mirror of
https://github.com/glfw/glfw.git
synced 2026-09-17 22:32:50 +00:00
Compare commits
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+21
-3
@@ -1,12 +1,17 @@
|
||||
image:
|
||||
- Visual Studio 2015
|
||||
- Visual Studio 2019
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- latest
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
skip_commits:
|
||||
files:
|
||||
- README.md
|
||||
- LICENSE.md
|
||||
- docs/*
|
||||
environment:
|
||||
matrix:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
@@ -21,13 +26,26 @@ environment:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
fast_finish: true
|
||||
exclude:
|
||||
- image: Visual Studio 2015
|
||||
GENERATOR: Visual Studio 16 2019
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: Visual Studio 10 2010
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: MinGW Makefiles
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
except:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
|
||||
@@ -1,116 +0,0 @@
|
||||
name: Build
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [ ci, master, latest, 3.3-stable ]
|
||||
permissions:
|
||||
statuses: write
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build-linux-x11-clang:
|
||||
name: X11 (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-wayland-clang:
|
||||
name: Wayland (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev extra-cmake-modules
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-null-clang:
|
||||
name: Null (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libosmesa6-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-macos-cocoa-clang:
|
||||
name: Cocoa (macOS, Clang)
|
||||
runs-on: macos-latest
|
||||
env:
|
||||
CFLAGS: -Werror
|
||||
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-windows-win32-vs2019:
|
||||
name: Win32 (Windows, VS2019)
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
CFLAGS: /WX
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -G "Visual Studio 16 2019"
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -G "Visual Studio 16 2019" -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
+5
-9
@@ -8,20 +8,16 @@ _ReSharper*
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
.vs/
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
Release
|
||||
MinSizeRel
|
||||
RelWithDebInfo
|
||||
*.xcodeproj
|
||||
*.opensdf
|
||||
|
||||
# Xcode clutter
|
||||
GLFW.build
|
||||
GLFW.xcodeproj
|
||||
|
||||
# macOS clutter
|
||||
.DS_Store
|
||||
|
||||
@@ -60,11 +56,11 @@ src/wayland-relative-pointer-unstable-v1-protocol.c
|
||||
# Compiled binaries
|
||||
src/libglfw.so
|
||||
src/libglfw.so.3
|
||||
src/libglfw.so.3.3
|
||||
src/libglfw.so.3.4
|
||||
src/libglfw.dylib
|
||||
src/libglfw.dylib
|
||||
src/libglfw.3.dylib
|
||||
src/libglfw.3.3.dylib
|
||||
src/libglfw.3.4.dylib
|
||||
src/libglfw3.a
|
||||
src/glfw3.lib
|
||||
src/glfw3.dll
|
||||
@@ -79,7 +75,7 @@ examples/offscreen
|
||||
examples/particles
|
||||
examples/splitview
|
||||
examples/sharing
|
||||
examples/simple
|
||||
examples/triangle-opengl
|
||||
examples/wave
|
||||
tests/*.app
|
||||
tests/*.exe
|
||||
|
||||
+104
@@ -0,0 +1,104 @@
|
||||
language: c
|
||||
compiler: clang
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland shared library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland static library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa shared library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa static library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
script:
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
||||
echo Trailing whitespace found, aborting;
|
||||
exit 1;
|
||||
fi
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if test -n "${USE_WAYLAND}"; then
|
||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||
pushd wayland-protocols;
|
||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||
popd;
|
||||
fi
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
||||
- cmake --build .
|
||||
notifications:
|
||||
email:
|
||||
recipients:
|
||||
- ci@glfw.org
|
||||
on_success: never
|
||||
on_failure: always
|
||||
@@ -23,23 +23,8 @@ endif()
|
||||
|
||||
file(STRINGS "${source_path}" lines)
|
||||
foreach(line ${lines})
|
||||
if (line MATCHES "^[0-9a-fA-F]")
|
||||
if (line MATCHES "platform:Windows")
|
||||
if (GLFW_WIN32_MAPPINGS)
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Mac OS X")
|
||||
if (GLFW_COCOA_MAPPINGS)
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Linux")
|
||||
if (GLFW_LINUX_MAPPINGS)
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
|
||||
endif()
|
||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
|
||||
if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
|
||||
if (NOT EXISTS "@GLFW_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@GLFW_BINARY_DIR@/install_manifest.txt\"")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
|
||||
file(READ "@GLFW_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
|
||||
foreach (file ${files})
|
||||
@@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||
|
||||
+24
-31
@@ -1,6 +1,6 @@
|
||||
cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
project(GLFW VERSION 3.3.5 LANGUAGES C)
|
||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
@@ -8,19 +8,19 @@ if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
set(GLFW_STANDALONE TRUE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||
option(GLFW_INSTALL "Generate installation target" ON)
|
||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
||||
@@ -67,8 +67,7 @@ if (GLFW_BUILD_DOCS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Apply Microsoft C runtime library option
|
||||
# This is here because it also applies to tests and examples
|
||||
# Set compiler specific flags
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC)
|
||||
if (MSVC90)
|
||||
@@ -76,31 +75,27 @@ if (MSVC)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
||||
endif()
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL
|
||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
|
||||
if (flag MATCHES "/MD")
|
||||
if (${flag} MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||
endif()
|
||||
if (flag MATCHES "/MDd")
|
||||
if (${flag} MATCHES "/MDd")
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -137,9 +132,6 @@ if (MINGW)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -215,27 +207,27 @@ if (_GLFW_X11)
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
message(FATAL_ERROR "The RandR headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
message(FATAL_ERROR "The XInput headers were not found")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
@@ -256,7 +248,7 @@ if (_GLFW_WAYLAND)
|
||||
find_package(WaylandScanner REQUIRED)
|
||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "wayland-client")
|
||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -269,7 +261,7 @@ if (_GLFW_WAYLAND)
|
||||
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||
|
||||
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
|
||||
find_package(EpollShim)
|
||||
if (EPOLLSHIM_FOUND)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
||||
@@ -294,10 +286,11 @@ if (_GLFW_COCOA)
|
||||
list(APPEND glfw_LIBRARIES
|
||||
"-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation")
|
||||
"-framework CoreFoundation"
|
||||
"-framework CoreVideo")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -374,7 +367,7 @@ if (GLFW_INSTALL)
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
configure_file(cmake_uninstall.cmake.in
|
||||
configure_file(CMake/cmake_uninstall.cmake.in
|
||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
|
||||
-220
@@ -1,220 +0,0 @@
|
||||
# Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills. This list only includes contributions to the main repository and
|
||||
excludes other invaluable contributions like language bindings and text and
|
||||
video tutorials.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Waris Boonyasiriwat
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- Nicolas Caramelli
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- Joseph Chua
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Josh Codd
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- CuriouserThing
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Wolfgang Draxinger
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Siavash Eliasi
|
||||
- TheExileFox
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Ryan C. Gordon
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Jonathan Hale
|
||||
- hdf89shfdfs
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Koray Kilinc
|
||||
- Josh Kilmer
|
||||
- Byunghoon Kim
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Francis Lecavalier
|
||||
- Jong Won Lee
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Marco Lizza
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- lukect
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David V. McKay
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Martins Mozeiko
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- onox
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Vladimir Perminov
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- pthom
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Luca Rood
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Mikko Rytkönen
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Ali Sherief
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Pontus Stenetorp
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Stef Velzel
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Simon Voordouw
|
||||
- Corentin Wallez
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# GLFW
|
||||
|
||||
[](https://github.com/glfw/glfw/actions)
|
||||
[](https://travis-ci.org/glfw/glfw)
|
||||
[](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||
[](https://scan.coverity.com/projects/glfw-glfw)
|
||||
|
||||
@@ -11,21 +11,21 @@ application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland are supported.
|
||||
Linux both X11 and Wayland is supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](https://www.glfw.org/license.html).
|
||||
license](http://www.glfw.org/license.html).
|
||||
|
||||
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||
release starting with 3.0 also has a corresponding [annotated
|
||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||
|
||||
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
||||
included in all source and binary archives. See the [release
|
||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||
deprecations in the latest release. For more details see the [version
|
||||
history](https://www.glfw.org/changelog.html).
|
||||
history](http://www.glfw.org/changelog.html).
|
||||
|
||||
The `master` branch is the stable integration branch and _should_ always compile
|
||||
and run on all supported platforms, although details of newly added features may
|
||||
@@ -34,16 +34,11 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
||||
they are stable enough to merge.
|
||||
|
||||
If you are new to GLFW, you may find the
|
||||
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
you have used GLFW 2 in the past, there is a [transition
|
||||
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
3 API.
|
||||
|
||||
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
|
||||
around the world, whether by reporting bugs, providing community support, adding
|
||||
features, reviewing or testing code, debugging, proofreading docs, suggesting
|
||||
features or fixing bugs.
|
||||
|
||||
|
||||
## Compiling GLFW
|
||||
|
||||
@@ -57,16 +52,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
|
||||
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
||||
available for all supported compilers.
|
||||
|
||||
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
||||
more information about how to compile GLFW yourself.
|
||||
|
||||
|
||||
## Using GLFW
|
||||
|
||||
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
and the API reference.
|
||||
|
||||
|
||||
@@ -84,7 +79,7 @@ Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
|
||||
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
||||
in the documentation for more information.
|
||||
|
||||
|
||||
@@ -93,7 +88,7 @@ in the documentation for more information.
|
||||
GLFW itself depends only on the headers and libraries for your window system.
|
||||
|
||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
||||
package, which is used to generate Wayland protocol headers.
|
||||
package, which is used to generated Wayland protocol headers.
|
||||
|
||||
The examples and test programs depend on a number of tiny libraries. These are
|
||||
located in the `deps/` directory.
|
||||
@@ -106,10 +101,10 @@ located in the `deps/` directory.
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
|
||||
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
find that tool.
|
||||
|
||||
|
||||
@@ -123,36 +118,44 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog
|
||||
|
||||
- Updated gamepad mappings from upstream
|
||||
- Bugfix: Buffers were swapped at creation on single-buffered windows (#1873)
|
||||
- Bugfix: Gamepad mapping updates could spam `GLFW_INVALID_VALUE` due to
|
||||
incompatible controllers sharing hardware ID (#1763)
|
||||
- Bugfix: Native access functions for context handles did not check that the API matched
|
||||
- [Win32] Bugfix: `USE_MSVC_RUNTIME_LIBRARY_DLL` had no effect on CMake 3.15 or
|
||||
later (#1783,#1796)
|
||||
- [Win32] Bugfix: Compilation with LLVM for Windows failed (#1807,#1824,#1874)
|
||||
- [Cocoa] Bugfix: The MoltenVK layer contents scale was updated only after
|
||||
related events were emitted
|
||||
- [Cocoa] Bugfix: Moving the cursor programmatically would freeze it for
|
||||
a fraction of a second (#1962)
|
||||
- [Cocoa] Bugfix: `kIOMasterPortDefault` was deprecated in macOS 12.0 (#1980)
|
||||
- [X11] Bugfix: Changing `GLFW_FLOATING` could leak memory
|
||||
- [Wayland] Bugfix: Some keys were not repeating in Wayland (#1908)
|
||||
- [Wayland] Bugfix: Non-arrow cursors are offset from the hotspot (#1706,#1899)
|
||||
- [Wayland] Bugfix: The `O_CLOEXEC` flag was not defined on FreeBSD
|
||||
- [NSGL] Bugfix: Defining `GL_SILENCE_DEPRECATION` externally caused
|
||||
a duplicate definition warning (#1840)
|
||||
- [EGL] Bugfix: The `GLFW_DOUBLEBUFFER` context attribute was ignored (#1843)
|
||||
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
||||
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
||||
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||
relocatable (#1470)
|
||||
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
||||
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
||||
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||
to the window menu
|
||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||
symbol redefinition (#1524)
|
||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||
event (#1490)
|
||||
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
||||
window (#1499)
|
||||
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
||||
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
||||
(#1412)
|
||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||
(#1462,#1528)
|
||||
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
|
||||
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
|
||||
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||
|
||||
|
||||
## Contact
|
||||
|
||||
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
well as news, documentation and other information about the project.
|
||||
|
||||
If you have questions related to the use of GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||
request, please file it in the
|
||||
@@ -161,3 +164,194 @@ request, please file it in the
|
||||
Finally, if you're interested in helping out with the development of GLFW or
|
||||
porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
||||
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Matt Arsenault
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Wolfgang Draxinger
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Siavash Eliasi
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Jonathan Hale
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Josh Kilmer
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Martins Mozeiko
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Pontus Stenetorp
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Stef Velzel
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Simon Voordouw
|
||||
- Corentin Wallez
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
||||
Vendored
+2
-2
@@ -237,9 +237,9 @@ static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
mat4x4 R = {
|
||||
{ c, 0.f, -s, 0.f},
|
||||
{ c, 0.f, s, 0.f},
|
||||
{ 0.f, 1.f, 0.f, 0.f},
|
||||
{ s, 0.f, c, 0.f},
|
||||
{ -s, 0.f, c, 0.f},
|
||||
{ 0.f, 0.f, 0.f, 1.f}
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
|
||||
@@ -30,5 +30,3 @@ add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
||||
COMMENT "Generating HTML documentation" VERBATIM)
|
||||
|
||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
|
||||
+1
-1
@@ -4,7 +4,7 @@
|
||||
src/wl_* @linkmauve
|
||||
|
||||
docs/*.css @glfw/webdev
|
||||
docs/*.scss @glfw/webdev
|
||||
docs/*.less @glfw/webdev
|
||||
docs/*.html @glfw/webdev
|
||||
docs/*.xml @glfw/webdev
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||
Stack Exchange or in the IRC channel `#glfw` on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Questions about the design or implementation of GLFW or about future plans
|
||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||
|
||||
@@ -208,6 +208,13 @@ ALIASES = "thread_safety=@par Thread safety^^" \
|
||||
"macos=__macOS:__" \
|
||||
"linux=__Linux:__"
|
||||
|
||||
# This tag can be used to specify a number of word-keyword mappings (TCL only).
|
||||
# A mapping has the form "name=value". For example adding
|
||||
# "class=itcl::class" will allow you to use the command class in the
|
||||
# itcl::class meaning.
|
||||
|
||||
TCL_SUBST =
|
||||
|
||||
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
|
||||
# sources only. Doxygen will then generate output that is more tailored for C.
|
||||
# For instance, some of the names that are used will be different. The list
|
||||
@@ -847,6 +854,12 @@ VERBATIM_HEADERS = YES
|
||||
|
||||
ALPHABETICAL_INDEX = YES
|
||||
|
||||
# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
|
||||
# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
|
||||
# in which this list will be split (can be a number in the range [1..20])
|
||||
|
||||
COLS_IN_ALPHA_INDEX = 5
|
||||
|
||||
# In case all classes in a project start with a common prefix, all
|
||||
# classes will be put under the same header in the alphabetical index.
|
||||
# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
|
||||
@@ -1354,6 +1367,13 @@ LATEX_BATCHMODE = NO
|
||||
|
||||
LATEX_HIDE_INDICES = NO
|
||||
|
||||
# If LATEX_SOURCE_CODE is set to YES then doxygen will include
|
||||
# source code with syntax highlighting in the LaTeX output.
|
||||
# Note that which sources are shown also depends on other settings
|
||||
# such as SOURCE_BROWSER.
|
||||
|
||||
LATEX_SOURCE_CODE = NO
|
||||
|
||||
# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
|
||||
# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
|
||||
# http://en.wikipedia.org/wiki/BibTeX for more info.
|
||||
|
||||
+2
-2
@@ -1,11 +1,11 @@
|
||||
# Support resources
|
||||
|
||||
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
|
||||
guides and the API reference.
|
||||
|
||||
If you have questions about using GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
|
||||
+106
-78
@@ -25,41 +25,39 @@ GLFW.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header defines all the constants and declares all the types and function
|
||||
prototypes of the GLFW API. By default it also includes the OpenGL header from
|
||||
your development environment. See [option macros](@ref build_macros) below for
|
||||
how to select OpenGL ES headers and more.
|
||||
This header declares the GLFW API and by default also includes the OpenGL header
|
||||
from your development environment. See below for how to control this.
|
||||
|
||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||
header, so that it can be included without needing any window system headers.
|
||||
header, so it can be included without needing any window system headers.
|
||||
|
||||
It does this only when needed, so if window system headers are included, the
|
||||
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
||||
header duplicates the small number of macros needed.
|
||||
|
||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
||||
|
||||
In other words:
|
||||
|
||||
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||
- Do not include window system headers unless you will use those APIs directly
|
||||
- If you do need such headers, include them before the GLFW header
|
||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
||||
plan on using those APIs directly
|
||||
- If you _do_ need to include such headers, do it _before_ including
|
||||
the GLFW header and it will handle this
|
||||
|
||||
If you are using an OpenGL extension loading library such as
|
||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||
ES header or extension loader header included before it and will then disable
|
||||
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||
macros that disable similar headers below it.
|
||||
be included _before_ the GLFW one.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Both of these mechanisms depend on the extension loader header defining a known
|
||||
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
|
||||
including the OpenGL header. This will also allow you to include the two
|
||||
headers in any order.
|
||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
||||
prevent the GLFW header from including the OpenGL header.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
@@ -80,11 +78,6 @@ compiler that the GLFW functions are defined in a DLL.
|
||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||
Only one of these may be defined at a time.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK, and most of them can be downloaded from the
|
||||
[Khronos Registry](https://www.khronos.org/registry/).
|
||||
|
||||
@anchor GLFW_INCLUDE_GLCOREARB
|
||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||
@@ -107,7 +100,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_ES32
|
||||
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_NONE
|
||||
@@ -115,8 +108,7 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
||||
API header. This is useful in combination with an extension loading library.
|
||||
|
||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||
header (`OpenGL/gl.h` on macOS) is included.
|
||||
|
||||
The following macros control the inclusion of additional API headers. Any
|
||||
number of these may be defined simultaneously, and/or together with one of the
|
||||
@@ -137,6 +129,10 @@ header selected above. This should only be used with the standard OpenGL header
|
||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||
not be used in new code.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK.
|
||||
|
||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||
If your build includes GLFW and you define any these in your build files, make
|
||||
sure they are not applied to the GLFW sources.
|
||||
@@ -170,11 +166,16 @@ must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
||||
include it in the set of default libraries along with other dependencies like
|
||||
`user32` and `kernel32`.
|
||||
|
||||
If you are using GLU, you must also link with `glu32`.
|
||||
|
||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||
application that uses the DLL version of GLFW, you need to define the @ref
|
||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||
either with a compiler switch or by defining it in your source code.
|
||||
|
||||
An application using the GLFW DLL does not need to link against any of its
|
||||
dependencies, but you still have to link against `glu32` if it uses GLU.
|
||||
|
||||
|
||||
@subsection build_link_cmake_source With CMake and GLFW source
|
||||
|
||||
@@ -185,51 +186,51 @@ build_link_cmake_package.
|
||||
With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
||||
built along with your application.
|
||||
|
||||
When including GLFW as part of your build, you probably don't want to build the
|
||||
GLFW tests, examples and documentation. To disable these, set the corresponding
|
||||
cache variables before adding the GLFW source tree.
|
||||
|
||||
@code
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@endcode
|
||||
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target to your project.
|
||||
the `glfw` target and the necessary cache variables to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added, link your application against the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies as it is currently
|
||||
configured, the include directory for the GLFW header and, when applicable, the
|
||||
@ref GLFW_DLL macro.
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
@endcode
|
||||
|
||||
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||
@@ -242,34 +243,48 @@ With a few changes to your `CMakeLists.txt` you can locate the package and
|
||||
target files generated when GLFW is installed.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(glfw3 3.3 REQUIRED)
|
||||
find_package(glfw3 3.4 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies, the include directory
|
||||
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||
|
||||
@@ -284,31 +299,42 @@ A typical compile and link command-line when using the static version of the
|
||||
GLFW library may look like this:
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
||||
@endcode
|
||||
|
||||
If you are using the shared version of the GLFW library, omit the `--static`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
@endcode
|
||||
|
||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||
`PKG_CONFIG_PATH` environment variable.
|
||||
|
||||
@code{.sh}
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
@endcode
|
||||
|
||||
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||
directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||
pkg-config package.
|
||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
||||
`glu` pkg-config package.
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
If you are using the static version of the GLFW library, make sure you don't
|
||||
link statically against GLU.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -318,8 +344,8 @@ If you are using the dynamic library version of GLFW, add it to the project
|
||||
dependencies.
|
||||
|
||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||
found in `/System/Library/Frameworks`.
|
||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
||||
all be found in `/System/Library/Frameworks`.
|
||||
|
||||
|
||||
@subsection build_link_osx With command-line on macOS
|
||||
@@ -333,7 +359,7 @@ the `-l` and `-framework` switches.
|
||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||
|
||||
@code{.sh}
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
||||
@endcode
|
||||
|
||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||
@@ -342,7 +368,9 @@ for `-lglfw`.
|
||||
Note that you do not add the `.framework` extension to a framework when linking
|
||||
against it from the command-line.
|
||||
|
||||
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||
for the X Window System and will not work with the macOS native version of GLFW.
|
||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
||||
special to do when using GLU. Also note that even though your machine may have
|
||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
||||
will _not_ work with the macOS native version of GLFW.
|
||||
|
||||
*/
|
||||
|
||||
+13
-11
@@ -85,6 +85,13 @@ transparent window framebuffers. If the running X server does not support this
|
||||
extension or there is no running compositing manager, the
|
||||
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||
|
||||
GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
|
||||
provide an expanded set of standard cursor shapes. If the running X server does
|
||||
not support this extension or the current cursor theme does not support the
|
||||
conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
|
||||
`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
|
||||
legacy images.
|
||||
|
||||
|
||||
@section compat_wayland Wayland protocols and IPC standards
|
||||
|
||||
@@ -104,11 +111,7 @@ has been configured in the compositor.
|
||||
GLFW uses the [xdg-shell
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/stable/xdg-shell/xdg-shell.xml)
|
||||
to provide better window management. This protocol is part of
|
||||
wayland-protocols 1.12, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the older [wl_shell
|
||||
interface](https://cgit.freedesktop.org/wayland/wayland/tree/protocol/wayland.xml#n972)
|
||||
will be used instead. This will result in a worse integration with the
|
||||
desktop, especially on tiling compositors.
|
||||
wayland-protocols 1.12, and mandatory at build time.
|
||||
|
||||
GLFW uses the [relative pointer
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/relative-pointer/relative-pointer-unstable-v1.xml)
|
||||
@@ -234,8 +237,7 @@ at most OpenGL version 2.1.
|
||||
|
||||
Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
||||
given version 3.0 or 3.1. The `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
|
||||
`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
|
||||
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
||||
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||
|
||||
@@ -266,10 +268,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||
surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||
return an empty list and window surface creation will fail.
|
||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
||||
surfaces on macOS. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||
|
||||
+135
-208
@@ -10,171 +10,165 @@ build applications that use GLFW, see @ref build_guide.
|
||||
|
||||
@section compile_cmake Using CMake
|
||||
|
||||
@note GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||
describes the basic configure/generate/compile sequence. If you are already
|
||||
familiar with this from other projects, you may want to focus on the @ref
|
||||
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||
|
||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||
for your chosen development environment. To compile GLFW, first generate these
|
||||
files with CMake and then use them to compile the GLFW library.
|
||||
for a particular development environment. If you are on a Unix-like system such
|
||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
||||
Homebrew, you can install its CMake package. If not, you can download
|
||||
installers for Windows and macOS from the
|
||||
[CMake website](https://cmake.org/).
|
||||
|
||||
If you are on Windows and macOS you can
|
||||
[download CMake](https://cmake.org/download/) from their site.
|
||||
|
||||
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||
package.
|
||||
|
||||
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||
companion to this one.
|
||||
@note CMake only generates project files or makefiles. It does not compile the
|
||||
actual GLFW library. To compile GLFW, first generate these files for your
|
||||
chosen development environment and then use them to compile the actual GLFW
|
||||
library.
|
||||
|
||||
|
||||
@subsection compile_deps Installing dependencies
|
||||
@subsection compile_deps Dependencies
|
||||
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
Once you have installed CMake, make sure that all other dependencies are
|
||||
available. On some platforms, GLFW needs a few additional packages to be
|
||||
installed. See the section for your chosen platform and development environment
|
||||
below.
|
||||
|
||||
|
||||
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
|
||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
||||
|
||||
To compile GLFW for X11, you need to have the X11 development packages
|
||||
installed. They are not needed to build or run programs that use GLFW.
|
||||
The Windows SDK bundled with Visual C++ already contains all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
On Debian and derivates like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||
pulls in the development packages for all of X11.
|
||||
|
||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
||||
|
||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake/` directory that set up
|
||||
cross-compilation of Windows binaries. To use these files you add an option
|
||||
when running `cmake` to generate the project files or makefiles:
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install xorg-dev
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||
@endcode
|
||||
|
||||
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||
required by GLFW pull in all its other dependencies.
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
||||
invocation would be:
|
||||
|
||||
@code{.sh}
|
||||
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
||||
@endcode
|
||||
|
||||
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||
you have an X server running you should have the headers as well. If not,
|
||||
install the `xorgproto` package.
|
||||
For more details see the article
|
||||
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
|
||||
the CMake wiki.
|
||||
|
||||
@code{.sh}
|
||||
pkg install xorgproto
|
||||
@endcode
|
||||
|
||||
On Cygwin the `xorgproto` package in the Devel section of the GUI installer will
|
||||
install the headers and other development related files for all of X11.
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
Once you have this set up, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
|
||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
||||
|
||||
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
|
||||
development packages installed. They are not needed to build or run programs
|
||||
that use GLFW.
|
||||
Xcode comes with all necessary tools except for CMake. The required headers
|
||||
and libraries are included in the core macOS frameworks. Xcode can be
|
||||
downloaded from the Mac App Store or from the ADC Member Center.
|
||||
|
||||
On Debian and derivates like Ubuntu and Linux Mint you will need the `libwayland-dev`,
|
||||
`libxkbcommon-dev`, `wayland-protocols` and `extra-cmake-modules` packages.
|
||||
Once you have Xcode installed, move on to @ref compile_generate.
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||
`libxkbcommon-devel`, `wayland-protocols-devel` and `extra-cmake-modules` packages.
|
||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
||||
|
||||
@code{.sh}
|
||||
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel extra-cmake-modules
|
||||
@endcode
|
||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
||||
package, which pulls in all X.org header packages.
|
||||
|
||||
On FreeBSD you will need the `wayland`, `libxkbcommon`, `wayland-protocols` and
|
||||
`kf5-extra-cmake-modules` packages.
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
@code{.sh}
|
||||
pkg install wayland libxkbcommon wayland-protocols kf5-extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
|
||||
|
||||
To compile GLFW for Wayland, you need to have the Wayland packages installed,
|
||||
as well as the basic development tools like GCC and make. For example, on
|
||||
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
|
||||
the `libwayland-dev` package, which contains all Wayland headers and pulls in
|
||||
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
|
||||
packages.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
||||
|
||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
||||
packages. For example, on Ubuntu and other distributions based on Debian
|
||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
||||
is required at runtime for context creation and is loaded on demand.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsection compile_generate Generating build files with CMake
|
||||
|
||||
Once you have all necessary dependencies it is time to generate the project
|
||||
files or makefiles for your development environment. CMake needs two paths for
|
||||
this:
|
||||
files or makefiles for your development environment. CMake needs to know two
|
||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
||||
compiled binaries. If these are the same, it is called an in-tree build,
|
||||
otherwise it is called an out-of-tree build.
|
||||
|
||||
- the path to the root directory of the GLFW source tree (not its `src`
|
||||
subdirectory)
|
||||
- the path to the directory where the generated build files and compiled
|
||||
binaries will be placed
|
||||
One of several advantages of out-of-tree builds is that you can generate files
|
||||
and compile for different development environments using a single source tree.
|
||||
|
||||
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||
out-of-tree build.
|
||||
|
||||
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||
They also allow you to have several build directories for different
|
||||
configurations all using the same source tree.
|
||||
|
||||
A common pattern when building a single configuration is to have a build
|
||||
directory named `build` in the root of the source tree.
|
||||
@note This section is about generating the project files or makefiles necessary
|
||||
to compile the GLFW library, not about compiling the actual library.
|
||||
|
||||
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
|
||||
Start the CMake GUI and set the paths to the source and build directories
|
||||
described above. Then press _Configure_ and _Generate_.
|
||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
||||
used as target path, while the path provided as an argument is used to find the
|
||||
source tree.
|
||||
|
||||
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||
_Generate_ to have the new values take effect. The variable list will be
|
||||
populated after the first configure step.
|
||||
@code{.sh}
|
||||
cd <glfw-root-dir>
|
||||
cmake .
|
||||
@endcode
|
||||
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
|
||||
GLFW section of the variable list, then apply the new value as described above.
|
||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
||||
it and run CMake with the (relative or absolute) path to the root of the source
|
||||
tree as an argument.
|
||||
|
||||
@code{.sh}
|
||||
mkdir glfw-build
|
||||
cd glfw-build
|
||||
cmake <glfw-root-dir>
|
||||
@endcode
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
|
||||
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
|
||||
To make a build directory, pass the source and build directories to the `cmake`
|
||||
command. These can be relative or absolute paths. The build directory is
|
||||
created if it doesn't already exist.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build
|
||||
@endcode
|
||||
|
||||
It is common to name the build directory `build` and place it in the root of the
|
||||
source tree when only planning to build a single configuration.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/glfw
|
||||
cmake -S . -B build
|
||||
@endcode
|
||||
|
||||
Without other flags these will generate Visual Studio project files on Windows
|
||||
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||
@endcode
|
||||
|
||||
By default GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
|
||||
@endcode
|
||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
||||
source location and the same directory or another, empty directory as the
|
||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
||||
_Configure_ again to let the changes take effect and then _Generate_.
