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158 Commits

Author SHA1 Message Date
Camilla Löwy 45ce5ddd19 Fix button field names in input guide
Fixes #2056

(cherry picked from commit 46950a5e61)
2022-03-20 16:03:55 +01:00
Camilla Löwy 395f0a8b63 Update changelog and add credit
Related to #1951

(cherry picked from commit 1461c59aa2)
2022-03-20 16:03:30 +01:00
Slemmie d9fd087bbf X11: Fix undefined behavior in bit shift of int
Closes #1951

(cherry picked from commit b54fb0af10)
2022-03-20 16:02:44 +01:00
Camilla Löwy 5688fb19e6 Win32: Update rationale for reimplementation
It is true that plain MinGW lacks this header, but that is not the main
reason for reimplementing IsWindowsVersionOrGreater.

(cherry picked from commit aa803f7de5)
2022-03-20 16:02:08 +01:00
Camilla Löwy d1269c1b7d Win32: Fix calls to encoding compatibility macros
Calls to Unicode specific functions should be made explicit.

(cherry picked from commit 8ff9ed92b4)
2022-03-20 16:00:34 +01:00
Camilla Löwy 541b151cff Win32: Fix maximization showing a hidden window
The normal way of maximizing a window also makes it visible.  This
implements window maximization manually for when the window passed to
glfwMaximizeWindow is hidden.

This will very likely not be forward-compatible and should be replaced.

(cherry picked from commit 723f3eb40d)
2022-03-20 15:57:10 +01:00
Camilla Löwy 8d08426725 Fix dependency list for X11 on Cygwin
(cherry picked from commit 1eef3a363e)
2022-03-20 15:53:59 +01:00
Camilla Löwy 85a3bf40fb Win32: Fix scale fixup losing initial position
The window content scale correction at creation overwrote the inital,
more pleasant placement of the window by CW_USEDEFAULT, if the window
was created with GLFW_MAXIMIZED set.  This is because the translation
to screen coordinates was done using the current position, not the
position from the restored window rect.

(cherry picked from commit 367d06deaf)
2022-03-20 15:53:39 +01:00
Camilla Löwy d9512b694b Win32: Fix rect of undecorated maximized windows
A window created maximized and undecorated would cover the whole monitor
Windows placed it on instead of just that monitor's workarea.

This commit adjusts the maximized rect to cover just the workarea,
similar to how undecorated windows that become maximized are handled
during WM_GETMINMAXINFO.

Fixes #1806

(cherry picked from commit a730acf8e5)
2022-03-20 15:51:55 +01:00
Camilla Löwy 35a65361ff POSIX: Fix undeclared function warning on Cygwin
(cherry picked from commit adc202d2c3)
2022-03-13 16:45:17 +01:00
Camilla Löwy 6659a80040 X11: Fix sonames for loaded libraries on NetBSD
The NetBSD sonames for X11 and related libraries is more stable than on
OpenBSD but the version numbers are still bumped more often than their
Linux counterparts, even excluding the one-time version bump across all
X11 related libraries.

This commit moves to using version-less sonames for X11 and related
libraries on NetBSD, which will hopefully be more forward-compatible
than hard-coding NetBSD-specific sonames.

This may not be the correct long-term solution but it runs now.

Binaries also appear to need an LD_LIBRARY_PATH or rpath entry of
/usr/X11R7/lib in order for the libraries to be found by dlopen.

Tested on NetBSD 9.2.

(cherry picked from commit d78b0a4ead)
2022-03-13 16:43:58 +01:00
Camilla Löwy 1813cc0af5 Update version of VS used on windows-latest
(cherry picked from commit 1e0c3bca7f)
2022-03-13 16:38:37 +01:00
Camilla Löwy 9cfd4c49b0 Wayland: Improve event processing with timeout
If the polling was interrupted by a signal or by incomplete or unrelated
data on any file descriptor, handleEvents could return before the full
timeout had elapsed.

This retries the Wayland prepare-to-read and poll until the full timeout
has elapsed or until any event was processed.  Unfortunately, due to how
the Wayland client API is designed, this also includes the delete_id
for the frame callback created by eglSwapBuffers.

This means glfwWaitEvents* are still not fully functional on Wayland.
See #1911 for more details.

(cherry picked from commit 71742d9a27)
2022-03-13 16:38:02 +01:00
Camilla Löwy eac18b9324 Wayland: Fix glfwPostEmptyEvent not always working
The display sync requests in glfwPostEmptyEvent could just accumulate as
the display was never flushed on secondary threads.

This adds a proper flush after each sync request.

Fixes #1520
Closes #1521

(cherry picked from commit a32cbf6d4f)
2022-03-13 16:36:17 +01:00
Camilla Löwy 499a5a7917 Formatting
(cherry picked from commit 7ce1f3e1cf)
2022-03-13 16:35:41 +01:00
Camilla Löwy b0af476799 Wayland: Adopt the poll wrapper from X11
This is adapted to 3.3-stable from
bb9d699ae6.
2022-03-13 16:25:19 +01:00
Camilla Löwy 9dd3f25d6d Wayland: Cancel display fd read before callbacks
Cancel the prepared-to-read state on the calling thread before starting
to call back to user code.

Emitting close requests here is not a good choice but that is for
a future commit to address.

(cherry picked from commit 203a7c59d2)
2022-03-13 16:19:31 +01:00
Camilla Löwy 7302a8f520 Wayland: Fix potential incomplete display flushing
The flushing of a Wayland display may need to be done in several steps,
signalled by it failing with EAGAIN.

(cherry picked from commit 3c2913dcb9)
2022-03-13 16:18:56 +01:00
Camilla Löwy 9f73e9afa3 X11: Use lower-latency poll where available
This uses ppoll for waiting on file descriptors with a timeout, where
that function has been available a while.  On NetBSD, which will be
getting ppoll in the next release, the equivalent pollts is used.

This commit is based on work by OlivierSohn and kovidgoyal.

Related to #1281
Related to #1285

(cherry picked from commit 84b0923fe6)
2022-03-13 16:18:07 +01:00
Camilla Löwy 5ccc756c56 X11: Fix empty event race condition with a pipe
There is a seemingly unavoidable race condition when waiting for data on
the X11 display connection, as long as any other thread is also making
Xlib calls.  The event data we are waiting for could be read by the
other thread as part of looking for the reply to its request, before our
poll has begun.

This commit replaces the X11 event sent by glfwPostEmptyEvent with
writing to an unnamed pipe.  The race condition remains if other Xlib
calls are made on other threads, but glfwPostEmptyEvent should now be
race-free.

This commit is based on work by pcwalton, OlivierSohn, kovidgoyal and
joaodasilva.

Closes #2033
Related to #379
Related to #1281
Related to #1285

(cherry picked from commit cd22e28495)
2022-03-13 16:17:25 +01:00
Camilla Löwy e219c00d87 Cleanup
(cherry picked from commit 363d471441)
2022-03-13 16:13:54 +01:00
Camilla Löwy 7f752c17c6 X11: Fix glfwWaitEvents* ignoring joystick events
The data available on the X11 connection may be a reply or an internal
event for an X11 extension.  Previously the check for whether an event
was available for us was done outside waitForEvent.  This prevented data
available on other file descriptors from breaking the outer wait loop.

This commit moves the check for whether an event is available into the
wait functions, where there is enough knowledge to limit the check to
the X11 connection.

Related to #932

(cherry picked from commit 87970b7f26)
2022-03-13 16:13:34 +01:00
Camilla Löwy 811e6bb01c X11: Fix joystick events causing busy waiting
On Linux, the inotify descriptor was included in the set used for
select, but could not break the outer loop, leading to busy waiting
until timeout or the correct X11 event arrived.

This commit adds a new function for waiting just on X11 events.

Fixes #1872

(cherry picked from commit 1e987cb92e)
2022-03-13 16:11:28 +01:00
Camilla Löwy b4aa5f626f X11: Retry poll when failed with EINTR or EAGAIN
Both of these errors should just lead to local retry.

(cherry picked from commit 92b5c67b50)
2022-03-13 16:08:48 +01:00
Camilla Löwy ca1a98e7a2 X11: Fix event polling when event fd > 1023
This replaces select with poll for checking for data on event file
descriptors, as select cannot handle file descriptors larger than 1023.

Closes #2024

(cherry picked from commit d3e4fcf8b7)
2022-03-13 16:07:11 +01:00
Camilla Löwy 54f2a865e9 GLX: Fix context creation failing unnecessarily
Regression introduced with 3bb5c459d6.

(cherry picked from commit 2e656afc49)
2022-03-13 15:42:22 +01:00
Camilla Löwy 09470b68c1 Wayland: Clean up monitor scale update
(cherry picked from commit 20adc18aa5)
2022-03-13 15:39:58 +01:00
Camilla Löwy 9340324380 Wayland: Fix error type for allocation failure
(cherry picked from commit 152f50cd01)
2022-03-13 15:37:39 +01:00
Camilla Löwy 7a4813cedd Wayland: Remove unnecessary NULL checks
It is fine to pass NULL to free.

(cherry picked from commit 4a68926bfd)
2022-03-13 15:37:08 +01:00
Camilla Löwy d1c0797630 Wayland: Fix multiple copies of single constant
(cherry picked from commit a28adba06a)
2022-03-13 15:34:34 +01:00
Camilla Löwy b716ff5b97 Cocoa: Clarify comments on compatibility macros
(cherry picked from commit 97da62a027)
2022-02-15 21:25:42 +01:00
Camilla Löwy dccec7fcae Cocoa: Fix deprecation warning for kUTTypeURL
We switched to kUTTypeURL when NSURLPboardType was deprecated, as the
official replacement symbol NSPasteboardTypeURL was not available on
every version of macOS supported by GLFW.

kUTTypeURL has now also been deprecated.

This commit moves to a compile-time choice between NSURLPboardType and
NSPasteboardTypeURL depending on the minimum targeted macOS version.

Fixes #2003

(cherry picked from commit 7f6aa587f8)
2022-02-15 21:24:03 +01:00
Camilla Löwy 4bf6bd42fd Wayland: Clean up modifier key event handler
Adapt style and naming to match the rest of the project.

(cherry picked from commit df8d7bc892)
2022-02-15 21:23:09 +01:00
Camilla Löwy c68ad09c04 Wayland: Clean up key translation
Adapt style and naming to match the rest of the project.

(cherry picked from commit 0ce611958e)
2022-02-15 21:23:02 +01:00
Camilla Löwy e155c19f8e Wayland: Fix text input not following key repeat
The manual key repeat implementation did not call text input.

(cherry picked from commit 1a7da42e6e)
2022-02-15 21:22:26 +01:00
Camilla Löwy 6b15731e6c Wayland: Clean up key event handler
Adapt style and naming to match the rest of the project.

(cherry picked from commit bf99587005)
2022-02-15 21:21:43 +01:00
Camilla Löwy 554f5d0492 Wayland: Require xkbcommon 0.5.0 or greater
The Wayland backend now requires xkbcommon-compose, which was added in
version 0.5.0.  xkbcommon 0.5.0 was released in 2014.

This removes the non-composing fallback path for text input.

(cherry picked from commit 293d19a153)
2022-02-15 21:20:28 +01:00
Camilla Löwy 3901824c0e Wayland: Clean up text input
Adapt style and naming to match the rest of the project.

(cherry picked from commit b70259e52d)
2022-02-15 21:08:41 +01:00
Camilla Löwy 5066f57371 Clean up internal Unicode code point handling
Call code points by their name and store them as uint32_t.

(cherry picked from commit fe7be39793)
2022-02-15 21:08:17 +01:00
Camilla Löwy 1f7ce12cbc Wayland: Implement key name support
(cherry picked from commit 17a9e34fbc)
2022-02-15 21:02:07 +01:00
Camilla Löwy 0eaf9d557f Move UTF-8 encoding to shared code
This will be used by the Wayland code too.

(cherry picked from commit cb22c54119)
2022-02-15 20:58:44 +01:00
Camilla Löwy 61497796e6 Wayland: Fix keys reported as wrong or unknown key
(cherry picked from commit 37b7540db9)
2022-02-15 20:58:07 +01:00
Camilla Löwy 86a1d3b628 Wayland: Fix GLFW_VISIBLE affecting full screen
Full screen window creation was not ignoring the GLFW_VISIBLE hint.

(cherry picked from commit 715b874db3)
2022-02-15 20:57:26 +01:00
Camilla Löwy 9ab14a8cc0 Fix gamma test not checking for NULL return value
(cherry picked from commit 8aaea57421)
2022-02-15 20:56:32 +01:00
Camilla Löwy f5dab59071 Wayland: Fix missing damage event on window show
By definition a hidden window on Wayland does not have valid framebuffer
contents.

This adds a window damage (refresh) event when a window is shown, to
request an initial frame for the now visible window.

(cherry picked from commit 25c521cbe5)
2022-02-15 20:56:21 +01:00
Camilla Löwy 658c931561 Wayland: Fix window not visible after initial swap
A window created with GLFW_VISIBLE set was not made visible by the
initial buffer swap during context attribute refresh.

Regression introduced by @elmindreda in
094aa6d3c7.

(cherry picked from commit c05acf6246)
2022-02-15 20:55:35 +01:00
Camilla Löwy 0c46a730de Wayland: Remove window monitor array pre-alloc
The array will be allocated by surfaceHandleEnter when needed.

(cherry picked from commit 12c2ccd609)
2022-02-15 20:55:16 +01:00
Camilla Löwy 1fa4312b29 Wayland: Remove superfluous initialize to NULL
The whole window struct has already been cleared to zero.

(cherry picked from commit 216ea3d735)
2022-02-15 20:53:55 +01:00
Camilla Löwy eb6fc17746 Wayland: Move window title cloning to creation
(cherry picked from commit c1ecd4673e)
2022-02-15 20:53:13 +01:00
Camilla Löwy ed785a2c79 Wayland: Gather framebuffer transparency logic
(cherry picked from commit 7bede13b1d)
2022-02-15 20:53:08 +01:00
Camilla Löwy fba79aaaec Wayland: Move surface creation function
This needs to be after createXdgSurface, which it will soon be calling.

(cherry picked from commit a3d1633e1d)
2022-02-15 20:52:54 +01:00
Camilla Löwy ec934edfbf Wayland: Fix repeated key not released on defocus
Platform code should not generate key events with GLFW_REPEAT.
GLFW_PRESS is translated into GLFW_REPEAT by shared code based on the
key state cache.

This confused the automatic key release logic into not generating an
event with GLFW_RELEASE for a key being repeated when the window lost
input focus.

(cherry picked from commit 3f5dfeaf29)
2022-02-15 20:51:55 +01:00
Camilla Löwy 5f0b316c24 Wayland: Control key repeat via timerfd state
The key repeat logic is now controlled only via the key repeat timerfd.

(cherry picked from commit 850893a39f)
2022-02-15 20:50:58 +01:00
Camilla Löwy 5e8186af0a Wayland: Clean up event pump
Adapt style to the rest of the project.

(cherry picked from commit 79e7e65c9d)
2022-02-15 20:50:38 +01:00
Emmanuel Gil Peyrot 17c5c53910 Wayland: Use correct action on fallback decoration
We were previously storing the pointer position only when on the main
window, so when the user clicked on a fallback decoration it would use
the last position of the cursor on the main window, instead of the
position in the decoration surface.

Fixes part of #1991.

(cherry picked from commit 855d338a65)
2022-02-15 20:46:36 +01:00
Camilla Löwy 6afc571ade Wayland: Document delayed window showing
(cherry picked from commit 8edbc4971d)
2022-02-15 20:40:37 +01:00
Camilla Löwy 22eaa04b49 Update docs for specific Vulkan surface extensions
Related to #2014

(cherry picked from commit 05b0e2fab2)
2022-02-15 20:39:40 +01:00
Camilla Löwy 65fc4fa625 X11: Fix sonames for loaded libraries on OpenBSD
The OpenBSD ports tree assigns its own soname version numbers, so the
hardcoded sonames GLFW uses to load libraries on non-macOS Unices are
often incorrect.  Instead OpenBSD recommends that run-time loading
should leave out the version numbers entirely.  The OpenBSD ld.so then
finds the correct library.

This upstreams the ports tree fixes for Xcursor and EGL, and adds the
corresponding fix for all other run-time loaded library sonames.

Tested on OpenBSD 7.0.

This issue was initially reported on IRC.

(cherry picked from commit 7d060ba4f1)
2022-02-15 20:36:11 +01:00
Jason Francis 8ecb49d143 Wayland: Fix window hiding
Corrects the protocol violation when creating an xdg_surface from a
wl_surface that already has a buffer due to EGL buffer swaps.

This commit is based on PR #1731 by @ghost, but adapted and altered:
 - The XDG surface and role are now only created when a window is shown
   to prevent application lists from showing command-line applications
   with off-screen-only windows
 - The special case of Wayland+EGL buffer swap is now in the EGL code
   to mirror how X11 is handled
 - Adaption to run-time platform selection and separate credits file

Fixes #1492
Closes #1731

(cherry picked from commit 094aa6d3c7)
2021-12-24 01:59:16 +01:00
Camilla Löwy 9240ee5ddf Wayland: Fix key repeat continuing when refocused
If a window lost input focus while a key was held down, the key repeat
mechanism would resume once the window regained focus.

(cherry picked from commit e24fe4b189)
2021-12-24 01:53:53 +01:00
Camilla Löwy 3b806aef27 Wayland: Fix duplicate focus event on activation
(cherry picked from commit c2f0a0ae59)
2021-12-24 01:52:43 +01:00
Emmanuel Gil Peyrot 5470fd6de9 EGL: Use EGL_EXT_present_opaque when available
This extensions allows GLFW to instruct the driver to ignore the alpha
bits, even in formats which contain them.  This makes it possible to use
the alpha bits as extra storage, without it affecting the end result
getting displayed to the user.

Fixes #1434
Fixes #1803

(cherry picked from commit 6281f498c8)
2021-12-24 01:51:24 +01:00
Emmanuel Gil Peyrot 52133a3690 Wayland: Continue poll() if timerfd can’t be read
In the case the key repeat timerfd was interrupted before read(), the
cursor timerfd wasn’t read at all even when it could.

Related to #1711

(cherry picked from commit 68879081cb)
2021-12-24 01:45:22 +01:00
Stone Tickle 8f3677a0d4 Wayland: Set O_NONBLOCK on repeat timerfd
Fixes #1710
Fixes #1711

(cherry picked from commit 963e728881)
2021-12-24 01:43:44 +01:00
Camilla Löwy f21a9104e4 Fix initial windowed mode size for test
(cherry picked from commit cd01187b9d)
2021-12-24 01:43:30 +01:00
Camilla Löwy 869e68a015 Start 3.3.7 2021-12-10 01:26:54 +01:00
InKryption 7d5a16ce71 Add missing errors section for glfwGetGamepadName
The reference documentation for glfwGetGamepadName lacked the possible
errors section.

Closes #2007

(cherry picked from commit c19f36b28d)
2021-12-08 20:23:20 +01:00
Camilla Löwy a69648e192 Win32: Handle content scale error on creation
Only apply the content scale to the initial size of the window if
content scale retrieval succeeded.

Related to #1615.

(cherry picked from commit 53d86c64d7)
2021-12-08 20:06:18 +01:00
Camilla Löwy e10def6de7 Win32: Fix bad content scale on monitor disconnect
The monitor handle could have become invalid just before the call to
GetDpiForMonitor.  It was possible for both window and monitor content
scale queries.

This ensures both that an appropriate error is emitted and that the
retrieved values are zero on error.

Fixes #1615

(cherry picked from commit fbfd7e65c8)
2021-12-08 20:05:32 +01:00
Camilla Löwy 84c881c1a8 Cleanup
(cherry picked from commit 79de08db06)
2021-12-08 20:02:58 +01:00
Camilla Löwy 18d7c241f8 Add credits and update changelog
(cherry picked from commit e40fa3bb94)
2021-12-08 20:02:50 +01:00
Stephen Gutekanst 6281424988 X11: Fix undefined behavior in glfwSetWindowIcon
The conversion of window icon image data involves unsigned char color
values being promoted to int and then shifted to the left by 24.  For
32-bit ints this is just far enough to trigger undefined behavior.

It worked by accident because of how current compilers translate this
piece of code.

This was caught by @slimsag while working on [Zig bindings for GLFW][1],
and diagnosed together with @Andoryuuta, as described [in an
article][2].  Zig has UBSan enabled by default, which caught this
undefined behavior.

[1]: https://github.com/hexops/mach-glfw
[2]: https://devlog.hexops.com/2021/perfecting-glfw-for-zig-and-finding-undefined-behavior#finding-lurking-undefined-behavior-in-6-year-old-glfw-code

Thanks to Maato, martinhath, dcousens, drfuchs and Validark for helping
to refine the solution.

This commit message was rewritten by @elmindreda to hopefully reflect
the conclusions of the pull request thread.

Related to hexops/mach#20
Closes #1986

(cherry picked from commit 9cd4d2fa20)
2021-12-08 19:58:12 +01:00
Stephen Gutekanst 81d762bf66 Fix docs calling GLFW_CONTEXT_REVISION a hint
This docstring previously indicated that GLFW_CONTEXT_REVISION was
a window hint and attribute, but in fact it is only a window attribute
(there is no code which uses this constant in any other context.)

We noticed this in https://github.com/hexops/mach/pull/71/files#r749741814

Closes #1992

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
(cherry picked from commit 37fc28bff6)
2021-11-30 19:04:56 +01:00
Camilla Löwy 486724c433 Update comments for global mutable data
(cherry picked from commit b3a98f8555)
2021-11-30 19:04:38 +01:00
luz paz 55528e9178 Fix source comment typo
Closes #1982

(cherry picked from commit eacc1cafba)
2021-11-30 19:04:14 +01:00
Camilla Löwy 689840f2eb Add credit
Related to #1998

(cherry picked from commit a30cd6acef)
2021-11-30 19:04:04 +01:00
InKryption c59092619a Add missing error to glfwGetClipboardString docs
Add GLFW_FORMAT_UNAVAILABLE to the list of possible errors in the
reference documentation for glfwGetClipboardString.

Slightly edited by @elmindreda.

Closes #1998

(cherry picked from commit bb193325cc)
2021-11-30 19:03:59 +01:00
Camilla Löwy bfd9eaf092 Fix mappings for gamepads present at init
Joysticks already connected when GLFW was initalized did not get gamepad
mappings applied to them.

Regression introduced by 74a8ba26c3.

This change was backported without taking into account that 3.3.x does
not have on-demand joystick init.

Fixes #1996
2021-11-24 23:09:24 +01:00
Camilla Löwy 6902435005 Update changelog 2021-11-24 23:08:49 +01:00
Camilla Löwy 6eb24a49df Add credit
Related to #1994

(cherry picked from commit b55a517ae0)
2021-11-24 23:02:05 +01:00
Jan Ekström bec6e7565b Cocoa: Use MACH_PORT_NULL for default IOKit port
Looking into the definition of kIOMainPortDefault, the following
description can be found:

When specifying a main port to IOKit functions, the NULL argument
indicates "use the default". This is a synonym for NULL, if you'd
rather use a named constant.

Thus, we do not have to utilize an external symbol for the identifier
of the default main IOKit port, but MACH_PORT_NULL suffice. This
simplifies compatibility between macOS versions as the symbol was
renamed with macOS 12.0.

Fixes #1985
Closes #1994

(cherry picked from commit 544790666b)
2021-11-24 23:01:46 +01:00
Camilla Löwy 19543afbfb Start 3.3.6 2021-10-28 22:16:41 +02:00
Camilla Löwy d3b73abba0 Add missing changelog entries
(cherry picked from commit fb0f2f92a3)
2021-10-28 13:24:20 +02:00
Camilla Löwy fbdb08c43e Fix some spelling errors in changelog
(cherry picked from commit 83d3fb08ec)
2021-10-28 13:18:38 +02:00
Camilla Löwy 71316f843c Update changelog and add credit
Related to #1980

(cherry picked from commit 999962bd2f)
2021-10-28 12:40:42 +02:00
Josh Codd 472d45c07b Cocoa: Fix deprecation of kIOMasterPortDefault
This adds a workaround for kIOMasterPortDefault having been deprecated
in favor of kIOMainPortDefault in macOS 12.0.

