mirror of
https://github.com/glfw/glfw.git
synced 2026-09-17 22:32:50 +00:00
Compare commits
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| a337c56848 |
+21
-3
@@ -1,12 +1,17 @@
|
||||
image:
|
||||
- Visual Studio 2015
|
||||
- Visual Studio 2019
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- latest
|
||||
- 3.3-stable
|
||||
skip_tags: true
|
||||
skip_commits:
|
||||
files:
|
||||
- README.md
|
||||
- LICENSE.md
|
||||
- docs/*
|
||||
environment:
|
||||
matrix:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
@@ -21,13 +26,26 @@ environment:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: ON
|
||||
CFLAGS: /WX
|
||||
- GENERATOR: Visual Studio 16 2019
|
||||
BUILD_SHARED_LIBS: OFF
|
||||
CFLAGS: /WX
|
||||
matrix:
|
||||
fast_finish: true
|
||||
exclude:
|
||||
- image: Visual Studio 2015
|
||||
GENERATOR: Visual Studio 16 2019
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: Visual Studio 10 2010
|
||||
- image: Visual Studio 2019
|
||||
GENERATOR: MinGW Makefiles
|
||||
for:
|
||||
-
|
||||
matrix:
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
except:
|
||||
- GENERATOR: Visual Studio 10 2010
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
|
||||
@@ -1,117 +0,0 @@
|
||||
name: Build
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
branches: [ ci, master, latest, 3.3-stable ]
|
||||
workflow_dispatch:
|
||||
permissions:
|
||||
statuses: write
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build-linux-x11-clang:
|
||||
name: X11 (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-wayland-clang:
|
||||
name: Wayland (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install wayland-protocols libwayland-dev libxkbcommon-dev extra-cmake-modules
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_WAYLAND=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_WAYLAND=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-linux-null-clang:
|
||||
name: Null (Linux, Clang)
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
CC: clang
|
||||
CFLAGS: -Werror
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt update
|
||||
sudo apt install libosmesa6-dev
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -D GLFW_USE_OSMESA=ON
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D GLFW_USE_OSMESA=ON -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-macos-cocoa-clang:
|
||||
name: Cocoa (macOS, Clang)
|
||||
runs-on: macos-latest
|
||||
env:
|
||||
CFLAGS: -Werror
|
||||
MACOSX_DEPLOYMENT_TARGET: 10.8
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
build-windows-win32-vs2022:
|
||||
name: Win32 (Windows, VS2022)
|
||||
runs-on: windows-latest
|
||||
env:
|
||||
CFLAGS: /WX
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
|
||||
- name: Configure static library
|
||||
run: cmake -S . -B build-static -G "Visual Studio 17 2022"
|
||||
- name: Build static library
|
||||
run: cmake --build build-static --parallel
|
||||
|
||||
- name: Configure shared library
|
||||
run: cmake -S . -B build-shared -G "Visual Studio 17 2022" -D BUILD_SHARED_LIBS=ON
|
||||
- name: Build shared library
|
||||
run: cmake --build build-shared --parallel
|
||||
|
||||
+5
-9
@@ -8,20 +8,16 @@ _ReSharper*
|
||||
*.dir
|
||||
*.vcxproj*
|
||||
*.sln
|
||||
.vs
|
||||
CMakeSettings.json
|
||||
.vs/
|
||||
Win32
|
||||
x64
|
||||
Debug
|
||||
Release
|
||||
MinSizeRel
|
||||
RelWithDebInfo
|
||||
*.xcodeproj
|
||||
*.opensdf
|
||||
|
||||
# Xcode clutter
|
||||
GLFW.build
|
||||
GLFW.xcodeproj
|
||||
|
||||
# macOS clutter
|
||||
.DS_Store
|
||||
|
||||
@@ -60,11 +56,11 @@ src/wayland-relative-pointer-unstable-v1-protocol.c
|
||||
# Compiled binaries
|
||||
src/libglfw.so
|
||||
src/libglfw.so.3
|
||||
src/libglfw.so.3.3
|
||||
src/libglfw.so.3.4
|
||||
src/libglfw.dylib
|
||||
src/libglfw.dylib
|
||||
src/libglfw.3.dylib
|
||||
src/libglfw.3.3.dylib
|
||||
src/libglfw.3.4.dylib
|
||||
src/libglfw3.a
|
||||
src/glfw3.lib
|
||||
src/glfw3.dll
|
||||
@@ -79,7 +75,7 @@ examples/offscreen
|
||||
examples/particles
|
||||
examples/splitview
|
||||
examples/sharing
|
||||
examples/simple
|
||||
examples/triangle-opengl
|
||||
examples/wave
|
||||
tests/*.app
|
||||
tests/*.exe
|
||||
|
||||
+104
@@ -0,0 +1,104 @@
|
||||
language: c
|
||||
compiler: clang
|
||||
branches:
|
||||
only:
|
||||
- ci
|
||||
- master
|
||||
- 3.3-stable
|
||||
matrix:
|
||||
include:
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 shared library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: false
|
||||
name: "X11 static library"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libxrandr-dev
|
||||
- libxinerama-dev
|
||||
- libxcursor-dev
|
||||
- libxi-dev
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland shared library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: linux
|
||||
dist: xenial
|
||||
sudo: required
|
||||
name: "Wayland static library"
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ppa:kubuntu-ppa/backports
|
||||
packages:
|
||||
- extra-cmake-modules
|
||||
- libwayland-dev
|
||||
- libxkbcommon-dev
|
||||
- libegl1-mesa-dev
|
||||
env:
|
||||
- USE_WAYLAND=ON
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa shared library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=ON
|
||||
- CFLAGS=-Werror
|
||||
- os: osx
|
||||
sudo: false
|
||||
name: "Cocoa static library"
|
||||
env:
|
||||
- BUILD_SHARED_LIBS=OFF
|
||||
- CFLAGS=-Werror
|
||||
script:
|
||||
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
|
||||
echo Trailing whitespace found, aborting;
|
||||
exit 1;
|
||||
fi
|
||||
- mkdir build
|
||||
- cd build
|
||||
- if test -n "${USE_WAYLAND}"; then
|
||||
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
|
||||
pushd wayland-protocols;
|
||||
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
|
||||
popd;
|
||||
fi
|
||||
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} ..
|
||||
- cmake --build .
|
||||
notifications:
|
||||
email:
|
||||
recipients:
|
||||
- ci@glfw.org
|
||||
on_success: never
|
||||
on_failure: always
|
||||
@@ -23,23 +23,8 @@ endif()
|
||||
|
||||
file(STRINGS "${source_path}" lines)
|
||||
foreach(line ${lines})
|
||||
if (line MATCHES "^[0-9a-fA-F]")
|
||||
if (line MATCHES "platform:Windows")
|
||||
if (GLFW_WIN32_MAPPINGS)
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_WIN32_MAPPINGS "${GLFW_WIN32_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Mac OS X")
|
||||
if (GLFW_COCOA_MAPPINGS)
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_COCOA_MAPPINGS "${GLFW_COCOA_MAPPINGS}\"${line}\",")
|
||||
elseif (line MATCHES "platform:Linux")
|
||||
if (GLFW_LINUX_MAPPINGS)
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\n")
|
||||
endif()
|
||||
set(GLFW_LINUX_MAPPINGS "${GLFW_LINUX_MAPPINGS}\"${line}\",")
|
||||
endif()
|
||||
if ("${line}" MATCHES "^[0-9a-fA-F].*$")
|
||||
set(GLFW_GAMEPAD_MAPPINGS "${GLFW_GAMEPAD_MAPPINGS}\"${line}\",\n")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
|
||||
if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
|
||||
if (NOT EXISTS "@GLFW_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: \"@GLFW_BINARY_DIR@/install_manifest.txt\"")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
|
||||
file(READ "@GLFW_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
|
||||
foreach (file ${files})
|
||||
@@ -13,5 +13,5 @@ if (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
endif (EPOLLSHIM_INCLUDE_DIRS AND EPOLLSHIM_LIBRARIES)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(EpollShim DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
find_package_handle_standard_args(EPOLLSHIM DEFAULT_MSG EPOLLSHIM_LIBRARIES EPOLLSHIM_INCLUDE_DIRS)
|
||||
mark_as_advanced(EPOLLSHIM_INCLUDE_DIRS EPOLLSHIM_LIBRARIES)
|
||||
|
||||
+27
-36
@@ -1,24 +1,26 @@
|
||||
cmake_minimum_required(VERSION 3.0...3.20 FATAL_ERROR)
|
||||
cmake_minimum_required(VERSION 3.0)
|
||||
|
||||
project(GLFW VERSION 3.3.9 LANGUAGES C)
|
||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
set(GLFW_STANDALONE TRUE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||
option(GLFW_INSTALL "Generate installation target" ON)
|
||||
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
|
||||
@@ -45,7 +47,6 @@ if (BUILD_SHARED_LIBS AND UNIX)
|
||||
else()
|
||||
set(GLFW_LIB_NAME glfw3)
|
||||
endif()
|
||||
set(GLFW_LIB_NAME_SUFFIX "")
|
||||
|
||||
if (GLFW_VULKAN_STATIC)
|
||||
if (BUILD_SHARED_LIBS)
|
||||
@@ -66,8 +67,7 @@ if (GLFW_BUILD_DOCS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Apply Microsoft C runtime library option
|
||||
# This is here because it also applies to tests and examples
|
||||
# Set compiler specific flags
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC)
|
||||
if (MSVC90)
|
||||
@@ -75,31 +75,27 @@ if (MSVC)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
message(FATAL_ERROR "DirectX 9 SDK not found")
|
||||
endif()
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL
|
||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
|
||||
if (flag MATCHES "/MD")
|
||||
if (${flag} MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||
endif()
|
||||
if (flag MATCHES "/MDd")
|
||||
if (${flag} MATCHES "/MDd")
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -136,9 +132,6 @@ if (MINGW)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
|
||||
endif()
|
||||
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -197,10 +190,6 @@ if (_GLFW_WIN32)
|
||||
if (GLFW_USE_HYBRID_HPG)
|
||||
set(_GLFW_USE_HYBRID_HPG 1)
|
||||
endif()
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
set (GLFW_LIB_NAME_SUFFIX "dll")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -218,27 +207,27 @@ if (_GLFW_X11)
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
message(FATAL_ERROR "The RandR headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
message(FATAL_ERROR "The Xinerama headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
message(FATAL_ERROR "The X keyboard extension headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
message(FATAL_ERROR "The Xcursor headers were not found")
|
||||
endif()
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
message(FATAL_ERROR "The XInput headers were not found")
|
||||
endif()
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
|
||||
@@ -259,7 +248,7 @@ if (_GLFW_WAYLAND)
|
||||
find_package(WaylandScanner REQUIRED)
|
||||
find_package(WaylandProtocols 1.15 REQUIRED)
|
||||
|
||||
list(APPEND glfw_PKG_DEPS "wayland-client")
|
||||
list(APPEND glfw_PKG_DEPS "wayland-egl")
|
||||
|
||||
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
|
||||
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -269,9 +258,10 @@ if (_GLFW_WAYLAND)
|
||||
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckFunctionExists)
|
||||
check_include_files(xkbcommon/xkbcommon-compose.h HAVE_XKBCOMMON_COMPOSE_H)
|
||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||
|
||||
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
if (NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux"))
|
||||
find_package(EpollShim)
|
||||
if (EPOLLSHIM_FOUND)
|
||||
list(APPEND glfw_INCLUDE_DIRS "${EPOLLSHIM_INCLUDE_DIRS}")
|
||||
@@ -296,10 +286,11 @@ if (_GLFW_COCOA)
|
||||
list(APPEND glfw_LIBRARIES
|
||||
"-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation")
|
||||
"-framework CoreFoundation"
|
||||
"-framework CoreVideo")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
@@ -376,7 +367,7 @@ if (GLFW_INSTALL)
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
configure_file(cmake_uninstall.cmake.in
|
||||
configure_file(CMake/cmake_uninstall.cmake.in
|
||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
|
||||
-268
@@ -1,268 +0,0 @@
|
||||
# Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills. This list only includes contributions to the main repository and
|
||||
excludes other invaluable contributions like language bindings and text and
|
||||
video tutorials.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Laurent Aphecetche
|
||||
- Matt Arsenault
|
||||
- Takuro Ashie
|
||||
- ashishgamedev
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Nevyn Bengtsson
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- BiBi
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Waris Boonyasiriwat
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- TheBrokenRail
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- Nicolas Caramelli
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- TheChocolateOre
|
||||
- Joseph Chua
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Josh Codd
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- CuriouserThing
|
||||
- Jason Daly
|
||||
- danhambleton
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Wolfgang Draxinger
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Jan Ekström
|
||||
- Siavash Eliasi
|
||||
- TheExileFox
|
||||
- Nikita Fediuchin
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- forworldm
|
||||
- Jason Francis
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Gegy
|
||||
- ghuser404
|
||||
- Charles Giessen
|
||||
- Ryan C. Gordon
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Kevin Grandemange
|
||||
- Eloi Marín Gratacós
|
||||
- Grzesiek11
|
||||
- Stefan Gustavson
|
||||
- Andrew Gutekanst
|
||||
- Stephen Gutekanst
|
||||
- Jonathan Hale
|
||||
- Daniel Hauser
|
||||
- hdf89shfdfs
|
||||
- Moritz Heinemann
|
||||
- Sylvain Hellegouarch
|
||||
- Björn Hempel
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Hajime Hoshi
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- Brent Huisman
|
||||
- illustris
|
||||
- InKryption
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- JannikGM
|
||||
- Erik S. V. Jansson
|
||||
- jjYBdx4IL
|
||||
- Peter Johnson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Koray Kilinc
|
||||
- Josh Kilmer
|
||||
- Byunghoon Kim
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Francis Lecavalier
|
||||
- Jong Won Lee
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Marco Lizza
|
||||
- lo-v-ol
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- lukect
|
||||
- Tristam MacDonald
|
||||
- Jean-Luc Mackail
|
||||
- Hans Mackowiak
|
||||
- Ramiro Magno
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David V. McKay
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Icyllis Milica
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Ravi Mohan
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Martins Mozeiko
|
||||
- James Murphy
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- F. Nedelec
|
||||
- Kristian Nielsen
|
||||
- Joel Niemelä
|
||||
- Kamil Nowakowski
|
||||
- onox
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Vladimir Perminov
|
||||
- Olivier Perret
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Pilzschaf
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- pthom
|
||||
- Martin Pulec
|
||||
- Guillaume Racicot
|
||||
- Christian Rauch
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Joe Roback
|
||||
- Jorge Rodriguez
|
||||
- Luca Rood
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Mikko Rytkönen
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Mingjie Shen
|
||||
- Ali Sherief
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Joao da Silva
|
||||
- Daniel Sieger
|
||||
- Michael Skec
|
||||
- Daniel Skorupski
|
||||
- Slemmie
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Olivier Sohn
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Pontus Stenetorp
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- TronicLabs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Stef Velzel
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Vladimír Vondruš
|
||||
- Simon Voordouw
|
||||
- Corentin Wallez
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Jim Wang
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Richard A. Wilkes
|
||||
- Tatsuya Yatagawa
|
||||
- Ryogo Yoshimura
|
||||
- Rácz Zalán
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# GLFW
|
||||
|
||||
[](https://github.com/glfw/glfw/actions)
|
||||
[](https://travis-ci.org/glfw/glfw)
|
||||
[](https://ci.appveyor.com/project/elmindreda/glfw)
|
||||
[](https://scan.coverity.com/projects/glfw-glfw)
|
||||
|
||||
@@ -11,21 +11,21 @@ application development. It provides a simple, platform-independent API for
|
||||
creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
|
||||
Linux both X11 and Wayland are supported.
|
||||
Linux both X11 and Wayland is supported.
|
||||
|
||||
GLFW is licensed under the [zlib/libpng
|
||||
license](https://www.glfw.org/license.html).
|
||||
license](http://www.glfw.org/license.html).
|
||||
|
||||
You can [download](https://www.glfw.org/download.html) the latest stable release
|
||||
You can [download](http://www.glfw.org/download.html) the latest stable release
|
||||
as source or Windows binaries, or fetch the `latest` branch from GitHub. Each
|
||||
release starting with 3.0 also has a corresponding [annotated
|
||||
tag](https://github.com/glfw/glfw/releases) with source and binary archives.
|
||||
|
||||
The [documentation](https://www.glfw.org/docs/latest/) is available online and is
|
||||
The [documentation](http://www.glfw.org/docs/latest/) is available online and is
|
||||
included in all source and binary archives. See the [release
|
||||
notes](https://www.glfw.org/docs/latest/news.html) for new features, caveats and
|
||||
deprecations in the latest release. For more details see the [version
|
||||
history](https://www.glfw.org/changelog.html).
|
||||
history](http://www.glfw.org/changelog.html).
|
||||
|
||||
The `master` branch is the stable integration branch and _should_ always compile
|
||||
and run on all supported platforms, although details of newly added features may
|
||||
@@ -34,16 +34,11 @@ fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
|
||||
they are stable enough to merge.
|
||||
|
||||
If you are new to GLFW, you may find the
|
||||
[tutorial](https://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW 3 useful. If
|
||||
you have used GLFW 2 in the past, there is a [transition
|
||||
guide](https://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
guide](http://www.glfw.org/docs/latest/moving.html) for moving to the GLFW
|
||||
3 API.
|
||||
|
||||
GLFW exists because of the contributions of [many people](CONTRIBUTORS.md)
|
||||
around the world, whether by reporting bugs, providing community support, adding
|
||||
features, reviewing or testing code, debugging, proofreading docs, suggesting
|
||||
features or fixing bugs.
|
||||
|
||||
|
||||
## Compiling GLFW
|
||||
|
||||
@@ -57,16 +52,16 @@ MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
|
||||
There are [pre-compiled Windows binaries](https://www.glfw.org/download.html)
|
||||
There are [pre-compiled Windows binaries](http://www.glfw.org/download.html)
|
||||
available for all supported compilers.
|
||||
|
||||
See the [compilation guide](https://www.glfw.org/docs/latest/compile.html) for
|
||||
See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
|
||||
more information about how to compile GLFW yourself.
|
||||
|
||||
|
||||
## Using GLFW
|
||||
|
||||
See the [documentation](https://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
|
||||
and the API reference.
|
||||
|
||||
|
||||
@@ -84,7 +79,7 @@ Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
|
||||
See the [compatibility guide](https://www.glfw.org/docs/latest/compat.html)
|
||||
See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
|
||||
in the documentation for more information.
|
||||
|
||||
|
||||
@@ -93,7 +88,7 @@ in the documentation for more information.
|
||||
GLFW itself depends only on the headers and libraries for your window system.
|
||||
|
||||
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
|
||||
package, which is used to generate Wayland protocol headers.
|
||||
package, which is used to generated Wayland protocol headers.
|
||||
|
||||
The examples and test programs depend on a number of tiny libraries. These are
|
||||
located in the `deps/` directory.
|
||||
@@ -106,10 +101,10 @@ located in the `deps/` directory.
|
||||
functions
|
||||
- [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
|
||||
examples
|
||||
- [Nuklear](https://github.com/Immediate-Mode-UI/Nuklear) for test and example UI
|
||||
- [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
|
||||
- [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
|
||||
|
||||
The documentation is generated with [Doxygen](https://doxygen.org/) if CMake can
|
||||
The documentation is generated with [Doxygen](http://doxygen.org/) if CMake can
|
||||
find that tool.
|
||||
|
||||
|
||||
@@ -123,43 +118,44 @@ information on what to include when reporting a bug.
|
||||
|
||||
## Changelog
|
||||
|
||||
- Bugfix: `glfwGetKeyScancode` returned `0` on error when initialized instead of `-1`
|
||||
- Bugfix: Failure to make a newly created context current could cause segfault (#2327)
|
||||
- [Win32] Fix pkg-config for dynamic library on Windows (#2386, #2420)
|
||||
- [Win32] Bugfix: `glfwWaitEventsTimeout` did not return for some sent messages (#2408)
|
||||
- [Win32] Bugfix: XInput could reportedly provide invalid DPad bit masks (#2291)
|
||||
- [Cocoa] Bugfix: Compilation failed on OS X 10.8 due to unconditional use of 10.9+
|
||||
symbols (#2161)
|
||||
- [Cocoa] Bugfix: Full screen windows were resizable by the user (#2377,#2405)
|
||||
- [Cocoa] Bugfix: Full screen windows were miniaturized when clicked on macOS
|
||||
10.15 (#2377,#2405)
|
||||
- [Cocoa] Bugfix: Querying joystick elements could reportedly segfault on macOS
|
||||
13 Ventura (#2320)
|
||||
- [Cocoa] Bugfix: Print Screen key was not correctly reported (#1786,#2169)
|
||||
- [Wayland] Added improved fallback window decorations via libdecor (#1639,#1693)
|
||||
- [Wayland] Bugfix: Connecting a mouse after `glfwInit` would segfault (#1450)
|
||||
- [Wayland] Disabled alpha channel for opaque windows on systems lacking
|
||||
`EGL_EXT_present_opaque` (#1895)
|
||||
- [Wayland] Bugfix: Buffer would overrun when storing received drag offer (#2225)
|
||||
- [Wayland] Bugfix: Joysticks connected after `glfwInit` were not detected (#2198)
|
||||
- [Wayland] Bugfix: Fallback decorations emitted `GLFW_CURSOR_UNAVAILABLE` errors
|
||||
- [Wayland] Bugfix: Some events could fail to end wait for new events (#2397)
|
||||
- [Linux] Bugfix: Joysticks without buttons were ignored (#2042,#2043)
|
||||
- [Linux] Bugfix: A small amount of memory could leak if initialization failed (#2229)
|
||||
- [EGL] Added loading of glvnd `libOpenGL.so.0` where available for OpenGL
|
||||
- [EGL] Bugfix: `EGL_EXT_present_opaque` caused issues on X11 with Nvidia blob (#2365)
|
||||
- [EGL] Bugfix: Setting `GLFW_CONTEXT_DEBUG` caused creation to fail (#2348)
|
||||
- [GLX] Added loading of glvnd `libGLX.so.0` where available
|
||||
- Added `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR`,
|
||||
`GLFW_RESIZE_ALL_CURSOR` and `GLFW_NOT_ALLOWED_CURSOR` cursor shapes (#427)
|
||||
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
|
||||
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
|
||||
- Disabled tests and examples by default when built as a CMake subdirectory
|
||||
- Bugfix: The CMake config-file package used an absolute path and was not
|
||||
relocatable (#1470)
|
||||
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
|
||||
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
|
||||
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
|
||||
to the window menu
|
||||
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
|
||||
symbol redefinition (#1524)
|
||||
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
|
||||
event (#1490)
|
||||
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
|
||||
window (#1499)
|
||||
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
|
||||
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
|
||||
(#1412)
|
||||
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
|
||||
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
|
||||
(#1462,#1528)
|
||||
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
|
||||
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
|
||||
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
|
||||
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
|
||||
|
||||
|
||||
## Contact
|
||||
|
||||
On [glfw.org](https://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
|
||||
well as news, documentation and other information about the project.
|
||||
|
||||
If you have questions related to the use of GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
If you have a bug to report, a patch to submit or a feature you'd like to
|
||||
request, please file it in the
|
||||
@@ -168,3 +164,194 @@ request, please file it in the
|
||||
Finally, if you're interested in helping out with the development of GLFW or
|
||||
porting it to your favorite platform, join us on the forum, GitHub or IRC.
|
||||
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
GLFW exists because people around the world donated their time and lent their
|
||||
skills.
|
||||
|
||||
- Bobyshev Alexander
|
||||
- Matt Arsenault
|
||||
- David Avedissian
|
||||
- Keith Bauer
|
||||
- John Bartholomew
|
||||
- Coşku Baş
|
||||
- Niklas Behrens
|
||||
- Andrew Belt
|
||||
- Niklas Bergström
|
||||
- Denis Bernard
|
||||
- Doug Binks
|
||||
- blanco
|
||||
- Kyle Brenneman
|
||||
- Rok Breulj
|
||||
- Kai Burjack
|
||||
- Martin Capitanio
|
||||
- David Carlier
|
||||
- Arturo Castro
|
||||
- Chi-kwan Chan
|
||||
- Ian Clarkson
|
||||
- Michał Cichoń
|
||||
- Lambert Clara
|
||||
- Anna Clarke
|
||||
- Yaron Cohen-Tal
|
||||
- Omar Cornut
|
||||
- Andrew Corrigan
|
||||
- Bailey Cosier
|
||||
- Noel Cower
|
||||
- Jason Daly
|
||||
- Jarrod Davis
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
- Роман Донченко
|
||||
- Mario Dorn
|
||||
- Wolfgang Draxinger
|
||||
- Jonathan Dummer
|
||||
- Ralph Eastwood
|
||||
- Fredrik Ehnbom
|
||||
- Robin Eklind
|
||||
- Siavash Eliasi
|
||||
- Felipe Ferreira
|
||||
- Michael Fogleman
|
||||
- Gerald Franz
|
||||
- Mário Freitas
|
||||
- GeO4d
|
||||
- Marcus Geelnard
|
||||
- Charles Giessen
|
||||
- Stephen Gowen
|
||||
- Kovid Goyal
|
||||
- Eloi Marín Gratacós
|
||||
- Stefan Gustavson
|
||||
- Jonathan Hale
|
||||
- Sylvain Hellegouarch
|
||||
- Matthew Henry
|
||||
- heromyth
|
||||
- Lucas Hinderberger
|
||||
- Paul Holden
|
||||
- Warren Hu
|
||||
- Charles Huber
|
||||
- IntellectualKitty
|
||||
- Aaron Jacobs
|
||||
- Erik S. V. Jansson
|
||||
- Toni Jovanoski
|
||||
- Arseny Kapoulkine
|
||||
- Cem Karan
|
||||
- Osman Keskin
|
||||
- Josh Kilmer
|
||||
- Cameron King
|
||||
- Peter Knut
|
||||
- Christoph Kubisch
|
||||
- Yuri Kunde Schlesner
|
||||
- Rokas Kupstys
|
||||
- Konstantin Käfer
|
||||
- Eric Larson
|
||||
- Robin Leffmann
|
||||
- Glenn Lewis
|
||||
- Shane Liesegang
|
||||
- Anders Lindqvist
|
||||
- Leon Linhart
|
||||
- Eyal Lotem
|
||||
- Aaron Loucks
|
||||
- Luflosi
|
||||
- Tristam MacDonald
|
||||
- Hans Mackowiak
|
||||
- Дмитри Малышев
|
||||
- Zbigniew Mandziejewicz
|
||||
- Adam Marcus
|
||||
- Célestin Marot
|
||||
- Kyle McDonald
|
||||
- David Medlock
|
||||
- Bryce Mehring
|
||||
- Jonathan Mercier
|
||||
- Marcel Metz
|
||||
- Liam Middlebrook
|
||||
- Ave Milia
|
||||
- Jonathan Miller
|
||||
- Kenneth Miller
|
||||
- Bruce Mitchener
|
||||
- Jack Moffitt
|
||||
- Jeff Molofee
|
||||
- Alexander Monakov
|
||||
- Pierre Morel
|
||||
- Jon Morton
|
||||
- Pierre Moulon
|
||||
- Martins Mozeiko
|
||||
- Julian Møller
|
||||
- ndogxj
|
||||
- Kristian Nielsen
|
||||
- Kamil Nowakowski
|
||||
- Denis Ovod
|
||||
- Ozzy
|
||||
- Andri Pálsson
|
||||
- Peoro
|
||||
- Braden Pellett
|
||||
- Christopher Pelloux
|
||||
- Arturo J. Pérez
|
||||
- Anthony Pesch
|
||||
- Orson Peters
|
||||
- Emmanuel Gil Peyrot
|
||||
- Cyril Pichard
|
||||
- Keith Pitt
|
||||
- Stanislav Podgorskiy
|
||||
- Konstantin Podsvirov
|
||||
- Nathan Poirier
|
||||
- Alexandre Pretyman
|
||||
- Pablo Prietz
|
||||
- przemekmirek
|
||||
- Guillaume Racicot
|
||||
- Philip Rideout
|
||||
- Eddie Ringle
|
||||
- Max Risuhin
|
||||
- Jorge Rodriguez
|
||||
- Ed Ropple
|
||||
- Aleksey Rybalkin
|
||||
- Riku Salminen
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
- Arkady Shapkin
|
||||
- Yoshiki Shibukawa
|
||||
- Dmitri Shuralyov
|
||||
- Daniel Skorupski
|
||||
- Bradley Smith
|
||||
- Cliff Smolinsky
|
||||
- Patrick Snape
|
||||
- Erlend Sogge Heggen
|
||||
- Julian Squires
|
||||
- Johannes Stein
|
||||
- Pontus Stenetorp
|
||||
- Michael Stocker
|
||||
- Justin Stoecker
|
||||
- Elviss Strazdins
|
||||
- Paul Sultana
|
||||
- Nathan Sweet
|
||||
- TTK-Bandit
|
||||
- Sergey Tikhomirov
|
||||
- Arthur Tombs
|
||||
- Ioannis Tsakpinis
|
||||
- Samuli Tuomola
|
||||
- Matthew Turner
|
||||
- urraka
|
||||
- Elias Vanderstuyft
|
||||
- Stef Velzel
|
||||
- Jari Vetoniemi
|
||||
- Ricardo Vieira
|
||||
- Nicholas Vitovitch
|
||||
- Simon Voordouw
|
||||
- Corentin Wallez
|
||||
- Torsten Walluhn
|
||||
- Patrick Walton
|
||||
- Xo Wang
|
||||
- Jay Weisskopf
|
||||
- Frank Wille
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
||||
Vendored
+14
-6
@@ -2,9 +2,19 @@
|
||||
/* File: vk_platform.h */
|
||||
/* */
|
||||
/*
|
||||
** Copyright 2014-2022 The Khronos Group Inc.
|
||||
** Copyright (c) 2014-2017 The Khronos Group Inc.
|
||||
**
|
||||
** SPDX-License-Identifier: Apache-2.0
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
|
||||
@@ -42,7 +52,7 @@ extern "C"
|
||||
#define VKAPI_CALL __stdcall
|
||||
#define VKAPI_PTR VKAPI_CALL
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#error "Vulkan is not supported for the 'armeabi' NDK ABI"
|
||||
#error "Vulkan isn't supported for the 'armeabi' NDK ABI"
|
||||
#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
|
||||
/* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */
|
||||
/* calling convention, i.e. float parameters are passed in registers. This */
|
||||
@@ -58,9 +68,7 @@ extern "C"
|
||||
#define VKAPI_PTR
|
||||
#endif
|
||||
|
||||
#if !defined(VK_NO_STDDEF_H)
|
||||
#include <stddef.h>
|
||||
#endif /* !defined(VK_NO_STDDEF_H) */
|
||||
#include <stddef.h>
|
||||
|
||||
#if !defined(VK_NO_STDINT_H)
|
||||
#if defined(_MSC_VER) && (_MSC_VER < 1600)
|
||||
|
||||
Vendored
+356
-2384
File diff suppressed because it is too large
Load Diff
Vendored
+208
-348
@@ -14,18 +14,10 @@
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int GLAD_VK_VERSION_1_0 = 0;
|
||||
int GLAD_VK_VERSION_1_1 = 0;
|
||||
int GLAD_VK_VERSION_1_2 = 0;
|
||||
int GLAD_VK_VERSION_1_3 = 0;
|
||||
int GLAD_VK_EXT_debug_report = 0;
|
||||
int GLAD_VK_KHR_portability_enumeration = 0;
|
||||
int GLAD_VK_KHR_surface = 0;
|
||||
int GLAD_VK_KHR_swapchain = 0;
|
||||
|
||||
@@ -43,26 +35,18 @@ PFN_vkBindImageMemory glad_vkBindImageMemory = NULL;
|
||||
PFN_vkBindImageMemory2 glad_vkBindImageMemory2 = NULL;
|
||||
PFN_vkCmdBeginQuery glad_vkCmdBeginQuery = NULL;
|
||||
PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass = NULL;
|
||||
PFN_vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2 = NULL;
|
||||
PFN_vkCmdBeginRendering glad_vkCmdBeginRendering = NULL;
|
||||
PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets = NULL;
|
||||
PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer = NULL;
|
||||
PFN_vkCmdBindPipeline glad_vkCmdBindPipeline = NULL;
|
||||
PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers = NULL;
|
||||
PFN_vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2 = NULL;
|
||||
PFN_vkCmdBlitImage glad_vkCmdBlitImage = NULL;
|
||||
PFN_vkCmdBlitImage2 glad_vkCmdBlitImage2 = NULL;
|
||||
PFN_vkCmdClearAttachments glad_vkCmdClearAttachments = NULL;
|
||||
PFN_vkCmdClearColorImage glad_vkCmdClearColorImage = NULL;
|
||||
PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage = NULL;
|
||||
PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer = NULL;
|
||||
PFN_vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2 = NULL;
|
||||
PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage = NULL;
|
||||
PFN_vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2 = NULL;
|
||||
PFN_vkCmdCopyImage glad_vkCmdCopyImage = NULL;
|
||||
PFN_vkCmdCopyImage2 glad_vkCmdCopyImage2 = NULL;
|
||||
PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer = NULL;
|
||||
PFN_vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2 = NULL;
|
||||
PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults = NULL;
|
||||
PFN_vkCmdDispatch glad_vkCmdDispatch = NULL;
|
||||
PFN_vkCmdDispatchBase glad_vkCmdDispatchBase = NULL;
|
||||
@@ -70,56 +54,31 @@ PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect = NULL;
|
||||
PFN_vkCmdDraw glad_vkCmdDraw = NULL;
|
||||
PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed = NULL;
|
||||
PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect = NULL;
|
||||
PFN_vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount = NULL;
|
||||
PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect = NULL;
|
||||
PFN_vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount = NULL;
|
||||
PFN_vkCmdEndQuery glad_vkCmdEndQuery = NULL;
|
||||
PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass = NULL;
|
||||
PFN_vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2 = NULL;
|
||||
PFN_vkCmdEndRendering glad_vkCmdEndRendering = NULL;
|
||||
PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands = NULL;
|
||||
PFN_vkCmdFillBuffer glad_vkCmdFillBuffer = NULL;
|
||||
PFN_vkCmdNextSubpass glad_vkCmdNextSubpass = NULL;
|
||||
PFN_vkCmdNextSubpass2 glad_vkCmdNextSubpass2 = NULL;
|
||||
PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier = NULL;
|
||||
PFN_vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2 = NULL;
|
||||
PFN_vkCmdPushConstants glad_vkCmdPushConstants = NULL;
|
||||
PFN_vkCmdResetEvent glad_vkCmdResetEvent = NULL;
|
||||
PFN_vkCmdResetEvent2 glad_vkCmdResetEvent2 = NULL;
|
||||
PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool = NULL;
|
||||
PFN_vkCmdResolveImage glad_vkCmdResolveImage = NULL;
|
||||
PFN_vkCmdResolveImage2 glad_vkCmdResolveImage2 = NULL;
|
||||
PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants = NULL;
|
||||
PFN_vkCmdSetCullMode glad_vkCmdSetCullMode = NULL;
|
||||
PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias = NULL;
|
||||
PFN_vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable = NULL;
|
||||
PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds = NULL;
|
||||
PFN_vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable = NULL;
|
||||
PFN_vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp = NULL;
|
||||
PFN_vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable = NULL;
|
||||
PFN_vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable = NULL;
|
||||
PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask = NULL;
|
||||
PFN_vkCmdSetEvent glad_vkCmdSetEvent = NULL;
|
||||
PFN_vkCmdSetEvent2 glad_vkCmdSetEvent2 = NULL;
|
||||
PFN_vkCmdSetFrontFace glad_vkCmdSetFrontFace = NULL;
|
||||
PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth = NULL;
|
||||
PFN_vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable = NULL;
|
||||
PFN_vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology = NULL;
|
||||
PFN_vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable = NULL;
|
||||
PFN_vkCmdSetScissor glad_vkCmdSetScissor = NULL;
|
||||
PFN_vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount = NULL;
|
||||
PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask = NULL;
|
||||
PFN_vkCmdSetStencilOp glad_vkCmdSetStencilOp = NULL;
|
||||
PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference = NULL;
|
||||
PFN_vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable = NULL;
|
||||
PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask = NULL;
|
||||
PFN_vkCmdSetViewport glad_vkCmdSetViewport = NULL;
|
||||
PFN_vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount = NULL;
|
||||
PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer = NULL;
|
||||
PFN_vkCmdWaitEvents glad_vkCmdWaitEvents = NULL;
|
||||
PFN_vkCmdWaitEvents2 glad_vkCmdWaitEvents2 = NULL;
|
||||
PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp = NULL;
|
||||
PFN_vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2 = NULL;
|
||||
PFN_vkCreateBuffer glad_vkCreateBuffer = NULL;
|
||||
PFN_vkCreateBufferView glad_vkCreateBufferView = NULL;
|
||||
PFN_vkCreateCommandPool glad_vkCreateCommandPool = NULL;
|
||||
@@ -138,10 +97,8 @@ PFN_vkCreateImageView glad_vkCreateImageView = NULL;
|
||||
PFN_vkCreateInstance glad_vkCreateInstance = NULL;
|
||||
PFN_vkCreatePipelineCache glad_vkCreatePipelineCache = NULL;
|
||||
PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout = NULL;
|
||||
PFN_vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot = NULL;
|
||||
PFN_vkCreateQueryPool glad_vkCreateQueryPool = NULL;
|
||||
PFN_vkCreateRenderPass glad_vkCreateRenderPass = NULL;
|
||||
PFN_vkCreateRenderPass2 glad_vkCreateRenderPass2 = NULL;
|
||||
PFN_vkCreateSampler glad_vkCreateSampler = NULL;
|
||||
PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion = NULL;
|
||||
PFN_vkCreateSemaphore glad_vkCreateSemaphore = NULL;
|
||||
@@ -165,7 +122,6 @@ PFN_vkDestroyInstance glad_vkDestroyInstance = NULL;
|
||||
PFN_vkDestroyPipeline glad_vkDestroyPipeline = NULL;
|
||||
PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache = NULL;
|
||||
PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout = NULL;
|
||||
PFN_vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot = NULL;
|
||||
PFN_vkDestroyQueryPool glad_vkDestroyQueryPool = NULL;
|
||||
PFN_vkDestroyRenderPass glad_vkDestroyRenderPass = NULL;
|
||||
PFN_vkDestroySampler glad_vkDestroySampler = NULL;
|
||||
@@ -187,19 +143,13 @@ PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges = NULL;
|
||||
PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers = NULL;
|
||||
PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets = NULL;
|
||||
PFN_vkFreeMemory glad_vkFreeMemory = NULL;
|
||||
PFN_vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements = NULL;
|
||||
PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 = NULL;
|
||||
PFN_vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress = NULL;
|
||||
PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport = NULL;
|
||||
PFN_vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements = NULL;
|
||||
PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures = NULL;
|
||||
PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR = NULL;
|
||||
PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements = NULL;
|
||||
PFN_vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements = NULL;
|
||||
PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment = NULL;
|
||||
PFN_vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress = NULL;
|
||||
PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr = NULL;
|
||||
PFN_vkGetDeviceQueue glad_vkGetDeviceQueue = NULL;
|
||||
PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2 = NULL;
|
||||
@@ -233,12 +183,9 @@ PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCap
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR = NULL;
|
||||
PFN_vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties = NULL;
|
||||
PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData = NULL;
|
||||
PFN_vkGetPrivateData glad_vkGetPrivateData = NULL;
|
||||
PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults = NULL;
|
||||
PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity = NULL;
|
||||
PFN_vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue = NULL;
|
||||
PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR = NULL;
|
||||
PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges = NULL;
|
||||
PFN_vkMapMemory glad_vkMapMemory = NULL;
|
||||
@@ -246,277 +193,216 @@ PFN_vkMergePipelineCaches glad_vkMergePipelineCaches = NULL;
|
||||
PFN_vkQueueBindSparse glad_vkQueueBindSparse = NULL;
|
||||
PFN_vkQueuePresentKHR glad_vkQueuePresentKHR = NULL;
|
||||
PFN_vkQueueSubmit glad_vkQueueSubmit = NULL;
|
||||
PFN_vkQueueSubmit2 glad_vkQueueSubmit2 = NULL;
|
||||
PFN_vkQueueWaitIdle glad_vkQueueWaitIdle = NULL;
|
||||
PFN_vkResetCommandBuffer glad_vkResetCommandBuffer = NULL;
|
||||
PFN_vkResetCommandPool glad_vkResetCommandPool = NULL;
|
||||
PFN_vkResetDescriptorPool glad_vkResetDescriptorPool = NULL;
|
||||
PFN_vkResetEvent glad_vkResetEvent = NULL;
|
||||
PFN_vkResetFences glad_vkResetFences = NULL;
|
||||
PFN_vkResetQueryPool glad_vkResetQueryPool = NULL;
|
||||
PFN_vkSetEvent glad_vkSetEvent = NULL;
|
||||
PFN_vkSetPrivateData glad_vkSetPrivateData = NULL;
|
||||
PFN_vkSignalSemaphore glad_vkSignalSemaphore = NULL;
|
||||
PFN_vkTrimCommandPool glad_vkTrimCommandPool = NULL;
|
||||
PFN_vkUnmapMemory glad_vkUnmapMemory = NULL;
|
||||
PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate = NULL;
|
||||
PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets = NULL;
|
||||
PFN_vkWaitForFences glad_vkWaitForFences = NULL;
|
||||
PFN_vkWaitSemaphores glad_vkWaitSemaphores = NULL;
|
||||
|
||||
|
||||
static void glad_vk_load_VK_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_0) return;
|
||||
glad_vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load(userptr, "vkAllocateCommandBuffers");
|
||||
glad_vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load(userptr, "vkAllocateDescriptorSets");
|
||||
glad_vkAllocateMemory = (PFN_vkAllocateMemory) load(userptr, "vkAllocateMemory");
|
||||
glad_vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load(userptr, "vkBeginCommandBuffer");
|
||||
glad_vkBindBufferMemory = (PFN_vkBindBufferMemory) load(userptr, "vkBindBufferMemory");
|
||||
glad_vkBindImageMemory = (PFN_vkBindImageMemory) load(userptr, "vkBindImageMemory");
|
||||
glad_vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load(userptr, "vkCmdBeginQuery");
|
||||
glad_vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load(userptr, "vkCmdBeginRenderPass");
|
||||
glad_vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load(userptr, "vkCmdBindDescriptorSets");
|
||||
glad_vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load(userptr, "vkCmdBindIndexBuffer");
|
||||
glad_vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load(userptr, "vkCmdBindPipeline");
|
||||
glad_vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load(userptr, "vkCmdBindVertexBuffers");
|
||||
glad_vkCmdBlitImage = (PFN_vkCmdBlitImage) load(userptr, "vkCmdBlitImage");
|
||||
glad_vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load(userptr, "vkCmdClearAttachments");
|
||||
glad_vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load(userptr, "vkCmdClearColorImage");
|
||||
glad_vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load(userptr, "vkCmdClearDepthStencilImage");
|
||||
glad_vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load(userptr, "vkCmdCopyBuffer");
|
||||
glad_vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load(userptr, "vkCmdCopyBufferToImage");
|
||||
glad_vkCmdCopyImage = (PFN_vkCmdCopyImage) load(userptr, "vkCmdCopyImage");
|
||||
glad_vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load(userptr, "vkCmdCopyImageToBuffer");
|
||||
glad_vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load(userptr, "vkCmdCopyQueryPoolResults");
|
||||
glad_vkCmdDispatch = (PFN_vkCmdDispatch) load(userptr, "vkCmdDispatch");
|
||||
glad_vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load(userptr, "vkCmdDispatchIndirect");
|
||||
glad_vkCmdDraw = (PFN_vkCmdDraw) load(userptr, "vkCmdDraw");
|
||||
glad_vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load(userptr, "vkCmdDrawIndexed");
|
||||
glad_vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load(userptr, "vkCmdDrawIndexedIndirect");
|
||||
glad_vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load(userptr, "vkCmdDrawIndirect");
|
||||
glad_vkCmdEndQuery = (PFN_vkCmdEndQuery) load(userptr, "vkCmdEndQuery");
|
||||
glad_vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load(userptr, "vkCmdEndRenderPass");
|
||||
glad_vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load(userptr, "vkCmdExecuteCommands");
|
||||
glad_vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load(userptr, "vkCmdFillBuffer");
|
||||
glad_vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load(userptr, "vkCmdNextSubpass");
|
||||
glad_vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load(userptr, "vkCmdPipelineBarrier");
|
||||
glad_vkCmdPushConstants = (PFN_vkCmdPushConstants) load(userptr, "vkCmdPushConstants");
|
||||
glad_vkCmdResetEvent = (PFN_vkCmdResetEvent) load(userptr, "vkCmdResetEvent");
|
||||
glad_vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load(userptr, "vkCmdResetQueryPool");
|
||||
glad_vkCmdResolveImage = (PFN_vkCmdResolveImage) load(userptr, "vkCmdResolveImage");
|
||||
glad_vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load(userptr, "vkCmdSetBlendConstants");
|
||||
glad_vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load(userptr, "vkCmdSetDepthBias");
|
||||
glad_vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load(userptr, "vkCmdSetDepthBounds");
|
||||
glad_vkCmdSetEvent = (PFN_vkCmdSetEvent) load(userptr, "vkCmdSetEvent");
|
||||
glad_vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load(userptr, "vkCmdSetLineWidth");
|
||||
glad_vkCmdSetScissor = (PFN_vkCmdSetScissor) load(userptr, "vkCmdSetScissor");
|
||||
glad_vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load(userptr, "vkCmdSetStencilCompareMask");
|
||||
glad_vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load(userptr, "vkCmdSetStencilReference");
|
||||
glad_vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load(userptr, "vkCmdSetStencilWriteMask");
|
||||
glad_vkCmdSetViewport = (PFN_vkCmdSetViewport) load(userptr, "vkCmdSetViewport");
|
||||
glad_vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load(userptr, "vkCmdUpdateBuffer");
|
||||
glad_vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load(userptr, "vkCmdWaitEvents");
|
||||
glad_vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load(userptr, "vkCmdWriteTimestamp");
|
||||
glad_vkCreateBuffer = (PFN_vkCreateBuffer) load(userptr, "vkCreateBuffer");
|
||||
glad_vkCreateBufferView = (PFN_vkCreateBufferView) load(userptr, "vkCreateBufferView");
|
||||
glad_vkCreateCommandPool = (PFN_vkCreateCommandPool) load(userptr, "vkCreateCommandPool");
|
||||
glad_vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load(userptr, "vkCreateComputePipelines");
|
||||
glad_vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load(userptr, "vkCreateDescriptorPool");
|
||||
glad_vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load(userptr, "vkCreateDescriptorSetLayout");
|
||||
glad_vkCreateDevice = (PFN_vkCreateDevice) load(userptr, "vkCreateDevice");
|
||||
glad_vkCreateEvent = (PFN_vkCreateEvent) load(userptr, "vkCreateEvent");
|
||||
glad_vkCreateFence = (PFN_vkCreateFence) load(userptr, "vkCreateFence");
|
||||
glad_vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load(userptr, "vkCreateFramebuffer");
|
||||
glad_vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load(userptr, "vkCreateGraphicsPipelines");
|
||||
glad_vkCreateImage = (PFN_vkCreateImage) load(userptr, "vkCreateImage");
|
||||
glad_vkCreateImageView = (PFN_vkCreateImageView) load(userptr, "vkCreateImageView");
|
||||
glad_vkCreateInstance = (PFN_vkCreateInstance) load(userptr, "vkCreateInstance");
|
||||
glad_vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load(userptr, "vkCreatePipelineCache");
|
||||
glad_vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load(userptr, "vkCreatePipelineLayout");
|
||||
glad_vkCreateQueryPool = (PFN_vkCreateQueryPool) load(userptr, "vkCreateQueryPool");
|
||||
glad_vkCreateRenderPass = (PFN_vkCreateRenderPass) load(userptr, "vkCreateRenderPass");
|
||||
glad_vkCreateSampler = (PFN_vkCreateSampler) load(userptr, "vkCreateSampler");
|
||||
glad_vkCreateSemaphore = (PFN_vkCreateSemaphore) load(userptr, "vkCreateSemaphore");
|
||||
glad_vkCreateShaderModule = (PFN_vkCreateShaderModule) load(userptr, "vkCreateShaderModule");
|
||||
glad_vkDestroyBuffer = (PFN_vkDestroyBuffer) load(userptr, "vkDestroyBuffer");
|
||||
glad_vkDestroyBufferView = (PFN_vkDestroyBufferView) load(userptr, "vkDestroyBufferView");
|
||||
glad_vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load(userptr, "vkDestroyCommandPool");
|
||||
glad_vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load(userptr, "vkDestroyDescriptorPool");
|
||||
glad_vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load(userptr, "vkDestroyDescriptorSetLayout");
|
||||
glad_vkDestroyDevice = (PFN_vkDestroyDevice) load(userptr, "vkDestroyDevice");
|
||||
glad_vkDestroyEvent = (PFN_vkDestroyEvent) load(userptr, "vkDestroyEvent");
|
||||
glad_vkDestroyFence = (PFN_vkDestroyFence) load(userptr, "vkDestroyFence");
|
||||
glad_vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load(userptr, "vkDestroyFramebuffer");
|
||||
glad_vkDestroyImage = (PFN_vkDestroyImage) load(userptr, "vkDestroyImage");
|
||||
glad_vkDestroyImageView = (PFN_vkDestroyImageView) load(userptr, "vkDestroyImageView");
|
||||
glad_vkDestroyInstance = (PFN_vkDestroyInstance) load(userptr, "vkDestroyInstance");
|
||||
glad_vkDestroyPipeline = (PFN_vkDestroyPipeline) load(userptr, "vkDestroyPipeline");
|
||||
glad_vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load(userptr, "vkDestroyPipelineCache");
|
||||
glad_vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load(userptr, "vkDestroyPipelineLayout");
|
||||
glad_vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load(userptr, "vkDestroyQueryPool");
|
||||
glad_vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load(userptr, "vkDestroyRenderPass");
|
||||
glad_vkDestroySampler = (PFN_vkDestroySampler) load(userptr, "vkDestroySampler");
|
||||
glad_vkDestroySemaphore = (PFN_vkDestroySemaphore) load(userptr, "vkDestroySemaphore");
|
||||
glad_vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load(userptr, "vkDestroyShaderModule");
|
||||
glad_vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load(userptr, "vkDeviceWaitIdle");
|
||||
glad_vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load(userptr, "vkEndCommandBuffer");
|
||||
glad_vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load(userptr, "vkEnumerateDeviceExtensionProperties");
|
||||
glad_vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load(userptr, "vkEnumerateDeviceLayerProperties");
|
||||
glad_vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load(userptr, "vkEnumerateInstanceExtensionProperties");
|
||||
glad_vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load(userptr, "vkEnumerateInstanceLayerProperties");
|
||||
glad_vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load(userptr, "vkEnumeratePhysicalDevices");
|
||||
glad_vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load(userptr, "vkFlushMappedMemoryRanges");
|
||||
glad_vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load(userptr, "vkFreeCommandBuffers");
|
||||