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
@@ -184,39 +178,13 @@ development environment, move on to @ref compile_compile.
|
||||
|
||||
You should now have all required dependencies and the project files or makefiles
|
||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||
these files as you would with any other project.
|
||||
these files, as you would with any other project.
|
||||
|
||||
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||
`GLFW.xcodeproj` and use the Project menu.
|
||||
|
||||
With Linux, macOS and other forms of Unix, run `make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
make
|
||||
@endcode
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
mingw32-make
|
||||
@endcode
|
||||
|
||||
Any CMake build directory can also be built with the `cmake` command and the
|
||||
`--build` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake --build path/to/build
|
||||
@endcode
|
||||
|
||||
This will run the platform specific build tool the directory was generated for.
|
||||
|
||||
Once the GLFW library is compiled you are ready to build your application,
|
||||
Once the GLFW library is compiled, you are ready to build your applications,
|
||||
linking it to the GLFW library. See @ref build_guide for more information.
|
||||
|
||||
|
||||
@section compile_options CMake options
|
||||
@subsection compile_options CMake options
|
||||
|
||||
The CMake files for GLFW provide a number of options, although not all are
|
||||
available on all supported platforms. Some of these are de facto standards
|
||||
@@ -232,101 +200,55 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
||||
command-line with the `-D` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||
cmake -DBUILD_SHARED_LIBS=ON .
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection compile_options_shared Shared CMake options
|
||||
@subsubsection compile_options_shared Shared CMake options
|
||||
|
||||
@anchor BUILD_SHARED_LIBS
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
||||
library or as a DLL / shared library / dynamic library. This is disabled by
|
||||
default, producing a static GLFW library.
|
||||
library or as a DLL / shared library / dynamic library.
|
||||
|
||||
@anchor GLFW_BUILD_EXAMPLES
|
||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||
along with the library.
|
||||
along with the library. This is enabled by default unless GLFW is being built
|
||||
as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_TESTS
|
||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||
built along with the library.
|
||||
built along with the library. This is enabled by default unless GLFW is being
|
||||
built as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_DOCS
|
||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||
with the library. This is enabled by default if
|
||||
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||
with the library.
|
||||
|
||||
@anchor GLFW_VULKAN_STATIC
|
||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||
directly with the application. This is disabled by default.
|
||||
directly with the application.
|
||||
|
||||
|
||||
@subsection compile_options_win32 Windows specific CMake options
|
||||
@subsubsection compile_options_win32 Windows specific CMake options
|
||||
|
||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||
static library version of the Visual C++ runtime library. When enabled, the
|
||||
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||
|
||||
On CMake 3.15 and later you can set the standard CMake
|
||||
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||
variable instead of this GLFW-specific option.
|
||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
||||
DLL version of the Visual C++ library is used.
|
||||
|
||||
@anchor GLFW_USE_HYBRID_HPG
|
||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||
need to be exported by the EXE to be detected by the driver, so the override
|
||||
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||
the operating system and driver decide.
|
||||
|
||||
|
||||
@subsection compile_options_wayland Wayland specific CMake options
|
||||
|
||||
@anchor GLFW_USE_WAYLAND
|
||||
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
|
||||
This option is only available on Linux and other Unix-like systems other than
|
||||
macOS. This is disabled by default.
|
||||
|
||||
|
||||
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||
configuring and generating the build files.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||
@endcode
|
||||
|
||||
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||
passed to the `-S` flag, not to the current directory.
|
||||
|
||||
For more details see the
|
||||
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||
will not work if GLFW is built as a DLL.
|
||||
|
||||
|
||||
@section compile_manual Compiling GLFW manually
|
||||
|
||||
If you wish to compile GLFW without its CMake build environment then you will
|
||||
have to do at least some of the platform detection yourself. GLFW needs
|
||||
a configuration macro to be defined in order to know what window system it is
|
||||
a configuration macro to be defined in order to know what window system it's
|
||||
being compiled for and also has optional, platform-specific ones for various
|
||||
features.
|
||||
|
||||
@@ -358,6 +280,11 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||
|
||||
For the EGL context creation API, the following options are available:
|
||||
|
||||
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
|
||||
for native handle types (fallback)
|
||||
|
||||
@note None of the @ref build_macros may be defined during the compilation of
|
||||
GLFW. If you define any of these in your build files, make sure they are not
|
||||
applied to the GLFW sources.
|
||||
|
||||
+18
-18
@@ -142,9 +142,9 @@ as extensions until they become obsolete.
|
||||
|
||||
An extension is defined by:
|
||||
|
||||
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
||||
|
||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||
for official extensions. The extension above was created by the ARB, but there
|
||||
@@ -229,9 +229,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
||||
booleans.
|
||||
|
||||
@code
|
||||
if (GLAD_GL_ARB_gl_spirv)
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
{
|
||||
// Use GL_ARB_gl_spirv
|
||||
// Use GL_ARB_debug_output
|
||||
}
|
||||
@endcode
|
||||
|
||||
@@ -263,8 +263,8 @@ included in your development environment may be several years out of date and
|
||||
may not include the extensions you wish to use.
|
||||
|
||||
The header defines function pointer types for all functions of all extensions it
|
||||
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
to function) and `PROC` (procedure) are added to the ends.
|
||||
|
||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||
@@ -284,7 +284,7 @@ is necessary to check at run-time whether the context supports the extension.
|
||||
This is done with @ref glfwExtensionSupported.
|
||||
|
||||
@code
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
// The extension is supported by the current context
|
||||
}
|
||||
@@ -303,7 +303,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||
|
||||
@code
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
@endcode
|
||||
|
||||
In general, you should avoid giving the function pointer variables the (exact)
|
||||
@@ -317,28 +317,28 @@ when used together.
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
||||
|
||||
// Flag indicating whether the extension is supported
|
||||
int has_ARB_gl_spirv = 0;
|
||||
int has_ARB_debug_output = 0;
|
||||
|
||||
void load_extensions(void)
|
||||
{
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||
glfwGetProcAddress("glSpecializeShaderARB");
|
||||
has_ARB_gl_spirv = 1;
|
||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
has_ARB_debug_output = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void some_function(void)
|
||||
{
|
||||
if (has_ARB_gl_spirv)
|
||||
if (has_ARB_debug_output)
|
||||
{
|
||||
// Now the extension function can be called as usual
|
||||
glSpecializeShaderARB(...);
|
||||
glGetDebugMessageLogARB(...);
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
@@ -1 +0,0 @@
|
||||
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|
||||
@@ -1,106 +1,106 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install the official Sass CLI tool:
|
||||
// npm install -g sass
|
||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
||||
// gem install less therubyracer
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// sass --style=compressed extra.scss extra.css
|
||||
// lessc --compress extra.less > extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
$default-text-color: hsl(0,0%,30%);
|
||||
@default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
$header-footer-background-color: hsl(0,0%,95%);
|
||||
@header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
$header-footer-link-color: hsl(0,0%,40%);
|
||||
@header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
$navbar-link-color: $header-footer-background-color;
|
||||
@navbar-link-color: @header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
$content-background-color: hsl(0,0%,100%);
|
||||
@content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
$heading-color: hsl(0,0%,10%);
|
||||
@heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
$def-separator-color: $header-footer-background-color;
|
||||
@def-separator-color: @header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
$base-hue: 24;
|
||||
@base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
$default-link-color: hsl($base-hue,100%,50%);
|
||||
@default-link-color: hsl(@base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
$tab-text-color: hsl(0,0%,100%);
|
||||
$tab-background-color1: $default-link-color;
|
||||
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||
@tab-text-color: hsl(0,0%,100%);
|
||||
@tab-background-color1: @default-link-color;
|
||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
$default-border-color: $default-link-color;
|
||||
@default-border-color: @default-link-color;
|
||||
|
||||
// Table header
|
||||
$table-text-color: $tab-text-color;
|
||||
$table-background-color1: $tab-background-color1;
|
||||
$table-background-color2: $tab-background-color2;
|
||||
@table-text-color: @tab-text-color;
|
||||
@table-background-color1: @tab-background-color1;
|
||||
@table-background-color2: @tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
$toc-background-color1: hsl(0,0%,90%);
|
||||
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||
@toc-background-color1: hsl(0,0%,90%);
|
||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
$prototype-param-color: darken($default-link-color, 25%);
|
||||
@prototype-param-color: darken(@default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
$box-note-color: hsl(103,80%,85%);
|
||||
@box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
$box-warning-color: hsl(34,80%,85%);
|
||||
@box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
$box-bug-color: hsl(333,80%,85%);
|
||||
@box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
$box-todo-color: hsl(200,80%,85%);
|
||||
@box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
@mixin message-box($base-color){
|
||||
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||
color:darken($base-color, 67%);
|
||||
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||
.message-box(@base-color) {
|
||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
||||
color:darken(@base-color, 67%);
|
||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow {
|
||||
border-color:$navbar-link-color transparent transparent transparent;
|
||||
border-color:@navbar-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||
border-color:$default-link-color transparent transparent transparent;
|
||||
border-color:@default-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||
border-color:transparent transparent transparent $default-link-color;
|
||||
border-color:transparent transparent transparent @default-link-color;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:$header-footer-link-color;
|
||||
text-shadow:none;
|
||||
background:@header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul.sm-nowrap a {
|
||||
color:$default-text-color;
|
||||
text-shadow:none;
|
||||
color:@default-text-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||
@@ -128,61 +128,55 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:$header-footer-background-color;
|
||||
background:@header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:$heading-color;
|
||||
color:@heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
}
|
||||
|
||||
h2 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
}
|
||||
|
||||
h3 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
}
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
min-height:64px;
|
||||
height:64px;
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:$header-footer-link-color;
|
||||
color:@header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 0 0 auto;
|
||||
margin:0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
@@ -194,11 +188,7 @@ h3 {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
padding-left: 0;
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
@@ -206,7 +196,7 @@ h3 {
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:$header-footer-link-color;
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
@@ -216,54 +206,48 @@ address.footer {
|
||||
}
|
||||
|
||||
#top {
|
||||
background:$header-footer-link-color;
|
||||
background:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
.memtitle {
|
||||
display:none;
|
||||
display:none;
|
||||
}
|
||||
|
||||
.memproto,.memname {
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
min-height:36px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
height:36px;
|
||||
display:block;
|
||||
position:relative;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||
color:$navbar-link-color;
|
||||
color:@navbar-link-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a:hover {
|
||||
color:$default-link-color;
|
||||
}
|
||||
|
||||
#main-menu > li:last-child {
|
||||
margin: 0 0 0 auto;
|
||||
color:@default-link-color;
|
||||
}
|
||||
|
||||
.contents {
|
||||
@@ -274,22 +258,22 @@ div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:$content-background-color none;
|
||||
background:@content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $table-background-color1;
|
||||
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @table-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:$table-text-color;
|
||||
color:@table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:$default-link-color;
|
||||
color:@default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten($default-link-color, 40%);
|
||||
background-color:lighten(@default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
@@ -312,27 +296,27 @@ div.toc li {
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||
color:$heading-color;
|
||||
border:2px solid $toc-background-color1;
|
||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
||||
color:@heading-color;
|
||||
border:2px solid @toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:$prototype-param-color;
|
||||
color:@prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
@@ -341,41 +325,41 @@ dl.reflist dd {
|
||||
table.doxtable,table.markdownTable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||
color:$default-link-color;
|
||||
color:@default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
@include message-box($box-note-color);
|
||||
.message-box(@box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
@include message-box($box-warning-color);
|
||||
.message-box(@box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
@include message-box($box-bug-color);
|
||||
.message-box(@box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
@include message-box($box-todo-color);
|
||||
.message-box(@box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
@@ -404,7 +388,7 @@ div.fragment,pre.fragment {
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
@@ -416,7 +400,7 @@ a.code,a.code:visited {
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken($default-text-color, 5%);
|
||||
color:darken(@default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
||||
+2
-3
@@ -1,8 +1,7 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||
|
||||
+5
-7
@@ -373,12 +373,15 @@ A cursor with a [standard shape](@ref shapes) from the current system cursor
|
||||
theme can be can be created with @ref glfwCreateStandardCursor.
|
||||
|
||||
@code
|
||||
GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
||||
GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);
|
||||
@endcode
|
||||
|
||||
These cursor objects behave in the exact same way as those created with @ref
|
||||
glfwCreateCursor except that the system cursor theme provides the actual image.
|
||||
|
||||
A few of these shapes are not available everywhere. If a shape is unavailable,
|
||||
`NULL` is returned. See @ref glfwCreateStandardCursor for details.
|
||||
|
||||
|
||||
@subsubsection cursor_destruction Cursor destruction
|
||||
|
||||
@@ -645,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
||||
@endcode
|
||||
|
||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
||||
guaranteed to be unique, and only until that joystick is disconnected.
|
||||
|
||||
|
||||
@@ -794,11 +797,6 @@ glfwUpdateGamepadMappings(mappings);
|
||||
This function supports everything from single lines up to and including the
|
||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||
|
||||
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||
file.
|
||||
|
||||
Below is a description of the mapping format. Please keep in mind that __this
|
||||
description is not authoritative__. The format is defined by the SDL and
|
||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||
|
||||
+1
-1
@@ -86,7 +86,7 @@ Setting these hints requires no platform specific headers or functions.
|
||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
|
||||
|
||||
@subsubsection init_hints_osx macOS specific init hints
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
|
||||
Vulkan application development. It provides a simple, platform-independent API
|
||||
for creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
@ref news_33 list new features, caveats and deprecations.
|
||||
@ref news_34 list new features, caveats and deprecations.
|
||||
|
||||
@ref quick_guide is a guide for users new to GLFW. It takes you through how to
|
||||
write a small but complete program.
|
||||
|
||||
+2
-2
@@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
||||
give you the characters being input, as opposed to the keys being pressed.
|
||||
|
||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||
having to remember whether to check for `a` or `A`, you now check for
|
||||
@ref GLFW_KEY_A.
|
||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
||||
`GLFW_KEY_A`.
|
||||
|
||||
|
||||
@subsection moving_joystick Joystick function changes
|
||||
|
||||
+51
-831
@@ -5,859 +5,79 @@
|
||||
@tableofcontents
|
||||
|
||||
|
||||
@section news_33 Release notes for version 3.3
|
||||
@section news_34 Release notes for version 3.4
|
||||
|
||||
These are the release notes for version 3.3. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
@subsection features_34 New features in version 3.4
|
||||
|
||||
Please review the caveats, deprecations and removals if your project was written
|
||||
against an earlier version of GLFW 3.
|
||||
@subsubsection standard_cursors_34 More standard cursors
|
||||
|
||||
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
||||
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
|
||||
for omni-directional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an
|
||||
action is not allowed.
|
||||
|
||||
@subsection features_33 New features in version 3.3
|
||||
Unlike the original set, these shapes may not be available everywhere and
|
||||
creation will then fail with the new @ref GLFW_CURSOR_UNAVAILABLE error.
|
||||
|
||||
@subsubsection gamepad_33 Gamepad input via SDL_GameControllerDB
|
||||
The cursors for horizontal and vertical resizing are now referred to as @ref
|
||||
GLFW_RESIZE_EW_CURSOR and @ref GLFW_RESIZE_NS_CURSOR, and the pointing hand
|
||||
cursor is now referred to as @ref GLFW_POINTING_HAND_CURSOR. The older names
|
||||
are still available.
|
||||
|
||||
GLFW can now remap game controllers to a standard Xbox-like layout using
|
||||
a built-in copy of SDL_GameControllerDB. Call @ref glfwJoystickIsGamepad to
|
||||
check if a joystick has a mapping, @ref glfwGetGamepadState to retrieve its
|
||||
input state, @ref glfwUpdateGamepadMappings to add newer mappings and @ref
|
||||
glfwGetGamepadName and @ref glfwGetJoystickGUID for mapping related information.
|
||||
For more information see @ref cursor_standard.
|
||||
|
||||
For more information see @ref gamepad.
|
||||
|
||||
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
||||
|
||||
@subsubsection moltenvk_33 Support for Vulkan on macOS via MoltenVK
|
||||
GLFW now provides the
|
||||
[GLFW_WIN32_KEYBOARD_MENU](@ref GLFW_WIN32_KEYBOARD_MENU_hint) window hint for
|
||||
enabling keyboard access to the window menu via the Alt+Space and
|
||||
Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
|
||||
applications.
|
||||
|
||||
GLFW now supports [MoltenVK](https://moltengl.com/moltenvk/), a Vulkan
|
||||
implementation on top of the Metal API, and its `VK_MVK_macos_surface` window
|
||||
surface creation extension. MoltenVK is included in the [macOS Vulkan
|
||||
SDK](https://vulkan.lunarg.com/).
|
||||
|
||||
For more information see @ref vulkan_guide.
|
||||
@subsection caveats_34 Caveats for version 3.4
|
||||
|
||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||
|
||||
@subsubsection content_scale_33 Content scale queries for DPI-aware rendering
|
||||
GLFW now does not build the tests and examples when it is added as
|
||||
a subdirectory of another CMake project. To enable these, set the @ref
|
||||
GLFW_BUILD_TESTS and @ref GLFW_BUILD_EXAMPLES cache variables before adding the
|
||||
GLFW subdirectory.
|
||||
|
||||
GLFW now provides content scales for windows and monitors, i.e. the ratio
|
||||
between their current DPI and the platform's default DPI, with @ref
|
||||
glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
|
||||
@code{.cmake}
|
||||
set(GLFW_BUILD_EXAMPLES ON CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Changes of the content scale of a window can be received with the window content
|
||||
scale callback, set with @ref glfwSetWindowContentScaleCallback.
|
||||
|
||||
The @ref GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a
|
||||
window by the content scale of the monitor it is placed, on platforms like
|
||||
Windows where this is necessary. This takes effect both on creation and when
|
||||
the window is moved between monitors. It is related to but different from
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
|
||||
@subsection deprecations_34 Deprecations in version 3.4
|
||||
|
||||
For more information see @ref window_scale.
|
||||
@subsection removals_34 Removals in 3.4
|
||||
|
||||
@subsection symbols_34 New symbols in version 3.4
|
||||
|
||||
@subsubsection setwindowattrib_33 Support for updating window attributes
|
||||
@subsubsection functions_34 New functions in version 3.4
|
||||
@subsubsection types_34 New types in version 3.4
|
||||
@subsubsection constants_34 New constants in version 3.4
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
- @ref GLFW_POINTING_HAND_CURSOR
|
||||
- @ref GLFW_RESIZE_EW_CURSOR
|
||||
- @ref GLFW_RESIZE_NS_CURSOR
|
||||
- @ref GLFW_RESIZE_NWSE_CURSOR
|
||||
- @ref GLFW_RESIZE_NESW_CURSOR
|
||||
- @ref GLFW_RESIZE_ALL_CURSOR
|
||||
- @ref GLFW_NOT_ALLOWED_CURSOR
|
||||
- @ref GLFW_CURSOR_UNAVAILABLE
|
||||
- @ref GLFW_WIN32_KEYBOARD_MENU
|
||||
|
||||
For more information see @ref window_attribs.
|
||||
|
||||
@section news_archive Release notes for earlier versions
|
||||
|
||||
@subsubsection raw_motion_33 Support for raw mouse motion
|
||||
|
||||
GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled
|
||||
cursor mode with the [GLFW_RAW_MOUSE_MOTION](@ref GLFW_RAW_MOUSE_MOTION) input
|
||||
mode. Raw mouse motion input is not yet implemented on macOS. Call @ref
|
||||
glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the
|
||||
current system.
|
||||
|
||||
For more information see @ref raw_mouse_motion.
|
||||
|
||||
|
||||
@subsubsection joysticks_33 Joystick hats
|
||||
|
||||
GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with
|
||||
@ref glfwGetJoystickHats. For compatibility, hats are also exposed as buttons.
|
||||
This can be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS initialization
|
||||
hint.
|
||||
|
||||
For more information see @ref joystick_hat.
|
||||
|
||||
|
||||
@subsubsection geterror_33 Error query
|
||||
|
||||
GLFW now supports querying the last error code for the calling thread and its
|
||||
human-readable description with @ref glfwGetError. This can be used instead of
|
||||
or together with the error callback.
|
||||
|
||||
For more information see @ref error_handling.
|
||||
|
||||
|
||||
@subsubsection init_hints_33 Support for initialization hints
|
||||
|
||||
GLFW now supports setting library initialization hints with @ref glfwInitHint.
|
||||
These must be set before initialization to take effect. Some of these hints are
|
||||
platform specific but are safe to set on any platform.
|
||||
|
||||
For more information see @ref init_hints.
|
||||
|
||||
|
||||
@subsubsection attention_33 User attention request
|
||||
|
||||
GLFW now supports requesting user attention with @ref
|
||||
glfwRequestWindowAttention. Where possible this calls attention to the
|
||||
specified window. On platforms like macOS it calls attention to the whole
|
||||
application.
|
||||
|
||||
For more information see @ref window_attention.
|
||||
|
||||
|
||||
@subsubsection maximize_33 Window maximization callback
|
||||
|
||||
GLFW now supports notifying the application that the window has been maximized
|
||||
@ref glfwSetWindowMaximizeCallback. This is called both when the window was
|
||||
maximized by the user and when it was done with @ref glfwMaximizeWindow.
|
||||
|
||||
For more information see @ref window_maximize.
|
||||
|
||||
|
||||
@subsubsection workarea_33 Query for the monitor work area
|
||||
|
||||
GLFW now supports querying the work area of a monitor, i.e. the area not
|
||||
occupied by task bars or global menu bars, with @ref glfwGetMonitorWorkarea. On
|
||||
platforms that lack this concept, the whole area of the monitor is returned.
|
||||
|
||||
For more information see @ref monitor_workarea.
|
||||
|
||||
|
||||
@subsubsection transparency_33 Transparent windows and framebuffers
|
||||
|
||||
GLFW now supports the creation of windows with transparent framebuffers on
|
||||
systems with desktop compositing enabled with the @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set
|
||||
before window creation and leaves any window decorations opaque.
|
||||
|
||||
GLFW now also supports whole window transparency with @ref glfwGetWindowOpacity
|
||||
and @ref glfwSetWindowOpacity. This value controls the opacity of the whole
|
||||
window including decorations and unlike framebuffer transparency can be changed
|
||||
at any time after window creation.
|
||||
|
||||
For more information see @ref window_transparency.
|
||||
|
||||
|
||||
@subsubsection key_scancode_33 Query for the scancode of a key
|
||||
|
||||
GLFW now supports querying the platform dependent scancode of any physical key
|
||||
with @ref glfwGetKeyScancode.
|
||||
|
||||
For more information see @ref input_key.
|
||||
|
||||
|
||||
@subsubsection center_cursor_33 Cursor centering window hint
|
||||
|
||||
GLFW now supports controlling whether the cursor is centered over newly created
|
||||
full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint)
|
||||
window hint. It is enabled by default.
|
||||
|
||||
|
||||
@subsubsection cursor_hover_33 Mouse cursor hover window attribute
|
||||
|
||||
GLFW now supports polling whether the cursor is hovering over the window content
|
||||
area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This
|
||||
attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event.
|
||||
|
||||
|
||||
@subsubsection focusonshow_33 Window hint and attribute for input focus on show
|
||||
|
||||
GLFW now has the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint and
|
||||
attribute for controlling whether a window gets input focus when shown. It is
|
||||
enabled by default. It applies both when creating an visible window with @ref
|
||||
glfwCreateWindow and when showing it with @ref glfwShowWindow.
|
||||
|
||||
This is a workaround for GLFW 3.0 lacking @ref glfwFocusWindow and will be
|
||||
corrected in the next major version.
|
||||
|
||||
For more information see @ref window_hide.
|
||||
|
||||
|
||||
@subsubsection device_userptr_33 Monitor and joystick user pointers
|
||||
|
||||
GLFW now supports setting and querying user pointers for connected monitors and
|
||||
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||
|
||||
For more information see @ref monitor_userptr and @ref joystick_userptr.
|
||||
|
||||
|
||||
@subsubsection macos_nib_33 macOS menu bar from nib file
|
||||
|
||||
GLFW will now load a `MainMenu.nib` file if found in the `Contents/Resources`
|
||||
directory of the application bundle, as a way to replace the GLFW menu bar
|
||||
without recompiling GLFW. This behavior can be disabled with the
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) initialization hint.
|
||||
|
||||
|
||||
@subsubsection glext_33 Support for more context creation extensions
|
||||
|
||||
The context hint @ref GLFW_SRGB_CAPABLE now supports OpenGL ES via
|
||||
`WGL_EXT_colorspace`, the context hint @ref GLFW_CONTEXT_NO_ERROR now supports
|
||||
`WGL_ARB_create_context_no_error` and `GLX_ARB_create_context_no_error`, the
|
||||
context hint @ref GLFW_CONTEXT_RELEASE_BEHAVIOR now supports
|
||||
`EGL_KHR_context_flush_control` and @ref glfwGetProcAddress now supports
|
||||
`EGL_KHR_get_all_proc_addresses`.
|
||||
|
||||
|
||||
@subsubsection osmesa_33 OSMesa off-screen context creation support
|
||||
|
||||
GLFW now supports creating off-screen OpenGL contexts using
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) by setting
|
||||
[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to
|
||||
`GLFW_OSMESA_CONTEXT_API`. Native access function have been added to retrieve
|
||||
the OSMesa color and depth buffers.
|
||||
|
||||
There is also a new null backend that uses OSMesa as its native context
|
||||
creation API, intended for automated testing. This backend does not provide
|
||||
input.
|
||||
|
||||
|
||||
@subsection caveats_33 Caveats for version 3.3
|
||||
|
||||
@subsubsection joystick_layout_33 Layout of joysticks have changed
|
||||
|
||||
The way joystick elements are arranged have changed to match SDL2 in order to
|
||||
support SDL_GameControllerDB mappings. The layout of joysticks may
|
||||
change again if required for compatibility with SDL2. If you need a known and
|
||||
stable layout for game controllers, see if you can switch to @ref gamepad.
|
||||
|
||||
Existing code that depends on a specific joystick layout will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection wait_events_33 No window required to wait for events
|
||||
|
||||
The @ref glfwWaitEvents and @ref glfwWaitEventsTimeout functions no longer need
|
||||
a window to be created to wait for events. Before version 3.3 these functions
|
||||
would return immediately if there were no user-created windows. On platforms
|
||||
where only windows can receive events, an internal helper window is used.
|
||||
|
||||
Existing code that depends on the earlier behavior will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection gamma_ramp_size_33 Gamma ramp size of 256 may be rejected
|
||||
|
||||
The documentation for versions before 3.3 stated that a gamma ramp size of 256
|
||||
would always be accepted. This was never the case on X11 and could lead to
|
||||
artifacts on macOS. The @ref glfwSetGamma function has been updated to always
|
||||
generate a ramp of the correct size.
|
||||
|
||||
Existing code that hardcodes a size of 256 should be updated to use the size of
|
||||
the current ramp of a monitor when setting a new ramp for that monitor.
|
||||
|
||||
|
||||
@subsubsection xinput_deadzone_33 Windows XInput deadzone removed
|
||||
|
||||
GLFW no longer applies any deadzone to the input state received from the XInput
|
||||
API. This was never done for any other platform joystick API so this change
|
||||
makes the behavior more consistent but you will need to apply your own deadzone
|
||||
if desired.
|
||||
|
||||
|
||||
@subsubsection x11_clipboard_33 X11 clipboard transfer limits
|
||||
|
||||
GLFW now supports reading clipboard text via the `INCR` method, which removes
|
||||
the limit on how much text can be read with @ref glfwGetClipboardString.
|
||||
However, writing via this method is not yet supported, so you may not be able to
|
||||
write a very large string with @ref glfwSetClipboardString even if you read it
|
||||
from the clipboard earlier.
|
||||
|
||||
The exact size limit for writing to the clipboard is negotiated with each
|
||||
receiving application but is at least several tens of kilobytes. Note that only
|
||||
the read limit has changed. Any string that could be written before still can
|
||||
be.
|
||||
|
||||
|
||||
@subsubsection x11_linking_33 X11 extension libraries are loaded dynamically
|
||||
|
||||
GLFW now loads all X11 extension libraries at initialization. The only X11
|
||||
library you need to link against is `libX11`. The header files for the
|
||||
extension libraries are still required for compilation.
|
||||
|
||||
Existing projects and makefiles that link GLFW directly against the extension
|
||||
libraries should still build correctly but will add these libraries as load-time
|
||||
dependencies.
