displayConfig);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = monitor->mir.x;
|
||||
if (ypos)
|
||||
*ypos = monitor->mir.y;
|
||||
}
|
||||
|
||||
static void FillInRGBBitsFromPixelFormat(GLFWvidmode* mode, const MirPixelFormat pf)
|
||||
{
|
||||
switch (pf)
|
||||
{
|
||||
case mir_pixel_format_rgb_565:
|
||||
mode->redBits = 5;
|
||||
mode->greenBits = 6;
|
||||
mode->blueBits = 5;
|
||||
break;
|
||||
case mir_pixel_format_rgba_5551:
|
||||
mode->redBits = 5;
|
||||
mode->greenBits = 5;
|
||||
mode->blueBits = 5;
|
||||
break;
|
||||
case mir_pixel_format_rgba_4444:
|
||||
mode->redBits = 4;
|
||||
mode->greenBits = 4;
|
||||
mode->blueBits = 4;
|
||||
break;
|
||||
case mir_pixel_format_abgr_8888:
|
||||
case mir_pixel_format_xbgr_8888:
|
||||
case mir_pixel_format_argb_8888:
|
||||
case mir_pixel_format_xrgb_8888:
|
||||
case mir_pixel_format_bgr_888:
|
||||
case mir_pixel_format_rgb_888:
|
||||
default:
|
||||
mode->redBits = 8;
|
||||
mode->greenBits = 8;
|
||||
mode->blueBits = 8;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
|
||||
{
|
||||
int i;
|
||||
GLFWvidmode* modes = NULL;
|
||||
MirDisplayConfig* displayConfig =
|
||||
mir_connection_create_display_configuration(_glfw.mir.connection);
|
||||
|
||||
int numOutputs = mir_display_config_get_num_outputs(displayConfig);
|
||||
|
||||
for (i = 0; i < numOutputs; i++)
|
||||
{
|
||||
const MirOutput* output = mir_display_config_get_output(displayConfig, i);
|
||||
int id = mir_output_get_id(output);
|
||||
|
||||
if (id != monitor->mir.outputId)
|
||||
continue;
|
||||
|
||||
MirOutputConnectionState state = mir_output_get_connection_state(output);
|
||||
bool enabled = mir_output_is_enabled(output);
|
||||
|
||||
// We must have been disconnected
|
||||
if (!enabled || state != mir_output_connection_state_connected)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Monitor no longer connected");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int numModes = mir_output_get_num_modes(output);
|
||||
modes = calloc(numModes, sizeof(GLFWvidmode));
|
||||
|
||||
for (*found = 0; *found < numModes; (*found)++)
|
||||
{
|
||||
const MirOutputMode* mode = mir_output_get_mode(output, *found);
|
||||
int width = mir_output_mode_get_width(mode);
|
||||
int height = mir_output_mode_get_height(mode);
|
||||
double refreshRate = mir_output_mode_get_refresh_rate(mode);
|
||||
MirPixelFormat currentFormat = mir_output_get_current_pixel_format(output);
|
||||
|
||||
modes[*found].width = width;
|
||||
modes[*found].height = height;
|
||||
modes[*found].refreshRate = refreshRate;
|
||||
|
||||
FillInRGBBitsFromPixelFormat(&modes[*found], currentFormat);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
mir_display_config_release(displayConfig);
|
||||
|
||||
return modes;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
{
|
||||
*mode = monitor->modes[monitor->mir.curMode];
|
||||
}
|
||||
|
||||
void _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return monitor->mir.outputId;
|
||||
}
|
||||
@@ -1,133 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Mir - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014-2017 Brandon Schaefer <brandon.schaefer@canonical.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include <sys/queue.h>
|
||||
#include <pthread.h>
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <mir_toolkit/mir_client_library.h>
|
||||
|
||||
typedef VkFlags VkMirWindowCreateFlagsKHR;
|
||||
|
||||
typedef struct VkMirWindowCreateInfoKHR
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMirWindowCreateFlagsKHR flags;
|
||||
MirConnection* connection;
|
||||
MirWindow* mirWindow;
|
||||
} VkMirWindowCreateInfoKHR;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMirWindowKHR)(VkInstance,const VkMirWindowCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice,uint32_t,MirConnection*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "posix_time.h"
|
||||
#include "linux_joystick.h"
|
||||
#include "xkb_unicode.h"
|
||||
#include "egl_context.h"
|
||||
#include "osmesa_context.h"
|
||||
|
||||
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->mir.nativeWindow)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.mir.display)
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowMir mir
|
||||
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorMir mir
|
||||
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryMir mir
|
||||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorMir mir
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
|
||||
|
||||
|
||||
// Mir-specific Event Queue
|
||||
//
|
||||
typedef struct EventQueue
|
||||
{
|
||||
TAILQ_HEAD(, EventNode) head;
|
||||
} EventQueue;
|
||||
|
||||
// Mir-specific per-window data
|
||||
//
|
||||
typedef struct _GLFWwindowMir
|
||||
{
|
||||
MirWindow* window;
|
||||
int width;
|
||||
int height;
|
||||
MirEGLNativeWindowType nativeWindow;
|
||||
_GLFWcursor* currentCursor;
|
||||
|
||||
} _GLFWwindowMir;
|
||||
|
||||
// Mir-specific per-monitor data
|
||||
//
|
||||
typedef struct _GLFWmonitorMir
|
||||
{
|
||||
int curMode;
|
||||
int outputId;
|
||||
int x;
|
||||
int y;
|
||||
|
||||
} _GLFWmonitorMir;
|
||||
|
||||
// Mir-specific global data
|
||||
//
|
||||
typedef struct _GLFWlibraryMir
|
||||
{
|
||||
MirConnection* connection;
|
||||
MirEGLNativeDisplayType display;
|
||||
EventQueue* eventQueue;
|
||||
|
||||
short int keycodes[256];
|
||||
short int scancodes[GLFW_KEY_LAST + 1];
|
||||
|
||||
pthread_mutex_t eventMutex;
|
||||
pthread_cond_t eventCond;
|
||||
|
||||
// The window whose disabled cursor mode is active
|
||||
_GLFWwindow* disabledCursorWindow;
|
||||
|
||||
} _GLFWlibraryMir;
|
||||
|
||||
// Mir-specific per-cursor data
|
||||
// TODO: Only system cursors are implemented in Mir atm. Need to wait for support.