glad_vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load(userptr, "vkFreeDescriptorSets");
|
||||
glad_vkFreeMemory = (PFN_vkFreeMemory) load(userptr, "vkFreeMemory");
|
||||
glad_vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load(userptr, "vkGetBufferMemoryRequirements");
|
||||
glad_vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load(userptr, "vkGetDeviceMemoryCommitment");
|
||||
glad_vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load(userptr, "vkGetDeviceProcAddr");
|
||||
glad_vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load(userptr, "vkGetDeviceQueue");
|
||||
glad_vkGetEventStatus = (PFN_vkGetEventStatus) load(userptr, "vkGetEventStatus");
|
||||
glad_vkGetFenceStatus = (PFN_vkGetFenceStatus) load(userptr, "vkGetFenceStatus");
|
||||
glad_vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load(userptr, "vkGetImageMemoryRequirements");
|
||||
glad_vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load(userptr, "vkGetImageSparseMemoryRequirements");
|
||||
glad_vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load(userptr, "vkGetImageSubresourceLayout");
|
||||
glad_vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load(userptr, "vkGetInstanceProcAddr");
|
||||
glad_vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load(userptr, "vkGetPhysicalDeviceFeatures");
|
||||
glad_vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load(userptr, "vkGetPhysicalDeviceFormatProperties");
|
||||
glad_vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load(userptr, "vkGetPhysicalDeviceImageFormatProperties");
|
||||
glad_vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load(userptr, "vkGetPhysicalDeviceMemoryProperties");
|
||||
glad_vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load(userptr, "vkGetPhysicalDeviceProperties");
|
||||
glad_vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties");
|
||||
glad_vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties");
|
||||
glad_vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load(userptr, "vkGetPipelineCacheData");
|
||||
glad_vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load(userptr, "vkGetQueryPoolResults");
|
||||
glad_vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load(userptr, "vkGetRenderAreaGranularity");
|
||||
glad_vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load(userptr, "vkInvalidateMappedMemoryRanges");
|
||||
glad_vkMapMemory = (PFN_vkMapMemory) load(userptr, "vkMapMemory");
|
||||
glad_vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load(userptr, "vkMergePipelineCaches");
|
||||
glad_vkQueueBindSparse = (PFN_vkQueueBindSparse) load(userptr, "vkQueueBindSparse");
|
||||
glad_vkQueueSubmit = (PFN_vkQueueSubmit) load(userptr, "vkQueueSubmit");
|
||||
glad_vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load(userptr, "vkQueueWaitIdle");
|
||||
glad_vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load(userptr, "vkResetCommandBuffer");
|
||||
glad_vkResetCommandPool = (PFN_vkResetCommandPool) load(userptr, "vkResetCommandPool");
|
||||
glad_vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load(userptr, "vkResetDescriptorPool");
|
||||
glad_vkResetEvent = (PFN_vkResetEvent) load(userptr, "vkResetEvent");
|
||||
glad_vkResetFences = (PFN_vkResetFences) load(userptr, "vkResetFences");
|
||||
glad_vkSetEvent = (PFN_vkSetEvent) load(userptr, "vkSetEvent");
|
||||
glad_vkUnmapMemory = (PFN_vkUnmapMemory) load(userptr, "vkUnmapMemory");
|
||||
glad_vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load(userptr, "vkUpdateDescriptorSets");
|
||||
glad_vkWaitForFences = (PFN_vkWaitForFences) load(userptr, "vkWaitForFences");
|
||||
vkAllocateCommandBuffers = (PFN_vkAllocateCommandBuffers) load("vkAllocateCommandBuffers", userptr);
|
||||
vkAllocateDescriptorSets = (PFN_vkAllocateDescriptorSets) load("vkAllocateDescriptorSets", userptr);
|
||||
vkAllocateMemory = (PFN_vkAllocateMemory) load("vkAllocateMemory", userptr);
|
||||
vkBeginCommandBuffer = (PFN_vkBeginCommandBuffer) load("vkBeginCommandBuffer", userptr);
|
||||
vkBindBufferMemory = (PFN_vkBindBufferMemory) load("vkBindBufferMemory", userptr);
|
||||
vkBindImageMemory = (PFN_vkBindImageMemory) load("vkBindImageMemory", userptr);
|
||||
vkCmdBeginQuery = (PFN_vkCmdBeginQuery) load("vkCmdBeginQuery", userptr);
|
||||
vkCmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) load("vkCmdBeginRenderPass", userptr);
|
||||
vkCmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) load("vkCmdBindDescriptorSets", userptr);
|
||||
vkCmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) load("vkCmdBindIndexBuffer", userptr);
|
||||
vkCmdBindPipeline = (PFN_vkCmdBindPipeline) load("vkCmdBindPipeline", userptr);
|
||||
vkCmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) load("vkCmdBindVertexBuffers", userptr);
|
||||
vkCmdBlitImage = (PFN_vkCmdBlitImage) load("vkCmdBlitImage", userptr);
|
||||
vkCmdClearAttachments = (PFN_vkCmdClearAttachments) load("vkCmdClearAttachments", userptr);
|
||||
vkCmdClearColorImage = (PFN_vkCmdClearColorImage) load("vkCmdClearColorImage", userptr);
|
||||
vkCmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) load("vkCmdClearDepthStencilImage", userptr);
|
||||
vkCmdCopyBuffer = (PFN_vkCmdCopyBuffer) load("vkCmdCopyBuffer", userptr);
|
||||
vkCmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) load("vkCmdCopyBufferToImage", userptr);
|
||||
vkCmdCopyImage = (PFN_vkCmdCopyImage) load("vkCmdCopyImage", userptr);
|
||||
vkCmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) load("vkCmdCopyImageToBuffer", userptr);
|
||||
vkCmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) load("vkCmdCopyQueryPoolResults", userptr);
|
||||
vkCmdDispatch = (PFN_vkCmdDispatch) load("vkCmdDispatch", userptr);
|
||||
vkCmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) load("vkCmdDispatchIndirect", userptr);
|
||||
vkCmdDraw = (PFN_vkCmdDraw) load("vkCmdDraw", userptr);
|
||||
vkCmdDrawIndexed = (PFN_vkCmdDrawIndexed) load("vkCmdDrawIndexed", userptr);
|
||||
vkCmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) load("vkCmdDrawIndexedIndirect", userptr);
|
||||
vkCmdDrawIndirect = (PFN_vkCmdDrawIndirect) load("vkCmdDrawIndirect", userptr);
|
||||
vkCmdEndQuery = (PFN_vkCmdEndQuery) load("vkCmdEndQuery", userptr);
|
||||
vkCmdEndRenderPass = (PFN_vkCmdEndRenderPass) load("vkCmdEndRenderPass", userptr);
|
||||
vkCmdExecuteCommands = (PFN_vkCmdExecuteCommands) load("vkCmdExecuteCommands", userptr);
|
||||
vkCmdFillBuffer = (PFN_vkCmdFillBuffer) load("vkCmdFillBuffer", userptr);
|
||||
vkCmdNextSubpass = (PFN_vkCmdNextSubpass) load("vkCmdNextSubpass", userptr);
|
||||
vkCmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) load("vkCmdPipelineBarrier", userptr);
|
||||
vkCmdPushConstants = (PFN_vkCmdPushConstants) load("vkCmdPushConstants", userptr);
|
||||
vkCmdResetEvent = (PFN_vkCmdResetEvent) load("vkCmdResetEvent", userptr);
|
||||
vkCmdResetQueryPool = (PFN_vkCmdResetQueryPool) load("vkCmdResetQueryPool", userptr);
|
||||
vkCmdResolveImage = (PFN_vkCmdResolveImage) load("vkCmdResolveImage", userptr);
|
||||
vkCmdSetBlendConstants = (PFN_vkCmdSetBlendConstants) load("vkCmdSetBlendConstants", userptr);
|
||||
vkCmdSetDepthBias = (PFN_vkCmdSetDepthBias) load("vkCmdSetDepthBias", userptr);
|
||||
vkCmdSetDepthBounds = (PFN_vkCmdSetDepthBounds) load("vkCmdSetDepthBounds", userptr);
|
||||
vkCmdSetEvent = (PFN_vkCmdSetEvent) load("vkCmdSetEvent", userptr);
|
||||
vkCmdSetLineWidth = (PFN_vkCmdSetLineWidth) load("vkCmdSetLineWidth", userptr);
|
||||
vkCmdSetScissor = (PFN_vkCmdSetScissor) load("vkCmdSetScissor", userptr);
|
||||
vkCmdSetStencilCompareMask = (PFN_vkCmdSetStencilCompareMask) load("vkCmdSetStencilCompareMask", userptr);
|
||||
vkCmdSetStencilReference = (PFN_vkCmdSetStencilReference) load("vkCmdSetStencilReference", userptr);
|
||||
vkCmdSetStencilWriteMask = (PFN_vkCmdSetStencilWriteMask) load("vkCmdSetStencilWriteMask", userptr);
|
||||
vkCmdSetViewport = (PFN_vkCmdSetViewport) load("vkCmdSetViewport", userptr);
|
||||
vkCmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) load("vkCmdUpdateBuffer", userptr);
|
||||
vkCmdWaitEvents = (PFN_vkCmdWaitEvents) load("vkCmdWaitEvents", userptr);
|
||||
vkCmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) load("vkCmdWriteTimestamp", userptr);
|
||||
vkCreateBuffer = (PFN_vkCreateBuffer) load("vkCreateBuffer", userptr);
|
||||
vkCreateBufferView = (PFN_vkCreateBufferView) load("vkCreateBufferView", userptr);
|
||||
vkCreateCommandPool = (PFN_vkCreateCommandPool) load("vkCreateCommandPool", userptr);
|
||||
vkCreateComputePipelines = (PFN_vkCreateComputePipelines) load("vkCreateComputePipelines", userptr);
|
||||
vkCreateDescriptorPool = (PFN_vkCreateDescriptorPool) load("vkCreateDescriptorPool", userptr);
|
||||
vkCreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) load("vkCreateDescriptorSetLayout", userptr);
|
||||
vkCreateDevice = (PFN_vkCreateDevice) load("vkCreateDevice", userptr);
|
||||
vkCreateEvent = (PFN_vkCreateEvent) load("vkCreateEvent", userptr);
|
||||
vkCreateFence = (PFN_vkCreateFence) load("vkCreateFence", userptr);
|
||||
vkCreateFramebuffer = (PFN_vkCreateFramebuffer) load("vkCreateFramebuffer", userptr);
|
||||
vkCreateGraphicsPipelines = (PFN_vkCreateGraphicsPipelines) load("vkCreateGraphicsPipelines", userptr);
|
||||
vkCreateImage = (PFN_vkCreateImage) load("vkCreateImage", userptr);
|
||||
vkCreateImageView = (PFN_vkCreateImageView) load("vkCreateImageView", userptr);
|
||||
vkCreateInstance = (PFN_vkCreateInstance) load("vkCreateInstance", userptr);
|
||||
vkCreatePipelineCache = (PFN_vkCreatePipelineCache) load("vkCreatePipelineCache", userptr);
|
||||
vkCreatePipelineLayout = (PFN_vkCreatePipelineLayout) load("vkCreatePipelineLayout", userptr);
|
||||
vkCreateQueryPool = (PFN_vkCreateQueryPool) load("vkCreateQueryPool", userptr);
|
||||
vkCreateRenderPass = (PFN_vkCreateRenderPass) load("vkCreateRenderPass", userptr);
|
||||
vkCreateSampler = (PFN_vkCreateSampler) load("vkCreateSampler", userptr);
|
||||
vkCreateSemaphore = (PFN_vkCreateSemaphore) load("vkCreateSemaphore", userptr);
|
||||
vkCreateShaderModule = (PFN_vkCreateShaderModule) load("vkCreateShaderModule", userptr);
|
||||
vkDestroyBuffer = (PFN_vkDestroyBuffer) load("vkDestroyBuffer", userptr);
|
||||
vkDestroyBufferView = (PFN_vkDestroyBufferView) load("vkDestroyBufferView", userptr);
|
||||
vkDestroyCommandPool = (PFN_vkDestroyCommandPool) load("vkDestroyCommandPool", userptr);
|
||||
vkDestroyDescriptorPool = (PFN_vkDestroyDescriptorPool) load("vkDestroyDescriptorPool", userptr);
|
||||
vkDestroyDescriptorSetLayout = (PFN_vkDestroyDescriptorSetLayout) load("vkDestroyDescriptorSetLayout", userptr);
|
||||
vkDestroyDevice = (PFN_vkDestroyDevice) load("vkDestroyDevice", userptr);
|
||||
vkDestroyEvent = (PFN_vkDestroyEvent) load("vkDestroyEvent", userptr);
|
||||
vkDestroyFence = (PFN_vkDestroyFence) load("vkDestroyFence", userptr);
|
||||
vkDestroyFramebuffer = (PFN_vkDestroyFramebuffer) load("vkDestroyFramebuffer", userptr);
|
||||
vkDestroyImage = (PFN_vkDestroyImage) load("vkDestroyImage", userptr);
|
||||
vkDestroyImageView = (PFN_vkDestroyImageView) load("vkDestroyImageView", userptr);
|
||||
vkDestroyInstance = (PFN_vkDestroyInstance) load("vkDestroyInstance", userptr);
|
||||
vkDestroyPipeline = (PFN_vkDestroyPipeline) load("vkDestroyPipeline", userptr);
|
||||
vkDestroyPipelineCache = (PFN_vkDestroyPipelineCache) load("vkDestroyPipelineCache", userptr);
|
||||
vkDestroyPipelineLayout = (PFN_vkDestroyPipelineLayout) load("vkDestroyPipelineLayout", userptr);
|
||||
vkDestroyQueryPool = (PFN_vkDestroyQueryPool) load("vkDestroyQueryPool", userptr);
|
||||
vkDestroyRenderPass = (PFN_vkDestroyRenderPass) load("vkDestroyRenderPass", userptr);
|
||||
vkDestroySampler = (PFN_vkDestroySampler) load("vkDestroySampler", userptr);
|
||||
vkDestroySemaphore = (PFN_vkDestroySemaphore) load("vkDestroySemaphore", userptr);
|
||||
vkDestroyShaderModule = (PFN_vkDestroyShaderModule) load("vkDestroyShaderModule", userptr);
|
||||
vkDeviceWaitIdle = (PFN_vkDeviceWaitIdle) load("vkDeviceWaitIdle", userptr);
|
||||
vkEndCommandBuffer = (PFN_vkEndCommandBuffer) load("vkEndCommandBuffer", userptr);
|
||||
vkEnumerateDeviceExtensionProperties = (PFN_vkEnumerateDeviceExtensionProperties) load("vkEnumerateDeviceExtensionProperties", userptr);
|
||||
vkEnumerateDeviceLayerProperties = (PFN_vkEnumerateDeviceLayerProperties) load("vkEnumerateDeviceLayerProperties", userptr);
|
||||
vkEnumerateInstanceExtensionProperties = (PFN_vkEnumerateInstanceExtensionProperties) load("vkEnumerateInstanceExtensionProperties", userptr);
|
||||
vkEnumerateInstanceLayerProperties = (PFN_vkEnumerateInstanceLayerProperties) load("vkEnumerateInstanceLayerProperties", userptr);
|
||||
vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) load("vkEnumeratePhysicalDevices", userptr);
|
||||
vkFlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) load("vkFlushMappedMemoryRanges", userptr);
|
||||
vkFreeCommandBuffers = (PFN_vkFreeCommandBuffers) load("vkFreeCommandBuffers", userptr);
|
||||
vkFreeDescriptorSets = (PFN_vkFreeDescriptorSets) load("vkFreeDescriptorSets", userptr);
|
||||
vkFreeMemory = (PFN_vkFreeMemory) load("vkFreeMemory", userptr);
|
||||
vkGetBufferMemoryRequirements = (PFN_vkGetBufferMemoryRequirements) load("vkGetBufferMemoryRequirements", userptr);
|
||||
vkGetDeviceMemoryCommitment = (PFN_vkGetDeviceMemoryCommitment) load("vkGetDeviceMemoryCommitment", userptr);
|
||||
vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) load("vkGetDeviceProcAddr", userptr);
|
||||
vkGetDeviceQueue = (PFN_vkGetDeviceQueue) load("vkGetDeviceQueue", userptr);
|
||||
vkGetEventStatus = (PFN_vkGetEventStatus) load("vkGetEventStatus", userptr);
|
||||
vkGetFenceStatus = (PFN_vkGetFenceStatus) load("vkGetFenceStatus", userptr);
|
||||
vkGetImageMemoryRequirements = (PFN_vkGetImageMemoryRequirements) load("vkGetImageMemoryRequirements", userptr);
|
||||
vkGetImageSparseMemoryRequirements = (PFN_vkGetImageSparseMemoryRequirements) load("vkGetImageSparseMemoryRequirements", userptr);
|
||||
vkGetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) load("vkGetImageSubresourceLayout", userptr);
|
||||
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) load("vkGetInstanceProcAddr", userptr);
|
||||
vkGetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) load("vkGetPhysicalDeviceFeatures", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties = (PFN_vkGetPhysicalDeviceFormatProperties) load("vkGetPhysicalDeviceFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties = (PFN_vkGetPhysicalDeviceImageFormatProperties) load("vkGetPhysicalDeviceImageFormatProperties", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) load("vkGetPhysicalDeviceMemoryProperties", userptr);
|
||||
vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) load("vkGetPhysicalDeviceProperties", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties = (PFN_vkGetPhysicalDeviceQueueFamilyProperties) load("vkGetPhysicalDeviceQueueFamilyProperties", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties) load("vkGetPhysicalDeviceSparseImageFormatProperties", userptr);
|
||||
vkGetPipelineCacheData = (PFN_vkGetPipelineCacheData) load("vkGetPipelineCacheData", userptr);
|
||||
vkGetQueryPoolResults = (PFN_vkGetQueryPoolResults) load("vkGetQueryPoolResults", userptr);
|
||||
vkGetRenderAreaGranularity = (PFN_vkGetRenderAreaGranularity) load("vkGetRenderAreaGranularity", userptr);
|
||||
vkInvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) load("vkInvalidateMappedMemoryRanges", userptr);
|
||||
vkMapMemory = (PFN_vkMapMemory) load("vkMapMemory", userptr);
|
||||
vkMergePipelineCaches = (PFN_vkMergePipelineCaches) load("vkMergePipelineCaches", userptr);
|
||||
vkQueueBindSparse = (PFN_vkQueueBindSparse) load("vkQueueBindSparse", userptr);
|
||||
vkQueueSubmit = (PFN_vkQueueSubmit) load("vkQueueSubmit", userptr);
|
||||
vkQueueWaitIdle = (PFN_vkQueueWaitIdle) load("vkQueueWaitIdle", userptr);
|
||||
vkResetCommandBuffer = (PFN_vkResetCommandBuffer) load("vkResetCommandBuffer", userptr);
|
||||
vkResetCommandPool = (PFN_vkResetCommandPool) load("vkResetCommandPool", userptr);
|
||||
vkResetDescriptorPool = (PFN_vkResetDescriptorPool) load("vkResetDescriptorPool", userptr);
|
||||
vkResetEvent = (PFN_vkResetEvent) load("vkResetEvent", userptr);
|
||||
vkResetFences = (PFN_vkResetFences) load("vkResetFences", userptr);
|
||||
vkSetEvent = (PFN_vkSetEvent) load("vkSetEvent", userptr);
|
||||
vkUnmapMemory = (PFN_vkUnmapMemory) load("vkUnmapMemory", userptr);
|
||||
vkUpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) load("vkUpdateDescriptorSets", userptr);
|
||||
vkWaitForFences = (PFN_vkWaitForFences) load("vkWaitForFences", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_1) return;
|
||||
glad_vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load(userptr, "vkBindBufferMemory2");
|
||||
glad_vkBindImageMemory2 = (PFN_vkBindImageMemory2) load(userptr, "vkBindImageMemory2");
|
||||
glad_vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load(userptr, "vkCmdDispatchBase");
|
||||
glad_vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load(userptr, "vkCmdSetDeviceMask");
|
||||
glad_vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load(userptr, "vkCreateDescriptorUpdateTemplate");
|
||||
glad_vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load(userptr, "vkCreateSamplerYcbcrConversion");
|
||||
glad_vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load(userptr, "vkDestroyDescriptorUpdateTemplate");
|
||||
glad_vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load(userptr, "vkDestroySamplerYcbcrConversion");
|
||||
glad_vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion");
|
||||
glad_vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load(userptr, "vkEnumeratePhysicalDeviceGroups");
|
||||
glad_vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load(userptr, "vkGetBufferMemoryRequirements2");
|
||||
glad_vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load(userptr, "vkGetDescriptorSetLayoutSupport");
|
||||
glad_vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load(userptr, "vkGetDeviceGroupPeerMemoryFeatures");
|
||||
glad_vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load(userptr, "vkGetDeviceQueue2");
|
||||
glad_vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load(userptr, "vkGetImageMemoryRequirements2");
|
||||
glad_vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load(userptr, "vkGetImageSparseMemoryRequirements2");
|
||||
glad_vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load(userptr, "vkGetPhysicalDeviceExternalBufferProperties");
|
||||
glad_vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load(userptr, "vkGetPhysicalDeviceExternalFenceProperties");
|
||||
glad_vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load(userptr, "vkGetPhysicalDeviceExternalSemaphoreProperties");
|
||||
glad_vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load(userptr, "vkGetPhysicalDeviceFeatures2");
|
||||
glad_vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load(userptr, "vkGetPhysicalDeviceFormatProperties2");
|
||||
glad_vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceImageFormatProperties2");
|
||||
glad_vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load(userptr, "vkGetPhysicalDeviceMemoryProperties2");
|
||||
glad_vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load(userptr, "vkGetPhysicalDeviceProperties2");
|
||||
glad_vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load(userptr, "vkGetPhysicalDeviceQueueFamilyProperties2");
|
||||
glad_vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load(userptr, "vkGetPhysicalDeviceSparseImageFormatProperties2");
|
||||
glad_vkTrimCommandPool = (PFN_vkTrimCommandPool) load(userptr, "vkTrimCommandPool");
|
||||
glad_vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load(userptr, "vkUpdateDescriptorSetWithTemplate");
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_2) return;
|
||||
glad_vkCmdBeginRenderPass2 = (PFN_vkCmdBeginRenderPass2) load(userptr, "vkCmdBeginRenderPass2");
|
||||
glad_vkCmdDrawIndexedIndirectCount = (PFN_vkCmdDrawIndexedIndirectCount) load(userptr, "vkCmdDrawIndexedIndirectCount");
|
||||
glad_vkCmdDrawIndirectCount = (PFN_vkCmdDrawIndirectCount) load(userptr, "vkCmdDrawIndirectCount");
|
||||
glad_vkCmdEndRenderPass2 = (PFN_vkCmdEndRenderPass2) load(userptr, "vkCmdEndRenderPass2");
|
||||
glad_vkCmdNextSubpass2 = (PFN_vkCmdNextSubpass2) load(userptr, "vkCmdNextSubpass2");
|
||||
glad_vkCreateRenderPass2 = (PFN_vkCreateRenderPass2) load(userptr, "vkCreateRenderPass2");
|
||||
glad_vkGetBufferDeviceAddress = (PFN_vkGetBufferDeviceAddress) load(userptr, "vkGetBufferDeviceAddress");
|
||||
glad_vkGetBufferOpaqueCaptureAddress = (PFN_vkGetBufferOpaqueCaptureAddress) load(userptr, "vkGetBufferOpaqueCaptureAddress");
|
||||
glad_vkGetDeviceMemoryOpaqueCaptureAddress = (PFN_vkGetDeviceMemoryOpaqueCaptureAddress) load(userptr, "vkGetDeviceMemoryOpaqueCaptureAddress");
|
||||
glad_vkGetSemaphoreCounterValue = (PFN_vkGetSemaphoreCounterValue) load(userptr, "vkGetSemaphoreCounterValue");
|
||||
glad_vkResetQueryPool = (PFN_vkResetQueryPool) load(userptr, "vkResetQueryPool");
|
||||
glad_vkSignalSemaphore = (PFN_vkSignalSemaphore) load(userptr, "vkSignalSemaphore");
|
||||
glad_vkWaitSemaphores = (PFN_vkWaitSemaphores) load(userptr, "vkWaitSemaphores");
|
||||
}
|
||||
static void glad_vk_load_VK_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_VERSION_1_3) return;
|
||||
glad_vkCmdBeginRendering = (PFN_vkCmdBeginRendering) load(userptr, "vkCmdBeginRendering");
|
||||
glad_vkCmdBindVertexBuffers2 = (PFN_vkCmdBindVertexBuffers2) load(userptr, "vkCmdBindVertexBuffers2");
|
||||
glad_vkCmdBlitImage2 = (PFN_vkCmdBlitImage2) load(userptr, "vkCmdBlitImage2");
|
||||
glad_vkCmdCopyBuffer2 = (PFN_vkCmdCopyBuffer2) load(userptr, "vkCmdCopyBuffer2");
|
||||
glad_vkCmdCopyBufferToImage2 = (PFN_vkCmdCopyBufferToImage2) load(userptr, "vkCmdCopyBufferToImage2");
|
||||
glad_vkCmdCopyImage2 = (PFN_vkCmdCopyImage2) load(userptr, "vkCmdCopyImage2");
|
||||
glad_vkCmdCopyImageToBuffer2 = (PFN_vkCmdCopyImageToBuffer2) load(userptr, "vkCmdCopyImageToBuffer2");
|
||||
glad_vkCmdEndRendering = (PFN_vkCmdEndRendering) load(userptr, "vkCmdEndRendering");
|
||||
glad_vkCmdPipelineBarrier2 = (PFN_vkCmdPipelineBarrier2) load(userptr, "vkCmdPipelineBarrier2");
|
||||
glad_vkCmdResetEvent2 = (PFN_vkCmdResetEvent2) load(userptr, "vkCmdResetEvent2");
|
||||
glad_vkCmdResolveImage2 = (PFN_vkCmdResolveImage2) load(userptr, "vkCmdResolveImage2");
|
||||
glad_vkCmdSetCullMode = (PFN_vkCmdSetCullMode) load(userptr, "vkCmdSetCullMode");
|
||||
glad_vkCmdSetDepthBiasEnable = (PFN_vkCmdSetDepthBiasEnable) load(userptr, "vkCmdSetDepthBiasEnable");
|
||||
glad_vkCmdSetDepthBoundsTestEnable = (PFN_vkCmdSetDepthBoundsTestEnable) load(userptr, "vkCmdSetDepthBoundsTestEnable");
|
||||
glad_vkCmdSetDepthCompareOp = (PFN_vkCmdSetDepthCompareOp) load(userptr, "vkCmdSetDepthCompareOp");
|
||||
glad_vkCmdSetDepthTestEnable = (PFN_vkCmdSetDepthTestEnable) load(userptr, "vkCmdSetDepthTestEnable");
|
||||
glad_vkCmdSetDepthWriteEnable = (PFN_vkCmdSetDepthWriteEnable) load(userptr, "vkCmdSetDepthWriteEnable");
|
||||
glad_vkCmdSetEvent2 = (PFN_vkCmdSetEvent2) load(userptr, "vkCmdSetEvent2");
|
||||
glad_vkCmdSetFrontFace = (PFN_vkCmdSetFrontFace) load(userptr, "vkCmdSetFrontFace");
|
||||
glad_vkCmdSetPrimitiveRestartEnable = (PFN_vkCmdSetPrimitiveRestartEnable) load(userptr, "vkCmdSetPrimitiveRestartEnable");
|
||||
glad_vkCmdSetPrimitiveTopology = (PFN_vkCmdSetPrimitiveTopology) load(userptr, "vkCmdSetPrimitiveTopology");
|
||||
glad_vkCmdSetRasterizerDiscardEnable = (PFN_vkCmdSetRasterizerDiscardEnable) load(userptr, "vkCmdSetRasterizerDiscardEnable");
|
||||
glad_vkCmdSetScissorWithCount = (PFN_vkCmdSetScissorWithCount) load(userptr, "vkCmdSetScissorWithCount");
|
||||
glad_vkCmdSetStencilOp = (PFN_vkCmdSetStencilOp) load(userptr, "vkCmdSetStencilOp");
|
||||
glad_vkCmdSetStencilTestEnable = (PFN_vkCmdSetStencilTestEnable) load(userptr, "vkCmdSetStencilTestEnable");
|
||||
glad_vkCmdSetViewportWithCount = (PFN_vkCmdSetViewportWithCount) load(userptr, "vkCmdSetViewportWithCount");
|
||||
glad_vkCmdWaitEvents2 = (PFN_vkCmdWaitEvents2) load(userptr, "vkCmdWaitEvents2");
|
||||
glad_vkCmdWriteTimestamp2 = (PFN_vkCmdWriteTimestamp2) load(userptr, "vkCmdWriteTimestamp2");
|
||||
glad_vkCreatePrivateDataSlot = (PFN_vkCreatePrivateDataSlot) load(userptr, "vkCreatePrivateDataSlot");
|
||||
glad_vkDestroyPrivateDataSlot = (PFN_vkDestroyPrivateDataSlot) load(userptr, "vkDestroyPrivateDataSlot");
|
||||
glad_vkGetDeviceBufferMemoryRequirements = (PFN_vkGetDeviceBufferMemoryRequirements) load(userptr, "vkGetDeviceBufferMemoryRequirements");
|
||||
glad_vkGetDeviceImageMemoryRequirements = (PFN_vkGetDeviceImageMemoryRequirements) load(userptr, "vkGetDeviceImageMemoryRequirements");
|
||||
glad_vkGetDeviceImageSparseMemoryRequirements = (PFN_vkGetDeviceImageSparseMemoryRequirements) load(userptr, "vkGetDeviceImageSparseMemoryRequirements");
|
||||
glad_vkGetPhysicalDeviceToolProperties = (PFN_vkGetPhysicalDeviceToolProperties) load(userptr, "vkGetPhysicalDeviceToolProperties");
|
||||
glad_vkGetPrivateData = (PFN_vkGetPrivateData) load(userptr, "vkGetPrivateData");
|
||||
glad_vkQueueSubmit2 = (PFN_vkQueueSubmit2) load(userptr, "vkQueueSubmit2");
|
||||
glad_vkSetPrivateData = (PFN_vkSetPrivateData) load(userptr, "vkSetPrivateData");
|
||||
vkBindBufferMemory2 = (PFN_vkBindBufferMemory2) load("vkBindBufferMemory2", userptr);
|
||||
vkBindImageMemory2 = (PFN_vkBindImageMemory2) load("vkBindImageMemory2", userptr);
|
||||
vkCmdDispatchBase = (PFN_vkCmdDispatchBase) load("vkCmdDispatchBase", userptr);
|
||||
vkCmdSetDeviceMask = (PFN_vkCmdSetDeviceMask) load("vkCmdSetDeviceMask", userptr);
|
||||
vkCreateDescriptorUpdateTemplate = (PFN_vkCreateDescriptorUpdateTemplate) load("vkCreateDescriptorUpdateTemplate", userptr);
|
||||
vkCreateSamplerYcbcrConversion = (PFN_vkCreateSamplerYcbcrConversion) load("vkCreateSamplerYcbcrConversion", userptr);
|
||||
vkDestroyDescriptorUpdateTemplate = (PFN_vkDestroyDescriptorUpdateTemplate) load("vkDestroyDescriptorUpdateTemplate", userptr);
|
||||
vkDestroySamplerYcbcrConversion = (PFN_vkDestroySamplerYcbcrConversion) load("vkDestroySamplerYcbcrConversion", userptr);
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
vkEnumeratePhysicalDeviceGroups = (PFN_vkEnumeratePhysicalDeviceGroups) load("vkEnumeratePhysicalDeviceGroups", userptr);
|
||||
vkGetBufferMemoryRequirements2 = (PFN_vkGetBufferMemoryRequirements2) load("vkGetBufferMemoryRequirements2", userptr);
|
||||
vkGetDescriptorSetLayoutSupport = (PFN_vkGetDescriptorSetLayoutSupport) load("vkGetDescriptorSetLayoutSupport", userptr);
|
||||
vkGetDeviceGroupPeerMemoryFeatures = (PFN_vkGetDeviceGroupPeerMemoryFeatures) load("vkGetDeviceGroupPeerMemoryFeatures", userptr);
|
||||
vkGetDeviceQueue2 = (PFN_vkGetDeviceQueue2) load("vkGetDeviceQueue2", userptr);
|
||||
vkGetImageMemoryRequirements2 = (PFN_vkGetImageMemoryRequirements2) load("vkGetImageMemoryRequirements2", userptr);
|
||||
vkGetImageSparseMemoryRequirements2 = (PFN_vkGetImageSparseMemoryRequirements2) load("vkGetImageSparseMemoryRequirements2", userptr);
|
||||
vkGetPhysicalDeviceExternalBufferProperties = (PFN_vkGetPhysicalDeviceExternalBufferProperties) load("vkGetPhysicalDeviceExternalBufferProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalFenceProperties = (PFN_vkGetPhysicalDeviceExternalFenceProperties) load("vkGetPhysicalDeviceExternalFenceProperties", userptr);
|
||||
vkGetPhysicalDeviceExternalSemaphoreProperties = (PFN_vkGetPhysicalDeviceExternalSemaphoreProperties) load("vkGetPhysicalDeviceExternalSemaphoreProperties", userptr);
|
||||
vkGetPhysicalDeviceFeatures2 = (PFN_vkGetPhysicalDeviceFeatures2) load("vkGetPhysicalDeviceFeatures2", userptr);
|
||||
vkGetPhysicalDeviceFormatProperties2 = (PFN_vkGetPhysicalDeviceFormatProperties2) load("vkGetPhysicalDeviceFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceImageFormatProperties2 = (PFN_vkGetPhysicalDeviceImageFormatProperties2) load("vkGetPhysicalDeviceImageFormatProperties2", userptr);
|
||||
vkGetPhysicalDeviceMemoryProperties2 = (PFN_vkGetPhysicalDeviceMemoryProperties2) load("vkGetPhysicalDeviceMemoryProperties2", userptr);
|
||||
vkGetPhysicalDeviceProperties2 = (PFN_vkGetPhysicalDeviceProperties2) load("vkGetPhysicalDeviceProperties2", userptr);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties2 = (PFN_vkGetPhysicalDeviceQueueFamilyProperties2) load("vkGetPhysicalDeviceQueueFamilyProperties2", userptr);
|
||||
vkGetPhysicalDeviceSparseImageFormatProperties2 = (PFN_vkGetPhysicalDeviceSparseImageFormatProperties2) load("vkGetPhysicalDeviceSparseImageFormatProperties2", userptr);
|
||||
vkTrimCommandPool = (PFN_vkTrimCommandPool) load("vkTrimCommandPool", userptr);
|
||||
vkUpdateDescriptorSetWithTemplate = (PFN_vkUpdateDescriptorSetWithTemplate) load("vkUpdateDescriptorSetWithTemplate", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_EXT_debug_report( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_EXT_debug_report) return;
|
||||
glad_vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load(userptr, "vkCreateDebugReportCallbackEXT");
|
||||
glad_vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load(userptr, "vkDebugReportMessageEXT");
|
||||
glad_vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load(userptr, "vkDestroyDebugReportCallbackEXT");
|
||||
vkCreateDebugReportCallbackEXT = (PFN_vkCreateDebugReportCallbackEXT) load("vkCreateDebugReportCallbackEXT", userptr);
|
||||
vkDebugReportMessageEXT = (PFN_vkDebugReportMessageEXT) load("vkDebugReportMessageEXT", userptr);
|
||||
vkDestroyDebugReportCallbackEXT = (PFN_vkDestroyDebugReportCallbackEXT) load("vkDestroyDebugReportCallbackEXT", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_surface( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_surface) return;
|
||||
glad_vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load(userptr, "vkDestroySurfaceKHR");
|
||||
glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load(userptr, "vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
|
||||
glad_vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load(userptr, "vkGetPhysicalDeviceSurfaceFormatsKHR");
|
||||
glad_vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load(userptr, "vkGetPhysicalDeviceSurfacePresentModesKHR");
|
||||
glad_vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load(userptr, "vkGetPhysicalDeviceSurfaceSupportKHR");
|
||||
vkDestroySurfaceKHR = (PFN_vkDestroySurfaceKHR) load("vkDestroySurfaceKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR = (PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR) load("vkGetPhysicalDeviceSurfaceCapabilitiesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceFormatsKHR = (PFN_vkGetPhysicalDeviceSurfaceFormatsKHR) load("vkGetPhysicalDeviceSurfaceFormatsKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfacePresentModesKHR = (PFN_vkGetPhysicalDeviceSurfacePresentModesKHR) load("vkGetPhysicalDeviceSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR = (PFN_vkGetPhysicalDeviceSurfaceSupportKHR) load("vkGetPhysicalDeviceSurfaceSupportKHR", userptr);
|
||||
}
|
||||
static void glad_vk_load_VK_KHR_swapchain( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_VK_KHR_swapchain) return;
|
||||
glad_vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load(userptr, "vkAcquireNextImage2KHR");
|
||||
glad_vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load(userptr, "vkAcquireNextImageKHR");
|
||||
glad_vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load(userptr, "vkCreateSwapchainKHR");
|
||||
glad_vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load(userptr, "vkDestroySwapchainKHR");
|
||||
glad_vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load(userptr, "vkGetDeviceGroupPresentCapabilitiesKHR");
|
||||
glad_vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load(userptr, "vkGetDeviceGroupSurfacePresentModesKHR");
|
||||
glad_vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load(userptr, "vkGetPhysicalDevicePresentRectanglesKHR");
|
||||
glad_vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load(userptr, "vkGetSwapchainImagesKHR");
|
||||
glad_vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load(userptr, "vkQueuePresentKHR");
|
||||
vkAcquireNextImage2KHR = (PFN_vkAcquireNextImage2KHR) load("vkAcquireNextImage2KHR", userptr);
|
||||
vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR) load("vkAcquireNextImageKHR", userptr);
|
||||
vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR) load("vkCreateSwapchainKHR", userptr);
|
||||
vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR) load("vkDestroySwapchainKHR", userptr);
|
||||
vkGetDeviceGroupPresentCapabilitiesKHR = (PFN_vkGetDeviceGroupPresentCapabilitiesKHR) load("vkGetDeviceGroupPresentCapabilitiesKHR", userptr);
|
||||
vkGetDeviceGroupSurfacePresentModesKHR = (PFN_vkGetDeviceGroupSurfacePresentModesKHR) load("vkGetDeviceGroupSurfacePresentModesKHR", userptr);
|
||||
vkGetPhysicalDevicePresentRectanglesKHR = (PFN_vkGetPhysicalDevicePresentRectanglesKHR) load("vkGetPhysicalDevicePresentRectanglesKHR", userptr);
|
||||
vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR) load("vkGetSwapchainImagesKHR", userptr);
|
||||
vkQueuePresentKHR = (PFN_vkQueuePresentKHR) load("vkQueuePresentKHR", userptr);
|
||||
}
|
||||
|
||||
|
||||
@@ -525,49 +411,47 @@ static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *o
|
||||
uint32_t i;
|
||||
uint32_t instance_extension_count = 0;
|
||||
uint32_t device_extension_count = 0;
|
||||
uint32_t max_extension_count = 0;
|
||||
uint32_t total_extension_count = 0;
|
||||
char **extensions = NULL;
|
||||
VkExtensionProperties *ext_properties = NULL;
|
||||
uint32_t max_extension_count;
|
||||
uint32_t total_extension_count;
|
||||
char **extensions;
|
||||
VkExtensionProperties *ext_properties;
|
||||
VkResult result;
|
||||
|
||||
if (glad_vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && glad_vkEnumerateDeviceExtensionProperties == NULL)) {
|
||||
if (vkEnumerateInstanceExtensionProperties == NULL || (physical_device != NULL && vkEnumerateDeviceExtensionProperties == NULL)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, NULL);
|
||||
if (result != VK_SUCCESS) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
total_extension_count = instance_extension_count + device_extension_count;
|
||||
if (total_extension_count <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
max_extension_count = instance_extension_count > device_extension_count
|
||||
? instance_extension_count : device_extension_count;
|
||||
|
||||
ext_properties = (VkExtensionProperties*) malloc(max_extension_count * sizeof(VkExtensionProperties));
|
||||
if (ext_properties == NULL) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
return 0;
|
||||
}
|
||||
|
||||
result = glad_vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
||||
result = vkEnumerateInstanceExtensionProperties(NULL, &instance_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
extensions = (char**) calloc(total_extension_count, sizeof(char*));
|
||||
if (extensions == NULL) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
free((void*) ext_properties);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
@@ -575,16 +459,17 @@ static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *o
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
if (extensions[i] == NULL) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
}
|
||||
memcpy(extensions[i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
|
||||
if (physical_device != NULL) {
|
||||
result = glad_vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
||||
result = vkEnumerateDeviceExtensionProperties(physical_device, NULL, &device_extension_count, ext_properties);
|
||||
if (result != VK_SUCCESS) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
for (i = 0; i < instance_extension_count; ++i) {
|
||||
free((void*) extensions[i]);
|
||||
}
|
||||
free(extensions);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; i < device_extension_count; ++i) {
|
||||
@@ -592,9 +477,6 @@ static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *o
|
||||
|
||||
size_t extension_name_length = strlen(ext.extensionName) + 1;
|
||||
extensions[instance_extension_count + i] = (char*) malloc(extension_name_length * sizeof(char));
|
||||
if (extensions[instance_extension_count + i] == NULL) {
|
||||
goto glad_vk_get_extensions_error;
|
||||
}
|
||||
memcpy(extensions[instance_extension_count + i], ext.extensionName, extension_name_length * sizeof(char));
|
||||
}
|
||||
}
|
||||
@@ -605,16 +487,6 @@ static int glad_vk_get_extensions( VkPhysicalDevice physical_device, uint32_t *o
|
||||
*out_extensions = extensions;
|
||||
|
||||
return 1;
|
||||
|
||||
glad_vk_get_extensions_error:
|
||||
free((void*) ext_properties);
|
||||
if (extensions != NULL) {
|
||||
for (i = 0; i < total_extension_count; ++i) {
|
||||
free((void*) extensions[i]);
|
||||
}
|
||||
free(extensions);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void glad_vk_free_extensions(uint32_t extension_count, char **extensions) {
|
||||
@@ -631,7 +503,7 @@ static int glad_vk_has_extension(const char *name, uint32_t extension_count, cha
|
||||
uint32_t i;
|
||||
|
||||
for (i = 0; i < extension_count; ++i) {
|
||||
if(extensions[i] != NULL && strcmp(name, extensions[i]) == 0) {
|
||||
if(strcmp(name, extensions[i]) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -639,7 +511,7 @@ static int glad_vk_has_extension(const char *name, uint32_t extension_count, cha
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_vk_get_proc_from_userptr(void *userptr, const char* name) {
|
||||
static GLADapiproc glad_vk_get_proc_from_userptr(const char* name, void *userptr) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
@@ -649,12 +521,9 @@ static int glad_vk_find_extensions_vulkan( VkPhysicalDevice physical_device) {
|
||||
if (!glad_vk_get_extensions(physical_device, &extension_count, &extensions)) return 0;
|
||||
|
||||
GLAD_VK_EXT_debug_report = glad_vk_has_extension("VK_EXT_debug_report", extension_count, extensions);
|
||||
GLAD_VK_KHR_portability_enumeration = glad_vk_has_extension("VK_KHR_portability_enumeration", extension_count, extensions);
|
||||
GLAD_VK_KHR_surface = glad_vk_has_extension("VK_KHR_surface", extension_count, extensions);
|
||||
GLAD_VK_KHR_swapchain = glad_vk_has_extension("VK_KHR_swapchain", extension_count, extensions);
|
||||
|
||||
(void) glad_vk_has_extension;
|
||||
|
||||
glad_vk_free_extensions(extension_count, extensions);
|
||||
|
||||
return 1;
|
||||
@@ -665,11 +534,11 @@ static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
int minor = 0;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
if (glad_vkEnumerateInstanceVersion != NULL) {
|
||||
if (vkEnumerateInstanceVersion != NULL) {
|
||||
uint32_t version;
|
||||
VkResult result;
|
||||
|
||||
result = glad_vkEnumerateInstanceVersion(&version);
|
||||
result = vkEnumerateInstanceVersion(&version);
|
||||
if (result == VK_SUCCESS) {
|
||||
major = (int) VK_VERSION_MAJOR(version);
|
||||
minor = (int) VK_VERSION_MINOR(version);
|
||||
@@ -677,9 +546,9 @@ static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
}
|
||||
#endif
|
||||
|
||||
if (physical_device != NULL && glad_vkGetPhysicalDeviceProperties != NULL) {
|
||||
if (physical_device != NULL && vkGetPhysicalDeviceProperties != NULL) {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
glad_vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
|
||||
major = (int) VK_VERSION_MAJOR(properties.apiVersion);
|
||||
minor = (int) VK_VERSION_MINOR(properties.apiVersion);
|
||||
@@ -687,8 +556,6 @@ static int glad_vk_find_core_vulkan( VkPhysicalDevice physical_device) {
|
||||
|
||||
GLAD_VK_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_VK_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
GLAD_VK_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
|
||||
GLAD_VK_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
@@ -697,7 +564,7 @@ int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc
|
||||
int version;
|
||||
|
||||
#ifdef VK_VERSION_1_1
|
||||
glad_vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load(userptr, "vkEnumerateInstanceVersion");
|
||||
vkEnumerateInstanceVersion = (PFN_vkEnumerateInstanceVersion) load("vkEnumerateInstanceVersion", userptr);
|
||||
#endif
|
||||
version = glad_vk_find_core_vulkan( physical_device);
|
||||
if (!version) {
|
||||
@@ -706,8 +573,6 @@ int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc
|
||||
|
||||
glad_vk_load_VK_VERSION_1_0(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_1(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_2(load, userptr);
|
||||
glad_vk_load_VK_VERSION_1_3(load, userptr);
|
||||
|
||||
if (!glad_vk_find_extensions_vulkan( physical_device)) return 0;
|
||||
glad_vk_load_VK_EXT_debug_report(load, userptr);
|
||||
@@ -725,9 +590,4 @@ int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load) {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
Vendored
+2
-2
@@ -237,9 +237,9 @@ static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
|
||||
float s = sinf(angle);
|
||||
float c = cosf(angle);
|
||||
mat4x4 R = {
|
||||
{ c, 0.f, -s, 0.f},
|
||||
{ c, 0.f, s, 0.f},
|
||||
{ 0.f, 1.f, 0.f, 0.f},
|
||||
{ s, 0.f, c, 0.f},
|
||||
{ -s, 0.f, c, 0.f},
|
||||
{ 0.f, 0.f, 0.f, 1.f}
|
||||
};
|
||||
mat4x4_mul(Q, M, R);
|
||||
|
||||
Vendored
+127
-803
File diff suppressed because it is too large
Load Diff
@@ -30,5 +30,3 @@ add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
|
||||
WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
|
||||
COMMENT "Generating HTML documentation" VERBATIM)
|
||||
|
||||
set_target_properties(docs PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
src/wl_* @linkmauve
|
||||
|
||||
docs/*.css @glfw/webdev
|
||||
docs/*.scss @glfw/webdev
|
||||
docs/*.less @glfw/webdev
|
||||
docs/*.html @glfw/webdev
|
||||
docs/*.xml @glfw/webdev
|
||||
|
||||
@@ -24,7 +24,7 @@ section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
|
||||
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
||||
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
||||
Stack Exchange or in the IRC channel `#glfw` on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Questions about the design or implementation of GLFW or about future plans
|
||||
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
|
||||
@@ -351,8 +351,8 @@ __Note:__ If you haven't already implemented the feature, check first if there
|
||||
already is an open issue for it and if it's already being developed in an
|
||||
[experimental branch](https://github.com/glfw/glfw/branches/all).
|
||||
|
||||
__There is no preferred patch size__. A one-character change is just as welcome
|
||||
as one adding a thousand lines, if that is the appropriate size for the
|
||||
__There is no preferred patch size__. A one character change is just as welcome
|
||||
as one adding a thousand line one, if that is the appropriate size for the
|
||||
feature.
|
||||
|
||||
In addition to the code, a complete feature includes:
|
||||
|
||||
+960
-1849
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -1,11 +1,11 @@
|
||||
# Support resources
|
||||
|
||||
See the [latest documentation](https://www.glfw.org/docs/latest/) for tutorials,
|
||||
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
|
||||
guides and the API reference.
|
||||
|
||||
If you have questions about using GLFW, we have a
|
||||
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
|
||||
[Libera.Chat](https://libera.chat/).
|
||||
[Freenode](http://freenode.net/).
|
||||
|
||||
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
|
||||
Please check the [contribution
|
||||
|
||||
+106
-78
@@ -25,41 +25,39 @@ GLFW.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header defines all the constants and declares all the types and function
|
||||
prototypes of the GLFW API. By default, it also includes the OpenGL header from
|
||||
your development environment. See [option macros](@ref build_macros) below for
|
||||
how to select OpenGL ES headers and more.
|
||||
This header declares the GLFW API and by default also includes the OpenGL header
|
||||
from your development environment. See below for how to control this.
|
||||
|
||||
The GLFW header also defines any platform-specific macros needed by your OpenGL
|
||||
header, so that it can be included without needing any window system headers.
|
||||
header, so it can be included without needing any window system headers.
|
||||
|
||||
It does this only when needed, so if window system headers are included, the
|
||||
GLFW header does not try to redefine those symbols. The reverse is not true,
|
||||
i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
|
||||
For example, under Windows you are normally required to include `windows.h`
|
||||
before the OpenGL header, which would bring in the whole Win32 API. The GLFW
|
||||
header duplicates the small number of macros needed.
|
||||
|
||||
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
|
||||
does not try to redefine those symbols. The reverse is not true, i.e.
|
||||
`windows.h` cannot cope if any of its symbols have already been defined.
|
||||
|
||||
In other words:
|
||||
|
||||
- Use the GLFW header to include OpenGL or OpenGL ES headers portably
|
||||
- Do not include window system headers unless you will use those APIs directly
|
||||
- If you do need such headers, include them before the GLFW header
|
||||
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless you
|
||||
plan on using those APIs directly
|
||||
- If you _do_ need to include such headers, do it _before_ including
|
||||
the GLFW header and it will handle this
|
||||
|
||||
If you are using an OpenGL extension loading library such as
|
||||
[glad](https://github.com/Dav1dde/glad), the extension loader header should
|
||||
be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
|
||||
ES header or extension loader header included before it and will then disable
|
||||
the inclusion of the default OpenGL header. Most extension loaders also define
|
||||
macros that disable similar headers below it.
|
||||
be included _before_ the GLFW one.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Both of these mechanisms depend on the extension loader header defining a known
|
||||
macro. If yours doesn't or you don't know which one your users will pick, the
|
||||
@ref GLFW_INCLUDE_NONE macro will explicitly prevent the GLFW header from
|
||||
including the OpenGL header. This will also allow you to include the two
|
||||
headers in any order.
|
||||
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to
|
||||
prevent the GLFW header from including the OpenGL header.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
@@ -80,11 +78,6 @@ compiler that the GLFW functions are defined in a DLL.
|
||||
The following macros control which OpenGL or OpenGL ES API header is included.
|
||||
Only one of these may be defined at a time.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned below. They are
|
||||
provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK, and most of them can be downloaded from the
|
||||
[Khronos Registry](https://www.khronos.org/registry/).
|
||||
|
||||
@anchor GLFW_INCLUDE_GLCOREARB
|
||||
__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
|
||||
`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
|
||||
@@ -107,7 +100,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
|
||||
`GLES3/gl31.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_ES32
|
||||
__GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
|
||||
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
|
||||
`GLES3/gl32.h` header instead of the regular OpenGL header.
|
||||
|
||||
@anchor GLFW_INCLUDE_NONE
|
||||
@@ -115,8 +108,7 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
|
||||
API header. This is useful in combination with an extension loading library.
|
||||
|
||||
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
|
||||
header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
|
||||
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
|
||||
header (`OpenGL/gl.h` on macOS) is included.
|
||||
|
||||
The following macros control the inclusion of additional API headers. Any
|
||||
number of these may be defined simultaneously, and/or together with one of the
|
||||
@@ -137,6 +129,10 @@ header selected above. This should only be used with the standard OpenGL header
|
||||
and only for compatibility with legacy code. GLU has been deprecated and should
|
||||
not be used in new code.
|
||||
|
||||
@note GLFW does not provide any of the API headers mentioned above. They must
|
||||
be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
|
||||
SDK.
|
||||
|
||||
@note None of these macros may be defined during the compilation of GLFW itself.
|
||||
If your build includes GLFW and you define any these in your build files, make
|
||||
sure they are not applied to the GLFW sources.
|
||||
@@ -170,11 +166,16 @@ must also explicitly link with `gdi32`. Other toolchains including MinGW-w64
|
||||
include it in the set of default libraries along with other dependencies like
|
||||
`user32` and `kernel32`.
|
||||
|
||||
If you are using GLU, you must also link with `glu32`.
|
||||
|
||||
The link library for the GLFW DLL is named `glfw3dll`. When compiling an
|
||||
application that uses the DLL version of GLFW, you need to define the @ref
|
||||
GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
|
||||
either with a compiler switch or by defining it in your source code.
|
||||
|
||||
An application using the GLFW DLL does not need to link against any of its
|
||||
dependencies, but you still have to link against `glu32` if it uses GLU.
|
||||
|
||||
|
||||
@subsection build_link_cmake_source With CMake and GLFW source
|
||||
|
||||
@@ -185,51 +186,51 @@ build_link_cmake_package.
|
||||
With a few changes to your `CMakeLists.txt` you can have the GLFW source tree
|
||||
built along with your application.
|
||||
|
||||
When including GLFW as part of your build, you probably don't want to build the
|
||||
GLFW tests, examples and documentation. To disable these, set the corresponding
|
||||
cache variables before adding the GLFW source tree.
|
||||
|
||||
@code
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@endcode
|
||||
|
||||
Add the root directory of the GLFW source tree to your project. This will add
|
||||
the `glfw` target to your project.
|
||||
the `glfw` target and the necessary cache variables to your project.
|
||||
|
||||
@code{.cmake}
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added, link your application against the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies as it is currently
|
||||
configured, the include directory for the GLFW header and, when applicable, the
|
||||
@ref GLFW_DLL macro.