|
||||
|
||||
|
||||
@subsubsection cmake_version_33 CMake 3.0 or later is required
|
||||
|
||||
The minimum CMake version has been raised from 2.8.12 to 3.0. This is only
|
||||
a requirement of the GLFW CMake files. The GLFW source files do not depend on
|
||||
CMake.
|
||||
|
||||
|
||||
@subsubsection caveat_fbtransparency_33 Framebuffer transparency requires DWM transparency
|
||||
|
||||
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||
(the Transparency setting under Personalization > Window Color).
|
||||
|
||||
|
||||
@subsection deprecations_33 Deprecations in version 3.3
|
||||
|
||||
@subsubsection charmods_callback_33 Character with modifiers callback
|
||||
|
||||
The character with modifiers callback set with @ref glfwSetCharModsCallback has
|
||||
been deprecated and should if possible not be used.
|
||||
|
||||
Existing code should still work but further bug fixes will likely not be made.
|
||||
The callback will be removed in the next major version.
|
||||
|
||||
|
||||
@subsubsection clipboard_window_33 Window parameter to clipboard functions
|
||||
|
||||
The window parameter of the clipboard functions @ref glfwGetClipboardString and
|
||||
@ref glfwSetClipboardString has been deprecated and is no longer used on any
|
||||
platform. On platforms where the clipboard must be owned by a specific window,
|
||||
an internal helper window is used.
|
||||
|
||||
Existing code should still work unless it depends on a specific window owning
|
||||
the clipboard. New code may pass `NULL` as the window argument. The parameter
|
||||
will be removed in a future release.
|
||||
|
||||
|
||||
@subsection removals_33 Removals in 3.3
|
||||
|
||||
@subsubsection macos_options_33 macOS specific CMake options and macros
|
||||
|
||||
The `GLFW_USE_RETINA`, `GLFW_USE_CHDIR` and `GLFW_USE_MENUBAR` CMake options and
|
||||
the `_GLFW_USE_RETINA`, `_GLFW_USE_CHDIR` and `_GLFW_USE_MENUBAR` compile-time
|
||||
macros have been removed.
|
||||
|
||||
These options and macros are replaced by the window hint
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
and the init hints
|
||||
[GLFW_COCOA_CHDIR_RESOURCES](@ref GLFW_COCOA_CHDIR_RESOURCES_hint) and
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
|
||||
Existing projects and makefiles that set these options or define these macros
|
||||
during compilation of GLFW will still build but it will have no effect and the
|
||||
default behaviors will be used.
|
||||
|
||||
|
||||
@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency
|
||||
|
||||
The GLFW test programs that previously depended on the LunarG Vulkan SDK now
|
||||
instead uses a Vulkan loader generated by
|
||||
[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no
|
||||
longer look for the Vulkan SDK.
|
||||
|
||||
Existing CMake projects that depended on the Vulkan SDK cache variables from
|
||||
GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later
|
||||
already comes with a
|
||||
[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html)
|
||||
similar to the one GLFW previously included.
|
||||
|
||||
|
||||
@subsubsection lib_suffix_33 CMake option LIB_SUFFIX
|
||||
|
||||
The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the
|
||||
GNUInstallDirs CMake package to handle platform specific details like the
|
||||
library directory suffix and the `LIB_SUFFIX` CMake option has been removed.
|
||||
|
||||
Existing projects and makefiles that set the `LIB_SUFFIX` option will use the
|
||||
suffix chosen by the GNUInstallDirs package and the option will be ignored.
|
||||
|
||||
|
||||
@subsubsection mir_removed_33 Mir support
|
||||
|
||||
The experimental Mir support has been completely removed as the Mir project has
|
||||
implemented support for the Wayland protocol and is recommending that
|
||||
applications use that instead.
|
||||
|
||||
Existing projects and makefiles that select Mir when compiling GLFW will fail.
|
||||
Use Wayland or X11 instead.
|
||||
|
||||
|
||||
@subsection symbols_33 New symbols in version 3.3
|
||||
|
||||
@subsubsection functions_33 New functions in version 3.3
|
||||
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwGetError
|
||||
- @ref glfwGetMonitorWorkarea
|
||||
- @ref glfwGetMonitorContentScale
|
||||
- @ref glfwGetMonitorUserPointer
|
||||
- @ref glfwSetMonitorUserPointer
|
||||
- @ref glfwWindowHintString
|
||||
- @ref glfwGetWindowContentScale
|
||||
- @ref glfwGetWindowOpacity
|
||||
- @ref glfwSetWindowOpacity
|
||||
- @ref glfwRequestWindowAttention
|
||||
- @ref glfwSetWindowAttrib
|
||||
- @ref glfwSetWindowMaximizeCallback
|
||||
- @ref glfwSetWindowContentScaleCallback
|
||||
- @ref glfwRawMouseMotionSupported
|
||||
- @ref glfwGetKeyScancode
|
||||
- @ref glfwGetJoystickHats
|
||||
- @ref glfwGetJoystickGUID
|
||||
- @ref glfwGetJoystickUserPointer
|
||||
- @ref glfwSetJoystickUserPointer
|
||||
- @ref glfwJoystickIsGamepad
|
||||
- @ref glfwUpdateGamepadMappings
|
||||
- @ref glfwGetGamepadName
|
||||
- @ref glfwGetGamepadState
|
||||
|
||||
|
||||
@subsubsection types_33 New types in version 3.3
|
||||
|
||||
- @ref GLFWwindowmaximizefun
|
||||
- @ref GLFWwindowcontentscalefun
|
||||
- @ref GLFWgamepadstate
|
||||
|
||||
|
||||
@subsubsection constants_33 New constants in version 3.3
|
||||
|
||||
- @ref GLFW_NO_ERROR
|
||||
- @ref GLFW_JOYSTICK_HAT_BUTTONS
|
||||
- @ref GLFW_COCOA_CHDIR_RESOURCES
|
||||
- @ref GLFW_COCOA_MENUBAR
|
||||
- @ref GLFW_CENTER_CURSOR
|
||||
- @ref GLFW_TRANSPARENT_FRAMEBUFFER
|
||||
- @ref GLFW_HOVERED
|
||||
- @ref GLFW_FOCUS_ON_SHOW
|
||||
- @ref GLFW_SCALE_TO_MONITOR
|
||||
- @ref GLFW_COCOA_RETINA_FRAMEBUFFER
|
||||
- @ref GLFW_COCOA_FRAME_NAME
|
||||
- @ref GLFW_COCOA_GRAPHICS_SWITCHING
|
||||
- @ref GLFW_X11_CLASS_NAME
|
||||
- @ref GLFW_X11_INSTANCE_NAME
|
||||
- @ref GLFW_OSMESA_CONTEXT_API
|
||||
- @ref GLFW_HAT_CENTERED
|
||||
- @ref GLFW_HAT_UP
|
||||
- @ref GLFW_HAT_RIGHT
|
||||
- @ref GLFW_HAT_DOWN
|
||||
- @ref GLFW_HAT_LEFT
|
||||
- @ref GLFW_HAT_RIGHT_UP
|
||||
- @ref GLFW_HAT_RIGHT_DOWN
|
||||
- @ref GLFW_HAT_LEFT_UP
|
||||
- @ref GLFW_HAT_LEFT_DOWN
|
||||
- @ref GLFW_MOD_CAPS_LOCK
|
||||
- @ref GLFW_MOD_NUM_LOCK
|
||||
- @ref GLFW_LOCK_KEY_MODS
|
||||
- @ref GLFW_RAW_MOUSE_MOTION
|
||||
- @ref GLFW_GAMEPAD_BUTTON_A
|
||||
- @ref GLFW_GAMEPAD_BUTTON_B
|
||||
- @ref GLFW_GAMEPAD_BUTTON_X
|
||||
- @ref GLFW_GAMEPAD_BUTTON_Y
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_BACK
|
||||
- @ref GLFW_GAMEPAD_BUTTON_START
|
||||
- @ref GLFW_GAMEPAD_BUTTON_GUIDE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_UP
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_RIGHT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LAST
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CROSS
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CIRCLE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_SQUARE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_TRIANGLE
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_LAST
|
||||
|
||||
|
||||
@section news_32 Release notes for 3.2
|
||||
|
||||
These are the release notes for version 3.2. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_32 New features in version 3.2
|
||||
|
||||
@subsubsection news_32_vulkan Support for Vulkan
|
||||
|
||||
GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported,
|
||||
@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref
|
||||
glfwGetPhysicalDevicePresentationSupport and @ref glfwCreateWindowSurface.
|
||||
Vulkan header inclusion can be selected with
|
||||
@ref GLFW_INCLUDE_VULKAN.
|
||||
|
||||
|
||||
@subsubsection news_32_setwindowmonitor Window mode switching
|
||||
|
||||
GLFW now supports switching between windowed and full screen modes and updating
|
||||
the monitor and desired resolution and refresh rate of full screen windows with
|
||||
@ref glfwSetWindowMonitor.
|
||||
|
||||
|
||||
@subsubsection news_32_maximize Window maxmimization support
|
||||
|
||||
GLFW now supports window maximization with @ref glfwMaximizeWindow and the
|
||||
@ref GLFW_MAXIMIZED window hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_32_focus Window input focus control
|
||||
|
||||
GLFW now supports giving windows input focus with @ref glfwFocusWindow.
|
||||
|
||||
|
||||
@subsubsection news_32_sizelimits Window size limit support
|
||||
|
||||
GLFW now supports setting both absolute and relative window size limits with
|
||||
@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio.
|
||||
|
||||
|
||||
@subsubsection news_32_keyname Localized key names
|
||||
|
||||
GLFW now supports querying the localized name of printable keys with @ref
|
||||
glfwGetKeyName, either by key token or by scancode.
|
||||
|
||||
|
||||
@subsubsection news_32_waittimeout Wait for events with timeout
|
||||
|
||||
GLFW now supports waiting for events for a set amount of time with @ref
|
||||
glfwWaitEventsTimeout.
|
||||
|
||||
|
||||
@subsubsection news_32_icon Window icon support
|
||||
|
||||
GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon.
|
||||
|
||||
|
||||
@subsubsection news_32_timer Raw timer access
|
||||
|
||||
GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref
|
||||
glfwGetTimerFrequency.
|
||||
|
||||
|
||||
@subsubsection news_32_joystick Joystick connection callback
|
||||
|
||||
GLFW now supports notifying when a joystick has been connected or disconnected
|
||||
with @ref glfwSetJoystickCallback.
|
||||
|
||||
|
||||
@subsubsection news_32_noapi Context-less windows
|
||||
|
||||
GLFW now supports creating windows without a OpenGL or OpenGL ES context by
|
||||
setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`.
|
||||
|
||||
|
||||
@subsubsection news_32_contextapi Run-time context creation API selection
|
||||
|
||||
GLFW now supports selecting and querying the context creation API at run-time
|
||||
with the @ref GLFW_CONTEXT_CREATION_API hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_32_noerror Error-free context creation
|
||||
|
||||
GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do
|
||||
not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine
|
||||
supports the `GL_KHR_no_error` extension.
|
||||
|
||||
|
||||
@subsubsection news_32_cmake CMake config-file package support
|
||||
|
||||
GLFW now supports being used as a
|
||||
[config-file package](@ref build_link_cmake_package) from other projects for
|
||||
easy linking with the library and its dependencies.
|
||||
|
||||
|
||||
@section news_31 Release notes for 3.1
|
||||
|
||||
These are the release notes for version 3.1. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_31 New features in version 3.1
|
||||
|
||||
@subsubsection news_31_cursor Custom mouse cursor images
|
||||
|
||||
GLFW now supports creating and setting both custom cursor images and standard
|
||||
cursor shapes. They are created with @ref glfwCreateCursor or @ref
|
||||
glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref
|
||||
glfwDestroyCursor.
|
||||
|
||||
@see @ref cursor_object
|
||||
|
||||
|
||||
@subsubsection news_31_drop Path drop event
|
||||
|
||||
GLFW now provides a callback for receiving the paths of files and directories
|
||||
dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
|
||||
@see @ref path_drop
|
||||
|
||||
|
||||
@subsubsection news_31_emptyevent Main thread wake-up
|
||||
|
||||
GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
|
||||
event from another thread to the main thread event queue, causing @ref
|
||||
glfwWaitEvents to return.
|
||||
|
||||
@see @ref events
|
||||
|
||||
|
||||
@subsubsection news_31_framesize Window frame size query
|
||||
|
||||
GLFW now supports querying the size, on each side, of the frame around the
|
||||
content area of a window, with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@see [Window size](@ref window_size)
|
||||
|
||||
|
||||
@subsubsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
|
||||
GLFW now supports disabling auto-iconification of full screen windows with
|
||||
the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is
|
||||
intended for people building multi-monitor installations, where you need windows
|
||||
to stay in full screen despite losing input focus.
|
||||
|
||||
|
||||
@subsubsection news_31_floating Floating windows
|
||||
|
||||
GLFW now supports floating windows, also called topmost or always on top, for
|
||||
easier debugging with the @ref GLFW_FLOATING window hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_31_focused Initially unfocused windows
|
||||
|
||||
GLFW now supports preventing a windowed mode window from gaining input focus on
|
||||
creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint.
|
||||
|
||||
|
||||
@subsubsection news_31_direct Direct access for window attributes and cursor position
|
||||
|
||||
GLFW now queries the window input focus, visibility and iconification attributes
|
||||
and the cursor position directly instead of returning cached data.
|
||||
|
||||
|
||||
@subsubsection news_31_charmods Character with modifiers callback
|
||||
|
||||
GLFW now provides a callback for character events with modifier key bits. The
|
||||
callback is set with @ref glfwSetCharModsCallback. Unlike the regular character
|
||||
callback, this will report character events that will not result in a character
|
||||
being input, for example if the Control key is held down.
|
||||
|
||||
@see @ref input_char
|
||||
|
||||
|
||||
@subsubsection news_31_single Single buffered framebuffers
|
||||
|
||||
GLFW now supports the creation of single buffered windows, with the @ref
|
||||
GLFW_DOUBLEBUFFER hint.
|
||||
|
||||
|
||||
@subsubsection news_31_glext Macro for including extension header
|
||||
|
||||
GLFW now includes the extension header appropriate for the chosen OpenGL or
|
||||
OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide
|
||||
these headers. They must be provided by your development environment or your
|
||||
OpenGL or OpenGL ES SDK.
|
||||
|
||||
|
||||
@subsubsection news_31_release Context release behaviors
|
||||
|
||||
GLFW now supports controlling and querying whether the pipeline is flushed when
|
||||
a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint
|
||||
and attribute, provided the machine supports the `GL_KHR_context_flush_control`
|
||||
extension.
|
||||
|
||||
|
||||
@subsubsection news_31_wayland (Experimental) Wayland support
|
||||
|
||||
GLFW now has an _experimental_ Wayland display protocol backend that can be
|
||||
selected on Linux with a CMake option.
|
||||
|
||||
|
||||
@subsubsection news_31_mir (Experimental) Mir support
|
||||
|
||||
GLFW now has an _experimental_ Mir display server backend that can be selected
|
||||
on Linux with a CMake option.
|
||||
|
||||
|
||||
@section news_30 Release notes for 3.0
|
||||
|
||||
These are the release notes for version 3.0. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_30 New features in version 3.0
|
||||
|
||||
@subsubsection news_30_cmake CMake build system
|
||||
|
||||
GLFW now uses the CMake build system instead of the various makefiles and
|
||||
project files used by earlier versions. CMake is available for all platforms
|
||||
supported by GLFW, is present in most package systems and can generate
|
||||
makefiles and/or project files for most popular development environments.
|
||||
|
||||
For more information on how to use CMake, see the
|
||||
[CMake manual](https://cmake.org/cmake/help/documentation.html).
|
||||
|
||||
|
||||
@subsubsection news_30_multiwnd Multi-window support
|
||||
|
||||
GLFW now supports the creation of multiple windows, each with their own OpenGL
|
||||
or OpenGL ES context, and all window functions now take a window handle. Event
|
||||
callbacks are now per-window and are provided with the handle of the window that
|
||||
received the event. The @ref glfwMakeContextCurrent function has been added to
|
||||
select which context is current on a given thread.
|
||||
|
||||
|
||||
@subsubsection news_30_multimon Multi-monitor support
|
||||
|
||||
GLFW now explicitly supports multiple monitors. They can be enumerated with
|
||||
@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref
|
||||
glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize,
|
||||
and specified at window creation to make the newly created window full screen on
|
||||
that specific monitor.
|
||||
|
||||
|
||||
@subsubsection news_30_unicode Unicode support
|
||||
|
||||
All string arguments to GLFW functions and all strings returned by GLFW now use
|
||||
the UTF-8 encoding. This includes the window title, error string, clipboard
|
||||
text, monitor and joystick names as well as the extension function arguments (as
|
||||
ASCII is a subset of UTF-8).
|
||||
|
||||
|
||||
@subsubsection news_30_clipboard Clipboard text I/O
|
||||
|
||||
GLFW now supports reading and writing plain text to and from the system
|
||||
clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString
|
||||
functions.
|
||||
|
||||
|
||||
@subsubsection news_30_gamma Gamma ramp support
|
||||
|
||||
GLFW now supports setting and reading back the gamma ramp of monitors, with the
|
||||
@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref
|
||||
glfwSetGamma, which generates a ramp from a gamma value and then sets it.
|
||||
|
||||
|
||||
@subsubsection news_30_gles OpenGL ES support
|
||||
|
||||
GLFW now supports the creation of OpenGL ES contexts, by setting the
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where
|
||||
creation of such contexts are supported. Note that GLFW _does not implement_
|
||||
OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern
|
||||
Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and
|
||||
WGL APIs, while AMD provides an EGL implementation instead.
|
||||
|
||||
|
||||
@subsubsection news_30_egl (Experimental) EGL support
|
||||
|
||||
GLFW now has an experimental EGL context creation back end that can be selected
|
||||
through CMake options.
|
||||
|
||||
|
||||
@subsubsection news_30_hidpi High-DPI support
|
||||
|
||||
GLFW now supports high-DPI monitors on both Windows and macOS, giving windows
|
||||
full resolution framebuffers where other UI elements are scaled up. To achieve
|
||||
this, @ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have
|
||||
been added. These work with pixels, while the rest of the GLFW API works with
|
||||
screen coordinates. This is important as OpenGL uses pixels, not screen
|
||||
coordinates.
|
||||
|
||||
|
||||
@subsubsection news_30_error Error callback
|
||||
|
||||
GLFW now has an error callback, which can provide your application with much
|
||||
more detailed diagnostics than was previously possible. The callback is passed
|
||||
an error code and a description string.
|
||||
|
||||
|
||||
@subsubsection news_30_wndptr Per-window user pointer
|
||||
|
||||
Each window now has a user-defined pointer, retrieved with @ref
|
||||
glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it
|
||||
easier to integrate GLFW into C++ code.
|
||||
|
||||
|
||||
@subsubsection news_30_iconifyfun Window iconification callback
|
||||
|
||||
Each window now has a callback for iconification and restoration events,
|
||||
which is set with @ref glfwSetWindowIconifyCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndposfun Window position callback
|
||||
|
||||
Each window now has a callback for position events, which is set with @ref
|
||||
glfwSetWindowPosCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndpos Window position query
|
||||
|
||||
The position of a window can now be retrieved using @ref glfwGetWindowPos.
|
||||
|
||||
|
||||
@subsubsection news_30_focusfun Window focus callback
|
||||
|
||||
Each windows now has a callback for focus events, which is set with @ref
|
||||
glfwSetWindowFocusCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_enterleave Cursor enter/leave callback
|
||||
|
||||
Each window now has a callback for when the mouse cursor enters or leaves its
|
||||
content area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndtitle Initial window title
|
||||
|
||||
The title of a window is now specified at creation time, as one of the arguments
|
||||
to @ref glfwCreateWindow.
|
||||
|
||||
|
||||
@subsubsection news_30_hidden Hidden windows
|
||||
|
||||
Windows can now be hidden with @ref glfwHideWindow, shown using @ref
|
||||
glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window
|
||||
hint and attribute. This allows for off-screen rendering in a way compatible
|
||||
with most drivers, as well as moving a window to a specific position before
|
||||
showing it.
|
||||
|
||||
|
||||
@subsubsection news_30_undecorated Undecorated windows
|
||||
|
||||
Windowed mode windows can now be created without decorations, e.g. things like
|
||||
a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute.
|
||||
This allows for the creation of things like splash screens.
|
||||
|
||||
|
||||
@subsubsection news_30_keymods Modifier key bit masks
|
||||
|
||||
[Modifier key bit mask](@ref mods) parameters have been added to the
|
||||
[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks.
|
||||
|
||||
|
||||
@subsubsection news_30_scancode Platform-specific scancodes
|
||||
|
||||
A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys
|
||||
that don't have a [key token](@ref keys) still get passed on with the key
|
||||
parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines
|
||||
and are intended to be used for key bindings.
|
||||
|
||||
|
||||
@subsubsection news_30_jsname Joystick names
|
||||
|
||||
The name of a joystick can now be retrieved using @ref glfwGetJoystickName.
|
||||
|
||||
|
||||
@subsubsection news_30_doxygen Doxygen documentation
|
||||
|
||||
You are reading it.
|
||||
- [Release notes for 3.3](https://www.glfw.org/docs/3.3/news.html)
|
||||
- [Release notes for 3.2](https://www.glfw.org/docs/3.2/news.html)
|
||||
- [Release notes for 3.1](https://www.glfw.org/docs/3.1/news.html)
|
||||
- [Release notes for 3.0](https://www.glfw.org/docs/3.0/news.html)
|
||||
|
||||
*/
|
||||
|
||||
+45
-42
@@ -4,7 +4,7 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide takes you through writing a simple application using GLFW 3. The
|
||||
This guide takes you through writing a small application using GLFW 3. The
|
||||
application will create a window and OpenGL context, render a rotating triangle
|
||||
and exit when the user closes the window or presses _Escape_. This guide will
|
||||
introduce a few of the most commonly used functions, but there are many more.
|
||||
@@ -18,42 +18,43 @@ behave differently in GLFW 3.
|
||||
|
||||
@subsection quick_include Including the GLFW header
|
||||
|
||||
In the source files of your application where you use GLFW, you need to include
|
||||
its header file.
|
||||
In the source files of your application where you use OpenGL or GLFW, you need
|
||||
to include the GLFW 3 header file.
|
||||
|
||||
@code
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header provides all the constants, types and function prototypes of the
|
||||
GLFW API.
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the OpenGL header from your development environment and
|
||||
defines all the constants and types necessary for it to work on your platform
|
||||
without including any platform-specific headers.
|
||||
|
||||
By default it also includes the OpenGL header from your development environment.
|
||||
On some platforms this header only supports older versions of OpenGL. The most
|
||||
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||
In other words:
|
||||
|
||||
Most programs will instead use an
|
||||
[extension loader library](@ref context_glext_auto) and include its header.
|
||||
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||
header can detect most such headers if they are included first and will then not
|
||||
include the one from your development environment.
|
||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
||||
a platform-independent way
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs yourself
|
||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
||||
header and it will detect this
|
||||
|
||||
On some platforms supported by GLFW the OpenGL header and link library only
|
||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
[extension loader library](@ref context_glext_auto).
|
||||
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
To make sure there will be no header conflicts, you can define @ref
|
||||
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||
development environment header. This also allows the two headers to be included
|
||||
in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection quick_init_term Initializing and terminating GLFW
|
||||
|
||||
@@ -134,9 +135,14 @@ require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum
|
||||
version is not supported on the machine, context (and window) creation fails.
|
||||
|
||||
You can select the OpenGL profile by setting the `GLFW_OPENGL_PROFILE` hint.
|
||||
This program uses the core profile as that is the only profile macOS supports
|
||||
for OpenGL 3.x and 4.x.
|
||||
|
||||
@code
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
@@ -245,16 +251,12 @@ glViewport(0, 0, width, height);
|
||||
You can also set a framebuffer size callback using @ref
|
||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||
|
||||
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||
but there are many excellent resources for learning modern OpenGL. Here are
|
||||
a few of them:
|
||||
|
||||
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||
- [Learn OpenGL](https://learnopengl.com/)
|
||||
- [Open.GL](https://open.gl/)
|
||||
|
||||
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||
use to create the window and context.
|
||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
||||
same.
|
||||
|
||||
|
||||
@subsection quick_timer Reading the timer
|
||||
@@ -329,19 +331,20 @@ for example, many kinds of editing tools.
|
||||
@section quick_example Putting it together
|
||||
|
||||
Now that you know how to initialize GLFW, create a window and poll for
|
||||
keyboard input, it's possible to create a simple program.
|
||||
keyboard input, it's possible to create a small program.
|
||||
|
||||
This program creates a 640 by 480 windowed mode window and starts a loop that
|
||||
clears the screen, renders a triangle and processes events until the user either
|
||||
presses _Escape_ or closes the window.
|
||||
|
||||
@snippet simple.c code
|
||||
@snippet triangle-opengl.c code
|
||||
|
||||
The program above can be found in the
|
||||
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
|
||||
and is compiled along with all other examples when you build GLFW. If you
|
||||
built GLFW from the source package then you already have this as `simple.exe` on
|
||||
Windows, `simple` on Linux or `simple.app` on macOS.
|
||||
[source package](https://www.glfw.org/download.html) as
|
||||
`examples/triangle-opengl.c` and is compiled along with all other examples when
|
||||
you build GLFW. If you built GLFW from the source package then you already have
|
||||
this as `triangle-opengl.exe` on Windows, `triangle-opengl` on Linux or
|
||||
`triangle-opengl.app` on macOS.
|
||||
|
||||
This tutorial used only a few of the many functions GLFW provides. There are
|
||||
guides for each of the areas covered by GLFW. Each guide will introduce all the
|
||||
|
||||
+4
-9
@@ -4,8 +4,8 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide is intended to fill the gaps between the official [Vulkan
|
||||
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
This guide is intended to fill the gaps between the [Vulkan
|
||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
documentation and is not a replacement for either. It assumes some familiarity
|
||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||
the Vulkan documentation to explain the details of Vulkan functions.
|
||||
@@ -14,12 +14,7 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||
with a small framework in between.
|
||||
|
||||
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
- @ref intro_guide
|
||||
@@ -93,7 +88,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
|
||||
+77
-48
@@ -234,10 +234,16 @@ alpha channel will be used to combine the framebuffer with the background. This
|
||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
@win32 GLFW sets a color key for the window to work around repainting issues
|
||||
with a transparent framebuffer. The chosen color value is RGB 255,0,255
|
||||
(magenta). This will make pixels with that exact color fully transparent
|
||||
regardless of their alpha values. If this is a problem, make these pixels any
|
||||
other color before buffer swap.