Closes #1980

(cherry picked from commit f75c251dec)
2021-10-28 12:39:39 +02:00
Camilla Löwy 85f37ada6d Move list of contributors to separate file
Fixes #1839

(cherry picked from commit 53d7622a3a)
2021-10-28 12:33:40 +02:00
Camilla Löwy b77a9b1d0d Fix GLFW_INCLUDE_GLEXT being ignored for glcorearb
The GLFW_INCLUDE_GLCOREARB branch was left out when GLFW_INCLUDE_GLEXT
was originally added, for reasons that are lost to history.  The current
versions of these headers seem to co-exist just fine.

Issue reported on IRC.

(cherry picked from commit 309d79376f)
2021-10-28 12:31:02 +02:00
Ioannis Tsakpinis db85858062 Fix context API checks in native access functions
(cherry picked from commit 727db55c3a)
2021-10-28 12:29:57 +02:00
Camilla Löwy ca676357c0 Win32: Remove timeGetTime fallback for timer
The performance counter API is guaranteed to succeed on Windows XP and
later so there is no need for a fallback.

This removes our last dependency on winmm.

(cherry picked from commit b6834bf2a1)
2021-10-28 12:24:38 +02:00
Camilla Löwy 4ea7485fbe Remove blank line before the end of some structs
(cherry picked from commit efe764b492)
2021-10-28 12:14:58 +02:00
Camilla Löwy 73b6754a67 Document possible native access function errors
(cherry picked from commit 983c44b255)
2021-10-28 12:13:36 +02:00
Camilla Löwy 2d3ce6eaae Make native access functions verify context API
The native access functions for context handles did not verify that the
context had been created with the same API the function was for.

This makes these functions emit GLFW_NO_WINDOW_CONTEXT on API mismatch.

(cherry picked from commit cca9008db2)
2021-10-28 12:13:19 +02:00
Camilla Löwy cec0b33ee1 Remove Doxyfile tags obsoleted by Doxygen 1.9.2
Fixes #1932
2021-10-17 20:34:05 +02:00
Camilla Löwy 9400bc9f35 Remove potentially incorrect claim
(cherry picked from commit 4be0444ee6)
2021-10-13 23:11:53 +02:00
Camilla Löwy 1a7e4da343 Fix docs for Windows monitor size calculation
This sentence was truncated by 951a9583fa
and then not updated when content scale support was added with
16bf872117.

(cherry picked from commit 6a20053102)
2021-10-13 23:11:48 +02:00
Camilla Löwy 95df61e5ed Cocoa: Fix unresponsive cursor after cursor warp
This is a companion to 157ebb80aa and
fixes the same issue for calls to glfwSetCursorPos.

Related to #1962

(cherry picked from commit 6ed5294223)
2021-10-13 23:11:00 +02:00
Ioannis Tsakpinis c32fefc6a0 Cocoa: Fix unresponsive cursor after ungrab
There is a suppression interval (0.25 seconds by default) after a call
to CGWarpMouseCursorPosition, during which local hardware events
(keyboard and mouse) are ignored. GLFW already calls
CGEventSourceSetLocalEventsSuppressionInterval with a value of 0.0, but
it doesn't help in this case, there is still a short delay before the
cursor can be moved. Moving the CGAssociateMouseAndMouseCursorPosition
call after the cursor position has been restored, fixes the issue.

Closes #1962

(cherry picked from commit 157ebb80aa)
2021-10-13 23:10:15 +02:00
Waris Boonyasiriwat 6bb5f5d59d Wayland: Fix cursor offset when shape changes
The Wayland protocol spec[1] states that set_cursor must be called
with the serial number of the enter event.  However, GLFW is passing in
the serial number of the latest received event, which does not meet the
protocol spec.

[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_pointer

As a result, set_cursor calls were simply ignored by the compositor.

This fix complies with the protocol more closely by specifically caching
the enter event serial, and using it for all set_cursor calls.

Fixes #1706
Closes #1899

(cherry picked from commit e7758c506d)
2021-10-13 23:06:40 +02:00
Koray Kilinc 33ff23dc07 Wayland: Fix some keys not repeating
According to the libxkbcommon documentation[1], xkb_keymap_key_repeats
requires keymap and keycode as input:

int xkb_keymap_key_repeats( struct xkb_keymap * keymap,
			    xkb_keycode_t key)

However, in inputChar in wl_input.c we are passing in xkb_keysym_t,
which was a type mismatch.

This results in some keys not repeating when they should and vice versa.

[1] https://xkbcommon.org/doc/current/group__components.html#ga9d7f998efeca98b3afc7c257bbac90a8

Closes #1908.

(cherry picked from commit 216d5e8402)
2021-09-01 19:47:59 +02:00
Camilla Löwy cf70b10692 Remove truism from end of gamepad mapping regexp
The rest of the line is guaranteed to either contain or not contain
characters.

(cherry picked from commit 7c25dff002)
2021-08-27 17:22:05 +02:00
Camilla Löwy 0a3fb9940f Simplify CMake if-statement variable references
Variables in CMake if-statements (and only in if-statements) do not need
to be explicitly dereferenced; a thing I did not always know.

(cherry picked from commit daed5edd6e)
2021-08-27 17:22:01 +02:00
Camilla Löwy c113c59926 Raise maximum known CMake version to 3.20
This has seemed to work well on all platforms for a while.

(cherry picked from commit d7b7c3b12a)
2021-08-27 17:21:27 +02:00
Camilla Löwy ffe0795e64 Name parameters for callback function types
Started adding these because of Doxygen warnings but it should have been
done regardless.

(cherry picked from commit 4e557437f2)
2021-08-27 17:20:08 +02:00
Richard Boldiš 1d7339f3fc Win32: Fix invalid preprocessor command 'warning'
The GCCism #warning had snuck into the Win32 platform code.

Merges #1953.

(cherry picked from commit 2ac7e20aaf)
2021-08-27 17:20:00 +02:00
Camilla Löwy 50b09938e7 X11: Fix function returning before cleanup
The _glfwPlatformSetWindowFloating function would return without freeing
the state array if the window was already in the requested state.

(cherry picked from commit 071d7c0f46)
2021-08-27 17:19:46 +02:00
Camilla Löwy 123643df2d Remove unneccessary quotes in CMake conditions
(cherry picked from commit 87d5646f5d)
2021-08-27 17:16:56 +02:00
Camilla Löwy ab5f006cff Update comment for msvcrt CMake option
(cherry picked from commit 9a0e88a016)
2021-08-27 17:14:15 +02:00
Camilla Löwy 74a8ba26c3 Simplify parsing of default gamepad mappings
The outer glfwUpdateGamepadMappings function is now bypassed when
parsing the default gamepad mappings.  The data in mappings.h does not
contain any comments or line breaks.  Also this is done before joystick
support has been initialized, so there is no need to look for matching
devices.

Finally, the array of default mappings is pre-allocated.  This has no
measurable performance impact but does generate a lot of calls, which
won't be nice for a user provided custom allocator to deal with.

(cherry picked from commit 201400b974)
2021-08-27 17:13:12 +02:00
Camilla Löwy 929286ca47 Update gamepad mappings from upstream
(cherry picked from commit afa78b4270)
2021-08-27 17:13:01 +02:00
Camilla Löwy d3317b4937 Add gamepad mapping filtering by backend
This fixes gamepad mappings being included in GLFW binaries that would
then never use them because they were for a different platform.

(cherry picked from commit 0c90e1a33f)
2021-08-03 16:01:03 +02:00
Camilla Löwy b3b82cdd78 Add custom target for updating gamepad mappings
(cherry picked from commit 01778329ec)
2021-08-03 16:00:30 +02:00
Camilla Löwy 20a7962a9b Improve error description for invalid scancodes
(cherry picked from commit 56092814f3)
2021-08-03 15:59:59 +02:00
Camilla Löwy 44ad296813 Expand list of distro derivatives slightly
(cherry picked from commit 3dc7349c35)
2021-08-03 15:59:24 +02:00
Camilla Löwy 1b0eac9c58 Add Fedora package names to compilation guide
(cherry picked from commit 9e1ee3f263)
2021-08-03 15:46:11 +02:00
Camilla Löwy 65c36563f6 Update changelog
Related to #1840.

(cherry picked from commit ab34cc51c6)
2021-08-03 15:43:49 +02:00
Stephen Gowen 1e98fc325d Cocoa: Fix macro redefinition warning
This avoids generating a macro redefinition warning when the
GL_SILENCE_DEPRECATION macro has been defined for the whole of a larger
project.

Closes #1840.

(cherry picked from commit 1d88a2e3d6)
2021-08-03 15:43:16 +02:00
Camilla Löwy 545b6c7970 Cocoa: Fix MoltenVK layer scale out of sync
The contents scale of the hosted CAMetalLayer created for MoltenVK was
updated only after the GLFW content scale and framebuffer size events
were emitted, causing the layer to get out of sync with the monitor the
window was on.

(cherry picked from commit 076bfd55be)
2021-08-03 15:43:03 +02:00
Camilla Löwy a7202e2341 Cocoa: Remove calls to -update on nil
These calls have no effect unless the context was created with NSGL.

(cherry picked from commit 836e709503)
2021-08-03 15:41:57 +02:00
Camilla Löwy 9a5511b311 Improve library compilation guide somewhat
Related to #1931.

(cherry picked from commit 3b95970482)
2021-08-03 14:31:31 +02:00
Camilla Löwy a18f4e50b0 Add credit
Related to #1931.

(cherry picked from commit b6f7ead3c5)
2021-08-03 14:04:52 +02:00
David V. McKay 3bf580ad1d realizing "as you would" is platform dependent
specified "for linux or unix" and added a bit about using Visual Studio on Windows.

(cherry picked from commit 1a5e07fd4b)
2021-08-03 14:04:48 +02:00
David V. McKay 014ce9c74f Clarify "as you would" for beginners.
fixes #1088

(cherry picked from commit f010d8b77d)
2021-08-03 14:04:45 +02:00
Camilla Löwy 8f0198e82e Remove errors for gamepad element mismatch
Because there are controllers in the wild using the same hardware ID
despite having different numbers of buttons and axes, an error message
was triggered that was only expected for a corrupted mapping database.

This removes the error for now, in preparation for better error handling
for gamepad mappings overall.

Fixes #1763.

(cherry picked from commit 6876cf8d7e)
2021-08-03 14:04:01 +02:00
A. Tombs bd346b64d6 Consistent subsections in compile guide
In the compile guide, the "Dependencies for Linux and OSMesa" section
looks to be one level too high in the hierarchy. I've moved it to be in
line with the similarly-named sub-sub-sections.

Closes #1923.

(cherry picked from commit 52d8347d34)
2021-08-03 14:03:20 +02:00
Camilla Löwy d61f7225d1 Wayland: Fix missing constant on FreeBSD
On FreeBSD O_CLOEXEC is only available when _POSIX_C_SOURCE >= 200809.
O_CLOEXEC is in turn required by the epollshim header.

Issue reported on IRC.

(cherry picked from commit a89fcd20d8)
2021-08-03 14:03:01 +02:00
Camilla Löwy 813edfa494 Wayland: Fix case of epollshim find module name
This fixes a warning during the configuration step of CMake.

(cherry picked from commit 5b73fc8b80)
2021-06-25 00:23:11 +02:00
Camilla Löwy b1a8bc5d69 Add missing changelog entry
Related to #1843.

(cherry picked from commit 6f7c61c6b3)
2021-06-25 00:23:11 +02:00
Camilla Löwy e04cd8283e Add notes on getting the HDC of a window on Win32
Related to #1913.

(cherry picked from commit 15e05adf67)
2021-06-25 00:23:11 +02:00
Camilla Löwy db34aea144 Fix some documentation URLs still using http:
Some URLs in the documentation were overlooked during the switch to
https: for the GLFW website.  This updates those and a few third-party
URLs.

(cherry picked from commit 787295b3af)
2021-06-25 00:23:11 +02:00
Camilla Löwy 6518847f4d Update IRC network to Libera.Chat
The `#glfw` IRC channel is moving to the Libera.Chat network due to the
recent takeover of the Freenode network.

(cherry picked from commit 78380c7761)
2021-06-25 00:23:11 +02:00
Camilla Löwy 5ecf2cbdbf Add 'latest' branch to all CI builds
With 3.4, the tip of the 'latest' branch will be a merge commit for
3.3-stable and the main branch, and not simply a fast-foward to an
already tested commit.

This sets up a tiny additional safety net before that merge.

(cherry picked from commit 3b13228650)
2021-06-25 00:23:10 +02:00
Camilla Löwy 45d1f547cd Move VS 2019 builds from AppVeyor to GH Actions
GitHub runners unfortunately do not come with MinGW or VS 2010
pre-installed, so moving those builds will be more involved.  MinGW-w64
is not a good replacement for MinGW as it is far more complete.

This gives at least some feedback for all supported platforms via the
GitHub Actions system.

(cherry picked from commit 4e788fc6dc)
2021-06-25 00:23:10 +02:00
Camilla Löwy 4e1aeb899c Add CI dependency still needed by stable branch
The main branch no longer needs the extra-cmake-modules package but the
stable branch still does.
2021-06-25 00:22:04 +02:00
Camilla Löwy 8bf39cf1f4 Migrate from Travis CI to GitHub Actions
The old Travis CI .org service has been throttled for a while now and is
said to be shutting down completely next week.

This migrates the Travis CI build jobs to GitHub Actions, with minor
changes.

- The trailing whitespace detection has been removed for now.
- The libegl1-mesa-dev dependency for Wayland has been removed as it
  appears to no longer be necessary for building.

(cherry picked from commit 5a6001a83b)
2021-06-15 18:08:32 +02:00
Camilla Löwy 45336c1104 Fix numeric conversion warnings in example
(cherry picked from commit df15a33e10)
2021-06-15 18:07:46 +02:00
Camilla Löwy 163fa83fac EGL: Fix creation of single-buffered windows
The EGL backend ignored the state of GLFW_DOUBLEBUFFER and always
created a double-buffered EGL window.

This sets the EGL_RENDER_BUFFER attribute at EGL window creation
appropriately.

Fixes #1843.

(cherry picked from commit 114776a246)
2021-06-15 18:07:38 +02:00
Camilla Löwy 6769ffcd0f Move single/double-buffer filtering to backends
There is no need to enumerate framebuffer configs that will just be
filtered out later by the GLFW_DOUBLEBUFFER hard constraint.

(cherry picked from commit fd79b02840)
2021-06-15 18:07:28 +02:00
Camilla Löwy 07c29d1c1c Skip initial buffer swap when single-buffered
This skips the buffer swap after the initial glClear performed during
window creation, if the window is single-buffered.  This call confused
apitrace into thinking the window was double-buffered.

Fixes #1873.

(cherry picked from commit 184377b493)
2021-06-15 18:06:46 +02:00
Camilla Löwy 508e24c01c Add tracking of single-/double-buffering
This adds the state part of 04f21abb52
(Make GLFW_DOUBLEBUFFER a window attribute), but without the associated
API change, because this is needed by later bug fixes that will go into
the stable branch.
2021-06-15 18:04:05 +02:00
Camilla Löwy e756ae1d85 Make monitor and joystick names static strings
Related to #478.

(cherry picked from commit da236ba807)
2021-06-09 18:37:31 +02:00
Camilla Löwy 020ce99170 Remove claim that EGL is not supported on macOS
(cherry picked from commit a39115a27b)
2021-06-09 18:36:42 +02:00
Camilla Löwy a149810df9 Clarify documentation for hints
(cherry picked from commit bbbbd3e870)
2021-06-09 18:36:13 +02:00
Camilla Löwy 2a5038e4e9 Fix header version macro descriptions in docs
(cherry picked from commit e17ffcd0db)
2021-06-09 18:33:44 +02:00
Camilla Löwy 728aaccbbb Win32: Always define UNICODE and _UNICODE
(cherry picked from commit 9a3a8bc267)
2021-06-09 18:32:24 +02:00
Camilla Löwy 52b2775c2e Win32: Fix macros being enabled for other backends
_UNICODE should not be defined for other backends even when built on
Windows.

(cherry picked from commit a646f51bca)
2021-06-09 18:32:10 +02:00
Camilla Löwy 30b02dd709 Fix description of video mode ordering in docs
The two final sorting criteria were not included in the documentation.

Fixes #1889.

(cherry picked from commit 0e9ec7788b)
2021-06-09 18:32:05 +02:00
Konstantin Podsvirov 9ef9b1361a Fix hardcoded runtime destination in CMake install
Closes #1883.
Closes #1884.

(cherry picked from commit e3f916808d)
2021-06-09 18:31:56 +02:00
Camilla Löwy 5dd6716ee9 Win32: Fix compilation with standalone LLVM
The /clang: suffix passed to Clang-CL was accidentally also passed to
the regular standalone Clang, which caused compilation to fail.  We now
pass /W3 to Clang-CL, which it interprets as -Wall.

The _CRT_SECURE_NO_WARNINGS macro is now defined for both Clang and
Clang-CL.

The /entry: flag passed to link.exe is now also passed to lld-link,
letting the windows subsystem tests and examples link.

Fixes #1807.
Closes #1824.
Closes #1874.

(cherry picked from commit 061a0263a9)
2021-06-09 18:31:39 +02:00
Camilla Löwy 3cded29c2f Replace GL_ARB_debug_output in comments
(cherry picked from commit 85bce8a8ea)
2021-06-09 18:26:39 +02:00
Camilla Löwy 583dcbcc19 Replace GL_ARB_debug_output in context guide
New code should use GL_KHR_debug instead but it's not as good an example
to use in this case as the symbols it adds has no suffixes.

(cherry picked from commit ec621a00bd)
2021-06-09 18:26:36 +02:00
Camilla Löwy bcaf8daa72 Fix grammar in MoltenVK support docs
(cherry picked from commit 4c90e21e8f)
2021-06-09 18:25:09 +02:00
Camilla Löwy 658744e222 Update USE_MSVC_RUNTIME_LIBRARY_DLL for CMake 3.15
This makes USE_MSVC_RUNTIME_LIBRARY_DLL update the directory scope
CMAKE_MSVC_RUNTIME_LIBRARY variable instead of CMAKE_C_FLAGS on CMake
3.15 and later.

Solution proposed by @moritz-h.

Fixes #1783.
Closes #1796.

(cherry picked from commit f4a7329604)
2021-06-09 18:24:31 +02:00
Camilla Löwy 713711f5e9 Start 3.3.5 2021-04-08 20:48:17 +02:00
Camilla Löwy 814b7929c5 Add issue number to changelog
Related to #1863.

(cherry picked from commit 33cd8b865d)
2021-03-21 23:23:17 +01:00
Camilla Löwy b39c02b118 Win32: Add warning when option will have no effect
The GPU driver only looks in the executable for the symbol requesting
the high-performance GPU, so enabling them when buidling GLFW as a DLL
will have no effect.

(cherry picked from commit 52ba8c7f07)
2021-03-21 23:23:17 +01:00
Camilla Löwy 0f46d089e8 X11: Fix attribs not applied on leaving fullscreen
If the GLFW_DECORATED and/or GLFW_FLOATING window attributes were
changed while in fullscreen mode, the changes did not take effect when
the window entered windowed mode.

Bug reported on the GLFW forum.
https://discourse.glfw.org/t/turning-on-off-window-decorations-while-in-full-screen-wont-work-properly/1780