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
@endcode
|
||||
|
||||
For a minimal example of a program and GLFW sources built with CMake, see the
|
||||
[GLFW CMake Starter](https://github.com/juliettef/GLFW-CMake-starter) on GitHub.
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_cmake_package With CMake and installed GLFW binaries
|
||||
@@ -242,34 +243,48 @@ With a few changes to your `CMakeLists.txt` you can locate the package and
|
||||
target files generated when GLFW is installed.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(glfw3 3.3 REQUIRED)
|
||||
find_package(glfw3 3.4 REQUIRED)
|
||||
@endcode
|
||||
|
||||
Once GLFW has been added to the project, link against it with the `glfw` target.
|
||||
This adds the GLFW library and its link-time dependencies, the include directory
|
||||
for the GLFW header and, when applicable, the @ref GLFW_DLL macro.
|
||||
This adds all link-time dependencies of GLFW as it is currently configured,
|
||||
the include directory for the GLFW header and, when applicable, the @ref
|
||||
GLFW_DLL macro.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp glfw)
|
||||
@endcode
|
||||
|
||||
Note that the `glfw` target does not depend on OpenGL, as GLFW loads any OpenGL,
|
||||
OpenGL ES or Vulkan libraries it needs at runtime. If your application calls
|
||||
OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), use the OpenGL CMake
|
||||
package.
|
||||
Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
|
||||
OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
|
||||
If your application calls OpenGL directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto) you can find it by requiring
|
||||
the OpenGL package.
|
||||
|
||||
@code{.cmake}
|
||||
find_package(OpenGL REQUIRED)
|
||||
@endcode
|
||||
|
||||
If OpenGL is found, the `OpenGL::GL` target is added to your project, containing
|
||||
library and include directory paths. Link against this like any other library.
|
||||
If OpenGL is found, the `OPENGL_FOUND` variable is true and the
|
||||
`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp OpenGL::GL)
|
||||
target_include_directories(myapp PUBLIC ${OPENGL_INCLUDE_DIR})
|
||||
target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
|
||||
@endcode
|
||||
|
||||
The OpenGL CMake package also looks for GLU. If GLU is found, the
|
||||
`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
|
||||
`OPENGL_glu_LIBRARY` cache variables can be used.
|
||||
|
||||
@code{.cmake}
|
||||
target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
|
||||
@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
|
||||
|
||||
@@ -284,31 +299,42 @@ A typical compile and link command-line when using the static version of the
|
||||
GLFW library may look like this:
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --static --libs glfw3)
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
|
||||
@endcode
|
||||
|
||||
If you are using the shared version of the GLFW library, omit the `--static`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
@endcode
|
||||
|
||||
You can also use the `glfw3.pc` file without installing it first, by using the
|
||||
`PKG_CONFIG_PATH` environment variable.
|
||||
|
||||
@code{.sh}
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc $(pkg-config --cflags glfw3) -o myprog myprog.c $(pkg-config --libs glfw3)
|
||||
env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
|
||||
@endcode
|
||||
|
||||
The dependencies do not include OpenGL, as GLFW loads any OpenGL, OpenGL ES or
|
||||
Vulkan libraries it needs at runtime. If your application calls OpenGL
|
||||
directly, instead of using a modern
|
||||
[extension loader library](@ref context_glext_auto), you should add the `gl`
|
||||
pkg-config package.
|
||||
The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
|
||||
ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
|
||||
is built into the OpenGL framework, so if you need GLU you don't need to do
|
||||
anything extra. If you need GLU and are using Linux or BSD, you should add the
|
||||
`glu` pkg-config package.
|
||||
|
||||
@code{.sh}
|
||||
cc $(pkg-config --cflags glfw3 gl) -o myprog myprog.c $(pkg-config --libs glfw3 gl)
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
|
||||
@endcode
|
||||
|
||||
@note GLU has been deprecated and should not be used in new code, but some
|
||||
legacy code requires it. See the [section on GLU](@ref moving_glu) in the
|
||||
transition guide for suggested replacements.
|
||||
|
||||
If you are using the static version of the GLFW library, make sure you don't
|
||||
link statically against GLU.
|
||||
|
||||
@code{.sh}
|
||||
cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
|
||||
@endcode
|
||||
|
||||
|
||||
@@ -318,8 +344,8 @@ If you are using the dynamic library version of GLFW, add it to the project
|
||||
dependencies.
|
||||
|
||||
If you are using the static library version of GLFW, add it and the Cocoa,
|
||||
OpenGL and IOKit frameworks to the project as dependencies. They can all be
|
||||
found in `/System/Library/Frameworks`.
|
||||
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
|
||||
all be found in `/System/Library/Frameworks`.
|
||||
|
||||
|
||||
@subsection build_link_osx With command-line on macOS
|
||||
@@ -333,7 +359,7 @@ the `-l` and `-framework` switches.
|
||||
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
|
||||
|
||||
@code{.sh}
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
|
||||
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
|
||||
@endcode
|
||||
|
||||
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
|
||||
@@ -342,7 +368,9 @@ for `-lglfw`.
|
||||
Note that you do not add the `.framework` extension to a framework when linking
|
||||
against it from the command-line.
|
||||
|
||||
@note Your machine may have `libGL.*.dylib` style OpenGL library, but that is
|
||||
for the X Window System and will not work with the macOS native version of GLFW.
|
||||
The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
|
||||
special to do when using GLU. Also note that even though your machine may have
|
||||
`libGL`-style OpenGL libraries, they are for use with the X Window System and
|
||||
will _not_ work with the macOS native version of GLFW.
|
||||
|
||||
*/
|
||||
|
||||
+15
-17
@@ -85,6 +85,13 @@ transparent window framebuffers. If the running X server does not support this
|
||||
extension or there is no running compositing manager, the
|
||||
`GLFW_TRANSPARENT_FRAMEBUFFER` framebuffer hint will have no effect.
|
||||
|
||||
GLFW uses both the Xcursor extension and the freedesktop cursor conventions to
|
||||
provide an expanded set of standard cursor shapes. If the running X server does
|
||||
not support this extension or the current cursor theme does not support the
|
||||
conventions, the `GLFW_RESIZE_NWSE_CURSOR`, `GLFW_RESIZE_NESW_CURSOR` and
|
||||
`GLFW_NOT_ALLOWED_CURSOR` shapes will not be available and other shapes may use
|
||||
legacy images.
|
||||
|
||||
|
||||
@section compat_wayland Wayland protocols and IPC standards
|
||||
|
||||
@@ -122,14 +129,6 @@ wayland-protocols 1.6, and mandatory at build time. If the running compositor
|
||||
does not support this protocol, the screensaver may start even for full screen
|
||||
windows.
|
||||
|
||||
GLFW uses the [libdecor library](https://gitlab.freedesktop.org/libdecor/libdecor)
|
||||
for window decorations, where available. This in turn provides good quality
|
||||
client-side decorations (drawn by the application) on desktop systems that do
|
||||
not support server-side decorations (drawn by the window manager). On systems
|
||||
that do not provide either libdecor or xdg-decoration, very basic window
|
||||
decorations are provided. These do not include the window title or any caption
|
||||
buttons.
|
||||
|
||||
GLFW uses the [xdg-decoration
|
||||
protocol](https://cgit.freedesktop.org/wayland/wayland-protocols/tree/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml)
|
||||
to request decorations to be drawn around its windows. This protocol is part
|
||||
@@ -154,7 +153,7 @@ formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
|
||||
|
||||
GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
|
||||
`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
|
||||
(or _vsync_), in that order of preference. When none of these extensions are
|
||||
(or _vsync_), in that order of preference. Where none of these extension are
|
||||
available, calling @ref glfwSwapInterval will have no effect.
|
||||
|
||||
GLFW uses the `GLX_ARB_multisample` extension to create contexts with
|
||||
@@ -223,8 +222,8 @@ extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
|
||||
effect and the context will always be flushed when released.
|
||||
|
||||
GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
|
||||
extensions to provide support for sRGB framebuffers. When both of these
|
||||
extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
|
||||
extensions to provide support for sRGB framebuffers. Where both of these
|
||||
extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
|
||||
|
||||
|
||||
@section compat_osx OpenGL on macOS
|
||||
@@ -238,8 +237,7 @@ at most OpenGL version 2.1.
|
||||
|
||||
Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
|
||||
given version 3.0 or 3.1. The `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
|
||||
`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
|
||||
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
|
||||
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
|
||||
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
|
||||
|
||||
@@ -270,10 +268,10 @@ surfaces on Microsoft Windows. If any of these extensions are not available,
|
||||
@ref glfwGetRequiredInstanceExtensions will return an empty list and window
|
||||
surface creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_MVK_macos_surface` or
|
||||
`VK_EXT_metal_surface` extensions to create surfaces on macOS. If any of these
|
||||
extensions are not available, @ref glfwGetRequiredInstanceExtensions will
|
||||
return an empty list and window surface creation will fail.
|
||||
GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
|
||||
surfaces on macOS. If any of these extensions are not available, @ref
|
||||
glfwGetRequiredInstanceExtensions will return an empty list and window surface
|
||||
creation will fail.
|
||||
|
||||
GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
|
||||
`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
|
||||
|
||||
+136
-212
@@ -10,174 +10,165 @@ build applications that use GLFW, see @ref build_guide.
|
||||
|
||||
@section compile_cmake Using CMake
|
||||
|
||||
@note GLFW behaves like most other libraries that use CMake so this guide mostly
|
||||
describes the basic configure/generate/compile sequence. If you are already
|
||||
familiar with this from other projects, you may want to focus on the @ref
|
||||
compile_deps and @ref compile_options sections for GLFW-specific information.
|
||||
|
||||
GLFW uses [CMake](https://cmake.org/) to generate project files or makefiles
|
||||
for your chosen development environment. To compile GLFW, first generate these
|
||||
files with CMake and then use them to compile the GLFW library.
|
||||
for a particular development environment. If you are on a Unix-like system such
|
||||
as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
|
||||
Homebrew, you can install its CMake package. If not, you can download
|
||||
installers for Windows and macOS from the
|
||||
[CMake website](https://cmake.org/).
|
||||
|
||||
If you are on Windows and macOS you can
|
||||
[download CMake](https://cmake.org/download/) from their site.
|
||||
|
||||
If you are on a Unix-like system such as Linux, FreeBSD or Cygwin or have
|
||||
a package system like Fink, MacPorts or Homebrew, you can install its CMake
|
||||
package.
|
||||
|
||||
CMake is a complex tool and this guide will only show a few of the possible ways
|
||||
to set up and compile GLFW. The CMake project has their own much more detailed
|
||||
[CMake user guide](https://cmake.org/cmake/help/latest/guide/user-interaction/)
|
||||
that includes everything in this guide not specific to GLFW. It may be a useful
|
||||
companion to this one.
|
||||
@note CMake only generates project files or makefiles. It does not compile the
|
||||
actual GLFW library. To compile GLFW, first generate these files for your
|
||||
chosen development environment and then use them to compile the actual GLFW
|
||||
library.
|
||||
|
||||
|
||||
@subsection compile_deps Installing dependencies
|
||||
@subsection compile_deps Dependencies
|
||||
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
Once you have installed CMake, make sure that all other dependencies are
|
||||
available. On some platforms, GLFW needs a few additional packages to be
|
||||
installed. See the section for your chosen platform and development environment
|
||||
below.
|
||||
|
||||
|
||||
@subsubsection compile_deps_x11 Dependencies for X11 on Unix-like systems
|
||||
@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
|
||||
|
||||
To compile GLFW for X11, you need to have the X11 development packages
|
||||
installed. They are not needed to build or run programs that use GLFW.
|
||||
The Windows SDK bundled with Visual C++ already contains all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
On Debian and derivatives like Ubuntu and Linux Mint the `xorg-dev` meta-package
|
||||
pulls in the development packages for all of X11.
|
||||
|
||||
@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
|
||||
|
||||
Both the MinGW and the MinGW-w64 packages already contain all the necessary
|
||||
headers, link libraries and tools except for CMake. Move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake/` directory that set up
|
||||
cross-compilation of Windows binaries. To use these files you add an option
|
||||
when running `cmake` to generate the project files or makefiles:
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install xorg-dev
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=<toolchain-file> .
|
||||
@endcode
|
||||
|
||||
On Fedora and derivatives like Red Hat the X11 extension packages
|
||||
`libXcursor-devel`, `libXi-devel`, `libXinerama-devel` and `libXrandr-devel`
|
||||
required by GLFW pull in all its other dependencies.
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
|
||||
have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
|
||||
invocation would be:
|
||||
|
||||
@code{.sh}
|
||||
sudo dnf install libXcursor-devel libXi-devel libXinerama-devel libXrandr-devel
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
|
||||
@endcode
|
||||
|
||||
On FreeBSD the X11 headers are installed along the end-user X11 packages, so if
|
||||
you have an X server running you should have the headers as well. If not,
|
||||
install the `xorgproto` package.
|
||||
For more details see the article
|
||||
[CMake Cross Compiling](https://gitlab.kitware.com/cmake/community/wikis/doc/cmake/CrossCompiling) on
|
||||
the CMake wiki.
|
||||
|
||||
@code{.sh}
|
||||
pkg install xorgproto
|
||||
@endcode
|
||||
|
||||
On Cygwin the `libXcursor-devel`, `libXi-devel`, `libXinerama-devel`,
|
||||
`libXrandr-devel` and `libXrender-devel` packages in the Libs section of the GUI
|
||||
installer will install all the headers and other development related files GLFW
|
||||
requires for X11.
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
Once you have this set up, move on to @ref compile_generate.
|
||||
|
||||
|
||||
@subsubsection compile_deps_wayland Dependencies for Wayland on Unix-like systems
|
||||
@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
|
||||
|
||||
To compile GLFW for Wayland, you need to have the Wayland and xkbcommon
|
||||
development packages installed. They are not needed to build or run programs
|
||||
that use GLFW.
|
||||
Xcode comes with all necessary tools except for CMake. The required headers
|
||||
and libraries are included in the core macOS frameworks. Xcode can be
|
||||
downloaded from the Mac App Store or from the ADC Member Center.
|
||||
|
||||
On Debian and derivatives like Ubuntu and Linux Mint you will need the `libwayland-dev`,
|
||||
`libxkbcommon-dev`, `wayland-protocols` and `extra-cmake-modules` packages.
|
||||
These will pull in all other dependencies.
|
||||
Once you have Xcode installed, move on to @ref compile_generate.
|
||||
|
||||
@code{.sh}
|
||||
sudo apt install libwayland-dev libxkbcommon-dev wayland-protocols extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
On Fedora and derivatives like Red Hat you will need the `wayland-devel`,
|
||||
`libxkbcommon-devel`, `wayland-protocols-devel` and `extra-cmake-modules` packages.
|
||||
@subsubsection compile_deps_x11 Dependencies for Linux and X11
|
||||
|
||||
@code{.sh}
|
||||
sudo dnf install wayland-devel libxkbcommon-devel wayland-protocols-devel extra-cmake-modules
|
||||
@endcode
|
||||
To compile GLFW for X11, you need to have the X11 packages installed, as well as
|
||||
the basic development tools like GCC and make. For example, on Ubuntu and other
|
||||
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
|
||||
package, which pulls in all X.org header packages.
|
||||
|
||||
On FreeBSD you will need the `wayland`, `libxkbcommon`, `wayland-protocols` and
|
||||
`kf5-extra-cmake-modules` packages.
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
@code{.sh}
|
||||
pkg install wayland libxkbcommon wayland-protocols kf5-extra-cmake-modules
|
||||
@endcode
|
||||
|
||||
Once you have the required depdendencies, move on to @ref compile_generate.
|
||||
@subsubsection compile_deps_wayland Dependencies for Linux and Wayland
|
||||
|
||||
To compile GLFW for Wayland, you need to have the Wayland packages installed,
|
||||
as well as the basic development tools like GCC and make. For example, on
|
||||
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
|
||||
the `libwayland-dev` package, which contains all Wayland headers and pulls in
|
||||
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
|
||||
packages.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
|
||||
|
||||
To compile GLFW for OSMesa, you need to install the OSMesa library and header
|
||||
packages. For example, on Ubuntu and other distributions based on Debian
|
||||
GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
|
||||
is required at runtime for context creation and is loaded on demand.
|
||||
|
||||
Once you have installed the necessary packages, move on to @ref
|
||||
compile_generate.
|
||||
|
||||
|
||||
@subsection compile_generate Generating build files with CMake
|
||||
|
||||
Once you have all necessary dependencies it is time to generate the project
|
||||
files or makefiles for your development environment. CMake needs two paths for
|
||||
this:
|
||||
files or makefiles for your development environment. CMake needs to know two
|
||||
paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
|
||||
_not_ the `src` subdirectory) and the target path for the generated files and
|
||||
compiled binaries. If these are the same, it is called an in-tree build,
|
||||
otherwise it is called an out-of-tree build.
|
||||
|
||||
- the path to the root directory of the GLFW source tree (not its `src`
|
||||
subdirectory)
|
||||
- the path to the directory where the generated build files and compiled
|
||||
binaries will be placed
|
||||
One of several advantages of out-of-tree builds is that you can generate files
|
||||
and compile for different development environments using a single source tree.
|
||||
|
||||
If these are the same, it is called an in-tree build, otherwise it is called an
|
||||
out-of-tree build.
|
||||
|
||||
Out-of-tree builds are recommended as they avoid cluttering up the source tree.
|
||||
They also allow you to have several build directories for different
|
||||
configurations all using the same source tree.
|
||||
|
||||
A common pattern when building a single configuration is to have a build
|
||||
directory named `build` in the root of the source tree.
|
||||
@note This section is about generating the project files or makefiles necessary
|
||||
to compile the GLFW library, not about compiling the actual library.
|
||||
|
||||
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
|
||||
Start the CMake GUI and set the paths to the source and build directories
|
||||
described above. Then press _Configure_ and _Generate_.
|
||||
To make an in-tree build, enter the _root_ directory of the GLFW source tree
|
||||
(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
|
||||
used as target path, while the path provided as an argument is used to find the
|
||||
source tree.
|
||||
|
||||
If you wish change any CMake variables in the list, press _Configure_ and then
|
||||
_Generate_ to have the new values take effect. The variable list will be
|
||||
populated after the first configure step.
|
||||
@code{.sh}
|
||||
cd <glfw-root-dir>
|
||||
cmake .
|
||||
@endcode
|
||||
|
||||
By default, GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` option in the
|
||||
GLFW section of the variable list, then apply the new value as described above.
|
||||
To make an out-of-tree build, make a directory outside of the source tree, enter
|
||||
it and run CMake with the (relative or absolute) path to the root of the source
|
||||
tree as an argument.
|
||||
|
||||
@code{.sh}
|
||||
mkdir glfw-build
|
||||
cd glfw-build
|
||||
cmake <glfw-root-dir>
|
||||
@endcode
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
|
||||
|
||||
@subsubsection compile_generate_cli Generating files with the CMake command-line tool
|
||||
@subsubsection compile_generate_gui Generating files with the CMake GUI
|
||||
|
||||
To make a build directory, pass the source and build directories to the `cmake`
|
||||
command. These can be relative or absolute paths. The build directory is
|
||||
created if it doesn't already exist.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build
|
||||
@endcode
|
||||
|
||||
It is common to name the build directory `build` and place it in the root of the
|
||||
source tree when only planning to build a single configuration.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/glfw
|
||||
cmake -S . -B build
|
||||
@endcode
|
||||
|
||||
Without other flags these will generate Visual Studio project files on Windows
|
||||
and makefiles on other platforms. You can choose other targets using the `-G`
|
||||
flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -G Xcode
|
||||
@endcode
|
||||
|
||||
By default, GLFW will use X11 on Linux and other Unix-like systems other
|
||||
than macOS. To use Wayland instead, set the `GLFW_USE_WAYLAND` CMake option.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D GLFW_USE_WAYLAND=1
|
||||
@endcode
|
||||
If you are using the GUI version, choose the root of the GLFW source tree as
|
||||
source location and the same directory or another, empty directory as the
|
||||
destination for binaries. Choose _Configure_, change any options you wish to,
|
||||
_Configure_ again to let the changes take effect and then _Generate_.
|
||||
|
||||
Once you have generated the project files or makefiles for your chosen
|
||||
development environment, move on to @ref compile_compile.
|
||||
@@ -187,39 +178,13 @@ development environment, move on to @ref compile_compile.
|
||||
|
||||
You should now have all required dependencies and the project files or makefiles
|
||||
necessary to compile GLFW. Go ahead and compile the actual GLFW library with
|
||||
these files as you would with any other project.
|
||||
these files, as you would with any other project.
|
||||
|
||||
With Visual Studio open `GLFW.sln` and use the Build menu. With Xcode open
|
||||
`GLFW.xcodeproj` and use the Project menu.
|
||||
|
||||
With Linux, macOS and other forms of Unix, run `make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
make
|
||||
@endcode
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
|
||||
@code{.sh}
|
||||
cd path/to/build
|
||||
mingw32-make
|
||||
@endcode
|
||||
|
||||
Any CMake build directory can also be built with the `cmake` command and the
|
||||
`--build` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake --build path/to/build
|
||||
@endcode
|
||||
|
||||
This will run the platform specific build tool the directory was generated for.
|
||||
|
||||
Once the GLFW library is compiled you are ready to build your application,
|
||||
Once the GLFW library is compiled, you are ready to build your applications,
|
||||
linking it to the GLFW library. See @ref build_guide for more information.
|
||||
|
||||
|
||||
@section compile_options CMake options
|
||||
@subsection compile_options CMake options
|
||||
|
||||
The CMake files for GLFW provide a number of options, although not all are
|
||||
available on all supported platforms. Some of these are de facto standards
|
||||
@@ -235,101 +200,55 @@ Finally, if you don't want to use any GUI, you can set options from the `cmake`
|
||||
command-line with the `-D` flag.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D BUILD_SHARED_LIBS=ON
|
||||
cmake -DBUILD_SHARED_LIBS=ON .
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection compile_options_shared Shared CMake options
|
||||
@subsubsection compile_options_shared Shared CMake options
|
||||
|
||||
@anchor BUILD_SHARED_LIBS
|
||||
__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
|
||||
library or as a DLL / shared library / dynamic library. This is disabled by
|
||||
default, producing a static GLFW library.
|
||||
library or as a DLL / shared library / dynamic library.
|
||||
|
||||
@anchor GLFW_BUILD_EXAMPLES
|
||||
__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
|
||||
along with the library.
|
||||
along with the library. This is enabled by default unless GLFW is being built
|
||||
as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_TESTS
|
||||
__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
|
||||
built along with the library.
|
||||
built along with the library. This is enabled by default unless GLFW is being
|
||||
built as a sub-project.
|
||||
|
||||
@anchor GLFW_BUILD_DOCS
|
||||
__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
|
||||
with the library. This is enabled by default if
|
||||
[Doxygen](https://www.doxygen.nl/) is found by CMake during configuration.
|
||||
with the library.
|
||||
|
||||
@anchor GLFW_VULKAN_STATIC
|
||||
__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
|
||||
directly with the application. This is disabled by default.
|
||||
directly with the application.
|
||||
|
||||
|
||||
@subsection compile_options_win32 Windows specific CMake options
|
||||
@subsubsection compile_options_win32 Windows specific CMake options
|
||||
|
||||
@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
|
||||
__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
|
||||
static library version of the Visual C++ runtime library. When enabled, the
|
||||
DLL version of the Visual C++ library is used. This is enabled by default.
|
||||
|
||||
On CMake 3.15 and later you can set the standard CMake
|
||||
[CMAKE_MSVC_RUNTIME_LIBRARY](https://cmake.org/cmake/help/latest/variable/CMAKE_MSVC_RUNTIME_LIBRARY.html)
|
||||
variable instead of this GLFW-specific option.
|
||||
static library version of the Visual C++ runtime library. If set to `ON`, the
|
||||
DLL version of the Visual C++ library is used.
|
||||
|
||||
@anchor GLFW_USE_HYBRID_HPG
|
||||
__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
|
||||
`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
|
||||
high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
|
||||
need to be exported by the EXE to be detected by the driver, so the override
|
||||
will not work if GLFW is built as a DLL. This is disabled by default, letting
|
||||
the operating system and driver decide.
|
||||
|
||||
|
||||
@subsection compile_options_wayland Wayland specific CMake options
|
||||
|
||||
@anchor GLFW_USE_WAYLAND
|
||||
__GLFW_USE_WAYLAND__ determines whether to compile the library for Wayland.
|
||||
This option is only available on Linux and other Unix-like systems other than
|
||||
macOS. This is disabled by default.
|
||||
|
||||
|
||||
@section compile_mingw_cross Cross-compilation with CMake and MinGW
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
`CMAKE_TOOLCHAIN_FILE` CMake variable with the `-D` flag add an option when
|
||||
configuring and generating the build files.
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
@endcode
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
@code{.sh}
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake
|
||||
@endcode
|
||||
|
||||
The path to the toolchain file is relative to the path to the GLFW source tree
|
||||
passed to the `-S` flag, not to the current directory.
|
||||
|
||||
For more details see the
|
||||
[CMake toolchain guide](https://cmake.org/cmake/help/latest/manual/cmake-toolchains.7.html).
|
||||
will not work if GLFW is built as a DLL.
|
||||
|
||||
|
||||
@section compile_manual Compiling GLFW manually
|
||||
|
||||
If you wish to compile GLFW without its CMake build environment then you will
|
||||
have to do at least some of the platform-detection yourself. GLFW needs
|
||||
a configuration macro to be defined in order to know what window system it is
|
||||
have to do at least some of the platform detection yourself. GLFW needs
|
||||
a configuration macro to be defined in order to know what window system it's
|
||||
being compiled for and also has optional, platform-specific ones for various
|
||||
features.
|
||||
|
||||
@@ -361,6 +280,11 @@ of @b _GLFW_VULKAN_LIBRARY, @b _GLFW_EGL_LIBRARY, @b _GLFW_GLX_LIBRARY, @b
|
||||
_GLFW_OSMESA_LIBRARY, @b _GLFW_OPENGL_LIBRARY, @b _GLFW_GLESV1_LIBRARY and @b
|
||||
_GLFW_GLESV2_LIBRARY. Otherwise, GLFW will use the built-in default names.
|
||||
|
||||
For the EGL context creation API, the following options are available:
|
||||
|
||||
- @b _GLFW_USE_EGLPLATFORM_H to use an existing `EGL/eglplatform.h` header file
|
||||
for native handle types (fallback)
|
||||
|
||||
@note None of the @ref build_macros may be defined during the compilation of
|
||||
GLFW. If you define any of these in your build files, make sure they are not
|
||||
applied to the GLFW sources.
|
||||
|
||||
+24
-25
@@ -61,7 +61,7 @@ information. The name and number of this chapter unfortunately varies between
|
||||
versions and APIs, but has at times been named _Shared Objects and Multiple
|
||||
Contexts_.
|
||||
|
||||
GLFW comes with a bare-bones object sharing example program called `sharing`.
|
||||
GLFW comes with a barebones object sharing example program called `sharing`.
|
||||
|
||||
|
||||
@subsection context_offscreen Offscreen contexts
|
||||
@@ -92,10 +92,9 @@ creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint.
|
||||
@subsection context_less Windows without contexts
|
||||
|
||||
You can disable context creation by setting the
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`.
|
||||
|
||||
Windows without contexts should not be passed to @ref glfwMakeContextCurrent or
|
||||
@ref glfwSwapBuffers. Doing this generates a @ref GLFW_NO_WINDOW_CONTEXT error.
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. Windows
|
||||
without contexts must not be passed to @ref glfwMakeContextCurrent or @ref
|
||||
glfwSwapBuffers.
|
||||
|
||||
|
||||
@section context_current Current context
|
||||
@@ -143,9 +142,9 @@ as extensions until they become obsolete.
|
||||
|
||||
An extension is defined by:
|
||||
|
||||
- An extension name (e.g. `GL_ARB_gl_spirv`)
|
||||
- New OpenGL tokens (e.g. `GL_SPIR_V_BINARY_ARB`)
|
||||
- New OpenGL functions (e.g. `glSpecializeShaderARB`)
|
||||
- An extension name (e.g. `GL_ARB_debug_output`)
|
||||
- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
|
||||
- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
|
||||
|
||||
Note the `ARB` affix, which stands for Architecture Review Board and is used
|
||||
for official extensions. The extension above was created by the ARB, but there
|
||||
@@ -194,7 +193,7 @@ it suppresses the development environment's OpenGL or OpenGL ES header.
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
Finally, you need to initialize glad once you have a suitable current context.
|
||||
Finally you need to initialize glad once you have a suitable current context.
|
||||
|
||||
@code
|
||||
window = glfwCreateWindow(640, 480, "My Window", NULL, NULL);
|
||||
@@ -210,7 +209,7 @@ gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
|
||||
|
||||
Once glad has been loaded, you have access to all OpenGL core and extension
|
||||
functions supported by both the context you created and the glad loader you
|
||||
generated. After that, you are ready to start rendering.
|
||||
generated and you are ready to start rendering.
|
||||
|
||||
You can specify a minimum required OpenGL or OpenGL ES version with
|
||||
[context hints](@ref window_hints_ctx). If your needs are more complex, you can
|
||||
@@ -230,9 +229,9 @@ To check whether a specific extension is supported, use the `GLAD_GL_xxx`
|
||||
booleans.
|
||||
|
||||
@code
|
||||
if (GLAD_GL_ARB_gl_spirv)
|
||||
if (GLAD_GL_ARB_debug_output)
|
||||
{
|
||||
// Use GL_ARB_gl_spirv
|
||||
// Use GL_ARB_debug_output
|
||||
}
|
||||
@endcode
|
||||
|
||||
@@ -264,8 +263,8 @@ included in your development environment may be several years out of date and
|
||||
may not include the extensions you wish to use.
|
||||
|
||||
The header defines function pointer types for all functions of all extensions it
|
||||
supports. These have names like `PFNGLSPECIALIZESHADERARBPROC` (for
|
||||
`glSpecializeShaderARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
|
||||
`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
|
||||
to function) and `PROC` (procedure) are added to the ends.
|
||||
|
||||
To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
|
||||
@@ -285,7 +284,7 @@ is necessary to check at run-time whether the context supports the extension.
|
||||
This is done with @ref glfwExtensionSupported.
|
||||
|
||||
@code
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
// The extension is supported by the current context
|
||||
}
|
||||
@@ -304,7 +303,7 @@ your operating system, making it necessary to fetch them at run time. You can
|
||||
retrieve pointers to these functions with @ref glfwGetProcAddress.
|
||||
|
||||
@code
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB = glfwGetProcAddress("glSpecializeShaderARB");
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
@endcode
|
||||
|
||||
In general, you should avoid giving the function pointer variables the (exact)
|
||||
@@ -318,28 +317,28 @@ when used together.
|
||||
#define GLFW_INCLUDE_GLEXT
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#define glSpecializeShaderARB pfnSpecializeShaderARB
|
||||
PFNGLSPECIALIZESHADERARBPROC pfnSpecializeShaderARB;
|
||||
#define glGetDebugMessageLogARB pfnGetDebugMessageLog
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
|
||||
|
||||
// Flag indicating whether the extension is supported
|
||||
int has_ARB_gl_spirv = 0;
|
||||
int has_ARB_debug_output = 0;
|
||||
|
||||
void load_extensions(void)
|
||||
{
|
||||
if (glfwExtensionSupported("GL_ARB_gl_spirv"))
|
||||
if (glfwExtensionSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
pfnSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)
|
||||
glfwGetProcAddress("glSpecializeShaderARB");
|
||||
has_ARB_gl_spirv = 1;
|
||||
pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
|
||||
glfwGetProcAddress("glGetDebugMessageLogARB");
|
||||
has_ARB_debug_output = 1;
|
||||
}
|
||||
}
|
||||
|
||||
void some_function(void)
|
||||
{
|
||||
if (has_ARB_gl_spirv)
|
||||
if (has_ARB_debug_output)
|
||||
{
|
||||
// Now the extension function can be called as usual
|
||||
glSpecializeShaderARB(...);
|
||||
glGetDebugMessageLogARB(...);
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
+1
-1
File diff suppressed because one or more lines are too long
@@ -1 +0,0 @@
|
||||
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|
||||
@@ -1,106 +1,106 @@
|
||||
// NOTE: Please use this file to perform modifications on default style sheets.
|
||||
//
|
||||
// You need to install the official Sass CLI tool:
|
||||
// npm install -g sass
|
||||
// You need to install a few Ruby gems to generate extra.css from this file:
|
||||
// gem install less therubyracer
|
||||
//
|
||||
// Run this command to regenerate extra.css after you're finished with changes:
|
||||
// sass --style=compressed extra.scss extra.css
|
||||
// lessc --compress extra.less > extra.css
|
||||
//
|
||||
// Alternatively you can use online services to regenerate extra.css.
|
||||
|
||||
|
||||
// Default text color for page contents
|
||||
$default-text-color: hsl(0,0%,30%);
|
||||
@default-text-color: hsl(0,0%,30%);
|
||||
|
||||
// Page header, footer, table rows, inline codes and definition lists
|
||||
$header-footer-background-color: hsl(0,0%,95%);
|
||||
@header-footer-background-color: hsl(0,0%,95%);
|
||||
|
||||
// Page header, footer links and navigation bar background
|
||||
$header-footer-link-color: hsl(0,0%,40%);
|
||||
@header-footer-link-color: hsl(0,0%,40%);
|
||||
|
||||
// Doxygen navigation bar links
|
||||
$navbar-link-color: $header-footer-background-color;
|
||||
@navbar-link-color: @header-footer-background-color;
|
||||
|
||||
// Page content background color
|
||||
$content-background-color: hsl(0,0%,100%);
|
||||
@content-background-color: hsl(0,0%,100%);
|
||||
|
||||
// Bold, italic, h1, h2, ... and table of contents
|
||||
$heading-color: hsl(0,0%,10%);
|
||||
@heading-color: hsl(0,0%,10%);
|
||||
|
||||
// Function, enum and macro definition separator
|
||||
$def-separator-color: $header-footer-background-color;
|
||||
@def-separator-color: @header-footer-background-color;
|
||||
|
||||
// Base color hue
|
||||
$base-hue: 24;
|
||||
@base-hue: 24;
|
||||
|
||||
// Default color used for links
|
||||
$default-link-color: hsl($base-hue,100%,50%);
|
||||
@default-link-color: hsl(@base-hue,100%,50%);
|
||||
|
||||
// Doxygen navigation bar active tab
|
||||
$tab-text-color: hsl(0,0%,100%);
|
||||
$tab-background-color1: $default-link-color;
|
||||
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
|
||||
@tab-text-color: hsl(0,0%,100%);
|
||||
@tab-background-color1: @default-link-color;
|
||||
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
|
||||
|
||||
// Table borders
|
||||
$default-border-color: $default-link-color;
|
||||
@default-border-color: @default-link-color;
|
||||
|
||||
// Table header
|
||||
$table-text-color: $tab-text-color;
|
||||
$table-background-color1: $tab-background-color1;
|
||||
$table-background-color2: $tab-background-color2;
|
||||
@table-text-color: @tab-text-color;
|
||||
@table-background-color1: @tab-background-color1;
|
||||
@table-background-color2: @tab-background-color2;
|
||||
|
||||
// Table of contents, data structure index and prototypes
|
||||
$toc-background-color1: hsl(0,0%,90%);
|
||||
$toc-background-color2: lighten($toc-background-color1, 5%);
|
||||
@toc-background-color1: hsl(0,0%,90%);
|
||||
@toc-background-color2: lighten(@toc-background-color1, 5%);
|
||||
|
||||
// Function prototype parameters color
|
||||
$prototype-param-color: darken($default-link-color, 25%);
|
||||
@prototype-param-color: darken(@default-link-color, 25%);
|
||||
|
||||
// Message box color: note, pre, post and invariant
|
||||
$box-note-color: hsl(103,80%,85%);
|
||||
@box-note-color: hsl(103,80%,85%);
|
||||
|
||||
// Message box color: warning and attention
|
||||
$box-warning-color: hsl(34,80%,85%);
|
||||
@box-warning-color: hsl(34,80%,85%);
|
||||
|
||||
// Message box color: deprecated and bug
|
||||
$box-bug-color: hsl(333,80%,85%);
|
||||
@box-bug-color: hsl(333,80%,85%);
|
||||
|
||||
// Message box color: todo and test
|
||||
$box-todo-color: hsl(200,80%,85%);
|
||||
@box-todo-color: hsl(200,80%,85%);
|
||||
|
||||
// Message box helper function
|
||||
@mixin message-box($base-color){
|
||||
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken($base-color, 5%);
|
||||
color:darken($base-color, 67%);
|
||||
border:2px solid desaturate(darken($base-color, 10%), 20%);
|
||||
.message-box(@base-color) {
|
||||
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
|
||||
box-shadow:inset 0 0 32px darken(@base-color, 5%);
|
||||
color:darken(@base-color, 67%);
|
||||
border:2px solid desaturate(darken(@base-color, 10%), 20%);
|
||||
}
|
||||
|
||||
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
background:none;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow {
|
||||
border-color:$navbar-link-color transparent transparent transparent;
|
||||
border-color:@navbar-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
|
||||
border-color:$default-link-color transparent transparent transparent;
|
||||
border-color:@default-link-color transparent transparent transparent;
|
||||
}
|
||||
|
||||
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
|
||||
border-color:transparent transparent transparent $default-link-color;
|
||||
border-color:transparent transparent transparent @default-link-color;
|
||||
}
|
||||
|
||||
.sm-dox ul a:hover {
|
||||
background:$header-footer-link-color;
|
||||
text-shadow:none;
|
||||
background:@header-footer-link-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
.sm-dox ul.sm-nowrap a {
|
||||
color:$default-text-color;
|
||||
text-shadow:none;
|
||||
color:@default-text-color;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
|
||||
@@ -128,61 +128,55 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
|
||||
}
|
||||
|
||||
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
|
||||
background:$header-footer-background-color;
|
||||
background:@header-footer-background-color;
|
||||
}
|
||||
|
||||
body {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
|
||||
color:$heading-color;
|
||||
color:@heading-color;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
h1 {
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
padding-top:0.5em;
|
||||
font-size:180%;
|
||||
}
|
||||
|
||||
h2 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:140%;
|
||||
}
|
||||
|
||||
h3 {
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
padding-top:0.5em;
|
||||
margin-bottom:0;
|
||||
font-size:110%;
|
||||
}
|
||||
|
||||
.glfwheader {
|
||||
font-size:16px;
|
||||
min-height:64px;
|
||||
height:64px;
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
padding:0 32px;
|
||||
margin:0 auto;
|
||||
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
}
|
||||
|
||||
#glfwhome {
|
||||
line-height:64px;
|
||||
padding-right:48px;
|
||||
color:$header-footer-link-color;
|
||||
color:@header-footer-link-color;
|
||||
font-size:2.5em;
|
||||
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
list-style-type:none;
|
||||
margin:0 0 0 auto;
|
||||
margin:0 auto;
|
||||
float:right;
|
||||
}
|
||||
|
||||
@@ -194,11 +188,7 @@ h3 {
|
||||
line-height:64px;
|
||||
margin-left:2em;
|
||||
display:block;
|
||||
color:$header-footer-link-color;
|
||||
}
|
||||
|
||||
.glfwnavbar {
|
||||
padding-left: 0;
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
|
||||
@@ -206,7 +196,7 @@ h3 {
|
||||
}
|
||||
|
||||
#titlearea,.footer {
|
||||
color:$header-footer-link-color;
|
||||
color:@header-footer-link-color;
|
||||
}
|
||||
|
||||
address.footer {
|
||||
@@ -216,54 +206,48 @@ address.footer {
|
||||
}
|
||||
|
||||
#top {
|
||||
background:$header-footer-link-color;
|
||||
background:@header-footer-link-color;
|
||||
}
|
||||
|
||||
#main-nav {
|
||||
max-width:960px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
max-width:920px;
|
||||
min-width:800px;
|
||||
margin:0 auto;
|
||||
font-size:13px;
|
||||
}
|
||||
|
||||
.memtitle {
|
||||
display:none;
|
||||
display:none;
|
||||
}
|
||||
|
||||
.memproto,.memname {
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
font-weight:bold;
|
||||
text-shadow:none;
|
||||
}
|
||||
|
||||
#main-menu {
|
||||
min-height:36px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
justify-content: flex-start;
|
||||
align-items: center;
|
||||
align-content: stretch;
|
||||
height:36px;
|
||||
display:block;
|
||||
position:relative;
|
||||
}
|
||||
|
||||
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
|
||||
color:$navbar-link-color;
|
||||
color:@navbar-link-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
#main-menu li ul.sm-nowrap li a:hover {
|
||||
color:$default-link-color;
|
||||
}
|
||||
|
||||
#main-menu > li:last-child {
|
||||
margin: 0 0 0 auto;
|
||||
color:@default-link-color;
|
||||
}
|
||||
|
||||
.contents {
|
||||
@@ -274,22 +258,22 @@ div.contents,div.header {
|
||||
max-width:920px;
|
||||
margin:0 auto;
|
||||
padding:0 32px;
|
||||
background:$content-background-color none;
|
||||
background:@content-background-color none;
|
||||
}
|
||||
|
||||
table.doxtable th,table.markdownTable th,dl.reflist dt {
|
||||
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $table-background-color1;
|
||||
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
|
||||
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @table-background-color1;
|
||||
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
|
||||
text-align:left;
|
||||
color:$table-text-color;
|
||||
color:@table-text-color;
|
||||
}
|
||||
|
||||
dl.reflist dt a.el {
|
||||
color:$default-link-color;
|
||||
color:@default-link-color;
|
||||
padding:.2em;
|
||||
border-radius:4px;
|
||||
background-color:lighten($default-link-color, 40%);
|
||||
background-color:lighten(@default-link-color, 40%);
|
||||
}
|
||||
|
||||
div.toc {
|
||||
@@ -312,27 +296,27 @@ div.toc li {
|
||||
}
|
||||
|
||||
div.toc,.memproto,div.qindex,div.ah {
|
||||
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px $toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
|
||||
color:$heading-color;
|
||||
border:2px solid $toc-background-color1;
|
||||
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
|
||||
box-shadow:inset 0 0 32px @toc-background-color1;
|
||||
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
|
||||
color:@heading-color;
|
||||
border:2px solid @toc-background-color1;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
.paramname {
|
||||
color:$prototype-param-color;
|
||||
color:@prototype-param-color;
|
||||
}
|
||||
|
||||
dl.reflist dt {
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-top-left-radius:4px;
|
||||
border-top-right-radius:4px;
|
||||
border-bottom:none;
|
||||
}
|
||||
|
||||
dl.reflist dd {
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-bottom-right-radius:4px;
|
||||
border-bottom-left-radius:4px;
|
||||
border-top:none;
|
||||
@@ -341,41 +325,41 @@ dl.reflist dd {
|
||||
table.doxtable,table.markdownTable {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
|
||||
color:$default-link-color;
|
||||
color:@default-link-color;
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
div.directory {
|
||||
border-collapse:inherit;
|
||||
border-spacing:0;
|
||||
border:2px solid $default-border-color;
|
||||
border:2px solid @default-border-color;
|
||||
border-radius:4px;
|
||||
}
|
||||
|
||||
hr,.memSeparator {
|
||||
height:2px;
|
||||
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
|
||||
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant {
|
||||
@include message-box($box-note-color);
|
||||
.message-box(@box-note-color);
|
||||
}
|
||||
|
||||
dl.warning,dl.attention {
|
||||
@include message-box($box-warning-color);
|
||||
.message-box(@box-warning-color);
|
||||
}
|
||||
|
||||
dl.deprecated,dl.bug {
|
||||
@include message-box($box-bug-color);
|
||||
.message-box(@box-bug-color);
|
||||
}
|
||||
|
||||
dl.todo,dl.test {
|
||||
@include message-box($box-todo-color);
|
||||
.message-box(@box-todo-color);
|
||||
}
|
||||
|
||||
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
|
||||
@@ -404,7 +388,7 @@ div.fragment,pre.fragment {
|
||||
}
|
||||
|
||||
.lineno a,.lineno a:visited,.line,pre.fragment {
|
||||
color:$default-text-color;
|
||||
color:@default-text-color;
|
||||
}
|
||||
|
||||
span.preprocessor,span.comment {
|
||||
@@ -416,7 +400,7 @@ a.code,a.code:visited {
|
||||
}
|
||||
|
||||
span.keyword,span.keywordtype,span.keywordflow {
|
||||
color:darken($default-text-color, 5%);
|
||||
color:darken(@default-text-color, 5%);
|
||||
font-weight:bold;
|
||||
}
|
||||
|
||||
+2
-3
@@ -1,8 +1,7 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
|
||||
<html xmlns="http://www.w3.org/1999/xhtml">
|
||||
<head>
|
||||
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
|
||||
<meta name="generator" content="Doxygen $doxygenversion"/>
|
||||
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->
|
||||
|
||||
+23
-43
@@ -24,7 +24,7 @@ All input callbacks receive a window handle. By using the
|
||||
or objects from your callbacks.
|
||||
|
||||
To get a better feel for how the various events callbacks behave, run the
|
||||
`events` test program. It registers every callback supported by GLFW and prints
|
||||
`events` test program. It register every callback supported by GLFW and prints
|
||||
out all arguments provided for every event, along with time and sequence
|
||||
information.
|
||||
|
||||
@@ -95,7 +95,7 @@ new size before everything returns back out of the @ref glfwSetWindowSize call.
|
||||
|
||||
GLFW divides keyboard input into two categories; key events and character
|
||||
events. Key events relate to actual physical keyboard keys, whereas character
|
||||
events relate to the text that is generated by pressing some of them.
|
||||
events relate to the Unicode code points generated by pressing some of them.
|
||||
|
||||
Keys and characters do not map 1:1. A single key press may produce several
|
||||
characters, and a single character may require several keys to produce. This
|
||||
@@ -123,39 +123,23 @@ void key_callback(GLFWwindow* window, int key, int scancode, int action, int mod
|
||||
}
|
||||
@endcode
|
||||
|
||||
The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. Events with
|
||||
`GLFW_PRESS` and `GLFW_RELEASE` actions are emitted for every key press. Most
|
||||
keys will also emit events with `GLFW_REPEAT` actions while a key is held down.
|
||||
|
||||
Note that many keyboards have a limit on how many keys being simultaneous held
|
||||
down that they can detect. This limit is called
|
||||
[key rollover](https://en.wikipedia.org/wiki/Key_rollover).
|
||||
|
||||
Key events with `GLFW_REPEAT` actions are intended for text input. They are
|
||||
emitted at the rate set in the user's keyboard settings. At most one key is
|
||||
repeated even if several keys are held down. `GLFW_REPEAT` actions should not
|
||||
be relied on to know which keys are being held down or to drive animation.
|
||||
Instead you should either save the state of relevant keys based on `GLFW_PRESS`
|
||||
and `GLFW_RELEASE` actions, or call @ref glfwGetKey, which provides basic cached
|
||||
key state.
|
||||
|
||||
The key will be one of the existing [key tokens](@ref keys), or
|
||||
`GLFW_KEY_UNKNOWN` if GLFW lacks a token for it, for example _E-mail_ and _Play_
|
||||
keys.