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_SCALE_TO_MONITOR
|
||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||
@@ -272,6 +278,7 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||
application has no preference.
|
||||
|
||||
@par
|
||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -279,6 +286,7 @@ code.
|
||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||
of `GLFW_DONT_CARE` means the application has no preference.
|
||||
|
||||
@par
|
||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -295,12 +303,14 @@ the application has no preference.
|
||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@note __OpenGL:__ If enabled and supported by the system, the
|
||||
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||
rendering will be disabled.
|
||||
@par
|
||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
||||
disabled.
|
||||
|
||||
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||
always have sRGB rendering enabled.
|
||||
@par
|
||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
||||
have sRGB rendering enabled.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER
|
||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
@@ -329,22 +339,28 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||
constraint. If no client API is requested, this hint is ignored.
|
||||
|
||||
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||
which API was used to create the current context may fail if you change this
|
||||
hint. This can be resolved by having it load functions via @ref
|
||||
glfwGetProcAddress.
|
||||
@par
|
||||
@macos The EGL API is not available on this platform and requests to use it
|
||||
will fail.
|
||||
|
||||
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||
@par
|
||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
||||
will have no effect.
|
||||
|
||||
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
@par
|
||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
@note An OpenGL extension loader library that assumes it knows which context
|
||||
creation API is used on a given platform may fail if you change this hint. This
|
||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
||||
the selected API.
|
||||
|
||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
||||
in a single process will cause the application to segfault. Stick to one API or
|
||||
the other on Linux for now.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||
@@ -352,31 +368,32 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
||||
client API version that the created context must be compatible with. The exact
|
||||
behavior of these hints depend on the requested client API.
|
||||
|
||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
||||
|
||||
@par
|
||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
||||
OpenGL version of the created context is less than the one requested. It is
|
||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
||||
available.
|
||||
|
||||
@par
|
||||
While there is no way to ask the driver for a context of the highest supported
|
||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||
context, which is the default for these hints.
|
||||
|
||||
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||
@par
|
||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
||||
the OpenGL ES version of the created context is less than the one requested.
|
||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||
if the OpenGL version of the created context is less than the one requested. It
|
||||
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||
when available.
|
||||
|
||||
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||
fail if the OpenGL ES version of the created context is less than the one
|
||||
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note @macos The OS only supports forward-compatible core profile contexts for
|
||||
OpenGL versions 3.2 and later. Before creating an OpenGL context of version
|
||||
3.2 or later you must set the
|
||||
[GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and
|
||||
[GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. OpenGL
|
||||
3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||
set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hint accordingly.
|
||||
OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
|
||||
@anchor GLFW_OPENGL_FORWARD_COMPAT_hint
|
||||
__GLFW_OPENGL_FORWARD_COMPAT__ specifies whether the OpenGL context should be
|
||||
@@ -384,17 +401,15 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
|
||||
in debug mode, which may provide additional error and diagnostic reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
||||
context, which may have additional error and performance issue reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
||||
is requested, this hint is ignored.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||
@@ -404,6 +419,7 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||
is ignored.
|
||||
|
||||
@par
|
||||
OpenGL profiles are described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@@ -423,6 +439,7 @@ the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@par
|
||||
Context release behaviors are described in detail by the
|
||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||
extension.
|
||||
@@ -432,11 +449,20 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||
situations that would have generated errors instead cause undefined behavior.
|
||||
|
||||
@par
|
||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||
extension.
|
||||
|
||||
|
||||
@subsubsection window_hints_win32 Windows specific window hints
|
||||
|
||||
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
||||
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
||||
menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
|
||||
ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection window_hints_osx macOS specific window hints
|
||||
|
||||
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
||||
@@ -457,10 +483,12 @@ run on the discrete GPU. This only affects systems with both integrated and
|
||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@par
|
||||
Simpler programs and tools may want to enable this to save power, while games
|
||||
and other applications performing advanced rendering will want to leave it
|
||||
disabled.
|
||||
|
||||
@par
|
||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||
should also declare this in its `Info.plist` by setting the
|
||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||
@@ -515,6 +543,7 @@ GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_
|
||||
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@@ -1306,8 +1335,8 @@ __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is in debug
|
||||
mode, or `GLFW_FALSE` otherwise.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||
|
||||
+16
-21
@@ -1,21 +1,26 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(ICON glfw.rc)
|
||||
elseif (APPLE)
|
||||
set(ICON glfw.icns)
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
@@ -42,8 +47,8 @@ add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -51,25 +56,16 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
|
||||
wave)
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing splitview triangle-opengl wave)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@@ -78,13 +74,12 @@ if (APPLE)
|
||||
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
|
||||
@@ -292,12 +292,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
||||
{
|
||||
float sign;
|
||||
/* random value for element in between [0-1.0] */
|
||||
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
||||
}
|
||||
|
||||
/* Run the specified number of iterations of the generation process for the
|
||||
|
||||
@@ -148,7 +148,6 @@ int main(void)
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// Simple GLFW example
|
||||
// OpenGL triangle example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@@ -31,25 +31,28 @@
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static const struct
|
||||
typedef struct Vertex
|
||||
{
|
||||
float x, y;
|
||||
float r, g, b;
|
||||
} vertices[3] =
|
||||
vec2 pos;
|
||||
vec3 col;
|
||||
} Vertex;
|
||||
|
||||
static const Vertex vertices[3] =
|
||||
{
|
||||
{ -0.6f, -0.4f, 1.f, 0.f, 0.f },
|
||||
{ 0.6f, -0.4f, 0.f, 1.f, 0.f },
|
||||
{ 0.f, 0.6f, 0.f, 0.f, 1.f }
|
||||
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"#version 330\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec3 vCol;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"varying vec3 color;\n"
|
||||
"in vec3 vCol;\n"
|
||||
"in vec2 vPos;\n"
|
||||
"out vec3 color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
@@ -57,11 +60,12 @@ static const char* vertex_shader_text =
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"varying vec3 color;\n"
|
||||
"#version 330\n"
|
||||
"in vec3 color;\n"
|
||||
"out vec4 fragment;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(color, 1.0);\n"
|
||||
" fragment = vec4(color, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@@ -77,19 +81,16 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location, vcol_location;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL Triangle", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
@@ -104,53 +105,56 @@ int main(void)
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
GLuint vertex_buffer;
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
const GLuint program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
vcol_location = glGetAttribLocation(program, "vCol");
|
||||
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||
|
||||
GLuint vertex_array;
|
||||
glGenVertexArrays(1, &vertex_array);
|
||||
glBindVertexArray(vertex_array);
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||
glEnableVertexAttribArray(vcol_location);
|
||||
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) (sizeof(float) * 2));
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
float ratio;
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
ratio = width / (float) height;
|
||||
const float ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4 m, p, mvp;
|
||||
mat4x4_identity(m);
|
||||
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||
glBindVertexArray(vertex_array);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
+284
-118
@@ -1,5 +1,5 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.3 - www.glfw.org
|
||||
* GLFW 3.4 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
@@ -52,7 +52,7 @@ extern "C" {
|
||||
* This is the reference documentation for OpenGL and OpenGL ES context related
|
||||
* functions. For more task-oriented information, see the @ref context_guide.
|
||||
*/
|
||||
/*! @defgroup vulkan Vulkan support reference
|
||||
/*! @defgroup vulkan Vulkan reference
|
||||
* @brief Functions and types related to Vulkan.
|
||||
*
|
||||
* This is the reference documentation for Vulkan related functions and types.
|
||||
@@ -190,44 +190,10 @@ extern "C" {
|
||||
#else /*__APPLE__*/
|
||||
|
||||
#include <GL/glcorearb.h>
|
||||
#if defined(GLFW_INCLUDE_GLEXT)
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif defined(GLFW_INCLUDE_GLU)
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif !defined(GLFW_INCLUDE_NONE) && \
|
||||
!defined(__gl_h_) && \
|
||||
!defined(__gles1_gl_h_) && \
|
||||
!defined(__gles2_gl2_h_) && \
|
||||
!defined(__gles2_gl3_h_) && \
|
||||
!defined(__gles2_gl31_h_) && \
|
||||
!defined(__gles2_gl32_h_) && \
|
||||
!defined(__gl_glcorearb_h_) && \
|
||||
!defined(__gl2_h_) /*legacy*/ && \
|
||||
!defined(__gl3_h_) /*legacy*/ && \
|
||||
!defined(__gl31_h_) /*legacy*/ && \
|
||||
!defined(__gl32_h_) /*legacy*/ && \
|
||||
!defined(__glcorearb_h_) /*legacy*/ && \
|
||||
!defined(__GL_H__) /*non-standard*/ && \
|
||||
!defined(__gltypes_h_) /*non-standard*/ && \
|
||||
!defined(__glee_h_) /*non-standard*/
|
||||
#elif !defined(GLFW_INCLUDE_NONE)
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
@@ -235,6 +201,9 @@ extern "C" {
|
||||
#define GL_GLEXT_LEGACY
|
||||
#endif
|
||||
#include <OpenGL/gl.h>
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
@@ -242,6 +211,9 @@ extern "C" {
|
||||
#if defined(GLFW_INCLUDE_GLEXT)
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
@@ -279,27 +251,26 @@ extern "C" {
|
||||
|
||||
/*! @name GLFW version macros
|
||||
* @{ */
|
||||
/*! @brief The major version number of the GLFW header.
|
||||
/*! @brief The major version number of the GLFW library.
|
||||
*
|
||||
* The major version number of the GLFW header. This is incremented when the
|
||||
* API is changed in non-compatible ways.
|
||||
* This is incremented when the API is changed in non-compatible ways.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MAJOR 3
|
||||
/*! @brief The minor version number of the GLFW header.
|
||||
/*! @brief The minor version number of the GLFW library.
|
||||
*
|
||||
* The minor version number of the GLFW header. This is incremented when
|
||||
* features are added to the API but it remains backward-compatible.
|
||||
* This is incremented when features are added to the API but it remains
|
||||
* backward-compatible.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MINOR 3
|
||||
/*! @brief The revision number of the GLFW header.
|
||||
#define GLFW_VERSION_MINOR 4
|
||||
/*! @brief The revision number of the GLFW library.
|
||||
*
|
||||
* The revision number of the GLFW header. This is incremented when a bug fix
|
||||
* release is made that does not contain any API changes.
|
||||
* This is incremented when a bug fix release is made that does not contain any
|
||||
* API changes.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_REVISION 5
|
||||
#define GLFW_VERSION_REVISION 0
|
||||
/*! @} */
|
||||
|
||||
/*! @brief One.
|
||||
@@ -786,6 +757,17 @@ extern "C" {
|
||||
* @analysis Application programmer error. Fix the offending call.
|
||||
*/
|
||||
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
|
||||
/*! @brief The specified cursor shape is not available.
|
||||
*
|
||||
* The specified standard cursor shape is not available, either because the
|
||||
* current system cursor theme does not provide it or because it is not
|
||||
* available on the platform.
|
||||
*
|
||||
* @analysis Platform or system settings limitation. Pick another
|
||||
* [standard cursor shape](@ref shapes) or create a
|
||||
* [custom cursor](@ref cursor_custom).
|
||||
*/
|
||||
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
|
||||
/*! @} */
|
||||
|
||||
/*! @addtogroup window
|
||||
@@ -978,9 +960,9 @@ extern "C" {
|
||||
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
||||
/*! @brief Debug mode context hint and attribute.
|
||||
/*! @brief OpenGL debug context hint and attribute.
|
||||
*
|
||||
* Debug mode context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
||||
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
||||
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
|
||||
@@ -1032,6 +1014,7 @@ extern "C" {
|
||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||
*/
|
||||
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_NO_API 0
|
||||
@@ -1067,14 +1050,15 @@ extern "C" {
|
||||
/*! @defgroup shapes Standard cursor shapes
|
||||
* @brief Standard system cursor shapes.
|
||||
*
|
||||
* See [standard cursor creation](@ref cursor_standard) for how these are used.
|
||||
* These are the [standard cursor shapes](@ref cursor_standard) that can be
|
||||
* requested from the window system.
|
||||
*
|
||||
* @ingroup input
|
||||
* @{ */
|
||||
|
||||
/*! @brief The regular arrow cursor shape.
|
||||
*
|
||||
* The regular arrow cursor.
|
||||
* The regular arrow cursor shape.
|
||||
*/
|
||||
#define GLFW_ARROW_CURSOR 0x00036001
|
||||
/*! @brief The text input I-beam cursor shape.
|
||||
@@ -1082,26 +1066,91 @@ extern "C" {
|
||||
* The text input I-beam cursor shape.
|
||||
*/
|
||||
#define GLFW_IBEAM_CURSOR 0x00036002
|
||||
/*! @brief The crosshair shape.
|
||||
/*! @brief The crosshair cursor shape.
|
||||
*
|
||||
* The crosshair shape.
|
||||
* The crosshair cursor shape.
|
||||
*/
|
||||
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
||||
/*! @brief The hand shape.
|
||||
/*! @brief The pointing hand cursor shape.
|
||||
*
|
||||
* The hand shape.
|
||||
* The pointing hand cursor shape.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize arrow shape.
|
||||
#define GLFW_POINTING_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize/move arrow shape.
|
||||
*
|
||||
* The horizontal resize arrow shape.
|
||||
* The horizontal resize/move arrow shape. This is usually a horizontal
|
||||
* double-headed arrow.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize arrow shape.
|
||||
#define GLFW_RESIZE_EW_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize/move arrow shape.
|
||||
*
|
||||
* The vertical resize arrow shape.
|
||||
* The vertical resize/move shape. This is usually a vertical double-headed
|
||||
* arrow.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR 0x00036006
|
||||
#define GLFW_RESIZE_NS_CURSOR 0x00036006
|
||||
/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-left to bottom-right diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
|
||||
/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-right to bottom-left diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
|
||||
/*! @brief The omni-directional resize/move cursor shape.
|
||||
*
|
||||
* The omni-directional resize cursor/move shape. This is usually either
|
||||
* a combined horizontal and vertical double-headed arrow or a grabbing hand.
|
||||
*/
|
||||
#define GLFW_RESIZE_ALL_CURSOR 0x00036009
|
||||
/*! @brief The operation-not-allowed shape.
|
||||
*
|
||||
* The operation-not-allowed shape. This is usually a circle with a diagonal
|
||||
* line through it.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_CONNECTED 0x00040001
|
||||
@@ -1219,7 +1268,7 @@ typedef struct GLFWcursor GLFWcursor;
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||
typedef void (* GLFWerrorfun)(int,const char*);
|
||||
|
||||
/*! @brief The function pointer type for window position callbacks.
|
||||
*
|
||||
@@ -1242,7 +1291,7 @@ typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window size callbacks.
|
||||
*
|
||||
@@ -1264,7 +1313,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window close callbacks.
|
||||
*
|
||||
@@ -1284,7 +1333,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
||||
|
||||
/*! @brief The function pointer type for window content refresh callbacks.
|
||||
*
|
||||
@@ -1304,7 +1353,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
||||
|
||||
/*! @brief The function pointer type for window focus callbacks.
|
||||
*
|
||||
@@ -1325,7 +1374,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for window iconify callbacks.
|
||||
*
|
||||
@@ -1346,7 +1395,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for window maximize callbacks.
|
||||
*
|
||||
@@ -1357,7 +1406,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] window The window that was maximized or restored.
|
||||
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
|
||||
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
|
||||
* `GLFW_FALSE` if it was restored.
|
||||
*
|
||||
* @sa @ref window_maximize
|
||||
@@ -1367,7 +1416,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for framebuffer size callbacks.
|
||||
*
|
||||
@@ -1388,7 +1437,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window content scale callbacks.
|
||||
*
|
||||
@@ -1409,7 +1458,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int heigh
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
||||
|
||||
/*! @brief The function pointer type for mouse button callbacks.
|
||||
*
|
||||
@@ -1435,7 +1484,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, flo
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
||||
|
||||
/*! @brief The function pointer type for cursor position callbacks.
|
||||
*
|
||||
@@ -1458,7 +1507,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action,
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
||||
|
||||
/*! @brief The function pointer type for cursor enter/leave callbacks.
|
||||
*
|
||||
@@ -1479,7 +1528,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for scroll callbacks.
|
||||
*
|
||||
@@ -1500,7 +1549,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
||||
|
||||
/*! @brief The function pointer type for keyboard key callbacks.
|
||||
*
|
||||
@@ -1526,7 +1575,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffse
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character callbacks.
|
||||
*
|
||||
@@ -1547,7 +1596,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int actio
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character with modifiers
|
||||
* callbacks.
|
||||
@@ -1574,7 +1623,7 @@ typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
||||
|
||||
/*! @brief The function pointer type for path drop callbacks.
|
||||
*
|
||||
@@ -1598,7 +1647,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
|
||||
typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
||||
|
||||
/*! @brief The function pointer type for monitor configuration callbacks.
|
||||
*
|
||||
@@ -1619,7 +1668,7 @@ typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* pat
|
||||
*
|
||||
* @ingroup monitor
|
||||
*/
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
||||
|
||||
/*! @brief The function pointer type for joystick configuration callbacks.
|
||||
*
|
||||
@@ -1640,7 +1689,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWjoystickfun)(int jid, int event);
|
||||
typedef void (* GLFWjoystickfun)(int,int);
|
||||
|
||||
/*! @brief Video mode type.
|
||||
*
|
||||
@@ -1731,6 +1780,33 @@ typedef struct GLFWimage
|
||||
unsigned char* pixels;
|
||||
} GLFWimage;
|
||||
|
||||
/*! @brief Rectangle.
|
||||
*
|
||||
* This describes a single 2D box. The origin is the bottom-left point of the
|
||||
* window.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef struct GLFWrect
|
||||
{
|
||||
/*! The starting horizontal coordinate, in pixels, of this rect.
|
||||
*/
|
||||
int x;
|
||||
/*! The starting vertical coordinate, in pixels, of this rect.
|
||||
*/
|
||||
int y;
|
||||
/*! The width, in pixels, of this rect.
|
||||
*/
|
||||
int width;
|
||||
/*! The height, in pixels, of this rect.
|
||||
*/
|
||||
int height;
|
||||
} GLFWrect;
|
||||
|
||||
/*! @brief Gamepad input state
|
||||
*
|
||||
* This describes the input state of a gamepad.
|
||||
@@ -1782,10 +1858,6 @@ typedef struct GLFWgamepadstate
|
||||
* bundle, if present. This can be disabled with the @ref
|
||||
* GLFW_COCOA_CHDIR_RESOURCES init hint.
|
||||
*
|
||||
* @remark @x11 This function will set the `LC_CTYPE` category of the
|
||||
* application locale according to the current environment if that category is
|
||||
* still "C". This is because the "C" locale breaks Unicode text input.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref intro_init
|
||||
@@ -1809,8 +1881,6 @@ GLFWAPI int glfwInit(void);
|
||||
* call this function, as it is called by @ref glfwInit before it returns
|
||||
* failure.
|
||||
*
|
||||
* This function has no effect if GLFW is not initialized.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark This function may be called before @ref glfwInit.
|
||||
@@ -2128,8 +2198,8 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos,
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @win32 On Windows 8 and earlier the physical size is calculated from
|
||||
* the current resolution and system DPI instead of querying the monitor EDID data.
|
||||
* @remark @win32 calculates the returned physical size from the
|
||||
* current resolution and system DPI instead of querying the monitor EDID data.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@@ -2283,9 +2353,8 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
|
||||
*
|
||||
* This function returns an array of all video modes supported by the specified
|
||||
* monitor. The returned array is sorted in ascending order, first by color
|
||||
* bit depth (the sum of all channel depths), then by resolution area (the
|
||||
* product of width and height), then resolution width and finally by refresh
|
||||
* rate.
|
||||
* bit depth (the sum of all channel depths) and then by resolution area (the
|
||||
* product of width and height).
|
||||
*
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @param[out] count Where to store the number of video modes in the returned
|
||||
@@ -2616,12 +2685,11 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* @remark @win32 The context to share resources with must not be current on
|
||||
* any other thread.
|
||||
*
|
||||
* @remark @macos The OS only supports forward-compatible core profile contexts
|
||||
* for OpenGL versions 3.2 and later. Before creating an OpenGL context of
|
||||
* version 3.2 or later you must set the
|
||||
* [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and
|
||||
* [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly.
|
||||
* OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
* @remark @macos The OS only supports core profile contexts for OpenGL
|
||||
* versions 3.2 and later. Before creating an OpenGL context of version 3.2 or
|
||||
* later you must set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint)
|
||||
* hint accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all
|
||||
* on macOS.
|
||||
*
|
||||
* @remark @macos The GLFW window has no icon, as it is not a document
|
||||
* window, but the dock icon will be the same as the application bundle's icon.
|
||||
@@ -3227,8 +3295,8 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland There is no concept of iconification in wl_shell, this
|
||||
* function will emit @ref GLFW_PLATFORM_ERROR when using this deprecated
|
||||
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
|
||||
* be able to restore it. This is a design decision of the xdg-shell
|
||||
* protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@@ -3805,9 +3873,6 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland The wl_shell protocol has no concept of iconification,
|
||||
* this callback will never be called when using this deprecated protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@@ -4456,19 +4521,44 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
/*! @brief Creates a cursor with a standard shape.
|
||||
*
|
||||
* Returns a cursor with a [standard shape](@ref shapes), that can be set for
|
||||
* a window with @ref glfwSetCursor.
|
||||
* Returns a cursor with a standard shape, that can be set for a window with
|
||||
* @ref glfwSetCursor. The images for these cursors come from the system
|
||||
* cursor theme and their exact appearance will vary between platforms.
|
||||
*
|
||||
* Most of these shapes are guaranteed to exist on every supported platform but
|
||||
* a few may not be present. See the table below for details.
|
||||
*
|
||||
* Cursor shape | Windows | macOS | X11 | Wayland
|
||||
* ------------------------------ | ------- | ----- | ------ | -------
|
||||
* @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
*
|
||||
* 1) This uses a private system API and may fail in the future.
|
||||
*
|
||||
* 2) This uses a newer standard that not all cursor themes support.
|
||||
*
|
||||
* If the requested shape is not available, this function emits a @ref
|
||||
* GLFW_CURSOR_UNAVAILABLE error and returns `NULL`.
|
||||
*
|
||||
* @param[in] shape One of the [standard shapes](@ref shapes).
|
||||
* @return A new cursor ready to use or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref cursor_object
|
||||
* @sa @ref cursor_standard
|
||||
* @sa @ref glfwCreateCursor
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
@@ -5521,6 +5611,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffersWithDamage
|
||||
* @sa @ref glfwSwapInterval
|
||||
*
|
||||
* @since Added in version 1.0.
|
||||
@@ -5530,6 +5621,49 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
|
||||
*/
|
||||
GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
||||
|
||||
/*! @brief Swaps the front and back buffers of the specified window with damage
|
||||
* hints.
|
||||
*
|
||||
* This function swaps the front and back buffers of the specified window when
|
||||
* rendering with OpenGL or OpenGL ES. If the swap interval is greater than
|
||||
* zero, the GPU driver waits the specified number of screen updates before
|
||||
* swapping the buffers.
|
||||
*
|
||||
* On supported platforms, this function can damage only the specified rects
|
||||
* instead of the entire buffer. This is only one possible behaviour, it is
|
||||
* perfectly acceptable to damage the entire buffer so you shouldn’t rely on
|
||||
* that and keep providing a fully up to date buffer.
|
||||
*
|
||||
* The specified window must have an OpenGL or OpenGL ES context. Specifying
|
||||
* a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
|
||||
* error.
|
||||
*
|
||||
* This function does not apply to Vulkan. If you are rendering with Vulkan,
|
||||
* see `vkQueuePresentKHR` instead.
|
||||
*
|
||||
* @param[in] window The window whose buffers to swap.
|
||||
* @param[in] rects The rects to update.
|
||||
* @param[in] n_rects How many rects there are.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark __EGL:__ The context of the specified window must be current on the
|
||||
* calling thread.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffers
|
||||
* @sa @ref glfwSwapInterval
|
||||
* @sa @ref glfwGetBufferAge
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* window, GLFWrect* rects, int n_rects);
|
||||
|
||||
/*! @brief Sets the swap interval for the current context.
|
||||
*
|
||||
* This function sets the swap interval for the current OpenGL or OpenGL ES
|
||||
@@ -5576,6 +5710,36 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
||||
*/
|
||||
GLFWAPI void glfwSwapInterval(int interval);
|
||||
|
||||
/*! @brief Returns the buffer age of the window’s current buffer.
|
||||
*
|
||||
* This function returns the age of the current buffer, in frames. It may be
|
||||
* used to redraw only the parts of the buffer that have changed since this
|
||||
* buffer was last used, thus avoiding a clear and draw of the entire buffer.
|
||||
*
|
||||
* A context must be current on the calling thread. Calling this function
|
||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||
*
|
||||
* This function does not apply to Vulkan. If you are rendering with Vulkan,
|
||||
* see the present mode of your swapchain instead.
|
||||
*
|
||||
* @param[in] window The window whose buffers to swap.
|
||||
* @return The age of the back buffer if the extension is available, or 0
|
||||
* otherwise.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffersWithDamage
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup context
|
||||
*/
|
||||
GLFWAPI int glfwGetBufferAge(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns whether the specified extension is available.
|
||||
*
|
||||
* This function returns whether the specified
|
||||
@@ -5661,11 +5825,13 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
|
||||
* This function returns whether the Vulkan loader and any minimally functional
|
||||
* ICD have been found.
|
||||
*
|
||||
* The availability of a Vulkan loader and even an ICD does not by itself guarantee that
|
||||
* surface creation or even instance creation is possible. Call @ref
|
||||
* glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan
|
||||
* surface creation are available and @ref glfwGetPhysicalDevicePresentationSupport to
|
||||
* check whether a queue family of a physical device supports image presentation.
|
||||
* The availability of a Vulkan loader and even an ICD does not by itself
|
||||
* guarantee that surface creation or even instance creation is possible.
|
||||
* For example, on Fermi systems Nvidia will install an ICD that provides no
|
||||
* actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check
|
||||
* whether the extensions necessary for Vulkan surface creation are available
|
||||
* and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue
|
||||
* family of a physical device supports image presentation.
|
||||
*
|
||||
* @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE`
|
||||
* otherwise.
|
||||
@@ -5711,8 +5877,8 @@ GLFWAPI int glfwVulkanSupported(void);
|
||||
* returned array, as it is an error to specify an extension more than once in
|
||||
* the `VkInstanceCreateInfo` struct.
|
||||
*
|
||||
* @remark @macos GLFW currently supports both the `VK_MVK_macos_surface` and
|
||||
* the newer `VK_EXT_metal_surface` extensions.
|
||||
* @remark @macos This function currently only supports the
|
||||
* `VK_MVK_macos_surface` extension from MoltenVK.