(cherry picked from commit 4afa227a05)
2021-03-19 16:18:12 +01:00
Camilla Löwy b8202d9ca3 Start 3.3.4 2021-02-23 21:23:46 +01:00
69 changed files with 2596 additions and 1580 deletions
+3 -16
View File
@@ -1,10 +1,10 @@
image:
- Visual Studio 2015
- Visual Studio 2019
branches:
only:
- ci
- master
- latest
- 3.3-stable
skip_tags: true
environment:
@@ -21,26 +21,13 @@ environment:
- GENERATOR: Visual Studio 10 2010
BUILD_SHARED_LIBS: OFF
CFLAGS: /WX
- GENERATOR: Visual Studio 16 2019
BUILD_SHARED_LIBS: ON
CFLAGS: /WX
- GENERATOR: Visual Studio 16 2019
BUILD_SHARED_LIBS: OFF
CFLAGS: /WX
matrix:
fast_finish: true
exclude:
- image: Visual Studio 2015
GENERATOR: Visual Studio 16 2019
- image: Visual Studio 2019
GENERATOR: Visual Studio 10 2010
- image: Visual Studio 2019
GENERATOR: MinGW Makefiles
for:
-
matrix:
except:
- GENERATOR: Visual Studio 10 2010
only:
- GENERATOR: MinGW Makefiles
build_script:
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
+116
View File
@@ -0,0 +1,116 @@
name: Build
on:
pull_request:
push:
branches: [ ci, master, latest, 3.3-stable ]
permissions:
statuses: write
contents: read
jobs:
build-linux-x11-clang:
name: X11 (Linux, Clang)
runs-on: ubuntu-latest
env:
CC: clang
CFLAGS: -Werror
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo apt update
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
- name: Configure static library
run: cmake -S . -B build-static
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
build-linux-wayland-clang:
name: Wayland (Linux, Clang)
runs-on: ubuntu-latest
env:
CC: clang
CFLAGS: -Werror
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo apt update
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev extra-cmake-modules
- name: Configure static library
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
build-linux-null-clang:
name: Null (Linux, Clang)
runs-on: ubuntu-latest
env:
CC: clang
CFLAGS: -Werror
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo apt update
sudo apt install libosmesa6-dev
- name: Configure static library
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
build-macos-cocoa-clang:
name: Cocoa (macOS, Clang)
runs-on: macos-latest
env:
CFLAGS: -Werror
MACOSX_DEPLOYMENT_TARGET: 10.8
steps:
- uses: actions/checkout@v2
- name: Configure static library
run: cmake -S . -B build-static
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
build-windows-win32-vs2022:
name: Win32 (Windows, VS2022)
runs-on: windows-latest
env:
CFLAGS: /WX
steps:
- uses: actions/checkout@v2
- name: Configure static library
run: cmake -S . -B build-static -G "Visual Studio 17 2022"
- name: Build static library
run: cmake --build build-static --parallel
- name: Configure shared library
run: cmake -S . -B build-shared -G "Visual Studio 17 2022" -D BUILD_SHARED_LIBS=ON
- name: Build shared library
run: cmake --build build-shared --parallel
-114
View File
@@ -1,114 +0,0 @@
language: c
compiler: clang
branches:
only:
- ci
- master
- 3.3-stable
matrix:
include:
- os: linux
dist: xenial
name: "X11 shared library"
addons:
apt:
packages:
- libxrandr-dev
- libxinerama-dev
- libxcursor-dev
- libxi-dev
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux
dist: xenial
name: "X11 static library"
addons:
apt:
packages:
- libxrandr-dev
- libxinerama-dev
- libxcursor-dev
- libxi-dev
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: linux
dist: focal
name: "Wayland shared library"
addons:
apt:
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
env:
- USE_WAYLAND=ON
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux
dist: focal
name: "Wayland static library"
addons:
apt:
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
env:
- USE_WAYLAND=ON
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: linux
dist: bionic
name: "Null shared library"
addons:
apt:
packages:
- libosmesa6-dev
env:
- BUILD_SHARED_LIBS=ON
- USE_OSMESA=ON
- CFLAGS=-Werror
- os: linux
dist: bionic
name: "Null static library"
addons:
apt:
packages:
- libosmesa6-dev
env:
- BUILD_SHARED_LIBS=OFF
- USE_OSMESA=ON
- CFLAGS=-Werror
- os: osx
name: "Cocoa shared library"
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8
- os: osx
name: "Cocoa static library"
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8
script:
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
echo Trailing whitespace found, aborting;
exit 1;
fi
- mkdir build
- cd build
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
- cmake --build .
notifications:
email:
recipients:
- ci@glfw.org
on_success: never
on_failure: always
+17 -2
View File
@@ -23,8 +23,23 @@ endif()
file(STRINGS "${source_path}" lines)
foreach(line ${lines})
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
if (line MATCHES "^[0-9a-fA-F]")
if (line MATCHES "platform:Windows")
if (GLFW_WIN32_MAPPINGS)
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
endif()
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
elseif (line MATCHES "platform:Mac OS X")
if (GLFW_COCOA_MAPPINGS)
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
endif()
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
elseif (line MATCHES "platform:Linux")
if (GLFW_LINUX_MAPPINGS)
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
endif()
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
endif()
endif()
endforeach()
+1 -1
View File
@@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
+12 -8
View File
@@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.0)
cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
project(GLFW VERSION 3.3.3 LANGUAGES C)
project(GLFW VERSION 3.3.7 LANGUAGES C)
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
@@ -67,7 +67,8 @@ if (GLFW_BUILD_DOCS)
endif()
#--------------------------------------------------------------------
# Set compiler specific flags
# Apply Microsoft C runtime library option
# This is here because it also applies to tests and examples
#--------------------------------------------------------------------
if (MSVC)
if (MSVC90)
@@ -80,22 +81,26 @@ if (MSVC)
# Workaround for VS 2008 not shipping with stdint.h
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
endif()
endif()
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
if (CMAKE_VERSION VERSION_LESS 3.15)
foreach (flag CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELWITHDEBINFO)
if (${flag} MATCHES "/MD")
if (flag MATCHES "/MD")
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
endif()
if (${flag} MATCHES "/MDd")
if (flag MATCHES "/MDd")
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
endif()
endforeach()
else()
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
endif()
endif()
@@ -261,10 +266,9 @@ if (_GLFW_WAYLAND)
include(CheckIncludeFiles)
include(CheckFunctionExists)
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
find_package(EpollShim)
if (EPOLLSHIM_FOUND)
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
+233
View File
@@ -0,0 +1,233 @@
# Acknowledgements
GLFW exists because people around the world donated their time and lent their
skills. This list only includes contributions to the main repository and
excludes other invaluable contributions like language bindings and text and
video tutorials.
- Bobyshev Alexander
- Laurent Aphecetche
- Matt Arsenault
- ashishgamedev
- David Avedissian
- Keith Bauer
- John Bartholomew
- Coşku Baş
- Niklas Behrens
- Andrew Belt
- Nevyn Bengtsson
- Niklas Bergström
- Denis Bernard
- Doug Binks
- blanco
- Waris Boonyasiriwat
- Kyle Brenneman
- Rok Breulj
- Kai Burjack
- Martin Capitanio
- Nicolas Caramelli
- David Carlier
- Arturo Castro
- Chi-kwan Chan
- TheChocolateOre
- Joseph Chua
- Ian Clarkson
- Michał Cichoń
- Lambert Clara
- Anna Clarke
- Josh Codd
- Yaron Cohen-Tal
- Omar Cornut
- Andrew Corrigan
- Bailey Cosier
- Noel Cower
- CuriouserThing
- Jason Daly
- Jarrod Davis
- Olivier Delannoy
- Paul R. Deppe
- Michael Dickens
- Роман Донченко
- Mario Dorn
- Wolfgang Draxinger
- Jonathan Dummer
- Ralph Eastwood
- Fredrik Ehnbom
- Robin Eklind
- Jan Ekström
- Siavash Eliasi
- TheExileFox
- Felipe Ferreira
- Michael Fogleman
- Jason Francis
- Gerald Franz
- Mário Freitas
- GeO4d
- Marcus Geelnard
- ghuser404
- Charles Giessen
- Ryan C. Gordon
- Stephen Gowen
- Kovid Goyal
- Eloi Marín Gratacós
- Stefan Gustavson
- Andrew Gutekanst
- Stephen Gutekanst
- Jonathan Hale
- hdf89shfdfs
- Sylvain Hellegouarch
- Matthew Henry
- heromyth
- Lucas Hinderberger
- Paul Holden
- Warren Hu
- Charles Huber
- illustris
- InKryption
- IntellectualKitty
- Aaron Jacobs
- Erik S. V. Jansson
- Toni Jovanoski
- Arseny Kapoulkine
- Cem Karan
- Osman Keskin
- Koray Kilinc
- Josh Kilmer
- Byunghoon Kim
- Cameron King
- Peter Knut
- Christoph Kubisch
- Yuri Kunde Schlesner
- Rokas Kupstys
- Konstantin Käfer
- Eric Larson
- Francis Lecavalier
- Jong Won Lee
- Robin Leffmann
- Glenn Lewis
- Shane Liesegang
- Anders Lindqvist
- Leon Linhart
- Marco Lizza
- Eyal Lotem
- Aaron Loucks
- Luflosi
- lukect
- Tristam MacDonald
- Hans Mackowiak
- Дмитри Малышев
- Zbigniew Mandziejewicz
- Adam Marcus
- Célestin Marot
- Kyle McDonald
- David V. McKay
- David Medlock
- Bryce Mehring
- Jonathan Mercier
- Marcel Metz
- Liam Middlebrook
- Ave Milia
- Jonathan Miller
- Kenneth Miller
- Bruce Mitchener
- Jack Moffitt
- Jeff Molofee
- Alexander Monakov
- Pierre Morel
- Jon Morton
- Pierre Moulon
- Martins Mozeiko
- Julian Møller
- ndogxj
- Kristian Nielsen
- Kamil Nowakowski
- onox
- Denis Ovod
- Ozzy
- Andri Pálsson
- Peoro
- Braden Pellett
- Christopher Pelloux
- Arturo J. Pérez
- Vladimir Perminov
- Anthony Pesch
- Orson Peters
- Emmanuel Gil Peyrot
- Cyril Pichard
- Keith Pitt
- Stanislav Podgorskiy
- Konstantin Podsvirov
- Nathan Poirier
- Alexandre Pretyman
- Pablo Prietz
- przemekmirek
- pthom
- Guillaume Racicot
- Philip Rideout
- Eddie Ringle
- Max Risuhin
- Jorge Rodriguez
- Luca Rood
- Ed Ropple
- Aleksey Rybalkin
- Mikko Rytkönen
- Riku Salminen
- Brandon Schaefer
- Sebastian Schuberth
- Christian Sdunek
- Matt Sealey
- Steve Sexton
- Arkady Shapkin
- Ali Sherief
- Yoshiki Shibukawa
- Dmitri Shuralyov
- Joao da Silva
- Daniel Sieger
- Daniel Skorupski
- Slemmie
- Bradley Smith
- Cliff Smolinsky
- Patrick Snape
- Erlend Sogge Heggen
- Olivier Sohn
- Julian Squires
- Johannes Stein
- Pontus Stenetorp
- Michael Stocker
- Justin Stoecker
- Elviss Strazdins
- Paul Sultana
- Nathan Sweet
- TTK-Bandit
- Sergey Tikhomirov
- Arthur Tombs
- Ioannis Tsakpinis
- Samuli Tuomola
- Matthew Turner
- urraka
- Elias Vanderstuyft
- Stef Velzel
- Jari Vetoniemi
- Ricardo Vieira
- Nicholas Vitovitch
- Simon Voordouw
- Corentin Wallez
- Torsten Walluhn
- Patrick Walton
- Xo Wang
- Jay Weisskopf
- Frank Wille
- Richard A. Wilkes
- Tatsuya Yatagawa
- Ryogo Yoshimura
- Rácz Zalán
- Lukas Zanner
- Andrey Zholos
- Aihui Zhu
- Santi Zupancic
- Jonas Ådahl
- Lasse Öörni
- Leonard König
- All the unmentioned and anonymous contributors in the GLFW community, for bug
reports, patches, feedback, testing and encouragement
+46 -268
View File
@@ -1,6 +1,6 @@
# GLFW
[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
[![Build status](https://github.com/glfw/glfw/actions/workflows/build.yml/badge.svg)](https://github.com/glfw/glfw/actions)
[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
@@ -14,18 +14,18 @@ GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
Linux both X11 and Wayland are supported.
GLFW is licensed under the [zlib/libpng
license](http://www.glfw.org/license.html).
license](https://www.glfw.org/license.html).
You can [download](http://www.glfw.org/download.html) the latest stable release
You can [download](https://www.glfw.org/download.html) the latest stable release
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
release starting with 3.0 also has a corresponding [annotated
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
included in all source and binary archives. See the [release
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
deprecations in the latest release. For more details see the [version
history](http://www.glfw.org/changelog.html).
history](https://www.glfw.org/changelog.html).
The `master` branch is the stable integration branch and _should_ always compile
and run on all supported platforms, although details of newly added features may
@@ -34,11 +34,16 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
they are stable enough to merge.
If you are new to GLFW, you may find the
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
you have used GLFW 2 in the past, there is a [transition
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
3 API.
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
around the world, whether by reporting bugs, providing community support, adding
features, reviewing or testing code, debugging, proofreading docs, suggesting
features or fixing bugs.
## Compiling GLFW
@@ -52,16 +57,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
and Clang. It will likely compile in other environments as well, but this is
not regularly tested.
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
available for all supported compilers.
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
more information about how to compile GLFW yourself.
## Using GLFW
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
and the API reference.
@@ -79,7 +84,7 @@ Unix-like systems running the X Window System are supported even without
a desktop environment or modern extensions, although some features require
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
in the documentation for more information.
@@ -104,7 +109,7 @@ located in the `deps/` directory.
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
find that tool.
@@ -118,57 +123,43 @@ information on what to include when reporting a bug.
## Changelog
- Bugfix: Some extension loader headers did not prevent default OpenGL header
inclusion (#1695)
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
opaque (#1512)
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- [Win32] Bugfix: Monitor functions could return invalid values after
configuration change (#1761)
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
- [Win32] Bugfix: Full screen windows were incorrectly resized by DPI changes
(#1582)
- [Win32] Bugfix: `GLFW_SCALE_TO_MONITOR` had no effect on systems older than
Windows 10 version 1703 (#1511)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
(#1635)
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
could leak memory
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
- [Cocoa] Bugfix: Duplicate video modes were not filtered out (#1830)
- [Cocoa] Bugfix: Menubar was not clickable on macOS 10.15+ until it lost and
regained focus (#1648,#1802)
- [Cocoa] Bugfix: Monitor name query could segfault on macOS 11 (#1809,#1833)
- [Cocoa] Bugfix: The install name of the installed dylib was relative (#1504)
- [X11] Bugfix: IME input of CJK was broken for "C" locale (#1587,#1636)
- [X11] Bugfix: Xlib errors caused by other parts of the application could be
reported as GLFW errors
- [X11] Bugfix: A handle race condition could cause a `BadWindow` error (#1633)
- [X11] Bugfix: XKB path used keysyms instead of physical locations for
non-printable keys (#1598)
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616)
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
(#1463)
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
(#1798)
- [Wayland] Bugfix: Monitors physical size could report zero (#1784,#1792)
- [Win32] Bugfix: A window created maximized and undecorated would cover the whole
monitor (#1806)
- [Win32] Bugfix: The default restored window position was lost when creating a maximized
window
- [Win32] Bugfix: `glfwMaximizeWindow` would make a hidden window visible
- [Cocoa] Bugfix: `kUTTypeURL` was deprecated in macOS 12.0 (#2003)
- [X11] Bugfix: Dynamic loading on OpenBSD failed due to soname differences
- [X11] Bugfix: Waiting for events would fail if file descriptor was too large
(#2024)
- [X11] Bugfix: Joystick events could lead to busy-waiting (#1872)
- [X11] Bugfix: `glfwWaitEvents*` did not continue for joystick events
- [X11] Bugfix: `glfwPostEmptyEvent` could be ignored due to race condition
(#379,#1281,#1285,#2033)
- [X11] Bugfix: Dynamic loading on NetBSD failed due to soname differences
- [X11] Bugfix: Left shift of int constant relied on undefined behavior (#1951)
- [Wayland] Added support for key names via xkbcommon
- [Wayland] Bugfix: Key repeat could lead to a race condition (#1710)
- [Wayland] Bugfix: Activating a window would emit two input focus events
- [Wayland] Bugfix: Disable key repeat mechanism when window loses input focus
- [Wayland] Bugfix: Window hiding and showing did not work (#1492,#1731)
- [Wayland] Bugfix: A key being repeated was not released when window lost focus
- [Wayland] Bugfix: Showing a hidden window did not emit a window refresh event
- [Wayland] Bugfix: Full screen window creation did not ignore `GLFW_VISIBLE`
- [Wayland] Bugfix: Some keys were reported as wrong key or `GLFW_KEY_UNKNOWN`
- [Wayland] Bugfix: Text input did not repeat along with key repeat
- [Wayland] Bugfix: `glfwPostEmptyEvent` sometimes had no effect (#1520,#1521)
- [GLX] Bugfix: Context creation failed if GLX 1.4 was not exported by GLX library
## Contact
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
[Freenode](http://freenode.net/).
[Libera.Chat](https://libera.chat/).
If you have a bug to report, a patch to submit or a feature you'd like to
request, please file it in the
@@ -177,216 +168,3 @@ request, please file it in the
Finally, if you're interested in helping out with the development of GLFW or
porting it to your favorite platform, join us on the forum, GitHub or IRC.
## Acknowledgements
GLFW exists because people around the world donated their time and lent their
skills.
- Bobyshev Alexander
- Laurent Aphecetche
- Matt Arsenault
- ashishgamedev
- David Avedissian
- Keith Bauer
- John Bartholomew
- Coşku Baş
- Niklas Behrens
- Andrew Belt
- Nevyn Bengtsson
- Niklas Bergström
- Denis Bernard
- Doug Binks
- blanco
- Kyle Brenneman
- Rok Breulj
- Kai Burjack
- Martin Capitanio
- Nicolas Caramelli
- David Carlier
- Arturo Castro
- Chi-kwan Chan
- Ian Clarkson
- Michał Cichoń
- Lambert Clara
- Anna Clarke
- Yaron Cohen-Tal
- Omar Cornut
- Andrew Corrigan
- Bailey Cosier
- Noel Cower
- Jason Daly
- Jarrod Davis
- Olivier Delannoy
- Paul R. Deppe
- Michael Dickens
- Роман Донченко
- Mario Dorn
- Wolfgang Draxinger
- Jonathan Dummer
- Ralph Eastwood
- Fredrik Ehnbom
- Robin Eklind
- Siavash Eliasi
- Felipe Ferreira
- Michael Fogleman
- Gerald Franz
- Mário Freitas
- GeO4d
- Marcus Geelnard
- Charles Giessen
- Ryan C. Gordon
- Stephen Gowen
- Kovid Goyal
- Eloi Marín Gratacós
- Stefan Gustavson
- Jonathan Hale
- hdf89shfdfs
- Sylvain Hellegouarch
- Matthew Henry
- heromyth
- Lucas Hinderberger
- Paul Holden
- Warren Hu
- Charles Huber
- IntellectualKitty
- Aaron Jacobs
- Erik S. V. Jansson
- Toni Jovanoski
- Arseny Kapoulkine
- Cem Karan
- Osman Keskin
- Josh Kilmer
- Byunghoon Kim
- Cameron King
- Peter Knut
- Christoph Kubisch
- Yuri Kunde Schlesner
- Rokas Kupstys
- Konstantin Käfer
- Eric Larson
- Francis Lecavalier
- Jong Won Lee
- Robin Leffmann
- Glenn Lewis
- Shane Liesegang
- Anders Lindqvist
- Leon Linhart
- Marco Lizza
- Eyal Lotem
- Aaron Loucks
- Luflosi
- lukect
- Tristam MacDonald
- Hans Mackowiak
- Дмитри Малышев
- Zbigniew Mandziejewicz
- Adam Marcus
- Célestin Marot
- Kyle McDonald
- David Medlock
- Bryce Mehring
- Jonathan Mercier
- Marcel Metz
- Liam Middlebrook
- Ave Milia
- Jonathan Miller
- Kenneth Miller
- Bruce Mitchener
- Jack Moffitt
- Jeff Molofee
- Alexander Monakov
- Pierre Morel
- Jon Morton
- Pierre Moulon
- Martins Mozeiko
- Julian Møller
- ndogxj
- Kristian Nielsen
- Kamil Nowakowski
- onox
- Denis Ovod
- Ozzy
- Andri Pálsson
- Peoro
- Braden Pellett
- Christopher Pelloux
- Arturo J. Pérez
- Vladimir Perminov
- Anthony Pesch
- Orson Peters
- Emmanuel Gil Peyrot
- Cyril Pichard
- Keith Pitt
- Stanislav Podgorskiy
- Konstantin Podsvirov
- Nathan Poirier
- Alexandre Pretyman
- Pablo Prietz
- przemekmirek
- pthom
- Guillaume Racicot
- Philip Rideout
- Eddie Ringle
- Max Risuhin
- Jorge Rodriguez
- Luca Rood
- Ed Ropple
- Aleksey Rybalkin
- Mikko Rytkönen
- Riku Salminen
- Brandon Schaefer
- Sebastian Schuberth
- Christian Sdunek
- Matt Sealey
- Steve Sexton
- Arkady Shapkin
- Ali Sherief
- Yoshiki Shibukawa
- Dmitri Shuralyov
- Daniel Skorupski
- Bradley Smith
- Cliff Smolinsky
- Patrick Snape
- Erlend Sogge Heggen
- Julian Squires
- Johannes Stein
- Pontus Stenetorp
- Michael Stocker
- Justin Stoecker
- Elviss Strazdins
- Paul Sultana
- Nathan Sweet
- TTK-Bandit
- Sergey Tikhomirov
- Arthur Tombs
- Ioannis Tsakpinis
- Samuli Tuomola
- Matthew Turner
- urraka
- Elias Vanderstuyft
- Stef Velzel
- Jari Vetoniemi
- Ricardo Vieira
- Nicholas Vitovitch
- Simon Voordouw
- Corentin Wallez
- Torsten Walluhn
- Patrick Walton
- Xo Wang
- Waris
- Jay Weisskopf
- Frank Wille
- Richard A. Wilkes
- Tatsuya Yatagawa
- Ryogo Yoshimura
- Lukas Zanner
- Andrey Zholos
- Aihui Zhu
- Santi Zupancic
- Jonas Ådahl
- Lasse Öörni
- Leonard König
- All the unmentioned and anonymous contributors in the GLFW community, for bug
reports, patches, feedback, testing and encouragement
+1 -1
View File
@@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
Stack Exchange or in the IRC channel `#glfw` on
[Freenode](http://freenode.net/).
[Libera.Chat](https://libera.chat/).
Questions about the design or implementation of GLFW or about future plans
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
-20
View File
@@ -208,13 +208,6 @@ ALIASES = "thread_safety=@par Thread safety^^" \
"macos=__macOS:__" \
"linux=__Linux:__"
# This tag can be used to specify a number of word-keyword mappings (TCL only).
# A mapping has the form "name=value". For example adding
# "class=itcl::class" will allow you to use the command class in the
# itcl::class meaning.
TCL_SUBST =
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
# sources only. Doxygen will then generate output that is more tailored for C.
# For instance, some of the names that are used will be different. The list
@@ -854,12 +847,6 @@ VERBATIM_HEADERS = YES
ALPHABETICAL_INDEX = YES
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
# in which this list will be split (can be a number in the range [1..20])
COLS_IN_ALPHA_INDEX = 5
# In case all classes in a project start with a common prefix, all
# classes will be put under the same header in the alphabetical index.
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
@@ -1367,13 +1354,6 @@ LATEX_BATCHMODE = NO
LATEX_HIDE_INDICES = NO
# If LATEX_SOURCE_CODE is set to YES then doxygen will include
# source code with syntax highlighting in the LaTeX output.
# Note that which sources are shown also depends on other settings
# such as SOURCE_BROWSER.
LATEX_SOURCE_CODE = NO
# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
# http://en.wikipedia.org/wiki/BibTeX for more info.
+2 -2
View File
@@ -1,11 +1,11 @@
# Support resources
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
guides and the API reference.
If you have questions about using GLFW, we have a
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
[Freenode](http://freenode.net/).
[Libera.Chat](https://libera.chat/).
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
Please check the [contribution
+208 -131
View File
@@ -10,165 +10,173 @@ build applications that use GLFW, see @ref build_guide.
@section compile_cmake Using CMake
@note GLFW behaves like most other libraries that use CMake so this guide mostly
describes the basic configure/generate/compile sequence. If you are already
familiar with this from other projects, you may want to focus on the @ref
compile_deps and @ref compile_options sections for GLFW-specific information.
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
for a particular development environment. If you are on a Unix-like system such
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
Homebrew, you can install its CMake package. If not, you can download
installers for Windows and macOS from the
[CMake website](https://cmake.org/).
for your chosen development environment. To compile GLFW, first generate these
files with CMake and then use them to compile the GLFW library.
@note CMake only generates project files or makefiles. It does not compile the
actual GLFW library. To compile GLFW, first generate these files for your
chosen development environment and then use them to compile the actual GLFW
library.
If you are on Windows and macOS you can
[download CMake](https://cmake.org/download/) from their site.
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
a package system like Fink, MacPorts or Homebrew, you can install its CMake
package.
CMake is a complex tool and this guide will only show a few of the possible ways
to set up and compile GLFW. The CMake project has their own much more detailed
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
that includes everything in this guide not specific to GLFW. It may be a useful
companion to this one.
@subsection compile_deps Dependencies
@subsection compile_deps Installing dependencies
Once you have installed CMake, make sure that all other dependencies are
available. On some platforms, GLFW needs a few additional packages to be
installed. See the section for your chosen platform and development environment
below.
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
all necessary dependencies for compiling GLFW, but on Unix-like systems like
Linux and FreeBSD you will need a few extra packages.
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
The Windows SDK bundled with Visual C++ already contains all the necessary
headers, link libraries and tools except for CMake. Move on to @ref
compile_generate.
To compile GLFW for X11, you need to have the X11 development packages