|
||||
//
|
||||
typedef struct _GLFWcursorMir
|
||||
{
|
||||
MirCursorConfiguration* conf;
|
||||
MirBufferStream* customCursor;
|
||||
char const* cursorName; // only needed for system cursors
|
||||
} _GLFWcursorMir;
|
||||
|
||||
|
||||
extern void _glfwPollMonitorsMir(void);
|
||||
extern void _glfwInitEventQueueMir(EventQueue* queue);
|
||||
extern void _glfwDeleteEventQueueMir(EventQueue* queue);
|
||||
|
||||
@@ -1,938 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Mir - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014-2017 Brandon Schaefer <brandon.schaefer@canonical.com>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <linux/input.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
|
||||
typedef struct EventNode
|
||||
{
|
||||
TAILQ_ENTRY(EventNode) entries;
|
||||
const MirEvent* event;
|
||||
_GLFWwindow* window;
|
||||
} EventNode;
|
||||
|
||||
static void deleteNode(EventQueue* queue, EventNode* node)
|
||||
{
|
||||
mir_event_unref(node->event);
|
||||
free(node);
|
||||
}
|
||||
|
||||
static GLFWbool emptyEventQueue(EventQueue* queue)
|
||||
{
|
||||
return queue->head.tqh_first == NULL;
|
||||
}
|
||||
|
||||
// TODO The mir_event_ref is not supposed to be used but ... its needed
|
||||
// in this case. Need to wait until we can read from an FD set up by mir
|
||||
// for single threaded event handling.
|
||||
static EventNode* newEventNode(const MirEvent* event, _GLFWwindow* context)
|
||||
{
|
||||
EventNode* newNode = calloc(1, sizeof(EventNode));
|
||||
newNode->event = mir_event_ref(event);
|
||||
newNode->window = context;
|
||||
|
||||
return newNode;
|
||||
}
|
||||
|
||||
static void enqueueEvent(const MirEvent* event, _GLFWwindow* context)
|
||||
{
|
||||
pthread_mutex_lock(&_glfw.mir.eventMutex);
|
||||
|
||||
EventNode* newNode = newEventNode(event, context);
|
||||
TAILQ_INSERT_TAIL(&_glfw.mir.eventQueue->head, newNode, entries);
|
||||
|
||||
pthread_cond_signal(&_glfw.mir.eventCond);
|
||||
|
||||
pthread_mutex_unlock(&_glfw.mir.eventMutex);
|
||||
}
|
||||
|
||||
static EventNode* dequeueEvent(EventQueue* queue)
|
||||
{
|
||||
EventNode* node = NULL;
|
||||
|
||||
pthread_mutex_lock(&_glfw.mir.eventMutex);
|
||||
|
||||
node = queue->head.tqh_first;
|
||||
|
||||
if (node)
|
||||
TAILQ_REMOVE(&queue->head, node, entries);
|
||||
|
||||
pthread_mutex_unlock(&_glfw.mir.eventMutex);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
static MirPixelFormat findValidPixelFormat(void)
|
||||
{
|
||||
unsigned int i, validFormats, mirPixelFormats = 32;
|
||||
MirPixelFormat formats[mir_pixel_formats];
|
||||
|
||||
mir_connection_get_available_surface_formats(_glfw.mir.connection, formats,
|
||||
mirPixelFormats, &validFormats);
|
||||
|
||||
for (i = 0; i < validFormats; i++)
|
||||
{
|
||||
if (formats[i] == mir_pixel_format_abgr_8888 ||
|
||||
formats[i] == mir_pixel_format_xbgr_8888 ||
|
||||
formats[i] == mir_pixel_format_argb_8888 ||