|
||||
*
|
||||
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is guaranteed to be valid only until the
|
||||
@@ -5795,7 +5961,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
|
||||
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
||||
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
|
||||
* `VK_MVK_macos_surface` extension does not provide
|
||||
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.3 - www.glfw.org
|
||||
* GLFW 3.4 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
@@ -83,8 +83,8 @@ extern "C" {
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
@@ -132,8 +132,6 @@ extern "C" {
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -149,8 +147,6 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -165,16 +161,6 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -191,17 +177,6 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -218,8 +193,6 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -234,8 +207,6 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -252,9 +223,6 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -271,8 +239,6 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -287,8 +253,6 @@ GLFWAPI Display* glfwGetX11Display(void);
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -303,8 +267,6 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -319,8 +281,6 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -387,9 +347,6 @@ GLFWAPI const char* glfwGetX11SelectionString(void);
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -404,9 +361,6 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -423,8 +377,6 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -439,8 +391,6 @@ GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -455,8 +405,6 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -473,8 +421,6 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -489,9 +435,6 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -506,9 +449,6 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -532,9 +472,6 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -556,9 +493,6 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -573,9 +507,6 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
|
||||
+40
-51
@@ -5,15 +5,6 @@ set(common_HEADERS internal.h mappings.h
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
|
||||
|
||||
add_custom_target(update_mappings
|
||||
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMENT "Updating gamepad mappings from upstream repository"
|
||||
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||
VERBATIM)
|
||||
|
||||
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
if (_GLFW_COCOA)
|
||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
|
||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
|
||||
@@ -72,7 +63,7 @@ elseif (_GLFW_OSMESA)
|
||||
endif()
|
||||
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
else()
|
||||
@@ -81,11 +72,24 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
endif()
|
||||
|
||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
||||
# for all source files that VS will build
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
|
||||
if (WIN32)
|
||||
set(windows_SOURCES ${glfw_SOURCES})
|
||||
else()
|
||||
set(windows_SOURCES ${common_SOURCES})
|
||||
endif()
|
||||
set_source_files_properties(${windows_SOURCES} PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
@@ -96,8 +100,8 @@ set_target_properties(glfw PROPERTIES
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
FOLDER "GLFW3")
|
||||
|
||||
if (CMAKE_VERSION VERSION_EQUAL "3.1.0" OR
|
||||
CMAKE_VERSION VERSION_GREATER "3.1.0")
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
|
||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
||||
else()
|
||||
@@ -116,48 +120,26 @@ target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
${glfw_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
win32_window.c wgl_context.c egl_context.c
|
||||
osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
target_compile_definitions(glfw PRIVATE
|
||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
target_link_options(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
@@ -169,26 +151,33 @@ if (BUILD_SHARED_LIBS)
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
if (MSVC)
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
RUNTIME DESTINATION "bin"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
+9
-36
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -428,8 +428,12 @@ static GLFWbool initializeTIS(void)
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
@@ -444,14 +448,9 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
[NSApp stop:nil];
|
||||
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
@@ -465,32 +464,6 @@ static GLFWbool initializeTIS(void)
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||
{
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return NULL;
|
||||
|
||||
CFURLRef url =
|
||||
CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
|
||||
if (!url)
|
||||
return NULL;
|
||||
|
||||
char path[PATH_MAX];
|
||||
void* handle = NULL;
|
||||
|
||||
if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
|
||||
handle = _glfw_dlopen(path);
|
||||
|
||||
CFRelease(url);
|
||||
return handle;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -33,7 +33,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
// Cocoa-specific per-joystick data
|
||||
//
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
@@ -331,7 +331,7 @@ void _glfwInitJoysticksNS(void)
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
{
|
||||
const long page = kHIDPage_GenericDesktop;
|
||||
|
||||
|
||||
+54
-125
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,31 +39,18 @@
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
|
||||
if (IOServiceGetMatchingServices(kIOMainPortDefault,
|
||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||
IOServiceMatching("IODisplayConnect"),
|
||||
&it) != 0)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
return _glfw_strdup("Display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
@@ -101,7 +88,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find service port for display");
|
||||
return _glfw_strdup("Display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CFDictionaryRef names =
|
||||
@@ -114,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
CFRelease(info);
|
||||
return _glfw_strdup("Display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const CFIndex size =
|
||||
@@ -157,7 +144,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
double fallbackRefreshRate)
|
||||
CVDisplayLinkRef link)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
@@ -165,7 +152,11 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
@@ -222,72 +213,29 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
//
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
{
|
||||
double refreshRate = 60.0;
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
|
||||
if (IOServiceGetMatchingServices(kIOMainPortDefault,
|
||||
IOServiceMatching("IOFramebuffer"),
|
||||
&it) != 0)
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
{
|
||||
return refreshRate;
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
const CFNumberRef indexRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFramebufferOpenGLIndex"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
if (!indexRef)
|
||||
continue;
|
||||
|
||||
uint32_t index = 0;
|
||||
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||
CFRelease(indexRef);
|
||||
|
||||
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||
continue;
|
||||
|
||||
const CFNumberRef clockRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelClock"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
const CFNumberRef countRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelCount"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
uint32_t clock = 0, count = 0;
|
||||
|
||||
if (clockRef)
|
||||
{
|
||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||
CFRelease(clockRef);
|
||||
}
|
||||
|
||||
if (countRef)
|
||||
{
|
||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||
CFRelease(countRef);
|
||||
}
|
||||
|
||||
if (clock > 0 && count > 0)
|
||||
refreshRate = clock / (double) count;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
IOObjectRelease(it);
|
||||
return refreshRate;
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
||||
@@ -322,54 +270,30 @@ void _glfwPollMonitorsNS(void)
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
if (!name)
|
||||
continue;
|
||||
name = _glfw_strdup("Unknown");
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
|
||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||
CGDisplayModeRelease(mode);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
@@ -394,6 +318,9 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
@@ -404,8 +331,7 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||
{
|
||||
native = dm;
|
||||
@@ -424,6 +350,7 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
@@ -470,11 +397,8 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@@ -493,11 +417,8 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
@@ -519,6 +440,9 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
@@ -529,8 +453,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
@@ -540,7 +463,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (j < *count)
|
||||
if (i < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
@@ -548,6 +471,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -557,10 +481,15 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||
*mode = vidmodeFromCGDisplayMode(native, link);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
|
||||
+9
-25
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,12 +28,12 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
#ifndef GL_SILENCE_DEPRECATION
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
#endif
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
@@ -41,13 +41,6 @@
|
||||
typedef void* id;
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 120000
|
||||
#define kIOMainPortDefault kIOMasterPortDefault
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
@@ -70,7 +63,6 @@ typedef void* id;
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
{
|
||||
@@ -80,16 +72,7 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const void* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "cocoa_joystick.h"
|
||||
@@ -101,7 +84,7 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
@@ -130,7 +113,6 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool occluded;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
@@ -142,6 +124,7 @@ typedef struct _GLFWwindowNS
|
||||
// since the last cursor motion event was processed
|
||||
// This is kept to counteract Cocoa doing the same internally
|
||||
double cursorWarpDeltaX, cursorWarpDeltaY;
|
||||
|
||||
} _GLFWwindowNS;
|
||||
|
||||
// Cocoa-specific global data
|
||||
@@ -176,6 +159,7 @@ typedef struct _GLFWlibraryNS
|
||||
PFN_LMGetKbdType GetKbdType;
|
||||
CFStringRef kPropertyUnicodeKeyLayoutData;
|
||||
} tis;
|
||||
|
||||
} _GLFWlibraryNS;
|
||||
|
||||
// Cocoa-specific per-monitor data
|
||||
@@ -186,7 +170,7 @@ typedef struct _GLFWmonitorNS
|
||||
CGDisplayModeRef previousMode;
|
||||
uint32_t unitNumber;
|
||||
id screen;
|
||||
double fallbackRefreshRate;
|
||||
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
// Cocoa-specific per-cursor data
|
||||
@@ -194,6 +178,7 @@ typedef struct _GLFWmonitorNS
|
||||
typedef struct _GLFWcursorNS
|
||||
{
|
||||
id object;
|
||||
|
||||
} _GLFWcursorNS;
|
||||
|
||||
// Cocoa-specific global timer data
|
||||
@@ -201,6 +186,7 @@ typedef struct _GLFWcursorNS
|
||||
typedef struct _GLFWtimerNS
|
||||
{
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerNS;
|
||||
|
||||
|
||||
@@ -212,5 +198,3 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+95
-138
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -114,11 +114,10 @@ static void updateCursorMode(_GLFWwindow* window)
|
||||
else if (_glfw.ns.disabledCursorWindow == window)
|
||||
{
|
||||
_glfw.ns.disabledCursorWindow = NULL;
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
_glfw.ns.restoreCursorPosX,
|
||||
_glfw.ns.restoreCursorPosY);
|
||||
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
|
||||
// made in _glfwPlatformSetCursorPos as part of a workaround
|
||||
}
|
||||
|
||||
if (cursorInContentArea(window))
|
||||
@@ -244,7 +243,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@@ -279,7 +278,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@@ -323,12 +322,10 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
||||
{
|
||||
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||
window->ns.occluded = GLFW_FALSE;
|
||||
else
|
||||
window->ns.occluded = GLFW_TRUE;
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -398,7 +395,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)updateLayer
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
_glfwInputWindowDamage(window);
|
||||
@@ -521,18 +518,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
{
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
}
|
||||
|
||||
if (fbRect.size.width != window->ns.fbWidth ||
|
||||
fbRect.size.height != window->ns.fbHeight)
|
||||
@@ -541,6 +526,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
window->ns.fbHeight = fbRect.size.height;
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
}
|
||||
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)drawRect:(NSRect)rect
|
||||
@@ -731,24 +729,14 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
else
|
||||
characters = (NSString*) string;
|
||||
|
||||
NSRange range = NSMakeRange(0, [characters length]);
|
||||
while (range.length)
|
||||
const NSUInteger length = [characters length];
|
||||
for (NSUInteger i = 0; i < length; i++)
|
||||
{
|
||||
uint32_t codepoint = 0;
|
||||
const unichar codepoint = [characters characterAtIndex:i];
|
||||
if ((codepoint & 0xff00) == 0xf700)
|
||||
continue;
|
||||
|
||||
if ([characters getBytes:&codepoint
|
||||
maxLength:sizeof(codepoint)
|
||||
usedLength:NULL
|
||||
encoding:NSUTF32StringEncoding
|
||||
options:0
|
||||
range:range
|
||||
remainingRange:&range])
|
||||
{
|
||||
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||
continue;
|
||||
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -903,7 +891,10 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
{
|
||||
[NSApp run];
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
@@ -919,11 +910,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||
// need to get the layer for EGL window surface creation.
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
window->ns.layer = [window->ns.view layer];
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
@@ -981,14 +967,13 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||
{
|
||||
@autoreleasepool {
|
||||
NSString* string = @(title);
|
||||
[window->ns.object setTitle:string];
|
||||
[window->ns.object setTitle:@(title)];
|
||||
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
||||
// if the window lacks NSWindowStyleMaskTitled
|
||||
[window->ns.object setMiniwindowTitle:string];
|
||||
[window->ns.object setMiniwindowTitle:@(title)];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1400,9 +1385,6 @@ void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
for (;;)
|
||||
{
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
@@ -1422,9 +1404,6 @@ void _glfwPlatformWaitEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
// I wanted to pass NO to dequeue:, and rely on PollEvents to
|
||||
// dequeue and send. For reasons not at all clear to me, passing
|
||||
// NO to dequeue: causes this method never to return.
|
||||
@@ -1443,9 +1422,6 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout];
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
untilDate:date
|
||||
@@ -1463,9 +1439,6 @@ void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
|
||||
location:NSMakePoint(0, 0)
|
||||
modifierFlags:0
|
||||
@@ -1524,11 +1497,6 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
_glfwTransformYNS(globalPoint.y)));
|
||||
}
|
||||
|
||||
// HACK: Calling this right after setting the cursor position prevents macOS
|
||||
// from freezing the cursor for a fraction of a second afterwards
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1544,13 +1512,6 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.ns.keycodes[scancode];
|
||||
|
||||
UInt32 deadKeyState = 0;
|
||||
@@ -1642,23 +1603,49 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
SEL cursorSelector = NULL;
|
||||
|
||||
// HACK: Try to use a private message
|
||||
if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeEastWestCursor);
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthSouthCursor);
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthWestSouthEastCursor);
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthEastSouthWestCursor);
|
||||
|
||||
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
||||
{
|
||||
id object = [NSCursor performSelector:cursorSelector];
|
||||
if ([object isKindOfClass:[NSCursor class]])
|
||||
cursor->ns.object = object;
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to retrieve standard cursor");
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
cursor->ns.object = [NSCursor closedHandCursor];
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"Cocoa: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -1724,16 +1711,11 @@ const char* _glfwPlatformGetClipboardString(void)
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_EXT_metal_surface";
|
||||
}
|
||||
else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
|
||||
return;
|
||||
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
@@ -1751,6 +1733,19 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
@autoreleasepool {
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
||||
VkResult err;
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
// HACK: Dynamically load Core Animation to avoid adding an extra
|
||||
// dependency for the majority who don't use MoltenVK
|
||||
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
||||
@@ -1776,49 +1771,11 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
[window->ns.view setLayer:window->ns.layer];
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
|
||||
VkResult err;
|
||||
|
||||
if (_glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
VkMetalSurfaceCreateInfoEXT sci;
|
||||
|
||||
PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
|
||||
if (!vkCreateMetalSurfaceEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||
sci.pLayer = window->ns.layer;
|
||||
|
||||
err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
}
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
if (err)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
||||
+48
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -196,6 +196,12 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (desired->doublebuffer != current->doublebuffer)
|
||||
{
|
||||
// Double buffering is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@@ -564,9 +570,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
@@ -653,6 +657,26 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* handle, GLFWrect* rects, int n_rects)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->context.swapBuffersWithDamage)
|
||||
window->context.swapBuffersWithDamage(window, rects, n_rects);
|
||||
else
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
@@ -670,6 +694,26 @@ GLFWAPI void glfwSwapInterval(int interval)
|
||||
window->context.swapInterval(interval);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetBufferAge(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot get buffer age of a window that has no OpenGL or OpenGL ES context");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (window->context.getBufferAge)
|
||||
return window->context.getBufferAge(window);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
+74
-30
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -123,24 +123,23 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
int count;
|
||||
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
|
||||
VisualIDMask, &vi,
|
||||
&count);
|
||||
if (vis)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
@@ -173,7 +172,7 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = desired->doublebuffer;
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
@@ -233,11 +232,46 @@ static void swapBuffersEGL(_GLFWwindow* window)
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
static void swapBuffersWithDamageEGL(_GLFWwindow* window, GLFWrect* rects, int n_rects)
|
||||
{
|
||||
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: The context must be current on the calling thread when swapping buffers");
|
||||
return;
|
||||
}
|
||||
|
||||
if (eglSwapBuffersWithDamageKHR)
|
||||
eglSwapBuffersWithDamageKHR(_glfw.egl.display,
|
||||
window->context.egl.surface,
|
||||
(EGLint*)rects, (EGLint)n_rects);
|
||||
else
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
static void swapIntervalEGL(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfw.egl.display, interval);
|
||||
}
|
||||
|
||||
static int getBufferAgeEGL(_GLFWwindow* window)
|
||||
{
|
||||
EGLint buffer_age;
|
||||
|
||||
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: The context must be current on the calling thread when swapping buffers");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!eglQuerySurface(_glfw.egl.display, window->context.egl.surface,
|
||||
EGL_BUFFER_AGE_EXT, &buffer_age))
|
||||
return 0;
|
||||
|
||||
return buffer_age;
|
||||
}
|
||||
|
||||
static int extensionSupportedEGL(const char* extension)
|
||||
{
|
||||
const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
|
||||
@@ -368,6 +402,8 @@ GLFWbool _glfwInitEGL(void)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
|
||||
_glfw.egl.QueryString = (PFN_eglQueryString)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglQueryString");
|
||||
_glfw.egl.QuerySurface = (PFN_eglQuerySurface)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglQuerySurface");
|
||||
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
|
||||
|
||||
@@ -386,6 +422,7 @@ GLFWbool _glfwInitEGL(void)
|
||||
!_glfw.egl.SwapBuffers ||
|
||||
!_glfw.egl.SwapInterval ||
|
||||
!_glfw.egl.QueryString ||
|
||||
!_glfw.egl.QuerySurface ||
|
||||
!_glfw.egl.GetProcAddress)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -426,6 +463,12 @@ GLFWbool _glfwInitEGL(void)
|
||||
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
||||
_glfw.egl.KHR_context_flush_control =
|
||||
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
||||
_glfw.egl.KHR_swap_buffers_with_damage =
|
||||
extensionSupportedEGL("EGL_KHR_swap_buffers_with_damage");
|
||||
|
||||
if (_glfw.egl.KHR_swap_buffers_with_damage)
|
||||
_glfw.egl.SwapBuffersWithDamageKHR = (PFN_eglSwapBuffersWithDamageKHR)
|
||||
_glfw.egl.GetProcAddress("eglSwapBuffersWithDamageKHR");
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
@@ -588,19 +631,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
int index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display,
|
||||
config,
|
||||
@@ -696,7 +738,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentEGL;
|
||||
window->context.swapBuffers = swapBuffersEGL;
|
||||
window->context.swapBuffersWithDamage = swapBuffersWithDamageEGL;
|
||||
window->context.swapInterval = swapIntervalEGL;
|
||||
window->context.getBufferAge = getBufferAgeEGL;
|
||||
window->context.extensionSupported = extensionSupportedEGL;
|
||||
window->context.getProcAddress = getProcAddressEGL;
|
||||
window->context.destroy = destroyContextEGL;
|
||||
@@ -765,7 +809,7 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_CONTEXT;
|
||||
@@ -779,7 +823,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_SURFACE;
|
||||
|
||||
+12
-3
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -80,8 +80,6 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||
@@ -109,6 +107,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||
|
||||
#define EGL_BUFFER_AGE_EXT 0x313D
|
||||
|
||||
typedef int EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
typedef unsigned int EGLenum;
|
||||
@@ -133,7 +133,9 @@ typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLS
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
|
||||
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglQuerySurface)(EGLDisplay,EGLSurface,EGLint,EGLint*);
|
||||
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffersWithDamageKHR)(EGLDisplay,EGLSurface,EGLint*,EGLint);
|
||||
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
|
||||
#define eglGetConfigs _glfw.egl.GetConfigs
|
||||
#define eglGetDisplay _glfw.egl.GetDisplay
|
||||
@@ -149,7 +151,9 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||
#define eglSwapBuffers _glfw.egl.SwapBuffers
|
||||
#define eglSwapInterval _glfw.egl.SwapInterval
|
||||
#define eglQueryString _glfw.egl.QueryString
|
||||
#define eglQuerySurface _glfw.egl.QuerySurface
|
||||
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
||||
#define eglSwapBuffersWithDamageKHR _glfw.egl.SwapBuffersWithDamageKHR
|
||||
|
||||
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
|
||||
@@ -164,6 +168,7 @@ typedef struct _GLFWcontextEGL
|
||||
EGLSurface surface;
|
||||
|
||||
void* client;
|
||||
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
// EGL-specific global data
|
||||
@@ -179,6 +184,7 @@ typedef struct _GLFWlibraryEGL
|
||||
GLFWbool KHR_gl_colorspace;
|
||||
GLFWbool KHR_get_all_proc_addresses;
|
||||
GLFWbool KHR_context_flush_control;
|
||||
GLFWbool KHR_swap_buffers_with_damage;
|
||||
|
||||
void* handle;
|
||||
|
||||
@@ -197,7 +203,10 @@ typedef struct _GLFWlibraryEGL
|
||||
PFN_eglSwapBuffers SwapBuffers;
|
||||
PFN_eglSwapInterval SwapInterval;
|
||||
PFN_eglQueryString QueryString;
|
||||
PFN_eglQuerySurface QuerySurface;
|
||||
PFN_eglGetProcAddress GetProcAddress;
|
||||
PFN_eglSwapBuffersWithDamageKHR SwapBuffersWithDamageKHR;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+5
-6
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -92,9 +92,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
@@ -122,6 +119,8 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
@@ -674,7 +673,7 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
@@ -688,7 +687,7 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return None;
|
||||
|
||||
+3
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -117,6 +117,7 @@ typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext handle;
|
||||
GLXWindow window;
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
// GLX-specific global data
|
||||
@@ -164,6 +165,7 @@ typedef struct _GLFWlibraryGLX
|
||||
GLFWbool EXT_create_context_es2_profile;
|
||||
GLFWbool ARB_create_context_no_error;
|
||||
GLFWbool ARB_context_flush_control;
|
||||
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
GLFWbool _glfwInitGLX(void);
|
||||
|
||||
+18
-3
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -28,6 +28,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@@ -188,6 +189,8 @@ void _glfwInputError(int code, const char* format, ...)
|
||||
strcpy(description, "The requested format is unavailable");
|
||||
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
||||
strcpy(description, "The specified window has no context");
|
||||
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
||||
strcpy(description, "The specified cursor shape is unavailable");
|
||||
else
|
||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||
}
|
||||
@@ -244,12 +247,24 @@ GLFWAPI int glfwInit(void)
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||
|
||||
_glfwInitGamepadMappings();
|
||||
|
||||
_glfw.initialized = GLFW_TRUE;
|
||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||
|
||||
glfwDefaultWindowHints();
|
||||
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; _glfwDefaultMappings[i]; i++)
|
||||
{
|
||||
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
||||
{
|
||||
terminate();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
|
||||
+22
-21
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -28,7 +28,6 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <float.h>
|
||||
@@ -86,13 +85,25 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid button in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid axis in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -397,21 +408,6 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Adds the built-in set of gamepad mappings
|
||||
//
|
||||
void _glfwInitGamepadMappings(void)
|
||||
{
|
||||
size_t i;
|
||||
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||
_glfw.mappingCount++;
|
||||
}
|
||||
}
|
||||
|
||||
// Returns an available joystick object with arrays and name allocated
|
||||
//
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
@@ -434,6 +430,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = _glfw_strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
@@ -441,7 +438,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
|
||||
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
@@ -452,6 +448,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
//
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
free(js->name);
|
||||
free(js->axes);
|
||||
free(js->buttons);
|
||||
free(js->hats);
|
||||
@@ -760,9 +757,13 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
|
||||
if (shape != GLFW_ARROW_CURSOR &&
|
||||
shape != GLFW_IBEAM_CURSOR &&
|
||||
shape != GLFW_CROSSHAIR_CURSOR &&
|
||||
shape != GLFW_HAND_CURSOR &&
|
||||
shape != GLFW_HRESIZE_CURSOR &&
|
||||
shape != GLFW_VRESIZE_CURSOR)
|
||||
shape != GLFW_POINTING_HAND_CURSOR &&
|
||||
shape != GLFW_RESIZE_EW_CURSOR &&
|
||||
shape != GLFW_RESIZE_NS_CURSOR &&
|
||||
shape != GLFW_RESIZE_NWSE_CURSOR &&
|
||||
shape != GLFW_RESIZE_NESW_CURSOR &&
|
||||
shape != GLFW_RESIZE_ALL_CURSOR &&
|
||||
shape != GLFW_NOT_ALLOWED_CURSOR)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
|
||||
return NULL;
|
||||
|
||||
+28
-25
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -78,7 +78,9 @@ typedef struct _GLFWmutex _GLFWmutex;
|
||||
|
||||
typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
|
||||
typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
|
||||
typedef void (* _GLFWswapbufferswithdamagefun)(_GLFWwindow*,GLFWrect*,int);
|
||||
typedef void (* _GLFWswapintervalfun)(int);
|
||||
typedef int (* _GLFWgetbufferagefun)(_GLFWwindow*);
|
||||
typedef int (* _GLFWextensionsupportedfun)(const char*);
|
||||
typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
|
||||
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
@@ -128,7 +130,6 @@ typedef enum VkStructureType
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||
} VkStructureType;
|
||||
|
||||
@@ -275,6 +276,9 @@ struct _GLFWwndconfig
|
||||
char className[256];
|
||||
char instanceName[256];
|
||||
} x11;
|
||||
struct {
|
||||
GLFWbool keymenu;
|
||||
} win32;
|
||||
};
|
||||
|
||||
// Context configuration
|
||||
@@ -342,13 +346,15 @@ struct _GLFWcontext
|
||||
int robustness;
|
||||
int release;
|
||||
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
|
||||
_GLFWmakecontextcurrentfun makeCurrent;
|
||||
_GLFWswapbuffersfun swapBuffers;
|
||||
_GLFWswapbufferswithdamagefun swapBuffersWithDamage;
|
||||
_GLFWswapintervalfun swapInterval;
|
||||
_GLFWgetbufferagefun getBufferAge;
|
||||
_GLFWextensionsupportedfun extensionSupported;
|
||||
_GLFWgetprocaddressfun getProcAddress;
|
||||
_GLFWdestroycontextfun destroy;
|
||||
@@ -375,7 +381,6 @@ struct _GLFWwindow
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
@@ -397,23 +402,23 @@ struct _GLFWwindow
|
||||
_GLFWcontext context;
|
||||
|
||||
struct {
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowcontentscalefun scale;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
@@ -424,7 +429,7 @@ struct _GLFWwindow
|
||||
//
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char name[128];
|
||||
char* name;
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
@@ -485,7 +490,7 @@ struct _GLFWjoystick
|
||||
int buttonCount;
|
||||
unsigned char* hats;
|
||||
int hatCount;
|
||||
char name[128];
|
||||
char* name;
|
||||
void* userPointer;
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
@@ -558,7 +563,6 @@ struct _GLFWlibrary
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
@@ -761,7 +765,6 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
void _glfwInitGamepadMappings(void);
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -32,7 +32,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
||||
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||
|
||||
// Linux-specific joystick data
|
||||
//
|
||||
|
||||
+297
-822
File diff suppressed because it is too large
Load Diff
+4
-13
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -31,7 +31,7 @@
|
||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||
// This file can be re-generated from mappings.h.in and the upstream
|
||||
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
|
||||
//========================================================================
|
||||
|
||||
// All gamepad mappings not labeled GLFW are copied from the
|
||||
@@ -60,8 +60,7 @@
|
||||
|
||||
const char* _glfwDefaultMappings[] =
|
||||
{
|
||||
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||
@GLFW_WIN32_MAPPINGS@
|
||||
@GLFW_GAMEPAD_MAPPINGS@
|
||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
@@ -69,14 +68,6 @@ const char* _glfwDefaultMappings[] =
|
||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||
@GLFW_COCOA_MAPPINGS@
|
||||
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||
@GLFW_LINUX_MAPPINGS@
|
||||
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
+4
-2
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -170,7 +170,8 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
if (name)
|
||||
monitor->name = _glfw_strdup(name);
|
||||
|
||||
return monitor;
|
||||
}
|
||||
@@ -188,6 +189,7 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
}
|
||||
|
||||
|
||||
+8
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -44,6 +44,11 @@ typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
CVDisplayLinkRef displayLink;
|
||||
atomic_int swapInterval;
|
||||
int swapIntervalsPassed;
|
||||
id swapIntervalCond;
|
||||
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
// NSGL-specific global data
|
||||
@@ -52,6 +57,7 @@ typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
|
||||
CFBundleRef framework;
|
||||
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
@@ -61,4 +67,5 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
||||
|
||||
|
||||
+74
-37
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,8 +28,29 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <math.h>
|
||||
// Display link callback for manual swap interval implementation
|
||||
// This is based on a similar workaround added to SDL2
|
||||
//
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
||||
const CVTimeStamp* now,
|
||||
const CVTimeStamp* outputTime,
|
||||
CVOptionFlags flagsIn,
|
||||
CVOptionFlags* flagsOut,
|
||||
void* userInfo)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed++;
|
||||
[window->context.nsgl.swapIntervalCond signal];
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
|
||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@@ -49,28 +70,19 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||
// windows with a non-visible occlusion state
|
||||
if (window->ns.occluded)
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
int interval = 0;
|
||||
[window->context.nsgl.object getValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
if (interval > 0)
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
do
|
||||
{
|
||||
const double framerate = 60.0;
|
||||
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
|
||||
const uint64_t value = _glfwPlatformGetTimerValue();
|
||||
|
||||
const double elapsed = value / (double) frequency;
|
||||
const double period = 1.0 / framerate;
|
||||
const double delay = period - fmod(elapsed, period);
|
||||
|
||||
usleep(floorl(delay * 1e6));
|
||||
}
|
||||
[window->context.nsgl.swapIntervalCond wait];
|
||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->context.nsgl.object flushBuffer];
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -79,14 +91,11 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
static void swapIntervalNSGL(int interval)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
if (window)
|
||||
{
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
}
|
||||
|
||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -114,6 +123,17 @@ static void destroyContextNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->context.nsgl.displayLink)
|
||||
{
|
||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
||||
|
||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
||||
}
|
||||
|
||||
[window->context.nsgl.swapIntervalCond release];
|
||||
window->context.nsgl.swapIntervalCond = nil;
|
||||
|
||||
[window->context.nsgl.pixelFormat release];
|
||||
window->context.nsgl.pixelFormat = nil;
|
||||
|
||||
@@ -174,13 +194,6 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Context robustness modes (GL_KHR_robustness) are not yet supported by
|
||||
@@ -341,10 +354,17 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
|
||||
if (window->ns.retina)
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
GLint interval = 0;
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
[window->context.nsgl.object setView:window->ns.view];
|
||||
|
||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||
window->context.swapBuffers = swapBuffersNSGL;
|
||||
window->context.swapInterval = swapIntervalNSGL;
|
||||
@@ -352,9 +372,26 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
window->context.getProcAddress = getProcAddressNSGL;
|
||||
window->context.destroy = destroyContextNSGL;
|
||||
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
||||
&displayLinkCallback,
|
||||
window);
|
||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
||||
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
||||
{
|
||||
CGDirectDisplayID displayID =
|
||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
if (!displayID)
|
||||
return;
|
||||
|
||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
@@ -365,7 +402,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return nil;
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+2
-14
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -302,12 +302,6 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaFormat, &mesaBuffer))
|
||||
@@ -341,12 +335,6 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaBytes, &mesaBuffer))
|
||||
@@ -373,7 +361,7 @@ GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -66,6 +66,7 @@ typedef struct _GLFWcontextOSMesa
|
||||
int width;
|
||||
int height;
|
||||
void* buffer;
|
||||
|
||||
} _GLFWcontextOSMesa;
|
||||
|
||||
// OSMesa-specific global data
|
||||
@@ -81,6 +82,7 @@ typedef struct _GLFWlibraryOSMesa
|
||||
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
||||
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
||||
PFN_OSMesaGetProcAddress GetProcAddress;
|
||||
|
||||
} _GLFWlibraryOSMesa;
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+3
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -37,6 +37,7 @@ typedef struct _GLFWtlsPOSIX
|
||||
{
|
||||
GLFWbool allocated;
|
||||
pthread_key_t key;
|
||||
|
||||
} _GLFWtlsPOSIX;
|
||||
|
||||
// POSIX-specific mutex data
|
||||
@@ -45,5 +46,6 @@ typedef struct _GLFWmutexPOSIX
|
||||
{
|
||||
GLFWbool allocated;
|
||||
pthread_mutex_t handle;
|
||||
|
||||
} _GLFWmutexPOSIX;
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+2
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -36,6 +36,7 @@ typedef struct _GLFWtimerPOSIX
|
||||
{
|
||||
GLFWbool monotonic;
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerPOSIX;
|
||||
|
||||
|
||||
|
||||
+1
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -57,8 +57,6 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
||||
#elif defined(_GLFW_COCOA)
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
||||
if (!_glfw.vk.handle)
|
||||
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
||||
#else
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
||||
#endif
|
||||
@@ -132,8 +130,6 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||
#elif defined(_GLFW_X11)
|
||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||
|
||||
+6
-8
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -165,9 +165,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||
@@ -185,6 +182,8 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (findAttribValue(WGL_STEREO_ARB))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||
@@ -240,9 +239,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = pfd.cRedBits;
|
||||
u->greenBits = pfd.cGreenBits;
|
||||
u->blueBits = pfd.cBlueBits;
|
||||
@@ -260,6 +256,8 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
@@ -787,7 +785,7 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
|
||||
+7
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -104,6 +104,10 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
||||
#define wglShareLists _glfw.wgl.ShareLists
|
||||
|
||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||
#define _GLFW_RECREATION_REQUIRED 1
|
||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
||||
|
||||
@@ -115,6 +119,7 @@ typedef struct _GLFWcontextWGL
|
||||
HDC dc;
|
||||
HGLRC handle;
|
||||
int interval;
|
||||
|
||||
} _GLFWcontextWGL;
|
||||
|
||||
// WGL-specific global data
|
||||
@@ -147,6 +152,7 @@ typedef struct _GLFWlibraryWGL
|
||||
GLFWbool ARB_create_context_robustness;
|
||||
GLFWbool ARB_create_context_no_error;
|
||||
GLFWbool ARB_context_flush_control;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
|
||||
+15
-7
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,10 +39,6 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
|
||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
|
||||
#endif
|
||||
|
||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||
// with up-to-date drivers
|
||||
@@ -72,6 +68,17 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
||||
//
|
||||
static GLFWbool loadLibraries(void)
|
||||
{
|
||||
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
|
||||
if (!_glfw.win32.winmm.instance)
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to load winmm.dll");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.win32.winmm.GetTime = (PFN_timeGetTime)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
|
||||
|
||||
_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
|
||||
if (!_glfw.win32.user32.instance)
|
||||
{
|
||||
@@ -136,8 +143,6 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||
}
|
||||
|
||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
||||
@@ -169,6 +174,9 @@ static void freeLibraries(void)
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
FreeLibrary(_glfw.win32.dinput8.instance);
|
||||
|
||||
if (_glfw.win32.winmm.instance)
|
||||
FreeLibrary(_glfw.win32.winmm.instance);
|
||||
|
||||
if (_glfw.win32.user32.instance)
|
||||
FreeLibrary(_glfw.win32.user32.instance);
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
js = _glfw.joysticks + jid;
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
{
|
||||
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
||||
@@ -672,11 +672,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
};
|
||||
|
||||
// Screams of horror are appropriate at this point
|
||||
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (stateIndex < 0 || stateIndex > 8)
|
||||
stateIndex = 8;
|
||||
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (state < 0 || state > 8)
|
||||
state = 8;
|
||||
|
||||
_glfwInputJoystickHat(js, pi, states[stateIndex]);
|
||||
_glfwInputJoystickHat(js, pi, states[state]);
|
||||
pi++;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,7 +28,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
||||
#define GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
// Joystick element (axis, button or slider)
|
||||
//
|
||||
|
||||
+1
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -33,7 +33,6 @@
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <malloc.h>
|
||||
#include <wchar.h>
|
||||
|
||||
|
||||
// Callback for EnumDisplayMonitors in createMonitor
|
||||
@@ -185,8 +184,6 @@ void _glfwPollMonitorsWin32(void)
|
||||
display.DeviceName) == 0)
|
||||
{
|
||||
disconnected[i] = NULL;
|
||||
// handle may have changed, update
|
||||
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
+22
-15
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,8 +39,8 @@
|
||||
#endif
|
||||
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
@@ -77,9 +77,6 @@
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
@@ -102,7 +99,7 @@
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
@@ -218,6 +215,10 @@ typedef enum
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#endif
|
||||
|
||||
// winmm.dll function pointer typedefs
|
||||
typedef DWORD (WINAPI * PFN_timeGetTime)(void);
|
||||
#define timeGetTime _glfw.win32.winmm.GetTime
|
||||
|
||||
// xinput.dll function pointer typedefs
|
||||
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
|
||||
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
|
||||
@@ -246,11 +247,9 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@@ -316,14 +315,11 @@ typedef struct _GLFWwindowWin32
|
||||
// Whether to enable framebuffer transparency on DWM
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleToMonitor;
|
||||
|
||||
// Cached size used to filter out duplicate events
|
||||
int width, height;
|
||||
GLFWbool keymenu;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
int lastCursorPosX, lastCursorPosY;
|
||||
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||
WCHAR highSurrogate;
|
||||
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
// Win32-specific global data
|
||||
@@ -346,6 +342,11 @@ typedef struct _GLFWlibraryWin32
|
||||
int rawInputSize;
|
||||
UINT mouseTrailSize;
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
PFN_timeGetTime GetTime;
|
||||
} winmm;
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
PFN_DirectInput8Create Create;
|
||||
@@ -373,7 +374,6 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
@@ -386,6 +386,7 @@ typedef struct _GLFWlibraryWin32
|
||||
HINSTANCE instance;
|
||||
PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_;
|
||||
} ntdll;
|
||||
|
||||
} _GLFWlibraryWin32;
|
||||
|
||||
// Win32-specific per-monitor data
|
||||
@@ -400,6 +401,7 @@ typedef struct _GLFWmonitorWin32
|
||||
char publicDisplayName[32];
|
||||
GLFWbool modesPruned;
|
||||
GLFWbool modeChanged;
|
||||
|
||||
} _GLFWmonitorWin32;
|
||||
|
||||
// Win32-specific per-cursor data
|
||||
@@ -407,13 +409,16 @@ typedef struct _GLFWmonitorWin32
|
||||
typedef struct _GLFWcursorWin32
|
||||
{
|
||||
HCURSOR handle;
|
||||
|
||||
} _GLFWcursorWin32;
|
||||
|
||||
// Win32-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerWin32
|
||||
{
|
||||
GLFWbool hasPC;
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerWin32;
|
||||
|
||||
// Win32-specific thread local storage data
|
||||
@@ -422,6 +427,7 @@ typedef struct _GLFWtlsWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
DWORD index;
|
||||
|
||||
} _GLFWtlsWin32;
|
||||
|
||||
// Win32-specific mutex data
|
||||
@@ -430,6 +436,7 @@ typedef struct _GLFWmutexWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
CRITICAL_SECTION section;
|
||||
|
||||
} _GLFWmutexWin32;
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+21
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -38,7 +38,18 @@
|
||||
//
|
||||
void _glfwInitTimerWin32(void)
|
||||
{
|
||||
QueryPerformanceFrequency((LARGE_INTEGER*) &_glfw.timer.win32.frequency);
|
||||
uint64_t frequency;
|
||||
|
||||
if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency))
|
||||
{
|
||||
_glfw.timer.win32.hasPC = GLFW_TRUE;
|
||||
_glfw.timer.win32.frequency = frequency;
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfw.timer.win32.hasPC = GLFW_FALSE;
|
||||
_glfw.timer.win32.frequency = 1000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -48,9 +59,14 @@ void _glfwInitTimerWin32(void)
|
||||
|
||||
uint64_t _glfwPlatformGetTimerValue(void)
|
||||
{
|
||||
uint64_t value;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &value);
|
||||
return value;
|
||||
if (_glfw.timer.win32.hasPC)
|
||||
{
|
||||
uint64_t value;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &value);
|
||||
return value;
|
||||
}
|
||||
else
|
||||
return (uint64_t) timeGetTime();
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||
|
||||
+160
-181
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -36,6 +36,8 @@
|
||||
#include <windowsx.h>
|
||||
#include <shellapi.h>
|
||||
|
||||
#define _GLFW_KEY_INVALID -2
|
||||
|
||||
// Returns the window style for the specified window
|
||||
//
|
||||
static DWORD getWindowStyle(const _GLFWwindow* window)
|
||||
@@ -377,17 +379,12 @@ static void updateWindowStyles(const _GLFWwindow* window)
|
||||
//
|
||||
static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
{
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
BOOL enabled;
|
||||
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return;
|
||||
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return;
|
||||
|
||||
if (IsWindows8OrGreater() ||
|
||||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
|
||||
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
|
||||
{
|
||||
HRGN region = CreateRectRgn(0, 0, -1, -1);
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
@@ -395,18 +392,37 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
bb.hRgnBlur = region;
|
||||
bb.fEnable = TRUE;
|
||||
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
|
||||
{
|
||||
// Decorated windows don't repaint the transparent background
|
||||
// leaving a trail behind animations
|
||||
// HACK: Making the window layered with a transparency color key
|
||||
// seems to fix this. Normally, when specifying
|
||||
// a transparency color key to be used when composing the
|
||||
// layered window, all pixels painted by the window in this
|
||||
// color will be transparent. That doesn't seem to be the
|
||||
// case anymore, at least when used with blur behind window
|
||||
// plus negative region.