|
||||
The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key
|
||||
will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it, for example
|
||||
_E-mail_ and _Play_ keys.
|
||||
|
||||
The scancode is unique for every key, regardless of whether it has a key token.
|
||||
Scancodes are platform-specific but consistent over time, so keys will have
|
||||
different scancodes depending on the platform but they are safe to save to disk.
|
||||
You can query the scancode for any [key token](@ref keys) supported on the
|
||||
current platform with @ref glfwGetKeyScancode.
|
||||
You can query the scancode for any [named key](@ref keys) on the current
|
||||
platform with @ref glfwGetKeyScancode.
|
||||
|
||||
@code
|
||||
const int scancode = glfwGetKeyScancode(GLFW_KEY_X);
|
||||
set_key_mapping(scancode, swap_weapons);
|
||||
@endcode
|
||||
|
||||
The last reported state for every physical key with a [key token](@ref keys) is
|
||||
also saved in per-window state arrays that can be polled with @ref glfwGetKey.
|
||||
The last reported state for every [named key](@ref keys) is also saved in
|
||||
per-window state arrays that can be polled with @ref glfwGetKey.
|
||||
|
||||
@code
|
||||
int state = glfwGetKey(window, GLFW_KEY_E);
|
||||
@@ -168,8 +152,7 @@ if (state == GLFW_PRESS)
|
||||
The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`.
|
||||
|
||||
This function only returns cached key event state. It does not poll the
|
||||
system for the current state of the physical key. It also does not provide any
|
||||
key repeat information.
|
||||
system for the current physical state of the key.
|
||||
|
||||
@anchor GLFW_STICKY_KEYS
|
||||
Whenever you poll state, you risk missing the state change you are looking for.
|
||||
@@ -200,15 +183,15 @@ Lock was on when the event occurred and the @ref GLFW_MOD_NUM_LOCK bit set if
|
||||
Num Lock was on.
|
||||
|
||||
The `GLFW_KEY_LAST` constant holds the highest value of any
|
||||
[key token](@ref keys).
|
||||
[named key](@ref keys).
|
||||
|
||||
|
||||
@subsection input_char Text input
|
||||
|
||||
GLFW supports text input in the form of a stream of
|
||||
[Unicode code points](https://en.wikipedia.org/wiki/Unicode), as produced by the
|
||||
operating system text input system. Unlike key input, text input is affected by
|
||||
keyboard layouts and modifier keys and supports composing characters using
|
||||
operating system text input system. Unlike key input, text input obeys keyboard
|
||||
layouts and modifier keys and supports composing characters using
|
||||
[dead keys](https://en.wikipedia.org/wiki/Dead_key). Once received, you can
|
||||
encode the code points into UTF-8 or any other encoding you prefer.
|
||||
|
||||
@@ -387,15 +370,18 @@ sequential rows, starting from the top-left corner.
|
||||
@subsubsection cursor_standard Standard cursor creation
|
||||
|
||||
A cursor with a [standard shape](@ref shapes) from the current system cursor
|
||||
theme can be created with @ref glfwCreateStandardCursor.
|
||||
theme can be can be created with @ref glfwCreateStandardCursor.
|
||||
|
||||
@code
|
||||
GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR);
|
||||
GLFWcursor* url_cursor = glfwCreateStandardCursor(GLFW_POINTING_HAND_CURSOR);
|
||||
@endcode
|
||||
|
||||
These cursor objects behave in the exact same way as those created with @ref
|
||||
glfwCreateCursor except that the system cursor theme provides the actual image.
|
||||
|
||||
A few of these shapes are not available everywhere. If a shape is unavailable,
|
||||
`NULL` is returned. See @ref glfwCreateStandardCursor for details.
|
||||
|
||||
|
||||
@subsubsection cursor_destruction Cursor destruction
|
||||
|
||||
@@ -492,9 +478,8 @@ void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
|
||||
|
||||
The action is one of `GLFW_PRESS` or `GLFW_RELEASE`.
|
||||
|
||||
The last reported state for every [supported mouse button](@ref buttons) is also
|
||||
saved in per-window state arrays that can be polled with @ref
|
||||
glfwGetMouseButton.
|
||||
Mouse button states for [named buttons](@ref buttons) are also saved in
|
||||
per-window state arrays that can be polled with @ref glfwGetMouseButton.
|
||||
|
||||
@code
|
||||
int state = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT);
|
||||
@@ -527,7 +512,7 @@ had been processed in the meantime, the state will reset to `GLFW_RELEASE`,
|
||||
otherwise it will remain `GLFW_PRESS`.
|
||||
|
||||
The `GLFW_MOUSE_BUTTON_LAST` constant holds the highest value of any
|
||||
[supported mouse button](@ref buttons).
|
||||
[named button](@ref buttons).
|
||||
|
||||
|
||||
@subsection scrolling Scroll input
|
||||
@@ -663,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
|
||||
@endcode
|
||||
|
||||
Joystick names are not guaranteed to be unique. Two joysticks of the same model
|
||||
and make may have the same name. Only the [joystick ID](@ref joysticks) is
|
||||
and make may have the same name. Only the [joystick token](@ref joysticks) is
|
||||
guaranteed to be unique, and only until that joystick is disconnected.
|
||||
|
||||
|
||||
@@ -812,11 +797,6 @@ glfwUpdateGamepadMappings(mappings);
|
||||
This function supports everything from single lines up to and including the
|
||||
unmodified contents of the whole `gamecontrollerdb.txt` file.
|
||||
|
||||
If you are compiling GLFW from source with CMake you can update the built-in mappings by
|
||||
building the _update_mappings_ target. This runs the `GenerateMappings.cmake` CMake
|
||||
script, which downloads `gamecontrollerdb.txt` and regenerates the `mappings.h` header
|
||||
file.
|
||||
|
||||
Below is a description of the mapping format. Please keep in mind that __this
|
||||
description is not authoritative__. The format is defined by the SDL and
|
||||
SDL_GameControllerDB projects and their documentation and code takes precedence.
|
||||
@@ -836,7 +816,7 @@ The second value is always the human-readable name of the gamepad.
|
||||
All subsequent values are in the form `<field>:<value>` and describe the layout
|
||||
of the mapping. These fields may not all be present and may occur in any order.
|
||||
|
||||
The button fields are `a`, `b`, `x`, `y`, `back`, `start`, `guide`, `dpup`,
|
||||
The button fields are `a`, `b`, `c`, `d`, `back`, `start`, `guide`, `dpup`,
|
||||
`dpright`, `dpdown`, `dpleft`, `leftshoulder`, `rightshoulder`, `leftstick` and
|
||||
`rightstick`.
|
||||
|
||||
|
||||
+8
-33
@@ -86,7 +86,7 @@ Setting these hints requires no platform specific headers or functions.
|
||||
@anchor GLFW_JOYSTICK_HAT_BUTTONS
|
||||
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
|
||||
buttons, for compatibility with earlier versions of GLFW that did not have @ref
|
||||
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
glfwGetJoystickHats. Set this with @ref glfwInitHint.
|
||||
|
||||
|
||||
@subsubsection init_hints_osx macOS specific init hints
|
||||
@@ -102,30 +102,6 @@ a nib or manually, when the first window is created, which is when AppKit is
|
||||
initialized. Set this with @ref glfwInitHint.
|
||||
|
||||
|
||||
@subsubsection init_hints_wayland Wayland specific init hints
|
||||
|
||||
@anchor GLFW_WAYLAND_LIBDECOR_hint
|
||||
__GLFW_WAYLAND_LIBDECOR__ specifies whether to use
|
||||
[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor) for window
|
||||
decorations where available. Possible values are `GLFW_WAYLAND_PREFER_LIBDECOR`
|
||||
and `GLFW_WAYLAND_DISABLE_LIBDECOR`. This is ignored on other platforms.
|
||||
|
||||
@note This init hint was added in 3.3.9 and is not present in earlier patch releases. It
|
||||
is safe to attempt to set this hint on earlier versions of GLFW 3.3 but it will emit
|
||||
a harmless @ref GLFW_INVALID_ENUM error. If you need to avoid causing any errors, you can
|
||||
check the library version first with @ref glfwGetVersion.
|
||||
|
||||
@note To set this hint while also building against earlier versions of GLFW 3.3, you can
|
||||
use the numerical constants directly.
|
||||
|
||||
@note @code
|
||||
int minor, patch;
|
||||
glfwGetVersion(NULL, &minor, &patch);
|
||||
if (minor > 3 || (minor == 3 && patch >= 9))
|
||||
glfwInitHint(0x00053001 /*GLFW_WAYLAND_LIBDECOR*/, 0x00038002 /*GLFW_WAYLAND_DISABLE_LIBDECOR*/);
|
||||
@endcode
|
||||
|
||||
|
||||
@subsubsection init_hints_values Supported and default values
|
||||
|
||||
Initialization hint | Default value | Supported values
|
||||
@@ -133,7 +109,6 @@ Initialization hint | Default value | Supported values
|
||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_WAYLAND_LIBDECOR | `GLFW_WAYLAND_PREFER_LIBDECOR` | `GLFW_WAYLAND_PREFER_LIBDECOR` or `GLFW_WAYLAND_DISABLE_LIBDECOR`
|
||||
|
||||
|
||||
@subsection intro_init_terminate Terminating GLFW
|
||||
@@ -149,9 +124,9 @@ This will destroy any remaining window, monitor and cursor objects, restore any
|
||||
modified gamma ramps, re-enable the screensaver if it had been disabled and free
|
||||
any other resources allocated by GLFW.
|
||||
|
||||
Once the library is terminated, it is as if it had never been initialized, therefore
|
||||
Once the library is terminated, it is as if it had never been initialized and
|
||||
you will need to initialize it again before being able to use GLFW. If the
|
||||
library was not initialized or had already been terminated, it returns
|
||||
library was not initialized or had already been terminated, it return
|
||||
immediately.
|
||||
|
||||
|
||||
@@ -271,14 +246,14 @@ which monitor the window is currently considered to be on.
|
||||
|
||||
This section describes the conditions under which GLFW can be expected to
|
||||
function, barring bugs in the operating system or drivers. Use of GLFW outside
|
||||
these limits may work on some platforms, or on some machines, or some of the
|
||||
of these limits may work on some platforms, or on some machines, or some of the
|
||||
time, or on some versions of GLFW, but it may break at any time and this will
|
||||
not be considered a bug.
|
||||
|
||||
|
||||
@subsection lifetime Pointer lifetimes
|
||||
|
||||
GLFW will never free any pointer you provide to it, and you must never free any
|
||||
GLFW will never free any pointer you provide to it and you must never free any
|
||||
pointer it provides to you.
|
||||
|
||||
Many GLFW functions return pointers to dynamically allocated structures, strings
|
||||
@@ -469,11 +444,11 @@ The format of the string is as follows:
|
||||
- The name of the context creation API
|
||||
- Any additional options or APIs
|
||||
|
||||
For example, when compiling GLFW 3.3.9 with MinGW for Windows, may result in
|
||||
a version string like this:
|
||||
For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL
|
||||
back ends, the version string may look something like this:
|
||||
|
||||
@code
|
||||
3.3.9 Win32 WGL EGL OSMesa MinGW
|
||||
3.0.0 Win32 WGL MinGW
|
||||
@endcode
|
||||
|
||||
*/
|
||||
|
||||
+1
-1
@@ -8,7 +8,7 @@ GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and
|
||||
Vulkan application development. It provides a simple, platform-independent API
|
||||
for creating windows, contexts and surfaces, reading input, handling events, etc.
|
||||
|
||||
@ref news_33 list new features, caveats and deprecations.
|
||||
@ref news_34 list new features, caveats and deprecations.
|
||||
|
||||
@ref quick_guide is a guide for users new to GLFW. It takes you through how to
|
||||
write a small but complete program.
|
||||
|
||||
+2
-2
@@ -138,7 +138,7 @@ glfwGetMonitorPhysicalSize(monitor, &width_mm, &height_mm);
|
||||
@endcode
|
||||
|
||||
While this can be used to calculate the raw DPI of a monitor, this is often not
|
||||
useful. Instead, use the [monitor content scale](@ref monitor_scale) and
|
||||
useful. Instead use the [monitor content scale](@ref monitor_scale) and
|
||||
[window content scale](@ref window_scale) to scale your content.
|
||||
|
||||
|
||||
@@ -261,7 +261,7 @@ To experiment with gamma correction via the @ref glfwSetGamma function, run the
|
||||
`gamma` test program.
|
||||
|
||||
@note The software controlled gamma ramp is applied _in addition_ to the
|
||||
hardware gamma correction, which today is typically an approximation of sRGB
|
||||
hardware gamma correction, which today is usually an approximation of sRGB
|
||||
gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
|
||||
produce the default (usually sRGB-like) behavior.
|
||||
|
||||
|
||||
+5
-5
@@ -243,7 +243,7 @@ while (!glfwWindowShouldClose(window))
|
||||
@endcode
|
||||
|
||||
The close callback no longer returns a value. Instead, it is called after the
|
||||
close flag has been set, so it can optionally override its value, before
|
||||
close flag has been set so it can override its value, if it chooses to, before
|
||||
event processing completes. You may however not call @ref glfwDestroyWindow
|
||||
from the close callback (or any other window related callback).
|
||||
|
||||
@@ -350,11 +350,11 @@ from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or
|
||||
|
||||
GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to
|
||||
the values generated by the current keyboard layout. The tokens are named
|
||||
according to the values they would have in the standard US layout, but this
|
||||
according to the values they would have using the standard US layout, but this
|
||||
is only a convenience, as most programmers are assumed to know that layout.
|
||||
This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and
|
||||
is the same key in the same place regardless of what keyboard layouts the users
|
||||
of your program have.
|
||||
of your program has.
|
||||
|
||||
The key input facility was never meant for text input, although using it that
|
||||
way worked slightly better in GLFW 2. If you were using it to input text, you
|
||||
@@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
|
||||
give you the characters being input, as opposed to the keys being pressed.
|
||||
|
||||
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
|
||||
having to remember whether to check for `a` or `A`, you now check for
|
||||
@ref GLFW_KEY_A.
|
||||
having to remember whether to check for `'a'` or `'A'`, you now check for
|
||||
`GLFW_KEY_A`.
|
||||
|
||||
|
||||
@subsection moving_joystick Joystick function changes
|
||||
|
||||
+51
-870
@@ -5,898 +5,79 @@
|
||||
@tableofcontents
|
||||
|
||||
|
||||
@section news_33 Release notes for version 3.3
|
||||
@section news_34 Release notes for version 3.4
|
||||
|
||||
These are the release notes for version 3.3. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
@subsection features_34 New features in version 3.4
|
||||
|
||||
Please review the caveats, deprecations and removals if your project was written
|
||||
against an earlier version of GLFW 3.
|
||||
@subsubsection standard_cursors_34 More standard cursors
|
||||
|
||||
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
||||
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
|
||||
for omni-directional resizing and @ref GLFW_NOT_ALLOWED_CURSOR for showing an
|
||||
action is not allowed.
|
||||
|
||||
@subsection features_33 New features in version 3.3
|
||||
Unlike the original set, these shapes may not be available everywhere and
|
||||
creation will then fail with the new @ref GLFW_CURSOR_UNAVAILABLE error.
|
||||
|
||||
@subsubsection gamepad_33 Gamepad input via SDL_GameControllerDB
|
||||
The cursors for horizontal and vertical resizing are now referred to as @ref
|
||||
GLFW_RESIZE_EW_CURSOR and @ref GLFW_RESIZE_NS_CURSOR, and the pointing hand
|
||||
cursor is now referred to as @ref GLFW_POINTING_HAND_CURSOR. The older names
|
||||
are still available.
|
||||
|
||||
GLFW can now remap game controllers to a standard Xbox-like layout using
|
||||
a built-in copy of SDL_GameControllerDB. Call @ref glfwJoystickIsGamepad to
|
||||
check if a joystick has a mapping, @ref glfwGetGamepadState to retrieve its
|
||||
input state, @ref glfwUpdateGamepadMappings to add newer mappings and @ref
|
||||
glfwGetGamepadName and @ref glfwGetJoystickGUID for mapping related information.
|
||||
For more information see @ref cursor_standard.
|
||||
|
||||
For more information see @ref gamepad.
|
||||
|
||||
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
|
||||
|
||||
@subsubsection moltenvk_33 Support for Vulkan on macOS via MoltenVK
|
||||
GLFW now provides the
|
||||
[GLFW_WIN32_KEYBOARD_MENU](@ref GLFW_WIN32_KEYBOARD_MENU_hint) window hint for
|
||||
enabling keyboard access to the window menu via the Alt+Space and
|
||||
Alt-and-then-Space shortcuts. This may be useful for more GUI-oriented
|
||||
applications.
|
||||
|
||||
GLFW now supports [MoltenVK](https://moltengl.com/moltenvk/), a Vulkan
|
||||
implementation on top of the Metal API, and its `VK_MVK_macos_surface` window
|
||||
surface creation extension. MoltenVK is included in the [macOS Vulkan
|
||||
SDK](https://vulkan.lunarg.com/).
|
||||
|
||||
For more information see @ref vulkan_guide.
|
||||
@subsection caveats_34 Caveats for version 3.4
|
||||
|
||||
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
|
||||
|
||||
@subsubsection wayland_libdecor_33 Wayland libdecor decorations
|
||||
GLFW now does not build the tests and examples when it is added as
|
||||
a subdirectory of another CMake project. To enable these, set the @ref
|
||||
GLFW_BUILD_TESTS and @ref GLFW_BUILD_EXAMPLES cache variables before adding the
|
||||
GLFW subdirectory.
|
||||
|
||||
GLFW now supports improved fallback window decorations via
|
||||
[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor).
|
||||
@code{.cmake}
|
||||
set(GLFW_BUILD_EXAMPLES ON CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(path/to/glfw)
|
||||
@endcode
|
||||
|
||||
Support for libdecor can be toggled before GLFW is initialized with the
|
||||
[GLFW_WAYLAND_LIBDECOR](@ref GLFW_WAYLAND_LIBDECOR_hint) init hint. It is
|
||||
enabled by default.
|
||||
|
||||
@subsection deprecations_34 Deprecations in version 3.4
|
||||
|
||||
@subsubsection content_scale_33 Content scale queries for DPI-aware rendering
|
||||
@subsection removals_34 Removals in 3.4
|
||||
|
||||
GLFW now provides content scales for windows and monitors, i.e. the ratio
|
||||
between their current DPI and the platform's default DPI, with @ref
|
||||
glfwGetWindowContentScale and @ref glfwGetMonitorContentScale.
|
||||
@subsection symbols_34 New symbols in version 3.4
|
||||
|
||||
Changes of the content scale of a window can be received with the window content
|
||||
scale callback, set with @ref glfwSetWindowContentScaleCallback.
|
||||
@subsubsection functions_34 New functions in version 3.4
|
||||
@subsubsection types_34 New types in version 3.4
|
||||
@subsubsection constants_34 New constants in version 3.4
|
||||
|
||||
The @ref GLFW_SCALE_TO_MONITOR window hint enables automatic resizing of a
|
||||
window by the content scale of the monitor it is placed, on platforms like
|
||||
Windows where this is necessary. This takes effect both on creation and when
|
||||
the window is moved between monitors. It is related to but different from
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint).
|
||||
- @ref GLFW_POINTING_HAND_CURSOR
|
||||
- @ref GLFW_RESIZE_EW_CURSOR
|
||||
- @ref GLFW_RESIZE_NS_CURSOR
|
||||
- @ref GLFW_RESIZE_NWSE_CURSOR
|
||||
- @ref GLFW_RESIZE_NESW_CURSOR
|
||||
- @ref GLFW_RESIZE_ALL_CURSOR
|
||||
- @ref GLFW_NOT_ALLOWED_CURSOR
|
||||
- @ref GLFW_CURSOR_UNAVAILABLE
|
||||
- @ref GLFW_WIN32_KEYBOARD_MENU
|
||||
|
||||
For more information see @ref window_scale.
|
||||
|
||||
@section news_archive Release notes for earlier versions
|
||||
|
||||
@subsubsection setwindowattrib_33 Support for updating window attributes
|
||||
|
||||
GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib),
|
||||
[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib),
|
||||
[GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
|
||||
[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
|
||||
[GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib) attributes for existing
|
||||
windows with @ref glfwSetWindowAttrib.
|
||||
|
||||
For more information see @ref window_attribs.
|
||||
|
||||
|
||||
@subsubsection raw_motion_33 Support for raw mouse motion
|
||||
|
||||
GLFW now supports raw (unscaled and unaccelerated) mouse motion in disabled
|
||||
cursor mode with the [GLFW_RAW_MOUSE_MOTION](@ref GLFW_RAW_MOUSE_MOTION) input
|
||||
mode. Raw mouse motion input is not yet implemented on macOS. Call @ref
|
||||
glfwRawMouseMotionSupported to check if GLFW can provide raw mouse motion on the
|
||||
current system.
|
||||
|
||||
For more information see @ref raw_mouse_motion.
|
||||
|
||||
|
||||
@subsubsection joysticks_33 Joystick hats
|
||||
|
||||
GLFW can now return the state of hats (i.e. POVs or D-pads) of a joystick with
|
||||
@ref glfwGetJoystickHats. For compatibility, hats are also exposed as buttons.
|
||||
This can be disabled with the @ref GLFW_JOYSTICK_HAT_BUTTONS initialization
|
||||
hint.
|
||||
|
||||
For more information see @ref joystick_hat.
|
||||
|
||||
|
||||
@subsubsection geterror_33 Error query
|
||||
|
||||
GLFW now supports querying the last error code for the calling thread and its
|
||||
human-readable description with @ref glfwGetError. This can be used instead of
|
||||
or together with the error callback.
|
||||
|
||||
For more information see @ref error_handling.
|
||||
|
||||
|
||||
@subsubsection init_hints_33 Support for initialization hints
|
||||
|
||||
GLFW now supports setting library initialization hints with @ref glfwInitHint.
|
||||
These must be set before initialization to take effect. Some of these hints are
|
||||
platform specific but are safe to set on any platform.
|
||||
|
||||
For more information see @ref init_hints.
|
||||
|
||||
|
||||
@subsubsection attention_33 User attention request
|
||||
|
||||
GLFW now supports requesting user attention with @ref
|
||||
glfwRequestWindowAttention. Where possible this calls attention to the
|
||||
specified window. On platforms like macOS it calls attention to the whole
|
||||
application.
|
||||
|
||||
For more information see @ref window_attention.
|
||||
|
||||
|
||||
@subsubsection maximize_33 Window maximization callback
|
||||
|
||||
GLFW now supports notifying the application that the window has been maximized
|
||||
@ref glfwSetWindowMaximizeCallback. This is called both when the window was
|
||||
maximized by the user and when it was done with @ref glfwMaximizeWindow.
|
||||
|
||||
For more information see @ref window_maximize.
|
||||
|
||||
|
||||
@subsubsection workarea_33 Query for the monitor work area
|
||||
|
||||
GLFW now supports querying the work area of a monitor, i.e. the area not
|
||||
occupied by task bars or global menu bars, with @ref glfwGetMonitorWorkarea. On
|
||||
platforms that lack this concept, the whole area of the monitor is returned.
|
||||
|
||||
For more information see @ref monitor_workarea.
|
||||
|
||||
|
||||
@subsubsection transparency_33 Transparent windows and framebuffers
|
||||
|
||||
GLFW now supports the creation of windows with transparent framebuffers on
|
||||
systems with desktop compositing enabled with the @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. This hint must be set
|
||||
before window creation and leaves any window decorations opaque.
|
||||
|
||||
GLFW now also supports whole window transparency with @ref glfwGetWindowOpacity
|
||||
and @ref glfwSetWindowOpacity. This value controls the opacity of the whole
|
||||
window including decorations and unlike framebuffer transparency can be changed
|
||||
at any time after window creation.
|
||||
|
||||
For more information see @ref window_transparency.
|
||||
|
||||
|
||||
@subsubsection key_scancode_33 Query for the scancode of a key
|
||||
|
||||
GLFW now supports querying the platform dependent scancode of any physical key
|
||||
with @ref glfwGetKeyScancode.
|
||||
|
||||
For more information see @ref input_key.
|
||||
|
||||
|
||||
@subsubsection center_cursor_33 Cursor centering window hint
|
||||
|
||||
GLFW now supports controlling whether the cursor is centered over newly created
|
||||
full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint)
|
||||
window hint. It is enabled by default.
|
||||
|
||||
|
||||
@subsubsection cursor_hover_33 Mouse cursor hover window attribute
|
||||
|
||||
GLFW now supports polling whether the cursor is hovering over the window content
|
||||
area with the [GLFW_HOVERED](@ref GLFW_HOVERED_attrib) window attribute. This
|
||||
attribute corresponds to the [cursor enter/leave](@ref cursor_enter) event.
|
||||
|
||||
|
||||
@subsubsection focusonshow_33 Window hint and attribute for input focus on show
|
||||
|
||||
GLFW now has the [GLFW_FOCUS_ON_SHOW](@ref GLFW_DECORATED_hint) window hint and
|
||||
attribute for controlling whether a window gets input focus when shown. It is
|
||||
enabled by default. It applies both when creating an visible window with @ref
|
||||
glfwCreateWindow and when showing it with @ref glfwShowWindow.
|
||||
|
||||
This is a workaround for GLFW 3.0 lacking @ref glfwFocusWindow and will be
|
||||
corrected in the next major version.
|
||||
|
||||
For more information see @ref window_hide.
|
||||
|
||||
|
||||
@subsubsection device_userptr_33 Monitor and joystick user pointers
|
||||
|
||||
GLFW now supports setting and querying user pointers for connected monitors and
|
||||
joysticks with @ref glfwSetMonitorUserPointer, @ref glfwGetMonitorUserPointer,
|
||||
@ref glfwSetJoystickUserPointer and @ref glfwGetJoystickUserPointer.
|
||||
|
||||
For more information see @ref monitor_userptr and @ref joystick_userptr.
|
||||
|
||||
|
||||
@subsubsection macos_nib_33 macOS menu bar from nib file
|
||||
|
||||
GLFW will now load a `MainMenu.nib` file if found in the `Contents/Resources`
|
||||
directory of the application bundle, as a way to replace the GLFW menu bar
|
||||
without recompiling GLFW. This behavior can be disabled with the
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint) initialization hint.
|
||||
|
||||
|
||||
@subsubsection glext_33 Support for more context creation extensions
|
||||
|
||||
The context hint @ref GLFW_SRGB_CAPABLE now supports OpenGL ES via
|
||||
`WGL_EXT_colorspace`, the context hint @ref GLFW_CONTEXT_NO_ERROR now supports
|
||||
`WGL_ARB_create_context_no_error` and `GLX_ARB_create_context_no_error`, the
|
||||
context hint @ref GLFW_CONTEXT_RELEASE_BEHAVIOR now supports
|
||||
`EGL_KHR_context_flush_control` and @ref glfwGetProcAddress now supports
|
||||
`EGL_KHR_get_all_proc_addresses`.
|
||||
|
||||
|
||||
@subsubsection osmesa_33 OSMesa off-screen context creation support
|
||||
|
||||
GLFW now supports creating off-screen OpenGL contexts using
|
||||
[OSMesa](https://www.mesa3d.org/osmesa.html) by setting
|
||||
[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to
|
||||
`GLFW_OSMESA_CONTEXT_API`. Native access function have been added to retrieve
|
||||
the OSMesa color and depth buffers.
|
||||
|
||||
There is also a new null backend that uses OSMesa as its native context
|
||||
creation API, intended for automated testing. This backend does not provide
|
||||
input.
|
||||
|
||||
|
||||
@subsection caveats_33 Caveats for version 3.3
|
||||
|
||||
@subsubsection joystick_layout_33 Layout of joysticks have changed
|
||||
|
||||
The way joystick elements are arranged have changed to match SDL2 in order to
|
||||
support SDL_GameControllerDB mappings. The layout of joysticks may
|
||||
change again if required for compatibility with SDL2. If you need a known and
|
||||
stable layout for game controllers, see if you can switch to @ref gamepad.
|
||||
|
||||
Existing code that depends on a specific joystick layout will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection wait_events_33 No window required to wait for events
|
||||
|
||||
The @ref glfwWaitEvents and @ref glfwWaitEventsTimeout functions no longer need
|
||||
a window to be created to wait for events. Before version 3.3 these functions
|
||||
would return immediately if there were no user-created windows. On platforms
|
||||
where only windows can receive events, an internal helper window is used.
|
||||
|
||||
Existing code that depends on the earlier behavior will likely have to be
|
||||
updated.
|
||||
|
||||
|
||||
@subsubsection gamma_ramp_size_33 Gamma ramp size of 256 may be rejected
|
||||
|
||||
The documentation for versions before 3.3 stated that a gamma ramp size of 256
|
||||
would always be accepted. This was never the case on X11 and could lead to
|
||||
artifacts on macOS. The @ref glfwSetGamma function has been updated to always
|
||||
generate a ramp of the correct size.
|
||||
|
||||
Existing code that hardcodes a size of 256 should be updated to use the size of
|
||||
the current ramp of a monitor when setting a new ramp for that monitor.
|
||||
|
||||
|
||||
@subsubsection xinput_deadzone_33 Windows XInput deadzone removed
|
||||
|
||||
GLFW no longer applies any deadzone to the input state received from the XInput
|
||||
API. This was never done for any other platform joystick API so this change
|
||||
makes the behavior more consistent but you will need to apply your own deadzone
|
||||
if desired.
|
||||
|
||||
|
||||
@subsubsection x11_clipboard_33 X11 clipboard transfer limits
|
||||
|
||||
GLFW now supports reading clipboard text via the `INCR` method, which removes
|
||||
the limit on how much text can be read with @ref glfwGetClipboardString.
|
||||
However, writing via this method is not yet supported, so you may not be able to
|
||||
write a very large string with @ref glfwSetClipboardString even if you read it
|
||||
from the clipboard earlier.
|
||||
|
||||
The exact size limit for writing to the clipboard is negotiated with each
|
||||
receiving application but is at least several tens of kilobytes. Note that only
|
||||
the read limit has changed. Any string that could be written before still can
|
||||
be.
|
||||
|
||||
|
||||
@subsubsection x11_linking_33 X11 extension libraries are loaded dynamically
|
||||
|
||||
GLFW now loads all X11 extension libraries at initialization. The only X11
|
||||
library you need to link against is `libX11`. The header files for the
|
||||
extension libraries are still required for compilation.
|
||||
|
||||
Existing projects and makefiles that link GLFW directly against the extension
|
||||
libraries should still build correctly but will add these libraries as load-time
|
||||
dependencies.
|
||||
|
||||
|
||||
@subsubsection cmake_version_33 CMake 3.0 or later is required
|
||||
|
||||
The minimum CMake version has been raised from 2.8.12 to 3.0. This is only
|
||||
a requirement of the GLFW CMake files. The GLFW source files do not depend on
|
||||
CMake.
|
||||
|
||||
|
||||
@subsubsection caveat_fbtransparency_33 Framebuffer transparency requires DWM transparency
|
||||
|
||||
GLFW no longer supports framebuffer transparency enabled via @ref
|
||||
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
|
||||
(the Transparency setting under Personalization > Window Color).
|
||||
|
||||
|
||||
@subsubsection emptyevents_33 Empty events on X11 no longer roundtrip to server
|
||||
|
||||
Starting with GLFW 3.3.7, events posted with @ref glfwPostEmptyEvent now use a separate
|
||||
unnamed pipe instead of sending an X11 client event to the helper window.
|
||||
|
||||
|
||||
@subsubsection wayland_alpha_34 Frambuffer may lack alpha channel on older Wayland systems
|
||||
|
||||
On Wayland, when creating an EGL context on a machine lacking the new
|
||||
`EGL_EXT_present_opaque` extension, the @ref GLFW_ALPHA_BITS window hint will be
|
||||
ignored and the framebuffer will have no alpha channel. This is because some
|
||||
Wayland compositors treat any buffer with an alpha channel as per-pixel
|
||||
transparent.
|
||||
|
||||
If you want a per-pixel transparent window, see the
|
||||
[GLFW_TRANSPARENT_FRAMEBUFFER](@ref GLFW_TRANSPARENT_FRAMEBUFFER_hint) window
|
||||
hint.
|
||||
|
||||
|
||||
@subsection deprecations_33 Deprecations in version 3.3
|
||||
|
||||
@subsubsection charmods_callback_33 Character with modifiers callback
|
||||
|
||||
The character with modifiers callback set with @ref glfwSetCharModsCallback has
|
||||
been deprecated and should if possible not be used.
|
||||
|
||||
Existing code should still work but further bug fixes will likely not be made.
|
||||
The callback will be removed in the next major version.
|
||||
|
||||
|
||||
@subsubsection clipboard_window_33 Window parameter to clipboard functions
|
||||
|
||||
The window parameter of the clipboard functions @ref glfwGetClipboardString and
|
||||
@ref glfwSetClipboardString has been deprecated and is no longer used on any
|
||||
platform. On platforms where the clipboard must be owned by a specific window,
|
||||
an internal helper window is used.
|
||||
|
||||
Existing code should still work unless it depends on a specific window owning
|
||||
the clipboard. New code may pass `NULL` as the window argument. The parameter
|
||||
will be removed in a future release.
|
||||
|
||||
|
||||
@subsection removals_33 Removals in 3.3
|
||||
|
||||
@subsubsection macos_options_33 macOS specific CMake options and macros
|
||||
|
||||
The `GLFW_USE_RETINA`, `GLFW_USE_CHDIR` and `GLFW_USE_MENUBAR` CMake options and
|
||||
the `_GLFW_USE_RETINA`, `_GLFW_USE_CHDIR` and `_GLFW_USE_MENUBAR` compile-time
|
||||
macros have been removed.
|
||||
|
||||
These options and macros are replaced by the window hint
|
||||
[GLFW_COCOA_RETINA_FRAMEBUFFER](@ref GLFW_COCOA_RETINA_FRAMEBUFFER_hint)
|
||||
and the init hints
|
||||
[GLFW_COCOA_CHDIR_RESOURCES](@ref GLFW_COCOA_CHDIR_RESOURCES_hint) and
|
||||
[GLFW_COCOA_MENUBAR](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
|
||||
Existing projects and makefiles that set these options or define these macros
|
||||
during compilation of GLFW will still build but it will have no effect and the
|
||||
default behaviors will be used.
|
||||
|
||||
|
||||
@subsubsection vulkan_sdk_33 LunarG Vulkan SDK dependency
|
||||
|
||||
The GLFW test programs that previously depended on the LunarG Vulkan SDK now
|
||||
instead uses a Vulkan loader generated by
|
||||
[glad2](https://github.com/Dav1dde/glad). This means the GLFW CMake files no
|
||||
longer look for the Vulkan SDK.
|
||||
|
||||
Existing CMake projects that depended on the Vulkan SDK cache variables from
|
||||
GLFW will need to call `find_package(Vulkan)` themselves. CMake 3.7 and later
|
||||
already comes with a
|
||||
[Vulkan find module](https://cmake.org/cmake/help/latest/module/FindVulkan.html)
|
||||
similar to the one GLFW previously included.
|
||||
|
||||
|
||||
@subsubsection lib_suffix_33 CMake option LIB_SUFFIX
|
||||
|
||||
The `LIB_SUFFIX` CMake option has been removed. GLFW now uses the
|
||||
GNUInstallDirs CMake package to handle platform specific details like the
|
||||
library directory suffix and the `LIB_SUFFIX` CMake option has been removed.
|
||||
|
||||
Existing projects and makefiles that set the `LIB_SUFFIX` option will use the
|
||||
suffix chosen by the GNUInstallDirs package and the option will be ignored.
|
||||
|
||||
|
||||
@subsubsection wl_shell_33 Support for the wl_shell protocol
|
||||
|
||||
Support for the wl_shell protocol has been removed and GLFW now only supports
|
||||
the XDG-Shell protocol. If your Wayland compositor does not support XDG-Shell
|
||||
then GLFW will fail to initialize.
|
||||
|
||||
|
||||
@subsubsection mir_removed_33 Mir support
|
||||
|
||||
The experimental Mir support has been completely removed as the Mir project has
|
||||
implemented support for the Wayland protocol and is recommending that
|
||||
applications use that instead.
|
||||
|
||||
Existing projects and makefiles that select Mir when compiling GLFW will fail.
|
||||
Use Wayland or X11 instead.
|
||||
|
||||
|
||||
@subsection symbols_33 New symbols in version 3.3
|
||||
|
||||
@subsubsection functions_33 New functions in version 3.3
|
||||
|
||||
- @ref glfwInitHint
|
||||
- @ref glfwGetError
|
||||
- @ref glfwGetMonitorWorkarea
|
||||
- @ref glfwGetMonitorContentScale
|
||||
- @ref glfwGetMonitorUserPointer
|
||||
- @ref glfwSetMonitorUserPointer
|
||||
- @ref glfwWindowHintString
|
||||
- @ref glfwGetWindowContentScale
|
||||
- @ref glfwGetWindowOpacity
|
||||
- @ref glfwSetWindowOpacity
|
||||
- @ref glfwRequestWindowAttention
|
||||
- @ref glfwSetWindowAttrib
|
||||
- @ref glfwSetWindowMaximizeCallback
|
||||
- @ref glfwSetWindowContentScaleCallback
|
||||
- @ref glfwRawMouseMotionSupported
|
||||
- @ref glfwGetKeyScancode
|
||||
- @ref glfwGetJoystickHats
|
||||
- @ref glfwGetJoystickGUID
|
||||
- @ref glfwGetJoystickUserPointer
|
||||
- @ref glfwSetJoystickUserPointer
|
||||
- @ref glfwJoystickIsGamepad
|
||||
- @ref glfwUpdateGamepadMappings
|
||||
- @ref glfwGetGamepadName
|
||||
- @ref glfwGetGamepadState
|
||||
|
||||
|
||||
@subsubsection types_33 New types in version 3.3
|
||||
|
||||
- @ref GLFWwindowmaximizefun
|
||||
- @ref GLFWwindowcontentscalefun
|
||||
- @ref GLFWgamepadstate
|
||||
- @ref GLFW_WAYLAND_LIBDECOR
|
||||
- @ref GLFW_WAYLAND_PREFER_LIBDECOR
|
||||
- @ref GLFW_WAYLAND_DISABLE_LIBDECOR
|
||||
|
||||
|
||||
@subsubsection constants_33 New constants in version 3.3
|
||||
|
||||
- @ref GLFW_NO_ERROR
|
||||
- @ref GLFW_JOYSTICK_HAT_BUTTONS
|
||||
- @ref GLFW_COCOA_CHDIR_RESOURCES
|
||||
- @ref GLFW_COCOA_MENUBAR
|
||||
- @ref GLFW_CENTER_CURSOR
|
||||
- @ref GLFW_TRANSPARENT_FRAMEBUFFER
|
||||
- @ref GLFW_HOVERED
|
||||
- @ref GLFW_FOCUS_ON_SHOW
|
||||
- @ref GLFW_SCALE_TO_MONITOR
|
||||
- @ref GLFW_COCOA_RETINA_FRAMEBUFFER
|
||||
- @ref GLFW_COCOA_FRAME_NAME
|
||||
- @ref GLFW_COCOA_GRAPHICS_SWITCHING
|
||||
- @ref GLFW_X11_CLASS_NAME
|
||||
- @ref GLFW_X11_INSTANCE_NAME
|
||||
- @ref GLFW_OSMESA_CONTEXT_API
|
||||
- @ref GLFW_HAT_CENTERED
|
||||
- @ref GLFW_HAT_UP
|
||||
- @ref GLFW_HAT_RIGHT
|
||||
- @ref GLFW_HAT_DOWN
|
||||
- @ref GLFW_HAT_LEFT
|
||||
- @ref GLFW_HAT_RIGHT_UP
|
||||
- @ref GLFW_HAT_RIGHT_DOWN
|
||||
- @ref GLFW_HAT_LEFT_UP
|
||||
- @ref GLFW_HAT_LEFT_DOWN
|
||||
- @ref GLFW_MOD_CAPS_LOCK
|
||||
- @ref GLFW_MOD_NUM_LOCK
|
||||
- @ref GLFW_LOCK_KEY_MODS
|
||||
- @ref GLFW_RAW_MOUSE_MOTION
|
||||
- @ref GLFW_GAMEPAD_BUTTON_A
|
||||
- @ref GLFW_GAMEPAD_BUTTON_B
|
||||
- @ref GLFW_GAMEPAD_BUTTON_X
|
||||
- @ref GLFW_GAMEPAD_BUTTON_Y
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER
|
||||
- @ref GLFW_GAMEPAD_BUTTON_BACK
|
||||
- @ref GLFW_GAMEPAD_BUTTON_START
|
||||
- @ref GLFW_GAMEPAD_BUTTON_GUIDE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LEFT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_RIGHT_THUMB
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_UP
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_RIGHT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|
||||
- @ref GLFW_GAMEPAD_BUTTON_DPAD_LEFT
|
||||
- @ref GLFW_GAMEPAD_BUTTON_LAST
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CROSS
|
||||
- @ref GLFW_GAMEPAD_BUTTON_CIRCLE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_SQUARE
|
||||
- @ref GLFW_GAMEPAD_BUTTON_TRIANGLE
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_X
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_Y
|
||||
- @ref GLFW_GAMEPAD_AXIS_LEFT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|
||||
- @ref GLFW_GAMEPAD_AXIS_LAST
|
||||
|
||||
|
||||
@section news_32 Release notes for 3.2
|
||||
|
||||
These are the release notes for version 3.2. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_32 New features in version 3.2
|
||||
|
||||
@subsubsection news_32_vulkan Support for Vulkan
|
||||
|
||||
GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported,
|
||||
@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref
|
||||
glfwGetPhysicalDevicePresentationSupport and @ref glfwCreateWindowSurface.
|
||||
Vulkan header inclusion can be selected with
|
||||
@ref GLFW_INCLUDE_VULKAN.
|
||||
|
||||
|
||||
@subsubsection news_32_setwindowmonitor Window mode switching
|
||||
|
||||
GLFW now supports switching between windowed and full screen modes and updating
|
||||
the monitor and desired resolution and refresh rate of full screen windows with
|
||||
@ref glfwSetWindowMonitor.
|
||||
|
||||
|
||||
@subsubsection news_32_maximize Window maxmimization support
|
||||
|
||||
GLFW now supports window maximization with @ref glfwMaximizeWindow and the
|
||||
@ref GLFW_MAXIMIZED window hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_32_focus Window input focus control
|
||||
|
||||
GLFW now supports giving windows input focus with @ref glfwFocusWindow.
|
||||
|
||||
|
||||
@subsubsection news_32_sizelimits Window size limit support
|
||||
|
||||
GLFW now supports setting both absolute and relative window size limits with
|
||||
@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio.
|
||||
|
||||
|
||||
@subsubsection news_32_keyname Localized key names
|
||||
|
||||
GLFW now supports querying the localized name of printable keys with @ref
|
||||
glfwGetKeyName, either by key token or by scancode.
|
||||
|
||||
|
||||
@subsubsection news_32_waittimeout Wait for events with timeout
|
||||
|
||||
GLFW now supports waiting for events for a set amount of time with @ref
|
||||
glfwWaitEventsTimeout.
|
||||
|
||||
|
||||
@subsubsection news_32_icon Window icon support
|
||||
|
||||
GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon.
|
||||
|
||||
|
||||
@subsubsection news_32_timer Raw timer access
|
||||
|
||||
GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref
|
||||
glfwGetTimerFrequency.
|
||||
|
||||
|
||||
@subsubsection news_32_joystick Joystick connection callback
|
||||
|
||||
GLFW now supports notifying when a joystick has been connected or disconnected
|
||||
with @ref glfwSetJoystickCallback.
|
||||
|
||||
|
||||
@subsubsection news_32_noapi Context-less windows
|
||||
|
||||
GLFW now supports creating windows without a OpenGL or OpenGL ES context by
|
||||
setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`.
|
||||
|
||||
|
||||
@subsubsection news_32_contextapi Run-time context creation API selection
|
||||
|
||||
GLFW now supports selecting and querying the context creation API at run-time
|
||||
with the @ref GLFW_CONTEXT_CREATION_API hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_32_noerror Error-free context creation
|
||||
|
||||
GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do
|
||||
not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine
|
||||
supports the `GL_KHR_no_error` extension.
|
||||
|
||||
|
||||
@subsubsection news_32_cmake CMake config-file package support
|
||||
|
||||
GLFW now supports being used as a
|
||||
[config-file package](@ref build_link_cmake_package) from other projects for
|
||||
easy linking with the library and its dependencies.
|
||||
|
||||
|
||||
@section news_31 Release notes for 3.1
|
||||
|
||||
These are the release notes for version 3.1. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_31 New features in version 3.1
|
||||
|
||||
@subsubsection news_31_cursor Custom mouse cursor images
|
||||
|
||||
GLFW now supports creating and setting both custom cursor images and standard
|
||||
cursor shapes. They are created with @ref glfwCreateCursor or @ref
|
||||
glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref
|
||||
glfwDestroyCursor.
|
||||
|
||||
@see @ref cursor_object
|
||||
|
||||
|
||||
@subsubsection news_31_drop Path drop event
|
||||
|
||||
GLFW now provides a callback for receiving the paths of files and directories
|
||||
dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback.
|
||||
|
||||
@see @ref path_drop
|
||||
|
||||
|
||||
@subsubsection news_31_emptyevent Main thread wake-up
|
||||
|
||||
GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty
|
||||
event from another thread to the main thread event queue, causing @ref
|
||||
glfwWaitEvents to return.
|
||||
|
||||
@see @ref events
|
||||
|
||||
|
||||
@subsubsection news_31_framesize Window frame size query
|
||||
|
||||
GLFW now supports querying the size, on each side, of the frame around the
|
||||
content area of a window, with @ref glfwGetWindowFrameSize.
|
||||
|
||||
@see [Window size](@ref window_size)
|
||||
|
||||
|
||||
@subsubsection news_31_autoiconify Simultaneous multi-monitor rendering
|
||||
|
||||
GLFW now supports disabling auto-iconification of full screen windows with
|
||||
the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is
|
||||
intended for people building multi-monitor installations, where you need windows
|
||||
to stay in full screen despite losing input focus.
|
||||
|
||||
|
||||
@subsubsection news_31_floating Floating windows
|
||||
|
||||
GLFW now supports floating windows, also called topmost or always on top, for
|
||||
easier debugging with the @ref GLFW_FLOATING window hint and attribute.
|
||||
|
||||
|
||||
@subsubsection news_31_focused Initially unfocused windows
|
||||
|
||||
GLFW now supports preventing a windowed mode window from gaining input focus on
|
||||
creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint.
|
||||
|
||||
|
||||
@subsubsection news_31_direct Direct access for window attributes and cursor position
|
||||
|
||||
GLFW now queries the window input focus, visibility and iconification attributes
|
||||
and the cursor position directly instead of returning cached data.
|
||||
|
||||
|
||||
@subsubsection news_31_charmods Character with modifiers callback
|
||||
|
||||
GLFW now provides a callback for character events with modifier key bits. The
|
||||
callback is set with @ref glfwSetCharModsCallback. Unlike the regular character
|
||||
callback, this will report character events that will not result in a character
|
||||
being input, for example if the Control key is held down.
|
||||
|
||||
@see @ref input_char
|
||||
|
||||
|
||||
@subsubsection news_31_single Single buffered framebuffers
|
||||
|
||||
GLFW now supports the creation of single buffered windows, with the @ref
|
||||
GLFW_DOUBLEBUFFER hint.
|
||||
|
||||
|
||||
@subsubsection news_31_glext Macro for including extension header
|
||||
|
||||
GLFW now includes the extension header appropriate for the chosen OpenGL or
|
||||
OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide
|
||||
these headers. They must be provided by your development environment or your
|
||||
OpenGL or OpenGL ES SDK.
|
||||
|
||||
|
||||
@subsubsection news_31_release Context release behaviors
|
||||
|
||||
GLFW now supports controlling and querying whether the pipeline is flushed when
|
||||
a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint
|
||||
and attribute, provided the machine supports the `GL_KHR_context_flush_control`
|
||||
extension.
|
||||
|
||||
|
||||
@subsubsection news_31_wayland (Experimental) Wayland support
|
||||
|
||||
GLFW now has an _experimental_ Wayland display protocol backend that can be
|
||||
selected on Linux with a CMake option.
|
||||
|
||||
|
||||
@subsubsection news_31_mir (Experimental) Mir support
|
||||
|
||||
GLFW now has an _experimental_ Mir display server backend that can be selected
|
||||
on Linux with a CMake option.
|
||||
|
||||
|
||||
@section news_30 Release notes for 3.0
|
||||
|
||||
These are the release notes for version 3.0. For a more detailed view including
|
||||
all fixed bugs see the [version history](https://www.glfw.org/changelog.html).
|
||||
|
||||
|
||||
@subsection features_30 New features in version 3.0
|
||||
|
||||
@subsubsection news_30_cmake CMake build system
|
||||
|
||||
GLFW now uses the CMake build system instead of the various makefiles and
|
||||
project files used by earlier versions. CMake is available for all platforms
|
||||
supported by GLFW, is present in most package systems and can generate
|
||||
makefiles and/or project files for most popular development environments.
|
||||
|
||||
For more information on how to use CMake, see the
|
||||
[CMake manual](https://cmake.org/cmake/help/documentation.html).
|
||||
|
||||
|
||||
@subsubsection news_30_multiwnd Multi-window support
|
||||
|
||||
GLFW now supports the creation of multiple windows, each with their own OpenGL
|
||||
or OpenGL ES context, and all window functions now take a window handle. Event
|
||||
callbacks are now per-window and are provided with the handle of the window that
|
||||
received the event. The @ref glfwMakeContextCurrent function has been added to
|
||||
select which context is current on a given thread.
|
||||
|
||||
|
||||
@subsubsection news_30_multimon Multi-monitor support
|
||||
|
||||
GLFW now explicitly supports multiple monitors. They can be enumerated with
|
||||
@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref
|
||||
glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize,
|
||||
and specified at window creation to make the newly created window full screen on
|
||||
that specific monitor.
|
||||
|
||||
|
||||
@subsubsection news_30_unicode Unicode support
|
||||
|
||||
All string arguments to GLFW functions and all strings returned by GLFW now use
|
||||
the UTF-8 encoding. This includes the window title, error string, clipboard
|
||||
text, monitor and joystick names as well as the extension function arguments (as
|
||||
ASCII is a subset of UTF-8).
|
||||
|
||||
|
||||
@subsubsection news_30_clipboard Clipboard text I/O
|
||||
|
||||
GLFW now supports reading and writing plain text to and from the system
|
||||
clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString
|
||||
functions.
|
||||
|
||||
|
||||
@subsubsection news_30_gamma Gamma ramp support
|
||||
|
||||
GLFW now supports setting and reading back the gamma ramp of monitors, with the
|
||||
@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref
|
||||
glfwSetGamma, which generates a ramp from a gamma value and then sets it.