|
||||
formats[i] == mir_pixel_format_xrgb_8888)
|
||||
{
|
||||
return formats[i];
|
||||
}
|
||||
}
|
||||
|
||||
return mir_pixel_format_invalid;
|
||||
}
|
||||
|
||||
static int mirModToGLFWMod(uint32_t mods)
|
||||
{
|
||||
int publicMods = 0x0;
|
||||
|
||||
if (mods & mir_input_event_modifier_alt)
|
||||
publicMods |= GLFW_MOD_ALT;
|
||||
else if (mods & mir_input_event_modifier_shift)
|
||||
publicMods |= GLFW_MOD_SHIFT;
|
||||
else if (mods & mir_input_event_modifier_ctrl)
|
||||
publicMods |= GLFW_MOD_CONTROL;
|
||||
else if (mods & mir_input_event_modifier_meta)
|
||||
publicMods |= GLFW_MOD_SUPER;
|
||||
|
||||
return publicMods;
|
||||
}
|
||||
|
||||
static int toGLFWKeyCode(uint32_t key)
|
||||
{
|
||||
if (key < sizeof(_glfw.mir.keycodes) / sizeof(_glfw.mir.keycodes[0]))
|
||||
return _glfw.mir.keycodes[key];
|
||||
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
}
|
||||
|
||||
static void handleKeyEvent(const MirKeyboardEvent* key_event, _GLFWwindow* window)
|
||||
{
|
||||
const int action = mir_keyboard_event_action (key_event);
|
||||
const int scan_code = mir_keyboard_event_scan_code(key_event);
|
||||
const int key_code = mir_keyboard_event_key_code (key_event);
|
||||
const int modifiers = mir_keyboard_event_modifiers(key_event);
|
||||
|
||||
const int pressed = action == mir_keyboard_action_up ? GLFW_RELEASE : GLFW_PRESS;
|
||||
const int mods = mirModToGLFWMod(modifiers);
|
||||
const long text = _glfwKeySym2Unicode(key_code);
|
||||
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
|
||||
|
||||
_glfwInputKey(window, toGLFWKeyCode(scan_code), scan_code, pressed, mods);
|
||||
|
||||
if (text != -1)
|
||||
_glfwInputChar(window, text, mods, plain);
|
||||
}
|
||||
|
||||
static void handlePointerButton(_GLFWwindow* window,
|
||||
int pressed,
|
||||
const MirPointerEvent* pointer_event)
|
||||
{
|
||||
int mods = mir_pointer_event_modifiers(pointer_event);
|
||||
const int publicMods = mirModToGLFWMod(mods);
|
||||
MirPointerButton button = mir_pointer_button_primary;
|
||||
static uint32_t oldButtonStates = 0;
|
||||
uint32_t newButtonStates = mir_pointer_event_buttons(pointer_event);
|
||||
int publicButton = GLFW_MOUSE_BUTTON_LEFT;
|
||||
|
||||
// XOR our old button states our new states to figure out what was added or removed
|
||||
button = newButtonStates ^ oldButtonStates;
|
||||
|
||||
switch (button)
|
||||
{
|
||||
case mir_pointer_button_primary:
|
||||
publicButton = GLFW_MOUSE_BUTTON_LEFT;
|
||||
break;
|
||||
case mir_pointer_button_secondary:
|
||||
publicButton = GLFW_MOUSE_BUTTON_RIGHT;
|
||||
break;
|
||||
case mir_pointer_button_tertiary:
|
||||
publicButton = GLFW_MOUSE_BUTTON_MIDDLE;
|
||||
break;
|
||||
case mir_pointer_button_forward:
|
||||
// FIXME What is the forward button?
|
||||
publicButton = GLFW_MOUSE_BUTTON_4;
|
||||
break;
|
||||
case mir_pointer_button_back:
|
||||
// FIXME What is the back button?