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle |= WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
|
||||
// Using a color key not equal to black to fix the trailing
|
||||
// issue. When set to black, something is making the hit test
|
||||
// not resize with the window frame.
|
||||
SetLayeredWindowAttributes(window->win32.handle,
|
||||
RGB(255, 0, 255), 255, LWA_COLORKEY);
|
||||
}
|
||||
|
||||
DeleteObject(region);
|
||||
}
|
||||
else
|
||||
{
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
DWM_BLURBEHIND bb = {0};
|
||||
bb.dwFlags = DWM_BB_ENABLE;
|
||||
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
|
||||
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
|
||||
exStyle &= ~WS_EX_LAYERED;
|
||||
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
|
||||
RedrawWindow(window->win32.handle, NULL, NULL,
|
||||
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -432,6 +448,77 @@ static int getKeyMods(void)
|
||||
return mods;
|
||||
}
|
||||
|
||||
// Retrieves and translates modifier keys
|
||||
//
|
||||
static int getAsyncKeyMods(void)
|
||||
{
|
||||
int mods = 0;
|
||||
|
||||
if (GetAsyncKeyState(VK_SHIFT) & 0x8000)
|
||||
mods |= GLFW_MOD_SHIFT;
|
||||
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
|
||||
mods |= GLFW_MOD_CONTROL;
|
||||
if (GetAsyncKeyState(VK_MENU) & 0x8000)
|
||||
mods |= GLFW_MOD_ALT;
|
||||
if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & 0x8000)
|
||||
mods |= GLFW_MOD_SUPER;
|
||||
if (GetAsyncKeyState(VK_CAPITAL) & 1)
|
||||
mods |= GLFW_MOD_CAPS_LOCK;
|
||||
if (GetAsyncKeyState(VK_NUMLOCK) & 1)
|
||||
mods |= GLFW_MOD_NUM_LOCK;
|
||||
|
||||
return mods;
|
||||
}
|
||||
|
||||
// Translates a Windows key to the corresponding GLFW key
|
||||
//
|
||||
static int translateKey(WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
// The Ctrl keys require special handling
|
||||
if (wParam == VK_CONTROL)
|
||||
{
|
||||
MSG next;
|
||||
DWORD time;
|
||||
|
||||
// Right side keys have the extended key bit set
|
||||
if (HIWORD(lParam) & KF_EXTENDED)
|
||||
return GLFW_KEY_RIGHT_CONTROL;
|
||||
|
||||
// HACK: Alt Gr sends Left Ctrl and then Right Alt in close sequence
|
||||
// We only want the Right Alt message, so if the next message is
|
||||
// Right Alt we ignore this (synthetic) Left Ctrl message
|
||||
time = GetMessageTime();
|
||||
|
||||
if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
|
||||
{
|
||||
if (next.message == WM_KEYDOWN ||
|
||||
next.message == WM_SYSKEYDOWN ||
|
||||
next.message == WM_KEYUP ||
|
||||
next.message == WM_SYSKEYUP)
|
||||
{
|
||||
if (next.wParam == VK_MENU &&
|
||||
(HIWORD(next.lParam) & KF_EXTENDED) &&
|
||||
next.time == time)
|
||||
{
|
||||
// Next message is Right Alt down so discard this
|
||||
return _GLFW_KEY_INVALID;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_KEY_LEFT_CONTROL;
|
||||
}
|
||||
|
||||
if (wParam == VK_PROCESSKEY)
|
||||
{
|
||||
// IME notifies that keys have been filtered by setting the virtual
|
||||
// key-code to VK_PROCESSKEY
|
||||
return _GLFW_KEY_INVALID;
|
||||
}
|
||||
|
||||
return _glfw.win32.keycodes[HIWORD(lParam) & 0x1FF];
|
||||
}
|
||||
|
||||
static void fitToMonitor(_GLFWwindow* window)
|
||||
{
|
||||
MONITORINFO mi = { sizeof(mi) };
|
||||
@@ -505,17 +592,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_NCCREATE:
|
||||
{
|
||||
if (_glfwIsWindows10AnniversaryUpdateOrGreaterWin32())
|
||||
{
|
||||
const CREATESTRUCTW* cs = (const CREATESTRUCTW*) lParam;
|
||||
const _GLFWwndconfig* wndconfig = cs->lpCreateParams;
|
||||
|
||||
// On per-monitor DPI aware V1 systems, only enable
|
||||
// non-client scaling for windows that scale the client area
|
||||
// We need WM_GETDPISCALEDSIZE from V2 to keep the client
|
||||
// area static when the non-client area is scaled
|
||||
if (wndconfig && wndconfig->scaleToMonitor)
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
}
|
||||
EnableNonClientDpiScaling(hWnd);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -622,7 +699,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
// User trying to access application menu using ALT?
|
||||
case SC_KEYMENU:
|
||||
return 0;
|
||||
{
|
||||
if (!window->win32.keymenu)
|
||||
return 0;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -641,35 +723,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_CHAR:
|
||||
case WM_SYSCHAR:
|
||||
{
|
||||
if (wParam >= 0xd800 && wParam <= 0xdbff)
|
||||
window->win32.highSurrogate = (WCHAR) wParam;
|
||||
else
|
||||
{
|
||||
unsigned int codepoint = 0;
|
||||
|
||||
if (wParam >= 0xdc00 && wParam <= 0xdfff)
|
||||
{
|
||||
if (window->win32.highSurrogate)
|
||||
{
|
||||
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
|
||||
codepoint += (WCHAR) wParam - 0xdc00;
|
||||
codepoint += 0x10000;
|
||||
}
|
||||
}
|
||||
else
|
||||
codepoint = (WCHAR) wParam;
|
||||
|
||||
window->win32.highSurrogate = 0;
|
||||
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_UNICHAR:
|
||||
{
|
||||
if (wParam == UNICODE_NOCHAR)
|
||||
const GLFWbool plain = (uMsg != WM_SYSCHAR);
|
||||
|
||||
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
|
||||
{
|
||||
// WM_UNICHAR is not sent by Windows, but is sent by some
|
||||
// third-party input method engine
|
||||
@@ -677,7 +735,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
|
||||
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
|
||||
|
||||
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
|
||||
break;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -686,64 +748,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
case WM_KEYUP:
|
||||
case WM_SYSKEYUP:
|
||||
{
|
||||
int key, scancode;
|
||||
const int key = translateKey(wParam, lParam);
|
||||
const int scancode = (HIWORD(lParam) & 0x1ff);
|
||||
const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS;
|
||||
const int mods = getKeyMods();
|
||||
|
||||
scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
|
||||
if (!scancode)
|
||||
{
|
||||
// NOTE: Some synthetic key messages have a scancode of zero
|
||||
// HACK: Map the virtual key back to a usable scancode
|
||||
scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
|
||||
}
|
||||
|
||||
key = _glfw.win32.keycodes[scancode];
|
||||
|
||||
// The Ctrl keys require special handling
|
||||
if (wParam == VK_CONTROL)
|
||||
{
|
||||
if (HIWORD(lParam) & KF_EXTENDED)
|
||||
{
|
||||
// Right side keys have the extended key bit set
|
||||
key = GLFW_KEY_RIGHT_CONTROL;
|
||||
}
|
||||
else
|
||||
{
|
||||
// NOTE: Alt Gr sends Left Ctrl followed by Right Alt
|
||||
// HACK: We only want one event for Alt Gr, so if we detect
|
||||
// this sequence we discard this Left Ctrl message now
|
||||
// and later report Right Alt normally
|
||||
MSG next;
|
||||
const DWORD time = GetMessageTime();
|
||||
|
||||
if (PeekMessageW(&next, NULL, 0, 0, PM_NOREMOVE))
|
||||
{
|
||||
if (next.message == WM_KEYDOWN ||
|
||||
next.message == WM_SYSKEYDOWN ||
|
||||
next.message == WM_KEYUP ||
|
||||
next.message == WM_SYSKEYUP)
|
||||
{
|
||||
if (next.wParam == VK_MENU &&
|
||||
(HIWORD(next.lParam) & KF_EXTENDED) &&
|
||||
next.time == time)
|
||||
{
|
||||
// Next message is Right Alt down so discard this
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This is a regular Left Ctrl message
|
||||
key = GLFW_KEY_LEFT_CONTROL;
|
||||
}
|
||||
}
|
||||
else if (wParam == VK_PROCESSKEY)
|
||||
{
|
||||
// IME notifies that keys have been filtered by setting the
|
||||
// virtual key-code to VK_PROCESSKEY
|
||||
if (key == _GLFW_KEY_INVALID)
|
||||
break;
|
||||
}
|
||||
|
||||
if (action == GLFW_RELEASE && wParam == VK_SHIFT)
|
||||
{
|
||||
@@ -964,8 +975,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
const int width = LOWORD(lParam);
|
||||
const int height = HIWORD(lParam);
|
||||
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
|
||||
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
|
||||
(window->win32.maximized &&
|
||||
@@ -980,14 +989,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (window->win32.maximized != maximized)
|
||||
_glfwInputWindowMaximize(window, maximized);
|
||||
|
||||
if (width != window->win32.width || height != window->win32.height)
|
||||
{
|
||||
window->win32.width = width;
|
||||
window->win32.height = height;
|
||||
|
||||
_glfwInputFramebufferSize(window, width, height);
|
||||
_glfwInputWindowSize(window, width, height);
|
||||
}
|
||||
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
|
||||
if (window->monitor && window->win32.iconified != iconified)
|
||||
{
|
||||
@@ -1101,7 +1104,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
}
|
||||
|
||||
case WM_DWMCOMPOSITIONCHANGED:
|
||||
case WM_DWMCOLORIZATIONCOLORCHANGED:
|
||||
{
|
||||
if (window->win32.transparent)
|
||||
updateFramebufferTransparency(window);
|
||||
@@ -1141,11 +1143,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
const float xscale = HIWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
const float yscale = LOWORD(wParam) / (float) USER_DEFAULT_SCREEN_DPI;
|
||||
|
||||
// Resize windowed mode windows that either permit rescaling or that
|
||||
// need it to compensate for non-client area scaling
|
||||
if (!window->monitor &&
|
||||
(window->win32.scaleToMonitor ||
|
||||
_glfwIsWindows10CreatorsUpdateOrGreaterWin32()))
|
||||
// Only apply the suggested size if the OS is new enough to have
|
||||
// sent a WM_GETDPISCALEDSIZE before this
|
||||
if (_glfwIsWindows10CreatorsUpdateOrGreaterWin32())
|
||||
{
|
||||
RECT* suggested = (RECT*) lParam;
|
||||
SetWindowPos(window->win32.handle, HWND_TOP,
|
||||
@@ -1260,7 +1260,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
NULL, // No parent window
|
||||
NULL, // No window menu
|
||||
GetModuleHandleW(NULL),
|
||||
(LPVOID) wndconfig);
|
||||
NULL);
|
||||
|
||||
free(wideTitle);
|
||||
|
||||
@@ -1284,6 +1284,7 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
|
||||
window->win32.keymenu = wndconfig->win32.keymenu;
|
||||
|
||||
// Adjust window rect to account for DPI scaling of the window frame and
|
||||
// (if enabled) DPI scaling of the content area
|
||||
@@ -1327,8 +1328,6 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
window->win32.transparent = GLFW_TRUE;
|
||||
}
|
||||
|
||||
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -1830,8 +1829,7 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
{
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
BOOL enabled;
|
||||
|
||||
if (!window->win32.transparent)
|
||||
return GLFW_FALSE;
|
||||
@@ -1839,20 +1837,7 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!IsWindows8OrGreater())
|
||||
{
|
||||
// HACK: Disable framebuffer transparency on Windows 7 when the
|
||||
// colorization color is opaque, because otherwise the window
|
||||
// contents is blended additively with the previous frame instead
|
||||
// of replacing it
|
||||
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
@@ -1949,40 +1934,30 @@ void _glfwPlatformPollEvents(void)
|
||||
}
|
||||
}
|
||||
|
||||
// HACK: Release modifier keys that the system did not emit KEYUP for
|
||||
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
|
||||
// no key up message is generated by the first key release
|
||||
// NOTE: Windows key is not reported as released by the Win+V hotkey
|
||||
// Other Win hotkeys are handled implicitly by _glfwInputWindowFocus
|
||||
// because they change the input focus
|
||||
// NOTE: The other half of this is in the WM_*KEY* handler in windowProc
|
||||
handle = GetActiveWindow();
|
||||
if (handle)
|
||||
{
|
||||
// NOTE: Shift keys on Windows tend to "stick" when both are pressed as
|
||||
// no key up message is generated by the first key release
|
||||
// The other half of this is in the handling of WM_KEYUP
|
||||
// HACK: Query actual key state and synthesize release events as needed
|
||||
window = GetPropW(handle, L"GLFW");
|
||||
if (window)
|
||||
{
|
||||
int i;
|
||||
const int keys[4][2] =
|
||||
const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) & 0x8000) != 0;
|
||||
const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) & 0x8000) != 0;
|
||||
|
||||
if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS)
|
||||
{
|
||||
{ VK_LSHIFT, GLFW_KEY_LEFT_SHIFT },
|
||||
{ VK_RSHIFT, GLFW_KEY_RIGHT_SHIFT },
|
||||
{ VK_LWIN, GLFW_KEY_LEFT_SUPER },
|
||||
{ VK_RWIN, GLFW_KEY_RIGHT_SUPER }
|
||||
};
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
const int mods = getAsyncKeyMods();
|
||||
const int scancode = _glfw.win32.scancodes[GLFW_KEY_LEFT_SHIFT];
|
||||
_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, scancode, GLFW_RELEASE, mods);
|
||||
}
|
||||
else if (!rshift && window->keys[GLFW_KEY_RIGHT_SHIFT] == GLFW_PRESS)
|
||||
{
|
||||
const int vk = keys[i][0];
|
||||
const int key = keys[i][1];
|
||||
const int scancode = _glfw.win32.scancodes[key];
|
||||
|
||||
if ((GetKeyState(vk) & 0x8000))
|
||||
continue;
|
||||
if (window->keys[key] != GLFW_PRESS)
|
||||
continue;
|
||||
|
||||
_glfwInputKey(window, key, scancode, GLFW_RELEASE, getKeyMods());
|
||||
const int mods = getAsyncKeyMods();
|
||||
const int scancode = _glfw.win32.scancodes[GLFW_KEY_RIGHT_SHIFT];
|
||||
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, scancode, GLFW_RELEASE, mods);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2064,13 +2039,6 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
if (scancode < 0 || scancode > (KF_EXTENDED | 0xff) ||
|
||||
_glfw.win32.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfw.win32.keynames[_glfw.win32.keycodes[scancode]];
|
||||
}
|
||||
|
||||
@@ -2100,14 +2068,25 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
id = OCR_IBEAM;
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
id = OCR_CROSS;
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
id = OCR_HAND;
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
id = OCR_SIZEWE;
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
id = OCR_SIZENS;
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
id = OCR_SIZENWSE;
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
id = OCR_SIZENESW;
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
id = OCR_SIZEALL;
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
id = OCR_NO;
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Unknown standard cursor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
cursor->win32.handle = LoadImageW(NULL,
|
||||
MAKEINTRESOURCEW(id), IMAGE_CURSOR, 0, 0,
|
||||
|
||||
+4
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -205,8 +205,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->focusOnShow = wndconfig.focusOnShow;
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
|
||||
window->minwidth = GLFW_DONT_CARE;
|
||||
window->minheight = GLFW_DONT_CARE;
|
||||
window->maxwidth = GLFW_DONT_CARE;
|
||||
@@ -365,6 +363,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_COCOA_RETINA_FRAMEBUFFER:
|
||||
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_WIN32_KEYBOARD_MENU:
|
||||
_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
||||
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
@@ -1101,4 +1102,3 @@ GLFWAPI void glfwPostEmptyEvent(void)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
|
||||
+26
-40
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -26,8 +26,6 @@
|
||||
// It is fine to use C99 in this file because it will not be built with VS
|
||||
//========================================================================
|
||||
|
||||
#define _POSIX_C_SOURCE 200809L
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <assert.h>
|
||||
@@ -104,7 +102,6 @@ static void pointerHandleEnter(void* data,
|
||||
|
||||
window->wl.decorations.focus = focus;
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerEnterSerial = serial;
|
||||
_glfw.wl.pointerFocus = window;
|
||||
|
||||
window->wl.hovered = GLFW_TRUE;
|
||||
@@ -128,7 +125,6 @@ static void pointerHandleLeave(void* data,
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfwInputCursorEnter(window, GLFW_FALSE);
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
}
|
||||
|
||||
static void setCursor(_GLFWwindow* window, const char* name)
|
||||
@@ -164,7 +160,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
|
||||
buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
@@ -200,7 +196,6 @@ static void pointerHandleMotion(void* data,
|
||||
window->wl.cursorPosX = x;
|
||||
window->wl.cursorPosY = y;
|
||||
_glfwInputCursorPos(window, x, y);
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
return;
|
||||
case topDecoration:
|
||||
if (y < _GLFW_DECORATION_WIDTH)
|
||||
@@ -244,9 +239,7 @@ static void pointerHandleButton(void* data,
|
||||
{
|
||||
_GLFWwindow* window = _glfw.wl.pointerFocus;
|
||||
int glfwButton;
|
||||
|
||||
// Both xdg-shell and wl_shell use the same values.
|
||||
uint32_t edges = WL_SHELL_SURFACE_RESIZE_NONE;
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (!window)
|
||||
return;
|
||||
@@ -258,46 +251,39 @@ static void pointerHandleButton(void* data,
|
||||
break;
|
||||
case topDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
edges = WL_SHELL_SURFACE_RESIZE_TOP;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
else
|
||||
wl_shell_surface_move(window->wl.shellSurface, _glfw.wl.seat, serial);
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
break;
|
||||
case leftDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
edges = WL_SHELL_SURFACE_RESIZE_TOP_LEFT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = WL_SHELL_SURFACE_RESIZE_LEFT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
break;
|
||||
case rightDecoration:
|
||||
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
|
||||
edges = WL_SHELL_SURFACE_RESIZE_TOP_RIGHT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = WL_SHELL_SURFACE_RESIZE_RIGHT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
break;
|
||||
case bottomDecoration:
|
||||
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
|
||||
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
|
||||
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = WL_SHELL_SURFACE_RESIZE_BOTTOM;
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
break;
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
if (edges != WL_SHELL_SURFACE_RESIZE_NONE)
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
else
|
||||
wl_shell_surface_resize(window->wl.shellSurface, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
@@ -350,9 +336,9 @@ static void pointerHandleAxis(void* data,
|
||||
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
|
||||
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
x = -wl_fixed_to_double(value) * scrollFactor;
|
||||
x = wl_fixed_to_double(value) * scrollFactor;
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
y = -wl_fixed_to_double(value) * scrollFactor;
|
||||
y = wl_fixed_to_double(value) * scrollFactor;
|
||||
|
||||
_glfwInputScroll(window, x, y);
|
||||
}
|
||||
@@ -561,7 +547,7 @@ static GLFWbool inputChar(_GLFWwindow* window, uint32_t key)
|
||||
}
|
||||
}
|
||||
|
||||
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, code);
|
||||
return xkb_keymap_key_repeats(_glfw.wl.xkb.keymap, syms[0]);
|
||||
}
|
||||
|
||||
static void keyboardHandleKey(void* data,
|
||||
@@ -797,7 +783,7 @@ static void registryHandleGlobal(void* data,
|
||||
{
|
||||
if (strcmp(interface, "wl_compositor") == 0)
|
||||
{
|
||||
_glfw.wl.compositorVersion = min(3, version);
|
||||
_glfw.wl.compositorVersion = min(4, version);
|
||||
_glfw.wl.compositor =
|
||||
wl_registry_bind(registry, name, &wl_compositor_interface,
|
||||
_glfw.wl.compositorVersion);
|
||||
@@ -812,11 +798,6 @@ static void registryHandleGlobal(void* data,
|
||||
_glfw.wl.shm =
|
||||
wl_registry_bind(registry, name, &wl_shm_interface, 1);
|
||||
}
|
||||
else if (strcmp(interface, "wl_shell") == 0)
|
||||
{
|
||||
_glfw.wl.shell =
|
||||
wl_registry_bind(registry, name, &wl_shell_interface, 1);
|
||||
}
|
||||
else if (strcmp(interface, "wl_output") == 0)
|
||||
{
|
||||
_glfwAddOutputWayland(name, version);
|
||||
@@ -1171,6 +1152,13 @@ int _glfwPlatformInit(void)
|
||||
if (_glfw.wl.seatVersion >= 4)
|
||||
_glfw.wl.timerfd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC);
|
||||
|
||||
if (!_glfw.wl.wmBase)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to find xdg-shell in your compositor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.wl.pointer && _glfw.wl.shm)
|
||||
{
|
||||
cursorTheme = getenv("XCURSOR_THEME");
|
||||
@@ -1264,8 +1252,6 @@ void _glfwPlatformTerminate(void)
|
||||
wl_compositor_destroy(_glfw.wl.compositor);
|
||||
if (_glfw.wl.shm)
|
||||
wl_shm_destroy(_glfw.wl.shm);
|
||||
if (_glfw.wl.shell)
|
||||
wl_shell_destroy(_glfw.wl.shell);
|
||||
if (_glfw.wl.viewporter)
|
||||
wp_viewporter_destroy(_glfw.wl.viewporter);
|
||||
if (_glfw.wl.decorationManager)
|
||||
|
||||
+5
-11
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -47,13 +47,15 @@ static void outputHandleGeometry(void* data,
|
||||
int32_t transform)
|
||||
{
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
char name[1024];
|
||||
|
||||
monitor->wl.x = x;
|
||||
monitor->wl.y = y;
|
||||
monitor->widthMM = physicalWidth;
|
||||
monitor->heightMM = physicalHeight;
|
||||
|
||||
snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
|
||||
snprintf(name, sizeof(name), "%s %s", make, model);
|
||||
monitor->name = _glfw_strdup(name);
|
||||
}
|
||||
|
||||
static void outputHandleMode(void* data,
|
||||
@@ -86,14 +88,6 @@ static void outputHandleDone(void* data, struct wl_output* output)
|
||||
{
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
|
||||
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
|
||||
{
|
||||
// If Wayland does not provide a physical size, assume the default 96 DPI
|
||||
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
|
||||
monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
|
||||
monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
|
||||
}
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
@@ -131,7 +125,7 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
|
||||
}
|
||||
|
||||
// The actual name of this output will be set in the geometry handler.