|
||||
|
||||
|
||||
@subsubsection news_30_gles OpenGL ES support
|
||||
|
||||
GLFW now supports the creation of OpenGL ES contexts, by setting the
|
||||
[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where
|
||||
creation of such contexts are supported. Note that GLFW _does not implement_
|
||||
OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern
|
||||
Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and
|
||||
WGL APIs, while AMD provides an EGL implementation instead.
|
||||
|
||||
|
||||
@subsubsection news_30_egl (Experimental) EGL support
|
||||
|
||||
GLFW now has an experimental EGL context creation back end that can be selected
|
||||
through CMake options.
|
||||
|
||||
|
||||
@subsubsection news_30_hidpi High-DPI support
|
||||
|
||||
GLFW now supports high-DPI monitors on both Windows and macOS, giving windows
|
||||
full resolution framebuffers where other UI elements are scaled up. To achieve
|
||||
this, @ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have
|
||||
been added. These work with pixels, while the rest of the GLFW API works with
|
||||
screen coordinates. This is important as OpenGL uses pixels, not screen
|
||||
coordinates.
|
||||
|
||||
|
||||
@subsubsection news_30_error Error callback
|
||||
|
||||
GLFW now has an error callback, which can provide your application with much
|
||||
more detailed diagnostics than was previously possible. The callback is passed
|
||||
an error code and a description string.
|
||||
|
||||
|
||||
@subsubsection news_30_wndptr Per-window user pointer
|
||||
|
||||
Each window now has a user-defined pointer, retrieved with @ref
|
||||
glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it
|
||||
easier to integrate GLFW into C++ code.
|
||||
|
||||
|
||||
@subsubsection news_30_iconifyfun Window iconification callback
|
||||
|
||||
Each window now has a callback for iconification and restoration events,
|
||||
which is set with @ref glfwSetWindowIconifyCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndposfun Window position callback
|
||||
|
||||
Each window now has a callback for position events, which is set with @ref
|
||||
glfwSetWindowPosCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndpos Window position query
|
||||
|
||||
The position of a window can now be retrieved using @ref glfwGetWindowPos.
|
||||
|
||||
|
||||
@subsubsection news_30_focusfun Window focus callback
|
||||
|
||||
Each windows now has a callback for focus events, which is set with @ref
|
||||
glfwSetWindowFocusCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_enterleave Cursor enter/leave callback
|
||||
|
||||
Each window now has a callback for when the mouse cursor enters or leaves its
|
||||
content area, which is set with @ref glfwSetCursorEnterCallback.
|
||||
|
||||
|
||||
@subsubsection news_30_wndtitle Initial window title
|
||||
|
||||
The title of a window is now specified at creation time, as one of the arguments
|
||||
to @ref glfwCreateWindow.
|
||||
|
||||
|
||||
@subsubsection news_30_hidden Hidden windows
|
||||
|
||||
Windows can now be hidden with @ref glfwHideWindow, shown using @ref
|
||||
glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window
|
||||
hint and attribute. This allows for off-screen rendering in a way compatible
|
||||
with most drivers, as well as moving a window to a specific position before
|
||||
showing it.
|
||||
|
||||
|
||||
@subsubsection news_30_undecorated Undecorated windows
|
||||
|
||||
Windowed mode windows can now be created without decorations, e.g. things like
|
||||
a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute.
|
||||
This allows for the creation of things like splash screens.
|
||||
|
||||
|
||||
@subsubsection news_30_keymods Modifier key bit masks
|
||||
|
||||
[Modifier key bit mask](@ref mods) parameters have been added to the
|
||||
[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks.
|
||||
|
||||
|
||||
@subsubsection news_30_scancode Platform-specific scancodes
|
||||
|
||||
A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys
|
||||
that don't have a [key token](@ref keys) still get passed on with the key
|
||||
parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines
|
||||
and are intended to be used for key bindings.
|
||||
|
||||
|
||||
@subsubsection news_30_jsname Joystick names
|
||||
|
||||
The name of a joystick can now be retrieved using @ref glfwGetJoystickName.
|
||||
|
||||
|
||||
@subsubsection news_30_doxygen Doxygen documentation
|
||||
|
||||
You are reading it.
|
||||
- [Release notes for 3.3](https://www.glfw.org/docs/3.3/news.html)
|
||||
- [Release notes for 3.2](https://www.glfw.org/docs/3.2/news.html)
|
||||
- [Release notes for 3.1](https://www.glfw.org/docs/3.1/news.html)
|
||||
- [Release notes for 3.0](https://www.glfw.org/docs/3.0/news.html)
|
||||
|
||||
*/
|
||||
|
||||
+50
-43
@@ -4,7 +4,7 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide takes you through writing a simple application using GLFW 3. The
|
||||
This guide takes you through writing a small application using GLFW 3. The
|
||||
application will create a window and OpenGL context, render a rotating triangle
|
||||
and exit when the user closes the window or presses _Escape_. This guide will
|
||||
introduce a few of the most commonly used functions, but there are many more.
|
||||
@@ -18,42 +18,43 @@ behave differently in GLFW 3.
|
||||
|
||||
@subsection quick_include Including the GLFW header
|
||||
|
||||
In the source files of your application where you use GLFW, you need to include
|
||||
its header file.
|
||||
In the source files of your application where you use OpenGL or GLFW, you need
|
||||
to include the GLFW 3 header file.
|
||||
|
||||
@code
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
This header provides all the constants, types and function prototypes of the
|
||||
GLFW API.
|
||||
This defines all the constants, types and function prototypes of the GLFW API.
|
||||
It also includes the OpenGL header from your development environment and
|
||||
defines all the constants and types necessary for it to work on your platform
|
||||
without including any platform-specific headers.
|
||||
|
||||
By default it also includes the OpenGL header from your development environment.
|
||||
On some platforms this header only supports older versions of OpenGL. The most
|
||||
extreme case is Windows, where it typically only supports OpenGL 1.2.
|
||||
In other words:
|
||||
|
||||
Most programs will instead use an
|
||||
[extension loader library](@ref context_glext_auto) and include its header.
|
||||
This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
|
||||
header can detect most such headers if they are included first and will then not
|
||||
include the one from your development environment.
|
||||
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in
|
||||
a platform-independent way
|
||||
- Do _not_ include `windows.h` or other platform-specific headers unless
|
||||
you plan on using those APIs yourself
|
||||
- If you _do_ need to include such headers, include them _before_ the GLFW
|
||||
header and it will detect this
|
||||
|
||||
On some platforms supported by GLFW the OpenGL header and link library only
|
||||
expose older versions of OpenGL. The most extreme case is Windows, which only
|
||||
exposes OpenGL 1.2. The easiest way to work around this is to use an
|
||||
[extension loader library](@ref context_glext_auto).
|
||||
|
||||
If you are using such a library then you should include its header _before_ the
|
||||
GLFW header. This lets it replace the OpenGL header included by GLFW without
|
||||
conflicts. This example uses
|
||||
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
|
||||
libraries.
|
||||
|
||||
@code
|
||||
#include <glad/gl.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
@endcode
|
||||
|
||||
To make sure there will be no header conflicts, you can define @ref
|
||||
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
|
||||
development environment header. This also allows the two headers to be included
|
||||
in any order.
|
||||
|
||||
@code
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glad/gl.h>
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection quick_init_term Initializing and terminating GLFW
|
||||
|
||||
@@ -134,9 +135,14 @@ require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and
|
||||
`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum
|
||||
version is not supported on the machine, context (and window) creation fails.
|
||||
|
||||
You can select the OpenGL profile by setting the `GLFW_OPENGL_PROFILE` hint.
|
||||
This program uses the core profile as that is the only profile macOS supports
|
||||
for OpenGL 3.x and 4.x.
|
||||
|
||||
@code
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
@@ -144,6 +150,10 @@ if (!window)
|
||||
}
|
||||
@endcode
|
||||
|
||||
The window handle is passed to all window related functions and is provided to
|
||||
along to all window related callbacks, so they can tell which window received
|
||||
the event.
|
||||
|
||||
When a window and context is no longer needed, destroy it.
|
||||
|
||||
@code
|
||||
@@ -229,7 +239,7 @@ events as described below.
|
||||
@subsection quick_render Rendering with OpenGL
|
||||
|
||||
Once you have a current OpenGL context, you can use OpenGL normally. In this
|
||||
tutorial, a multicolored rotating triangle will be rendered. The framebuffer
|
||||
tutorial, a multi-colored rotating triangle will be rendered. The framebuffer
|
||||
size needs to be retrieved for `glViewport`.
|
||||
|
||||
@code
|
||||
@@ -241,16 +251,12 @@ glViewport(0, 0, width, height);
|
||||
You can also set a framebuffer size callback using @ref
|
||||
glfwSetFramebufferSizeCallback and be notified when the size changes.
|
||||
|
||||
The details of how to render with OpenGL is outside the scope of this tutorial,
|
||||
but there are many excellent resources for learning modern OpenGL. Here are
|
||||
a few of them:
|
||||
|
||||
- [Anton's OpenGL 4 Tutorials](https://antongerdelan.net/opengl/)
|
||||
- [Learn OpenGL](https://learnopengl.com/)
|
||||
- [Open.GL](https://open.gl/)
|
||||
|
||||
These all happen to use GLFW, but OpenGL itself works the same whatever API you
|
||||
use to create the window and context.
|
||||
Actual rendering with OpenGL is outside the scope of this tutorial, but there
|
||||
are [many](https://open.gl/) [excellent](https://learnopengl.com/)
|
||||
[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that
|
||||
teach modern OpenGL. Some of them use GLFW to create the context and window
|
||||
while others use GLUT or SDL, but remember that OpenGL itself always works the
|
||||
same.
|
||||
|
||||
|
||||
@subsection quick_timer Reading the timer
|
||||
@@ -325,19 +331,20 @@ for example, many kinds of editing tools.
|
||||
@section quick_example Putting it together
|
||||
|
||||
Now that you know how to initialize GLFW, create a window and poll for
|
||||
keyboard input, it's possible to create a simple program.
|
||||
keyboard input, it's possible to create a small program.
|
||||
|
||||
This program creates a 640 by 480 windowed mode window and starts a loop that
|
||||
clears the screen, renders a triangle and processes events until the user either
|
||||
presses _Escape_ or closes the window.
|
||||
|
||||
@snippet simple.c code
|
||||
@snippet triangle-opengl.c code
|
||||
|
||||
The program above can be found in the
|
||||
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
|
||||
and is compiled along with all other examples when you build GLFW. If you
|
||||
built GLFW from the source package then you already have this as `simple.exe` on
|
||||
Windows, `simple` on Linux or `simple.app` on macOS.
|
||||
[source package](https://www.glfw.org/download.html) as
|
||||
`examples/triangle-opengl.c` and is compiled along with all other examples when
|
||||
you build GLFW. If you built GLFW from the source package then you already have
|
||||
this as `triangle-opengl.exe` on Windows, `triangle-opengl` on Linux or
|
||||
`triangle-opengl.app` on macOS.
|
||||
|
||||
This tutorial used only a few of the many functions GLFW provides. There are
|
||||
guides for each of the areas covered by GLFW. Each guide will introduce all the
|
||||
|
||||
+8
-20
@@ -4,8 +4,8 @@
|
||||
|
||||
@tableofcontents
|
||||
|
||||
This guide is intended to fill the gaps between the official [Vulkan
|
||||
resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
This guide is intended to fill the gaps between the [Vulkan
|
||||
documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
|
||||
documentation and is not a replacement for either. It assumes some familiarity
|
||||
with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
|
||||
the Vulkan documentation to explain the details of Vulkan functions.
|
||||
@@ -14,12 +14,7 @@ To develop for Vulkan you should download the [LunarG Vulkan
|
||||
SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
|
||||
libraries, they also provide the validation layers necessary for development.
|
||||
|
||||
The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
|
||||
to use GLFW and Vulkan. The [Khronos Vulkan
|
||||
Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
|
||||
with a small framework in between.
|
||||
|
||||
For details on a specific Vulkan support function, see the @ref vulkan. There
|
||||
For details on a specific function in this category, see the @ref vulkan. There
|
||||
are also guides for the other areas of the GLFW API.
|
||||
|
||||
- @ref intro_guide
|
||||
@@ -42,9 +37,9 @@ The @ref GLFW_VULKAN_STATIC CMake option makes GLFW call the Vulkan loader
|
||||
directly instead of dynamically loading it at runtime. Not linking against the
|
||||
Vulkan loader will then be a compile-time error.
|
||||
|
||||
@macos To make your application be redistributable you will need to set up the
|
||||
application bundle according to the LunarG SDK documentation. This is explained
|
||||
in more detail in the
|
||||
@macos Because the Vulkan loader and ICD are not installed globally on macOS,
|
||||
you need to set up the application bundle according to the LunarG SDK
|
||||
documentation. This is explained in more detail in the
|
||||
[SDK documentation for macOS](https://vulkan.lunarg.com/doc/sdk/latest/mac/getting_started.html).
|
||||
|
||||
|
||||
@@ -93,7 +88,7 @@ if (glfwVulkanSupported())
|
||||
This function returns `GLFW_TRUE` if the Vulkan loader and any minimally
|
||||
functional ICD was found.
|
||||
|
||||
If one or both were not found, calling any other Vulkan related GLFW function
|
||||
If if one or both were not found, calling any other Vulkan related GLFW function
|
||||
will generate a @ref GLFW_API_UNAVAILABLE error.
|
||||
|
||||
|
||||
@@ -131,7 +126,7 @@ PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)
|
||||
glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr");
|
||||
@endcode
|
||||
|
||||
Device-specific functions may execute a little faster, due to not having to
|
||||
Device-specific functions may execute a little bit faster, due to not having to
|
||||
dispatch internally based on the device passed to them. For more information
|
||||
about `vkGetDeviceProcAddr`, see the Vulkan documentation.
|
||||
|
||||
@@ -177,13 +172,6 @@ check whether any extensions you wish to enable are already in the returned
|
||||
array, as it is an error to specify an extension more than once in the
|
||||
`VkInstanceCreateInfo` struct.
|
||||
|
||||
@macos MoltenVK is (as of July 2022) not yet a fully conformant implementation
|
||||
of Vulkan. As of Vulkan SDK 1.3.216.0, this means you must also enable the
|
||||
`VK_KHR_portability_enumeration` instance extension and set the
|
||||
`VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR` bit in the instance creation
|
||||
info flags for MoltenVK to show up in the list of physical devices. For more
|
||||
information, see the Vulkan and MoltenVK documentation.
|
||||
|
||||
|
||||
@section vulkan_present Querying for Vulkan presentation support
|
||||
|
||||
|
||||
+78
-50
@@ -234,10 +234,16 @@ alpha channel will be used to combine the framebuffer with the background. This
|
||||
does not affect window decorations. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
|
||||
@par
|
||||
@win32 GLFW sets a color key for the window to work around repainting issues
|
||||
with a transparent framebuffer. The chosen color value is RGB 255,0,255
|
||||
(magenta). This will make pixels with that exact color fully transparent
|
||||
regardless of their alpha values. If this is a problem, make these pixels any
|
||||
other color before buffer swap.
|
||||
|
||||
@anchor GLFW_FOCUS_ON_SHOW_hint
|
||||
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and
|
||||
`GLFW_FALSE`.
|
||||
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_SCALE_TO_MONITOR
|
||||
__GLFW_SCALE_TO_MONITOR__ specified whether the window content area should be
|
||||
@@ -272,6 +278,7 @@ __GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various
|
||||
components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the
|
||||
application has no preference.
|
||||
|
||||
@par
|
||||
Accumulation buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -279,6 +286,7 @@ code.
|
||||
__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value
|
||||
of `GLFW_DONT_CARE` means the application has no preference.
|
||||
|
||||
@par
|
||||
Auxiliary buffers are a legacy OpenGL feature and should not be used in new
|
||||
code.
|
||||
|
||||
@@ -295,12 +303,14 @@ the application has no preference.
|
||||
__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable.
|
||||
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@note __OpenGL:__ If enabled and supported by the system, the
|
||||
`GL_FRAMEBUFFER_SRGB` enable will control sRGB rendering. By default, sRGB
|
||||
rendering will be disabled.
|
||||
@par
|
||||
__OpenGL:__ If enabled and supported by the system, the `GL_FRAMEBUFFER_SRGB`
|
||||
enable will control sRGB rendering. By default, sRGB rendering will be
|
||||
disabled.
|
||||
|
||||
@note __OpenGL ES:__ If enabled and supported by the system, the context will
|
||||
always have sRGB rendering enabled.
|
||||
@par
|
||||
__OpenGL ES:__ If enabled and supported by the system, the context will always
|
||||
have sRGB rendering enabled.
|
||||
|
||||
@anchor GLFW_DOUBLEBUFFER
|
||||
__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
@@ -329,22 +339,28 @@ create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`,
|
||||
`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard
|
||||
constraint. If no client API is requested, this hint is ignored.
|
||||
|
||||
An [extension loader library](@ref context_glext_auto) that assumes it knows
|
||||
which API was used to create the current context may fail if you change this
|
||||
hint. This can be resolved by having it load functions via @ref
|
||||
glfwGetProcAddress.
|
||||
@par
|
||||
@macos The EGL API is not available on this platform and requests to use it
|
||||
will fail.
|
||||
|
||||
@note @wayland The EGL API _is_ the native context creation API, so this hint
|
||||
@par
|
||||
__Wayland:__ The EGL API _is_ the native context creation API, so this hint
|
||||
will have no effect.
|
||||
|
||||
@note @x11 On some Linux systems, creating contexts via both the native and EGL
|
||||
APIs in a single process will cause the application to segfault. Stick to one
|
||||
API or the other on Linux for now.
|
||||
@par
|
||||
__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not
|
||||
update the window contents when its buffers are swapped. Use OpenGL functions
|
||||
or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref
|
||||
glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
|
||||
@note __OSMesa:__ As its name implies, an OpenGL context created with OSMesa
|
||||
does not update the window contents when its buffers are swapped. Use OpenGL
|
||||
functions or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer
|
||||
and @ref glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents.
|
||||
@note An OpenGL extension loader library that assumes it knows which context
|
||||
creation API is used on a given platform may fail if you change this hint. This
|
||||
can be resolved by having it load via @ref glfwGetProcAddress, which always uses
|
||||
the selected API.
|
||||
|
||||
@bug On some Linux systems, creating contexts via both the native and EGL APIs
|
||||
in a single process will cause the application to segfault. Stick to one API or
|
||||
the other on Linux for now.
|
||||
|
||||
@anchor GLFW_CONTEXT_VERSION_MAJOR_hint
|
||||
@anchor GLFW_CONTEXT_VERSION_MINOR_hint
|
||||
@@ -352,31 +368,32 @@ __GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the
|
||||
client API version that the created context must be compatible with. The exact
|
||||
behavior of these hints depend on the requested client API.
|
||||
|
||||
@note Do not confuse these hints with `GLFW_VERSION_MAJOR` and
|
||||
`GLFW_VERSION_MINOR`, which provide the API version of the GLFW header.
|
||||
|
||||
@par
|
||||
__OpenGL:__ These hints are not hard constraints, but creation will fail if the
|
||||
OpenGL version of the created context is less than the one requested. It is
|
||||
therefore perfectly safe to use the default of version 1.0 for legacy code and
|
||||
you will still get backwards-compatible contexts of version 3.0 and above when
|
||||
available.
|
||||
|
||||
@par
|
||||
While there is no way to ask the driver for a context of the highest supported
|
||||
version, GLFW will attempt to provide this when you ask for a version 1.0
|
||||
context, which is the default for these hints.
|
||||
|
||||
Do not confuse these hints with @ref GLFW_VERSION_MAJOR and @ref
|
||||
GLFW_VERSION_MINOR, which provide the API version of the GLFW header.
|
||||
@par
|
||||
__OpenGL ES:__ These hints are not hard constraints, but creation will fail if
|
||||
the OpenGL ES version of the created context is less than the one requested.
|
||||
Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested,
|
||||
and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0,
|
||||
but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note __OpenGL:__ These hints are not hard constraints, but creation will fail
|
||||
if the OpenGL version of the created context is less than the one requested. It
|
||||
is therefore perfectly safe to use the default of version 1.0 for legacy code
|
||||
and you will still get backwards-compatible contexts of version 3.0 and above
|
||||
when available.
|
||||
|
||||
@note __OpenGL ES:__ These hints are not hard constraints, but creation will
|
||||
fail if the OpenGL ES version of the created context is less than the one
|
||||
requested. Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was
|
||||
requested, and vice versa. This is because OpenGL ES 3.x is backward compatible
|
||||
with 2.0, but OpenGL ES 2.0 is not backward compatible with 1.x.
|
||||
|
||||
@note @macos The OS only supports forward-compatible core profile contexts for
|
||||
OpenGL versions 3.2 and later. Before creating an OpenGL context of version
|
||||
3.2 or later you must set the
|
||||
[GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and
|
||||
[GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. OpenGL
|
||||
3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
@note @macos The OS only supports core profile contexts for OpenGL versions 3.2
|
||||
and later. Before creating an OpenGL context of version 3.2 or later you must
|
||||
set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hint accordingly.
|
||||
OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
|
||||
@anchor GLFW_OPENGL_FORWARD_COMPAT_hint
|
||||
__GLFW_OPENGL_FORWARD_COMPAT__ specifies whether the OpenGL context should be
|
||||
@@ -384,17 +401,15 @@ forward-compatible, i.e. one where all functionality deprecated in the requested
|
||||
version of OpenGL is removed. This must only be used if the requested OpenGL
|
||||
version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
|
||||
|
||||
@par
|
||||
Forward-compatibility is described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether the context should be created
|
||||
in debug mode, which may provide additional error and diagnostic reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
Debug contexts for OpenGL and OpenGL ES are described in detail by the
|
||||
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
|
||||
extension.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
|
||||
context, which may have additional error and performance issue reporting
|
||||
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
|
||||
is requested, this hint is ignored.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_hint
|
||||
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
|
||||
@@ -404,6 +419,7 @@ a specific profile. If requesting an OpenGL version below 3.2,
|
||||
`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint
|
||||
is ignored.
|
||||
|
||||
@par
|
||||
OpenGL profiles are described in detail in the
|
||||
[OpenGL Reference Manual](https://www.opengl.org/registry/).
|
||||
|
||||
@@ -423,6 +439,7 @@ the pipeline will be flushed whenever the context is released from being the
|
||||
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
|
||||
not be flushed on release.
|
||||
|
||||
@par
|
||||
Context release behaviors are described in detail by the
|
||||
[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt)
|
||||
extension.
|
||||
@@ -432,11 +449,20 @@ __GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the
|
||||
context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled,
|
||||
situations that would have generated errors instead cause undefined behavior.
|
||||
|
||||
@par
|
||||
The no error mode for OpenGL and OpenGL ES is described in detail by the
|
||||
[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt)
|
||||
extension.
|
||||
|
||||
|
||||
@subsubsection window_hints_win32 Windows specific window hints
|
||||
|
||||
@anchor GLFW_WIN32_KEYBOARD_MENU_hint
|
||||
__GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window
|
||||
menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is
|
||||
ignored on other platforms.
|
||||
|
||||
|
||||
@subsubsection window_hints_osx macOS specific window hints
|
||||
|
||||
@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint
|
||||
@@ -457,10 +483,12 @@ run on the discrete GPU. This only affects systems with both integrated and
|
||||
discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
|
||||
ignored on other platforms.
|
||||
|
||||
@par
|
||||
Simpler programs and tools may want to enable this to save power, while games
|
||||
and other applications performing advanced rendering will want to leave it
|
||||
disabled.
|
||||
|
||||
@par
|
||||
A bundled application that wishes to participate in Automatic Graphics Switching
|
||||
should also declare this in its `Info.plist` by setting the
|
||||
`NSSupportsAutomaticGraphicsSwitching` key to `true`.
|
||||
@@ -471,8 +499,7 @@ should also declare this in its `Info.plist` by setting the
|
||||
@anchor GLFW_X11_CLASS_NAME_hint
|
||||
@anchor GLFW_X11_INSTANCE_NAME_hint
|
||||
__GLFW_X11_CLASS_NAME__ and __GLFW_X11_INSTANCE_NAME__ specifies the desired
|
||||
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property. Both
|
||||
hints need to be set to something other than an empty string for them to take effect.
|
||||
ASCII encoded class and instance parts of the ICCCM `WM_CLASS` window property.
|
||||
These are set with @ref glfwWindowHintString.
|
||||
|
||||
|
||||
@@ -516,6 +543,7 @@ GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_
|
||||
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
|
||||
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
GLFW_COCOA_FRAME_NAME | `""` | A UTF-8 encoded frame autosave name
|
||||
GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@@ -1307,8 +1335,8 @@ __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is in debug
|
||||
mode, or `GLFW_FALSE` otherwise.
|
||||
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
|
||||
OpenGL debug context, or `GLFW_FALSE` otherwise.
|
||||
|
||||
@anchor GLFW_OPENGL_PROFILE_attrib
|
||||
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
|
||||
|
||||
+16
-21
@@ -1,21 +1,26 @@
|
||||
|
||||
link_libraries(glfw)
|
||||
|
||||
include_directories("${GLFW_SOURCE_DIR}/deps")
|
||||
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
|
||||
|
||||
if (MATH_LIBRARY)
|
||||
link_libraries("${MATH_LIBRARY}")
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
add_definitions(-DUSE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
set(ICON glfw.rc)
|
||||
elseif (APPLE)
|
||||
set(ICON glfw.icns)
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
endif()
|
||||
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
@@ -42,8 +47,8 @@ add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD_GL})
|
||||
add_executable(offscreen offscreen.c ${ICON} ${GLAD_GL})
|
||||
add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD_GL})
|
||||
add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
|
||||
add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD_GL})
|
||||
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
|
||||
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
|
||||
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
|
||||
|
||||
target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}")
|
||||
@@ -51,25 +56,16 @@ if (RT_LIBRARY)
|
||||
target_link_libraries(particles "${RT_LIBRARY}")
|
||||
endif()
|
||||
|
||||
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
|
||||
wave)
|
||||
set(WINDOWS_BINARIES boing gears heightmap particles sharing splitview triangle-opengl wave)
|
||||
set(CONSOLE_BINARIES offscreen)
|
||||
|
||||
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
|
||||
FOLDER "GLFW3/Examples")
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
# Tell MSVC to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
||||
elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
# Tell Clang using MS CRT to use main instead of WinMain
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
LINK_FLAGS "-Wl,/entry:mainCRTStartup")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
@@ -78,13 +74,12 @@ if (APPLE)
|
||||
set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap")
|
||||
set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
||||
set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing")
|
||||
set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
||||
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
|
||||
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
|
||||
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
||||
|
||||
set_source_files_properties(glfw.icns PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION "Resources")
|
||||
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
|
||||
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
||||
RESOURCE glfw.icns
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
|
||||
MACOSX_BUNDLE_ICON_FILE glfw.icns
|
||||
|
||||
@@ -292,12 +292,12 @@ static void generate_heightmap__circle(float* center_x, float* center_y,
|
||||
{
|
||||
float sign;
|
||||
/* random value for element in between [0-1.0] */
|
||||
*center_x = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*center_y = (MAP_SIZE * rand()) / (float) RAND_MAX;
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (float) RAND_MAX;
|
||||
sign = (1.0f * rand()) / (float) RAND_MAX;
|
||||
*center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
*size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (1.0f * rand()) / (1.0f * RAND_MAX);
|
||||
sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (float) RAND_MAX;
|
||||
*displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX);
|
||||
}
|
||||
|
||||
/* Run the specified number of iterations of the generation process for the
|
||||
|
||||
@@ -148,7 +148,6 @@ int main(void)
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
glFinish();
|
||||
|
||||
#if USE_NATIVE_OSMESA
|
||||
glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// This is an example program for the GLFW library
|
||||
//
|
||||
// The program uses a "split window" view, rendering four views of the
|
||||
// same scene in one window (e.g. useful for 3D modelling software). This
|
||||
// same scene in one window (e.g. uesful for 3D modelling software). This
|
||||
// demo uses scissors to separate the four different rendering areas from
|
||||
// each other.
|
||||
//
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// Simple GLFW example
|
||||
// OpenGL triangle example
|
||||
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
@@ -31,25 +31,28 @@
|
||||
#include "linmath.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdio.h>
|
||||
|
||||
static const struct
|
||||
typedef struct Vertex
|
||||
{
|
||||
float x, y;
|
||||
float r, g, b;
|
||||
} vertices[3] =
|
||||
vec2 pos;
|
||||
vec3 col;
|
||||
} Vertex;
|
||||
|
||||
static const Vertex vertices[3] =
|
||||
{
|
||||
{ -0.6f, -0.4f, 1.f, 0.f, 0.f },
|
||||
{ 0.6f, -0.4f, 0.f, 1.f, 0.f },
|
||||
{ 0.f, 0.6f, 0.f, 0.f, 1.f }
|
||||
{ { -0.6f, -0.4f }, { 1.f, 0.f, 0.f } },
|
||||
{ { 0.6f, -0.4f }, { 0.f, 1.f, 0.f } },
|
||||
{ { 0.f, 0.6f }, { 0.f, 0.f, 1.f } }
|
||||
};
|
||||
|
||||
static const char* vertex_shader_text =
|
||||
"#version 110\n"
|
||||
"#version 330\n"
|
||||
"uniform mat4 MVP;\n"
|
||||
"attribute vec3 vCol;\n"
|
||||
"attribute vec2 vPos;\n"
|
||||
"varying vec3 color;\n"
|
||||
"in vec3 vCol;\n"
|
||||
"in vec2 vPos;\n"
|
||||
"out vec3 color;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n"
|
||||
@@ -57,11 +60,12 @@ static const char* vertex_shader_text =
|
||||
"}\n";
|
||||
|
||||
static const char* fragment_shader_text =
|
||||
"#version 110\n"
|
||||
"varying vec3 color;\n"
|
||||
"#version 330\n"
|
||||
"in vec3 color;\n"
|
||||
"out vec4 fragment;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_FragColor = vec4(color, 1.0);\n"
|
||||
" fragment = vec4(color, 1.0);\n"
|
||||
"}\n";
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
@@ -77,19 +81,16 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
|
||||
int main(void)
|
||||
{
|
||||
GLFWwindow* window;
|
||||
GLuint vertex_buffer, vertex_shader, fragment_shader, program;
|
||||
GLint mvp_location, vpos_location, vcol_location;
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit())
|
||||
exit(EXIT_FAILURE);
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL);
|
||||
GLFWwindow* window = glfwCreateWindow(640, 480, "OpenGL Triangle", NULL, NULL);
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
@@ -104,53 +105,56 @@ int main(void)
|
||||
|
||||
// NOTE: OpenGL error checks have been omitted for brevity
|
||||
|
||||
GLuint vertex_buffer;
|
||||
glGenBuffers(1, &vertex_buffer);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW);
|
||||
|
||||
vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
const GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL);
|
||||
glCompileShader(vertex_shader);
|
||||
|
||||
fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
const GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL);
|
||||
glCompileShader(fragment_shader);
|
||||
|
||||
program = glCreateProgram();
|
||||
const GLuint program = glCreateProgram();
|
||||
glAttachShader(program, vertex_shader);
|
||||
glAttachShader(program, fragment_shader);
|
||||
glLinkProgram(program);
|
||||
|
||||
mvp_location = glGetUniformLocation(program, "MVP");
|
||||
vpos_location = glGetAttribLocation(program, "vPos");
|
||||
vcol_location = glGetAttribLocation(program, "vCol");
|
||||
const GLint mvp_location = glGetUniformLocation(program, "MVP");
|
||||
const GLint vpos_location = glGetAttribLocation(program, "vPos");
|
||||
const GLint vcol_location = glGetAttribLocation(program, "vCol");
|
||||
|
||||
GLuint vertex_array;
|
||||
glGenVertexArrays(1, &vertex_array);
|
||||
glBindVertexArray(vertex_array);
|
||||
glEnableVertexAttribArray(vpos_location);
|
||||
glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) 0);
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, pos));
|
||||
glEnableVertexAttribArray(vcol_location);
|
||||
glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE,
|
||||
sizeof(vertices[0]), (void*) (sizeof(float) * 2));
|
||||
sizeof(Vertex), (void*) offsetof(Vertex, col));
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
float ratio;
|
||||
int width, height;
|
||||
mat4x4 m, p, mvp;
|
||||
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
ratio = width / (float) height;
|
||||
const float ratio = width / (float) height;
|
||||
|
||||
glViewport(0, 0, width, height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
mat4x4 m, p, mvp;
|
||||
mat4x4_identity(m);
|
||||
mat4x4_rotate_Z(m, m, (float) glfwGetTime());
|
||||
mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f);
|
||||
mat4x4_mul(mvp, p, m);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp);
|
||||
glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) &mvp);
|
||||
glBindVertexArray(vertex_array);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
+327
-186
@@ -1,5 +1,5 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.3 - www.glfw.org
|
||||
* GLFW 3.4 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
@@ -52,7 +52,7 @@ extern "C" {
|
||||
* This is the reference documentation for OpenGL and OpenGL ES context related
|
||||
* functions. For more task-oriented information, see the @ref context_guide.
|
||||
*/
|
||||
/*! @defgroup vulkan Vulkan support reference
|
||||
/*! @defgroup vulkan Vulkan reference
|
||||
* @brief Functions and types related to Vulkan.
|
||||
*
|
||||
* This is the reference documentation for Vulkan related functions and types.
|
||||
@@ -190,44 +190,10 @@ extern "C" {
|
||||
#else /*__APPLE__*/
|
||||
|
||||
#include <GL/glcorearb.h>
|
||||
#if defined(GLFW_INCLUDE_GLEXT)
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif defined(GLFW_INCLUDE_GLU)
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
#elif !defined(GLFW_INCLUDE_NONE) && \
|
||||
!defined(__gl_h_) && \
|
||||
!defined(__gles1_gl_h_) && \
|
||||
!defined(__gles2_gl2_h_) && \
|
||||
!defined(__gles2_gl3_h_) && \
|
||||
!defined(__gles2_gl31_h_) && \
|
||||
!defined(__gles2_gl32_h_) && \
|
||||
!defined(__gl_glcorearb_h_) && \
|
||||
!defined(__gl2_h_) /*legacy*/ && \
|
||||
!defined(__gl3_h_) /*legacy*/ && \
|
||||
!defined(__gl31_h_) /*legacy*/ && \
|
||||
!defined(__gl32_h_) /*legacy*/ && \
|
||||
!defined(__glcorearb_h_) /*legacy*/ && \
|
||||
!defined(__GL_H__) /*non-standard*/ && \
|
||||
!defined(__gltypes_h_) /*non-standard*/ && \
|
||||
!defined(__glee_h_) /*non-standard*/
|
||||
#elif !defined(GLFW_INCLUDE_NONE)
|
||||
|
||||
#if defined(__APPLE__)
|
||||
|
||||
@@ -235,6 +201,9 @@ extern "C" {
|
||||
#define GL_GLEXT_LEGACY
|
||||
#endif
|
||||
#include <OpenGL/gl.h>
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <OpenGL/glu.h>
|
||||
#endif
|
||||
|
||||
#else /*__APPLE__*/
|
||||
|
||||
@@ -242,6 +211,9 @@ extern "C" {
|
||||
#if defined(GLFW_INCLUDE_GLEXT)
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#if defined(GLFW_INCLUDE_GLU)
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
|
||||
#endif /*__APPLE__*/
|
||||
|
||||
@@ -262,12 +234,13 @@ extern "C" {
|
||||
/* We are building GLFW as a Win32 DLL */
|
||||
#define GLFWAPI __declspec(dllexport)
|
||||
#elif defined(_WIN32) && defined(GLFW_DLL)
|
||||
/* We are calling a GLFW Win32 DLL */
|
||||
/* We are calling GLFW as a Win32 DLL */
|
||||
#define GLFWAPI __declspec(dllimport)
|
||||
#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
|
||||
/* We are building GLFW as a Unix shared library */
|
||||
/* We are building GLFW as a shared / dynamic library */
|
||||
#define GLFWAPI __attribute__((visibility("default")))
|
||||
#else
|
||||
/* We are building or calling GLFW as a static library */
|
||||
#define GLFWAPI
|
||||
#endif
|
||||
|
||||
@@ -278,27 +251,26 @@ extern "C" {
|
||||
|
||||
/*! @name GLFW version macros
|
||||
* @{ */
|
||||
/*! @brief The major version number of the GLFW header.
|
||||
/*! @brief The major version number of the GLFW library.
|
||||
*
|
||||
* The major version number of the GLFW header. This is incremented when the
|
||||
* API is changed in non-compatible ways.
|
||||
* This is incremented when the API is changed in non-compatible ways.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MAJOR 3
|
||||
/*! @brief The minor version number of the GLFW header.
|
||||
/*! @brief The minor version number of the GLFW library.
|
||||
*
|
||||
* The minor version number of the GLFW header. This is incremented when
|
||||
* features are added to the API but it remains backward-compatible.
|
||||
* This is incremented when features are added to the API but it remains
|
||||
* backward-compatible.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_MINOR 3
|
||||
/*! @brief The revision number of the GLFW header.
|
||||
#define GLFW_VERSION_MINOR 4
|
||||
/*! @brief The revision number of the GLFW library.
|
||||
*
|
||||
* The revision number of the GLFW header. This is incremented when a bug fix
|
||||
* release is made that does not contain any API changes.
|
||||
* This is incremented when a bug fix release is made that does not contain any
|
||||
* API changes.
|
||||
* @ingroup init
|
||||
*/
|
||||
#define GLFW_VERSION_REVISION 9
|
||||
#define GLFW_VERSION_REVISION 0
|
||||
/*! @} */
|
||||
|
||||
/*! @brief One.
|
||||
@@ -361,15 +333,10 @@ extern "C" {
|
||||
#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
|
||||
#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
|
||||
#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
|
||||
|
||||
/*! @ingroup input
|
||||
*/
|
||||
#define GLFW_KEY_UNKNOWN -1
|
||||
|
||||
/*! @} */
|
||||
|
||||
/*! @defgroup keys Keyboard key tokens
|
||||
* @brief Keyboard key tokens.
|
||||
/*! @defgroup keys Keyboard keys
|
||||
* @brief Keyboard key IDs.
|
||||
*
|
||||
* See [key input](@ref input_key) for how these are used.
|
||||
*
|
||||
@@ -392,6 +359,9 @@ extern "C" {
|
||||
* @{
|
||||
*/
|
||||
|
||||
/* The unknown key */
|
||||
#define GLFW_KEY_UNKNOWN -1
|
||||
|
||||
/* Printable keys */
|
||||
#define GLFW_KEY_SPACE 32
|
||||
#define GLFW_KEY_APOSTROPHE 39 /* ' */
|
||||
@@ -787,6 +757,17 @@ extern "C" {
|
||||
* @analysis Application programmer error. Fix the offending call.
|
||||
*/
|
||||
#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
|
||||
/*! @brief The specified cursor shape is not available.
|
||||
*
|
||||
* The specified standard cursor shape is not available, either because the
|
||||
* current system cursor theme does not provide it or because it is not
|
||||
* available on the platform.
|
||||
*
|
||||
* @analysis Platform or system settings limitation. Pick another
|
||||
* [standard cursor shape](@ref shapes) or create a
|
||||
* [custom cursor](@ref cursor_custom).
|
||||
*/
|
||||
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B
|
||||
/*! @} */
|
||||
|
||||
/*! @addtogroup window
|
||||
@@ -961,7 +942,7 @@ extern "C" {
|
||||
* and [attribute](@ref GLFW_CONTEXT_VERSION_MINOR_attrib).
|
||||
*/
|
||||
#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
|
||||
/*! @brief Context client API revision number attribute.
|
||||
/*! @brief Context client API revision number hint and attribute.
|
||||
*
|
||||
* Context client API revision number
|
||||
* [attribute](@ref GLFW_CONTEXT_REVISION_attrib).
|
||||
@@ -979,9 +960,9 @@ extern "C" {
|
||||
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
|
||||
/*! @brief Debug mode context hint and attribute.
|
||||
/*! @brief OpenGL debug context hint and attribute.
|
||||
*
|
||||
* Debug mode context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
||||
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
|
||||
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
|
||||
*/
|
||||
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
|
||||
@@ -1033,6 +1014,7 @@ extern "C" {
|
||||
* [window hint](@ref GLFW_X11_CLASS_NAME_hint).
|
||||
*/
|
||||
#define GLFW_X11_INSTANCE_NAME 0x00024002
|
||||
#define GLFW_WIN32_KEYBOARD_MENU 0x00025001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_NO_API 0
|
||||
@@ -1065,20 +1047,18 @@ extern "C" {
|
||||
#define GLFW_EGL_CONTEXT_API 0x00036002
|
||||
#define GLFW_OSMESA_CONTEXT_API 0x00036003
|
||||
|
||||
#define GLFW_WAYLAND_PREFER_LIBDECOR 0x00038001
|
||||
#define GLFW_WAYLAND_DISABLE_LIBDECOR 0x00038002
|
||||
|
||||
/*! @defgroup shapes Standard cursor shapes
|
||||
* @brief Standard system cursor shapes.
|
||||
*
|
||||
* See [standard cursor creation](@ref cursor_standard) for how these are used.
|
||||
* These are the [standard cursor shapes](@ref cursor_standard) that can be
|
||||
* requested from the window system.
|
||||
*
|
||||
* @ingroup input
|
||||
* @{ */
|
||||
|
||||
/*! @brief The regular arrow cursor shape.
|
||||
*
|
||||
* The regular arrow cursor.
|
||||
* The regular arrow cursor shape.
|
||||
*/
|
||||
#define GLFW_ARROW_CURSOR 0x00036001
|
||||
/*! @brief The text input I-beam cursor shape.
|
||||
@@ -1086,26 +1066,91 @@ extern "C" {
|
||||
* The text input I-beam cursor shape.
|
||||
*/
|
||||
#define GLFW_IBEAM_CURSOR 0x00036002
|
||||
/*! @brief The crosshair shape.
|
||||
/*! @brief The crosshair cursor shape.
|
||||
*
|
||||
* The crosshair shape.
|
||||
* The crosshair cursor shape.
|
||||
*/
|
||||
#define GLFW_CROSSHAIR_CURSOR 0x00036003
|
||||
/*! @brief The hand shape.
|
||||
/*! @brief The pointing hand cursor shape.
|
||||
*
|
||||
* The hand shape.
|
||||
* The pointing hand cursor shape.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize arrow shape.
|
||||
#define GLFW_POINTING_HAND_CURSOR 0x00036004
|
||||
/*! @brief The horizontal resize/move arrow shape.
|
||||
*
|
||||
* The horizontal resize arrow shape.
|
||||
* The horizontal resize/move arrow shape. This is usually a horizontal
|
||||
* double-headed arrow.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize arrow shape.
|
||||
#define GLFW_RESIZE_EW_CURSOR 0x00036005
|
||||
/*! @brief The vertical resize/move arrow shape.
|
||||
*
|
||||
* The vertical resize arrow shape.
|
||||
* The vertical resize/move shape. This is usually a vertical double-headed
|
||||
* arrow.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR 0x00036006
|
||||
#define GLFW_RESIZE_NS_CURSOR 0x00036006
|
||||
/*! @brief The top-left to bottom-right diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-left to bottom-right diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NWSE_CURSOR 0x00036007
|
||||
/*! @brief The top-right to bottom-left diagonal resize/move arrow shape.
|
||||
*
|
||||
* The top-right to bottom-left diagonal resize/move shape. This is usually
|
||||
* a diagonal double-headed arrow.
|
||||
*
|
||||
* @note @macos This shape is provided by a private system API and may fail
|
||||
* with @ref GLFW_CURSOR_UNAVAILABLE in the future.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_RESIZE_NESW_CURSOR 0x00036008
|
||||
/*! @brief The omni-directional resize/move cursor shape.
|
||||
*
|
||||
* The omni-directional resize cursor/move shape. This is usually either
|
||||
* a combined horizontal and vertical double-headed arrow or a grabbing hand.
|
||||
*/
|
||||
#define GLFW_RESIZE_ALL_CURSOR 0x00036009
|
||||
/*! @brief The operation-not-allowed shape.
|
||||
*
|
||||
* The operation-not-allowed shape. This is usually a circle with a diagonal
|
||||
* line through it.
|
||||
*
|
||||
* @note @x11 This shape is provided by a newer standard not supported by all
|
||||
* cursor themes.
|
||||
*
|
||||
* @note @wayland This shape is provided by a newer standard not supported by
|
||||
* all cursor themes.
|
||||
*/
|
||||
#define GLFW_NOT_ALLOWED_CURSOR 0x0003600A
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HRESIZE_CURSOR GLFW_RESIZE_EW_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_VRESIZE_CURSOR GLFW_RESIZE_NS_CURSOR
|
||||
/*! @brief Legacy name for compatibility.
|
||||
*
|
||||
* This is an alias for compatibility with earlier versions.
|
||||
*/
|
||||
#define GLFW_HAND_CURSOR GLFW_POINTING_HAND_CURSOR
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_CONNECTED 0x00040001
|
||||
@@ -1128,11 +1173,6 @@ extern "C" {
|
||||
* macOS specific [init hint](@ref GLFW_COCOA_MENUBAR_hint).
|
||||
*/
|
||||
#define GLFW_COCOA_MENUBAR 0x00051002
|
||||
/*! @brief Wayland specific init hint.
|
||||
*
|
||||
* Wayland specific [init hint](@ref GLFW_WAYLAND_LIBDECOR_hint).
|
||||
*/
|
||||
#define GLFW_WAYLAND_LIBDECOR 0x00053001
|
||||
/*! @} */
|
||||
|
||||
#define GLFW_DONT_CARE -1
|
||||
@@ -1228,7 +1268,7 @@ typedef struct GLFWcursor GLFWcursor;
|
||||
*
|
||||
* @ingroup init
|
||||
*/
|
||||
typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||
typedef void (* GLFWerrorfun)(int,const char*);
|
||||
|
||||
/*! @brief The function pointer type for window position callbacks.
|
||||
*
|
||||
@@ -1251,7 +1291,7 @@ typedef void (* GLFWerrorfun)(int error_code, const char* description);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||
typedef void (* GLFWwindowposfun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window size callbacks.
|
||||
*
|
||||
@@ -1273,7 +1313,7 @@ typedef void (* GLFWwindowposfun)(GLFWwindow* window, int xpos, int ypos);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||
typedef void (* GLFWwindowsizefun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window close callbacks.
|
||||
*
|
||||
@@ -1293,7 +1333,7 @@ typedef void (* GLFWwindowsizefun)(GLFWwindow* window, int width, int height);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||
typedef void (* GLFWwindowclosefun)(GLFWwindow*);
|
||||
|
||||
/*! @brief The function pointer type for window content refresh callbacks.
|
||||
*
|
||||
@@ -1313,7 +1353,7 @@ typedef void (* GLFWwindowclosefun)(GLFWwindow* window);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||
typedef void (* GLFWwindowrefreshfun)(GLFWwindow*);
|
||||
|
||||
/*! @brief The function pointer type for window focus callbacks.
|
||||
*
|
||||
@@ -1334,7 +1374,7 @@ typedef void (* GLFWwindowrefreshfun)(GLFWwindow* window);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||
typedef void (* GLFWwindowfocusfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for window iconify callbacks.
|
||||
*
|
||||
@@ -1355,7 +1395,7 @@ typedef void (* GLFWwindowfocusfun)(GLFWwindow* window, int focused);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for window maximize callbacks.
|
||||
*
|
||||
@@ -1366,7 +1406,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
* @endcode
|
||||
*
|
||||
* @param[in] window The window that was maximized or restored.
|
||||
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
|
||||
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
|
||||
* `GLFW_FALSE` if it was restored.
|
||||
*
|
||||
* @sa @ref window_maximize
|
||||
@@ -1376,7 +1416,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow* window, int iconified);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||
typedef void (* GLFWwindowmaximizefun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for framebuffer size callbacks.
|
||||
*
|
||||
@@ -1397,7 +1437,7 @@ typedef void (* GLFWwindowmaximizefun)(GLFWwindow* window, int maximized);
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int height);
|
||||
typedef void (* GLFWframebuffersizefun)(GLFWwindow*,int,int);
|
||||
|
||||
/*! @brief The function pointer type for window content scale callbacks.
|
||||
*
|
||||
@@ -1418,7 +1458,7 @@ typedef void (* GLFWframebuffersizefun)(GLFWwindow* window, int width, int heigh
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, float yscale);
|
||||
typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
|
||||
|
||||
/*! @brief The function pointer type for mouse button callbacks.
|
||||
*
|
||||
@@ -1444,7 +1484,7 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow* window, float xscale, flo
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action, int mods);
|
||||
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
|
||||
|
||||
/*! @brief The function pointer type for cursor position callbacks.
|
||||
*
|
||||
@@ -1467,7 +1507,7 @@ typedef void (* GLFWmousebuttonfun)(GLFWwindow* window, int button, int action,
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||
typedef void (* GLFWcursorposfun)(GLFWwindow*,double,double);
|
||||
|
||||
/*! @brief The function pointer type for cursor enter/leave callbacks.
|
||||
*
|
||||
@@ -1488,7 +1528,7 @@ typedef void (* GLFWcursorposfun)(GLFWwindow* window, double xpos, double ypos);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||
typedef void (* GLFWcursorenterfun)(GLFWwindow*,int);
|
||||
|
||||
/*! @brief The function pointer type for scroll callbacks.
|
||||
*
|
||||
@@ -1509,7 +1549,7 @@ typedef void (* GLFWcursorenterfun)(GLFWwindow* window, int entered);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffset);
|
||||
typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
|
||||
|
||||
/*! @brief The function pointer type for keyboard key callbacks.
|
||||
*
|
||||
@@ -1535,7 +1575,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow* window, double xoffset, double yoffse
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character callbacks.
|
||||
*
|
||||
@@ -1556,7 +1596,7 @@ typedef void (* GLFWkeyfun)(GLFWwindow* window, int key, int scancode, int actio
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
|
||||
|
||||
/*! @brief The function pointer type for Unicode character with modifiers
|
||||
* callbacks.
|
||||
@@ -1583,7 +1623,7 @@ typedef void (* GLFWcharfun)(GLFWwindow* window, unsigned int codepoint);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int mods);
|
||||
typedef void (* GLFWcharmodsfun)(GLFWwindow*,unsigned int,int);
|
||||
|
||||
/*! @brief The function pointer type for path drop callbacks.
|
||||
*
|
||||
@@ -1607,7 +1647,7 @@ typedef void (* GLFWcharmodsfun)(GLFWwindow* window, unsigned int codepoint, int
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* paths[]);
|
||||
typedef void (* GLFWdropfun)(GLFWwindow*,int,const char*[]);
|
||||
|
||||
/*! @brief The function pointer type for monitor configuration callbacks.