|
||||
publicButton = GLFW_MOUSE_BUTTON_5;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
oldButtonStates = newButtonStates;
|
||||
|
||||
_glfwInputMouseClick(window, publicButton, pressed, publicMods);
|
||||
}
|
||||
|
||||
static void handlePointerMotion(_GLFWwindow* window,
|
||||
const MirPointerEvent* pointer_event)
|
||||
{
|
||||
const int hscroll = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_hscroll);
|
||||
const int vscroll = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_vscroll);
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
if (_glfw.mir.disabledCursorWindow != window)
|
||||
return;
|
||||
|
||||
const int dx = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_relative_x);
|
||||
const int dy = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_relative_y);
|
||||
const int current_x = window->virtualCursorPosX;
|
||||
const int current_y = window->virtualCursorPosY;
|
||||
|
||||
_glfwInputCursorPos(window, dx + current_x, dy + current_y);
|
||||
}
|
||||
else
|
||||
{
|
||||
const int x = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_x);
|
||||
const int y = mir_pointer_event_axis_value(pointer_event, mir_pointer_axis_y);
|
||||
|
||||
_glfwInputCursorPos(window, x, y);
|
||||
}
|
||||
|
||||
if (hscroll != 0 || vscroll != 0)
|
||||
_glfwInputScroll(window, hscroll, vscroll);
|
||||
}
|
||||
|
||||
static void handlePointerEvent(const MirPointerEvent* pointer_event,
|
||||
_GLFWwindow* window)
|
||||
{
|
||||
int action = mir_pointer_event_action(pointer_event);
|
||||
|
||||
switch (action)
|
||||
{
|
||||
case mir_pointer_action_button_down:
|
||||
handlePointerButton(window, GLFW_PRESS, pointer_event);
|
||||
break;
|
||||
case mir_pointer_action_button_up:
|
||||
handlePointerButton(window, GLFW_RELEASE, pointer_event);
|
||||
break;
|
||||
case mir_pointer_action_motion:
|
||||
handlePointerMotion(window, pointer_event);
|
||||
break;
|
||||
case mir_pointer_action_enter:
|
||||
case mir_pointer_action_leave:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void handleInput(const MirInputEvent* input_event, _GLFWwindow* window)
|
||||
{
|
||||
int type = mir_input_event_get_type(input_event);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case mir_input_event_type_key:
|
||||
handleKeyEvent(mir_input_event_get_keyboard_event(input_event), window);
|
||||
break;
|
||||
case mir_input_event_type_pointer:
|
||||
handlePointerEvent(mir_input_event_get_pointer_event(input_event), window);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void handleEvent(const MirEvent* event, _GLFWwindow* window)
|
||||
{
|
||||
int type = mir_event_get_type(event);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case mir_event_type_input:
|
||||
handleInput(mir_event_get_input_event(event), window);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void addNewEvent(MirWindow* window, const MirEvent* event, void* context)
|
||||
{
|
||||
enqueueEvent(event, context);
|
||||
}
|
||||
|
||||
static GLFWbool createWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
MirBufferUsage buffer_usage = mir_buffer_usage_hardware;
|
||||
MirPixelFormat pixel_format = findValidPixelFormat();
|
||||
|
||||
if (pixel_format == mir_pixel_format_invalid)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unable to find a correct pixel format");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
spec = mir_create_normal_window_spec(_glfw.mir.connection,
|
||||
window->mir.width,
|
||||
window->mir.height);
|
||||
|
||||
mir_window_spec_set_pixel_format(spec, pixel_format);
|
||||
mir_window_spec_set_buffer_usage(spec, buffer_usage);
|
||||
|
||||
window->mir.window = mir_create_window_sync(spec);
|
||||
mir_window_spec_release(spec);
|
||||
|
||||
if (!mir_window_is_valid(window->mir.window))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unable to create window: %s",
|
||||
mir_window_get_error_message(window->mir.window));
|
||||
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
mir_window_set_event_handler(window->mir.window, addNewEvent, window);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
static void setWindowConfinement(_GLFWwindow* window, MirPointerConfinementState state)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_pointer_confinement(spec, state);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void _glfwInitEventQueueMir(EventQueue* queue)
|
||||
{
|
||||
TAILQ_INIT(&queue->head);
|
||||
}
|
||||
|
||||
void _glfwDeleteEventQueueMir(EventQueue* queue)
|
||||
{
|
||||
if (queue)
|
||||
{
|
||||
EventNode* node, *node_next;
|
||||
node = queue->head.tqh_first;
|
||||
|
||||
while (node != NULL)
|
||||
{
|
||||
node_next = node->entries.tqe_next;
|
||||
|
||||
TAILQ_REMOVE(&queue->head, node, entries);
|
||||
deleteNode(queue, node);
|
||||
|
||||
node = node_next;
|
||||
}
|
||||
|
||||
free(queue);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWwndconfig* wndconfig,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
if (window->monitor)
|
||||
{
|
||||
GLFWvidmode mode;
|
||||
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
||||
|
||||
mir_window_set_state(window->mir.window, mir_window_state_fullscreen);
|
||||
|
||||