|
||||
monitor = _glfwAllocMonitor("", 0, 0);
|
||||
monitor = _glfwAllocMonitor(NULL, 0, 0);
|
||||
|
||||
output = wl_registry_bind(_glfw.wl.registry,
|
||||
name,
|
||||
|
||||
+6
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -158,6 +158,7 @@ typedef enum _GLFWdecorationSideWayland
|
||||
leftDecoration,
|
||||
rightDecoration,
|
||||
bottomDecoration,
|
||||
|
||||
} _GLFWdecorationSideWayland;
|
||||
|
||||
typedef struct _GLFWdecorationWayland
|
||||
@@ -165,6 +166,7 @@ typedef struct _GLFWdecorationWayland
|
||||
struct wl_surface* surface;
|
||||
struct wl_subsurface* subsurface;
|
||||
struct wp_viewport* viewport;
|
||||
|
||||
} _GLFWdecorationWayland;
|
||||
|
||||
// Wayland-specific per-window data
|
||||
@@ -178,7 +180,6 @@ typedef struct _GLFWwindowWayland
|
||||
GLFWbool transparent;
|
||||
struct wl_surface* surface;
|
||||
struct wl_egl_window* native;
|
||||
struct wl_shell_surface* shellSurface;
|
||||
struct wl_callback* callback;
|
||||
|
||||
struct {
|
||||
@@ -214,6 +215,7 @@ typedef struct _GLFWwindowWayland
|
||||
_GLFWdecorationWayland top, left, right, bottom;
|
||||
int focus;
|
||||
} decorations;
|
||||
|
||||
} _GLFWwindowWayland;
|
||||
|
||||
// Wayland-specific global data
|
||||
@@ -224,7 +226,6 @@ typedef struct _GLFWlibraryWayland
|
||||
struct wl_registry* registry;
|
||||
struct wl_compositor* compositor;
|
||||
struct wl_subcompositor* subcompositor;
|
||||
struct wl_shell* shell;
|
||||
struct wl_shm* shm;
|
||||
struct wl_seat* seat;
|
||||
struct wl_pointer* pointer;
|
||||
@@ -249,7 +250,6 @@ typedef struct _GLFWlibraryWayland
|
||||
const char* cursorPreviousName;
|
||||
int cursorTimerfd;
|
||||
uint32_t serial;
|
||||
uint32_t pointerEnterSerial;
|
||||
|
||||
int32_t keyboardRepeatRate;
|
||||
int32_t keyboardRepeatDelay;
|
||||
@@ -323,6 +323,7 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_wl_egl_window_destroy window_destroy;
|
||||
PFN_wl_egl_window_resize window_resize;
|
||||
} egl;
|
||||
|
||||
} _GLFWlibraryWayland;
|
||||
|
||||
// Wayland-specific per-monitor data
|
||||
@@ -336,6 +337,7 @@ typedef struct _GLFWmonitorWayland
|
||||
int x;
|
||||
int y;
|
||||
int scale;
|
||||
|
||||
} _GLFWmonitorWayland;
|
||||
|
||||
// Wayland-specific per-cursor data
|
||||
|
||||
+100
-249
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -41,72 +41,6 @@
|
||||
#include <poll.h>
|
||||
|
||||
|
||||
static void shellSurfaceHandlePing(void* data,
|
||||
struct wl_shell_surface* shellSurface,
|
||||
uint32_t serial)
|
||||
{
|
||||
wl_shell_surface_pong(shellSurface, serial);
|
||||
}
|
||||
|
||||
static void shellSurfaceHandleConfigure(void* data,
|
||||
struct wl_shell_surface* shellSurface,
|
||||
uint32_t edges,
|
||||
int32_t width,
|
||||
int32_t height)
|
||||
{
|
||||
_GLFWwindow* window = data;
|
||||
float aspectRatio;
|
||||
float targetRatio;
|
||||
|
||||
if (!window->monitor)
|
||||
{
|
||||
if (_glfw.wl.viewporter && window->decorated)
|
||||
{
|
||||
width -= _GLFW_DECORATION_HORIZONTAL;
|
||||
height -= _GLFW_DECORATION_VERTICAL;
|
||||
}
|
||||
if (width < 1)
|
||||
width = 1;
|
||||
if (height < 1)
|
||||
height = 1;
|
||||
|
||||
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
|
||||
{
|
||||
aspectRatio = (float)width / (float)height;
|
||||
targetRatio = (float)window->numer / (float)window->denom;
|
||||
if (aspectRatio < targetRatio)
|
||||
height = width / targetRatio;
|
||||
else if (aspectRatio > targetRatio)
|
||||
width = height * targetRatio;
|
||||
}
|
||||
|
||||
if (window->minwidth != GLFW_DONT_CARE && width < window->minwidth)
|
||||
width = window->minwidth;
|
||||
else if (window->maxwidth != GLFW_DONT_CARE && width > window->maxwidth)
|
||||
width = window->maxwidth;
|
||||
|
||||
if (window->minheight != GLFW_DONT_CARE && height < window->minheight)
|
||||
height = window->minheight;
|
||||
else if (window->maxheight != GLFW_DONT_CARE && height > window->maxheight)
|
||||
height = window->maxheight;
|
||||
}
|
||||
|
||||
_glfwInputWindowSize(window, width, height);
|
||||
_glfwPlatformSetWindowSize(window, width, height);
|
||||
_glfwInputWindowDamage(window);
|
||||
}
|
||||
|
||||
static void shellSurfaceHandlePopupDone(void* data,
|
||||
struct wl_shell_surface* shellSurface)
|
||||
{
|
||||
}
|
||||
|
||||
static const struct wl_shell_surface_listener shellSurfaceListener = {
|
||||
shellSurfaceHandlePing,
|
||||
shellSurfaceHandleConfigure,
|
||||
shellSurfaceHandlePopupDone
|
||||
};
|
||||
|
||||
static int createTmpfileCloexec(char* tmpname)
|
||||
{
|
||||
int fd;
|
||||
@@ -208,8 +142,8 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
|
||||
if (fd < 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Creating a buffer file for %d B failed: %s",
|
||||
length, strerror(errno));
|
||||
"Wayland: Creating a buffer file for %d B failed: %m",
|
||||
length);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -217,7 +151,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
|
||||
if (data == MAP_FAILED)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: mmap failed: %s", strerror(errno));
|
||||
"Wayland: mmap failed: %m");
|
||||
close(fd);
|
||||
return NULL;
|
||||
}
|
||||
@@ -312,10 +246,10 @@ static void createDecorations(_GLFWwindow* window)
|
||||
|
||||
static void destroyDecoration(_GLFWdecorationWayland* decoration)
|
||||
{
|
||||
if (decoration->subsurface)
|
||||
wl_subsurface_destroy(decoration->subsurface);
|
||||
if (decoration->surface)
|
||||
wl_surface_destroy(decoration->surface);
|
||||
if (decoration->subsurface)
|
||||
wl_subsurface_destroy(decoration->subsurface);
|
||||
if (decoration->viewport)
|
||||
wp_viewport_destroy(decoration->viewport);
|
||||
decoration->surface = NULL;
|
||||
@@ -531,66 +465,11 @@ static void setFullscreen(_GLFWwindow* window, _GLFWmonitor* monitor,
|
||||
window->wl.xdg.toplevel,
|
||||
monitor->wl.output);
|
||||
}
|
||||
else if (window->wl.shellSurface)
|
||||
{
|
||||
wl_shell_surface_set_fullscreen(
|
||||
window->wl.shellSurface,
|
||||
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
|
||||
refreshRate * 1000, // Convert Hz to mHz.
|
||||
monitor->wl.output);
|
||||
}
|
||||
setIdleInhibitor(window, GLFW_TRUE);
|
||||
if (!window->wl.decorations.serverSide)
|
||||
destroyDecorations(window);
|
||||
}
|
||||
|
||||
static GLFWbool createShellSurface(_GLFWwindow* window)
|
||||
{
|
||||
if (!_glfw.wl.shell)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: wl_shell protocol not available");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
window->wl.shellSurface = wl_shell_get_shell_surface(_glfw.wl.shell,
|
||||
window->wl.surface);
|
||||
if (!window->wl.shellSurface)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Shell surface creation failed");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
wl_shell_surface_add_listener(window->wl.shellSurface,
|
||||
&shellSurfaceListener,
|
||||
window);
|
||||
|
||||
if (window->wl.title)
|
||||
wl_shell_surface_set_title(window->wl.shellSurface, window->wl.title);
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
setFullscreen(window, window->monitor, 0);
|
||||
}
|
||||
else if (window->wl.maximized)
|
||||
{
|
||||
wl_shell_surface_set_maximized(window->wl.shellSurface, NULL);
|
||||
setIdleInhibitor(window, GLFW_FALSE);
|
||||
createDecorations(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
||||
setIdleInhibitor(window, GLFW_FALSE);
|
||||
createDecorations(window);
|
||||
}
|
||||
|
||||
wl_surface_commit(window->wl.surface);
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
static void xdgToplevelHandleConfigure(void* data,
|
||||
struct xdg_toplevel* toplevel,
|
||||
int32_t width,
|
||||
@@ -796,7 +675,7 @@ static void setCursorImage(_GLFWwindow* window,
|
||||
cursorWayland->yhot = image->hotspot_y;
|
||||
}
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
|
||||
surface,
|
||||
cursorWayland->xhot / scale,
|
||||
cursorWayland->yhot / scale);
|
||||
@@ -870,17 +749,10 @@ static void handleEvents(int timeout)
|
||||
if (read_ret != 8)
|
||||
return;
|
||||
|
||||
if (_glfw.wl.keyboardFocus)
|
||||
{
|
||||
for (i = 0; i < repeats; ++i)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
_glfw.wl.keyboardLastKey,
|
||||
_glfw.wl.keyboardLastScancode,
|
||||
GLFW_REPEAT,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
}
|
||||
}
|
||||
for (i = 0; i < repeats; ++i)
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey,
|
||||
_glfw.wl.keyboardLastScancode, GLFW_REPEAT,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
}
|
||||
|
||||
if (fds[2].revents & POLLIN)
|
||||
@@ -898,28 +770,6 @@ static void handleEvents(int timeout)
|
||||
}
|
||||
}
|
||||
|
||||
// Translates a GLFW standard cursor to a theme cursor name
|
||||
//
|
||||
static char *translateCursorShape(int shape)
|
||||
{
|
||||
switch (shape)
|
||||
{
|
||||
case GLFW_ARROW_CURSOR:
|
||||
return "left_ptr";
|
||||
case GLFW_IBEAM_CURSOR:
|
||||
return "xterm";
|
||||
case GLFW_CROSSHAIR_CURSOR:
|
||||
return "crosshair";
|
||||
case GLFW_HAND_CURSOR:
|
||||
return "hand2";
|
||||
case GLFW_HRESIZE_CURSOR:
|
||||
return "sb_h_double_arrow";
|
||||
case GLFW_VRESIZE_CURSOR:
|
||||
return "sb_v_double_arrow";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -958,16 +808,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
|
||||
if (wndconfig->visible)
|
||||
{
|
||||
if (_glfw.wl.wmBase)
|
||||
{
|
||||
if (!createXdgSurface(window))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!createShellSurface(window))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
if (!createXdgSurface(window))
|
||||
return GLFW_FALSE;
|
||||
|
||||
window->wl.visible = GLFW_TRUE;
|
||||
}
|
||||
@@ -975,7 +817,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
{
|
||||
window->wl.xdg.surface = NULL;
|
||||
window->wl.xdg.toplevel = NULL;
|
||||
window->wl.shellSurface = NULL;
|
||||
window->wl.visible = GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -1017,9 +858,6 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
if (window->wl.native)
|
||||
wl_egl_window_destroy(window->wl.native);
|
||||
|
||||
if (window->wl.shellSurface)
|
||||
wl_shell_surface_destroy(window->wl.shellSurface);
|
||||
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_destroy(window->wl.xdg.toplevel);
|
||||
|
||||
@@ -1040,8 +878,6 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
window->wl.title = _glfw_strdup(title);
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_set_title(window->wl.xdg.toplevel, title);
|
||||
else if (window->wl.shellSurface)
|
||||
wl_shell_surface_set_title(window->wl.shellSurface, title);
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
|
||||
@@ -1087,23 +923,15 @@ void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight)
|
||||
{
|
||||
if (_glfw.wl.wmBase)
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
|
||||
minwidth = minheight = 0;
|
||||
if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
|
||||
maxwidth = maxheight = 0;
|
||||
xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight);
|
||||
xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight);
|
||||
wl_surface_commit(window->wl.surface);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: find out how to trigger a resize.
|
||||
// The actual limits are checked in the wl_shell_surface::configure handler.
|
||||
if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
|
||||
minwidth = minheight = 0;
|
||||
if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
|
||||
maxwidth = maxheight = 0;
|
||||
xdg_toplevel_set_min_size(window->wl.xdg.toplevel, minwidth, minheight);
|
||||
xdg_toplevel_set_max_size(window->wl.xdg.toplevel, maxwidth, maxheight);
|
||||
wl_surface_commit(window->wl.surface);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1111,17 +939,15 @@ void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window,
|
||||
int numer, int denom)
|
||||
{
|
||||
// TODO: find out how to trigger a resize.
|
||||
// The actual limits are checked in the wl_shell_surface::configure handler.
|
||||
// The actual limits are checked in the xdg_toplevel::configure handler.
|
||||
}
|
||||
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
|
||||
int* width, int* height)
|
||||
{
|
||||
_glfwPlatformGetWindowSize(window, width, height);
|
||||
if (width)
|
||||
*width *= window->wl.scale;
|
||||
if (height)
|
||||
*height *= window->wl.scale;
|
||||
*width *= window->wl.scale;
|
||||
*height *= window->wl.scale;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
@@ -1152,16 +978,8 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.wl.wmBase)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_set_minimized(window->wl.xdg.toplevel);
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Iconify window not supported on wl_shell");
|
||||
}
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_set_minimized(window->wl.xdg.toplevel);
|
||||
}
|
||||
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
@@ -1173,12 +991,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
if (window->wl.maximized)
|
||||
xdg_toplevel_unset_maximized(window->wl.xdg.toplevel);
|
||||
// There is no way to unset minimized, or even to know if we are
|
||||
// minimized, so there is nothing to do here.
|
||||
}
|
||||
else if (window->wl.shellSurface)
|
||||
{
|
||||
if (window->monitor || window->wl.maximized)
|
||||
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
||||
// minimized, so there is nothing to do in this case.
|
||||
}
|
||||
_glfwInputWindowMonitor(window, NULL);
|
||||
window->wl.maximized = GLFW_FALSE;
|
||||
@@ -1190,11 +1003,6 @@ void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
xdg_toplevel_set_maximized(window->wl.xdg.toplevel);
|
||||
}
|
||||
else if (window->wl.shellSurface)
|
||||
{
|
||||
// Let the compositor select the best output.
|
||||
wl_shell_surface_set_maximized(window->wl.shellSurface, NULL);
|
||||
}
|
||||
window->wl.maximized = GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -1202,10 +1010,7 @@ void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (!window->wl.visible)
|
||||
{
|
||||
if (_glfw.wl.wmBase)
|
||||
createXdgSurface(window);
|
||||
else if (!window->wl.shellSurface)
|
||||
createShellSurface(window);
|
||||
createXdgSurface(window);
|
||||
window->wl.visible = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
@@ -1219,11 +1024,6 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
window->wl.xdg.toplevel = NULL;
|
||||
window->wl.xdg.surface = NULL;
|
||||
}
|
||||
else if (window->wl.shellSurface)
|
||||
{
|
||||
wl_shell_surface_destroy(window->wl.shellSurface);
|
||||
window->wl.shellSurface = NULL;
|
||||
}
|
||||
window->wl.visible = GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -1254,8 +1054,6 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_unset_fullscreen(window->wl.xdg.toplevel);
|
||||
else if (window->wl.shellSurface)
|
||||
wl_shell_surface_set_toplevel(window->wl.shellSurface);
|
||||
setIdleInhibitor(window, GLFW_FALSE);
|
||||
if (!_glfw.wl.decorationManager)
|
||||
createDecorations(window);
|
||||
@@ -1270,8 +1068,8 @@ int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
||||
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
||||
{
|
||||
// wl_shell doesn't have any iconified concept, and xdg-shell doesn’t give
|
||||
// any way to request whether a surface is iconified.
|
||||
// xdg-shell doesn’t give any way to request whether a surface is
|
||||
// iconified.
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -1413,26 +1211,79 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
struct wl_cursor* standardCursor;
|
||||
const char* name = NULL;
|
||||
|
||||
standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
|
||||
translateCursorShape(shape));
|
||||
if (!standardCursor)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Standard cursor \"%s\" not found",
|
||||
translateCursorShape(shape));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
// Try the XDG names first
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
name = "default";
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
name = "text";
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "pointer";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "ew-resize";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "ns-resize";
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
name = "nwse-resize";
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
name = "nesw-resize";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "all-scroll";
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
name = "not-allowed";
|
||||
|
||||
cursor->wl.cursor = standardCursor;
|
||||
cursor->wl.currentImage = 0;
|
||||
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
|
||||
|
||||
if (_glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
standardCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI,
|
||||
translateCursorShape(shape));
|
||||
cursor->wl.cursorHiDPI = standardCursor;
|
||||
cursor->wl.cursorHiDPI =
|
||||
wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
|
||||
}
|
||||
|
||||
if (!cursor->wl.cursor)
|
||||
{
|
||||
// Fall back to the core X11 names
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
name = "left_ptr";
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
name = "xterm";
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "hand2";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "sb_h_double_arrow";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "sb_v_double_arrow";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "fleur";
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"Wayland: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
cursor->wl.cursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, name);
|
||||
if (!cursor->wl.cursor)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to create standard cursor \"%s\"",
|
||||
name);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (_glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
if (!cursor->wl.cursorHiDPI)
|
||||
{
|
||||
cursor->wl.cursorHiDPI =
|
||||
wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@@ -1547,7 +1398,7 @@ static void lockPointer(_GLFWwindow* window)
|
||||
window->wl.pointerLock.relativePointer = relativePointer;
|
||||
window->wl.pointerLock.lockedPointer = lockedPointer;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial,
|
||||
NULL, 0, 0);
|
||||
}
|
||||
|
||||
@@ -1611,7 +1462,7 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
}
|
||||
else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
|
||||
{
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0);
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.serial, NULL, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+128
-227
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -38,15 +38,24 @@
|
||||
#include <locale.h>
|
||||
|
||||
|
||||
// Translate the X11 KeySyms for a key to a GLFW key code
|
||||
// NOTE: This is only used as a fallback, in case the XKB method fails
|
||||
// It is layout-dependent and will fail partially on most non-US layouts
|
||||
// Translate an X11 key code to a GLFW key code.
|
||||
//
|
||||
static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
static int translateKeyCode(int scancode)
|
||||
{
|
||||
if (width > 1)
|
||||
int keySym;
|
||||
|
||||
// Valid key code range is [8,255], according to the Xlib manual
|
||||
if (scancode < 8 || scancode > 255)
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
|
||||
if (_glfw.x11.xkb.available)
|
||||
{
|
||||
switch (keysyms[1])
|
||||
// Try secondary keysym, for numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 1);
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
case XK_KP_1: return GLFW_KEY_KP_1;
|
||||
@@ -64,9 +73,22 @@ static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Now try primary keysym for function keys (non-printable keys)
|
||||
// These should not depend on the current keyboard layout
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int dummy;
|
||||
KeySym* keySyms;
|
||||
|
||||
keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy);
|
||||
keySym = keySyms[0];
|
||||
XFree(keySyms);
|
||||
}
|
||||
|
||||
switch (keysyms[0])
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
case XK_Tab: return GLFW_KEY_TAB;
|
||||
@@ -210,7 +232,7 @@ static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
{
|
||||
int scancode, scancodeMin, scancodeMax;
|
||||
int scancode, key;
|
||||
|
||||
memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes));
|
||||
memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes));
|
||||
@@ -220,217 +242,89 @@ static void createKeyTables(void)
|
||||
// Use XKB to determine physical key locations independently of the
|
||||
// current keyboard layout
|
||||
|
||||
char name[XkbKeyNameLength + 1];
|
||||
XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd);
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask | XkbKeyAliasesMask, desc);
|
||||
|
||||
scancodeMin = desc->min_key_code;
|
||||
scancodeMax = desc->max_key_code;
|
||||
|
||||
const struct
|
||||
{
|
||||
int key;
|
||||
char* name;
|
||||
} keymap[] =
|
||||
{
|
||||
{ GLFW_KEY_GRAVE_ACCENT, "TLDE" },
|
||||
{ GLFW_KEY_1, "AE01" },
|
||||
{ GLFW_KEY_2, "AE02" },
|
||||
{ GLFW_KEY_3, "AE03" },
|
||||
{ GLFW_KEY_4, "AE04" },
|
||||
{ GLFW_KEY_5, "AE05" },
|
||||
{ GLFW_KEY_6, "AE06" },
|
||||
{ GLFW_KEY_7, "AE07" },
|
||||
{ GLFW_KEY_8, "AE08" },
|
||||
{ GLFW_KEY_9, "AE09" },
|
||||
{ GLFW_KEY_0, "AE10" },
|
||||
{ GLFW_KEY_MINUS, "AE11" },
|
||||
{ GLFW_KEY_EQUAL, "AE12" },
|
||||
{ GLFW_KEY_Q, "AD01" },
|
||||
{ GLFW_KEY_W, "AD02" },
|
||||
{ GLFW_KEY_E, "AD03" },
|
||||
{ GLFW_KEY_R, "AD04" },
|
||||
{ GLFW_KEY_T, "AD05" },
|
||||
{ GLFW_KEY_Y, "AD06" },
|
||||
{ GLFW_KEY_U, "AD07" },
|
||||
{ GLFW_KEY_I, "AD08" },
|
||||
{ GLFW_KEY_O, "AD09" },
|
||||
{ GLFW_KEY_P, "AD10" },
|
||||
{ GLFW_KEY_LEFT_BRACKET, "AD11" },
|
||||
{ GLFW_KEY_RIGHT_BRACKET, "AD12" },
|
||||
{ GLFW_KEY_A, "AC01" },
|
||||
{ GLFW_KEY_S, "AC02" },
|
||||
{ GLFW_KEY_D, "AC03" },
|
||||
{ GLFW_KEY_F, "AC04" },
|
||||
{ GLFW_KEY_G, "AC05" },
|
||||
{ GLFW_KEY_H, "AC06" },
|
||||
{ GLFW_KEY_J, "AC07" },
|
||||
{ GLFW_KEY_K, "AC08" },
|
||||
{ GLFW_KEY_L, "AC09" },
|
||||
{ GLFW_KEY_SEMICOLON, "AC10" },
|
||||
{ GLFW_KEY_APOSTROPHE, "AC11" },
|
||||
{ GLFW_KEY_Z, "AB01" },
|
||||
{ GLFW_KEY_X, "AB02" },
|
||||
{ GLFW_KEY_C, "AB03" },
|
||||
{ GLFW_KEY_V, "AB04" },
|
||||
{ GLFW_KEY_B, "AB05" },
|
||||
{ GLFW_KEY_N, "AB06" },
|
||||
{ GLFW_KEY_M, "AB07" },
|
||||
{ GLFW_KEY_COMMA, "AB08" },
|
||||
{ GLFW_KEY_PERIOD, "AB09" },
|
||||
{ GLFW_KEY_SLASH, "AB10" },
|
||||
{ GLFW_KEY_BACKSLASH, "BKSL" },
|
||||
{ GLFW_KEY_WORLD_1, "LSGT" },
|
||||
{ GLFW_KEY_SPACE, "SPCE" },
|
||||
{ GLFW_KEY_ESCAPE, "ESC" },
|
||||
{ GLFW_KEY_ENTER, "RTRN" },
|
||||
{ GLFW_KEY_TAB, "TAB" },
|
||||
{ GLFW_KEY_BACKSPACE, "BKSP" },
|
||||
{ GLFW_KEY_INSERT, "INS" },
|
||||
{ GLFW_KEY_DELETE, "DELE" },
|
||||
{ GLFW_KEY_RIGHT, "RGHT" },
|
||||
{ GLFW_KEY_LEFT, "LEFT" },
|
||||
{ GLFW_KEY_DOWN, "DOWN" },
|
||||
{ GLFW_KEY_UP, "UP" },
|
||||
{ GLFW_KEY_PAGE_UP, "PGUP" },
|
||||
{ GLFW_KEY_PAGE_DOWN, "PGDN" },
|
||||
{ GLFW_KEY_HOME, "HOME" },
|
||||
{ GLFW_KEY_END, "END" },
|
||||
{ GLFW_KEY_CAPS_LOCK, "CAPS" },
|
||||
{ GLFW_KEY_SCROLL_LOCK, "SCLK" },
|
||||
{ GLFW_KEY_NUM_LOCK, "NMLK" },
|
||||
{ GLFW_KEY_PRINT_SCREEN, "PRSC" },
|
||||
{ GLFW_KEY_PAUSE, "PAUS" },
|
||||
{ GLFW_KEY_F1, "FK01" },
|
||||
{ GLFW_KEY_F2, "FK02" },
|
||||
{ GLFW_KEY_F3, "FK03" },
|
||||
{ GLFW_KEY_F4, "FK04" },
|
||||
{ GLFW_KEY_F5, "FK05" },
|
||||
{ GLFW_KEY_F6, "FK06" },
|
||||
{ GLFW_KEY_F7, "FK07" },
|
||||
{ GLFW_KEY_F8, "FK08" },
|
||||
{ GLFW_KEY_F9, "FK09" },
|
||||
{ GLFW_KEY_F10, "FK10" },
|
||||
{ GLFW_KEY_F11, "FK11" },
|
||||
{ GLFW_KEY_F12, "FK12" },
|
||||
{ GLFW_KEY_F13, "FK13" },
|
||||
{ GLFW_KEY_F14, "FK14" },
|
||||
{ GLFW_KEY_F15, "FK15" },
|
||||
{ GLFW_KEY_F16, "FK16" },
|
||||
{ GLFW_KEY_F17, "FK17" },
|
||||
{ GLFW_KEY_F18, "FK18" },
|
||||
{ GLFW_KEY_F19, "FK19" },
|
||||
{ GLFW_KEY_F20, "FK20" },
|
||||
{ GLFW_KEY_F21, "FK21" },
|
||||
{ GLFW_KEY_F22, "FK22" },
|
||||
{ GLFW_KEY_F23, "FK23" },
|
||||
{ GLFW_KEY_F24, "FK24" },
|
||||
{ GLFW_KEY_F25, "FK25" },
|
||||
{ GLFW_KEY_KP_0, "KP0" },
|
||||
{ GLFW_KEY_KP_1, "KP1" },
|
||||
{ GLFW_KEY_KP_2, "KP2" },
|
||||
{ GLFW_KEY_KP_3, "KP3" },
|
||||
{ GLFW_KEY_KP_4, "KP4" },
|
||||
{ GLFW_KEY_KP_5, "KP5" },
|
||||
{ GLFW_KEY_KP_6, "KP6" },
|
||||
{ GLFW_KEY_KP_7, "KP7" },
|
||||
{ GLFW_KEY_KP_8, "KP8" },
|
||||
{ GLFW_KEY_KP_9, "KP9" },
|
||||
{ GLFW_KEY_KP_DECIMAL, "KPDL" },
|
||||
{ GLFW_KEY_KP_DIVIDE, "KPDV" },
|
||||
{ GLFW_KEY_KP_MULTIPLY, "KPMU" },
|
||||
{ GLFW_KEY_KP_SUBTRACT, "KPSU" },
|
||||
{ GLFW_KEY_KP_ADD, "KPAD" },
|
||||
{ GLFW_KEY_KP_ENTER, "KPEN" },
|
||||
{ GLFW_KEY_KP_EQUAL, "KPEQ" },
|
||||
{ GLFW_KEY_LEFT_SHIFT, "LFSH" },
|
||||
{ GLFW_KEY_LEFT_CONTROL, "LCTL" },
|
||||
{ GLFW_KEY_LEFT_ALT, "LALT" },
|
||||
{ GLFW_KEY_LEFT_SUPER, "LWIN" },
|
||||
{ GLFW_KEY_RIGHT_SHIFT, "RTSH" },
|
||||
{ GLFW_KEY_RIGHT_CONTROL, "RCTL" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "RALT" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "LVL3" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "MDSW" },
|
||||
{ GLFW_KEY_RIGHT_SUPER, "RWIN" },
|
||||
{ GLFW_KEY_MENU, "MENU" }
|
||||
};
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc);
|
||||
|
||||
// Find the X11 key code -> GLFW key code mapping
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++)
|
||||
{
|
||||
int key = GLFW_KEY_UNKNOWN;
|
||||
memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength);
|
||||
name[XkbKeyNameLength] = '\0';
|
||||
|
||||
// Map the key name to a GLFW key code. Note: We use the US
|
||||
// keyboard layout. Because function keys aren't mapped correctly
|
||||
// when using traditional KeySym translations, they are mapped
|
||||
// here instead.
|
||||
for (int i = 0; i < sizeof(keymap) / sizeof(keymap[0]); i++)
|
||||
{
|
||||
if (strncmp(desc->names->keys[scancode].name,
|
||||
keymap[i].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[i].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Map the key name to a GLFW key code. Note: We only map printable
|
||||
// keys here, and we use the US keyboard layout. The rest of the
|
||||
// keys (function keys) are mapped using traditional KeySym
|
||||
// translations.