|
||||
*
|
||||
@@ -1628,7 +1668,7 @@ typedef void (* GLFWdropfun)(GLFWwindow* window, int path_count, const char* pat
|
||||
*
|
||||
* @ingroup monitor
|
||||
*/
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||
typedef void (* GLFWmonitorfun)(GLFWmonitor*,int);
|
||||
|
||||
/*! @brief The function pointer type for joystick configuration callbacks.
|
||||
*
|
||||
@@ -1649,7 +1689,7 @@ typedef void (* GLFWmonitorfun)(GLFWmonitor* monitor, int event);
|
||||
*
|
||||
* @ingroup input
|
||||
*/
|
||||
typedef void (* GLFWjoystickfun)(int jid, int event);
|
||||
typedef void (* GLFWjoystickfun)(int,int);
|
||||
|
||||
/*! @brief Video mode type.
|
||||
*
|
||||
@@ -1740,6 +1780,33 @@ typedef struct GLFWimage
|
||||
unsigned char* pixels;
|
||||
} GLFWimage;
|
||||
|
||||
/*! @brief Rectangle.
|
||||
*
|
||||
* This describes a single 2D box. The origin is the bottom-left point of the
|
||||
* window.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
typedef struct GLFWrect
|
||||
{
|
||||
/*! The starting horizontal coordinate, in pixels, of this rect.
|
||||
*/
|
||||
int x;
|
||||
/*! The starting vertical coordinate, in pixels, of this rect.
|
||||
*/
|
||||
int y;
|
||||
/*! The width, in pixels, of this rect.
|
||||
*/
|
||||
int width;
|
||||
/*! The height, in pixels, of this rect.
|
||||
*/
|
||||
int height;
|
||||
} GLFWrect;
|
||||
|
||||
/*! @brief Gamepad input state
|
||||
*
|
||||
* This describes the input state of a gamepad.
|
||||
@@ -1791,10 +1858,6 @@ typedef struct GLFWgamepadstate
|
||||
* bundle, if present. This can be disabled with the @ref
|
||||
* GLFW_COCOA_CHDIR_RESOURCES init hint.
|
||||
*
|
||||
* @remark @x11 This function will set the `LC_CTYPE` category of the
|
||||
* application locale according to the current environment if that category is
|
||||
* still "C". This is because the "C" locale breaks Unicode text input.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref intro_init
|
||||
@@ -1818,8 +1881,6 @@ GLFWAPI int glfwInit(void);
|
||||
* call this function, as it is called by @ref glfwInit before it returns
|
||||
* failure.
|
||||
*
|
||||
* This function has no effect if GLFW is not initialized.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark This function may be called before @ref glfwInit.
|
||||
@@ -2137,8 +2198,8 @@ GLFWAPI void glfwGetMonitorWorkarea(GLFWmonitor* monitor, int* xpos, int* ypos,
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @win32 On Windows 8 and earlier the physical size is calculated from
|
||||
* the current resolution and system DPI instead of querying the monitor EDID data.
|
||||
* @remark @win32 calculates the returned physical size from the
|
||||
* current resolution and system DPI instead of querying the monitor EDID data.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@@ -2292,9 +2353,8 @@ GLFWAPI GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback);
|
||||
*
|
||||
* This function returns an array of all video modes supported by the specified
|
||||
* monitor. The returned array is sorted in ascending order, first by color
|
||||
* bit depth (the sum of all channel depths), then by resolution area (the
|
||||
* product of width and height), then resolution width and finally by refresh
|
||||
* rate.
|
||||
* bit depth (the sum of all channel depths) and then by resolution area (the
|
||||
* product of width and height).
|
||||
*
|
||||
* @param[in] monitor The monitor to query.
|
||||
* @param[out] count Where to store the number of video modes in the returned
|
||||
@@ -2625,12 +2685,11 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* @remark @win32 The context to share resources with must not be current on
|
||||
* any other thread.
|
||||
*
|
||||
* @remark @macos The OS only supports forward-compatible core profile contexts
|
||||
* for OpenGL versions 3.2 and later. Before creating an OpenGL context of
|
||||
* version 3.2 or later you must set the
|
||||
* [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and
|
||||
* [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly.
|
||||
* OpenGL 3.0 and 3.1 contexts are not supported at all on macOS.
|
||||
* @remark @macos The OS only supports core profile contexts for OpenGL
|
||||
* versions 3.2 and later. Before creating an OpenGL context of version 3.2 or
|
||||
* later you must set the [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint)
|
||||
* hint accordingly. OpenGL 3.0 and 3.1 contexts are not supported at all
|
||||
* on macOS.
|
||||
*
|
||||
* @remark @macos The GLFW window has no icon, as it is not a document
|
||||
* window, but the dock icon will be the same as the application bundle's icon.
|
||||
@@ -2817,8 +2876,8 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
||||
* @param[in] images The images to create the icon from. This is ignored if
|
||||
* count is zero.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified image data is copied before this function
|
||||
* returns.
|
||||
@@ -3228,15 +3287,18 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
* previously restored. If the window is already iconified, this function does
|
||||
* nothing.
|
||||
*
|
||||
* If the specified window is a full screen window, GLFW restores the original
|
||||
* video mode of the monitor. The window's desired video mode is set again
|
||||
* when the window is restored.
|
||||
* If the specified window is a full screen window, the original monitor
|
||||
* resolution is restored until the window is restored.
|
||||
*
|
||||
* @param[in] window The window to iconify.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
|
||||
* be able to restore it. This is a design decision of the xdg-shell
|
||||
* protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@@ -3256,8 +3318,8 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
|
||||
* (minimized) or maximized. If the window is already restored, this function
|
||||
* does nothing.
|
||||
*
|
||||
* If the specified window is an iconified full screen window, its desired
|
||||
* video mode is set again for its monitor when the window is restored.
|
||||
* If the specified window is a full screen window, the resolution chosen for
|
||||
* the window is restored on the selected monitor.
|
||||
*
|
||||
* @param[in] window The window to restore.
|
||||
*
|
||||
@@ -3318,11 +3380,6 @@ GLFWAPI void glfwMaximizeWindow(GLFWwindow* window);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Because Wayland wants every frame of the desktop to be
|
||||
* complete, this function does not immediately make the window visible.
|
||||
* Instead it will become visible the next time the window framebuffer is
|
||||
* updated after this call.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_hide
|
||||
@@ -3525,9 +3582,6 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
|
||||
* errors. However, this function should not fail as long as it is passed
|
||||
* valid arguments and the library has been [initialized](@ref intro_init).
|
||||
*
|
||||
* @remark @wayland The Wayland protocol provides no way to check whether a
|
||||
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_attribs
|
||||
@@ -3819,9 +3873,6 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland The XDG-shell protocol has no event for iconification, so
|
||||
* this callback will never be called.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@@ -4240,8 +4291,8 @@ GLFWAPI int glfwRawMouseMotionSupported(void);
|
||||
* @param[in] scancode The scancode of the key to query.
|
||||
* @return The UTF-8 encoded, layout-specific name of the key, or `NULL`.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE, @ref GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark The contents of the returned string may change when a keyboard
|
||||
* layout change event is received.
|
||||
@@ -4263,18 +4314,15 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode);
|
||||
*
|
||||
* This function returns the platform-specific scancode of the specified key.
|
||||
*
|
||||
* If the specified [key token](@ref keys) corresponds to a physical key not
|
||||
* supported on the current platform then this method will return `-1`.
|
||||
* Calling this function with anything other than a key token will return `-1`
|
||||
* and generate a @ref GLFW_INVALID_ENUM error.
|
||||
* If the key is `GLFW_KEY_UNKNOWN` or does not exist on the keyboard this
|
||||
* method will return `-1`.
|
||||
*
|
||||
* @param[in] key Any [key token](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if the key is
|
||||
* not supported on the current platform or an [error](@ref error_handling)
|
||||
* occurred.
|
||||
* @param[in] key Any [named key](@ref keys).
|
||||
* @return The platform-specific scancode for the key, or `-1` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_INVALID_ENUM.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
@@ -4291,7 +4339,8 @@ GLFWAPI int glfwGetKeyScancode(int key);
|
||||
*
|
||||
* This function returns the last state reported for the specified key to the
|
||||
* specified window. The returned state is one of `GLFW_PRESS` or
|
||||
* `GLFW_RELEASE`. The action `GLFW_REPEAT` is only reported to the key callback.
|
||||
* `GLFW_RELEASE`. The higher-level action `GLFW_REPEAT` is only reported to
|
||||
* the key callback.
|
||||
*
|
||||
* If the @ref GLFW_STICKY_KEYS input mode is enabled, this function returns
|
||||
* `GLFW_PRESS` the first time you call it for a key that was pressed, even if
|
||||
@@ -4452,8 +4501,8 @@ GLFWAPI void glfwSetCursorPos(GLFWwindow* window, double xpos, double ypos);
|
||||
* @return The handle of the created cursor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The specified image data is copied before this function
|
||||
* returns.
|
||||
@@ -4472,19 +4521,44 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
/*! @brief Creates a cursor with a standard shape.
|
||||
*
|
||||
* Returns a cursor with a [standard shape](@ref shapes), that can be set for
|
||||
* a window with @ref glfwSetCursor.
|
||||
* Returns a cursor with a standard shape, that can be set for a window with
|
||||
* @ref glfwSetCursor. The images for these cursors come from the system
|
||||
* cursor theme and their exact appearance will vary between platforms.
|
||||
*
|
||||
* Most of these shapes are guaranteed to exist on every supported platform but
|
||||
* a few may not be present. See the table below for details.
|
||||
*
|
||||
* Cursor shape | Windows | macOS | X11 | Wayland
|
||||
* ------------------------------ | ------- | ----- | ------ | -------
|
||||
* @ref GLFW_ARROW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_IBEAM_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_CROSSHAIR_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_POINTING_HAND_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_EW_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NS_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_RESIZE_NWSE_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_NESW_CURSOR | Yes | Yes<sup>1</sup> | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
* @ref GLFW_RESIZE_ALL_CURSOR | Yes | Yes | Yes | Yes
|
||||
* @ref GLFW_NOT_ALLOWED_CURSOR | Yes | Yes | Maybe<sup>2</sup> | Maybe<sup>2</sup>
|
||||
*
|
||||
* 1) This uses a private system API and may fail in the future.
|
||||
*
|
||||
* 2) This uses a newer standard that not all cursor themes support.
|
||||
*
|
||||
* If the requested shape is not available, this function emits a @ref
|
||||
* GLFW_CURSOR_UNAVAILABLE error and returns `NULL`.
|
||||
*
|
||||
* @param[in] shape One of the [standard shapes](@ref shapes).
|
||||
* @return A new cursor ready to use or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR.
|
||||
* GLFW_INVALID_ENUM, @ref GLFW_CURSOR_UNAVAILABLE and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref cursor_object
|
||||
* @sa @ref cursor_standard
|
||||
* @sa @ref glfwCreateCursor
|
||||
*
|
||||
* @since Added in version 3.1.
|
||||
@@ -4558,9 +4632,9 @@ GLFWAPI void glfwSetCursor(GLFWwindow* window, GLFWcursor* cursor);
|
||||
* [character callback](@ref glfwSetCharCallback) instead.
|
||||
*
|
||||
* When a window loses input focus, it will generate synthetic key release
|
||||
* events for all pressed keys with associated key tokens. You can tell these
|
||||
* events from user-generated events by the fact that the synthetic ones are
|
||||
* generated after the focus loss event has been processed, i.e. after the
|
||||
* events for all pressed keys. You can tell these events from user-generated
|
||||
* events by the fact that the synthetic ones are generated after the focus
|
||||
* loss event has been processed, i.e. after the
|
||||
* [window focus callback](@ref glfwSetWindowFocusCallback) has been called.
|
||||
*
|
||||
* The scancode of a key is specific to that platform or sometimes even to that
|
||||
@@ -5243,8 +5317,6 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string);
|
||||
* joystick is not present, does not have a mapping or an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the specified joystick is
|
||||
* disconnected, the gamepad mappings are updated or the library is terminated.
|
||||
@@ -5334,8 +5406,8 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
|
||||
* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
|
||||
* if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_FORMAT_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @pointer_lifetime The returned string is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is valid until the next call to @ref
|
||||
@@ -5459,15 +5531,12 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void);
|
||||
* thread.
|
||||
*
|
||||
* This function makes the OpenGL or OpenGL ES context of the specified window
|
||||
* current on the calling thread. It can also detach the current context from
|
||||
* the calling thread without making a new one current by passing in `NULL`.
|
||||
* current on the calling thread. A context must only be made current on
|
||||
* a single thread at a time and each thread can have only a single current
|
||||
* context at a time.
|
||||
*
|
||||
* A context must only be made current on a single thread at a time and each
|
||||
* thread can have only a single current context at a time. Making a context
|
||||
* current detaches any previously current context on the calling thread.
|
||||
*
|
||||
* When moving a context between threads, you must detach it (make it
|
||||
* non-current) on the old thread before making it current on the new one.
|
||||
* When moving a context between threads, you must make it non-current on the
|
||||
* old thread before making it current on the new one.
|
||||
*
|
||||
* By default, making a context non-current implicitly forces a pipeline flush.
|
||||
* On machines that support `GL_KHR_context_flush_control`, you can control
|
||||
@@ -5482,10 +5551,6 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void);
|
||||
* @param[in] window The window whose context to make current, or `NULL` to
|
||||
* detach the current context.
|
||||
*
|
||||
* @remarks If the previously current context was created via a different
|
||||
* context creation API than the one passed to this function, GLFW will still
|
||||
* detach the previous one from its API before making the new one current.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
@@ -5546,6 +5611,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffersWithDamage
|
||||
* @sa @ref glfwSwapInterval
|
||||
*
|
||||
* @since Added in version 1.0.
|
||||
@@ -5555,6 +5621,49 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void);
|
||||
*/
|
||||
GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
||||
|
||||
/*! @brief Swaps the front and back buffers of the specified window with damage
|
||||
* hints.
|
||||
*
|
||||
* This function swaps the front and back buffers of the specified window when
|
||||
* rendering with OpenGL or OpenGL ES. If the swap interval is greater than
|
||||
* zero, the GPU driver waits the specified number of screen updates before
|
||||
* swapping the buffers.
|
||||
*
|
||||
* On supported platforms, this function can damage only the specified rects
|
||||
* instead of the entire buffer. This is only one possible behaviour, it is
|
||||
* perfectly acceptable to damage the entire buffer so you shouldn’t rely on
|
||||
* that and keep providing a fully up to date buffer.
|
||||
*
|
||||
* The specified window must have an OpenGL or OpenGL ES context. Specifying
|
||||
* a window without a context will generate a @ref GLFW_NO_WINDOW_CONTEXT
|
||||
* error.
|
||||
*
|
||||
* This function does not apply to Vulkan. If you are rendering with Vulkan,
|
||||
* see `vkQueuePresentKHR` instead.
|
||||
*
|
||||
* @param[in] window The window whose buffers to swap.
|
||||
* @param[in] rects The rects to update.
|
||||
* @param[in] n_rects How many rects there are.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark __EGL:__ The context of the specified window must be current on the
|
||||
* calling thread.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffers
|
||||
* @sa @ref glfwSwapInterval
|
||||
* @sa @ref glfwGetBufferAge
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup window
|
||||
*/
|
||||
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* window, GLFWrect* rects, int n_rects);
|
||||
|
||||
/*! @brief Sets the swap interval for the current context.
|
||||
*
|
||||
* This function sets the swap interval for the current OpenGL or OpenGL ES
|
||||
@@ -5601,6 +5710,36 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window);
|
||||
*/
|
||||
GLFWAPI void glfwSwapInterval(int interval);
|
||||
|
||||
/*! @brief Returns the buffer age of the window’s current buffer.
|
||||
*
|
||||
* This function returns the age of the current buffer, in frames. It may be
|
||||
* used to redraw only the parts of the buffer that have changed since this
|
||||
* buffer was last used, thus avoiding a clear and draw of the entire buffer.
|
||||
*
|
||||
* A context must be current on the calling thread. Calling this function
|
||||
* without a current context will cause a @ref GLFW_NO_CURRENT_CONTEXT error.
|
||||
*
|
||||
* This function does not apply to Vulkan. If you are rendering with Vulkan,
|
||||
* see the present mode of your swapchain instead.
|
||||
*
|
||||
* @param[in] window The window whose buffers to swap.
|
||||
* @return The age of the back buffer if the extension is available, or 0
|
||||
* otherwise.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_NO_CURRENT_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread.
|
||||
*
|
||||
* @sa @ref buffer_swap
|
||||
* @sa @ref glfwSwapBuffersWithDamage
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*
|
||||
* @ingroup context
|
||||
*/
|
||||
GLFWAPI int glfwGetBufferAge(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns whether the specified extension is available.
|
||||
*
|
||||
* This function returns whether the specified
|
||||
@@ -5686,11 +5825,13 @@ GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
|
||||
* This function returns whether the Vulkan loader and any minimally functional
|
||||
* ICD have been found.
|
||||
*
|
||||
* The availability of a Vulkan loader and even an ICD does not by itself guarantee that
|
||||
* surface creation or even instance creation is possible. Call @ref
|
||||
* glfwGetRequiredInstanceExtensions to check whether the extensions necessary for Vulkan
|
||||
* surface creation are available and @ref glfwGetPhysicalDevicePresentationSupport to
|
||||
* check whether a queue family of a physical device supports image presentation.
|
||||
* The availability of a Vulkan loader and even an ICD does not by itself
|
||||
* guarantee that surface creation or even instance creation is possible.
|
||||
* For example, on Fermi systems Nvidia will install an ICD that provides no
|
||||
* actual Vulkan support. Call @ref glfwGetRequiredInstanceExtensions to check
|
||||
* whether the extensions necessary for Vulkan surface creation are available
|
||||
* and @ref glfwGetPhysicalDevicePresentationSupport to check whether a queue
|
||||
* family of a physical device supports image presentation.
|
||||
*
|
||||
* @return `GLFW_TRUE` if Vulkan is minimally available, or `GLFW_FALSE`
|
||||
* otherwise.
|
||||
@@ -5736,6 +5877,9 @@ GLFWAPI int glfwVulkanSupported(void);
|
||||
* returned array, as it is an error to specify an extension more than once in
|
||||
* the `VkInstanceCreateInfo` struct.
|
||||
*
|
||||
* @remark @macos This function currently only supports the
|
||||
* `VK_MVK_macos_surface` extension from MoltenVK.
|
||||
*
|
||||
* @pointer_lifetime The returned array is allocated and freed by GLFW. You
|
||||
* should not free it yourself. It is guaranteed to be valid only until the
|
||||
* library is terminated.
|
||||
@@ -5817,7 +5961,7 @@ GLFWAPI GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char* p
|
||||
* GLFW_API_UNAVAILABLE and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @macos This function currently always returns `GLFW_TRUE`, as the
|
||||
* `VK_MVK_macos_surface` and `VK_EXT_metal_surface` extensions do not provide
|
||||
* `VK_MVK_macos_surface` extension does not provide
|
||||
* a `vkGetPhysicalDevice*PresentationSupport` type function.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. For
|
||||
@@ -5874,10 +6018,8 @@ GLFWAPI int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhys
|
||||
* @ref glfwVulkanSupported and @ref glfwGetRequiredInstanceExtensions should
|
||||
* eliminate almost all occurrences of these errors.
|
||||
*
|
||||
* @remark @macos GLFW prefers the `VK_EXT_metal_surface` extension, with the
|
||||
* `VK_MVK_macos_surface` extension as a fallback. The name of the selected
|
||||
* extension, if any, is included in the array returned by @ref
|
||||
* glfwGetRequiredInstanceExtensions.
|
||||
* @remark @macos This function currently only supports the
|
||||
* `VK_MVK_macos_surface` extension from MoltenVK.
|
||||
*
|
||||
* @remark @macos This function creates and sets a `CAMetalLayer` instance for
|
||||
* the window content view, which is required for MoltenVK to function.
|
||||
@@ -5918,7 +6060,6 @@ GLFWAPI VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow* window
|
||||
*/
|
||||
#ifndef GLAPIENTRY
|
||||
#define GLAPIENTRY APIENTRY
|
||||
#define GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
|
||||
/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
|
||||
|
||||
+38
-147
@@ -1,5 +1,5 @@
|
||||
/*************************************************************************
|
||||
* GLFW 3.3 - www.glfw.org
|
||||
* GLFW 3.4 - www.glfw.org
|
||||
* A library for OpenGL, window and input
|
||||
*------------------------------------------------------------------------
|
||||
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||
@@ -74,16 +74,6 @@ extern "C" {
|
||||
* and which platform-specific headers to include. It is then up your (by
|
||||
* definition platform-specific) code to handle which of these should be
|
||||
* defined.
|
||||
*
|
||||
* If you do not want the platform-specific headers to be included, define
|
||||
* `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
|
||||
*
|
||||
* @code
|
||||
* #define GLFW_EXPOSE_NATIVE_WIN32
|
||||
* #define GLFW_EXPOSE_NATIVE_WGL
|
||||
* #define GLFW_NATIVE_INCLUDE_NONE
|
||||
* #include <GLFW/glfw3native.h>
|
||||
* @endcode
|
||||
*/
|
||||
|
||||
|
||||
@@ -91,71 +81,44 @@ extern "C" {
|
||||
* System headers and types
|
||||
*************************************************************************/
|
||||
|
||||
#if !defined(GLFW_NATIVE_INCLUDE_NONE)
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
typedef void* id;
|
||||
#endif
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
* example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
* but windows.h assumes no one will define APIENTRY before it does
|
||||
*/
|
||||
#if defined(GLFW_APIENTRY_DEFINED)
|
||||
#undef APIENTRY
|
||||
#undef GLFW_APIENTRY_DEFINED
|
||||
#endif
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#include <ApplicationServices/ApplicationServices.h>
|
||||
#include <objc/objc.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||
#include <wayland-client.h>
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, glx.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
/* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
|
||||
* default it also acts as an OpenGL header
|
||||
* However, osmesa.h will include gl.h, which will define it unconditionally
|
||||
*/
|
||||
#if defined(GLFW_GLAPIENTRY_DEFINED)
|
||||
#undef GLAPIENTRY
|
||||
#undef GLFW_GLAPIENTRY_DEFINED
|
||||
#endif
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
#endif /*GLFW_NATIVE_INCLUDE_NONE*/
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/* WGL is declared by windows.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
#include <GL/glx.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
#include <EGL/egl.h>
|
||||
#endif
|
||||
#if defined(GLFW_EXPOSE_NATIVE_OSMESA)
|
||||
#include <GL/osmesa.h>
|
||||
#endif
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
@@ -169,8 +132,6 @@ extern "C" {
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -186,8 +147,6 @@ GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -202,16 +161,6 @@ GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -228,17 +177,6 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark The `HDC` associated with the window can be queried with the
|
||||
* [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
|
||||
* function.
|
||||
* @code
|
||||
* HDC dc = GetDC(glfwGetWin32Window(window));
|
||||
* @endcode
|
||||
* This DC is private and does not need to be released.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -255,8 +193,6 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -271,8 +207,6 @@ GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -289,9 +223,6 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -308,8 +239,6 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -324,8 +253,6 @@ GLFWAPI Display* glfwGetX11Display(void);
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -340,8 +267,6 @@ GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -356,8 +281,6 @@ GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -424,9 +347,6 @@ GLFWAPI const char* glfwGetX11SelectionString(void);
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -441,9 +361,6 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -460,8 +377,6 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -476,8 +391,6 @@ GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -492,8 +405,6 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||
* an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -510,11 +421,6 @@ GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark Because EGL is initialized on demand, this function will return
|
||||
* `EGL_NO_DISPLAY` until the first context has been created via EGL.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -529,9 +435,6 @@ GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -546,9 +449,6 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -572,9 +472,6 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -596,9 +493,6 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
@@ -613,9 +507,6 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
|
||||
* @return The `OSMesaContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
|
||||
* GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @thread_safety This function may be called from any thread. Access is not
|
||||
* synchronized.
|
||||
*
|
||||
|
||||
+40
-52
@@ -5,15 +5,6 @@ set(common_HEADERS internal.h mappings.h
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
|
||||
set(common_SOURCES context.c init.c input.c monitor.c vulkan.c window.c)
|
||||
|
||||
add_custom_target(update_mappings
|
||||
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMENT "Updating gamepad mappings from upstream repository"
|
||||
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||
VERBATIM)
|
||||
|
||||
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
if (_GLFW_COCOA)
|
||||
set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h cocoa_joystick.h
|
||||
posix_thread.h nsgl_context.h egl_context.h osmesa_context.h)
|
||||
@@ -72,7 +63,7 @@ elseif (_GLFW_OSMESA)
|
||||
endif()
|
||||
|
||||
if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
|
||||
set(glfw_HEADERS ${glfw_HEADERS} linux_joystick.h)
|
||||
set(glfw_SOURCES ${glfw_SOURCES} linux_joystick.c)
|
||||
else()
|
||||
@@ -81,11 +72,24 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
if (APPLE)
|
||||
# For some reason, CMake doesn't know about .m
|
||||
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
|
||||
endif()
|
||||
|
||||
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
|
||||
# for all source files that VS will build
|
||||
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
|
||||
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
|
||||
|
||||
if (WIN32)
|
||||
set(windows_SOURCES ${glfw_SOURCES})
|
||||
else()
|
||||
set(windows_SOURCES ${common_SOURCES})
|
||||
endif()
|
||||
set_source_files_properties(${windows_SOURCES} PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
|
||||
@@ -96,8 +100,8 @@ set_target_properties(glfw PROPERTIES
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
FOLDER "GLFW3")
|
||||
|
||||
if (CMAKE_VERSION VERSION_EQUAL "3.1.0" OR
|
||||
CMAKE_VERSION VERSION_GREATER "3.1.0")
|
||||
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
|
||||
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
|
||||
|
||||
set_target_properties(glfw PROPERTIES C_STANDARD 99)
|
||||
else()
|
||||
@@ -116,48 +120,26 @@ target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src"
|
||||
${glfw_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
|
||||
window.c win32_init.c win32_joystick.c
|
||||
win32_monitor.c win32_time.c win32_thread.c
|
||||
win32_window.c wgl_context.c egl_context.c
|
||||
osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
target_compile_definitions(glfw PRIVATE
|
||||
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
|
||||
|
||||
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
|
||||
target_compile_options(glfw PRIVATE
|
||||
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:Clang>:-Wall>"
|
||||
"$<$<C_COMPILER_ID:GNU>:-Wall>")
|
||||
|
||||
if (BUILD_SHARED_LIBS)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
target_link_options(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
@@ -168,28 +150,34 @@ if (BUILD_SHARED_LIBS)
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
set (GLFW_LIB_NAME_SUFFIX "dll")
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
elseif (APPLE)
|
||||
# Add -fno-common to work around a bug in Apple's GCC
|
||||
target_compile_options(glfw PRIVATE "-fno-common")
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
|
||||
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
|
||||
else()
|
||||
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
|
||||
endif()
|
||||
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
if (MSVC)
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
RUNTIME DESTINATION "bin"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
+10
-47
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -251,7 +251,7 @@ static void createKeyTables(void)
|
||||
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
|
||||
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
|
||||
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
|
||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
|
||||
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
|
||||
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
|
||||
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
|
||||
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
|
||||
@@ -428,8 +428,12 @@ static GLFWbool initializeTIS(void)
|
||||
{
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
{
|
||||
// Menu bar setup must go between sharedApplication and finishLaunching
|
||||
// in order to properly emulate the behavior of NSApplicationMain
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
|
||||
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
|
||||
{
|
||||
@@ -444,14 +448,9 @@ static GLFWbool initializeTIS(void)
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notification
|
||||
{
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
if (_glfw.hints.init.ns.menubar)
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
[NSApp stop:nil];
|
||||
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
- (void)applicationDidHide:(NSNotification *)notification
|
||||
@@ -465,40 +464,6 @@ static GLFWbool initializeTIS(void)
|
||||
@end // GLFWApplicationDelegate
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void)
|
||||
{
|
||||
CFBundleRef bundle = CFBundleGetMainBundle();
|
||||
if (!bundle)
|
||||
return NULL;
|
||||
|
||||
CFURLRef frameworksUrl = CFBundleCopyPrivateFrameworksURL(bundle);
|
||||
if (!frameworksUrl)
|
||||
return NULL;
|
||||
|
||||
CFURLRef loaderUrl = CFURLCreateCopyAppendingPathComponent(
|
||||
kCFAllocatorDefault, frameworksUrl, CFSTR("libvulkan.1.dylib"), false);
|
||||
if (!loaderUrl)
|
||||
{
|
||||
CFRelease(frameworksUrl);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char path[PATH_MAX];
|
||||
void* handle = NULL;
|
||||
|
||||
if (CFURLGetFileSystemRepresentation(loaderUrl, true, (UInt8*) path, sizeof(path) - 1))
|
||||
handle = _glfw_dlopen(path);
|
||||
|
||||
CFRelease(loaderUrl);
|
||||
CFRelease(frameworksUrl);
|
||||
return handle;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW platform API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@@ -615,8 +580,6 @@ void _glfwPlatformTerminate(void)
|
||||
free(_glfw.ns.clipboardString);
|
||||
|
||||
_glfwTerminateNSGL();
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateOSMesa();
|
||||
_glfwTerminateJoysticksNS();
|
||||
|
||||
} // autoreleasepool
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -33,7 +33,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"
|
||||
#define GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
// Cocoa-specific per-joystick data
|
||||
//
|
||||
|
||||
+12
-18
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Cocoa - www.glfw.org
|
||||
// GLFW 3.4 Cocoa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
|
||||
@@ -98,7 +98,8 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
int i;
|
||||
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
if (!js->present)
|
||||
return;
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
|
||||
free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
|
||||
@@ -113,6 +114,7 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
CFRelease(js->ns.hats);
|
||||
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
}
|
||||
|
||||
// Callback for user-initiated joystick addition
|
||||
@@ -137,14 +139,6 @@ static void matchCallback(void* context,
|
||||
return;
|
||||
}
|
||||
|
||||
CFArrayRef elements =
|
||||
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
|
||||
|
||||
// It is reportedly possible for this to fail on macOS 13 Ventura
|
||||
// if the application does not have input monitoring permissions
|
||||
if (!elements)
|
||||
return;
|
||||
|
||||
axes = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
buttons = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
hats = CFArrayCreateMutable(NULL, 0, NULL);
|
||||
@@ -188,6 +182,9 @@ static void matchCallback(void* context,
|
||||
name[8], name[9], name[10]);
|
||||
}
|
||||
|
||||
CFArrayRef elements =
|
||||
IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
|
||||
|
||||
for (i = 0; i < CFArrayGetCount(elements); i++)
|
||||
{
|
||||
IOHIDElementRef native = (IOHIDElementRef)
|
||||
@@ -297,9 +294,9 @@ static void removeCallback(void* context,
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (_glfw.joysticks[jid].connected && _glfw.joysticks[jid].ns.device == device)
|
||||
if (_glfw.joysticks[jid].ns.device == device)
|
||||
{
|
||||
closeJoystick(&_glfw.joysticks[jid]);
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -334,7 +331,7 @@ void _glfwInitJoysticksNS(void)
|
||||
return;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
|
||||
{
|
||||
const long page = kHIDPage_GenericDesktop;
|
||||
|
||||
@@ -395,10 +392,7 @@ void _glfwTerminateJoysticksNS(void)
|
||||
int jid;
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (_glfw.joysticks[jid].connected)
|
||||
closeJoystick(&_glfw.joysticks[jid]);
|
||||
}
|
||||
closeJoystick(_glfw.joysticks + jid);
|
||||
|
||||
CFRelease(_glfw.ns.hidManager);
|
||||
_glfw.ns.hidManager = NULL;
|
||||
@@ -476,7 +470,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
}
|
||||
}
|
||||
|
||||
return js->connected;
|
||||
return js->present;
|
||||
}
|
||||
|
||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||
|
||||
+58
-125
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,31 +39,18 @@
|
||||
|
||||
// Get the name of the specified display, or NULL
|
||||
//
|
||||
static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
static char* getDisplayName(CGDirectDisplayID displayID)
|
||||
{
|
||||
// IOKit doesn't work on Apple Silicon anymore
|
||||
// Luckily, 10.15 introduced -[NSScreen localizedName].
|
||||
// Use it if available, and fall back to IOKit otherwise.
|
||||
if (screen)
|
||||
{
|
||||
if ([screen respondsToSelector:@selector(localizedName)])
|
||||
{
|
||||
NSString* name = [screen valueForKey:@"localizedName"];
|
||||
if (name)
|
||||
return _glfw_strdup([name UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
CFDictionaryRef info;
|
||||
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
|
||||
IOServiceMatching("IODisplayConnect"),
|
||||
&it) != 0)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
return _glfw_strdup("Display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
@@ -98,7 +85,11 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
IOObjectRelease(it);
|
||||
|
||||
if (!service)
|
||||
return _glfw_strdup("Display");
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to find service port for display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CFDictionaryRef names =
|
||||
CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
|
||||
@@ -110,7 +101,7 @@ static char* getMonitorName(CGDirectDisplayID displayID, NSScreen* screen)
|
||||
{
|
||||
// This may happen if a desktop Mac is running headless
|
||||
CFRelease(info);
|
||||
return _glfw_strdup("Display");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const CFIndex size =
|
||||
@@ -153,7 +144,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
|
||||
// Convert Core Graphics display mode to GLFW video mode
|
||||
//
|
||||
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
double fallbackRefreshRate)
|
||||
CVDisplayLinkRef link)
|
||||
{
|
||||
GLFWvidmode result;
|
||||
result.width = (int) CGDisplayModeGetWidth(mode);
|
||||
@@ -161,7 +152,11 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
|
||||
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
|
||||
|
||||
if (result.refreshRate == 0)
|
||||
result.refreshRate = (int) round(fallbackRefreshRate);
|
||||
{
|
||||
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
|
||||
if (!(time.flags & kCVTimeIsIndefinite))
|
||||
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
|
||||
}
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
|
||||
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
|
||||
@@ -218,72 +213,29 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the display refresh rate queried from the I/O registry
|
||||
// Finds and caches the NSScreen corresponding to the specified monitor
|
||||
//
|
||||
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
|
||||
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
|
||||
{
|
||||
double refreshRate = 60.0;
|
||||
if (monitor->ns.screen)
|
||||
return GLFW_TRUE;
|
||||
|
||||
io_iterator_t it;
|
||||
io_service_t service;
|
||||
|
||||
if (IOServiceGetMatchingServices(MACH_PORT_NULL,
|
||||
IOServiceMatching("IOFramebuffer"),
|
||||
&it) != 0)
|
||||
for (NSScreen* screen in [NSScreen screens])
|
||||
{
|
||||
return refreshRate;
|
||||
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
|
||||
{
|
||||
monitor->ns.screen = screen;
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
while ((service = IOIteratorNext(it)) != 0)
|
||||
{
|
||||
const CFNumberRef indexRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFramebufferOpenGLIndex"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
if (!indexRef)
|
||||
continue;
|
||||
|
||||
uint32_t index = 0;
|
||||
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
|
||||
CFRelease(indexRef);
|
||||
|
||||
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
|
||||
continue;
|
||||
|
||||
const CFNumberRef clockRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelClock"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
const CFNumberRef countRef =
|
||||
IORegistryEntryCreateCFProperty(service,
|
||||
CFSTR("IOFBCurrentPixelCount"),
|
||||
kCFAllocatorDefault,
|
||||
kNilOptions);
|
||||
|
||||
uint32_t clock = 0, count = 0;
|
||||
|
||||
if (clockRef)
|
||||
{
|
||||
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
|
||||
CFRelease(clockRef);
|
||||
}
|
||||
|
||||
if (countRef)
|
||||
{
|
||||
CFNumberGetValue(countRef, kCFNumberIntType, &count);
|
||||
CFRelease(countRef);
|
||||
}
|
||||
|
||||
if (clock > 0 && count > 0)
|
||||
refreshRate = clock / (double) count;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
IOObjectRelease(it);
|
||||
return refreshRate;
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
|
||||
@@ -318,54 +270,30 @@ void _glfwPollMonitorsNS(void)
|
||||
if (CGDisplayIsAsleep(displays[i]))
|
||||
continue;
|
||||
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
NSScreen* screen = nil;
|
||||
|
||||
for (screen in [NSScreen screens])
|
||||
{
|
||||
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
|
||||
break;
|
||||
}
|
||||
|
||||
// HACK: Compare unit numbers instead of display IDs to work around
|
||||
// display replacement on machines with automatic graphics
|
||||
// switching
|
||||
uint32_t j;
|
||||
for (j = 0; j < disconnectedCount; j++)
|
||||
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
|
||||
for (uint32_t j = 0; j < disconnectedCount; j++)
|
||||
{
|
||||
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
|
||||
{
|
||||
disconnected[j]->ns.screen = screen;
|
||||
disconnected[j] = NULL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (j < disconnectedCount)
|
||||
continue;
|
||||
|
||||
const CGSize size = CGDisplayScreenSize(displays[i]);
|
||||
char* name = getMonitorName(displays[i], screen);
|
||||
char* name = getDisplayName(displays[i]);
|
||||
if (!name)
|
||||
continue;
|
||||
name = _glfw_strdup("Unknown");
|
||||
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
|
||||
monitor->ns.displayID = displays[i];
|
||||
monitor->ns.unitNumber = unitNumber;
|
||||
monitor->ns.screen = screen;
|
||||
|
||||
free(name);
|
||||
|
||||
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
|
||||
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
|
||||
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
|
||||
CGDisplayModeRelease(mode);
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
@@ -390,6 +318,9 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (_glfwCompareVideoModes(¤t, best) == 0)
|
||||
return;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex count = CFArrayGetCount(modes);
|
||||
CGDisplayModeRef native = NULL;
|
||||
@@ -400,8 +331,7 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
if (_glfwCompareVideoModes(best, &mode) == 0)
|
||||
{
|
||||
native = dm;
|
||||
@@ -420,6 +350,7 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
}
|
||||
|
||||
// Restore the previously saved (original) video mode
|
||||
@@ -466,11 +397,8 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query content scale without screen");
|
||||
}
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
|
||||
const NSRect points = [monitor->ns.screen frame];
|
||||
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
|
||||
@@ -489,11 +417,8 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!monitor->ns.screen)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Cannot query workarea without screen");
|
||||
}
|
||||
if (!refreshMonitorScreen(monitor))
|
||||
return;
|
||||
|
||||
const NSRect frameRect = [monitor->ns.screen visibleFrame];
|
||||
|
||||
@@ -515,6 +440,9 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
|
||||
*count = 0;
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
|
||||
const CFIndex found = CFArrayGetCount(modes);
|
||||
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
|
||||
@@ -525,8 +453,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
if (!modeIsGood(dm))
|
||||
continue;
|
||||
|
||||
const GLFWvidmode mode =
|
||||
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
|
||||
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
|
||||
CFIndex j;
|
||||
|
||||
for (j = 0; j < *count; j++)
|
||||
@@ -536,7 +463,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
// Skip duplicate modes
|
||||
if (j < *count)
|
||||
if (i < *count)
|
||||
continue;
|
||||
|
||||
(*count)++;
|
||||
@@ -544,6 +471,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
|
||||
}
|
||||
|
||||
CFRelease(modes);
|
||||
CVDisplayLinkRelease(link);
|
||||
return result;
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -553,10 +481,15 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
CVDisplayLinkRef link;
|
||||
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
|
||||
|
||||
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
|
||||
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
|
||||
*mode = vidmodeFromCGDisplayMode(native, link);
|
||||
CGDisplayModeRelease(native);
|
||||
|
||||
CVDisplayLinkRelease(link);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
|
||||
+11
-31
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,12 +28,12 @@
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <CoreVideo/CVBase.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
// NOTE: All of NSGL was deprecated in the 10.14 SDK
|
||||
// This disables the pointless warnings for every symbol we use
|
||||
#ifndef GL_SILENCE_DEPRECATION
|
||||
#define GL_SILENCE_DEPRECATION
|
||||
#endif
|
||||
|
||||
#if defined(__OBJC__)
|
||||
#import <Cocoa/Cocoa.h>
|
||||
@@ -42,10 +42,8 @@ typedef void* id;
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the base SDK does not provide the newer names.
|
||||
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
|
||||
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
|
||||
#define NSEventMaskAny NSAnyEventMask
|
||||
@@ -64,17 +62,7 @@ typedef void* id;
|
||||
#define NSWindowStyleMaskTitled NSTitledWindowMask
|
||||
#endif
|
||||
|
||||
// NOTE: Many Cocoa dynamically linked constants have been renamed and we need
|
||||
// to build across SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the deployment target is older than the newer names.
|
||||
|
||||
#if MAC_OS_X_VERSION_MIN_REQUIRED < 101300
|
||||
#define NSPasteboardTypeURL NSURLPboardType
|
||||
#endif
|
||||
|
||||
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
|
||||
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
|
||||
|
||||
typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
{
|
||||
@@ -84,16 +72,7 @@ typedef struct VkMacOSSurfaceCreateInfoMVK
|
||||
const void* pView;
|
||||
} VkMacOSSurfaceCreateInfoMVK;
|
||||
|
||||
typedef struct VkMetalSurfaceCreateInfoEXT
|
||||
{
|
||||
VkStructureType sType;
|
||||
const void* pNext;
|
||||
VkMetalSurfaceCreateFlagsEXT flags;
|
||||
const void* pLayer;
|
||||
} VkMetalSurfaceCreateInfoEXT;
|
||||
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
|
||||
|
||||
#include "posix_thread.h"
|
||||
#include "cocoa_joystick.h"
|
||||
@@ -105,7 +84,7 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
|
||||
@@ -134,7 +113,6 @@ typedef struct _GLFWwindowNS
|
||||
id layer;
|
||||
|
||||
GLFWbool maximized;
|
||||
GLFWbool occluded;
|
||||
GLFWbool retina;
|
||||
|
||||
// Cached window properties to filter out duplicate events
|
||||
@@ -146,6 +124,7 @@ typedef struct _GLFWwindowNS
|
||||
// since the last cursor motion event was processed
|
||||
// This is kept to counteract Cocoa doing the same internally
|
||||
double cursorWarpDeltaX, cursorWarpDeltaY;
|
||||
|
||||
} _GLFWwindowNS;
|
||||
|
||||
// Cocoa-specific global data
|
||||
@@ -180,6 +159,7 @@ typedef struct _GLFWlibraryNS
|
||||
PFN_LMGetKbdType GetKbdType;
|
||||
CFStringRef kPropertyUnicodeKeyLayoutData;
|
||||
} tis;
|
||||
|
||||
} _GLFWlibraryNS;
|
||||
|
||||
// Cocoa-specific per-monitor data
|
||||
@@ -190,7 +170,7 @@ typedef struct _GLFWmonitorNS
|
||||
CGDisplayModeRef previousMode;
|
||||
uint32_t unitNumber;
|
||||
id screen;
|
||||
double fallbackRefreshRate;
|
||||
|
||||
} _GLFWmonitorNS;
|
||||
|
||||
// Cocoa-specific per-cursor data
|
||||
@@ -198,6 +178,7 @@ typedef struct _GLFWmonitorNS
|
||||
typedef struct _GLFWcursorNS
|
||||
{
|
||||
id object;
|
||||
|
||||
} _GLFWcursorNS;
|
||||
|
||||
// Cocoa-specific global timer data
|
||||
@@ -205,6 +186,7 @@ typedef struct _GLFWcursorNS
|
||||
typedef struct _GLFWtimerNS
|
||||
{
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerNS;
|
||||
|
||||
|
||||
@@ -216,5 +198,3 @@ void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
|
||||
|
||||
float _glfwTransformYNS(float y);
|
||||
|
||||
void* _glfwLoadLocalVulkanLoaderNS(void);
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+123
-257
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -31,9 +31,25 @@
|
||||
#include <float.h>
|
||||
#include <string.h>
|
||||
|
||||
// HACK: This enum value is missing from framework headers on OS X 10.11 despite
|
||||
// having been (according to documentation) added in Mac OS X 10.7
|
||||
#define NSWindowCollectionBehaviorFullScreenNone (1 << 9)
|
||||
// Returns the style mask corresponding to the window settings
|
||||
//
|
||||
static NSUInteger getStyleMask(_GLFWwindow* window)
|
||||
{
|
||||
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
|
||||
|
||||
if (window->monitor || !window->decorated)
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
else
|
||||
{
|
||||
styleMask |= NSWindowStyleMaskTitled |
|
||||
NSWindowStyleMaskClosable;
|
||||
|
||||
if (window->resizable)
|
||||
styleMask |= NSWindowStyleMaskResizable;
|
||||
}
|
||||
|
||||
return styleMask;
|
||||
}
|
||||
|
||||
// Returns whether the cursor is in the content area of the specified window
|
||||
//
|
||||
@@ -98,11 +114,10 @@ static void updateCursorMode(_GLFWwindow* window)
|
||||
else if (_glfw.ns.disabledCursorWindow == window)
|
||||
{
|
||||
_glfw.ns.disabledCursorWindow = NULL;
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
_glfwPlatformSetCursorPos(window,
|
||||
_glfw.ns.restoreCursorPosX,
|
||||
_glfw.ns.restoreCursorPosY);
|
||||
// NOTE: The matching CGAssociateMouseAndMouseCursorPosition call is
|
||||
// made in _glfwPlatformSetCursorPos as part of a workaround
|
||||
}
|
||||
|
||||
if (cursorInContentArea(window))
|
||||
@@ -228,7 +243,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@@ -263,7 +278,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
if (_glfw.ns.disabledCursorWindow == window)
|
||||
@@ -307,17 +322,10 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
_glfwInputWindowFocus(window, GLFW_FALSE);
|
||||
}
|
||||
|
||||
- (void)windowDidChangeOcclusionState:(NSNotification* )notification
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
||||
{
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1090
|
||||
if ([window->ns.object respondsToSelector:@selector(occlusionState)])
|
||||
{
|
||||
if ([window->ns.object occlusionState] & NSWindowOcclusionStateVisible)
|
||||
window->ns.occluded = GLFW_FALSE;
|
||||
else
|
||||
window->ns.occluded = GLFW_TRUE;
|
||||
}
|
||||
#endif
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -350,7 +358,9 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
markedText = [[NSMutableAttributedString alloc] init];
|
||||
|
||||
[self updateTrackingAreas];
|
||||
[self registerForDraggedTypes:@[NSPasteboardTypeURL]];
|
||||
// NOTE: kUTTypeURL corresponds to NSPasteboardTypeURL but is available
|
||||
// on 10.7 without having been deprecated yet
|
||||
[self registerForDraggedTypes:@[(__bridge NSString*) kUTTypeURL]];
|
||||
}
|
||||
|
||||
return self;
|
||||
@@ -385,7 +395,7 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
|
||||
- (void)updateLayer
|
||||
{
|
||||
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client != GLFW_NO_API)
|
||||
[window->context.nsgl.object update];
|
||||
|
||||
_glfwInputWindowDamage(window);
|
||||
@@ -508,18 +518,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
{
|
||||
const NSRect contentRect = [window->ns.view frame];
|
||||
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
}
|
||||
|
||||
if (fbRect.size.width != window->ns.fbWidth ||
|
||||
fbRect.size.height != window->ns.fbHeight)
|
||||
@@ -528,6 +526,19 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
window->ns.fbHeight = fbRect.size.height;
|
||||
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
|
||||
}
|
||||
|
||||
const float xscale = fbRect.size.width / contentRect.size.width;
|
||||
const float yscale = fbRect.size.height / contentRect.size.height;
|
||||
|
||||
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
|
||||
{
|
||||
window->ns.xscale = xscale;
|
||||
window->ns.yscale = yscale;
|
||||
_glfwInputWindowContentScale(window, xscale, yscale);
|
||||
|
||||
if (window->ns.retina && window->ns.layer)
|
||||
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)drawRect:(NSRect)rect
|
||||
@@ -718,24 +729,14 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
else
|
||||
characters = (NSString*) string;
|
||||
|
||||
NSRange range = NSMakeRange(0, [characters length]);
|
||||
while (range.length)
|
||||
const NSUInteger length = [characters length];
|
||||
for (NSUInteger i = 0; i < length; i++)
|
||||
{
|
||||
uint32_t codepoint = 0;
|
||||
const unichar codepoint = [characters characterAtIndex:i];
|
||||
if ((codepoint & 0xff00) == 0xf700)
|
||||
continue;
|
||||
|
||||
if ([characters getBytes:&codepoint
|
||||
maxLength:sizeof(codepoint)
|
||||
usedLength:NULL
|
||||
encoding:NSUTF32StringEncoding
|
||||
options:0
|
||||
range:range
|
||||
remainingRange:&range])
|
||||
{
|
||||
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
|
||||
continue;
|
||||
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
_glfwInputChar(window, codepoint, mods, plain);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -798,21 +799,9 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
else
|
||||
contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
|
||||
|
||||
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
|
||||
|
||||
if (window->monitor || !window->decorated)
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
else
|
||||
{
|
||||
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
|
||||
|
||||
if (window->resizable)
|
||||
styleMask |= NSWindowStyleMaskResizable;
|
||||
}
|
||||
|
||||
window->ns.object = [[GLFWWindow alloc]
|
||||
initWithContentRect:contentRect
|
||||
styleMask:styleMask
|
||||
styleMask:getStyleMask(window)
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:NO];
|
||||
|
||||
@@ -838,12 +827,6 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
|
||||
NSWindowCollectionBehaviorManaged;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
else
|
||||
{
|
||||
const NSWindowCollectionBehavior behavior =
|
||||
NSWindowCollectionBehaviorFullScreenNone;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
|
||||
if (wndconfig->floating)
|
||||
[window->ns.object setLevel:NSFloatingWindowLevel];
|
||||
@@ -908,7 +891,10 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
{
|
||||
[NSApp run];
|
||||
_glfw.ns.finishedLaunching = GLFW_TRUE;
|
||||
}
|
||||
|
||||
if (!createNativeWindow(window, wndconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
@@ -924,11 +910,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
}
|
||||
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
|
||||
// need to get the layer for EGL window surface creation.