installed. They are not needed to build or run programs that use GLFW.
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
Both the MinGW and the MinGW-w64 packages already contain all the necessary
headers, link libraries and tools except for CMake. Move on to @ref
compile_generate.
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
like Ubuntu have the `mingw-w64` package for both.
GLFW has CMake toolchain files in the `CMake/` directory that set up
cross-compilation of Windows binaries. To use these files you add an option
when running `cmake` to generate the project files or makefiles:
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
pulls in the development packages for all of X11.
@code{.sh}
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
sudo apt install xorg-dev
@endcode
The exact toolchain file to use depends on the prefix used by the MinGW or
MinGW-w64 binaries on your system. You can usually see this in the /usr
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
invocation would be:
On Fedora and derivatives like Red Hat the X11 extension packages
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
required by GLFW pull in all its other dependencies.
@code{.sh}
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
@endcode
For more details see the article
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
the CMake wiki.
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
you have an X server running you should have the headers as well. If not,
install the `xorgproto` package.
Once you have this set up, move on to @ref compile_generate.
@code{.sh}
pkg install xorgproto
@endcode
On Cygwin the `libXcursor-devel`, `libXi-devel`, `libXinerama-devel`,
`libXrandr-devel` and `libXrender-devel` packages in the Libs section of the GUI
installer will install all the headers and other development related files GLFW
requires for X11.
Once you have the required depdendencies, move on to @ref compile_generate.
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
Xcode comes with all necessary tools except for CMake. The required headers
and libraries are included in the core macOS frameworks. Xcode can be
downloaded from the Mac App Store or from the ADC Member Center.
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
development packages installed. They are not needed to build or run programs
that use GLFW.
Once you have Xcode installed, move on to @ref compile_generate.
On Debian and derivates like Ubuntu and Linux Mint you will need the `libwayland-dev`,
`libxkbcommon-dev`, `wayland-protocols` and `extra-cmake-modules` packages.
@code{.sh}
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols extra-cmake-modules
@endcode
@subsubsection compile_deps_x11 Dependencies for Linux and X11
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
`libxkbcommon-devel`, `wayland-protocols-devel` and `extra-cmake-modules` packages.
To compile GLFW for X11, you need to have the X11 packages installed, as well as
the basic development tools like GCC and make. For example, on Ubuntu and other
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
package, which pulls in all X.org header packages.
@code{.sh}
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel extra-cmake-modules
@endcode
Once you have installed the necessary packages, move on to @ref
compile_generate.
On FreeBSD you will need the `wayland`, `libxkbcommon`, `wayland-protocols` and
`kf5-extra-cmake-modules` packages.
@code{.sh}
pkg install wayland libxkbcommon wayland-protocols kf5-extra-cmake-modules
@endcode
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
To compile GLFW for Wayland, you need to have the Wayland packages installed,
as well as the basic development tools like GCC and make. For example, on
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
the `libwayland-dev` package, which contains all Wayland headers and pulls in
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
packages.
Once you have installed the necessary packages, move on to @ref
compile_generate.
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
To compile GLFW for OSMesa, you need to install the OSMesa library and header
packages. For example, on Ubuntu and other distributions based on Debian
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
is required at runtime for context creation and is loaded on demand.
Once you have installed the necessary packages, move on to @ref
compile_generate.
Once you have the required depdendencies, move on to @ref compile_generate.
@subsection compile_generate Generating build files with CMake
Once you have all necessary dependencies it is time to generate the project
files or makefiles for your development environment. CMake needs to know two
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
_not_ the `src` subdirectory) and the target path for the generated files and
compiled binaries. If these are the same, it is called an in-tree build,
otherwise it is called an out-of-tree build.
files or makefiles for your development environment. CMake needs two paths for
this:
One of several advantages of out-of-tree builds is that you can generate files
and compile for different development environments using a single source tree.
- the path to the root directory of the GLFW source tree (not its `src`
subdirectory)
- the path to the directory where the generated build files and compiled
binaries will be placed
@note This section is about generating the project files or makefiles necessary
to compile the GLFW library, not about compiling the actual library.
If these are the same, it is called an in-tree build, otherwise it is called an
out-of-tree build.
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
They also allow you to have several build directories for different
configurations all using the same source tree.
A common pattern when building a single configuration is to have a build
directory named `build` in the root of the source tree.
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
@subsubsection compile_generate_gui Generating files with the CMake GUI
To make an in-tree build, enter the _root_ directory of the GLFW source tree
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
used as target path, while the path provided as an argument is used to find the
source tree.
Start the CMake GUI and set the paths to the source and build directories
described above. Then press _Configure_ and _Generate_.
@code{.sh}
cd <glfw-root-dir>
cmake .
@endcode
If you wish change any CMake variables in the list, press _Configure_ and then
_Generate_ to have the new values take effect. The variable list will be
populated after the first configure step.
To make an out-of-tree build, make a directory outside of the source tree, enter
it and run CMake with the (relative or absolute) path to the root of the source
tree as an argument.
@code{.sh}
mkdir glfw-build
cd glfw-build
cmake <glfw-root-dir>
@endcode
By default GLFW will use X11 on Linux and other Unix-like systems other
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
GLFW section of the variable list, then apply the new value as described above.
Once you have generated the project files or makefiles for your chosen
development environment, move on to @ref compile_compile.
@subsubsection compile_generate_gui Generating files with the CMake GUI
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
If you are using the GUI version, choose the root of the GLFW source tree as
source location and the same directory or another, empty directory as the
destination for binaries. Choose _Configure_, change any options you wish to,
_Configure_ again to let the changes take effect and then _Generate_.
To make a build directory, pass the source and build directories to the `cmake`
command. These can be relative or absolute paths. The build directory is
created if it doesn't already exist.
@code{.sh}
cmake -S path/to/glfw -B path/to/build
@endcode
It is common to name the build directory `build` and place it in the root of the
source tree when only planning to build a single configuration.
@code{.sh}
cd path/to/glfw
cmake -S . -B build
@endcode
Without other flags these will generate Visual Studio project files on Windows
and makefiles on other platforms. You can choose other targets using the `-G`
flag.
@code{.sh}
cmake -S path/to/glfw -B path/to/build -G Xcode
@endcode
By default GLFW will use X11 on Linux and other Unix-like systems other
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
@code{.sh}
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
@endcode
Once you have generated the project files or makefiles for your chosen
development environment, move on to @ref compile_compile.
@@ -178,13 +186,39 @@ development environment, move on to @ref compile_compile.
You should now have all required dependencies and the project files or makefiles
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
these files, as you would with any other project.
these files as you would with any other project.
Once the GLFW library is compiled, you are ready to build your applications,
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
`GLFW.xcodeproj` and use the Project menu.
With Linux, macOS and other forms of Unix, run `make`.
@code{.sh}
cd path/to/build
make
@endcode
With MinGW, it is `mingw32-make`.
@code{.sh}
cd path/to/build
mingw32-make
@endcode
Any CMake build directory can also be built with the `cmake` command and the
`--build` flag.
@code{.sh}
cmake --build path/to/build
@endcode
This will run the platform specific build tool the directory was generated for.
Once the GLFW library is compiled you are ready to build your application,
linking it to the GLFW library. See @ref build_guide for more information.
@subsection compile_options CMake options
@section compile_options CMake options
The CMake files for GLFW provide a number of options, although not all are
available on all supported platforms. Some of these are de facto standards
@@ -200,15 +234,16 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
command-line with the `-D` flag.
@code{.sh}
cmake -DBUILD_SHARED_LIBS=ON .
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
@endcode
@subsubsection compile_options_shared Shared CMake options
@subsection compile_options_shared Shared CMake options
@anchor BUILD_SHARED_LIBS
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
library or as a DLL / shared library / dynamic library.
library or as a DLL / shared library / dynamic library. This is disabled by
default, producing a static GLFW library.
@anchor GLFW_BUILD_EXAMPLES
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
@@ -220,33 +255,80 @@ built along with the library.
@anchor GLFW_BUILD_DOCS
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
with the library.
with the library. This is enabled by default if
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
@anchor GLFW_VULKAN_STATIC
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
directly with the application.
directly with the application. This is disabled by default.
@subsubsection compile_options_win32 Windows specific CMake options
@subsection compile_options_win32 Windows specific CMake options
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
static library version of the Visual C++ runtime library. If set to `ON`, the
DLL version of the Visual C++ library is used.
static library version of the Visual C++ runtime library. When enabled, the
DLL version of the Visual C++ library is used. This is enabled by default.
On CMake 3.15 and later you can set the standard CMake
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
variable instead of this GLFW-specific option.
@anchor GLFW_USE_HYBRID_HPG
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
need to be exported by the EXE to be detected by the driver, so the override
will not work if GLFW is built as a DLL.
will not work if GLFW is built as a DLL. This is disabled by default, letting
the operating system and driver decide.
@subsection compile_options_wayland Wayland specific CMake options
@anchor GLFW_USE_WAYLAND
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
This option is only available on Linux and other Unix-like systems other than
macOS. This is disabled by default.
@section compile_mingw_cross Cross-compilation with CMake and MinGW
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
like Ubuntu have the `mingw-w64` package for both.
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
cross-compilation of Windows binaries. To use these files you set the
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
configuring and generating the build files.
@code{.sh}
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
@endcode
The exact toolchain file to use depends on the prefix used by the MinGW or
MinGW-w64 binaries on your system. You can usually see this in the /usr
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
would be:
@code{.sh}
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
@endcode
The path to the toolchain file is relative to the path to the GLFW source tree
passed to the `-S` flag, not to the current directory.
For more details see the
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
@section compile_manual Compiling GLFW manually
If you wish to compile GLFW without its CMake build environment then you will
have to do at least some of the platform detection yourself. GLFW needs
a configuration macro to be defined in order to know what window system it's
a configuration macro to be defined in order to know what window system it is
being compiled for and also has optional, platform-specific ones for various
features.
@@ -278,11 +360,6 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
For the EGL context creation API, the following options are available:
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
for native handle types (fallback)
@note None of the @ref build_macros may be defined during the compilation of
GLFW. If you define any of these in your build files, make sure they are not
applied to the GLFW sources.
+18 -18
View File
@@ -142,9 +142,9 @@ as extensions until they become obsolete.
An extension is defined by:
- An extension name (e.g. `GL_ARB_debug_output`)
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
- An extension name (e.g. `GL_ARB_gl_spirv`)
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
Note the `ARB` affix, which stands for Architecture Review Board and is used
for official extensions. The extension above was created by the ARB, but there
@@ -229,9 +229,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
booleans.
@code
if (GLAD_GL_ARB_debug_output)
if (GLAD_GL_ARB_gl_spirv)
{
// Use GL_ARB_debug_output
// Use GL_ARB_gl_spirv
}
@endcode
@@ -263,8 +263,8 @@ included in your development environment may be several years out of date and
may not include the extensions you wish to use.
The header defines function pointer types for all functions of all extensions it
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
to function) and `PROC` (procedure) are added to the ends.
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
@@ -284,7 +284,7 @@ is necessary to check at run-time whether the context supports the extension.
This is done with @ref glfwExtensionSupported.
@code
if (glfwExtensionSupported("GL_ARB_debug_output"))
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
{
// The extension is supported by the current context
}
@@ -303,7 +303,7 @@ your operating system, making it necessary to fetch them at run time. You can
retrieve pointers to these functions with @ref glfwGetProcAddress.
@code
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
@endcode
In general, you should avoid giving the function pointer variables the (exact)
@@ -317,28 +317,28 @@ when used together.
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
#define glSpecializeShaderARB pfnSpecializeShaderARB
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
// Flag indicating whether the extension is supported
int has_ARB_debug_output = 0;
int has_ARB_gl_spirv = 0;
void load_extensions(void)
{
if (glfwExtensionSupported("GL_ARB_debug_output"))
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
{
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
glfwGetProcAddress("glGetDebugMessageLogARB");
has_ARB_debug_output = 1;
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
glfwGetProcAddress("glSpecializeShaderARB");
has_ARB_gl_spirv = 1;
}
}
void some_function(void)
{
if (has_ARB_debug_output)
if (has_ARB_gl_spirv)
{
// Now the extension function can be called as usual
glGetDebugMessageLogARB(...);
glSpecializeShaderARB(...);
}
}
@endcode
+6 -1
View File
@@ -794,6 +794,11 @@ glfwUpdateGamepadMappings(mappings);
This function supports everything from single lines up to and including the
unmodified contents of the whole `gamecontrollerdb.txt` file.
If you are compiling GLFW from source with CMake you can update the built-in mappings by
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
file.
Below is a description of the mapping format. Please keep in mind that __this
description is not authoritative__. The format is defined by the SDL and
SDL_GameControllerDB projects and their documentation and code takes precedence.
@@ -813,7 +818,7 @@ The second value is always the human-readable name of the gamepad.
All subsequent values are in the form `<field>:<value>` and describe the layout
of the mapping. These fields may not all be present and may occur in any order.
The button fields are `a`, `b`, `c`, `d`, `back`, `start`, `guide`, `dpup`,
The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `guide`, `dpup`,
`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
`rightstick`.
+1 -1
View File
@@ -86,7 +86,7 @@ Setting these hints requires no platform specific headers or functions.
@anchor GLFW_JOYSTICK_HAT_BUTTONS
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
buttons, for compatibility with earlier versions of GLFW that did not have @ref
glfwGetJoystickHats. Set this with @ref glfwInitHint.
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@subsubsection init_hints_osx macOS specific init hints
+6
View File
@@ -306,6 +306,12 @@ GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
(the Transparency setting under Personalization > Window Color).
@subsubsection emptyevents_33 Empty events on X11 no longer roundtrip to server
Starting with GLFW 3.3.7, events posted with @ref glfwPostEmptyEvent now use a separate
unnamed pipe instead of sending an X11 client event to the helper window.
@subsection deprecations_33 Deprecations in version 3.3
@subsubsection charmods_callback_33 Character with modifiers callback
+33 -52
View File
@@ -236,7 +236,8 @@ does not affect window decorations. Possible values are `GLFW_TRUE` and
@anchor GLFW_FOCUS_ON_SHOW_hint
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
`GLFW_FALSE`.
@anchor GLFW_SCALE_TO_MONITOR
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
@@ -271,7 +272,6 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
application has no preference.
@par
Accumulation buffers are a legacy OpenGL feature and should not be used in new
code.
@@ -279,7 +279,6 @@ code.
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
of `GLFW_DONT_CARE` means the application has no preference.
@par
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
code.
@@ -296,14 +295,12 @@ the application has no preference.
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@par
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
enable will control sRGB rendering. By default, sRGB rendering will be
disabled.
@note __OpenGL:__ If enabled and supported by the system, the
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
rendering will be disabled.
@par
__OpenGL ES:__ If enabled and supported by the system, the context will always
have sRGB rendering enabled.
@note __OpenGL ES:__ If enabled and supported by the system, the context will
always have sRGB rendering enabled.
@anchor GLFW_DOUBLEBUFFER
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
@@ -332,28 +329,22 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
constraint. If no client API is requested, this hint is ignored.
@par
@macos The EGL API is not available on this platform and requests to use it
will fail.
An [extension loader library](@ref context_glext_auto) that assumes it knows
which API was used to create the current context may fail if you change this
hint. This can be resolved by having it load functions via @ref
glfwGetProcAddress.
@par
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
@note @wayland The EGL API _is_ the native context creation API, so this hint
will have no effect.
@par
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
update the window contents when its buffers are swapped. Use OpenGL functions
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
@note @x11 On some Linux systems, creating contexts via both the native and EGL
APIs in a single process will cause the application to segfault. Stick to one
API or the other on Linux for now.
@note An OpenGL extension loader library that assumes it knows which context
creation API is used on a given platform may fail if you change this hint. This
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
the selected API.
@bug On some Linux systems, creating contexts via both the native and EGL APIs
in a single process will cause the application to segfault. Stick to one API or
the other on Linux for now.
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
does not update the window contents when its buffers are swapped. Use OpenGL
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
@@ -361,27 +352,24 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
client API version that the created context must be compatible with. The exact
behavior of these hints depend on the requested client API.
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
@par
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
OpenGL version of the created context is less than the one requested. It is
therefore perfectly safe to use the default of version 1.0 for legacy code and
you will still get backwards-compatible contexts of version 3.0 and above when
available.
@par
While there is no way to ask the driver for a context of the highest supported
version, GLFW will attempt to provide this when you ask for a version 1.0
context, which is the default for these hints.
@par
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
the OpenGL ES version of the created context is less than the one requested.
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
but OpenGL ES 2.0 is not backward compatible with 1.x.
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
if the OpenGL version of the created context is less than the one requested. It
is therefore perfectly safe to use the default of version 1.0 for legacy code
and you will still get backwards-compatible contexts of version 3.0 and above
when available.
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
fail if the OpenGL ES version of the created context is less than the one
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
@note @macos The OS only supports forward-compatible core profile contexts for
OpenGL versions 3.2 and later. Before creating an OpenGL context of version
@@ -396,7 +384,6 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
version of OpenGL is removed. This must only be used if the requested OpenGL
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
@par
Forward-compatibility is described in detail in the
[OpenGL Reference Manual](https://www.opengl.org/registry/).
@@ -405,7 +392,6 @@ __GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
in debug mode, which may provide additional error and diagnostic reporting
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@par
Debug contexts for OpenGL and OpenGL ES are described in detail by the
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
extension.
@@ -418,7 +404,6 @@ a specific profile. If requesting an OpenGL version below 3.2,
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
is ignored.
@par
OpenGL profiles are described in detail in the
[OpenGL Reference Manual](https://www.opengl.org/registry/).
@@ -438,7 +423,6 @@ the pipeline will be flushed whenever the context is released from being the
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
not be flushed on release.
@par
Context release behaviors are described in detail by the
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
extension.
@@ -448,7 +432,6 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
situations that would have generated errors instead cause undefined behavior.
@par
The no error mode for OpenGL and OpenGL ES is described in detail by the
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
extension.
@@ -474,12 +457,10 @@ run on the discrete GPU. This only affects systems with both integrated and
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
ignored on other platforms.
@par
Simpler programs and tools may want to enable this to save power, while games
and other applications performing advanced rendering will want to leave it
disabled.
@par
A bundled application that wishes to participate in Automatic Graphics Switching
should also declare this in its `Info.plist` by setting the
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
+7 -2
View File
@@ -7,7 +7,8 @@ if (MATH_LIBRARY)
link_libraries("${MATH_LIBRARY}")
endif()
if (MSVC)
# Workaround for the MS CRT deprecating parts of the standard library
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
@@ -62,9 +63,13 @@ if (GLFW_USE_OSMESA)
endif()
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
# Tell MSVC to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang using MS CRT to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
endif()