|
||||
if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT;
|
||||
else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1;
|
||||
else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2;
|
||||
else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3;
|
||||
else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4;
|
||||
else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5;
|
||||
else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6;
|
||||
else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7;
|
||||
else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8;
|
||||
else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9;
|
||||
else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0;
|
||||
else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS;
|
||||
else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL;
|
||||
else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q;
|
||||
else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W;
|
||||
else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E;
|
||||
else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R;
|
||||
else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T;
|
||||
else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y;
|
||||
else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U;
|
||||
else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I;
|
||||
else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O;
|
||||
else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P;
|
||||
else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET;
|
||||
else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET;
|
||||
else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A;
|
||||
else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S;
|
||||
else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D;
|
||||
else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F;
|
||||
else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G;
|
||||
else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H;
|
||||
else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J;
|
||||
else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K;
|
||||
else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L;
|
||||
else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON;
|
||||
else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE;
|
||||
else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z;
|
||||
else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X;
|
||||
else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C;
|
||||
else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V;
|
||||
else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B;
|
||||
else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N;
|
||||
else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M;
|
||||
else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA;
|
||||
else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD;
|
||||
else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH;
|
||||
else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH;
|
||||
else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1;
|
||||
else key = GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Fall back to key aliases in case the key name did not match
|
||||
for (int i = 0; i < desc->names->num_key_aliases; i++)
|
||||
{
|
||||
if (key != GLFW_KEY_UNKNOWN)
|
||||
break;
|
||||
|
||||
if (strncmp(desc->names->key_aliases[i].real,
|
||||
desc->names->keys[scancode].name,
|
||||
XkbKeyNameLength) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < sizeof(keymap) / sizeof(keymap[0]); j++)
|
||||
{
|
||||
if (strncmp(desc->names->key_aliases[i].alias,
|
||||
keymap[j].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[j].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
if ((scancode >= 0) && (scancode < 256))
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
}
|
||||
|
||||
XkbFreeNames(desc, XkbKeyNamesMask, True);
|
||||
XkbFreeKeyboard(desc, 0, True);
|
||||
}
|
||||
else
|
||||
XDisplayKeycodes(_glfw.x11.display, &scancodeMin, &scancodeMax);
|
||||
|
||||
int width;
|
||||
KeySym* keysyms = XGetKeyboardMapping(_glfw.x11.display,
|
||||
scancodeMin,
|
||||
scancodeMax - scancodeMin + 1,
|
||||
&width);
|
||||
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
for (scancode = 0; scancode < 256; scancode++)
|
||||
{
|
||||
// Translate the un-translated key codes using traditional X11 KeySym
|
||||
// lookups
|
||||
if (_glfw.x11.keycodes[scancode] < 0)
|
||||
{
|
||||
const size_t base = (scancode - scancodeMin) * width;
|
||||
_glfw.x11.keycodes[scancode] = translateKeySyms(&keysyms[base], width);
|
||||
}
|
||||
_glfw.x11.keycodes[scancode] = translateKeyCode(scancode);
|
||||
|
||||
// Store the reverse translation for faster key name lookup
|
||||
if (_glfw.x11.keycodes[scancode] > 0)
|
||||
_glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode;
|
||||
}
|
||||
|
||||
XFree(keysyms);
|
||||
}
|
||||
|
||||
// Check whether the IM has a usable style
|
||||
@@ -458,13 +352,13 @@ static GLFWbool hasUsableInputMethodStyle(void)
|
||||
|
||||
// Check whether the specified atom is supported
|
||||
//
|
||||
static Atom getAtomIfSupported(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
{
|
||||
const Atom atom = XInternAtom(_glfw.x11.display, atomName, False);
|
||||
|
||||
for (unsigned long i = 0; i < atomCount; i++)
|
||||
for (unsigned int i = 0; i < atomCount; i++)
|
||||
{
|
||||
if (supportedAtoms[i] == atom)
|
||||
return atom;
|
||||
@@ -532,33 +426,33 @@ static void detectEWMH(void)
|
||||
// See which of the atoms we support that are supported by the WM
|
||||
|
||||
_glfw.x11.NET_WM_STATE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
_glfw.x11.NET_WM_STATE_ABOVE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
_glfw.x11.NET_WM_STATE_FULLSCREEN =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
_glfw.x11.NET_WM_FULLSCREEN_MONITORS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE_NORMAL =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
_glfw.x11.NET_WORKAREA =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
_glfw.x11.NET_CURRENT_DESKTOP =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
_glfw.x11.NET_ACTIVE_WINDOW =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
_glfw.x11.NET_FRAME_EXTENTS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
_glfw.x11.NET_REQUEST_FRAME_EXTENTS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
|
||||
if (supportedAtoms)
|
||||
XFree(supportedAtoms);
|
||||
@@ -721,6 +615,12 @@ static GLFWbool initExtensions(void)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
|
||||
_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
|
||||
_glfw.x11.xcursor.GetTheme = (PFN_XcursorGetTheme)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetTheme");
|
||||
_glfw.x11.xcursor.GetDefaultSize = (PFN_XcursorGetDefaultSize)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetDefaultSize");
|
||||
_glfw.x11.xcursor.LibraryLoadImage = (PFN_XcursorLibraryLoadImage)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorLibraryLoadImage");
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
@@ -766,12 +666,13 @@ static GLFWbool initExtensions(void)
|
||||
_glfw.x11.xkb.detectable = GLFW_TRUE;
|
||||
}
|
||||
|
||||
_glfw.x11.xkb.group = 0;
|
||||
XkbStateRec state;
|
||||
if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success)
|
||||
{
|
||||
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask);
|
||||
_glfw.x11.xkb.group = (unsigned int)state.group;
|
||||
|
||||
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify,
|
||||
XkbGroupStateMask, XkbGroupStateMask);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
@@ -956,9 +857,6 @@ static Window createHelperWindow(void)
|
||||
//
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
if (_glfw.x11.display != display)
|
||||
return 0;
|
||||
|
||||
_glfw.x11.errorCode = event->error_code;
|
||||
return 0;
|
||||
}
|
||||
@@ -1039,12 +937,15 @@ Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
// HACK: If the application has left the locale as "C" then both wide
|
||||
// character text input and explicit UTF-8 input via XIM will break
|
||||
// This sets the CTYPE part of the current locale from the environment
|
||||
// in the hope that it is set to something more sane than "C"
|
||||
#if !defined(X_HAVE_UTF8_STRING)
|
||||
// HACK: If the current locale is "C" and the Xlib UTF-8 functions are
|
||||
// unavailable, apply the environment's locale in the hope that it's
|
||||
// both available and not "C"
|
||||
// This is done because the "C" locale breaks wide character input,
|
||||
// which is what we fall back on when UTF-8 support is missing
|
||||
if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0)
|
||||
setlocale(LC_CTYPE, "");
|
||||
#endif
|
||||
|
||||
XInitThreads();
|
||||
XrmInitialize();
|
||||
|
||||
+9
-19
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -164,7 +164,7 @@ void _glfwPollMonitorsX11(void)
|
||||
if (widthMM <= 0 || heightMM <= 0)
|
||||
{
|
||||
// HACK: If RandR does not provide a physical size, assume the
|
||||
// X11 default 96 DPI and calculate from the CRTC viewport
|
||||
// X11 default 96 DPI and calcuate from the CRTC viewport
|
||||
// NOTE: These members are affected by rotation, unlike the mode
|
||||
// info and output info members
|
||||
widthMM = (int) (ci->width * 25.4f / 96.f);
|
||||
@@ -322,16 +322,12 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
if (ci)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
}
|
||||
@@ -497,15 +493,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
if (ci)
|
||||
{
|
||||
const XRRModeInfo* mi = getModeInfo(sr, ci->mode);
|
||||
if (mi) // mi can be NULL if the monitor has been disconnected
|
||||
*mode = vidmodeFromModeInfo(mi, ci);
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
*mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci);
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
|
||||
+16
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -85,9 +85,15 @@ typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
|
||||
typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
|
||||
typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
|
||||
typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
|
||||
typedef char* (* PFN_XcursorGetTheme)(Display*);
|
||||
typedef int (* PFN_XcursorGetDefaultSize)(Display*);
|
||||
typedef XcursorImage* (* PFN_XcursorLibraryLoadImage)(const char*,const char*,int);
|
||||
#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
|
||||
#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
|
||||
#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
|
||||
#define XcursorGetTheme _glfw.x11.xcursor.GetTheme
|
||||
#define XcursorGetDefaultSize _glfw.x11.xcursor.GetDefaultSize
|
||||
#define XcursorLibraryLoadImage _glfw.x11.xcursor.LibraryLoadImage
|
||||
|
||||
typedef Bool (* PFN_XineramaIsActive)(Display*);
|
||||
typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
|
||||
@@ -180,7 +186,6 @@ typedef struct _GLFWwindowX11
|
||||
{
|
||||
Colormap colormap;
|
||||
Window handle;
|
||||
Window parent;
|
||||
XIC ic;
|
||||
|
||||
GLFWbool overrideRedirect;
|
||||
@@ -199,9 +204,9 @@ typedef struct _GLFWwindowX11
|
||||
// The last position the cursor was warped to by GLFW
|
||||
int warpCursorPosX, warpCursorPosY;
|
||||
|
||||
// The time of the last KeyPress event per keycode, for discarding
|
||||
// duplicate key events generated for some keys by ibus
|
||||
Time keyPressTimes[256];
|
||||
// The time of the last KeyPress event
|
||||
Time lastKeyTime;
|
||||
|
||||
} _GLFWwindowX11;
|
||||
|
||||
// X11-specific global data
|
||||
@@ -353,6 +358,9 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XcursorImageCreate ImageCreate;
|
||||
PFN_XcursorImageDestroy ImageDestroy;
|
||||
PFN_XcursorImageLoadCursor ImageLoadCursor;
|
||||
PFN_XcursorGetTheme GetTheme;
|
||||
PFN_XcursorGetDefaultSize GetDefaultSize;
|
||||
PFN_XcursorLibraryLoadImage LibraryLoadImage;
|
||||
} xcursor;
|
||||
|
||||
struct {
|
||||
@@ -404,6 +412,7 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XRenderQueryVersion QueryVersion;
|
||||
PFN_XRenderFindVisualFormat FindVisualFormat;
|
||||
} xrender;
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
// X11-specific per-monitor data
|
||||
@@ -417,6 +426,7 @@ typedef struct _GLFWmonitorX11
|
||||
// Index of corresponding Xinerama screen,
|
||||
// for EWMH full screen window placement
|
||||
int index;
|
||||
|
||||
} _GLFWmonitorX11;
|
||||
|
||||
// X11-specific per-cursor data
|
||||
@@ -424,6 +434,7 @@ typedef struct _GLFWmonitorX11
|
||||
typedef struct _GLFWcursorX11
|
||||
{
|
||||
Cursor handle;
|
||||
|
||||
} _GLFWcursorX11;
|
||||
|
||||
|
||||
|
||||
+154
-211
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -613,40 +613,45 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
|
||||
window->x11.transparent = _glfwIsVisualTransparentX11(visual);
|
||||
|
||||
XSetWindowAttributes wa = { 0 };
|
||||
wa.colormap = window->x11.colormap;
|
||||
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
|
||||
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
|
||||
ExposureMask | FocusChangeMask | VisibilityChangeMask |
|
||||
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
window->x11.parent = _glfw.x11.root;
|
||||
window->x11.handle = XCreateWindow(_glfw.x11.display,
|
||||
_glfw.x11.root,
|
||||
0, 0, // Position
|
||||
width, height,
|
||||
0, // Border width
|
||||
depth, // Color depth
|
||||
InputOutput,
|
||||
visual,
|
||||
CWBorderPixel | CWColormap | CWEventMask,
|
||||
&wa);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (!window->x11.handle)
|
||||
// Create the actual window
|
||||
{
|
||||
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
XSetWindowAttributes wa;
|
||||
const unsigned long wamask = CWBorderPixel | CWColormap | CWEventMask;
|
||||
|
||||
XSaveContext(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
_glfw.x11.context,
|
||||
(XPointer) window);
|
||||
wa.colormap = window->x11.colormap;
|
||||
wa.border_pixel = 0;
|
||||
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
|
||||
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
|
||||
ExposureMask | FocusChangeMask | VisibilityChangeMask |
|
||||
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
window->x11.handle = XCreateWindow(_glfw.x11.display,
|
||||
_glfw.x11.root,
|
||||
0, 0,
|
||||
width, height,
|
||||
0, // Border width
|
||||
depth, // Color depth
|
||||
InputOutput,
|
||||
visual,
|
||||
wamask,
|
||||
&wa);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (!window->x11.handle)
|
||||
{
|
||||
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create window");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
XSaveContext(_glfw.x11.display,
|
||||
window->x11.handle,
|
||||
_glfw.x11.context,
|
||||
(XPointer) window);
|
||||
}
|
||||
|
||||
if (!wndconfig->decorated)
|
||||
_glfwPlatformSetWindowDecorated(window, GLFW_FALSE);
|
||||
@@ -677,7 +682,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
{
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) states, count);
|
||||
PropModeReplace, (unsigned char*) &states, count);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -782,13 +787,6 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
NULL);
|
||||
}
|
||||
|
||||
if (window->x11.ic)
|
||||
{
|
||||
unsigned long filter = 0;
|
||||
if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL)
|
||||
XSelectInput(_glfw.x11.display, window->x11.handle, wa.event_mask | filter);
|
||||
}
|
||||
|
||||
_glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos);
|
||||
_glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height);
|
||||
|
||||
@@ -1195,8 +1193,6 @@ static void processEvent(XEvent *event)
|
||||
{
|
||||
_glfw.x11.xkb.group = ((XkbEvent*) event)->state.group;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1261,12 +1257,6 @@ static void processEvent(XEvent *event)
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case ReparentNotify:
|
||||
{
|
||||
window->x11.parent = event->xreparent.parent;
|
||||
return;
|
||||
}
|
||||
|
||||
case KeyPress:
|
||||
{
|
||||
const int key = translateKey(keycode);
|
||||
@@ -1275,20 +1265,16 @@ static void processEvent(XEvent *event)
|
||||
|
||||
if (window->x11.ic)
|
||||
{
|
||||
// HACK: Do not report the key press events duplicated by XIM
|
||||
// Duplicate key releases are filtered out implicitly by
|
||||
// the GLFW key repeat logic in _glfwInputKey
|
||||
// A timestamp per key is used to handle simultaneous keys
|
||||
// NOTE: Always allow the first event for each key through
|
||||
// (the server never sends a timestamp of zero)
|
||||
// NOTE: Timestamp difference is compared to handle wrap-around
|
||||
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
|
||||
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
|
||||
// HACK: Ignore duplicate key press events generated by ibus
|
||||
// These have the same timestamp as the original event
|
||||
// Corresponding release events are filtered out
|
||||
// implicitly by the GLFW key repeat logic
|
||||
if (window->x11.lastKeyTime < event->xkey.time)
|
||||
{
|
||||
if (keycode)
|
||||
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
|
||||
|
||||
window->x11.keyPressTimes[keycode] = event->xkey.time;
|
||||
window->x11.lastKeyTime = event->xkey.time;
|
||||
}
|
||||
|
||||
if (!filtered)
|
||||
@@ -1555,34 +1541,18 @@ static void processEvent(XEvent *event)
|
||||
window->x11.height = event->xconfigure.height;
|
||||
}
|
||||
|
||||
int xpos = event->xconfigure.x;
|
||||
int ypos = event->xconfigure.y;
|
||||
|
||||
// NOTE: ConfigureNotify events from the server are in local
|
||||
// coordinates, so if we are reparented we need to translate
|
||||
// the position into root (screen) coordinates
|
||||
if (!event->xany.send_event && window->x11.parent != _glfw.x11.root)
|
||||
if (event->xconfigure.x != window->x11.xpos ||
|
||||
event->xconfigure.y != window->x11.ypos)
|
||||
{
|
||||
_glfwGrabErrorHandlerX11();
|
||||
if (window->x11.overrideRedirect || event->xany.send_event)
|
||||
{
|
||||
_glfwInputWindowPos(window,
|
||||
event->xconfigure.x,
|
||||
event->xconfigure.y);
|
||||
|
||||
Window dummy;
|
||||
XTranslateCoordinates(_glfw.x11.display,
|
||||
window->x11.parent,
|
||||
_glfw.x11.root,
|
||||
xpos, ypos,
|
||||
&xpos, &ypos,
|
||||
&dummy);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
if (_glfw.x11.errorCode == BadWindow)
|
||||
return;
|
||||
}
|
||||
|
||||
if (xpos != window->x11.xpos || ypos != window->x11.ypos)
|
||||
{
|
||||
_glfwInputWindowPos(window, xpos, ypos);
|
||||
window->x11.xpos = xpos;
|
||||
window->x11.ypos = ypos;
|
||||
window->x11.xpos = event->xconfigure.x;
|
||||
window->x11.ypos = event->xconfigure.y;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -1983,7 +1953,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig)
|
||||
{
|
||||
Visual* visual = NULL;
|
||||
Visual* visual;
|
||||
int depth;
|
||||
|
||||
if (ctxconfig->client != GLFW_NO_API)
|
||||
@@ -2009,7 +1979,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
}
|
||||
|
||||
if (!visual)
|
||||
if (ctxconfig->client == GLFW_NO_API ||
|
||||
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen);
|
||||
depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen);
|
||||
@@ -2369,67 +2340,18 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (!_glfw.x11.NET_WM_STATE ||
|
||||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT ||
|
||||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_glfwPlatformWindowVisible(window))
|
||||
if (_glfw.x11.NET_WM_STATE &&
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT &&
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
|
||||
{
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
|
||||
1, 0);
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
|
||||
1, 0);
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
else
|
||||
{
|
||||
Atom* states = NULL;
|
||||
unsigned long count =
|
||||
_glfwGetWindowPropertyX11(window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &states);
|
||||
|
||||
// NOTE: We don't check for failure as this property may not exist yet
|
||||
// and that's fine (and we'll create it implicitly with append)
|
||||
|
||||
Atom missing[2] =
|
||||
{
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ
|
||||
};
|
||||
unsigned long missingCount = 2;
|
||||
|
||||
for (unsigned long i = 0; i < count; i++)
|
||||
{
|
||||
for (unsigned long j = 0; j < missingCount; j++)
|
||||
{
|
||||
if (states[i] == missing[j])
|
||||
{
|
||||
missing[j] = missing[missingCount - 1];
|
||||
missingCount--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (states)
|
||||
XFree(states);
|
||||
|
||||
if (!missingCount)
|
||||
return;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeAppend,
|
||||
(unsigned char*) missing,
|
||||
missingCount);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
@@ -2449,9 +2371,6 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||
{
|
||||
if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION)
|
||||
return;
|
||||
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
_NET_WM_STATE_ADD,
|
||||
@@ -2463,7 +2382,7 @@ void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (_glfw.x11.NET_ACTIVE_WINDOW)
|
||||
sendEventToWM(window, _glfw.x11.NET_ACTIVE_WINDOW, 1, 0, 0, 0, 0);
|
||||
else if (_glfwPlatformWindowVisible(window))
|
||||
else
|
||||
{
|
||||
XRaiseWindow(_glfw.x11.display, window->x11.handle);
|
||||
XSetInputFocus(_glfw.x11.display, window->x11.handle,
|
||||
@@ -2500,11 +2419,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
_glfwPlatformSetWindowDecorated(window, window->decorated);
|
||||
_glfwPlatformSetWindowFloating(window, window->floating);
|
||||
releaseMonitor(window);
|
||||
}
|
||||
|
||||
_glfwInputWindowMonitor(window, monitor);
|
||||
updateNormalHints(window, width, height);
|
||||
@@ -2595,19 +2510,13 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
int rootX, rootY, childX, childY;
|
||||
unsigned int mask;
|
||||
|
||||
_glfwGrabErrorHandlerX11();
|
||||
|
||||
const Bool result = XQueryPointer(_glfw.x11.display, w,
|
||||
&root, &w, &rootX, &rootY,
|
||||
&childX, &childY, &mask);
|
||||
|
||||
_glfwReleaseErrorHandlerX11();
|
||||
|
||||
if (_glfw.x11.errorCode == BadWindow)
|
||||
w = _glfw.x11.root;
|
||||
else if (!result)
|
||||
if (!XQueryPointer(_glfw.x11.display, w,
|
||||
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
else if (w == window->x11.handle)
|
||||
}
|
||||
|
||||
if (w == window->x11.handle)
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -2658,7 +2567,7 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
|
||||
if (_glfwPlatformWindowVisible(window))
|
||||
{
|
||||
const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
|
||||
const Atom action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
|
||||
sendEventToWM(window,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
action,
|
||||
@@ -2667,16 +2576,15 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
}
|
||||
else
|
||||
{
|
||||
Atom* states = NULL;
|
||||
Atom* states;
|
||||
unsigned long i, count;
|
||||
|
||||
count = _glfwGetWindowPropertyX11(window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE,
|
||||
XA_ATOM,
|
||||
(unsigned char**) &states);
|
||||
|
||||
// NOTE: We don't check for failure as this property may not exist yet
|
||||
// and that's fine (and we'll create it implicitly with append)
|
||||
if (!states)
|
||||
return;
|
||||
|
||||
if (enabled)
|
||||
{
|
||||
@@ -2695,27 +2603,23 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
1);
|
||||
}
|
||||
}
|
||||
else if (states)
|
||||
else
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
|
||||
break;
|
||||
{
|
||||
states[i] = states[count - 1];
|
||||
count--;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < count)
|
||||
{
|
||||
states[i] = states[count - 1];
|
||||
count--;
|
||||
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) states, count);
|
||||
}
|
||||
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
||||
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
|
||||
PropModeReplace, (unsigned char*) &states, count);
|
||||
}
|
||||
|
||||
if (states)
|
||||
XFree(states);
|
||||
XFree(states);
|
||||
}
|
||||
|
||||
XFlush(_glfw.x11.display);
|
||||
@@ -2883,13 +2787,6 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
if (!_glfw.x11.xkb.available)
|
||||
return NULL;
|
||||
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.x11.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.x11.keycodes[scancode];
|
||||
const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
|
||||
scancode, _glfw.x11.xkb.group, 0);
|
||||
@@ -2926,29 +2823,76 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
int native = 0;
|
||||
if (_glfw.x11.xcursor.handle)
|
||||
{
|
||||
char* theme = XcursorGetTheme(_glfw.x11.display);
|
||||
if (theme)
|
||||
{
|
||||
const int size = XcursorGetDefaultSize(_glfw.x11.display);
|
||||
const char* name = NULL;
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
native = XC_left_ptr;
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
native = XC_xterm;
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
native = XC_crosshair;
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
native = XC_hand2;
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
native = XC_sb_h_double_arrow;
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
native = XC_sb_v_double_arrow;
|
||||
else
|
||||
return GLFW_FALSE;
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
name = "default";
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
name = "text";
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
name = "crosshair";
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
name = "pointer";
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
name = "ew-resize";
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
name = "ns-resize";
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
name = "nwse-resize";
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
name = "nesw-resize";
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
name = "all-scroll";
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
name = "not-allowed";
|
||||
|
||||
XcursorImage* image = XcursorLibraryLoadImage(name, theme, size);
|
||||
if (image)
|
||||
{
|
||||
cursor->x11.handle = XcursorImageLoadCursor(_glfw.x11.display, image);
|
||||
XcursorImageDestroy(image);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
|
||||
if (!cursor->x11.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create standard cursor");
|
||||
return GLFW_FALSE;
|
||||
unsigned int native = 0;
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
native = XC_left_ptr;
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
native = XC_xterm;
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
native = XC_crosshair;
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
native = XC_hand2;
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
native = XC_sb_h_double_arrow;
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
native = XC_sb_v_double_arrow;
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
native = XC_fleur;
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"X11: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
cursor->x11.handle = XCreateFontCursor(_glfw.x11.display, native);
|
||||
if (!cursor->x11.handle)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create standard cursor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@@ -2971,9 +2915,8 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string)
|
||||
{
|
||||
char* copy = _glfw_strdup(string);
|
||||
free(_glfw.x11.clipboardString);
|
||||
_glfw.x11.clipboardString = copy;
|
||||
_glfw.x11.clipboardString = _glfw_strdup(string);
|
||||
|
||||
XSetSelectionOwner(_glfw.x11.display,
|
||||
_glfw.x11.CLIPBOARD,
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
|
||||
+10
-14
@@ -1,14 +1,13 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
@@ -51,7 +50,7 @@ add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
|
||||
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
|
||||
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
|
||||
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
|
||||
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
|
||||
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${ICON} ${GLAD_VULKAN})
|
||||
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -61,22 +60,18 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(threads "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
|
||||
threads timeout title triangle-vulkan windows)
|
||||
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
|
||||
threads timeout title triangle-vulkan windows)
|
||||
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
|
||||
cursor)
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Tests")
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@@ -89,9 +84,10 @@ if (APPLE)
|
||||
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
|
||||
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
|
||||
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
|
||||
set_target_properties(triangle-vulkan PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Vulkan Triangle")
|
||||
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
|
||||
|
||||
+20
-25
@@ -69,7 +69,7 @@ static int swap_interval = 1;
|
||||
static int wait_events = GLFW_TRUE;
|
||||
static int animate_cursor = GLFW_FALSE;
|
||||
static int track_cursor = GLFW_FALSE;
|
||||
static GLFWcursor* standard_cursors[6];
|
||||
static GLFWcursor* standard_cursors[10];
|
||||
static GLFWcursor* tracking_cursor = NULL;
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@@ -271,28 +271,24 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
break;
|
||||
|
||||
case GLFW_KEY_1:
|
||||
glfwSetCursor(window, standard_cursors[0]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_2:
|
||||
glfwSetCursor(window, standard_cursors[1]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_3:
|
||||
glfwSetCursor(window, standard_cursors[2]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_4:
|
||||
glfwSetCursor(window, standard_cursors[3]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_5:
|
||||
glfwSetCursor(window, standard_cursors[4]);
|
||||
break;
|
||||
|
||||
case GLFW_KEY_6:
|
||||
glfwSetCursor(window, standard_cursors[5]);
|
||||
case GLFW_KEY_7:
|
||||
case GLFW_KEY_8:
|
||||
case GLFW_KEY_9:
|
||||
{
|
||||
int index = key - GLFW_KEY_1;
|
||||
if (mods & GLFW_MOD_SHIFT)
|
||||
index += 9;
|
||||
|
||||
if (index < sizeof(standard_cursors) / sizeof(standard_cursors[0]))
|
||||
glfwSetCursor(window, standard_cursors[index]);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case GLFW_KEY_F11:
|
||||
case GLFW_KEY_ENTER:
|
||||
@@ -358,17 +354,16 @@ int main(void)
|
||||
GLFW_ARROW_CURSOR,
|
||||
GLFW_IBEAM_CURSOR,
|
||||
GLFW_CROSSHAIR_CURSOR,
|
||||
GLFW_HAND_CURSOR,
|
||||
GLFW_HRESIZE_CURSOR,
|
||||
GLFW_VRESIZE_CURSOR
|
||||
GLFW_POINTING_HAND_CURSOR,
|
||||
GLFW_RESIZE_EW_CURSOR,
|
||||
GLFW_RESIZE_NS_CURSOR,
|
||||
GLFW_RESIZE_NWSE_CURSOR,
|
||||
GLFW_RESIZE_NESW_CURSOR,
|
||||
GLFW_RESIZE_ALL_CURSOR,
|
||||
GLFW_NOT_ALLOWED_CURSOR
|
||||
};
|
||||
|
||||
standard_cursors[i] = glfwCreateStandardCursor(shapes[i]);
|
||||
if (!standard_cursors[i])
|
||||
{
|
||||
glfwTerminate();
|
||||
exit(EXIT_FAILURE);
|
||||
}
|
||||
}
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
|
||||
@@ -320,6 +320,12 @@ static void window_close_callback(GLFWwindow* window)
|
||||
printf("%08x to %i at %0.3f: Window close\n",
|
||||
counter++, slot->number, glfwGetTime());
|
||||
|
||||
if (!slot->closeable)
|
||||
{
|
||||
printf("(( closing is disabled, press %s to re-enable )\n",
|
||||
glfwGetKeyName(GLFW_KEY_C, 0));
|
||||
}
|
||||
|
||||
glfwSetWindowShouldClose(window, slot->closeable);
|
||||
}
|
||||
|
||||
@@ -503,6 +509,20 @@ static void joystick_callback(int jid, int event)
|
||||
axisCount,
|
||||
buttonCount,
|
||||
hatCount);
|
||||
|
||||
if (glfwJoystickIsGamepad(jid))
|
||||
{
|
||||
printf(" Joystick %i (%s) has a gamepad mapping (%s)\n",
|
||||
jid,
|
||||
glfwGetJoystickGUID(jid),
|
||||
glfwGetGamepadName(jid));
|
||||
}
|
||||
else
|
||||
{
|
||||
printf(" Joystick %i (%s) has no gamepad mapping\n",
|
||||
jid,
|
||||
glfwGetJoystickGUID(jid));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -101,6 +101,7 @@ int main(int argc, char** argv)
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
|
||||
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
|
||||
|
||||
window = glfwCreateWindow(800, 400, "Gamma Test", NULL, NULL);
|
||||
if (!window)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user