if (wndconfig->width > mode.width || wndconfig->height > mode.height)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Requested window size too large: %ix%i",
|
||||
wndconfig->width, wndconfig->height);
|
||||
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
window->mir.width = wndconfig->width;
|
||||
window->mir.height = wndconfig->height;
|
||||
window->mir.currentCursor = NULL;
|
||||
|
||||
if (!createWindow(window))
|
||||
return GLFW_FALSE;
|
||||
|
||||
window->mir.nativeWindow = mir_buffer_stream_get_egl_native_window(
|
||||
mir_window_get_buffer_stream(window->mir.window));
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
{
|
||||
if (ctxconfig->source == GLFW_EGL_CONTEXT_API ||
|
||||
ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitOSMesa())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.mir.disabledCursorWindow == window)
|
||||
_glfw.mir.disabledCursorWindow = NULL;
|
||||
|
||||
if (mir_window_is_valid(window->mir.window))
|
||||
{
|
||||
mir_window_release_sync(window->mir.window);
|
||||
window->mir.window= NULL;
|
||||
}
|
||||
|
||||
if (window->context.destroy)
|
||||
window->context.destroy(window);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_name(spec, title);
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||
int count, const GLFWimage* images)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_width (spec, width);
|
||||
mir_window_spec_set_height(spec, height);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_max_width (spec, maxwidth);
|
||||
mir_window_spec_set_max_height(spec, maxheight);
|
||||
mir_window_spec_set_min_width (spec, minwidth);
|
||||
mir_window_spec_set_min_height(spec, minheight);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
int* left, int* top,
|
||||
int* right, int* bottom)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
if (width)
|
||||
*width = window->mir.width;
|
||||
if (height)
|
||||
*height = window->mir.height;
|
||||
}
|
||||
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_state(spec, mir_window_state_minimized);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_state(spec, mir_window_state_restored);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_state(spec, mir_window_state_maximized);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_state(spec, mir_window_state_hidden);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
{
|
||||
MirWindowSpec* spec;
|
||||
|
||||
spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_state(spec, mir_window_state_restored);
|
||||
|
||||
mir_window_apply_spec(window->mir.window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
_GLFWmonitor* monitor,
|
||||
int xpos, int ypos,
|
||||
int width, int height,
|
||||
int refreshRate)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
||||
{
|
||||
return mir_window_get_focus_state(window->mir.window) == mir_window_focus_state_focused;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
||||
{
|
||||
return mir_window_get_visibility(window->mir.window) == mir_window_visibility_exposed;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
||||
{
|
||||
return mir_window_get_state(window->mir.window) == mir_window_state_maximized;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
EventNode* node = NULL;
|
||||
|
||||
while ((node = dequeueEvent(_glfw.mir.eventQueue)))
|
||||
{
|
||||
handleEvent(node->event, node->window);
|
||||
deleteNode(_glfw.mir.eventQueue, node);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformWaitEvents(void)
|
||||
{
|
||||
pthread_mutex_lock(&_glfw.mir.eventMutex);
|
||||
|
||||
while (emptyEventQueue(_glfw.mir.eventQueue))
|
||||
pthread_cond_wait(&_glfw.mir.eventCond, &_glfw.mir.eventMutex);
|
||||
|
||||
pthread_mutex_unlock(&_glfw.mir.eventMutex);
|
||||
|
||||
_glfwPlatformPollEvents();
|
||||
}
|
||||
|
||||
void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
{
|
||||
pthread_mutex_lock(&_glfw.mir.eventMutex);
|
||||
|
||||
if (emptyEventQueue(_glfw.mir.eventQueue))
|
||||
{
|
||||
struct timespec time;
|
||||
clock_gettime(CLOCK_REALTIME, &time);
|
||||
time.tv_sec += (long) timeout;
|
||||
time.tv_nsec += (long) ((timeout - (long) timeout) * 1e9);
|
||||
pthread_cond_timedwait(&_glfw.mir.eventCond, &_glfw.mir.eventMutex, &time);
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&_glfw.mir.eventMutex);
|
||||
|
||||
_glfwPlatformPollEvents();
|
||||
}
|
||||
|
||||
void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
if (width)
|
||||
*width = window->mir.width;
|
||||
if (height)
|
||||
*height = window->mir.height;
|
||||
}
|
||||
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
const GLFWimage* image,
|
||||
int xhot, int yhot)
|
||||
{
|
||||
MirBufferStream* stream;
|
||||
|
||||
int i_w = image->width;
|
||||
int i_h = image->height;
|
||||
|
||||
stream = mir_connection_create_buffer_stream_sync(_glfw.mir.connection,
|
||||
i_w, i_h,
|
||||
mir_pixel_format_argb_8888,
|
||||
mir_buffer_usage_software);
|
||||
|
||||
cursor->mir.conf = mir_cursor_configuration_from_buffer_stream(stream, xhot, yhot);
|
||||
|
||||
MirGraphicsRegion region;
|
||||
mir_buffer_stream_get_graphics_region(stream, ®ion);
|
||||
|
||||
unsigned char* pixels = image->pixels;
|
||||