if (APPLE)
+5 -5
View File
@@ -292,12 +292,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
{
float sign;
/* random value for element in between [0-1.0] */
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
sign = (1.0f * rand()) / (float) RAND_MAX;
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
}
/* Run the specified number of iterations of the generation process for the
+1 -1
View File
@@ -2,7 +2,7 @@
// This is an example program for the GLFW library
//
// The program uses a "split window" view, rendering four views of the
// same scene in one window (e.g. uesful for 3D modelling software). This
// same scene in one window (e.g. useful for 3D modelling software). This
// demo uses scissors to separate the four different rendering areas from
// each other.
//
+58 -50
View File
@@ -190,6 +190,9 @@ extern "C" {
#else /*__APPLE__*/
#include <GL/glcorearb.h>
#if defined(GLFW_INCLUDE_GLEXT)
#include <GL/glext.h>
#endif
#endif /*__APPLE__*/
@@ -276,26 +279,27 @@ extern "C" {
/*! @name GLFW version macros
* @{ */
/*! @brief The major version number of the GLFW library.
/*! @brief The major version number of the GLFW header.
*
* This is incremented when the API is changed in non-compatible ways.
* The major version number of the GLFW header. This is incremented when the
* API is changed in non-compatible ways.
* @ingroup init
*/
#define GLFW_VERSION_MAJOR 3
/*! @brief The minor version number of the GLFW library.
/*! @brief The minor version number of the GLFW header.
*
* This is incremented when features are added to the API but it remains
* backward-compatible.
* The minor version number of the GLFW header. This is incremented when
* features are added to the API but it remains backward-compatible.
* @ingroup init
*/
#define GLFW_VERSION_MINOR 3
/*! @brief The revision number of the GLFW library.
/*! @brief The revision number of the GLFW header.
*
* This is incremented when a bug fix release is made that does not contain any
* API changes.
* The revision number of the GLFW header. This is incremented when a bug fix
* release is made that does not contain any API changes.
* @ingroup init
*/
#define GLFW_VERSION_REVISION 3
#define GLFW_VERSION_REVISION 7
/*! @} */
/*! @brief One.
@@ -956,7 +960,7 @@ extern "C" {
* and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib).
*/
#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
/*! @brief Context client API revision number hint and attribute.
/*! @brief Context client API revision number attribute.
*
* Context client API revision number
* [attribute](@ref GLFW_CONTEXT_REVISION_attrib).
@@ -1215,7 +1219,7 @@ typedef struct GLFWcursor GLFWcursor;
*
* @ingroup init
*/
typedef void (* GLFWerrorfun)(int,const char*);
typedef void (* GLFWerrorfun)(int error_code, const char* description);
/*! @brief The function pointer type for window position callbacks.
*
@@ -1238,7 +1242,7 @@ typedef void (* GLFWerrorfun)(int,const char*);
*
* @ingroup window
*/
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
/*! @brief The function pointer type for window size callbacks.
*
@@ -1260,7 +1264,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
*
* @ingroup window
*/
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
/*! @brief The function pointer type for window close callbacks.
*
@@ -1280,7 +1284,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
*
* @ingroup window
*/
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
/*! @brief The function pointer type for window content refresh callbacks.
*
@@ -1300,7 +1304,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow*);
*
* @ingroup window
*/
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
/*! @brief The function pointer type for window focus callbacks.
*
@@ -1321,7 +1325,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
*
* @ingroup window
*/
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
/*! @brief The function pointer type for window iconify callbacks.
*
@@ -1342,7 +1346,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
*
* @ingroup window
*/
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
/*! @brief The function pointer type for window maximize callbacks.
*
@@ -1363,7 +1367,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
*
* @ingroup window
*/
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
/*! @brief The function pointer type for framebuffer size callbacks.
*
@@ -1384,7 +1388,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
*
* @ingroup window
*/
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
/*! @brief The function pointer type for window content scale callbacks.
*
@@ -1405,7 +1409,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
*
* @ingroup window
*/
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
/*! @brief The function pointer type for mouse button callbacks.
*
@@ -1431,7 +1435,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
*
* @ingroup input
*/
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
/*! @brief The function pointer type for cursor position callbacks.
*
@@ -1454,7 +1458,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
*
* @ingroup input
*/
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
/*! @brief The function pointer type for cursor enter/leave callbacks.
*
@@ -1475,7 +1479,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
*
* @ingroup input
*/
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
/*! @brief The function pointer type for scroll callbacks.
*
@@ -1496,7 +1500,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
*
* @ingroup input
*/
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
/*! @brief The function pointer type for keyboard key callbacks.
*
@@ -1522,7 +1526,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
*
* @ingroup input
*/
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
/*! @brief The function pointer type for Unicode character callbacks.
*
@@ -1543,7 +1547,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
*
* @ingroup input
*/
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
/*! @brief The function pointer type for Unicode character with modifiers
* callbacks.
@@ -1570,7 +1574,7 @@ typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
*
* @ingroup input
*/
typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
/*! @brief The function pointer type for path drop callbacks.
*
@@ -1594,7 +1598,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
*
* @ingroup input
*/
typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
/*! @brief The function pointer type for monitor configuration callbacks.
*
@@ -1615,7 +1619,7 @@ typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
*
* @ingroup monitor
*/
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
/*! @brief The function pointer type for joystick configuration callbacks.
*
@@ -1636,7 +1640,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
*
* @ingroup input
*/
typedef void (* GLFWjoystickfun)(int,int);
typedef void (* GLFWjoystickfun)(int jid, int event);
/*! @brief Video mode type.
*
@@ -2124,8 +2128,8 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos,
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @win32 calculates the returned physical size from the
* current resolution and system DPI instead of querying the monitor EDID data.
* @remark @win32 On Windows 8 and earlier the physical size is calculated from
* the current resolution and system DPI instead of querying the monitor EDID data.
*
* @thread_safety This function must only be called from the main thread.
*
@@ -2279,8 +2283,9 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
*
* This function returns an array of all video modes supported by the specified
* monitor. The returned array is sorted in ascending order, first by color
* bit depth (the sum of all channel depths) and then by resolution area (the
* product of width and height).
* bit depth (the sum of all channel depths), then by resolution area (the
* product of width and height), then resolution width and finally by refresh
* rate.
*
* @param[in] monitor The monitor to query.
* @param[out] count Where to store the number of video modes in the returned
@@ -3307,6 +3312,11 @@ GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Because Wayland wants every frame of the desktop to be
* complete, this function does not immediately make the window visible.
* Instead it will become visible the next time the window framebuffer is
* updated after this call.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_hide
@@ -5222,6 +5232,8 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string);
* joystick is not present, does not have a mapping or an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM.
*
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the specified joystick is
* disconnected, the gamepad mappings are updated or the library is terminated.
@@ -5311,8 +5323,8 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
* if an [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_FORMAT_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
*
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
* should not free it yourself. It is valid until the next call to @ref
@@ -5656,13 +5668,11 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
* This function returns whether the Vulkan loader and any minimally functional
* ICD have been found.
*
* The availability of a Vulkan loader and even an ICD does not by itself
* guarantee that surface creation or even instance creation is possible.
* For example, on Fermi systems Nvidia will install an ICD that provides no
* actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check
* whether the extensions necessary for Vulkan surface creation are available
* and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue
* family of a physical device supports image presentation.
* The availability of a Vulkan loader and even an ICD does not by itself guarantee that
* surface creation or even instance creation is possible. Call @ref
* glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan
* surface creation are available and @ref glfwGetPhysicalDevicePresentationSupport to
* check whether a queue family of a physical device supports image presentation.
*
* @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE`
* otherwise.
@@ -5708,10 +5718,6 @@ GLFWAPI int glfwVulkanSupported(void);
* returned array, as it is an error to specify an extension more than once in
* the `VkInstanceCreateInfo` struct.
*
* @remark @macos This function currently supports either the
* `VK_MVK_macos_surface` extension from MoltenVK or `VK_EXT_metal_surface`
* extension.
*
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
* should not free it yourself. It is guaranteed to be valid only until the
* library is terminated.
@@ -5793,7 +5799,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
*
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
* `VK_MVK_macos_surface` extension does not provide
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
* a `vkGetPhysicalDevice*PresentationSupport` type function.
*
* @thread_safety This function may be called from any thread. For
@@ -5850,8 +5856,10 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
* @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should
* eliminate almost all occurrences of these errors.
*
* @remark @macos This function currently only supports the
* `VK_MVK_macos_surface` extension from MoltenVK.
* @remark @macos GLFW prefers the `VK_EXT_metal_surface` extension, with the
* `VK_MVK_macos_surface` extension as a fallback. The name of the selected
* extension, if any, is included in the array returned by @ref
* glfwGetRequiredInstanceExtensions.
*
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
* the window content view, which is required for MoltenVK to function.
+71 -2
View File
@@ -83,8 +83,8 @@ extern "C" {
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
// example to allow applications to correctly declare a GL_KHR_debug callback)
// but windows.h assumes no one will define APIENTRY before it does
#if defined(GLFW_APIENTRY_DEFINED)
#undef APIENTRY
#undef GLFW_APIENTRY_DEFINED
@@ -132,6 +132,8 @@ extern "C" {
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
* occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -147,6 +149,8 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -161,6 +165,16 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
* @return The `HWND` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark The `HDC` associated with the window can be queried with the
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
* function.
* @code
* HDC dc = GetDC(glfwGetWin32Window(window));
* @endcode
* This DC is private and does not need to be released.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -177,6 +191,17 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
* @return The `HGLRC` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @remark The `HDC` associated with the window can be queried with the
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
* function.
* @code
* HDC dc = GetDC(glfwGetWin32Window(window));
* @endcode
* This DC is private and does not need to be released.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -193,6 +218,8 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
* @return The `CGDirectDisplayID` of the specified monitor, or
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -207,6 +234,8 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
* @return The `NSWindow` of the specified window, or `nil` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -223,6 +252,9 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -239,6 +271,8 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
* @return The `Display` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -253,6 +287,8 @@ GLFWAPI Display* glfwGetX11Display(void);
* @return The `RRCrtc` of the specified monitor, or `None` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -267,6 +303,8 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
* @return The `RROutput` of the specified monitor, or `None` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -281,6 +319,8 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
* @return The `Window` of the specified window, or `None` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -347,6 +387,9 @@ GLFWAPI const char* glfwGetX11SelectionString(void);
* @return The `GLXContext` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -361,6 +404,9 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
* @return The `GLXWindow` of the specified window, or `None` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -377,6 +423,8 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -391,6 +439,8 @@ GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -405,6 +455,8 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
* an [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -421,6 +473,8 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -435,6 +489,9 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -449,6 +506,9 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -472,6 +532,9 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -493,6 +556,9 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
@@ -507,6 +573,9 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
* @return The `OSMesaContext` of the specified window, or `NULL` if an
* [error](@ref error_handling) occurred.
*
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
* GLFW_NOT_INITIALIZED.
*
* @thread_safety This function may be called from any thread. Access is not
* synchronized.
*
+21 -16
View File
@@ -5,6 +5,15 @@ set(common_HEADERS internal.h mappings.h
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
add_custom_target(update_mappings
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
COMMENT "Updating gamepad mappings from upstream repository"
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
VERBATIM)
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
if (_GLFW_COCOA)
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
@@ -121,22 +130,18 @@ if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
endif()
# Enable a reasonable set of warnings
if (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
if (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang-CL that this is a Clang flag
target_compile_options(glfw PRIVATE "/clang:-Wall")
else()
target_compile_options(glfw PRIVATE "-Wall")
endif()
elseif (MSVC)
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
if (MSVC)
target_compile_options(glfw PRIVATE "/W3")
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
target_compile_options(glfw PRIVATE "-Wall")
endif()
if (WIN32)
target_compile_definitions(glfw PRIVATE _UNICODE)
if (_GLFW_WIN32)
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
endif()
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
@@ -144,7 +149,7 @@ endif()
# win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
endif()
if (BUILD_SHARED_LIBS)
@@ -176,14 +181,14 @@ if (BUILD_SHARED_LIBS)
endif()
endif()
if (MSVC)
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_INSTALL)
install(TARGETS glfw
EXPORT glfwTargets
RUNTIME DESTINATION "bin"
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endif()
+1
View File
@@ -33,6 +33,7 @@
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
#define GLFW_BUILD_COCOA_MAPPINGS
// Cocoa-specific per-joystick data
//
+6 -6
View File
@@ -58,12 +58,12 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
io_service_t service;
CFDictionaryRef info;
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
IOServiceMatching("IODisplayConnect"),
&it) != 0)
{
// This may happen if a desktop Mac is running headless
return NULL;
return _glfw_strdup("Display");
}
while ((service = IOIteratorNext(it)) != 0)
@@ -101,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find service port for display");
return NULL;
return _glfw_strdup("Display");
}
CFDictionaryRef names =
@@ -114,7 +114,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
{
// This may happen if a desktop Mac is running headless
CFRelease(info);
return NULL;
return _glfw_strdup("Display");
}
const CFIndex size =
@@ -231,7 +231,7 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
io_iterator_t it;
io_service_t service;
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
IOServiceMatching("IOFramebuffer"),
&it) != 0)
{
@@ -356,7 +356,7 @@ void _glfwPollMonitorsNS(void)
const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getMonitorName(displays[i], screen);
if (!name)
name = _glfw_strdup("Unknown");
continue;
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i];
+15 -7
View File
@@ -31,7 +31,9 @@
// NOTE: All of NSGL was deprecated in the 10.14 SDK
// This disables the pointless warnings for every symbol we use
#ifndef GL_SILENCE_DEPRECATION
#define GL_SILENCE_DEPRECATION
#endif
#if defined(__OBJC__)
#import <Cocoa/Cocoa.h>
@@ -40,8 +42,10 @@ typedef void* id;
#endif
// NOTE: Many Cocoa enum values have been renamed and we need to build across
// SDK versions where one is unavailable or the other deprecated
// We use the newer names in code and these macros to handle compatibility
// SDK versions where one is unavailable or deprecated.
// We use the newer names in code and replace them with the older names if
// the base SDK does not provide the newer names.
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
#define NSEventMaskAny NSAnyEventMask
@@ -60,6 +64,15 @@ typedef void* id;
#define NSWindowStyleMaskTitled NSTitledWindowMask
#endif
// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
// to build across SDK versions where one is unavailable or deprecated.
// We use the newer names in code and replace them with the older names if
// the deployment target is older than the newer names.
#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
#define NSPasteboardTypeURL NSURLPboardType
#endif
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
@@ -133,7 +146,6 @@ typedef struct _GLFWwindowNS
// since the last cursor motion event was processed
// This is kept to counteract Cocoa doing the same internally
double cursorWarpDeltaX, cursorWarpDeltaY;
} _GLFWwindowNS;
// Cocoa-specific global data
@@ -168,7 +180,6 @@ typedef struct _GLFWlibraryNS
PFN_LMGetKbdType GetKbdType;
CFStringRef kPropertyUnicodeKeyLayoutData;
} tis;
} _GLFWlibraryNS;
// Cocoa-specific per-monitor data
@@ -180,7 +191,6 @@ typedef struct _GLFWmonitorNS
uint32_t unitNumber;
id screen;
double fallbackRefreshRate;
} _GLFWmonitorNS;
// Cocoa-specific per-cursor data
@@ -188,7 +198,6 @@ typedef struct _GLFWmonitorNS
typedef struct _GLFWcursorNS
{
id object;
} _GLFWcursorNS;
// Cocoa-specific global timer data
@@ -196,7 +205,6 @@ typedef struct _GLFWcursorNS
typedef struct _GLFWtimerNS
{
uint64_t frequency;
} _GLFWtimerNS;
+24 -21
View File
@@ -114,10 +114,11 @@ static void updateCursorMode(_GLFWwindow* window)
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
// made in _glfwPlatformSetCursorPos as part of a workaround
}
if (cursorInContentArea(window))
@@ -243,7 +244,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidResize:(NSNotification *)notification
{
if (window->context.client != GLFW_NO_API)
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
[window->context.nsgl.object update];
if (_glfw.ns.disabledCursorWindow == window)
@@ -278,7 +279,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)windowDidMove:(NSNotification *)notification
{
if (window->context.client != GLFW_NO_API)
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
[window->context.nsgl.object update];
if (_glfw.ns.disabledCursorWindow == window)
@@ -360,9 +361,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
markedText = [[NSMutableAttributedString alloc] init];
[self updateTrackingAreas];
// NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available
// on 10.7 without having been deprecated yet
[self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]];
[self registerForDraggedTypes:@[NSPasteboardTypeURL]];
}
return self;
@@ -397,7 +396,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)updateLayer
{
if (window->context.client != GLFW_NO_API)
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
[window->context.nsgl.object update];
_glfwInputWindowDamage(window);
@@ -520,6 +519,18 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
{
const NSRect contentRect = [window->ns.view frame];
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
const float xscale = fbRect.size.width / contentRect.size.width;
const float yscale = fbRect.size.height / contentRect.size.height;
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
{
if (window->ns.retina && window->ns.layer)
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
window->ns.xscale = xscale;
window->ns.yscale = yscale;
_glfwInputWindowContentScale(window, xscale, yscale);
}
if (fbRect.size.width != window->ns.fbWidth ||
fbRect.size.height != window->ns.fbHeight)
@@ -528,19 +539,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
window->ns.fbHeight = fbRect.size.height;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
}
const float xscale = fbRect.size.width / contentRect.size.width;
const float yscale = fbRect.size.height / contentRect.size.height;
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
{
window->ns.xscale = xscale;
window->ns.yscale = yscale;
_glfwInputWindowContentScale(window, xscale, yscale);
if (window->ns.retina && window->ns.layer)
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
}
}
- (void)drawRect:(NSRect)rect
@@ -1524,6 +1522,11 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
_glfwTransformYNS(globalPoint.y)));
}
// HACK: Calling this right after setting the cursor position prevents macOS
// from freezing the cursor for a fraction of a second afterwards
if (window->cursorMode != GLFW_CURSOR_DISABLED)
CGAssociateMouseAndMouseCursorPosition(true);
} // autoreleasepool
}
@@ -1542,7 +1545,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (scancode < 0 || scancode > 0xff ||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
return NULL;
}
+3 -7
View File
@@ -196,12 +196,6 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
continue;
}
if (desired->doublebuffer != current->doublebuffer)
{
// Double buffering is a hard constraint
continue;
}
// Count number of missing buffers
{
missing = 0;
@@ -570,7 +564,9 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
window->context.getProcAddress("glClear");
glClear(GL_COLOR_BUFFER_BIT);
window->context.swapBuffers(window);
if (window->doublebuffer)
window->context.swapBuffers(window);
}
glfwMakeContextCurrent((GLFWwindow*) previous);
+25 -3
View File
@@ -173,7 +173,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
u->doublebuffer = GLFW_TRUE;
u->doublebuffer = desired->doublebuffer;
u->handle = (uintptr_t) n;
usableCount++;
@@ -230,6 +230,12 @@ static void swapBuffersEGL(_GLFWwindow* window)
return;
}
#if defined(_GLFW_WAYLAND)
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
if (!window->wl.visible)
return;
#endif
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
}
@@ -314,6 +320,8 @@ GLFWbool _glfwInitEGL(void)
"libEGL.dylib",
#elif defined(__CYGWIN__)
"libEGL-1.so",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libEGL.so",
#else
"libEGL.so.1",
#endif
@@ -426,6 +434,8 @@ GLFWbool _glfwInitEGL(void)
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
_glfw.egl.KHR_context_flush_control =
extensionSupportedEGL("EGL_KHR_context_flush_control");
_glfw.egl.EXT_present_opaque =
extensionSupportedEGL("EGL_EXT_present_opaque");
return GLFW_TRUE;
}
@@ -596,6 +606,12 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
}
if (!fbconfig->doublebuffer)
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
if (_glfw.egl.EXT_present_opaque)
setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
setAttrib(EGL_NONE, EGL_NONE);
window->context.egl.surface =
@@ -627,6 +643,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
"libGLES_CM.dll",
#elif defined(_GLFW_COCOA)
"libGLESv1_CM.dylib",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGLESv1_CM.so",
#else
"libGLESv1_CM.so.1",
"libGLES_CM.so.1",
@@ -644,6 +662,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
"libGLESv2.dylib",
#elif defined(__CYGWIN__)
"libGLESv2-2.so",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGLESv2.so",
#else
"libGLESv2.so.2",
#endif
@@ -655,6 +675,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
_GLFW_OPENGL_LIBRARY,
#elif defined(_GLFW_WIN32)
#elif defined(_GLFW_COCOA)
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGL.so",
#else
"libGL.so.1",
#endif
@@ -762,7 +784,7 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_EGL_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_CONTEXT;
@@ -776,7 +798,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_EGL_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return EGL_NO_SURFACE;
+4 -2
View File
@@ -80,6 +80,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_OPENGL_ES_API 0x30a0
#define EGL_OPENGL_API 0x30a2
#define EGL_NONE 0x3038
#define EGL_RENDER_BUFFER 0x3086
#define EGL_SINGLE_BUFFER 0x3085
#define EGL_EXTENSIONS 0x3055
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
#define EGL_NATIVE_VISUAL_ID 0x302e
@@ -106,6 +108,7 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGL_PRESENT_OPAQUE_EXT 0x31df
typedef int EGLint;
typedef unsigned int EGLBoolean;
@@ -162,7 +165,6 @@ typedef struct _GLFWcontextEGL
EGLSurface surface;
void* client;
} _GLFWcontextEGL;
// EGL-specific global data
@@ -178,6 +180,7 @@ typedef struct _GLFWlibraryEGL
GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control;
GLFWbool EXT_present_opaque;
void* handle;
@@ -197,7 +200,6 @@ typedef struct _GLFWlibraryEGL
PFN_eglSwapInterval SwapInterval;
PFN_eglQueryString QueryString;
PFN_eglGetProcAddress GetProcAddress;
} _GLFWlibraryEGL;
-2
View File
@@ -53,8 +53,6 @@
// Define this to 1 to force use of high-performance GPU on hybrid systems
#cmakedefine _GLFW_USE_HYBRID_HPG
// Define this to 1 if xkbcommon supports the compose key
#cmakedefine HAVE_XKBCOMMON_COMPOSE_H
// Define this to 1 if the libc supports memfd_create()
#cmakedefine HAVE_MEMFD_CREATE
+13 -10
View File
@@ -92,6 +92,9 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
continue;
}
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
continue;
if (desired->transparent)
{
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
@@ -119,8 +122,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
if (getGLXFBConfigAttrib(n, GLX_STEREO))
u->stereo = GLFW_TRUE;
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
u->doublebuffer = GLFW_TRUE;
if (_glfw.glx.ARB_multisample)
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
@@ -259,6 +260,8 @@ GLFWbool _glfwInitGLX(void)
_GLFW_GLX_LIBRARY,
#elif defined(__CYGWIN__)
"libGL-1.so",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libGL.so",
#else
"libGL.so.1",
"libGL.so",
@@ -306,10 +309,6 @@ GLFWbool _glfwInitGLX(void)
_glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
_glfw.glx.DestroyWindow =
_glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
_glfw.glx.GetProcAddress =
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
_glfw.glx.GetProcAddressARB =
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
_glfw.glx.GetVisualFromFBConfig =
_glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
@@ -325,8 +324,6 @@ GLFWbool _glfwInitGLX(void)
!_glfw.glx.CreateNewContext ||
!_glfw.glx.CreateWindow ||
!_glfw.glx.DestroyWindow ||
!_glfw.glx.GetProcAddress ||
!_glfw.glx.GetProcAddressARB ||
!_glfw.glx.GetVisualFromFBConfig)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
@@ -334,6 +331,12 @@ GLFWbool _glfwInitGLX(void)
return GLFW_FALSE;
}
// NOTE: Unlike GLX 1.3 entry points these are not required to be present
_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
if (!glXQueryExtension(_glfw.x11.display,
&_glfw.glx.errorBase,
&_glfw.glx.eventBase))
@@ -673,7 +676,7 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
@@ -687,7 +690,7 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(None);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return None;
-2
View File
@@ -117,7 +117,6 @@ typedef struct _GLFWcontextGLX
{
GLXContext handle;
GLXWindow window;
} _GLFWcontextGLX;
// GLX-specific global data
@@ -165,7 +164,6 @@ typedef struct _GLFWlibraryGLX
GLFWbool EXT_create_context_es2_profile;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
} _GLFWlibraryGLX;
GLFWbool _glfwInitGLX(void);
+37 -20
View File
@@ -28,7 +28,6 @@
//========================================================================
#include "internal.h"
#include "mappings.h"
#include <string.h>
#include <stdlib.h>
@@ -37,16 +36,15 @@
#include <assert.h>
// The global variables below comprise all mutable global data in GLFW
//
// Any other global variable is a bug
// NOTE: The global variables below comprise all mutable global data in GLFW
// Any other mutable global variable is a bug
// Global state shared between compilation units of GLFW
// This contains all mutable state shared between compilation units of GLFW
//
_GLFWlibrary _glfw = { GLFW_FALSE };
// These are outside of _glfw so they can be used before initialization and
// after termination
// after termination without special handling when _glfw is cleared to zero
//
static _GLFWerror _glfwMainThreadError;
static GLFWerrorfun _glfwErrorCallback;
@@ -113,6 +111,37 @@ static void terminate(void)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Encode a Unicode code point to a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint)
{
size_t count = 0;
if (codepoint < 0x80)
s[count++] = (char) codepoint;
else if (codepoint < 0x800)
{
s[count++] = (codepoint >> 6) | 0xc0;
s[count++] = (codepoint & 0x3f) | 0x80;
}
else if (codepoint < 0x10000)
{
s[count++] = (codepoint >> 12) | 0xe0;
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
s[count++] = (codepoint & 0x3f) | 0x80;
}
else if (codepoint < 0x110000)
{
s[count++] = (codepoint >> 18) | 0xf0;
s[count++] = ((codepoint >> 12) & 0x3f) | 0x80;
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
s[count++] = (codepoint & 0x3f) | 0x80;
}
return count;
}
char* _glfw_strdup(const char* source)
{
const size_t length = strlen(source);
@@ -245,24 +274,12 @@ GLFWAPI int glfwInit(void)
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
_glfwInitGamepadMappings();
_glfw.initialized = GLFW_TRUE;
_glfw.timer.offset = _glfwPlatformGetTimerValue();
glfwDefaultWindowHints();
{
int i;
for (i = 0; _glfwDefaultMappings[i]; i++)
{
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
{
terminate();
return GLFW_FALSE;
}
}
}
return GLFW_TRUE;
}
+26 -15
View File
@@ -28,6 +28,7 @@
//========================================================================
#include "internal.h"
#include "mappings.h"
#include <assert.h>
#include <float.h>
@@ -85,25 +86,13 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
{
if (!isValidElementForJoystick(mapping->buttons + i, js))
{
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid button in gamepad mapping %s (%s)",
mapping->guid,
mapping->name);
return NULL;
}
}
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
{
if (!isValidElementForJoystick(mapping->axes + i, js))
{
_glfwInputError(GLFW_INVALID_VALUE,
"Invalid axis in gamepad mapping %s (%s)",
mapping->guid,
mapping->name);
return NULL;
}
}
}
@@ -289,7 +278,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
// Notifies shared code of a Unicode codepoint input event
// The 'plain' parameter determines whether to emit a regular character event
//
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
{
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
return;
@@ -408,6 +397,29 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Adds the built-in set of gamepad mappings
//
void _glfwInitGamepadMappings(void)
{
int jid;
size_t i;
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
for (i = 0; i < count; i++)
{
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
_glfw.mappingCount++;
}
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
_GLFWjoystick* js = _glfw.joysticks + jid;
if (js->present)
js->mapping = findValidMapping(js);
}
}
// Returns an available joystick object with arrays and name allocated
//
_GLFWjoystick* _glfwAllocJoystick(const char* name,
@@ -430,7 +442,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
js = _glfw.joysticks + jid;
js->present = GLFW_TRUE;
js->name = _glfw_strdup(name);
js->axes = calloc(axisCount, sizeof(float));
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
js->hats = calloc(hatCount, 1);
@@ -438,6 +449,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
js->buttonCount = buttonCount;
js->hatCount = hatCount;
strncpy(js->name, name, sizeof(js->name) - 1);
strncpy(js->guid, guid, sizeof(js->guid) - 1);
js->mapping = findValidMapping(js);
@@ -448,7 +460,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
//
void _glfwFreeJoystick(_GLFWjoystick* js)
{
free(js->name);
free(js->axes);
free(js->buttons);
free(js->hats);
+7 -3
View File
@@ -375,6 +375,7 @@ struct _GLFWwindow
GLFWbool focusOnShow;
GLFWbool shouldClose;
void* userPointer;
GLFWbool doublebuffer;
GLFWvidmode videoMode;
_GLFWmonitor* monitor;
_GLFWcursor* cursor;
@@ -423,7 +424,7 @@ struct _GLFWwindow
//
struct _GLFWmonitor
{
char* name;
char name[128];
void* userPointer;
// Physical dimensions in millimeters.
@@ -484,7 +485,7 @@ struct _GLFWjoystick
int buttonCount;
unsigned char* hats;
int hatCount;
char* name;
char name[128];
void* userPointer;
char guid[33];
_GLFWmapping* mapping;
@@ -717,7 +718,7 @@ void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
void _glfwInputKey(_GLFWwindow* window,
int key, int scancode, int action, int mods);
void _glfwInputChar(_GLFWwindow* window,
unsigned int codepoint, int mods, GLFWbool plain);
uint32_t codepoint, int mods, GLFWbool plain);
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
@@ -760,6 +761,7 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
void _glfwInitGamepadMappings(void);
_GLFWjoystick* _glfwAllocJoystick(const char* name,
const char* guid,
int axisCount,
@@ -772,6 +774,8 @@ GLFWbool _glfwInitVulkan(int mode);
void _glfwTerminateVulkan(void);
const char* _glfwGetVulkanResultString(VkResult result);
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
char* _glfw_strdup(const char* source);
float _glfw_fminf(float a, float b);
float _glfw_fmaxf(float a, float b);
+1
View File
@@ -32,6 +32,7 @@
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
#define GLFW_BUILD_LINUX_MAPPINGS
// Linux-specific joystick data
//
+821 -296
View File
File diff suppressed because it is too large Load Diff
+12 -3
View File
@@ -31,7 +31,7 @@
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
// This file can be re-generated from mappings.h.in and the upstream
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
//========================================================================
// All gamepad mappings not labeled GLFW are copied from the
@@ -60,7 +60,8 @@
const char* _glfwDefaultMappings[] =
{
@GLFW_GAMEPAD_MAPPINGS@
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
@GLFW_WIN32_MAPPINGS@
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
@@ -68,6 +69,14 @@ const char* _glfwDefaultMappings[] =
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
NULL
#endif // GLFW_BUILD_WIN32_MAPPINGS
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
@GLFW_COCOA_MAPPINGS@
#endif // GLFW_BUILD_COCOA_MAPPINGS
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
@GLFW_LINUX_MAPPINGS@
#endif // GLFW_BUILD_LINUX_MAPPINGS
};
+1 -3
View File
@@ -170,8 +170,7 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
monitor->widthMM = widthMM;
monitor->heightMM = heightMM;
if (name)
monitor->name = _glfw_strdup(name);
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
return monitor;
}
@@ -189,7 +188,6 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
_glfwFreeGammaArrays(&monitor->currentRamp);
free(monitor->modes);
free(monitor->name);
free(monitor);
}
+4 -4
View File
@@ -25,8 +25,10 @@
//========================================================================
// NOTE: Many Cocoa enum values have been renamed and we need to build across
// SDK versions where one is unavailable or the other deprecated
// We use the newer names in code and these macros to handle compatibility
// SDK versions where one is unavailable or deprecated.
// We use the newer names in code and replace them with the older names if
// the base SDK does not provide the newer names.
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
@@ -44,7 +46,6 @@ typedef struct _GLFWcontextNSGL
{
id pixelFormat;
id object;
} _GLFWcontextNSGL;
// NSGL-specific global data
@@ -53,7 +54,6 @@ typedef struct _GLFWlibraryNSGL
{
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
CFBundleRef framework;
} _GLFWlibraryNSGL;
+1 -1
View File
@@ -365,7 +365,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return nil;
+15 -1
View File
@@ -124,6 +124,8 @@ GLFWbool _glfwInitOSMesa(void)
"libOSMesa.8.dylib",
#elif defined(__CYGWIN__)
"libOSMesa-8.so",
#elif defined(__OpenBSD__) || defined(__NetBSD__)
"libOSMesa.so",
#else
"libOSMesa.so.8",
"libOSMesa.so.6",
@@ -302,6 +304,12 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
&mesaWidth, &mesaHeight,
&mesaFormat, &mesaBuffer))
@@ -335,6 +343,12 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return GLFW_FALSE;
}
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
&mesaWidth, &mesaHeight,
&mesaBytes, &mesaBuffer))
@@ -361,7 +375,7 @@ GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
-2
View File
@@ -66,7 +66,6 @@ typedef struct _GLFWcontextOSMesa
int width;
int height;
void* buffer;
} _GLFWcontextOSMesa;
// OSMesa-specific global data
@@ -82,7 +81,6 @@ typedef struct _GLFWlibraryOSMesa
PFN_OSMesaGetColorBuffer GetColorBuffer;
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
PFN_OSMesaGetProcAddress GetProcAddress;
} _GLFWlibraryOSMesa;
-2
View File
@@ -37,7 +37,6 @@ typedef struct _GLFWtlsPOSIX
{
GLFWbool allocated;
pthread_key_t key;
} _GLFWtlsPOSIX;
// POSIX-specific mutex data
@@ -46,6 +45,5 @@ typedef struct _GLFWmutexPOSIX
{
GLFWbool allocated;
pthread_mutex_t handle;
} _GLFWmutexPOSIX;
-1
View File
@@ -36,7 +36,6 @@ typedef struct _GLFWtimerPOSIX
{
GLFWbool monotonic;
uint64_t frequency;
} _GLFWtimerPOSIX;
+2
View File
@@ -59,6 +59,8 @@ GLFWbool _glfwInitVulkan(int mode)
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
if (!_glfw.vk.handle)
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.vk.handle = _glfw_dlopen("libvulkan.so");
#else
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
#endif
+7 -5
View File
@@ -165,6 +165,9 @@ static int choosePixelFormat(_GLFWwindow* window,
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
continue;
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
continue;
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
@@ -182,8 +185,6 @@ static int choosePixelFormat(_GLFWwindow* window,
if (findAttribValue(WGL_STEREO_ARB))
u->stereo = GLFW_TRUE;
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
u->doublebuffer = GLFW_TRUE;
if (_glfw.wgl.ARB_multisample)
u->samples = findAttribValue(WGL_SAMPLES_ARB);
@@ -239,6 +240,9 @@ static int choosePixelFormat(_GLFWwindow* window,
if (pfd.iPixelType != PFD_TYPE_RGBA)
continue;
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
continue;
u->redBits = pfd.cRedBits;
u->greenBits = pfd.cGreenBits;
u->blueBits = pfd.cBlueBits;
@@ -256,8 +260,6 @@ static int choosePixelFormat(_GLFWwindow* window,
if (pfd.dwFlags & PFD_STEREO)
u->stereo = GLFW_TRUE;
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
u->doublebuffer = GLFW_TRUE;
}
u->handle = pixelFormat;
@@ -785,7 +787,7 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (window->context.client == GLFW_NO_API)
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
-2
View File
@@ -115,7 +115,6 @@ typedef struct _GLFWcontextWGL
HDC dc;
HGLRC handle;
int interval;
} _GLFWcontextWGL;
// WGL-specific global data
@@ -148,7 +147,6 @@ typedef struct _GLFWlibraryWGL
GLFWbool ARB_create_context_robustness;
GLFWbool ARB_create_context_no_error;
GLFWbool ARB_context_flush_control;
} _GLFWlibraryWGL;
+9 -16
View File
@@ -39,6 +39,10 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
#if defined(_GLFW_BUILD_DLL)
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
#endif
// Executables (but not DLLs) exporting this symbol with this value will be
// automatically directed to the high-performance GPU on Nvidia Optimus systems
// with up-to-date drivers
@@ -68,17 +72,6 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
//
static GLFWbool loadLibraries(void)
{
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
if (!_glfw.win32.winmm.instance)
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"Win32: Failed to load winmm.dll");
return GLFW_FALSE;
}
_glfw.win32.winmm.GetTime = (PFN_timeGetTime)
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
if (!_glfw.win32.user32.instance)
{
@@ -99,6 +92,8 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
_glfw.win32.user32.GetSystemMetricsForDpi_ = (PFN_GetSystemMetricsForDpi)
GetProcAddress(_glfw.win32.user32.instance, "GetSystemMetricsForDpi");
_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
if (_glfw.win32.dinput8.instance)
@@ -176,9 +171,6 @@ static void freeLibraries(void)
if (_glfw.win32.dinput8.instance)
FreeLibrary(_glfw.win32.dinput8.instance);
if (_glfw.win32.winmm.instance)
FreeLibrary(_glfw.win32.winmm.instance);
if (_glfw.win32.user32.instance)
FreeLibrary(_glfw.win32.user32.instance);
@@ -494,7 +486,7 @@ void _glfwUpdateKeyNamesWin32(void)
vk = vks[key - GLFW_KEY_KP_0];
}
else
vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
vk = MapVirtualKeyW(scancode, MAPVK_VSC_TO_VK);
length = ToUnicode(vk, scancode, state,
chars, sizeof(chars) / sizeof(WCHAR),
@@ -517,7 +509,8 @@ void _glfwUpdateKeyNamesWin32(void)
}
}
// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h
// Replacement for IsWindowsVersionOrGreater, as we cannot rely on the
// application having a correct embedded manifest
//
BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
{
+1 -1
View File
@@ -497,7 +497,7 @@ void _glfwInitJoysticksWin32(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
if (FAILED(DirectInput8Create(GetModuleHandleW(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
+1
View File
@@ -28,6 +28,7 @@
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
#define GLFW_BUILD_WIN32_MAPPINGS
// Joystick element (axis, button or slider)
//
+13 -2
View File
@@ -318,8 +318,19 @@ void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* ysc
{
UINT xdpi, ydpi;
if (xscale)
*xscale = 0.f;
if (yscale)
*yscale = 0.f;
if (IsWindows8Point1OrGreater())
GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
{
if (GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi) != S_OK)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to query monitor DPI");
return;
}
}
else
{
const HDC dc = GetDC(NULL);
@@ -371,7 +382,7 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
int* width, int* height)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfo(monitor->win32.handle, &mi);
GetMonitorInfoW(monitor->win32.handle, &mi);
if (xpos)
*xpos = mi.rcWork.left;
+8 -20
View File
@@ -39,8 +39,8 @@
#endif
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
// example to allow applications to correctly declare a GL_ARB_debug_output
// callback) but windows.h assumes no one will define APIENTRY before it does
// example to allow applications to correctly declare a GL_KHR_debug callback)
// but windows.h assumes no one will define APIENTRY before it does
#undef APIENTRY
// GLFW on Windows is Unicode only and does not work in MBCS mode
@@ -162,7 +162,9 @@ typedef enum
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4)
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
// Replacement for versionhelpers.h macros, as we cannot rely on the
// application having a correct embedded manifest
//
#define IsWindowsXPOrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
LOBYTE(_WIN32_WINNT_WINXP), 0)
@@ -218,10 +220,6 @@ typedef enum
#define DIDFT_OPTIONAL 0x80000000
#endif
// winmm.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_timeGetTime)(void);
#define timeGetTime _glfw.win32.winmm.GetTime
// xinput.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
@@ -239,12 +237,14 @@ typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
#define GetSystemMetricsForDpi _glfw.win32.user32.GetSystemMetricsForDpi_
// dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
@@ -328,7 +328,6 @@ typedef struct _GLFWwindowWin32
int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;
} _GLFWwindowWin32;
// Win32-specific global data
@@ -351,11 +350,6 @@ typedef struct _GLFWlibraryWin32
int rawInputSize;
UINT mouseTrailSize;
struct {
HINSTANCE instance;
PFN_timeGetTime GetTime;
} winmm;
struct {
HINSTANCE instance;
PFN_DirectInput8Create Create;
@@ -376,6 +370,7 @@ typedef struct _GLFWlibraryWin32
PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
PFN_GetDpiForWindow GetDpiForWindow_;
PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
PFN_GetSystemMetricsForDpi GetSystemMetricsForDpi_;
} user32;
struct {
@@ -396,7 +391,6 @@ typedef struct _GLFWlibraryWin32
HINSTANCE instance;
PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_;
} ntdll;
} _GLFWlibraryWin32;
// Win32-specific per-monitor data
@@ -411,7 +405,6 @@ typedef struct _GLFWmonitorWin32
char publicDisplayName[32];
GLFWbool modesPruned;
GLFWbool modeChanged;
} _GLFWmonitorWin32;
// Win32-specific per-cursor data
@@ -419,16 +412,13 @@ typedef struct _GLFWmonitorWin32
typedef struct _GLFWcursorWin32
{
HCURSOR handle;
} _GLFWcursorWin32;
// Win32-specific global timer data
//
typedef struct _GLFWtimerWin32
{
GLFWbool hasPC;
uint64_t frequency;
} _GLFWtimerWin32;
// Win32-specific thread local storage data
@@ -437,7 +427,6 @@ typedef struct _GLFWtlsWin32
{
GLFWbool allocated;
DWORD index;
} _GLFWtlsWin32;
// Win32-specific mutex data
@@ -446,7 +435,6 @@ typedef struct _GLFWmutexWin32
{
GLFWbool allocated;
CRITICAL_SECTION section;
} _GLFWmutexWin32;
+4 -20
View File
@@ -38,18 +38,7 @@
//
void _glfwInitTimerWin32(void)
{
uint64_t frequency;
if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency))
{
_glfw.timer.win32.hasPC = GLFW_TRUE;
_glfw.timer.win32.frequency = frequency;
}
else
{
_glfw.timer.win32.hasPC = GLFW_FALSE;
_glfw.timer.win32.frequency = 1000;
}
QueryPerformanceFrequency((LARGE_INTEGER*) &_glfw.timer.win32.frequency);
}
@@ -59,14 +48,9 @@ void _glfwInitTimerWin32(void)
uint64_t _glfwPlatformGetTimerValue(void)
{
if (_glfw.timer.win32.hasPC)
{
uint64_t value;
QueryPerformanceCounter((LARGE_INTEGER*) &value);
return value;
}
else
return (uint64_t) timeGetTime();
uint64_t value;
QueryPerformanceCounter((LARGE_INTEGER*) &value);
return value;
}
uint64_t _glfwPlatformGetTimerFrequency(void)
+104 -24
View File
@@ -435,7 +435,7 @@ static int getKeyMods(void)
static void fitToMonitor(_GLFWwindow* window)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfo(window->monitor->win32.handle, &mi);
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
@@ -456,8 +456,8 @@ static void acquireMonitor(_GLFWwindow* window)
// the OpenGL ICD switches to page flipping
if (IsWindowsXPOrGreater())
{
SystemParametersInfo(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
SystemParametersInfo(SPI_SETMOUSETRAILS, 0, 0, 0);
SystemParametersInfoW(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
SystemParametersInfoW(SPI_SETMOUSETRAILS, 0, 0, 0);
}
}
@@ -482,13 +482,66 @@ static void releaseMonitor(_GLFWwindow* window)
// HACK: Restore mouse trail length saved in acquireMonitor
if (IsWindowsXPOrGreater())
SystemParametersInfo(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
SystemParametersInfoW(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
}
_glfwInputMonitorWindow(window->monitor, NULL);
_glfwRestoreVideoModeWin32(window->monitor);
}
// Manually maximize the window, for when SW_MAXIMIZE cannot be used
//
static void maximizeWindowManually(_GLFWwindow* window)
{
RECT rect;
DWORD style;
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST), &mi);
rect = mi.rcWork;
if (window->maxwidth != GLFW_DONT_CARE && window->maxheight != GLFW_DONT_CARE)
{
if (rect.right - rect.left > window->maxwidth)
rect.right = rect.left + window->maxwidth;
if (rect.bottom - rect.top > window->maxheight)
rect.bottom = rect.top + window->maxheight;
}
style = GetWindowLongW(window->win32.handle, GWL_STYLE);
style |= WS_MAXIMIZE;
SetWindowLongW(window->win32.handle, GWL_STYLE, style);
if (window->decorated)
{
const DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
{
const UINT dpi = GetDpiForWindow(window->win32.handle);
AdjustWindowRectExForDpi(&rect, style, FALSE, exStyle, dpi);
OffsetRect(&rect, 0, GetSystemMetricsForDpi(SM_CYCAPTION, dpi));
}
else
{
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
OffsetRect(&rect, 0, GetSystemMetrics(SM_CYCAPTION));
}
if (rect.bottom > mi.rcWork.bottom)
rect.bottom = mi.rcWork.bottom;
}
SetWindowPos(window->win32.handle, HWND_TOP,
rect.left,
rect.top,
rect.right - rect.left,
rect.bottom - rect.top,
SWP_NOACTIVATE | SWP_NOZORDER | SWP_FRAMECHANGED);
}
// Window callback function (handles window messages)
//
static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
@@ -646,7 +699,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
window->win32.highSurrogate = (WCHAR) wParam;
else
{
unsigned int codepoint = 0;
uint32_t codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
@@ -677,7 +730,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE;