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
window->ns.layer = [window->ns.view layer];
|
||||
|
||||
if (!_glfwInitEGL())
|
||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
|
||||
@@ -941,9 +922,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
@@ -951,18 +929,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
_glfwPlatformShowWindow(window);
|
||||
_glfwPlatformFocusWindow(window);
|
||||
acquireMonitor(window);
|
||||
|
||||
if (wndconfig->centerCursor)
|
||||
_glfwCenterCursorInContentArea(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (wndconfig->visible)
|
||||
{
|
||||
_glfwPlatformShowWindow(window);
|
||||
if (wndconfig->focused)
|
||||
_glfwPlatformFocusWindow(window);
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
@@ -1001,14 +967,13 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
||||
{
|
||||
@autoreleasepool {
|
||||
NSString* string = @(title);
|
||||
[window->ns.object setTitle:string];
|
||||
[window->ns.object setTitle:@(title)];
|
||||
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
|
||||
// if the window lacks NSWindowStyleMaskTitled
|
||||
[window->ns.object setMiniwindowTitle:string];
|
||||
[window->ns.object setMiniwindowTitle:@(title)];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1241,10 +1206,9 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
{
|
||||
const NSRect contentRect =
|
||||
NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height);
|
||||
const NSUInteger styleMask = [window->ns.object styleMask];
|
||||
const NSRect frameRect =
|
||||
[window->ns.object frameRectForContentRect:contentRect
|
||||
styleMask:styleMask];
|
||||
styleMask:getStyleMask(window)];
|
||||
|
||||
[window->ns.object setFrame:frameRect display:YES];
|
||||
}
|
||||
@@ -1261,27 +1225,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
// TODO: Solve this in a less terrible way
|
||||
_glfwPlatformPollEvents();
|
||||
|
||||
NSUInteger styleMask = [window->ns.object styleMask];
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskResizable);
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (window->decorated)
|
||||
{
|
||||
styleMask &= ~NSWindowStyleMaskBorderless;
|
||||
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
|
||||
}
|
||||
|
||||
if (window->resizable)
|
||||
styleMask |= NSWindowStyleMaskResizable;
|
||||
else
|
||||
styleMask &= ~NSWindowStyleMaskResizable;
|
||||
}
|
||||
|
||||
const NSUInteger styleMask = getStyleMask(window);
|
||||
[window->ns.object setStyleMask:styleMask];
|
||||
// HACK: Changing the style mask can cause the first responder to be cleared
|
||||
[window->ns.object makeFirstResponder:window->ns.view];
|
||||
@@ -1327,20 +1271,6 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
else
|
||||
[window->ns.object setLevel:NSNormalWindowLevel];
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
const NSWindowCollectionBehavior behavior =
|
||||
NSWindowCollectionBehaviorFullScreenPrimary |
|
||||
NSWindowCollectionBehaviorManaged;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
else
|
||||
{
|
||||
const NSWindowCollectionBehavior behavior =
|
||||
NSWindowCollectionBehaviorFullScreenNone;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
|
||||
[window->ns.object setHasShadow:YES];
|
||||
// HACK: Clearing NSWindowStyleMaskTitled resets and disables the window
|
||||
// title property but the miniwindow title property is unaffected
|
||||
@@ -1374,12 +1304,7 @@ int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->resizable)
|
||||
return [window->ns.object isZoomed];
|
||||
else
|
||||
return GLFW_FALSE;
|
||||
|
||||
return [window->ns.object isZoomed];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1411,46 +1336,15 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
const NSUInteger styleMask = [window->ns.object styleMask];
|
||||
if (enabled)
|
||||
{
|
||||
[window->ns.object setStyleMask:(styleMask | NSWindowStyleMaskResizable)];
|
||||
const NSWindowCollectionBehavior behavior =
|
||||
NSWindowCollectionBehaviorFullScreenPrimary |
|
||||
NSWindowCollectionBehaviorManaged;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
else
|
||||
{
|
||||
[window->ns.object setStyleMask:(styleMask & ~NSWindowStyleMaskResizable)];
|
||||
const NSWindowCollectionBehavior behavior =
|
||||
NSWindowCollectionBehaviorFullScreenNone;
|
||||
[window->ns.object setCollectionBehavior:behavior];
|
||||
}
|
||||
|
||||
[window->ns.object setStyleMask:getStyleMask(window)];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
NSUInteger styleMask = [window->ns.object styleMask];
|
||||
if (enabled)
|
||||
{
|
||||
styleMask |= (NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
|
||||
styleMask &= ~NSWindowStyleMaskBorderless;
|
||||
}
|
||||
else
|
||||
{
|
||||
styleMask |= NSWindowStyleMaskBorderless;
|
||||
styleMask &= ~(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable);
|
||||
}
|
||||
|
||||
[window->ns.object setStyleMask:styleMask];
|
||||
[window->ns.object setStyleMask:getStyleMask(window)];
|
||||
[window->ns.object makeFirstResponder:window->ns.view];
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1491,9 +1385,6 @@ void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
for (;;)
|
||||
{
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
@@ -1513,9 +1404,6 @@ void _glfwPlatformWaitEvents(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
// I wanted to pass NO to dequeue:, and rely on PollEvents to
|
||||
// dequeue and send. For reasons not at all clear to me, passing
|
||||
// NO to dequeue: causes this method never to return.
|
||||
@@ -1534,9 +1422,6 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout];
|
||||
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
|
||||
untilDate:date
|
||||
@@ -1554,9 +1439,6 @@ void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (!_glfw.ns.finishedLaunching)
|
||||
[NSApp run];
|
||||
|
||||
NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
|
||||
location:NSMakePoint(0, 0)
|
||||
modifierFlags:0
|
||||
@@ -1615,11 +1497,6 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
_glfwTransformYNS(globalPoint.y)));
|
||||
}
|
||||
|
||||
// HACK: Calling this right after setting the cursor position prevents macOS
|
||||
// from freezing the cursor for a fraction of a second afterwards
|
||||
if (window->cursorMode != GLFW_CURSOR_DISABLED)
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -1635,13 +1512,6 @@ const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (scancode < 0 || scancode > 0xff ||
|
||||
_glfw.ns.keycodes[scancode] == GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid scancode %i", scancode);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const int key = _glfw.ns.keycodes[scancode];
|
||||
|
||||
UInt32 deadKeyState = 0;
|
||||
@@ -1733,23 +1603,49 @@ int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
else if (shape == GLFW_HAND_CURSOR)
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
else if (shape == GLFW_HRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
else if (shape == GLFW_VRESIZE_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
SEL cursorSelector = NULL;
|
||||
|
||||
// HACK: Try to use a private message
|
||||
if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeEastWestCursor);
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthSouthCursor);
|
||||
else if (shape == GLFW_RESIZE_NWSE_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthWestSouthEastCursor);
|
||||
else if (shape == GLFW_RESIZE_NESW_CURSOR)
|
||||
cursorSelector = @selector(_windowResizeNorthEastSouthWestCursor);
|
||||
|
||||
if (cursorSelector && [NSCursor respondsToSelector:cursorSelector])
|
||||
{
|
||||
id object = [NSCursor performSelector:cursorSelector];
|
||||
if ([object isKindOfClass:[NSCursor class]])
|
||||
cursor->ns.object = object;
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa: Failed to retrieve standard cursor");
|
||||
if (shape == GLFW_ARROW_CURSOR)
|
||||
cursor->ns.object = [NSCursor arrowCursor];
|
||||
else if (shape == GLFW_IBEAM_CURSOR)
|
||||
cursor->ns.object = [NSCursor IBeamCursor];
|
||||
else if (shape == GLFW_CROSSHAIR_CURSOR)
|
||||
cursor->ns.object = [NSCursor crosshairCursor];
|
||||
else if (shape == GLFW_POINTING_HAND_CURSOR)
|
||||
cursor->ns.object = [NSCursor pointingHandCursor];
|
||||
else if (shape == GLFW_RESIZE_EW_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeLeftRightCursor];
|
||||
else if (shape == GLFW_RESIZE_NS_CURSOR)
|
||||
cursor->ns.object = [NSCursor resizeUpDownCursor];
|
||||
else if (shape == GLFW_RESIZE_ALL_CURSOR)
|
||||
cursor->ns.object = [NSCursor closedHandCursor];
|
||||
else if (shape == GLFW_NOT_ALLOWED_CURSOR)
|
||||
cursor->ns.object = [NSCursor operationNotAllowedCursor];
|
||||
}
|
||||
|
||||
if (!cursor->ns.object)
|
||||
{
|
||||
_glfwInputError(GLFW_CURSOR_UNAVAILABLE,
|
||||
"Cocoa: Standard cursor shape unavailable");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
@@ -1815,16 +1711,11 @@ const char* _glfwPlatformGetClipboardString(void)
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_EXT_metal_surface";
|
||||
}
|
||||
else if (_glfw.vk.KHR_surface && _glfw.vk.MVK_macos_surface)
|
||||
{
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
|
||||
return;
|
||||
|
||||
extensions[0] = "VK_KHR_surface";
|
||||
extensions[1] = "VK_MVK_macos_surface";
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
@@ -1842,6 +1733,19 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
@autoreleasepool {
|
||||
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
|
||||
VkResult err;
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
// HACK: Dynamically load Core Animation to avoid adding an extra
|
||||
// dependency for the majority who don't use MoltenVK
|
||||
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
|
||||
@@ -1867,49 +1771,11 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
[window->ns.view setLayer:window->ns.layer];
|
||||
[window->ns.view setWantsLayer:YES];
|
||||
|
||||
VkResult err;
|
||||
|
||||
if (_glfw.vk.EXT_metal_surface)
|
||||
{
|
||||
VkMetalSurfaceCreateInfoEXT sci;
|
||||
|
||||
PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
vkCreateMetalSurfaceEXT = (PFN_vkCreateMetalSurfaceEXT)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMetalSurfaceEXT");
|
||||
if (!vkCreateMetalSurfaceEXT)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_EXT_metal_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
|
||||
sci.pLayer = window->ns.layer;
|
||||
|
||||
err = vkCreateMetalSurfaceEXT(instance, &sci, allocator, surface);
|
||||
}
|
||||
else
|
||||
{
|
||||
VkMacOSSurfaceCreateInfoMVK sci;
|
||||
|
||||
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
|
||||
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
|
||||
if (!vkCreateMacOSSurfaceMVK)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
|
||||
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
||||
}
|
||||
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
}
|
||||
memset(&sci, 0, sizeof(sci));
|
||||
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
sci.pView = window->ns.view;
|
||||
|
||||
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
|
||||
if (err)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
|
||||
+59
-26
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -48,6 +48,16 @@
|
||||
//
|
||||
GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
|
||||
{
|
||||
if (ctxconfig->share)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_NO_API ||
|
||||
ctxconfig->share->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->source != GLFW_NATIVE_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_EGL_CONTEXT_API &&
|
||||
ctxconfig->source != GLFW_OSMESA_CONTEXT_API)
|
||||
@@ -68,23 +78,6 @@ GLFWbool _glfwIsValidContextConfig(const _GLFWctxconfig* ctxconfig)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->share)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_NO_API ||
|
||||
ctxconfig->share->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->source != ctxconfig->share->context.source)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
"Context creation APIs do not match between contexts");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if ((ctxconfig->major < 1 || ctxconfig->minor < 0) ||
|
||||
@@ -203,6 +196,12 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (desired->doublebuffer != current->doublebuffer)
|
||||
{
|
||||
// Double buffering is a hard constraint
|
||||
continue;
|
||||
}
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@@ -363,8 +362,6 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
glfwMakeContextCurrent((GLFWwindow*) window);
|
||||
if (_glfwPlatformGetTls(&_glfw.contextSlot) != window)
|
||||
return GLFW_FALSE;
|
||||
|
||||
window->context.GetIntegerv = (PFNGLGETINTEGERVPROC)
|
||||
window->context.getProcAddress("glGetIntegerv");
|
||||
@@ -573,9 +570,7 @@ GLFWbool _glfwRefreshContextAttribs(_GLFWwindow* window,
|
||||
PFNGLCLEARPROC glClear = (PFNGLCLEARPROC)
|
||||
window->context.getProcAddress("glClear");
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
if (window->doublebuffer)
|
||||
window->context.swapBuffers(window);
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow*) previous);
|
||||
@@ -618,12 +613,10 @@ GLFWbool _glfwStringInExtensionString(const char* string, const char* extensions
|
||||
GLFWAPI void glfwMakeContextCurrent(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFWwindow* previous;
|
||||
_GLFWwindow* previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
previous = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
|
||||
if (window && window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
@@ -664,6 +657,26 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* handle)
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapBuffersWithDamage(GLFWwindow* handle, GLFWrect* rects, int n_rects)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot swap buffers of a window that has no OpenGL or OpenGL ES context");
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->context.swapBuffersWithDamage)
|
||||
window->context.swapBuffersWithDamage(window, rects, n_rects);
|
||||
else
|
||||
window->context.swapBuffers(window);
|
||||
}
|
||||
|
||||
GLFWAPI void glfwSwapInterval(int interval)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
@@ -681,6 +694,26 @@ GLFWAPI void glfwSwapInterval(int interval)
|
||||
window->context.swapInterval(interval);
|
||||
}
|
||||
|
||||
GLFWAPI int glfwGetBufferAge(GLFWwindow* handle)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
assert(window != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT,
|
||||
"Cannot get buffer age of a window that has no OpenGL or OpenGL ES context");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (window->context.getBufferAge)
|
||||
return window->context.getBufferAge(window);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLFWAPI int glfwExtensionSupported(const char* extension)
|
||||
{
|
||||
_GLFWwindow* window;
|
||||
|
||||
+107
-123
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -88,30 +88,13 @@ static int getEGLConfigAttrib(EGLConfig config, int attrib)
|
||||
// Return the EGLConfig most closely matching the specified hints
|
||||
//
|
||||
static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig,
|
||||
const _GLFWfbconfig* desired,
|
||||
EGLConfig* result)
|
||||
{
|
||||
EGLConfig* nativeConfigs;
|
||||
_GLFWfbconfig* usableConfigs;
|
||||
const _GLFWfbconfig* closest;
|
||||
int i, nativeCount, usableCount, apiBit;
|
||||
GLFWbool wrongApiAvailable = GLFW_FALSE;
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (ctxconfig->major == 1)
|
||||
apiBit = EGL_OPENGL_ES_BIT;
|
||||
else
|
||||
apiBit = EGL_OPENGL_ES2_BIT;
|
||||
}
|
||||
else
|
||||
apiBit = EGL_OPENGL_BIT;
|
||||
|
||||
if (fbconfig->stereo)
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, "EGL: Stereo rendering not supported");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
int i, nativeCount, usableCount;
|
||||
|
||||
eglGetConfigs(_glfw.egl.display, NULL, 0, &nativeCount);
|
||||
if (!nativeCount)
|
||||
@@ -140,32 +123,44 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
continue;
|
||||
|
||||
#if defined(_GLFW_X11)
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo vi = {0};
|
||||
|
||||
// Only consider EGLConfigs with associated Visuals
|
||||
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
|
||||
if (!vi.visualid)
|
||||
continue;
|
||||
|
||||
if (fbconfig->transparent)
|
||||
int count;
|
||||
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
|
||||
VisualIDMask, &vi,
|
||||
&count);
|
||||
if (vis)
|
||||
{
|
||||
int count;
|
||||
XVisualInfo* vis =
|
||||
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
|
||||
if (vis)
|
||||
{
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
|
||||
XFree(vis);
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_X11
|
||||
|
||||
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & apiBit))
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
wrongApiAvailable = GLFW_TRUE;
|
||||
continue;
|
||||
if (ctxconfig->major == 1)
|
||||
{
|
||||
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES2_BIT))
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (ctxconfig->client == GLFW_OPENGL_API)
|
||||
{
|
||||
if (!(getEGLConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
|
||||
continue;
|
||||
}
|
||||
|
||||
u->redBits = getEGLConfigAttrib(n, EGL_RED_SIZE);
|
||||
@@ -176,57 +171,16 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
|
||||
u->depthBits = getEGLConfigAttrib(n, EGL_DEPTH_SIZE);
|
||||
u->stencilBits = getEGLConfigAttrib(n, EGL_STENCIL_SIZE);
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
// NOTE: The wl_surface opaque region is no guarantee that its buffer
|
||||
// is presented as opaque, if it also has an alpha channel
|
||||
// HACK: If EGL_EXT_present_opaque is unavailable, ignore any config
|
||||
// with an alpha channel to ensure the buffer is opaque
|
||||
if (!_glfw.egl.EXT_present_opaque)
|
||||
{
|
||||
if (!fbconfig->transparent && u->alphaBits > 0)
|
||||
continue;
|
||||
}
|
||||
#endif // _GLFW_WAYLAND
|
||||
|
||||
u->samples = getEGLConfigAttrib(n, EGL_SAMPLES);
|
||||
u->doublebuffer = fbconfig->doublebuffer;
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
u->handle = (uintptr_t) n;
|
||||
usableCount++;
|
||||
}
|
||||
|
||||
closest = _glfwChooseFBConfig(fbconfig, usableConfigs, usableCount);
|
||||
closest = _glfwChooseFBConfig(desired, usableConfigs, usableCount);
|
||||
if (closest)
|
||||
*result = (EGLConfig) closest->handle;
|
||||
else
|
||||
{
|
||||
if (wrongApiAvailable)
|
||||
{
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
if (ctxconfig->major == 1)
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL ES 1.x");
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL ES 2 or later");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE,
|
||||
"EGL: Failed to find support for OpenGL");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"EGL: Failed to find a suitable EGLConfig");
|
||||
}
|
||||
}
|
||||
|
||||
free(nativeConfigs);
|
||||
free(usableConfigs);
|
||||
@@ -275,20 +229,49 @@ static void swapBuffersEGL(_GLFWwindow* window)
|
||||
return;
|
||||
}
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
// NOTE: Swapping buffers on a hidden window on Wayland makes it visible
|
||||
if (!window->wl.visible)
|
||||
return;
|
||||
#endif
|
||||
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
static void swapBuffersWithDamageEGL(_GLFWwindow* window, GLFWrect* rects, int n_rects)
|
||||
{
|
||||
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: The context must be current on the calling thread when swapping buffers");
|
||||
return;
|
||||
}
|
||||
|
||||
if (eglSwapBuffersWithDamageKHR)
|
||||
eglSwapBuffersWithDamageKHR(_glfw.egl.display,
|
||||
window->context.egl.surface,
|
||||
(EGLint*)rects, (EGLint)n_rects);
|
||||
else
|
||||
eglSwapBuffers(_glfw.egl.display, window->context.egl.surface);
|
||||
}
|
||||
|
||||
static void swapIntervalEGL(int interval)
|
||||
{
|
||||
eglSwapInterval(_glfw.egl.display, interval);
|
||||
}
|
||||
|
||||
static int getBufferAgeEGL(_GLFWwindow* window)
|
||||
{
|
||||
EGLint buffer_age;
|
||||
|
||||
if (window != _glfwPlatformGetTls(&_glfw.contextSlot))
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"EGL: The context must be current on the calling thread when swapping buffers");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!eglQuerySurface(_glfw.egl.display, window->context.egl.surface,
|
||||
EGL_BUFFER_AGE_EXT, &buffer_age))
|
||||
return 0;
|
||||
|
||||
return buffer_age;
|
||||
}
|
||||
|
||||
static int extensionSupportedEGL(const char* extension)
|
||||
{
|
||||
const char* extensions = eglQueryString(_glfw.egl.display, EGL_EXTENSIONS);
|
||||
@@ -304,7 +287,6 @@ static int extensionSupportedEGL(const char* extension)
|
||||
static GLFWglproc getProcAddressEGL(const char* procname)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
assert(window != NULL);
|
||||
|
||||
if (window->context.egl.client)
|
||||
{
|
||||
@@ -366,8 +348,6 @@ GLFWbool _glfwInitEGL(void)
|
||||
"libEGL.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libEGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libEGL.so",
|
||||
#else
|
||||
"libEGL.so.1",
|
||||
#endif
|
||||
@@ -422,6 +402,8 @@ GLFWbool _glfwInitEGL(void)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglSwapInterval");
|
||||
_glfw.egl.QueryString = (PFN_eglQueryString)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglQueryString");
|
||||
_glfw.egl.QuerySurface = (PFN_eglQuerySurface)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglQuerySurface");
|
||||
_glfw.egl.GetProcAddress = (PFN_eglGetProcAddress)
|
||||
_glfw_dlsym(_glfw.egl.handle, "eglGetProcAddress");
|
||||
|
||||
@@ -440,6 +422,7 @@ GLFWbool _glfwInitEGL(void)
|
||||
!_glfw.egl.SwapBuffers ||
|
||||
!_glfw.egl.SwapInterval ||
|
||||
!_glfw.egl.QueryString ||
|
||||
!_glfw.egl.QuerySurface ||
|
||||
!_glfw.egl.GetProcAddress)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -480,8 +463,12 @@ GLFWbool _glfwInitEGL(void)
|
||||
extensionSupportedEGL("EGL_KHR_get_all_proc_addresses");
|
||||
_glfw.egl.KHR_context_flush_control =
|
||||
extensionSupportedEGL("EGL_KHR_context_flush_control");
|
||||
_glfw.egl.EXT_present_opaque =
|
||||
extensionSupportedEGL("EGL_EXT_present_opaque");
|
||||
_glfw.egl.KHR_swap_buffers_with_damage =
|
||||
extensionSupportedEGL("EGL_KHR_swap_buffers_with_damage");
|
||||
|
||||
if (_glfw.egl.KHR_swap_buffers_with_damage)
|
||||
_glfw.egl.SwapBuffersWithDamageKHR = (PFN_eglSwapBuffersWithDamageKHR)
|
||||
_glfw.egl.GetProcAddress("eglSwapBuffersWithDamageKHR");
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
@@ -531,7 +518,11 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
share = ctxconfig->share->context.egl.handle;
|
||||
|
||||
if (!chooseEGLConfig(ctxconfig, fbconfig, &config))
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"EGL: Failed to find a suitable EGLConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (ctxconfig->client == GLFW_OPENGL_ES_API)
|
||||
{
|
||||
@@ -588,18 +579,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
|
||||
}
|
||||
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
|
||||
setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (ctxconfig->noerror)
|
||||
{
|
||||
if (_glfw.egl.KHR_create_context_no_error)
|
||||
setAttrib(EGL_CONTEXT_OPENGL_NO_ERROR_KHR, GLFW_TRUE);
|
||||
}
|
||||
|
||||
if (ctxconfig->major != 1 || ctxconfig->minor != 0)
|
||||
{
|
||||
setAttrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
|
||||
setAttrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
|
||||
}
|
||||
|
||||
if (mask)
|
||||
setAttrib(EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, mask);
|
||||
|
||||
@@ -640,24 +631,18 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
}
|
||||
|
||||
// Set up attributes for surface creation
|
||||
index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
int index = 0;
|
||||
|
||||
if (fbconfig->sRGB)
|
||||
{
|
||||
if (_glfw.egl.KHR_gl_colorspace)
|
||||
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
|
||||
}
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
}
|
||||
|
||||
if (!fbconfig->doublebuffer)
|
||||
setAttrib(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
|
||||
|
||||
#if defined(_GLFW_WAYLAND)
|
||||
if (_glfw.egl.EXT_present_opaque)
|
||||
setAttrib(EGL_PRESENT_OPAQUE_EXT, !fbconfig->transparent);
|
||||
#endif // _GLFW_WAYLAND
|
||||
|
||||
setAttrib(EGL_NONE, EGL_NONE);
|
||||
|
||||
window->context.egl.surface =
|
||||
eglCreateWindowSurface(_glfw.egl.display,
|
||||
config,
|
||||
@@ -687,8 +672,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
"libGLES_CM.dll",
|
||||
#elif defined(_GLFW_COCOA)
|
||||
"libGLESv1_CM.dylib",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv1_CM.so",
|
||||
#else
|
||||
"libGLESv1_CM.so.1",
|
||||
"libGLES_CM.so.1",
|
||||
@@ -706,8 +689,6 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
"libGLESv2.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGLESv2-2.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGLESv2.so",
|
||||
#else
|
||||
"libGLESv2.so.2",
|
||||
#endif
|
||||
@@ -719,10 +700,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
_GLFW_OPENGL_LIBRARY,
|
||||
#elif defined(_GLFW_WIN32)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libOpenGL.so.0",
|
||||
"libGL.so.1",
|
||||
#endif
|
||||
NULL
|
||||
@@ -760,7 +738,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentEGL;
|
||||
window->context.swapBuffers = swapBuffersEGL;
|
||||
window->context.swapBuffersWithDamage = swapBuffersWithDamageEGL;
|
||||
window->context.swapInterval = swapIntervalEGL;
|
||||
window->context.getBufferAge = getBufferAgeEGL;
|
||||
window->context.extensionSupported = extensionSupportedEGL;
|
||||
window->context.getProcAddress = getProcAddressEGL;
|
||||
window->context.destroy = destroyContextEGL;
|
||||
@@ -785,7 +765,11 @@ GLFWbool _glfwChooseVisualEGL(const _GLFWwndconfig* wndconfig,
|
||||
const long vimask = VisualScreenMask | VisualIDMask;
|
||||
|
||||
if (!chooseEGLConfig(ctxconfig, fbconfig, &native))
|
||||
{
|
||||
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"EGL: Failed to find a suitable EGLConfig");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
eglGetConfigAttrib(_glfw.egl.display, native,
|
||||
EGL_NATIVE_VISUAL_ID, &visualID);
|
||||
@@ -825,7 +809,7 @@ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_CONTEXT);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_CONTEXT;
|
||||
@@ -839,7 +823,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(EGL_NO_SURFACE);
|
||||
|
||||
if (window->context.source != GLFW_EGL_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return EGL_NO_SURFACE;
|
||||
|
||||
+12
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 EGL - www.glfw.org
|
||||
// GLFW 3.4 EGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -80,8 +80,6 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_OPENGL_ES_API 0x30a0
|
||||
#define EGL_OPENGL_API 0x30a2
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302e
|
||||
@@ -108,7 +106,8 @@ typedef struct wl_egl_window* EGLNativeWindowType;
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
|
||||
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
|
||||
#define EGL_PRESENT_OPAQUE_EXT 0x31df
|
||||
|
||||
#define EGL_BUFFER_AGE_EXT 0x313D
|
||||
|
||||
typedef int EGLint;
|
||||
typedef unsigned int EGLBoolean;
|
||||
@@ -134,7 +133,9 @@ typedef EGLBoolean (EGLAPIENTRY * PFN_eglMakeCurrent)(EGLDisplay,EGLSurface,EGLS
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffers)(EGLDisplay,EGLSurface);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapInterval)(EGLDisplay,EGLint);
|
||||
typedef const char* (EGLAPIENTRY * PFN_eglQueryString)(EGLDisplay,EGLint);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglQuerySurface)(EGLDisplay,EGLSurface,EGLint,EGLint*);
|
||||
typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||
typedef EGLBoolean (EGLAPIENTRY * PFN_eglSwapBuffersWithDamageKHR)(EGLDisplay,EGLSurface,EGLint*,EGLint);
|
||||
#define eglGetConfigAttrib _glfw.egl.GetConfigAttrib
|
||||
#define eglGetConfigs _glfw.egl.GetConfigs
|
||||
#define eglGetDisplay _glfw.egl.GetDisplay
|
||||
@@ -150,7 +151,9 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
|
||||
#define eglSwapBuffers _glfw.egl.SwapBuffers
|
||||
#define eglSwapInterval _glfw.egl.SwapInterval
|
||||
#define eglQueryString _glfw.egl.QueryString
|
||||
#define eglQuerySurface _glfw.egl.QuerySurface
|
||||
#define eglGetProcAddress _glfw.egl.GetProcAddress
|
||||
#define eglSwapBuffersWithDamageKHR _glfw.egl.SwapBuffersWithDamageKHR
|
||||
|
||||
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
|
||||
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
|
||||
@@ -165,6 +168,7 @@ typedef struct _GLFWcontextEGL
|
||||
EGLSurface surface;
|
||||
|
||||
void* client;
|
||||
|
||||
} _GLFWcontextEGL;
|
||||
|
||||
// EGL-specific global data
|
||||
@@ -180,7 +184,7 @@ typedef struct _GLFWlibraryEGL
|
||||
GLFWbool KHR_gl_colorspace;
|
||||
GLFWbool KHR_get_all_proc_addresses;
|
||||
GLFWbool KHR_context_flush_control;
|
||||
GLFWbool EXT_present_opaque;
|
||||
GLFWbool KHR_swap_buffers_with_damage;
|
||||
|
||||
void* handle;
|
||||
|
||||
@@ -199,7 +203,10 @@ typedef struct _GLFWlibraryEGL
|
||||
PFN_eglSwapBuffers SwapBuffers;
|
||||
PFN_eglSwapInterval SwapInterval;
|
||||
PFN_eglQueryString QueryString;
|
||||
PFN_eglQuerySurface QuerySurface;
|
||||
PFN_eglGetProcAddress GetProcAddress;
|
||||
PFN_eglSwapBuffersWithDamageKHR SwapBuffersWithDamageKHR;
|
||||
|
||||
} _GLFWlibraryEGL;
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -8,6 +8,6 @@ Description: A multi-platform library for OpenGL, window and input
|
||||
Version: @GLFW_VERSION@
|
||||
URL: https://www.glfw.org/
|
||||
Requires.private: @GLFW_PKG_DEPS@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@@GLFW_LIB_NAME_SUFFIX@
|
||||
Libs: -L${libdir} -l@GLFW_LIB_NAME@
|
||||
Libs.private: @GLFW_PKG_LIBS@
|
||||
Cflags: -I${includedir}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2010-2016 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -53,6 +53,8 @@
|
||||
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
||||
#cmakedefine _GLFW_USE_HYBRID_HPG
|
||||
|
||||
// Define this to 1 if xkbcommon supports the compose key
|
||||
#cmakedefine HAVE_XKBCOMMON_COMPOSE_H
|
||||
// Define this to 1 if the libc supports memfd_create()
|
||||
#cmakedefine HAVE_MEMFD_CREATE
|
||||
|
||||
|
||||
+11
-19
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -92,9 +92,6 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER) != desired->doublebuffer)
|
||||
continue;
|
||||
|
||||
if (desired->transparent)
|
||||
{
|
||||
XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n);
|
||||
@@ -122,6 +119,8 @@ static GLFWbool chooseGLXFBConfig(const _GLFWfbconfig* desired,
|
||||
|
||||
if (getGLXFBConfigAttrib(n, GLX_STEREO))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (getGLXFBConfigAttrib(n, GLX_DOUBLEBUFFER))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.glx.ARB_multisample)
|
||||
u->samples = getGLXFBConfigAttrib(n, GLX_SAMPLES);
|
||||
@@ -190,7 +189,6 @@ static void swapBuffersGLX(_GLFWwindow* window)
|
||||
static void swapIntervalGLX(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
assert(window != NULL);
|
||||
|
||||
if (_glfw.glx.EXT_swap_control)
|
||||
{
|
||||
@@ -227,10 +225,7 @@ static GLFWglproc getProcAddressGLX(const char* procname)
|
||||
else if (_glfw.glx.GetProcAddressARB)
|
||||
return _glfw.glx.GetProcAddressARB((const GLubyte*) procname);
|
||||
else
|
||||
{
|
||||
// NOTE: glvnd provides GLX 1.4, so this can only happen with libGL
|
||||
return _glfw_dlsym(_glfw.glx.handle, procname);
|
||||
}
|
||||
}
|
||||
|
||||
static void destroyContextGLX(_GLFWwindow* window)
|
||||
@@ -264,10 +259,7 @@ GLFWbool _glfwInitGLX(void)
|
||||
_GLFW_GLX_LIBRARY,
|
||||
#elif defined(__CYGWIN__)
|
||||
"libGL-1.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libGL.so",
|
||||
#else
|
||||
"libGLX.so.0",
|
||||
"libGL.so.1",
|
||||
"libGL.so",
|
||||
#endif
|
||||
@@ -314,6 +306,10 @@ GLFWbool _glfwInitGLX(void)
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXCreateWindow");
|
||||
_glfw.glx.DestroyWindow =
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXDestroyWindow");
|
||||
_glfw.glx.GetProcAddress =
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
|
||||
_glfw.glx.GetProcAddressARB =
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||
_glfw.glx.GetVisualFromFBConfig =
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetVisualFromFBConfig");
|
||||
|
||||
@@ -329,6 +325,8 @@ GLFWbool _glfwInitGLX(void)
|
||||
!_glfw.glx.CreateNewContext ||
|
||||
!_glfw.glx.CreateWindow ||
|
||||
!_glfw.glx.DestroyWindow ||
|
||||
!_glfw.glx.GetProcAddress ||
|
||||
!_glfw.glx.GetProcAddressARB ||
|
||||
!_glfw.glx.GetVisualFromFBConfig)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -336,12 +334,6 @@ GLFWbool _glfwInitGLX(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
// NOTE: Unlike GLX 1.3 entry points these are not required to be present
|
||||
_glfw.glx.GetProcAddress = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddress");
|
||||
_glfw.glx.GetProcAddressARB = (PFNGLXGETPROCADDRESSPROC)
|
||||
_glfw_dlsym(_glfw.glx.handle, "glXGetProcAddressARB");
|
||||
|
||||
if (!glXQueryExtension(_glfw.x11.display,
|
||||
&_glfw.glx.errorBase,
|
||||
&_glfw.glx.eventBase))
|
||||
@@ -681,7 +673,7 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
@@ -695,7 +687,7 @@ GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return None;
|
||||
|
||||
+4
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 GLX - www.glfw.org
|
||||
// GLFW 3.4 GLX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -117,6 +117,7 @@ typedef struct _GLFWcontextGLX
|
||||
{
|
||||
GLXContext handle;
|
||||
GLXWindow window;
|
||||
|
||||
} _GLFWcontextGLX;
|
||||
|
||||
// GLX-specific global data
|
||||
@@ -127,6 +128,7 @@ typedef struct _GLFWlibraryGLX
|
||||
int eventBase;
|
||||
int errorBase;
|
||||
|
||||
// dlopen handle for libGL.so.1
|
||||
void* handle;
|
||||
|
||||
// GLX 1.3 functions
|
||||
@@ -163,6 +165,7 @@ typedef struct _GLFWlibraryGLX
|
||||
GLFWbool EXT_create_context_es2_profile;
|
||||
GLFWbool ARB_create_context_no_error;
|
||||
GLFWbool ARB_context_flush_control;
|
||||
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
GLFWbool _glfwInitGLX(void);
|
||||
|
||||
+24
-108
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -28,6 +28,7 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
@@ -36,15 +37,16 @@
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// NOTE: The global variables below comprise all mutable global data in GLFW
|
||||
// Any other mutable global variable is a bug
|
||||
// The global variables below comprise all mutable global data in GLFW
|
||||
//
|
||||
// Any other global variable is a bug
|
||||
|
||||
// This contains all mutable state shared between compilation units of GLFW
|
||||
// Global state shared between compilation units of GLFW
|
||||
//
|
||||
_GLFWlibrary _glfw = { GLFW_FALSE };
|
||||
|
||||
// These are outside of _glfw so they can be used before initialization and
|
||||
// after termination without special handling when _glfw is cleared to zero
|
||||
// after termination
|
||||
//
|
||||
static _GLFWerror _glfwMainThreadError;
|
||||
static GLFWerrorfun _glfwErrorCallback;
|
||||
@@ -54,10 +56,7 @@ static _GLFWinitconfig _glfwInitHints =
|
||||
{
|
||||
GLFW_TRUE, // macOS menu bar
|
||||
GLFW_TRUE // macOS bundle chdir
|
||||
},
|
||||
{
|
||||
GLFW_WAYLAND_PREFER_LIBDECOR // Wayland libdecor mode
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
// Terminate the library
|
||||
@@ -114,90 +113,6 @@ static void terminate(void)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Encode a Unicode code point to a UTF-8 stream
|
||||
// Based on cutef8 by Jeff Bezanson (Public Domain)
|
||||
//
|
||||
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint)
|
||||
{
|
||||
size_t count = 0;
|
||||
|
||||
if (codepoint < 0x80)
|
||||
s[count++] = (char) codepoint;
|
||||
else if (codepoint < 0x800)
|
||||
{
|
||||
s[count++] = (codepoint >> 6) | 0xc0;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
else if (codepoint < 0x10000)
|
||||
{
|
||||
s[count++] = (codepoint >> 12) | 0xe0;
|
||||
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
else if (codepoint < 0x110000)
|
||||
{
|
||||
s[count++] = (codepoint >> 18) | 0xf0;
|
||||
s[count++] = ((codepoint >> 12) & 0x3f) | 0x80;
|
||||
s[count++] = ((codepoint >> 6) & 0x3f) | 0x80;
|
||||
s[count++] = (codepoint & 0x3f) | 0x80;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
// Splits and translates a text/uri-list into separate file paths
|
||||
// NOTE: This function destroys the provided string
|
||||
//
|
||||
char** _glfwParseUriList(char* text, int* count)
|
||||
{
|
||||
const char* prefix = "file://";
|
||||
char** paths = NULL;
|
||||
char* line;
|
||||
|
||||
*count = 0;
|
||||
|
||||
while ((line = strtok(text, "\r\n")))
|
||||
{
|
||||
char* path;
|
||||
|
||||
text = NULL;
|
||||
|
||||
if (line[0] == '#')
|
||||
continue;
|
||||
|
||||
if (strncmp(line, prefix, strlen(prefix)) == 0)
|
||||
{
|
||||
line += strlen(prefix);
|
||||
// TODO: Validate hostname
|
||||
while (*line != '/')
|
||||
line++;
|
||||
}
|
||||
|
||||
(*count)++;
|
||||
|
||||
path = calloc(strlen(line) + 1, 1);
|
||||
paths = realloc(paths, *count * sizeof(char*));
|
||||
paths[*count - 1] = path;
|
||||
|
||||
while (*line)
|
||||
{
|
||||
if (line[0] == '%' && line[1] && line[2])
|
||||
{
|
||||
const char digits[3] = { line[1], line[2], '\0' };
|
||||
*path = (char) strtol(digits, NULL, 16);
|
||||
line += 2;
|
||||
}
|
||||
else
|
||||
*path = *line;
|
||||
|
||||
path++;
|
||||
line++;
|
||||
}
|
||||
}
|
||||
|
||||
return paths;
|
||||
}
|
||||
|
||||
char* _glfw_strdup(const char* source)
|
||||
{
|
||||
const size_t length = strlen(source);
|
||||
@@ -206,16 +121,6 @@ char* _glfw_strdup(const char* source)
|
||||
return result;
|
||||
}
|
||||
|
||||
int _glfw_min(int a, int b)
|
||||
{
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
int _glfw_max(int a, int b)
|
||||
{
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
float _glfw_fminf(float a, float b)
|
||||
{
|
||||
if (a != a)
|
||||
@@ -284,6 +189,8 @@ void _glfwInputError(int code, const char* format, ...)
|
||||
strcpy(description, "The requested format is unavailable");
|
||||
else if (code == GLFW_NO_WINDOW_CONTEXT)
|
||||
strcpy(description, "The specified window has no context");
|
||||
else if (code == GLFW_CURSOR_UNAVAILABLE)
|
||||
strcpy(description, "The specified cursor shape is unavailable");
|
||||
else
|
||||
strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
|
||||
}
|
||||
@@ -340,12 +247,24 @@ GLFWAPI int glfwInit(void)
|
||||
|
||||
_glfwPlatformSetTls(&_glfw.errorSlot, &_glfwMainThreadError);
|
||||
|
||||
_glfwInitGamepadMappings();
|
||||
|
||||
_glfw.initialized = GLFW_TRUE;
|
||||
_glfw.timer.offset = _glfwPlatformGetTimerValue();
|
||||
|
||||
glfwDefaultWindowHints();
|
||||
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; _glfwDefaultMappings[i]; i++)
|
||||
{
|
||||
if (!glfwUpdateGamepadMappings(_glfwDefaultMappings[i]))
|
||||
{
|
||||
terminate();
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
@@ -370,9 +289,6 @@ GLFWAPI void glfwInitHint(int hint, int value)
|
||||
case GLFW_COCOA_MENUBAR:
|
||||
_glfwInitHints.ns.menubar = value;
|
||||
return;
|
||||
case GLFW_WAYLAND_LIBDECOR:
|
||||
_glfwInitHints.wl.libdecorMode = value;
|
||||
return;
|
||||
}
|
||||
|
||||
_glfwInputError(GLFW_INVALID_ENUM,
|
||||
|
||||
+38
-64
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -28,7 +28,6 @@
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
#include "mappings.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <float.h>
|
||||
@@ -86,13 +85,25 @@ static _GLFWmapping* findValidMapping(const _GLFWjoystick* js)
|
||||
for (i = 0; i <= GLFW_GAMEPAD_BUTTON_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->buttons + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid button in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i <= GLFW_GAMEPAD_AXIS_LAST; i++)
|
||||
{
|
||||
if (!isValidElementForJoystick(mapping->axes + i, js))
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid axis in gamepad mapping %s (%s)",
|
||||
mapping->guid,
|
||||
mapping->name);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,7 +289,7 @@ void _glfwInputKey(_GLFWwindow* window, int key, int scancode, int action, int m
|
||||
// Notifies shared code of a Unicode codepoint input event
|
||||
// The 'plain' parameter determines whether to emit a regular character event
|
||||
//
|
||||
void _glfwInputChar(_GLFWwindow* window, uint32_t codepoint, int mods, GLFWbool plain)
|
||||
void _glfwInputChar(_GLFWwindow* window, unsigned int codepoint, int mods, GLFWbool plain)
|
||||
{
|
||||
if (codepoint < 32 || (codepoint > 126 && codepoint < 160))
|
||||
return;
|
||||
@@ -360,11 +371,6 @@ void _glfwInputJoystick(_GLFWjoystick* js, int event)
|
||||
{
|
||||
const int jid = (int) (js - _glfw.joysticks);
|
||||
|
||||
if (event == GLFW_CONNECTED)
|
||||
js->connected = GLFW_TRUE;
|
||||
else if (event == GLFW_DISCONNECTED)
|
||||
js->connected = GLFW_FALSE;
|
||||
|
||||
if (_glfw.callbacks.joystick)
|
||||
_glfw.callbacks.joystick(jid, event);
|
||||
}
|
||||
@@ -402,29 +408,6 @@ void _glfwInputJoystickHat(_GLFWjoystick* js, int hat, char value)
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Adds the built-in set of gamepad mappings
|
||||
//
|
||||
void _glfwInitGamepadMappings(void)
|
||||
{
|
||||
int jid;
|
||||
size_t i;
|
||||
const size_t count = sizeof(_glfwDefaultMappings) / sizeof(char*);
|
||||
_glfw.mappings = calloc(count, sizeof(_GLFWmapping));
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
if (parseMapping(&_glfw.mappings[_glfw.mappingCount], _glfwDefaultMappings[i]))
|
||||
_glfw.mappingCount++;
|
||||
}
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->connected)
|
||||
js->mapping = findValidMapping(js);
|
||||
}
|
||||
}
|
||||
|
||||
// Returns an available joystick object with arrays and name allocated
|
||||
//
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
@@ -438,7 +421,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].allocated)
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -446,7 +429,8 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
return NULL;
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
js->allocated = GLFW_TRUE;
|
||||
js->present = GLFW_TRUE;
|
||||
js->name = _glfw_strdup(name);
|
||||
js->axes = calloc(axisCount, sizeof(float));
|
||||
js->buttons = calloc(buttonCount + (size_t) hatCount * 4, 1);
|
||||
js->hats = calloc(hatCount, 1);
|
||||
@@ -454,7 +438,6 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
js->buttonCount = buttonCount;
|
||||
js->hatCount = hatCount;
|
||||
|
||||
strncpy(js->name, name, sizeof(js->name) - 1);
|
||||
strncpy(js->guid, guid, sizeof(js->guid) - 1);
|
||||
js->mapping = findValidMapping(js);
|
||||
|
||||
@@ -465,6 +448,7 @@ _GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
//
|
||||
void _glfwFreeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
free(js->name);
|
||||
free(js->axes);
|
||||
free(js->buttons);
|
||||
free(js->hats);
|
||||
@@ -616,12 +600,6 @@ GLFWAPI const char* glfwGetKeyName(int key, int scancode)
|
||||
|
||||
if (key != GLFW_KEY_UNKNOWN)
|
||||
{
|
||||
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (key != GLFW_KEY_KP_EQUAL &&
|
||||
(key < GLFW_KEY_KP_0 || key > GLFW_KEY_KP_ADD) &&
|
||||
(key < GLFW_KEY_APOSTROPHE || key > GLFW_KEY_WORLD_2))
|
||||
@@ -642,7 +620,7 @@ GLFWAPI int glfwGetKeyScancode(int key)
|
||||
if (key < GLFW_KEY_SPACE || key > GLFW_KEY_LAST)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid key %i", key);
|
||||
return -1;
|
||||
return GLFW_RELEASE;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetKeyScancode(key);
|
||||
@@ -754,16 +732,9 @@ GLFWAPI GLFWcursor* glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
_GLFWcursor* cursor;
|
||||
|
||||
assert(image != NULL);
|
||||
assert(image->pixels != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (image->width <= 0 || image->height <= 0)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image dimensions for cursor");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cursor = calloc(1, sizeof(_GLFWcursor));
|
||||
cursor->next = _glfw.cursorListHead;
|
||||
_glfw.cursorListHead = cursor;
|
||||
@@ -786,9 +757,13 @@ GLFWAPI GLFWcursor* glfwCreateStandardCursor(int shape)
|
||||
if (shape != GLFW_ARROW_CURSOR &&
|
||||
shape != GLFW_IBEAM_CURSOR &&
|
||||
shape != GLFW_CROSSHAIR_CURSOR &&
|
||||
shape != GLFW_HAND_CURSOR &&
|
||||
shape != GLFW_HRESIZE_CURSOR &&
|
||||
shape != GLFW_VRESIZE_CURSOR)
|
||||
shape != GLFW_POINTING_HAND_CURSOR &&
|
||||
shape != GLFW_RESIZE_EW_CURSOR &&
|
||||
shape != GLFW_RESIZE_NS_CURSOR &&
|
||||
shape != GLFW_RESIZE_NWSE_CURSOR &&
|
||||
shape != GLFW_RESIZE_NESW_CURSOR &&
|
||||
shape != GLFW_RESIZE_ALL_CURSOR &&
|
||||
shape != GLFW_NOT_ALLOWED_CURSOR)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_ENUM, "Invalid standard cursor 0x%08X", shape);
|
||||
return NULL;
|
||||
@@ -955,7 +930,7 @@ GLFWAPI int glfwJoystickPresent(int jid)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
|
||||
return _glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
|
||||
@@ -980,7 +955,7 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_AXES))
|
||||
@@ -1009,7 +984,7 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
|
||||
@@ -1042,7 +1017,7 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_BUTTONS))
|
||||
@@ -1068,7 +1043,7 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||
@@ -1093,7 +1068,7 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||
@@ -1112,7 +1087,7 @@ GLFWAPI void glfwSetJoystickUserPointer(int jid, void* pointer)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->allocated)
|
||||
if (!js->present)
|
||||
return;
|
||||
|
||||
js->userPointer = pointer;
|
||||
@@ -1128,7 +1103,7 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->allocated)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
return js->userPointer;
|
||||
@@ -1194,7 +1169,7 @@ GLFWAPI int glfwUpdateGamepadMappings(const char* string)
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->connected)
|
||||
if (js->present)
|
||||
js->mapping = findValidMapping(js);
|
||||
}
|
||||
|
||||
@@ -1217,7 +1192,7 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||
@@ -1242,7 +1217,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return NULL;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE))
|
||||
@@ -1274,7 +1249,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
|
||||
}
|
||||
|
||||
js = _glfw.joysticks + jid;
|
||||
if (!js->connected)
|
||||
if (!js->present)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!_glfwPlatformPollJoystick(js, _GLFW_POLL_ALL))
|
||||
@@ -1383,4 +1358,3 @@ GLFWAPI uint64_t glfwGetTimerFrequency(void)
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
||||
return _glfwPlatformGetTimerFrequency();
|
||||
}
|
||||
|
||||
|
||||
+30
-36
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -78,7 +78,9 @@ typedef struct _GLFWmutex _GLFWmutex;
|
||||
|
||||
typedef void (* _GLFWmakecontextcurrentfun)(_GLFWwindow*);
|
||||
typedef void (* _GLFWswapbuffersfun)(_GLFWwindow*);
|
||||
typedef void (* _GLFWswapbufferswithdamagefun)(_GLFWwindow*,GLFWrect*,int);
|
||||
typedef void (* _GLFWswapintervalfun)(int);
|
||||
typedef int (* _GLFWgetbufferagefun)(_GLFWwindow*);
|
||||
typedef int (* _GLFWextensionsupportedfun)(const char*);
|
||||
typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
|
||||
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
|
||||
@@ -128,7 +130,6 @@ typedef enum VkStructureType
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
|
||||
VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
|
||||
VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
|
||||
VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
|
||||
VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
|
||||
} VkStructureType;
|
||||
|
||||
@@ -244,9 +245,6 @@ struct _GLFWinitconfig
|
||||
GLFWbool menubar;
|
||||
GLFWbool chdir;
|
||||
} ns;
|
||||
struct {
|
||||
int libdecorMode;
|
||||
} wl;
|
||||
};
|
||||
|
||||
// Window configuration
|
||||
@@ -278,6 +276,9 @@ struct _GLFWwndconfig
|
||||
char className[256];
|
||||
char instanceName[256];
|
||||
} x11;
|
||||
struct {
|
||||
GLFWbool keymenu;
|
||||
} win32;
|
||||
};
|
||||
|
||||
// Context configuration
|
||||
@@ -345,13 +346,15 @@ struct _GLFWcontext
|
||||
int robustness;
|
||||
int release;
|
||||
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETSTRINGIPROC GetStringi;
|
||||
PFNGLGETINTEGERVPROC GetIntegerv;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
PFNGLGETSTRINGPROC GetString;
|
||||
|
||||
_GLFWmakecontextcurrentfun makeCurrent;
|
||||
_GLFWswapbuffersfun swapBuffers;
|
||||
_GLFWswapbufferswithdamagefun swapBuffersWithDamage;
|
||||
_GLFWswapintervalfun swapInterval;
|
||||
_GLFWgetbufferagefun getBufferAge;
|
||||
_GLFWextensionsupportedfun extensionSupported;
|
||||
_GLFWgetprocaddressfun getProcAddress;
|
||||
_GLFWdestroycontextfun destroy;
|
||||
@@ -378,7 +381,6 @@ struct _GLFWwindow
|
||||
GLFWbool focusOnShow;
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
@@ -400,23 +402,23 @@ struct _GLFWwindow
|
||||
_GLFWcontext context;
|
||||
|
||||
struct {
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowposfun pos;
|
||||
GLFWwindowsizefun size;
|
||||
GLFWwindowclosefun close;
|
||||
GLFWwindowrefreshfun refresh;
|
||||
GLFWwindowfocusfun focus;
|
||||
GLFWwindowiconifyfun iconify;
|
||||
GLFWwindowmaximizefun maximize;
|
||||
GLFWframebuffersizefun fbsize;
|
||||
GLFWwindowcontentscalefun scale;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
GLFWmousebuttonfun mouseButton;
|
||||
GLFWcursorposfun cursorPos;
|
||||
GLFWcursorenterfun cursorEnter;
|
||||
GLFWscrollfun scroll;
|
||||
GLFWkeyfun key;
|
||||
GLFWcharfun character;
|
||||
GLFWcharmodsfun charmods;
|
||||
GLFWdropfun drop;
|
||||
} callbacks;
|
||||
|
||||
// This is defined in the window API's platform.h
|
||||
@@ -427,7 +429,7 @@ struct _GLFWwindow
|
||||
//
|
||||
struct _GLFWmonitor
|
||||
{
|
||||
char name[128];
|
||||
char* name;
|
||||
void* userPointer;
|
||||
|
||||
// Physical dimensions in millimeters.