char* dest = region.vaddr;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < i_w * i_h; i++, pixels += 4)
|
||||
{
|
||||
unsigned int alpha = pixels[3];
|
||||
*dest++ = (char)(pixels[2] * alpha / 255);
|
||||
*dest++ = (char)(pixels[1] * alpha / 255);
|
||||
*dest++ = (char)(pixels[0] * alpha / 255);
|
||||
*dest++ = (char)alpha;
|
||||
}
|
||||
|
||||
mir_buffer_stream_swap_buffers_sync(stream);
|
||||
cursor->mir.customCursor = stream;
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
static const char* getSystemCursorName(int shape)
|
||||
{
|
||||
switch (shape)
|
||||
{
|
||||
case GLFW_ARROW_CURSOR:
|
||||
return mir_arrow_cursor_name;
|
||||
case GLFW_IBEAM_CURSOR:
|
||||
return mir_caret_cursor_name;
|
||||
case GLFW_CROSSHAIR_CURSOR:
|
||||
return mir_crosshair_cursor_name;
|
||||
case GLFW_HAND_CURSOR:
|
||||
return mir_open_hand_cursor_name;
|
||||
case GLFW_HRESIZE_CURSOR:
|
||||
return mir_horizontal_resize_cursor_name;
|
||||
case GLFW_VRESIZE_CURSOR:
|
||||
return mir_vertical_resize_cursor_name;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
cursor->mir.conf = NULL;
|
||||
cursor->mir.customCursor = NULL;
|
||||
cursor->mir.cursorName = getSystemCursorName(shape);
|
||||
|
||||
return cursor->mir.cursorName != NULL;
|
||||
}
|
||||
|
||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
||||
{
|
||||
if (cursor->mir.conf)
|
||||
mir_cursor_configuration_destroy(cursor->mir.conf);
|
||||
if (cursor->mir.customCursor)
|
||||
mir_buffer_stream_release_sync(cursor->mir.customCursor);
|
||||
}
|
||||
|
||||
static void setCursorNameForWindow(MirWindow* window, char const* name)
|
||||
{
|
||||
MirWindowSpec* spec = mir_create_window_spec(_glfw.mir.connection);
|
||||
mir_window_spec_set_cursor_name(spec, name);
|
||||
mir_window_apply_spec(window, spec);
|
||||
mir_window_spec_release(spec);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
{
|
||||
if (cursor)
|
||||
{
|
||||
window->mir.currentCursor = cursor;
|
||||
|
||||
if (cursor->mir.cursorName)
|
||||
{
|
||||
setCursorNameForWindow(window->mir.window, cursor->mir.cursorName);
|
||||
}
|
||||
else if (cursor->mir.conf)
|
||||
{
|
||||
mir_window_configure_cursor(window->mir.window, cursor->mir.conf);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
setCursorNameForWindow(window->mir.window, mir_default_cursor_name);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
{
|
||||
if (mode == GLFW_CURSOR_DISABLED)
|
||||
{
|
||||
_glfw.mir.disabledCursorWindow = window;
|
||||
setWindowConfinement(window, mir_pointer_confined_to_window);
|
||||
setCursorNameForWindow(window->mir.window, mir_disabled_cursor_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we were disabled before lets undo that!
|
||||
if (_glfw.mir.disabledCursorWindow == window)
|
||||
{
|
||||
_glfw.mir.disabledCursorWindow = NULL;
|
||||
setWindowConfinement(window, mir_pointer_unconfined);
|
||||
}
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_NORMAL)
|
||||
{
|
||||
_glfwPlatformSetCursor(window, window->mir.currentCursor);
|
||||
}
|
||||
else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
|
||||
{
|
||||
setCursorNameForWindow(window->mir.window, mir_disabled_cursor_name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int _glfwPlatformGetKeyScancode(int key)
|
||||
{
|
||||
return _glfw.mir.scancodes[key];
|
||||
}
|
||||
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Unsupported function %s", __PRETTY_FUNCTION__);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_mir_surface)
|
||||
return;
|
||||
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_KHR_mir_surface";
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
uint32_t queuefamily)
|
||||
{
|
||||
PFN_vkGetPhysicalDeviceMirPresentationSupportKHR vkGetPhysicalDeviceMirPresentationSupportKHR =
|
||||
(PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)
|
||||
vkGetInstanceProcAddr(instance, "vkGetPhysicalDeviceMirPresentationSupportKHR");
|
||||
if (!vkGetPhysicalDeviceMirPresentationSupportKHR)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Mir: Vulkan instance missing VK_KHR_mir_surface extension");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return vkGetPhysicalDeviceMirPresentationSupportKHR(device,
|
||||
queuefamily,
|
||||
_glfw.mir.connection);
|
||||
}
|
||||
|
||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
_GLFWwindow* window,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkSurfaceKHR* surface)
|
||||
{
|
||||
VkResult err;
|
||||
VkMirWindowCreateInfoKHR sci;
|
||||
PFN_vkCreateMirWindowKHR vkCreateMirWindowKHR;
|
||||
|
||||
vkCreateMirWindowKHR = (PFN_vkCreateMirWindowKHR)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMirWindowKHR");
|
||||
if (!vkCreateMirWindowKHR)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Mir: Vulkan instance missing VK_KHR_mir_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR;
|
||||
sci.connection = _glfw.mir.connection;
|
||||
sci.mirWindow = window->mir.window;
|
||||
|
||||
err = vkCreateMirWindowKHR(instance, &sci, allocator, surface);
|
||||
if (err)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Mir: Failed to create Vulkan surface: %s",
|
||||
_glfwGetVulkanResultString(err));