}
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
_glfwInputChar(window, (uint32_t) wParam, getKeyMods(), GLFW_TRUE);
return 0;
}
@@ -1067,7 +1120,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
ZeroMemory(&mi, sizeof(mi));
mi.cbSize = sizeof(mi);
GetMonitorInfo(mh, &mi);
GetMonitorInfoW(mh, &mi);
mmi->ptMaxPosition.x = mi.rcWork.left - mi.rcMonitor.left;
mmi->ptMaxPosition.y = mi.rcWork.top - mi.rcMonitor.top;
@@ -1285,24 +1338,29 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
// Adjust window rect to account for DPI scaling of the window frame and
// (if enabled) DPI scaling of the content area
// This cannot be done until we know what monitor the window was placed on
if (!window->monitor)
{
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
WINDOWPLACEMENT wp = { sizeof(wp) };
const HMONITOR mh = MonitorFromWindow(window->win32.handle,
MONITOR_DEFAULTTONEAREST);
// Adjust window rect to account for DPI scaling of the window frame and
// (if enabled) DPI scaling of the content area
// This cannot be done until we know what monitor the window was placed on
// Only update the restored window rect as the window may be maximized
if (wndconfig->scaleToMonitor)
{
float xscale, yscale;
_glfwPlatformGetWindowContentScale(window, &xscale, &yscale);
rect.right = (int) (rect.right * xscale);
rect.bottom = (int) (rect.bottom * yscale);
}
_glfwGetMonitorContentScaleWin32(mh, &xscale, &yscale);
ClientToScreen(window->win32.handle, (POINT*) &rect.left);
ClientToScreen(window->win32.handle, (POINT*) &rect.right);
if (xscale > 0.f && yscale > 0.f)
{
rect.right = (int) (rect.right * xscale);
rect.bottom = (int) (rect.bottom * yscale);
}
}
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
{
@@ -1312,11 +1370,30 @@ static int createNativeWindow(_GLFWwindow* window,
else
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
// Only update the restored window rect as the window may be maximized
GetWindowPlacement(window->win32.handle, &wp);
OffsetRect(&rect,
wp.rcNormalPosition.left - rect.left,
wp.rcNormalPosition.top - rect.top);
wp.rcNormalPosition = rect;
wp.showCmd = SW_HIDE;
SetWindowPlacement(window->win32.handle, &wp);
// Adjust rect of maximized undecorated window, because by default Windows will
// make such a window cover the whole monitor instead of its workarea
if (wndconfig->maximized && !wndconfig->decorated)
{
MONITORINFO mi = { sizeof(mi) };
GetMonitorInfoW(mh, &mi);
SetWindowPos(window->win32.handle, HWND_TOP,
mi.rcWork.left,
mi.rcWork.top,
mi.rcWork.right - mi.rcWork.left,
mi.rcWork.bottom - mi.rcWork.top,
SWP_NOACTIVATE | SWP_NOZORDER);
}
}
DragAcceptFiles(window->win32.handle, TRUE);
@@ -1487,8 +1564,8 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
smallIcon = (HICON) GetClassLongPtrW(window->win32.handle, GCLP_HICONSM);
}
SendMessage(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon);
SendMessage(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon);
SendMessageW(window->win32.handle, WM_SETICON, ICON_BIG, (LPARAM) bigIcon);
SendMessageW(window->win32.handle, WM_SETICON, ICON_SMALL, (LPARAM) smallIcon);
if (window->win32.bigIcon)
DestroyIcon(window->win32.bigIcon);
@@ -1668,7 +1745,10 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
ShowWindow(window->win32.handle, SW_MAXIMIZE);
if (IsWindowVisible(window->win32.handle))
ShowWindow(window->win32.handle, SW_MAXIMIZE);
else
maximizeWindowManually(window);
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
@@ -1755,7 +1835,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
acquireMonitor(window);
GetMonitorInfo(window->monitor->win32.handle, &mi);
GetMonitorInfoW(window->monitor->win32.handle, &mi);
SetWindowPos(window->win32.handle, HWND_TOPMOST,
mi.rcMonitor.left,
mi.rcMonitor.top,
@@ -2019,7 +2099,7 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
void _glfwPlatformPostEmptyEvent(void)
{
PostMessage(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0);
PostMessageW(_glfw.win32.helperWindowHandle, WM_NULL, 0, 0);
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
@@ -2067,7 +2147,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
_glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
return NULL;
}
@@ -2263,7 +2343,7 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
memset(&sci, 0, sizeof(sci));
sci.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR;
sci.hinstance = GetModuleHandle(NULL);
sci.hinstance = GetModuleHandleW(NULL);
sci.hwnd = window->win32.handle;
err = vkCreateWin32SurfaceKHR(instance, &sci, allocator, surface);
+2
View File
@@ -205,6 +205,8 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->focusOnShow = wndconfig.focusOnShow;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->doublebuffer = fbconfig.doublebuffer;
window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE;
window->maxwidth = GLFW_DONT_CARE;
+67 -77
View File
@@ -26,6 +26,8 @@
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#define _POSIX_C_SOURCE 200809L
#include "internal.h"
#include <assert.h>
@@ -102,6 +104,7 @@ static void pointerHandleEnter(void* data,
window->wl.decorations.focus = focus;
_glfw.wl.serial = serial;
_glfw.wl.pointerEnterSerial = serial;
_glfw.wl.pointerFocus = window;
window->wl.hovered = GLFW_TRUE;
@@ -161,7 +164,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
@@ -190,12 +193,12 @@ static void pointerHandleMotion(void* data,
return;
x = wl_fixed_to_double(sx);
y = wl_fixed_to_double(sy);
window->wl.cursorPosX = x;
window->wl.cursorPosY = y;
switch (window->wl.decorations.focus)
{
case mainWindow:
window->wl.cursorPosX = x;
window->wl.cursorPosY = y;
_glfwInputCursorPos(window, x, y);
_glfw.wl.cursorPreviousName = NULL;
return;
@@ -295,6 +298,7 @@ static void pointerHandleButton(void* data,
else
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
serial, edges);
return;
}
}
else if (button == BTN_RIGHT)
@@ -370,12 +374,8 @@ static void keyboardHandleKeymap(void* data,
{
struct xkb_keymap* keymap;
struct xkb_state* state;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
struct xkb_compose_table* composeTable;
struct xkb_compose_state* composeState;
#endif
char* mapStr;
const char* locale;
@@ -423,7 +423,6 @@ static void keyboardHandleKeymap(void* data,
if (!locale)
locale = "C";
#ifdef HAVE_XKBCOMMON_COMPOSE_H
composeTable =
xkb_compose_table_new_from_locale(_glfw.wl.xkb.context, locale,
XKB_COMPOSE_COMPILE_NO_FLAGS);
@@ -443,7 +442,6 @@ static void keyboardHandleKeymap(void* data,
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to create XKB compose table");
}
#endif
xkb_keymap_unref(_glfw.wl.xkb.keymap);
xkb_state_unref(_glfw.wl.xkb.state);
@@ -497,20 +495,22 @@ static void keyboardHandleLeave(void* data,
if (!window)
return;
struct itimerspec timer = {};
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL);
_glfw.wl.serial = serial;
_glfw.wl.keyboardFocus = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
static int toGLFWKeyCode(uint32_t key)
static int translateKey(uint32_t scancode)
{
if (key < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[key];
if (scancode < sizeof(_glfw.wl.keycodes) / sizeof(_glfw.wl.keycodes[0]))
return _glfw.wl.keycodes[scancode];
return GLFW_KEY_UNKNOWN;
}
#ifdef HAVE_XKBCOMMON_COMPOSE_H
static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
{
if (sym == XKB_KEY_NoSymbol || !_glfw.wl.xkb.composeState)
@@ -530,77 +530,65 @@ static xkb_keysym_t composeSymbol(xkb_keysym_t sym)
return sym;
}
}
#endif
static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode)
{
uint32_t code, numSyms;
long cp;
const xkb_keysym_t *syms;
xkb_keysym_t sym;
const xkb_keysym_t* keysyms;
const xkb_keycode_t keycode = scancode + 8;
code = key + 8;
numSyms = xkb_state_key_get_syms(_glfw.wl.xkb.state, code, &syms);
if (numSyms == 1)
if (xkb_state_key_get_syms(_glfw.wl.xkb.state, keycode, &keysyms) == 1)
{
#ifdef HAVE_XKBCOMMON_COMPOSE_H
sym = composeSymbol(syms[0]);
#else
sym = syms[0];
#endif
cp = _glfwKeySym2Unicode(sym);
if (cp != -1)
const xkb_keysym_t keysym = composeSymbol(keysyms[0]);
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
if (codepoint != GLFW_INVALID_CODEPOINT)
{
const int mods = _glfw.wl.xkb.modifiers;
const int plain = !(mods & (GLFW_MOD_CONTROL | GLFW_MOD_ALT));
_glfwInputChar(window, cp, mods, plain);
_glfwInputChar(window, codepoint, mods, plain);
}
}
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, keycode);
}
static void keyboardHandleKey(void* data,
struct wl_keyboard* keyboard,
uint32_t serial,
uint32_t time,
uint32_t key,
uint32_t scancode,
uint32_t state)
{
int keyCode;
int action;
_GLFWwindow* window = _glfw.wl.keyboardFocus;
GLFWbool shouldRepeat;
struct itimerspec timer = {};
if (!window)
return;
keyCode = toGLFWKeyCode(key);
action = state == WL_KEYBOARD_KEY_STATE_PRESSED
? GLFW_PRESS : GLFW_RELEASE;
const int key = translateKey(scancode);
const int action =
state == WL_KEYBOARD_KEY_STATE_PRESSED ? GLFW_PRESS : GLFW_RELEASE;
_glfw.wl.serial = serial;
_glfwInputKey(window, keyCode, key, action,
_glfw.wl.xkb.modifiers);
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
struct itimerspec timer = {};
if (action == GLFW_PRESS)
{
shouldRepeat = inputChar(window, key);
const GLFWbool shouldRepeat = _glfwInputTextWayland(window, scancode);
if (shouldRepeat && _glfw.wl.keyboardRepeatRate > 0)
{
_glfw.wl.keyboardLastKey = keyCode;
_glfw.wl.keyboardLastScancode = key;
_glfw.wl.keyboardLastKey = key;
_glfw.wl.keyboardLastScancode = scancode;
if (_glfw.wl.keyboardRepeatRate > 1)
timer.it_interval.tv_nsec = 1000000000 / _glfw.wl.keyboardRepeatRate;
else
timer.it_interval.tv_sec = 1;
timer.it_value.tv_sec = _glfw.wl.keyboardRepeatDelay / 1000;
timer.it_value.tv_nsec = (_glfw.wl.keyboardRepeatDelay % 1000) * 1000000;
}
}
timerfd_settime(_glfw.wl.timerfd, 0, &timer, NULL);
}
@@ -612,9 +600,6 @@ static void keyboardHandleModifiers(void* data,
uint32_t modsLocked,
uint32_t group)
{
xkb_mod_mask_t mask;
unsigned int modifiers = 0;
_glfw.wl.serial = serial;
if (!_glfw.wl.xkb.keymap)
@@ -628,24 +613,29 @@ static void keyboardHandleModifiers(void* data,
0,
group);
mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_MODS_DEPRESSED |
XKB_STATE_LAYOUT_DEPRESSED |
XKB_STATE_MODS_LATCHED |
XKB_STATE_LAYOUT_LATCHED);
const xkb_mod_mask_t mask =
xkb_state_serialize_mods(_glfw.wl.xkb.state,
XKB_STATE_MODS_DEPRESSED |
XKB_STATE_LAYOUT_DEPRESSED |
XKB_STATE_MODS_LATCHED |
XKB_STATE_LAYOUT_LATCHED);
unsigned int mods = 0;
if (mask & _glfw.wl.xkb.controlMask)
modifiers |= GLFW_MOD_CONTROL;
mods |= GLFW_MOD_CONTROL;
if (mask & _glfw.wl.xkb.altMask)
modifiers |= GLFW_MOD_ALT;
mods |= GLFW_MOD_ALT;
if (mask & _glfw.wl.xkb.shiftMask)
modifiers |= GLFW_MOD_SHIFT;
mods |= GLFW_MOD_SHIFT;
if (mask & _glfw.wl.xkb.superMask)
modifiers |= GLFW_MOD_SUPER;
mods |= GLFW_MOD_SUPER;
if (mask & _glfw.wl.xkb.capsLockMask)
modifiers |= GLFW_MOD_CAPS_LOCK;
mods |= GLFW_MOD_CAPS_LOCK;
if (mask & _glfw.wl.xkb.numLockMask)
modifiers |= GLFW_MOD_NUM_LOCK;
_glfw.wl.xkb.modifiers = modifiers;
mods |= GLFW_MOD_NUM_LOCK;
_glfw.wl.xkb.modifiers = mods;
}
#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
@@ -970,7 +960,7 @@ static void createKeyTables(void)
_glfw.wl.keycodes[KEY_RIGHTALT] = GLFW_KEY_RIGHT_ALT;
_glfw.wl.keycodes[KEY_LEFTMETA] = GLFW_KEY_LEFT_SUPER;
_glfw.wl.keycodes[KEY_RIGHTMETA] = GLFW_KEY_RIGHT_SUPER;
_glfw.wl.keycodes[KEY_MENU] = GLFW_KEY_MENU;
_glfw.wl.keycodes[KEY_COMPOSE] = GLFW_KEY_MENU;
_glfw.wl.keycodes[KEY_NUMLOCK] = GLFW_KEY_NUM_LOCK;
_glfw.wl.keycodes[KEY_CAPSLOCK] = GLFW_KEY_CAPS_LOCK;
_glfw.wl.keycodes[KEY_PRINT] = GLFW_KEY_PRINT_SCREEN;
@@ -1013,7 +1003,7 @@ static void createKeyTables(void)
_glfw.wl.keycodes[KEY_F23] = GLFW_KEY_F23;
_glfw.wl.keycodes[KEY_F24] = GLFW_KEY_F24;
_glfw.wl.keycodes[KEY_KPSLASH] = GLFW_KEY_KP_DIVIDE;
_glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_MULTIPLY;
_glfw.wl.keycodes[KEY_KPASTERISK] = GLFW_KEY_KP_MULTIPLY;
_glfw.wl.keycodes[KEY_KPMINUS] = GLFW_KEY_KP_SUBTRACT;
_glfw.wl.keycodes[KEY_KPPLUS] = GLFW_KEY_KP_ADD;
_glfw.wl.keycodes[KEY_KP0] = GLFW_KEY_KP_0;
@@ -1026,9 +1016,10 @@ static void createKeyTables(void)
_glfw.wl.keycodes[KEY_KP7] = GLFW_KEY_KP_7;
_glfw.wl.keycodes[KEY_KP8] = GLFW_KEY_KP_8;
_glfw.wl.keycodes[KEY_KP9] = GLFW_KEY_KP_9;
_glfw.wl.keycodes[KEY_KPCOMMA] = GLFW_KEY_KP_DECIMAL;
_glfw.wl.keycodes[KEY_KPDOT] = GLFW_KEY_KP_DECIMAL;
_glfw.wl.keycodes[KEY_KPEQUAL] = GLFW_KEY_KP_EQUAL;
_glfw.wl.keycodes[KEY_KPENTER] = GLFW_KEY_KP_ENTER;
_glfw.wl.keycodes[KEY_102ND] = GLFW_KEY_WORLD_2;
for (scancode = 0; scancode < 256; scancode++)
{
@@ -1102,6 +1093,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_mod_get_index");
_glfw.wl.xkb.keymap_key_repeats = (PFN_xkb_keymap_key_repeats)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_repeats");
_glfw.wl.xkb.keymap_key_get_syms_by_level = (PFN_xkb_keymap_key_get_syms_by_level)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_keymap_key_get_syms_by_level");
_glfw.wl.xkb.state_new = (PFN_xkb_state_new)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_new");
_glfw.wl.xkb.state_unref = (PFN_xkb_state_unref)
@@ -1112,8 +1105,9 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_update_mask");
_glfw.wl.xkb.state_serialize_mods = (PFN_xkb_state_serialize_mods)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_serialize_mods");
_glfw.wl.xkb.state_key_get_layout = (PFN_xkb_state_key_get_layout)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_state_key_get_layout");
#ifdef HAVE_XKBCOMMON_COMPOSE_H
_glfw.wl.xkb.compose_table_new_from_locale = (PFN_xkb_compose_table_new_from_locale)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_table_new_from_locale");
_glfw.wl.xkb.compose_table_unref = (PFN_xkb_compose_table_unref)
@@ -1128,7 +1122,6 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_status");
_glfw.wl.xkb.compose_state_get_one_sym = (PFN_xkb_compose_state_get_one_sym)
_glfw_dlsym(_glfw.wl.xkb.handle, "xkb_compose_state_get_one_sym");
#endif
_glfw.wl.display = wl_display_connect(NULL);
if (!_glfw.wl.display)
@@ -1166,7 +1159,7 @@ int _glfwPlatformInit(void)
_glfw.wl.timerfd = -1;
if (_glfw.wl.seatVersion >= 4)
_glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
_glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
if (_glfw.wl.pointer && _glfw.wl.shm)
{
@@ -1193,7 +1186,7 @@ int _glfwPlatformInit(void)
wl_cursor_theme_load(cursorTheme, 2 * cursorSize, _glfw.wl.shm);
_glfw.wl.cursorSurface =
wl_compositor_create_surface(_glfw.wl.compositor);
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
_glfw.wl.cursorTimerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
}
if (_glfw.wl.seat && _glfw.wl.dataDeviceManager)
@@ -1202,14 +1195,15 @@ int _glfwPlatformInit(void)
wl_data_device_manager_get_data_device(_glfw.wl.dataDeviceManager,
_glfw.wl.seat);
wl_data_device_add_listener(_glfw.wl.dataDevice, &dataDeviceListener, NULL);
_glfw.wl.clipboardString = malloc(4096);
_glfw.wl.clipboardSize = 4096;
_glfw.wl.clipboardString = calloc(_glfw.wl.clipboardSize, 1);
if (!_glfw.wl.clipboardString)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
_glfwInputError(GLFW_OUT_OF_MEMORY,
"Wayland: Unable to allocate clipboard memory");
return GLFW_FALSE;
}
_glfw.wl.clipboardSize = 4096;
}
return GLFW_TRUE;
@@ -1227,10 +1221,8 @@ void _glfwPlatformTerminate(void)
_glfw.wl.egl.handle = NULL;
}
#ifdef HAVE_XKBCOMMON_COMPOSE_H
if (_glfw.wl.xkb.composeState)
xkb_compose_state_unref(_glfw.wl.xkb.composeState);
#endif
if (_glfw.wl.xkb.keymap)
xkb_keymap_unref(_glfw.wl.xkb.keymap);
if (_glfw.wl.xkb.state)
@@ -1302,10 +1294,8 @@ void _glfwPlatformTerminate(void)
if (_glfw.wl.cursorTimerfd >= 0)
close(_glfw.wl.cursorTimerfd);
if (_glfw.wl.clipboardString)
free(_glfw.wl.clipboardString);
if (_glfw.wl.clipboardSendString)
free(_glfw.wl.clipboardSendString);
free(_glfw.wl.clipboardString);
free(_glfw.wl.clipboardSendString);
}
const char* _glfwPlatformGetVersionString(void)
+2 -4
View File
@@ -47,15 +47,13 @@ static void outputHandleGeometry(void* data,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
char name[1024];
monitor->wl.x = x;
monitor->wl.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
snprintf(name, sizeof(name), "%s %s", make, model);
monitor->name = _glfw_strdup(name);
snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
}
static void outputHandleMode(void* data,
@@ -133,7 +131,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
}
// The actual name of this output will be set in the geometry handler.
monitor = _glfwAllocMonitor(NULL, 0, 0);
monitor = _glfwAllocMonitor("", 0, 0);
output = wl_registry_bind(_glfw.wl.registry,
name,
+9 -14
View File
@@ -26,9 +26,7 @@
#include <wayland-client.h>
#include <xkbcommon/xkbcommon.h>
#ifdef HAVE_XKBCOMMON_COMPOSE_H
#include <xkbcommon/xkbcommon-compose.h>
#endif
#include <dlfcn.h>
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
@@ -112,24 +110,27 @@ typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context
typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*);
typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*);
typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t);
typedef int (* PFN_xkb_keymap_key_get_syms_by_level)(struct xkb_keymap*,xkb_keycode_t,xkb_layout_index_t,xkb_level_index_t,const xkb_keysym_t**);
typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*);
typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t);
#define xkb_context_new _glfw.wl.xkb.context_new
#define xkb_context_unref _glfw.wl.xkb.context_unref
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref
#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index
#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats
#define xkb_keymap_key_get_syms_by_level _glfw.wl.xkb.keymap_key_get_syms_by_level
#define xkb_state_new _glfw.wl.xkb.state_new
#define xkb_state_unref _glfw.wl.xkb.state_unref
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
#define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout
#ifdef HAVE_XKBCOMMON_COMPOSE_H
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags);
@@ -144,7 +145,6 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed
#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
#endif
#define _GLFW_DECORATION_WIDTH 4
#define _GLFW_DECORATION_TOP 24
@@ -158,7 +158,6 @@ typedef enum _GLFWdecorationSideWayland
leftDecoration,
rightDecoration,
bottomDecoration,
} _GLFWdecorationSideWayland;
typedef struct _GLFWdecorationWayland
@@ -166,7 +165,6 @@ typedef struct _GLFWdecorationWayland
struct wl_surface* surface;
struct wl_subsurface* subsurface;
struct wp_viewport* viewport;
} _GLFWdecorationWayland;
// Wayland-specific per-window data
@@ -216,7 +214,6 @@ typedef struct _GLFWwindowWayland
_GLFWdecorationWayland top, left, right, bottom;
int focus;
} decorations;
} _GLFWwindowWayland;
// Wayland-specific global data
@@ -252,6 +249,7 @@ typedef struct _GLFWlibraryWayland
const char* cursorPreviousName;
int cursorTimerfd;
uint32_t serial;
uint32_t pointerEnterSerial;
int32_t keyboardRepeatRate;
int32_t keyboardRepeatDelay;
@@ -264,16 +262,14 @@ typedef struct _GLFWlibraryWayland
int timerfd;
short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1];
char keynames[GLFW_KEY_LAST + 1][5];
struct {
void* handle;
struct xkb_context* context;
struct xkb_keymap* keymap;
struct xkb_state* state;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
struct xkb_compose_state* composeState;
#endif
xkb_mod_mask_t controlMask;
xkb_mod_mask_t altMask;
@@ -289,13 +285,14 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_keymap_unref keymap_unref;
PFN_xkb_keymap_mod_get_index keymap_mod_get_index;
PFN_xkb_keymap_key_repeats keymap_key_repeats;
PFN_xkb_keymap_key_get_syms_by_level keymap_key_get_syms_by_level;
PFN_xkb_state_new state_new;
PFN_xkb_state_unref state_unref;
PFN_xkb_state_key_get_syms state_key_get_syms;
PFN_xkb_state_update_mask state_update_mask;
PFN_xkb_state_serialize_mods state_serialize_mods;
PFN_xkb_state_key_get_layout state_key_get_layout;
#ifdef HAVE_XKBCOMMON_COMPOSE_H
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
PFN_xkb_compose_table_unref compose_table_unref;
PFN_xkb_compose_state_new compose_state_new;
@@ -303,7 +300,6 @@ typedef struct _GLFWlibraryWayland
PFN_xkb_compose_state_feed compose_state_feed;
PFN_xkb_compose_state_get_status compose_state_get_status;
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
#endif
} xkb;
_GLFWwindow* pointerFocus;
@@ -325,7 +321,6 @@ typedef struct _GLFWlibraryWayland
PFN_wl_egl_window_destroy window_destroy;
PFN_wl_egl_window_resize window_resize;
} egl;
} _GLFWlibraryWayland;
// Wayland-specific per-monitor data
@@ -339,7 +334,6 @@ typedef struct _GLFWmonitorWayland
int x;
int y;
int scale;
} _GLFWmonitorWayland;
// Wayland-specific per-cursor data
@@ -356,4 +350,5 @@ typedef struct _GLFWcursorWayland
void _glfwAddOutputWayland(uint32_t name, uint32_t version);
GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
+239 -142
View File
@@ -39,7 +39,8 @@
#include <sys/mman.h>
#include <sys/timerfd.h>
#include <poll.h>
#include <signal.h>
#include <time.h>
static void shellSurfaceHandlePing(void* data,
struct wl_shell_surface* shellSurface,
@@ -248,6 +249,53 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
return buffer;
}
// Wait for data to arrive on any of the specified file descriptors
//
static GLFWbool waitForData(struct pollfd* fds, nfds_t count, double* timeout)
{
for (;;)
{
if (timeout)
{
const uint64_t base = _glfwPlatformGetTimerValue();
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__CYGWIN__)
const time_t seconds = (time_t) *timeout;
const long nanoseconds = (long) ((*timeout - seconds) * 1e9);
const struct timespec ts = { seconds, nanoseconds };
const int result = ppoll(fds, count, &ts, NULL);
#elif defined(__NetBSD__)
const time_t seconds = (time_t) *timeout;
const long nanoseconds = (long) ((*timeout - seconds) * 1e9);
const struct timespec ts = { seconds, nanoseconds };
const int result = pollts(fds, count, &ts, NULL);
#else
const int milliseconds = (int) (*timeout * 1e3);
const int result = poll(fds, count, milliseconds);
#endif
const int error = errno; // clock_gettime may overwrite our error
*timeout -= (_glfwPlatformGetTimerValue() - base) /
(double) _glfwPlatformGetTimerFrequency();
if (result > 0)
return GLFW_TRUE;
else if (result == -1 && error != EINTR && error != EAGAIN)
return GLFW_FALSE;
else if (*timeout <= 0.0)
return GLFW_FALSE;
}
else
{
const int result = poll(fds, count, -1);
if (result > 0)
return GLFW_TRUE;
else if (result == -1 && errno != EINTR && errno != EAGAIN)
return GLFW_FALSE;
}
}
}
static void createDecoration(_GLFWdecorationWayland* decoration,
struct wl_surface* parent,
struct wl_buffer* buffer, GLFWbool opaque,
@@ -404,27 +452,25 @@ static void resizeWindow(_GLFWwindow* window)
static void checkScaleChange(_GLFWwindow* window)
{
int scale = 1;
int i;
int monitorScale;
// Check if we will be able to set the buffer scale or not.
if (_glfw.wl.compositorVersion < 3)
return;
// Get the scale factor from the highest scale monitor.
for (i = 0; i < window->wl.monitorsCount; ++i)
int maxScale = 1;
for (int i = 0; i < window->wl.monitorsCount; i++)
{
monitorScale = window->wl.monitors[i]->wl.scale;
if (scale < monitorScale)
scale = monitorScale;
const int scale = window->wl.monitors[i]->wl.scale;
if (maxScale < scale)
maxScale = scale;
}
// Only change the framebuffer size if the scale changed.
if (scale != window->wl.scale)
if (window->wl.scale != maxScale)
{
window->wl.scale = scale;
wl_surface_set_buffer_scale(window->wl.surface, scale);
window->wl.scale = maxScale;
wl_surface_set_buffer_scale(window->wl.surface, maxScale);
resizeWindow(window);
}
}
@@ -493,35 +539,6 @@ static void setIdleInhibitor(_GLFWwindow* window, GLFWbool enable)
}
}
static GLFWbool createSurface(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig)
{
window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor);
if (!window->wl.surface)
return GLFW_FALSE;
wl_surface_add_listener(window->wl.surface,
&surfaceListener,
window);
wl_surface_set_user_data(window->wl.surface, window);
window->wl.native = wl_egl_window_create(window->wl.surface,
wndconfig->width,
wndconfig->height);
if (!window->wl.native)
return GLFW_FALSE;
window->wl.width = wndconfig->width;
window->wl.height = wndconfig->height;
window->wl.scale = 1;
if (!window->wl.transparent)
setOpaqueRegion(window);
return GLFW_TRUE;
}
static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor,
int refreshRate)
{
@@ -653,7 +670,6 @@ static void xdgToplevelHandleConfigure(void* data,
}
if (fullscreen && activated)
window->wl.wasFullscreen = GLFW_TRUE;
_glfwInputWindowFocus(window, activated);
}
static void xdgToplevelHandleClose(void* data,
@@ -761,6 +777,46 @@ static GLFWbool createXdgSurface(_GLFWwindow* window)
return GLFW_TRUE;
}
static GLFWbool createSurface(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
window->wl.surface = wl_compositor_create_surface(_glfw.wl.compositor);
if (!window->wl.surface)
return GLFW_FALSE;
wl_surface_add_listener(window->wl.surface,
&surfaceListener,
window);
wl_surface_set_user_data(window->wl.surface, window);
window->wl.native = wl_egl_window_create(window->wl.surface,
wndconfig->width,
wndconfig->height);
if (!window->wl.native)
return GLFW_FALSE;
window->wl.width = wndconfig->width;
window->wl.height = wndconfig->height;
window->wl.scale = 1;
window->wl.title = _glfw_strdup(wndconfig->title);
window->wl.transparent = fbconfig->transparent;
if (!window->wl.transparent)
setOpaqueRegion(window);
if (window->monitor || wndconfig->visible)
{
if (!createXdgSurface(window))
return GLFW_FALSE;
window->wl.visible = GLFW_TRUE;
}
return GLFW_TRUE;
}
static void setCursorImage(_GLFWwindow* window,
_GLFWcursorWayland* cursorWayland)
{
@@ -796,7 +852,7 @@ static void setCursorImage(_GLFWwindow* window,
cursorWayland->yhot = image->hotspot_y;
}