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GLFWAPI MirConnection* glfwGetMirDisplay(void)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return _glfw.mir.connection;
|
||||
}
|
||||
|
||||
GLFWAPI MirWindow* glfwGetMirWindow(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return window->mir.window;
|
||||
}
|
||||
|
||||
+121
-20
@@ -2,7 +2,7 @@
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,6 +24,8 @@
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
// Please use C89 style variable declarations in this file because VS 2010
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
@@ -54,6 +56,10 @@ static int compareVideoModes(const void* fp, const void* sp)
|
||||
if (farea != sarea)
|
||||
return farea - sarea;
|
||||
|
||||
// Then sort on width
|
||||
if (fm->width != sm->width)
|
||||
return fm->width - sm->width;
|
||||
|
||||
// Lastly sort on refresh rate
|
||||
return fm->refreshRate - sm->refreshRate;
|
||||
}
|
||||
@@ -86,6 +92,8 @@ static GLFWbool refreshVideoModes(_GLFWmonitor* monitor)
|
||||
////// GLFW event API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Notifies shared code of a monitor connection or disconnection
|
||||
//
|
||||
void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
{
|
||||
if (action == GLFW_CONNECTED)
|
||||
@@ -98,7 +106,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
{
|
||||
memmove(_glfw.monitors + 1,
|
||||
_glfw.monitors,
|
||||
(_glfw.monitorCount - 1) * sizeof(_GLFWmonitor*));
|
||||
((size_t) _glfw.monitorCount - 1) * sizeof(_GLFWmonitor*));
|
||||
_glfw.monitors[0] = monitor;
|
||||
}
|
||||
else
|
||||
@@ -107,6 +115,19 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
else if (action == GLFW_DISCONNECTED)
|
||||
{
|
||||
int i;
|
||||
_GLFWwindow* window;
|
||||
|
||||
for (window = _glfw.windowListHead; window; window = window->next)
|
||||
{
|
||||
if (window->monitor == monitor)
|
||||
{
|
||||
int width, height, xoff, yoff;
|
||||
_glfwPlatformGetWindowSize(window, &width, &height);
|
||||
_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
|
||||
_glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
|
||||
_glfwPlatformSetWindowPos(window, xoff, yoff);
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < _glfw.monitorCount; i++)
|
||||
{
|
||||
@@ -115,7 +136,7 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
_glfw.monitorCount--;
|
||||
memmove(_glfw.monitors + i,
|
||||
_glfw.monitors + i + 1,
|
||||
(_glfw.monitorCount - i) * sizeof(_GLFWmonitor*));
|
||||
((size_t) _glfw.monitorCount - i) * sizeof(_GLFWmonitor*));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -128,6 +149,9 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
|
||||
_glfwFreeMonitor(monitor);
|
||||
}
|
||||
|
||||
// Notifies shared code that a full screen window has acquired or released
|
||||
// a monitor
|
||||
//
|
||||
void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
||||
{
|
||||
monitor->window = window;
|
||||
@@ -138,31 +162,37 @@ void _glfwInputMonitorWindow(_GLFWmonitor* monitor, _GLFWwindow* window)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Allocates and returns a monitor object with the specified name and dimensions
|
||||
//
|
||||
_GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||
{
|
||||
_GLFWmonitor* monitor = calloc(1, sizeof(_GLFWmonitor));
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
if (name)
|
||||
monitor->name = strdup(name);
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
|
||||
return monitor;
|
||||
}
|
||||
|
||||
// Frees a monitor object and any data associated with it
|
||||
//
|
||||
void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
||||
{
|
||||
if (monitor == NULL)
|
||||
return;
|
||||
|
||||
_glfwPlatformFreeMonitor(monitor);
|
||||
|
||||
_glfwFreeGammaArrays(&monitor->originalRamp);
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
}
|
||||
|
||||
// Allocates red, green and blue value arrays of the specified size
|
||||
//
|
||||
void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||
{
|
||||
ramp->red = calloc(size, sizeof(unsigned short));
|
||||
@@ -171,6 +201,8 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size)
|
||||
ramp->size = size;
|
||||
}
|
||||
|
||||
// Frees the red, green and blue value arrays and clears the struct
|
||||
//
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||
{
|
||||
free(ramp->red);
|
||||
@@ -180,6 +212,8 @@ void _glfwFreeGammaArrays(GLFWgammaramp* ramp)
|
||||
memset(ramp, 0, sizeof(GLFWgammaramp));
|
||||
}
|
||||
|
||||
// Chooses the video mode most closely matching the desired one
|
||||
//
|
||||
const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
const GLFWvidmode* desired)
|
||||
{
|
||||
@@ -230,11 +264,15 @@ const GLFWvidmode* _glfwChooseVideoMode(_GLFWmonitor* monitor,
|
||||
return closest;
|
||||
}
|
||||
|
||||
// Performs lexical comparison between two @ref GLFWvidmode structures
|
||||
//
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* fm, const GLFWvidmode* sm)
|
||||
{
|
||||
return compareVideoModes(fm, sm);
|
||||
}
|
||||
|
||||
// Splits a color depth into red, green and blue bit depths
|
||||
//
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
|
||||
{
|
||||
int delta;
|
||||
@@ -296,6 +334,27 @@ GLFWAPI void glfwGetMonitorPos(GLFWmonitor* handle, int* xpos, int* ypos)
|
||||
_glfwPlatformGetMonitorPos(monitor, xpos, ypos);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* handle,
|
||||
int* xpos, int* ypos,
|
||||
int* width, int* height)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
assert(monitor != NULL);
|
||||
|
||||
if (xpos)
|
||||
*xpos = 0;
|
||||
if (ypos)
|
||||
*ypos = 0;
|
||||
if (width)
|
||||
*width = 0;
|
||||
if (height)
|
||||
*height = 0;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
_glfwPlatformGetMonitorWorkarea(monitor, xpos, ypos, width, height);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int* heightMM)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
@@ -314,6 +373,21 @@ GLFWAPI void glfwGetMonitorPhysicalSize(GLFWmonitor* handle, int* widthMM, int*
|
||||
*heightMM = monitor->heightMM;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwGetMonitorContentScale(GLFWmonitor* handle,
|
||||
float* xscale, float* yscale)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
assert(monitor != NULL);
|
||||
|
||||
if (xscale)
|
||||
*xscale = 0.f;
|
||||
if (yscale)
|
||||
*yscale = 0.f;
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformGetMonitorContentScale(monitor, xscale, yscale);
|
||||
}
|
||||
|
||||
GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
@@ -323,6 +397,24 @@ GLFWAPI const char* glfwGetMonitorName(GLFWmonitor* handle)
|
||||
return monitor->name;
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSetMonitorUserPointer(GLFWmonitor* handle, void* pointer)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
assert(monitor != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
monitor->userPointer = pointer;
|
||||
}
|
||||
|
||||
GLFWAPI void* glfwGetMonitorUserPointer(GLFWmonitor* handle)
|
||||
{
|
||||
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
|
||||
assert(monitor != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
return monitor->userPointer;
|
||||
}
|
||||
|
||||
GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
|
||||
{
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
@@ -360,12 +452,12 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* handle)
|
||||
|
||||
GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
{
|
||||
int i;
|
||||
unsigned short values[256];
|
||||
unsigned int i;
|
||||
unsigned short* values;
|
||||
GLFWgammaramp ramp;
|
||||
const GLFWgammaramp* original;
|
||||
assert(handle != NULL);
|
||||
assert(gamma == gamma);
|
||||
assert(gamma >= 0.f);
|
||||
assert(gamma > 0.f);
|
||||
assert(gamma <= FLT_MAX);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
@@ -376,18 +468,22 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < 256; i++)
|
||||
original = glfwGetGammaRamp(handle);
|
||||
if (!original)
|
||||
return;
|
||||
|
||||
values = calloc(original->size, sizeof(unsigned short));
|
||||
|
||||
for (i = 0; i < original->size; i++)
|
||||
{
|
||||
double value;
|
||||
float value;
|
||||
|
||||
// Calculate intensity
|
||||
value = i / 255.0;
|
||||
value = i / (float) (original->size - 1);
|
||||
// Apply gamma curve
|
||||
value = pow(value, 1.0 / gamma) * 65535.0 + 0.5;
|
||||
|
||||
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
|
||||
// Clamp to value range
|
||||
if (value > 65535.0)
|
||||
value = 65535.0;
|
||||
value = _glfw_fminf(value, 65535.f);
|
||||
|
||||
values[i] = (unsigned short) value;
|
||||
}
|
||||
@@ -395,9 +491,10 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* handle, float gamma)
|
||||
ramp.red = values;
|
||||
ramp.green = values;
|
||||
ramp.blue = values;
|
||||
ramp.size = 256;
|
||||
ramp.size = original->size;
|
||||
|
||||
glfwSetGammaRamp(handle, &ramp);
|
||||
free(values);
|
||||
}
|
||||
|
||||
GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
@@ -408,7 +505,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* handle)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp);
|
||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->currentRamp))
|
||||
return NULL;
|
||||
|
||||
return &monitor->currentRamp;
|
||||
}
|
||||
@@ -434,7 +532,10 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!monitor->originalRamp.size)
|
||||
_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp);
|
||||
{
|
||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp))
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwPlatformSetGammaRamp(monitor, ramp);
|
||||
}
|
||||
|
||||
+15
-5
@@ -1,7 +1,7 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
@@ -24,17 +24,28 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the base SDK does not provide the newer names.
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
#endif
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL nsgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
|
||||
|
||||
#include <stdatomic.h>
|
||||
|
||||
|
||||
// NSGL-specific per-context data
|
||||
//
|
||||
typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
|
||||
id pixelFormat;
|
||||
id object;
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
// NSGL-specific global data
|
||||
@@ -43,7 +54,6 @@ typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
|
||||
CFBundleRef framework;
|
||||
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user