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
cursorWayland->xhot / scale,
cursorWayland->yhot / scale);
@@ -823,79 +879,103 @@ static void incrementCursorImage(_GLFWwindow* window)
}
}
static void handleEvents(int timeout)
static GLFWbool flushDisplay(void)
{
struct wl_display* display = _glfw.wl.display;
struct pollfd fds[] = {
{ wl_display_get_fd(display), POLLIN },
while (wl_display_flush(_glfw.wl.display) == -1)
{
if (errno != EAGAIN)
return GLFW_FALSE;
struct pollfd fd = { wl_display_get_fd(_glfw.wl.display), POLLOUT };
while (poll(&fd, 1, -1) == -1)
{
if (errno != EINTR && errno != EAGAIN)
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
static void handleEvents(double* timeout)
{
GLFWbool event = GLFW_FALSE;
struct pollfd fds[] =
{
{ wl_display_get_fd(_glfw.wl.display), POLLIN },
{ _glfw.wl.timerfd, POLLIN },
{ _glfw.wl.cursorTimerfd, POLLIN },
};
ssize_t read_ret;
uint64_t repeats, i;
while (wl_display_prepare_read(display) != 0)
wl_display_dispatch_pending(display);
// If an error different from EAGAIN happens, we have likely been
// disconnected from the Wayland session, try to handle that the best we
// can.
if (wl_display_flush(display) < 0 && errno != EAGAIN)
while (!event)
{
_GLFWwindow* window = _glfw.windowListHead;
while (window)
while (wl_display_prepare_read(_glfw.wl.display) != 0)
wl_display_dispatch_pending(_glfw.wl.display);
// If an error other than EAGAIN happens, we have likely been disconnected
// from the Wayland session; try to handle that the best we can.
if (!flushDisplay())
{
_glfwInputWindowCloseRequest(window);
window = window->next;
}
wl_display_cancel_read(display);
return;
}
wl_display_cancel_read(_glfw.wl.display);
_GLFWwindow* window = _glfw.windowListHead;
while (window)
{
_glfwInputWindowCloseRequest(window);
window = window->next;
}
return;
}
if (!waitForData(fds, 3, timeout))
{
wl_display_cancel_read(_glfw.wl.display);
return;
}
if (poll(fds, 3, timeout) > 0)
{
if (fds[0].revents & POLLIN)
{
wl_display_read_events(display);
wl_display_dispatch_pending(display);
wl_display_read_events(_glfw.wl.display);
if (wl_display_dispatch_pending(_glfw.wl.display) > 0)
event = GLFW_TRUE;
}
else
{
wl_display_cancel_read(display);
}
wl_display_cancel_read(_glfw.wl.display);
if (fds[1].revents & POLLIN)
{
read_ret = read(_glfw.wl.timerfd, &repeats, sizeof(repeats));
if (read_ret != 8)
return;
uint64_t repeats;
if (_glfw.wl.keyboardFocus)
if (read(_glfw.wl.timerfd, &repeats, sizeof(repeats)) == 8)
{
for (i = 0; i < repeats; ++i)
for (uint64_t i = 0; i < repeats; i++)
{
_glfwInputKey(_glfw.wl.keyboardFocus,
_glfw.wl.keyboardLastKey,
_glfw.wl.keyboardLastScancode,
GLFW_REPEAT,
GLFW_PRESS,
_glfw.wl.xkb.modifiers);
_glfwInputTextWayland(_glfw.wl.keyboardFocus,
_glfw.wl.keyboardLastScancode);
}
event = GLFW_TRUE;
}
}
if (fds[2].revents & POLLIN)
{
read_ret = read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats));
if (read_ret != 8)
return;
uint64_t repeats;
incrementCursorImage(_glfw.wl.pointerFocus);
if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
{
incrementCursorImage(_glfw.wl.pointerFocus);
event = GLFW_TRUE;
}
}
}
else
{
wl_display_cancel_read(display);
}
}
// Translates a GLFW standard cursor to a theme cursor name
@@ -929,9 +1009,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
window->wl.transparent = fbconfig->transparent;
if (!createSurface(window, wndconfig))
if (!createSurface(window, wndconfig, fbconfig))
return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API)
@@ -953,38 +1031,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
}
}
if (wndconfig->title)
window->wl.title = _glfw_strdup(wndconfig->title);
if (wndconfig->visible)
{
if (_glfw.wl.wmBase)
{
if (!createXdgSurface(window))
return GLFW_FALSE;
}
else
{
if (!createShellSurface(window))
return GLFW_FALSE;
}
window->wl.visible = GLFW_TRUE;
}
else
{
window->wl.xdg.surface = NULL;
window->wl.xdg.toplevel = NULL;
window->wl.shellSurface = NULL;
window->wl.visible = GLFW_FALSE;
}
window->wl.currentCursor = NULL;
window->wl.monitors = calloc(1, sizeof(_GLFWmonitor*));
window->wl.monitorsCount = 0;
window->wl.monitorsSize = 1;
return GLFW_TRUE;
}
@@ -1202,29 +1248,29 @@ void _glfwPlatformShowWindow(_GLFWwindow* window)
{
if (!window->wl.visible)
{
// NOTE: The XDG/shell surface is created here so command-line applications
// with off-screen windows do not appear in for example the Unity dock
if (_glfw.wl.wmBase)
createXdgSurface(window);
{
if (!window->wl.xdg.toplevel)
createXdgSurface(window);
}
else if (!window->wl.shellSurface)
createShellSurface(window);
window->wl.visible = GLFW_TRUE;
_glfwInputWindowDamage(window);
}
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
if (window->wl.xdg.toplevel)
if (window->wl.visible)
{
xdg_toplevel_destroy(window->wl.xdg.toplevel);
xdg_surface_destroy(window->wl.xdg.surface);
window->wl.xdg.toplevel = NULL;
window->wl.xdg.surface = NULL;
window->wl.visible = GLFW_FALSE;
wl_surface_attach(window->wl.surface, NULL, 0, 0);
wl_surface_commit(window->wl.surface);
}
else if (window->wl.shellSurface)
{
wl_shell_surface_destroy(window->wl.shellSurface);
window->wl.shellSurface = NULL;
}
window->wl.visible = GLFW_FALSE;
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
@@ -1341,22 +1387,24 @@ GLFWbool _glfwPlatformRawMouseMotionSupported(void)
void _glfwPlatformPollEvents(void)
{
handleEvents(0);
double timeout = 0.0;
handleEvents(&timeout);
}
void _glfwPlatformWaitEvents(void)
{
handleEvents(-1);
handleEvents(NULL);
}
void _glfwPlatformWaitEventsTimeout(double timeout)
{
handleEvents((int) (timeout * 1e3));
handleEvents(&timeout);
}
void _glfwPlatformPostEmptyEvent(void)
{
wl_display_sync(_glfw.wl.display);
flushDisplay();
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
@@ -1387,8 +1435,57 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
const char* _glfwPlatformGetScancodeName(int scancode)
{
// TODO
return NULL;
if (scancode < 0 || scancode > 255 ||
_glfw.wl.keycodes[scancode] == GLFW_KEY_UNKNOWN)
{
_glfwInputError(GLFW_INVALID_VALUE,
"Wayland: Invalid scancode %i",
scancode);
return NULL;
}
const int key = _glfw.wl.keycodes[scancode];
const xkb_keycode_t keycode = scancode + 8;
const xkb_layout_index_t layout =
xkb_state_key_get_layout(_glfw.wl.xkb.state, keycode);
if (layout == XKB_LAYOUT_INVALID)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to retrieve layout for key name");
return NULL;
}
const xkb_keysym_t* keysyms = NULL;
xkb_keymap_key_get_syms_by_level(_glfw.wl.xkb.keymap,
keycode,
layout,
0,
&keysyms);
if (keysyms == NULL)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to retrieve keysym for key name");
return NULL;
}
const uint32_t codepoint = _glfwKeySym2Unicode(keysyms[0]);
if (codepoint == GLFW_INVALID_CODEPOINT)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to retrieve codepoint for key name");
return NULL;
}
const size_t count = _glfwEncodeUTF8(_glfw.wl.keynames[key], codepoint);
if (count == 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Failed to encode codepoint for key name");
return NULL;
}
_glfw.wl.keynames[key][count] = '\0';
return _glfw.wl.keynames[key];
}
int _glfwPlatformGetKeyScancode(int key)
@@ -1547,7 +1644,7 @@ static void lockPointer(_GLFWwindow* window)
window->wl.pointerLock.relativePointer = relativePointer;
window->wl.pointerLock.lockedPointer = lockedPointer;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
NULL, 0, 0);
}
@@ -1611,7 +1708,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
}
else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
{
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0);
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0);
}
}
@@ -1744,7 +1841,7 @@ static GLFWbool growClipboardString(void)
clipboard = realloc(clipboard, _glfw.wl.clipboardSize * 2);
if (!clipboard)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
_glfwInputError(GLFW_OUT_OF_MEMORY,
"Wayland: Impossible to grow clipboard string");
return GLFW_FALSE;
}
@@ -1779,9 +1876,9 @@ const char* _glfwPlatformGetClipboardString(void)
close(fds[1]);
// XXX: this is a huge hack, this function shouldnt be synchronous!
handleEvents(-1);
handleEvents(NULL);
while (1)
for (;;)
{
// Grow the clipboard if we need to paste something bigger, there is no
// shrink operation yet.
+59
View File
@@ -36,6 +36,9 @@
#include <limits.h>
#include <stdio.h>
#include <locale.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
// Translate the X11 KeySyms for a key to a GLFW key code
@@ -568,7 +571,11 @@ static void detectEWMH(void)
//
static GLFWbool initExtensions(void)
{
#if defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so");
#else
_glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1");
#endif
if (_glfw.x11.vidmode.handle)
{
_glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension)
@@ -588,6 +595,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.xi.handle = _glfw_dlopen("libXi.so");
#else
_glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6");
#endif
@@ -618,6 +627,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so");
#else
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2");
#endif
@@ -710,6 +721,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so");
#else
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1");
#endif
@@ -725,6 +738,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so");
#else
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1");
#endif
@@ -776,6 +791,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so");
#else
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
#endif
@@ -787,6 +804,8 @@ static GLFWbool initExtensions(void)
#if defined(__CYGWIN__)
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so");
#elif defined(__OpenBSD__) || defined(__NetBSD__)
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so");
#else
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1");
#endif
@@ -952,6 +971,37 @@ static Window createHelperWindow(void)
CWEventMask, &wa);
}
// Create the pipe for empty events without assumuing the OS has pipe2(2)
//
static GLFWbool createEmptyEventPipe(void)
{
if (pipe(_glfw.x11.emptyEventPipe) != 0)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to create empty event pipe: %s",
strerror(errno));
return GLFW_FALSE;
}
for (int i = 0; i < 2; i++)
{
const int sf = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFL, 0);
const int df = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFD, 0);
if (sf == -1 || df == -1 ||
fcntl(_glfw.x11.emptyEventPipe[i], F_SETFL, sf | O_NONBLOCK) == -1 ||
fcntl(_glfw.x11.emptyEventPipe[i], F_SETFD, df | FD_CLOEXEC) == -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: Failed to set flags for empty event pipe: %s",
strerror(errno));
return GLFW_FALSE;
}
}
return GLFW_TRUE;
}
// X error handler
//
static int errorHandler(Display *display, XErrorEvent* event)
@@ -1073,6 +1123,9 @@ int _glfwPlatformInit(void)
getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY);
if (!createEmptyEventPipe())
return GLFW_FALSE;
if (!initExtensions())
return GLFW_FALSE;
@@ -1190,6 +1243,12 @@ void _glfwPlatformTerminate(void)
#if defined(__linux__)
_glfwTerminateJoysticksLinux();
#endif
if (_glfw.x11.emptyEventPipe[0] || _glfw.x11.emptyEventPipe[1])
{
close(_glfw.x11.emptyEventPipe[0]);
close(_glfw.x11.emptyEventPipe[1]);
}
}
const char* _glfwPlatformGetVersionString(void)
+1 -4
View File
@@ -202,7 +202,6 @@ typedef struct _GLFWwindowX11
// The time of the last KeyPress event per keycode, for discarding
// duplicate key events generated for some keys by ibus
Time keyPressTimes[256];
} _GLFWwindowX11;
// X11-specific global data
@@ -239,6 +238,7 @@ typedef struct _GLFWlibraryX11
double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
int emptyEventPipe[2];
// Window manager atoms
Atom NET_SUPPORTED;
@@ -405,7 +405,6 @@ typedef struct _GLFWlibraryX11
PFN_XRenderQueryVersion QueryVersion;
PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender;
} _GLFWlibraryX11;
// X11-specific per-monitor data
@@ -419,7 +418,6 @@ typedef struct _GLFWmonitorX11
// Index of corresponding Xinerama screen,
// for EWMH full screen window placement
int index;
} _GLFWmonitorX11;
// X11-specific per-cursor data
@@ -427,7 +425,6 @@ typedef struct _GLFWmonitorX11
typedef struct _GLFWcursorX11
{
Cursor handle;
} _GLFWcursorX11;
+165 -119
View File
@@ -27,12 +27,16 @@
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#define _GNU_SOURCE
#include "internal.h"
#include <X11/cursorfont.h>
#include <X11/Xmd.h>
#include <sys/select.h>
#include <poll.h>
#include <signal.h>
#include <time.h>
#include <string.h>
#include <stdio.h>
@@ -56,50 +60,126 @@
#define _GLFW_XDND_VERSION 5
// Wait for data to arrive using select
// This avoids blocking other threads via the per-display Xlib lock that also
// covers GLX functions
// Wait for data to arrive on any of the specified file descriptors
//
static GLFWbool waitForEvent(double* timeout)
static GLFWbool waitForData(struct pollfd* fds, nfds_t count, double* timeout)
{
fd_set fds;
const int fd = ConnectionNumber(_glfw.x11.display);
int count = fd + 1;
#if defined(__linux__)
if (_glfw.linjs.inotify > fd)
count = _glfw.linjs.inotify + 1;
#endif
for (;;)
{
FD_ZERO(&fds);
FD_SET(fd, &fds);
#if defined(__linux__)
if (_glfw.linjs.inotify > 0)
FD_SET(_glfw.linjs.inotify, &fds);
#endif
if (timeout)
{
const long seconds = (long) *timeout;
const long microseconds = (long) ((*timeout - seconds) * 1e6);
struct timeval tv = { seconds, microseconds };
const uint64_t base = _glfwPlatformGetTimerValue();
const int result = select(count, &fds, NULL, NULL, &tv);
const int error = errno;
#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__CYGWIN__)
const time_t seconds = (time_t) *timeout;
const long nanoseconds = (long) ((*timeout - seconds) * 1e9);
const struct timespec ts = { seconds, nanoseconds };
const int result = ppoll(fds, count, &ts, NULL);
#elif defined(__NetBSD__)
const time_t seconds = (time_t) *timeout;
const long nanoseconds = (long) ((*timeout - seconds) * 1e9);
const struct timespec ts = { seconds, nanoseconds };
const int result = pollts(fds, count, &ts, NULL);
#else
const int milliseconds = (int) (*timeout * 1e3);
const int result = poll(fds, count, milliseconds);
#endif
const int error = errno; // clock_gettime may overwrite our error
*timeout -= (_glfwPlatformGetTimerValue() - base) /
(double) _glfwPlatformGetTimerFrequency();
if (result > 0)
return GLFW_TRUE;
if ((result == -1 && error == EINTR) || *timeout <= 0.0)
else if (result == -1 && error != EINTR && error != EAGAIN)
return GLFW_FALSE;
else if (*timeout <= 0.0)
return GLFW_FALSE;
}
else if (select(count, &fds, NULL, NULL, NULL) != -1 || errno != EINTR)
return GLFW_TRUE;
else
{
const int result = poll(fds, count, -1);
if (result > 0)
return GLFW_TRUE;
else if (result == -1 && errno != EINTR && errno != EAGAIN)
return GLFW_FALSE;
}
}
}
// Wait for event data to arrive on the X11 display socket
// This avoids blocking other threads via the per-display Xlib lock that also
// covers GLX functions
//
static GLFWbool waitForX11Event(double* timeout)
{
struct pollfd fd = { ConnectionNumber(_glfw.x11.display), POLLIN };
while (!XPending(_glfw.x11.display))
{
if (!waitForData(&fd, 1, timeout))
return GLFW_FALSE;
}
return GLFW_TRUE;
}
// Wait for event data to arrive on any event file descriptor
// This avoids blocking other threads via the per-display Xlib lock that also
// covers GLX functions
//
static GLFWbool waitForAnyEvent(double* timeout)
{
nfds_t count = 2;
struct pollfd fds[3] =
{
{ ConnectionNumber(_glfw.x11.display), POLLIN },
{ _glfw.x11.emptyEventPipe[0], POLLIN }
};
#if defined(__linux__)
if (_glfw.linjs.inotify > 0)
fds[count++] = (struct pollfd) { _glfw.linjs.inotify, POLLIN };
#endif
while (!XPending(_glfw.x11.display))
{
if (!waitForData(fds, count, timeout))
return GLFW_FALSE;
for (int i = 1; i < count; i++)
{
if (fds[i].revents & POLLIN)
return GLFW_TRUE;
}
}
return GLFW_TRUE;
}
// Writes a byte to the empty event pipe
//
static void writeEmptyEvent(void)
{
for (;;)
{
const char byte = 0;
const int result = write(_glfw.x11.emptyEventPipe[1], &byte, 1);
if (result == 1 || (result == -1 && errno != EINTR))
break;
}
}
// Drains available data from the empty event pipe
//
static void drainEmptyEvents(void)
{
for (;;)
{
char dummy[64];
const int result = read(_glfw.x11.emptyEventPipe[0], dummy, sizeof(dummy));
if (result == -1 && errno != EINTR)
break;
}
}
@@ -116,7 +196,7 @@ static GLFWbool waitForVisibilityNotify(_GLFWwindow* window)
VisibilityNotify,
&dummy))
{
if (!waitForEvent(&timeout))
if (!waitForX11Event(&timeout))
return GLFW_FALSE;
}
@@ -429,45 +509,14 @@ static char** parseUriList(char* text, int* count)
return paths;
}
// Encode a Unicode code point to a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
static size_t encodeUTF8(char* s, unsigned int ch)
{
size_t count = 0;
if (ch < 0x80)
s[count++] = (char) ch;
else if (ch < 0x800)
{
s[count++] = (ch >> 6) | 0xc0;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x10000)
{
s[count++] = (ch >> 12) | 0xe0;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x110000)
{
s[count++] = (ch >> 18) | 0xf0;
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
return count;
}
// Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s)
static uint32_t decodeUTF8(const char** s)
{
unsigned int ch = 0, count = 0;
static const unsigned int offsets[] =
uint32_t codepoint = 0, count = 0;
static const uint32_t offsets[] =
{
0x00000000u, 0x00003080u, 0x000e2080u,
0x03c82080u, 0xfa082080u, 0x82082080u
@@ -475,13 +524,13 @@ static unsigned int decodeUTF8(const char** s)
do
{
ch = (ch << 6) + (unsigned char) **s;
codepoint = (codepoint << 6) + (unsigned char) **s;
(*s)++;
count++;
} while ((**s & 0xc0) == 0x80);
assert(count <= 6);
return ch - offsets[count - 1];
return codepoint - offsets[count - 1];
}
#endif /*X_HAVE_UTF8_STRING*/
@@ -499,7 +548,7 @@ static char* convertLatin1toUTF8(const char* source)
char* tp = target;
for (sp = source; *sp; sp++)
tp += encodeUTF8(tp, *sp);
tp += _glfwEncodeUTF8(tp, *sp);
return target;
}
@@ -1002,7 +1051,7 @@ static const char* getSelectionString(Atom selection)
SelectionNotify,
&notification))
{
waitForEvent(NULL);
waitForX11Event(NULL);
}
if (notification.xselection.property == None)
@@ -1038,7 +1087,7 @@ static const char* getSelectionString(Atom selection)
isSelPropNewValueNotify,
(XPointer) &notification))
{
waitForEvent(NULL);
waitForX11Event(NULL);
}
XFree(data);
@@ -1283,7 +1332,7 @@ static void processEvent(XEvent *event)
// (the server never sends a timestamp of zero)
// NOTE: Timestamp difference is compared to handle wrap-around
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
if (diff == event->xkey.time || (diff > 0 && diff < ((Time)1 << 31)))
{
if (keycode)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
@@ -1359,9 +1408,9 @@ static void processEvent(XEvent *event)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
const long character = _glfwKeySym2Unicode(keysym);
if (character != -1)
_glfwInputChar(window, character, mods, plain);
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
if (codepoint != GLFW_INVALID_CODEPOINT)
_glfwInputChar(window, codepoint, mods, plain);
}
return;
@@ -1969,7 +2018,7 @@ void _glfwPushSelectionToManagerX11(void)
}
}
waitForEvent(NULL);
waitForX11Event(NULL);
}
}
@@ -2123,8 +2172,8 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
for (i = 0; i < count; i++)
longCount += 2 + images[i].width * images[i].height;
long* icon = calloc(longCount, sizeof(long));
long* target = icon;
unsigned long* icon = calloc(longCount, sizeof(unsigned long));
unsigned long* target = icon;
for (i = 0; i < count; i++)
{
@@ -2133,13 +2182,19 @@ void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
for (j = 0; j < images[i].width * images[i].height; j++)
{
*target++ = (images[i].pixels[j * 4 + 0] << 16) |
(images[i].pixels[j * 4 + 1] << 8) |
(images[i].pixels[j * 4 + 2] << 0) |
(images[i].pixels[j * 4 + 3] << 24);
*target++ = (((unsigned long) images[i].pixels[j * 4 + 0]) << 16) |
(((unsigned long) images[i].pixels[j * 4 + 1]) << 8) |
(((unsigned long) images[i].pixels[j * 4 + 2]) << 0) |
(((unsigned long) images[i].pixels[j * 4 + 3]) << 24);
}
}
// NOTE: XChangeProperty expects 32-bit values like the image data above to be
// placed in the 32 least significant bits of individual longs. This is
// true even if long is 64-bit and a WM protocol calls for "packed" data.
// This is because of a historical mistake that then became part of the Xlib
// ABI. Xlib will pack these values into a regular array of 32-bit values
// before sending it over the wire.
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_ICON,
XA_CARDINAL, 32,
@@ -2281,7 +2336,7 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
isFrameExtentsEvent,
(XPointer) window))
{
if (!waitForEvent(&timeout))
if (!waitForX11Event(&timeout))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue");
@@ -2500,7 +2555,11 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
}
if (window->monitor)
{
_glfwPlatformSetWindowDecorated(window, window->decorated);
_glfwPlatformSetWindowFloating(window, window->floating);
releaseMonitor(window);
}
_glfwInputWindowMonitor(window, monitor);
updateNormalHints(window, width, height);
@@ -2682,14 +2741,14 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
break;
}
if (i < count)
return;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
if (i == count)
{
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
}
}
else if (states)
{
@@ -2699,15 +2758,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
break;
}
if (i == count)
return;
if (i < count)
{
states[i] = states[count - 1];
count--;
states[i] = states[count - 1];
count--;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeReplace, (unsigned char*) states, count);
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeReplace, (unsigned char*) states, count);
}
}
if (states)
@@ -2769,7 +2828,7 @@ GLFWbool _glfwPlatformRawMouseMotionSupported(void)
void _glfwPlatformPollEvents(void)
{
_GLFWwindow* window;
drainEmptyEvents();
#if defined(__linux__)
_glfwDetectJoystickConnectionLinux();
@@ -2783,7 +2842,7 @@ void _glfwPlatformPollEvents(void)
processEvent(&event);
}
window = _glfw.x11.disabledCursorWindow;
_GLFWwindow* window = _glfw.x11.disabledCursorWindow;
if (window)
{
int width, height;
@@ -2803,32 +2862,19 @@ void _glfwPlatformPollEvents(void)
void _glfwPlatformWaitEvents(void)
{
while (!XPending(_glfw.x11.display))
waitForEvent(NULL);
waitForAnyEvent(NULL);
_glfwPlatformPollEvents();
}
void _glfwPlatformWaitEventsTimeout(double timeout)
{
while (!XPending(_glfw.x11.display))
{
if (!waitForEvent(&timeout))
break;
}
waitForAnyEvent(&timeout);
_glfwPlatformPollEvents();
}
void _glfwPlatformPostEmptyEvent(void)
{
XEvent event = { ClientMessage };
event.xclient.window = _glfw.x11.helperWindowHandle;
event.xclient.format = 32; // Data is 32-bit longs
event.xclient.message_type = _glfw.x11.NULL_;
XSendEvent(_glfw.x11.display, _glfw.x11.helperWindowHandle, False, 0, &event);
XFlush(_glfw.x11.display);
writeEmptyEvent();
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
@@ -2882,7 +2928,7 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (scancode < 0 || scancode > 0xff ||
_glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN)
{
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode");
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
return NULL;
}
@@ -2892,11 +2938,11 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (keysym == NoSymbol)
return NULL;
const long ch = _glfwKeySym2Unicode(keysym);
if (ch == -1)
const uint32_t codepoint = _glfwKeySym2Unicode(keysym);
if (codepoint == GLFW_INVALID_CODEPOINT)
return NULL;
const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch);
const size_t count = _glfwEncodeUTF8(_glfw.x11.keynames[key], codepoint);
if (count == 0)
return NULL;
+2 -2
View File
@@ -907,7 +907,7 @@ static const struct codepair {
// Convert XKB KeySym to Unicode
//
long _glfwKeySym2Unicode(unsigned int keysym)
uint32_t _glfwKeySym2Unicode(unsigned int keysym)
{
int min = 0;
int max = sizeof(keysymtab) / sizeof(struct codepair) - 1;
@@ -937,6 +937,6 @@ long _glfwKeySym2Unicode(unsigned int keysym)
}
// No matching Unicode value found
return -1;
return GLFW_INVALID_CODEPOINT;
}
+3 -1
View File
@@ -24,5 +24,7 @@
//
//========================================================================
long _glfwKeySym2Unicode(unsigned int keysym);
#define GLFW_INVALID_CODEPOINT 0xffffffffu
uint32_t _glfwKeySym2Unicode(unsigned int keysym);
+7 -2
View File
@@ -7,7 +7,8 @@ if (MATH_LIBRARY)
link_libraries("${MATH_LIBRARY}")
endif()
if (MSVC)
# Workaround for the MS CRT deprecating parts of the standard library
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
@@ -69,9 +70,13 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
FOLDER "GLFW3/Tests")
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
# Tell MSVC to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
# Tell Clang using MS CRT to use main instead of WinMain
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
endif()
if (APPLE)
+6
View File
@@ -111,6 +111,12 @@ int main(int argc, char** argv)
{
const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor);
if (!ramp)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
const size_t array_size = ramp->size * sizeof(short);
orig_ramp.size = ramp->size;
orig_ramp.red = malloc(array_size);
+3 -3
View File
@@ -37,7 +37,7 @@
#include "getopt.h"
static int windowed_xpos, windowed_ypos, windowed_width, windowed_height;
static int windowed_xpos, windowed_ypos, windowed_width = 640, windowed_height = 480;
static void usage(void)
{
@@ -180,8 +180,8 @@ static GLFWwindow* create_window(GLFWmonitor* monitor)
}
else
{
width = 640;
height = 480;
width = windowed_width;
height = windowed_height;
}
window = glfwCreateWindow(width, height, "Iconify", monitor, NULL);