|
||||
@@ -481,15 +483,14 @@ struct _GLFWmapping
|
||||
//
|
||||
struct _GLFWjoystick
|
||||
{
|
||||
GLFWbool allocated;
|
||||
GLFWbool connected;
|
||||
GLFWbool present;
|
||||
float* axes;
|
||||
int axisCount;
|
||||
unsigned char* buttons;
|
||||
int buttonCount;
|
||||
unsigned char* hats;
|
||||
int hatCount;
|
||||
char name[128];
|
||||
char* name;
|
||||
void* userPointer;
|
||||
char guid[33];
|
||||
_GLFWmapping* mapping;
|
||||
@@ -562,7 +563,6 @@ struct _GLFWlibrary
|
||||
GLFWbool KHR_win32_surface;
|
||||
#elif defined(_GLFW_COCOA)
|
||||
GLFWbool MVK_macos_surface;
|
||||
GLFWbool EXT_metal_surface;
|
||||
#elif defined(_GLFW_X11)
|
||||
GLFWbool KHR_xlib_surface;
|
||||
GLFWbool KHR_xcb_surface;
|
||||
@@ -722,7 +722,7 @@ void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor);
|
||||
void _glfwInputKey(_GLFWwindow* window,
|
||||
int key, int scancode, int action, int mods);
|
||||
void _glfwInputChar(_GLFWwindow* window,
|
||||
uint32_t codepoint, int mods, GLFWbool plain);
|
||||
unsigned int codepoint, int mods, GLFWbool plain);
|
||||
void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
|
||||
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos);
|
||||
@@ -765,7 +765,6 @@ void _glfwAllocGammaArrays(GLFWgammaramp* ramp, unsigned int size);
|
||||
void _glfwFreeGammaArrays(GLFWgammaramp* ramp);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
void _glfwInitGamepadMappings(void);
|
||||
_GLFWjoystick* _glfwAllocJoystick(const char* name,
|
||||
const char* guid,
|
||||
int axisCount,
|
||||
@@ -778,12 +777,7 @@ GLFWbool _glfwInitVulkan(int mode);
|
||||
void _glfwTerminateVulkan(void);
|
||||
const char* _glfwGetVulkanResultString(VkResult result);
|
||||
|
||||
size_t _glfwEncodeUTF8(char* s, uint32_t codepoint);
|
||||
char** _glfwParseUriList(char* text, int* count);
|
||||
|
||||
char* _glfw_strdup(const char* source);
|
||||
int _glfw_min(int a, int b);
|
||||
int _glfw_max(int a, int b);
|
||||
float _glfw_fminf(float a, float b);
|
||||
float _glfw_fmaxf(float a, float b);
|
||||
|
||||
|
||||
+7
-11
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -128,7 +128,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
{
|
||||
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (!_glfw.joysticks[jid].connected)
|
||||
if (!_glfw.joysticks[jid].present)
|
||||
continue;
|
||||
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
|
||||
return GLFW_FALSE;
|
||||
@@ -157,7 +157,7 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
}
|
||||
|
||||
// Ensure this device supports the events expected of a joystick
|
||||
if (!isBitSet(EV_ABS, evBits))
|
||||
if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits))
|
||||
{
|
||||
close(linjs.fd);
|
||||
return GLFW_FALSE;
|
||||
@@ -245,9 +245,9 @@ static GLFWbool openJoystickDevice(const char* path)
|
||||
//
|
||||
static void closeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
close(js->linjs.fd);
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
}
|
||||
|
||||
// Lexically compare joysticks by name; used by qsort
|
||||
@@ -283,8 +283,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
|
||||
|
||||
// Continue without device connection notifications if inotify fails
|
||||
|
||||
_glfw.linjs.regexCompiled = (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) == 0);
|
||||
if (!_glfw.linjs.regexCompiled)
|
||||
if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex");
|
||||
return GLFW_FALSE;
|
||||
@@ -330,7 +329,7 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->connected)
|
||||
if (js->present)
|
||||
closeJoystick(js);
|
||||
}
|
||||
|
||||
@@ -343,9 +342,6 @@ void _glfwTerminateJoysticksLinux(void)
|
||||
|
||||
close(_glfw.linjs.inotify);
|
||||
}
|
||||
|
||||
if (_glfw.linjs.regexCompiled)
|
||||
regfree(&_glfw.linjs.regex);
|
||||
}
|
||||
|
||||
void _glfwDetectJoystickConnectionLinux(void)
|
||||
@@ -428,7 +424,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
handleAbsEvent(js, e.code, e.value);
|
||||
}
|
||||
|
||||
return js->connected;
|
||||
return js->present;
|
||||
}
|
||||
|
||||
void _glfwPlatformUpdateGamepadGUID(char* guid)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Linux - www.glfw.org
|
||||
// GLFW 3.4 Linux - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -32,7 +32,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE _GLFWlibraryLinux linjs
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Linux"
|
||||
#define GLFW_BUILD_LINUX_MAPPINGS
|
||||
|
||||
// Linux-specific joystick data
|
||||
//
|
||||
@@ -53,7 +52,6 @@ typedef struct _GLFWlibraryLinux
|
||||
int inotify;
|
||||
int watch;
|
||||
regex_t regex;
|
||||
GLFWbool regexCompiled;
|
||||
GLFWbool dropped;
|
||||
} _GLFWlibraryLinux;
|
||||
|
||||
|
||||
+297
-822
File diff suppressed because it is too large
Load Diff
+4
-13
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -31,7 +31,7 @@
|
||||
// all available in SDL_GameControllerDB. Do not edit this file. Any gamepad
|
||||
// mappings not specific to GLFW should be submitted to SDL_GameControllerDB.
|
||||
// This file can be re-generated from mappings.h.in and the upstream
|
||||
// gamecontrollerdb.txt with the 'update_mappings' CMake target.
|
||||
// gamecontrollerdb.txt with the GenerateMappings.cmake script.
|
||||
//========================================================================
|
||||
|
||||
// All gamepad mappings not labeled GLFW are copied from the
|
||||
@@ -60,8 +60,7 @@
|
||||
|
||||
const char* _glfwDefaultMappings[] =
|
||||
{
|
||||
#if defined(GLFW_BUILD_WIN32_MAPPINGS)
|
||||
@GLFW_WIN32_MAPPINGS@
|
||||
@GLFW_GAMEPAD_MAPPINGS@
|
||||
"78696e70757401000000000000000000,XInput Gamepad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757402000000000000000000,XInput Wheel (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757403000000000000000000,XInput Arcade Stick (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
@@ -69,14 +68,6 @@ const char* _glfwDefaultMappings[] =
|
||||
"78696e70757405000000000000000000,XInput Dance Pad (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757406000000000000000000,XInput Guitar (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
"78696e70757408000000000000000000,XInput Drum Kit (GLFW),platform:Windows,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,back:b6,start:b7,leftstick:b8,rightstick:b9,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,dpup:h0.1,dpright:h0.2,dpdown:h0.4,dpleft:h0.8,",
|
||||
#endif // GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_COCOA_MAPPINGS)
|
||||
@GLFW_COCOA_MAPPINGS@
|
||||
#endif // GLFW_BUILD_COCOA_MAPPINGS
|
||||
|
||||
#if defined(GLFW_BUILD_LINUX_MAPPINGS)
|
||||
@GLFW_LINUX_MAPPINGS@
|
||||
#endif // GLFW_BUILD_LINUX_MAPPINGS
|
||||
NULL
|
||||
};
|
||||
|
||||
|
||||
+6
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -170,7 +170,8 @@ _GLFWmonitor* _glfwAllocMonitor(const char* name, int widthMM, int heightMM)
|
||||
monitor->widthMM = widthMM;
|
||||
monitor->heightMM = heightMM;
|
||||
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
if (name)
|
||||
monitor->name = _glfw_strdup(name);
|
||||
|
||||
return monitor;
|
||||
}
|
||||
@@ -188,6 +189,7 @@ void _glfwFreeMonitor(_GLFWmonitor* monitor)
|
||||
_glfwFreeGammaArrays(&monitor->currentRamp);
|
||||
|
||||
free(monitor->modes);
|
||||
free(monitor->name);
|
||||
free(monitor);
|
||||
}
|
||||
|
||||
@@ -521,8 +523,6 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
||||
assert(ramp->green != NULL);
|
||||
assert(ramp->blue != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (ramp->size <= 0)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
@@ -531,6 +531,8 @@ GLFWAPI void glfwSetGammaRamp(GLFWmonitor* handle, const GLFWgammaramp* ramp)
|
||||
return;
|
||||
}
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (!monitor->originalRamp.size)
|
||||
{
|
||||
if (!_glfwPlatformGetGammaRamp(monitor, &monitor->originalRamp))
|
||||
|
||||
+10
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -25,10 +25,8 @@
|
||||
//========================================================================
|
||||
|
||||
// NOTE: Many Cocoa enum values have been renamed and we need to build across
|
||||
// SDK versions where one is unavailable or deprecated.
|
||||
// We use the newer names in code and replace them with the older names if
|
||||
// the base SDK does not provide the newer names.
|
||||
|
||||
// SDK versions where one is unavailable or the other deprecated
|
||||
// We use the newer names in code and these macros to handle compatibility
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
|
||||
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
|
||||
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
|
||||
@@ -46,6 +44,11 @@ typedef struct _GLFWcontextNSGL
|
||||
{
|
||||
id pixelFormat;
|
||||
id object;
|
||||
CVDisplayLinkRef displayLink;
|
||||
atomic_int swapInterval;
|
||||
int swapIntervalsPassed;
|
||||
id swapIntervalCond;
|
||||
|
||||
} _GLFWcontextNSGL;
|
||||
|
||||
// NSGL-specific global data
|
||||
@@ -54,6 +57,7 @@ typedef struct _GLFWlibraryNSGL
|
||||
{
|
||||
// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
|
||||
CFBundleRef framework;
|
||||
|
||||
} _GLFWlibraryNSGL;
|
||||
|
||||
|
||||
@@ -63,4 +67,5 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
const _GLFWctxconfig* ctxconfig,
|
||||
const _GLFWfbconfig* fbconfig);
|
||||
void _glfwDestroyContextNSGL(_GLFWwindow* window);
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);
|
||||
|
||||
|
||||
+74
-36
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 macOS - www.glfw.org
|
||||
// GLFW 3.4 macOS - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,8 +28,29 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <math.h>
|
||||
// Display link callback for manual swap interval implementation
|
||||
// This is based on a similar workaround added to SDL2
|
||||
//
|
||||
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
|
||||
const CVTimeStamp* now,
|
||||
const CVTimeStamp* outputTime,
|
||||
CVOptionFlags flagsIn,
|
||||
CVOptionFlags* flagsOut,
|
||||
void* userInfo)
|
||||
{
|
||||
_GLFWwindow* window = (_GLFWwindow *) userInfo;
|
||||
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed++;
|
||||
[window->context.nsgl.swapIntervalCond signal];
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
|
||||
static void makeContextCurrentNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@@ -49,28 +70,19 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
|
||||
// windows with a non-visible occlusion state
|
||||
if (window->ns.occluded)
|
||||
const int interval = atomic_load(&window->context.nsgl.swapInterval);
|
||||
if (interval > 0)
|
||||
{
|
||||
int interval = 0;
|
||||
[window->context.nsgl.object getValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
if (interval > 0)
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
do
|
||||
{
|
||||
const double framerate = 60.0;
|
||||
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
|
||||
const uint64_t value = _glfwPlatformGetTimerValue();
|
||||
|
||||
const double elapsed = value / (double) frequency;
|
||||
const double period = 1.0 / framerate;
|
||||
const double delay = period - fmod(elapsed, period);
|
||||
|
||||
usleep(floorl(delay * 1e6));
|
||||
}
|
||||
[window->context.nsgl.swapIntervalCond wait];
|
||||
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
}
|
||||
|
||||
// ARP appears to be unnecessary, but this is future-proof
|
||||
[window->context.nsgl.object flushBuffer];
|
||||
|
||||
} // autoreleasepool
|
||||
@@ -79,13 +91,11 @@ static void swapBuffersNSGL(_GLFWwindow* window)
|
||||
static void swapIntervalNSGL(int interval)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
assert(window != NULL);
|
||||
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
atomic_store(&window->context.nsgl.swapInterval, interval);
|
||||
[window->context.nsgl.swapIntervalCond lock];
|
||||
window->context.nsgl.swapIntervalsPassed = 0;
|
||||
[window->context.nsgl.swapIntervalCond unlock];
|
||||
} // autoreleasepool
|
||||
}
|
||||
|
||||
@@ -113,6 +123,17 @@ static void destroyContextNSGL(_GLFWwindow* window)
|
||||
{
|
||||
@autoreleasepool {
|
||||
|
||||
if (window->context.nsgl.displayLink)
|
||||
{
|
||||
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
|
||||
CVDisplayLinkStop(window->context.nsgl.displayLink);
|
||||
|
||||
CVDisplayLinkRelease(window->context.nsgl.displayLink);
|
||||
}
|
||||
|
||||
[window->context.nsgl.swapIntervalCond release];
|
||||
window->context.nsgl.swapIntervalCond = nil;
|
||||
|
||||
[window->context.nsgl.pixelFormat release];
|
||||
window->context.nsgl.pixelFormat = nil;
|
||||
|
||||
@@ -173,13 +194,6 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
"NSGL: The targeted version of macOS does not support OpenGL 3.0 or 3.1 but may support 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!ctxconfig->forward || ctxconfig->profile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwInputError(GLFW_VERSION_UNAVAILABLE,
|
||||
"NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
// Context robustness modes (GL_KHR_robustness) are not yet supported by
|
||||
@@ -340,10 +354,17 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
|
||||
if (window->ns.retina)
|
||||
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
||||
|
||||
GLint interval = 0;
|
||||
[window->context.nsgl.object setValues:&interval
|
||||
forParameter:NSOpenGLContextParameterSwapInterval];
|
||||
|
||||
[window->context.nsgl.object setView:window->ns.view];
|
||||
|
||||
window->context.nsgl.swapIntervalCond = [NSCondition new];
|
||||
|
||||
window->context.makeCurrent = makeContextCurrentNSGL;
|
||||
window->context.swapBuffers = swapBuffersNSGL;
|
||||
window->context.swapInterval = swapIntervalNSGL;
|
||||
@@ -351,9 +372,26 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
|
||||
window->context.getProcAddress = getProcAddressNSGL;
|
||||
window->context.destroy = destroyContextNSGL;
|
||||
|
||||
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
|
||||
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
|
||||
&displayLinkCallback,
|
||||
window);
|
||||
CVDisplayLinkStart(window->context.nsgl.displayLink);
|
||||
|
||||
_glfwUpdateDisplayLinkDisplayNSGL(window);
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
|
||||
{
|
||||
CGDirectDisplayID displayID =
|
||||
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
|
||||
if (!displayID)
|
||||
return;
|
||||
|
||||
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW native API //////
|
||||
@@ -364,7 +402,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return nil;
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+1
-4
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -67,9 +67,6 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!_glfwRefreshContextAttribs(window, ctxconfig))
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
|
||||
+2
-16
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -124,8 +124,6 @@ GLFWbool _glfwInitOSMesa(void)
|
||||
"libOSMesa.8.dylib",
|
||||
#elif defined(__CYGWIN__)
|
||||
"libOSMesa-8.so",
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
"libOSMesa.so",
|
||||
#else
|
||||
"libOSMesa.so.8",
|
||||
"libOSMesa.so.6",
|
||||
@@ -304,12 +302,6 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* handle, int* width,
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetColorBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaFormat, &mesaBuffer))
|
||||
@@ -343,12 +335,6 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* handle,
|
||||
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(GLFW_FALSE);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
if (!OSMesaGetDepthBuffer(window->context.osmesa.handle,
|
||||
&mesaWidth, &mesaHeight,
|
||||
&mesaBytes, &mesaBuffer))
|
||||
@@ -375,7 +361,7 @@ GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_OSMESA_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 OSMesa - www.glfw.org
|
||||
// GLFW 3.4 OSMesa - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2016 Google Inc.
|
||||
// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -66,6 +66,7 @@ typedef struct _GLFWcontextOSMesa
|
||||
int width;
|
||||
int height;
|
||||
void* buffer;
|
||||
|
||||
} _GLFWcontextOSMesa;
|
||||
|
||||
// OSMesa-specific global data
|
||||
@@ -81,6 +82,7 @@ typedef struct _GLFWlibraryOSMesa
|
||||
PFN_OSMesaGetColorBuffer GetColorBuffer;
|
||||
PFN_OSMesaGetDepthBuffer GetDepthBuffer;
|
||||
PFN_OSMesaGetProcAddress GetProcAddress;
|
||||
|
||||
} _GLFWlibraryOSMesa;
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+3
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -37,6 +37,7 @@ typedef struct _GLFWtlsPOSIX
|
||||
{
|
||||
GLFWbool allocated;
|
||||
pthread_key_t key;
|
||||
|
||||
} _GLFWtlsPOSIX;
|
||||
|
||||
// POSIX-specific mutex data
|
||||
@@ -45,5 +46,6 @@ typedef struct _GLFWmutexPOSIX
|
||||
{
|
||||
GLFWbool allocated;
|
||||
pthread_mutex_t handle;
|
||||
|
||||
} _GLFWmutexPOSIX;
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+2
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 POSIX - www.glfw.org
|
||||
// GLFW 3.4 POSIX - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -36,6 +36,7 @@ typedef struct _GLFWtimerPOSIX
|
||||
{
|
||||
GLFWbool monotonic;
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerPOSIX;
|
||||
|
||||
|
||||
|
||||
+1
-7
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -57,10 +57,6 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
_glfw.vk.handle = _glfw_dlopen("vulkan-1.dll");
|
||||
#elif defined(_GLFW_COCOA)
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.1.dylib");
|
||||
if (!_glfw.vk.handle)
|
||||
_glfw.vk.handle = _glfwLoadLocalVulkanLoaderNS();
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so");
|
||||
#else
|
||||
_glfw.vk.handle = _glfw_dlopen("libvulkan.so.1");
|
||||
#endif
|
||||
@@ -134,8 +130,6 @@ GLFWbool _glfwInitVulkan(int mode)
|
||||
#elif defined(_GLFW_COCOA)
|
||||
else if (strcmp(ep[i].extensionName, "VK_MVK_macos_surface") == 0)
|
||||
_glfw.vk.MVK_macos_surface = GLFW_TRUE;
|
||||
else if (strcmp(ep[i].extensionName, "VK_EXT_metal_surface") == 0)
|
||||
_glfw.vk.EXT_metal_surface = GLFW_TRUE;
|
||||
#elif defined(_GLFW_X11)
|
||||
else if (strcmp(ep[i].extensionName, "VK_KHR_xlib_surface") == 0)
|
||||
_glfw.vk.KHR_xlib_surface = GLFW_TRUE;
|
||||
|
||||
+23
-14
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -73,13 +73,18 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
int attribs[40];
|
||||
int values[sizeof(attribs) / sizeof(attribs[0])];
|
||||
|
||||
nativeCount = DescribePixelFormat(window->context.wgl.dc,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
|
||||
if (_glfw.wgl.ARB_pixel_format)
|
||||
{
|
||||
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
|
||||
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
1, 0, 1, &attrib, &nativeCount))
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"WGL: Failed to retrieve pixel format attribute");
|
||||
return 0;
|
||||
}
|
||||
|
||||
addAttrib(WGL_SUPPORT_OPENGL_ARB);
|
||||
addAttrib(WGL_DRAW_TO_WINDOW_ARB);
|
||||
addAttrib(WGL_PIXEL_TYPE_ARB);
|
||||
@@ -117,6 +122,13 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
addAttrib(WGL_COLORSPACE_EXT);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
nativeCount = DescribePixelFormat(window->context.wgl.dc,
|
||||
1,
|
||||
sizeof(PIXELFORMATDESCRIPTOR),
|
||||
NULL);
|
||||
}
|
||||
|
||||
usableConfigs = calloc(nativeCount, sizeof(_GLFWfbconfig));
|
||||
|
||||
@@ -153,9 +165,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (findAttribValue(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = findAttribValue(WGL_RED_BITS_ARB);
|
||||
u->greenBits = findAttribValue(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = findAttribValue(WGL_BLUE_BITS_ARB);
|
||||
@@ -173,6 +182,8 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (findAttribValue(WGL_STEREO_ARB))
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (findAttribValue(WGL_DOUBLE_BUFFER_ARB))
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
|
||||
if (_glfw.wgl.ARB_multisample)
|
||||
u->samples = findAttribValue(WGL_SAMPLES_ARB);
|
||||
@@ -228,9 +239,6 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
if (!!(pfd.dwFlags & PFD_DOUBLEBUFFER) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
u->redBits = pfd.cRedBits;
|
||||
u->greenBits = pfd.cGreenBits;
|
||||
u->blueBits = pfd.cBlueBits;
|
||||
@@ -248,6 +256,8 @@ static int choosePixelFormat(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
if (pfd.dwFlags & PFD_DOUBLEBUFFER)
|
||||
u->doublebuffer = GLFW_TRUE;
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
@@ -333,7 +343,6 @@ static void swapBuffersWGL(_GLFWwindow* window)
|
||||
static void swapIntervalWGL(int interval)
|
||||
{
|
||||
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
|
||||
assert(window != NULL);
|
||||
|
||||
window->context.wgl.interval = interval;
|
||||
|
||||
@@ -776,7 +785,7 @@ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* handle)
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
||||
|
||||
if (window->context.source != GLFW_NATIVE_CONTEXT_API)
|
||||
if (window->context.client == GLFW_NO_API)
|
||||
{
|
||||
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
|
||||
return NULL;
|
||||
|
||||
+7
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 WGL - www.glfw.org
|
||||
// GLFW 3.4 WGL - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -104,6 +104,10 @@ typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
|
||||
#define wglMakeCurrent _glfw.wgl.MakeCurrent
|
||||
#define wglShareLists _glfw.wgl.ShareLists
|
||||
|
||||
#define _GLFW_RECREATION_NOT_NEEDED 0
|
||||
#define _GLFW_RECREATION_REQUIRED 1
|
||||
#define _GLFW_RECREATION_IMPOSSIBLE 2
|
||||
|
||||
#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL wgl
|
||||
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
|
||||
|
||||
@@ -115,6 +119,7 @@ typedef struct _GLFWcontextWGL
|
||||
HDC dc;
|
||||
HGLRC handle;
|
||||
int interval;
|
||||
|
||||
} _GLFWcontextWGL;
|
||||
|
||||
// WGL-specific global data
|
||||
@@ -147,6 +152,7 @@ typedef struct _GLFWlibraryWGL
|
||||
GLFWbool ARB_create_context_robustness;
|
||||
GLFWbool ARB_create_context_no_error;
|
||||
GLFWbool ARB_context_flush_control;
|
||||
|
||||
} _GLFWlibraryWGL;
|
||||
|
||||
|
||||
|
||||
+14
-21
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,10 +39,6 @@ static const GUID _glfw_GUID_DEVINTERFACE_HID =
|
||||
|
||||
#if defined(_GLFW_USE_HYBRID_HPG) || defined(_GLFW_USE_OPTIMUS_HPG)
|
||||
|
||||
#if defined(_GLFW_BUILD_DLL)
|
||||
#pragma message("These symbols must be exported by the executable and have no effect in a DLL")
|
||||
#endif
|
||||
|
||||
// Executables (but not DLLs) exporting this symbol with this value will be
|
||||
// automatically directed to the high-performance GPU on Nvidia Optimus systems
|
||||
// with up-to-date drivers
|
||||
@@ -72,16 +68,17 @@ BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
|
||||
//
|
||||
static GLFWbool loadLibraries(void)
|
||||
{
|
||||
if (!GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS |
|
||||
GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
|
||||
(const WCHAR*) &_glfw,
|
||||
(HMODULE*) &_glfw.win32.instance))
|
||||
_glfw.win32.winmm.instance = LoadLibraryA("winmm.dll");
|
||||
if (!_glfw.win32.winmm.instance)
|
||||
{
|
||||
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve own module handle");
|
||||
"Win32: Failed to load winmm.dll");
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.win32.winmm.GetTime = (PFN_timeGetTime)
|
||||
GetProcAddress(_glfw.win32.winmm.instance, "timeGetTime");
|
||||
|
||||
_glfw.win32.user32.instance = LoadLibraryA("user32.dll");
|
||||
if (!_glfw.win32.user32.instance)
|
||||
{
|
||||
@@ -102,8 +99,6 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.user32.instance, "GetDpiForWindow");
|
||||
_glfw.win32.user32.AdjustWindowRectExForDpi_ = (PFN_AdjustWindowRectExForDpi)
|
||||
GetProcAddress(_glfw.win32.user32.instance, "AdjustWindowRectExForDpi");
|
||||
_glfw.win32.user32.GetSystemMetricsForDpi_ = (PFN_GetSystemMetricsForDpi)
|
||||
GetProcAddress(_glfw.win32.user32.instance, "GetSystemMetricsForDpi");
|
||||
|
||||
_glfw.win32.dinput8.instance = LoadLibraryA("dinput8.dll");
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
@@ -148,8 +143,6 @@ static GLFWbool loadLibraries(void)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
|
||||
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
|
||||
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
|
||||
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
|
||||
}
|
||||
|
||||
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
|
||||
@@ -181,6 +174,9 @@ static void freeLibraries(void)
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
FreeLibrary(_glfw.win32.dinput8.instance);
|
||||
|
||||
if (_glfw.win32.winmm.instance)
|
||||
FreeLibrary(_glfw.win32.winmm.instance);
|
||||
|
||||
if (_glfw.win32.user32.instance)
|
||||
FreeLibrary(_glfw.win32.user32.instance);
|
||||
|
||||
@@ -264,6 +260,7 @@ static void createKeyTables(void)
|
||||
_glfw.win32.keycodes[0x151] = GLFW_KEY_PAGE_DOWN;
|
||||
_glfw.win32.keycodes[0x149] = GLFW_KEY_PAGE_UP;
|
||||
_glfw.win32.keycodes[0x045] = GLFW_KEY_PAUSE;
|
||||
_glfw.win32.keycodes[0x146] = GLFW_KEY_PAUSE;
|
||||
_glfw.win32.keycodes[0x039] = GLFW_KEY_SPACE;
|
||||
_glfw.win32.keycodes[0x00F] = GLFW_KEY_TAB;
|
||||
_glfw.win32.keycodes[0x03A] = GLFW_KEY_CAPS_LOCK;
|
||||
@@ -345,7 +342,7 @@ static GLFWbool createHelperWindow(void)
|
||||
WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
|
||||
0, 0, 1, 1,
|
||||
NULL, NULL,
|
||||
_glfw.win32.instance,
|
||||
GetModuleHandleW(NULL),
|
||||
NULL);
|
||||
|
||||
if (!_glfw.win32.helperWindowHandle)
|
||||
@@ -495,7 +492,7 @@ void _glfwUpdateKeyNamesWin32(void)
|
||||
vk = vks[key - GLFW_KEY_KP_0];
|
||||
}
|
||||
else
|
||||
vk = MapVirtualKeyW(scancode, MAPVK_VSC_TO_VK);
|
||||
vk = MapVirtualKey(scancode, MAPVK_VSC_TO_VK);
|
||||
|
||||
length = ToUnicode(vk, scancode, state,
|
||||
chars, sizeof(chars) / sizeof(WCHAR),
|
||||
@@ -503,8 +500,6 @@ void _glfwUpdateKeyNamesWin32(void)
|
||||
|
||||
if (length == -1)
|
||||
{
|
||||
// This is a dead key, so we need a second simulated key press
|
||||
// to make it output its own character (usually a diacritic)
|
||||
length = ToUnicode(vk, scancode, state,
|
||||
chars, sizeof(chars) / sizeof(WCHAR),
|
||||
0);
|
||||
@@ -520,8 +515,7 @@ void _glfwUpdateKeyNamesWin32(void)
|
||||
}
|
||||
}
|
||||
|
||||
// Replacement for IsWindowsVersionOrGreater, as we cannot rely on the
|
||||
// application having a correct embedded manifest
|
||||
// Replacement for IsWindowsVersionOrGreater as MinGW lacks versionhelpers.h
|
||||
//
|
||||
BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
|
||||
{
|
||||
@@ -612,7 +606,6 @@ void _glfwPlatformTerminate(void)
|
||||
|
||||
_glfwTerminateWGL();
|
||||
_glfwTerminateEGL();
|
||||
_glfwTerminateOSMesa();
|
||||
|
||||
_glfwTerminateJoysticksWin32();
|
||||
|
||||
|
||||
+13
-20
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -256,8 +256,6 @@ static GLFWbool supportsXInput(const GUID* guid)
|
||||
//
|
||||
static void closeJoystick(_GLFWjoystick* js)
|
||||
{
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
|
||||
if (js->win32.device)
|
||||
{
|
||||
IDirectInputDevice8_Unacquire(js->win32.device);
|
||||
@@ -265,7 +263,9 @@ static void closeJoystick(_GLFWjoystick* js)
|
||||
}
|
||||
|
||||
free(js->win32.objects);
|
||||
|
||||
_glfwFreeJoystick(js);
|
||||
_glfwInputJoystick(js, GLFW_DISCONNECTED);
|
||||
}
|
||||
|
||||
// DirectInput device object enumeration callback
|
||||
@@ -356,8 +356,8 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
js = _glfw.joysticks + jid;
|
||||
if (js->connected)
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->present)
|
||||
{
|
||||
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
|
||||
return DIENUM_CONTINUE;
|
||||
@@ -497,7 +497,7 @@ void _glfwInitJoysticksWin32(void)
|
||||
{
|
||||
if (_glfw.win32.dinput8.instance)
|
||||
{
|
||||
if (FAILED(DirectInput8Create(_glfw.win32.instance,
|
||||
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
|
||||
DIRECTINPUT_VERSION,
|
||||
&IID_IDirectInput8W,
|
||||
(void**) &_glfw.win32.dinput8.api,
|
||||
@@ -541,7 +541,7 @@ void _glfwDetectJoystickConnectionWin32(void)
|
||||
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
if (_glfw.joysticks[jid].connected &&
|
||||
if (_glfw.joysticks[jid].present &&
|
||||
_glfw.joysticks[jid].win32.device == NULL &&
|
||||
_glfw.joysticks[jid].win32.index == index)
|
||||
{
|
||||
@@ -593,7 +593,7 @@ void _glfwDetectJoystickDisconnectionWin32(void)
|
||||
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
|
||||
{
|
||||
_GLFWjoystick* js = _glfw.joysticks + jid;
|
||||
if (js->connected)
|
||||
if (js->present)
|
||||
_glfwPlatformPollJoystick(js, _GLFW_POLL_PRESENCE);
|
||||
}
|
||||
}
|
||||
@@ -609,7 +609,7 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
{
|
||||
int i, ai = 0, bi = 0, pi = 0;
|
||||
HRESULT result;
|
||||
DIJOYSTATE state = {0};
|
||||
DIJOYSTATE state;
|
||||
|
||||
IDirectInputDevice8_Poll(js->win32.device);
|
||||
result = IDirectInputDevice8_GetDeviceState(js->win32.device,
|
||||
@@ -672,11 +672,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
};
|
||||
|
||||
// Screams of horror are appropriate at this point
|
||||
int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (stateIndex < 0 || stateIndex > 8)
|
||||
stateIndex = 8;
|
||||
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
|
||||
if (state < 0 || state > 8)
|
||||
state = 8;
|
||||
|
||||
_glfwInputJoystickHat(js, pi, states[stateIndex]);
|
||||
_glfwInputJoystickHat(js, pi, states[state]);
|
||||
pi++;
|
||||
break;
|
||||
}
|
||||
@@ -736,13 +736,6 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
|
||||
if (xis.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT)
|
||||
dpad |= GLFW_HAT_LEFT;
|
||||
|
||||
// Treat invalid combinations as neither being pressed
|
||||
// while preserving what data can be preserved
|
||||
if ((dpad & GLFW_HAT_RIGHT) && (dpad & GLFW_HAT_LEFT))
|
||||
dpad &= ~(GLFW_HAT_RIGHT | GLFW_HAT_LEFT);
|
||||
if ((dpad & GLFW_HAT_UP) && (dpad & GLFW_HAT_DOWN))
|
||||
dpad &= ~(GLFW_HAT_UP | GLFW_HAT_DOWN);
|
||||
|
||||
_glfwInputJoystickHat(js, 0, dpad);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
//
|
||||
@@ -28,7 +28,6 @@
|
||||
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
|
||||
|
||||
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"
|
||||
#define GLFW_BUILD_WIN32_MAPPINGS
|
||||
|
||||
// Joystick element (axis, button or slider)
|
||||
//
|
||||
|
||||
+3
-17
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -33,7 +33,6 @@
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <malloc.h>
|
||||
#include <wchar.h>
|
||||
|
||||
|
||||
// Callback for EnumDisplayMonitors in createMonitor
|
||||
@@ -185,8 +184,6 @@ void _glfwPollMonitorsWin32(void)
|
||||
display.DeviceName) == 0)
|
||||
{
|
||||
disconnected[i] = NULL;
|
||||
// handle may have changed, update
|
||||
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -318,19 +315,8 @@ void _glfwGetMonitorContentScaleWin32(HMONITOR handle, float* xscale, float* ysc
|
||||
{
|
||||
UINT xdpi, ydpi;
|
||||
|
||||
if (xscale)
|
||||
*xscale = 0.f;
|
||||
if (yscale)
|
||||
*yscale = 0.f;
|
||||
|
||||
if (IsWindows8Point1OrGreater())
|
||||
{
|
||||
if (GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi) != S_OK)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to query monitor DPI");
|
||||
return;
|
||||
}
|
||||
}
|
||||
GetDpiForMonitor(handle, MDT_EFFECTIVE_DPI, &xdpi, &ydpi);
|
||||
else
|
||||
{
|
||||
const HDC dc = GetDC(NULL);
|
||||
@@ -382,7 +368,7 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
int* width, int* height)
|
||||
{
|
||||
MONITORINFO mi = { sizeof(mi) };
|
||||
GetMonitorInfoW(monitor->win32.handle, &mi);
|
||||
GetMonitorInfo(monitor->win32.handle, &mi);
|
||||
|
||||
if (xpos)
|
||||
*xpos = mi.rcWork.left;
|
||||
|
||||
+23
-24
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -39,8 +39,8 @@
|
||||
#endif
|
||||
|
||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||
// example to allow applications to correctly declare a GL_KHR_debug callback)
|
||||
// but windows.h assumes no one will define APIENTRY before it does
|
||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||
#undef APIENTRY
|
||||
|
||||
// GLFW on Windows is Unicode only and does not work in MBCS mode
|
||||
@@ -77,9 +77,6 @@
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
@@ -102,7 +99,7 @@
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#define _WIN32_WINNT_WINBLUE 0x0602
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WIN8
|
||||
#define _WIN32_WINNT_WIN8 0x0602
|
||||
@@ -162,9 +159,7 @@ typedef enum
|
||||
#define DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 ((HANDLE) -4)
|
||||
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
|
||||
|
||||
// Replacement for versionhelpers.h macros, as we cannot rely on the
|
||||
// application having a correct embedded manifest
|
||||
//
|
||||
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header
|
||||
#define IsWindowsXPOrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
|
||||
LOBYTE(_WIN32_WINNT_WINXP), 0)
|
||||
@@ -220,6 +215,10 @@ typedef enum
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#endif
|
||||
|
||||
// winmm.dll function pointer typedefs
|
||||
typedef DWORD (WINAPI * PFN_timeGetTime)(void);
|
||||
#define timeGetTime _glfw.win32.winmm.GetTime
|
||||
|
||||
// xinput.dll function pointer typedefs
|
||||
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
|
||||
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
|
||||
@@ -237,24 +236,20 @@ typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
|
||||
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
|
||||
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
|
||||
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
|
||||
typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
|
||||
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
|
||||
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
|
||||
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
|
||||
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
|
||||
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
|
||||
#define AdjustWindowRectExForDpi _glfw.win32.user32.AdjustWindowRectExForDpi_
|
||||
#define GetSystemMetricsForDpi _glfw.win32.user32.GetSystemMetricsForDpi_
|
||||
|
||||
// dwmapi.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
|
||||
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
|
||||
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
|
||||
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
|
||||
#define DwmFlush _glfw.win32.dwmapi.Flush
|
||||
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
|
||||
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
|
||||
|
||||
// shcore.dll function pointer typedefs
|
||||
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
|
||||
@@ -320,21 +315,17 @@ typedef struct _GLFWwindowWin32
|
||||
// Whether to enable framebuffer transparency on DWM
|
||||
GLFWbool transparent;
|
||||
GLFWbool scaleToMonitor;
|
||||
|
||||
// Cached size used to filter out duplicate events
|
||||
int width, height;
|
||||
GLFWbool keymenu;
|
||||
|
||||
// The last received cursor position, regardless of source
|
||||
int lastCursorPosX, lastCursorPosY;
|
||||
// The last recevied high surrogate when decoding pairs of UTF-16 messages
|
||||
WCHAR highSurrogate;
|
||||
|
||||
} _GLFWwindowWin32;
|
||||
|
||||
// Win32-specific global data
|
||||
//
|
||||
typedef struct _GLFWlibraryWin32
|
||||
{
|
||||
HINSTANCE instance;
|
||||
HWND helperWindowHandle;
|
||||
HDEVNOTIFY deviceNotificationHandle;
|
||||
DWORD foregroundLockTimeout;
|
||||
@@ -347,12 +338,15 @@ typedef struct _GLFWlibraryWin32
|
||||
double restoreCursorPosX, restoreCursorPosY;
|
||||
// The window whose disabled cursor mode is active
|
||||
_GLFWwindow* disabledCursorWindow;
|
||||
// The window the cursor is captured in
|
||||
_GLFWwindow* capturedCursorWindow;
|
||||
RAWINPUT* rawInput;
|
||||
int rawInputSize;
|
||||
UINT mouseTrailSize;
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
PFN_timeGetTime GetTime;
|
||||
} winmm;
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
PFN_DirectInput8Create Create;
|
||||
@@ -373,7 +367,6 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
|
||||
PFN_GetDpiForWindow GetDpiForWindow_;
|
||||
PFN_AdjustWindowRectExForDpi AdjustWindowRectExForDpi_;
|
||||
PFN_GetSystemMetricsForDpi GetSystemMetricsForDpi_;
|
||||
} user32;
|
||||
|
||||
struct {
|
||||
@@ -381,7 +374,6 @@ typedef struct _GLFWlibraryWin32
|
||||
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
|
||||
PFN_DwmFlush Flush;
|
||||
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
|
||||
PFN_DwmGetColorizationColor GetColorizationColor;
|
||||
} dwmapi;
|
||||
|
||||
struct {
|
||||
@@ -394,6 +386,7 @@ typedef struct _GLFWlibraryWin32
|
||||
HINSTANCE instance;
|
||||
PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_;
|
||||
} ntdll;
|
||||
|
||||
} _GLFWlibraryWin32;
|
||||
|
||||
// Win32-specific per-monitor data
|
||||
@@ -408,6 +401,7 @@ typedef struct _GLFWmonitorWin32
|
||||
char publicDisplayName[32];
|
||||
GLFWbool modesPruned;
|
||||
GLFWbool modeChanged;
|
||||
|
||||
} _GLFWmonitorWin32;
|
||||
|
||||
// Win32-specific per-cursor data
|
||||
@@ -415,13 +409,16 @@ typedef struct _GLFWmonitorWin32
|
||||
typedef struct _GLFWcursorWin32
|
||||
{
|
||||
HCURSOR handle;
|
||||
|
||||
} _GLFWcursorWin32;
|
||||
|
||||
// Win32-specific global timer data
|
||||
//
|
||||
typedef struct _GLFWtimerWin32
|
||||
{
|
||||
GLFWbool hasPC;
|
||||
uint64_t frequency;
|
||||
|
||||
} _GLFWtimerWin32;
|
||||
|
||||
// Win32-specific thread local storage data
|
||||
@@ -430,6 +427,7 @@ typedef struct _GLFWtlsWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
DWORD index;
|
||||
|
||||
} _GLFWtlsWin32;
|
||||
|
||||
// Win32-specific mutex data
|
||||
@@ -438,6 +436,7 @@ typedef struct _GLFWmutexWin32
|
||||
{
|
||||
GLFWbool allocated;
|
||||
CRITICAL_SECTION section;
|
||||
|
||||
} _GLFWmutexWin32;
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
|
||||
+21
-5
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Win32 - www.glfw.org
|
||||
// GLFW 3.4 Win32 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -38,7 +38,18 @@
|
||||
//
|
||||
void _glfwInitTimerWin32(void)
|
||||
{
|
||||
QueryPerformanceFrequency((LARGE_INTEGER*) &_glfw.timer.win32.frequency);
|
||||
uint64_t frequency;
|
||||
|
||||
if (QueryPerformanceFrequency((LARGE_INTEGER*) &frequency))
|
||||
{
|
||||
_glfw.timer.win32.hasPC = GLFW_TRUE;
|
||||
_glfw.timer.win32.frequency = frequency;
|
||||
}
|
||||
else
|
||||
{
|
||||
_glfw.timer.win32.hasPC = GLFW_FALSE;
|
||||
_glfw.timer.win32.frequency = 1000;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -48,9 +59,14 @@ void _glfwInitTimerWin32(void)
|
||||
|
||||
uint64_t _glfwPlatformGetTimerValue(void)
|
||||
{
|
||||
uint64_t value;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &value);
|
||||
return value;
|
||||
if (_glfw.timer.win32.hasPC)
|
||||
{
|
||||
uint64_t value;
|
||||
QueryPerformanceCounter((LARGE_INTEGER*) &value);
|
||||
return value;
|
||||
}
|
||||
else
|
||||
return (uint64_t) timeGetTime();
|
||||
}
|
||||
|
||||
uint64_t _glfwPlatformGetTimerFrequency(void)
|
||||
|
||||
+265
-413
File diff suppressed because it is too large
Load Diff
+28
-25
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 - www.glfw.org
|
||||
// GLFW 3.4 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -205,8 +205,6 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->focusOnShow = wndconfig.focusOnShow;
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
|
||||
window->minwidth = GLFW_DONT_CARE;
|
||||
window->minheight = GLFW_DONT_CARE;
|
||||
window->maxwidth = GLFW_DONT_CARE;
|
||||
@@ -221,6 +219,30 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (ctxconfig.client != GLFW_NO_API)
|
||||
{
|
||||
if (!_glfwRefreshContextAttribs(window, &ctxconfig))
|
||||
{
|
||||
glfwDestroyWindow((GLFWwindow*) window);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->monitor)
|
||||
{
|
||||
if (wndconfig.centerCursor)
|
||||
_glfwCenterCursorInContentArea(window);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (wndconfig.visible)
|
||||
{
|
||||
_glfwPlatformShowWindow(window);
|
||||
if (wndconfig.focused)
|
||||
_glfwPlatformFocusWindow(window);
|
||||
}
|
||||
}
|
||||
|
||||
return (GLFWwindow*) window;
|
||||
}
|
||||
|
||||
@@ -341,6 +363,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_COCOA_RETINA_FRAMEBUFFER:
|
||||
_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_WIN32_KEYBOARD_MENU:
|
||||
_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_COCOA_GRAPHICS_SWITCHING:
|
||||
_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
@@ -480,33 +505,12 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
|
||||
GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
|
||||
int count, const GLFWimage* images)
|
||||
{
|
||||
int i;
|
||||
_GLFWwindow* window = (_GLFWwindow*) handle;
|
||||
|
||||
assert(window != NULL);
|
||||
assert(count >= 0);
|
||||
assert(count == 0 || images != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (count < 0)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image count for window icon");
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
assert(images[i].pixels != NULL);
|
||||
|
||||
if (images[i].width <= 0 || images[i].height <= 0)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Invalid image dimensions for window icon");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_glfwPlatformSetWindowIcon(window, count, images);
|
||||
}
|
||||
|
||||
@@ -1098,4 +1102,3 @@ GLFWAPI void glfwPostEmptyEvent(void)
|
||||
_GLFW_REQUIRE_INIT();
|
||||
_glfwPlatformPostEmptyEvent();
|
||||
}
|
||||
|
||||
|
||||
+803
-241
File diff suppressed because it is too large
Load Diff
+29
-77
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -35,7 +35,7 @@
|
||||
#include <math.h>
|
||||
|
||||
|
||||
static void outputHandleGeometry(void* userData,
|
||||
static void outputHandleGeometry(void* data,
|
||||
struct wl_output* output,
|
||||
int32_t x,
|
||||
int32_t y,
|
||||
@@ -46,25 +46,26 @@ static void outputHandleGeometry(void* userData,
|
||||
const char* model,
|
||||
int32_t transform)
|
||||
{
|
||||
struct _GLFWmonitor* monitor = userData;
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
char name[1024];
|
||||
|
||||
monitor->wl.x = x;
|
||||
monitor->wl.y = y;
|
||||
monitor->widthMM = physicalWidth;
|
||||
monitor->heightMM = physicalHeight;
|
||||
|
||||
if (strlen(monitor->name) == 0)
|
||||
snprintf(monitor->name, sizeof(monitor->name), "%s %s", make, model);
|
||||
snprintf(name, sizeof(name), "%s %s", make, model);
|
||||
monitor->name = _glfw_strdup(name);
|
||||
}
|
||||
|
||||
static void outputHandleMode(void* userData,
|
||||
static void outputHandleMode(void* data,
|
||||
struct wl_output* output,
|
||||
uint32_t flags,
|
||||
int32_t width,
|
||||
int32_t height,
|
||||
int32_t refresh)
|
||||
{
|
||||
struct _GLFWmonitor* monitor = userData;
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
GLFWvidmode mode;
|
||||
|
||||
mode.width = width;
|
||||
@@ -83,76 +84,27 @@ static void outputHandleMode(void* userData,
|
||||
monitor->wl.currentMode = monitor->modeCount - 1;
|
||||
}
|
||||
|
||||
static void outputHandleDone(void* userData, struct wl_output* output)
|
||||
static void outputHandleDone(void* data, struct wl_output* output)
|
||||
{
|
||||
struct _GLFWmonitor* monitor = userData;
|
||||
|
||||
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
|
||||
{
|
||||
// If Wayland does not provide a physical size, assume the default 96 DPI
|
||||
const GLFWvidmode* mode = &monitor->modes[monitor->wl.currentMode];
|
||||
monitor->widthMM = (int) (mode->width * 25.4f / 96.f);
|
||||
monitor->heightMM = (int) (mode->height * 25.4f / 96.f);
|
||||
}
|
||||
|
||||
for (int i = 0; i < _glfw.monitorCount; i++)
|
||||
{
|
||||
if (_glfw.monitors[i] == monitor)
|
||||
return;
|
||||
}
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
|
||||
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
|
||||
}
|
||||
|
||||
static void outputHandleScale(void* userData,
|
||||
static void outputHandleScale(void* data,
|
||||
struct wl_output* output,
|
||||
int32_t factor)
|
||||
{
|
||||
struct _GLFWmonitor* monitor = userData;
|
||||
struct _GLFWmonitor *monitor = data;
|
||||
|
||||
monitor->wl.contentScale = factor;
|
||||
|
||||
for (_GLFWwindow* window = _glfw.windowListHead; window; window = window->next)
|
||||
{
|
||||
for (int i = 0; i < window->wl.scaleCount; i++)
|
||||
{
|
||||
if (window->wl.scales[i].output == monitor->wl.output)
|
||||
{
|
||||
window->wl.scales[i].factor = monitor->wl.contentScale;
|
||||
_glfwUpdateContentScaleWayland(window);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
monitor->wl.scale = factor;
|
||||
}
|
||||
|
||||
#ifdef WL_OUTPUT_NAME_SINCE_VERSION
|
||||
|
||||
void outputHandleName(void* userData, struct wl_output* wl_output, const char* name)
|
||||
{
|
||||
struct _GLFWmonitor* monitor = userData;
|
||||
|
||||
strncpy(monitor->name, name, sizeof(monitor->name) - 1);
|
||||
}
|
||||
|
||||
void outputHandleDescription(void* userData,
|
||||
struct wl_output* wl_output,
|
||||
const char* description)
|
||||
{
|
||||
}
|
||||
|
||||
#endif // WL_OUTPUT_NAME_SINCE_VERSION
|
||||
|
||||
static const struct wl_output_listener outputListener =
|
||||
{
|
||||
static const struct wl_output_listener outputListener = {
|
||||
outputHandleGeometry,
|
||||
outputHandleMode,
|
||||
outputHandleDone,
|
||||
outputHandleScale,
|
||||
#ifdef WL_OUTPUT_NAME_SINCE_VERSION
|
||||
outputHandleName,
|
||||
outputHandleDescription,
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -162,6 +114,9 @@ static const struct wl_output_listener outputListener =
|
||||
|
||||
void _glfwAddOutputWayland(uint32_t name, uint32_t version)
|
||||
{
|
||||
_GLFWmonitor *monitor;
|
||||
struct wl_output *output;
|
||||
|
||||
if (version < 2)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
@@ -169,26 +124,23 @@ void _glfwAddOutputWayland(uint32_t name, uint32_t version)
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef WL_OUTPUT_NAME_SINCE_VERSION
|
||||
version = _glfw_min(version, WL_OUTPUT_NAME_SINCE_VERSION);
|
||||
#else
|
||||
version = 2;
|
||||
#endif
|
||||
// The actual name of this output will be set in the geometry handler.
|
||||
monitor = _glfwAllocMonitor(NULL, 0, 0);
|
||||
|
||||
struct wl_output* output = wl_registry_bind(_glfw.wl.registry,
|
||||
name,
|
||||
&wl_output_interface,
|
||||
version);
|
||||
output = wl_registry_bind(_glfw.wl.registry,
|
||||
name,
|
||||
&wl_output_interface,
|
||||
2);
|
||||
if (!output)
|
||||
{
|
||||
_glfwFreeMonitor(monitor);
|
||||
return;
|
||||
}
|
||||
|
||||
// The actual name of this output will be set in the geometry handler
|
||||
_GLFWmonitor* monitor = _glfwAllocMonitor("", 0, 0);
|
||||
monitor->wl.contentScale = 1;
|
||||
monitor->wl.scale = 1;
|
||||
monitor->wl.output = output;
|
||||
monitor->wl.name = name;
|
||||
|
||||
wl_proxy_set_tag((struct wl_proxy*) output, &_glfw.wl.tag);
|
||||
wl_output_add_listener(output, &outputListener, monitor);
|
||||
}
|
||||
|
||||
@@ -215,9 +167,9 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
|
||||
float* xscale, float* yscale)
|
||||
{
|
||||
if (xscale)
|
||||
*xscale = (float) monitor->wl.contentScale;
|
||||
*xscale = (float) monitor->wl.scale;
|
||||
if (yscale)
|
||||
*yscale = (float) monitor->wl.contentScale;
|
||||
*yscale = (float) monitor->wl.scale;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
|
||||
|
||||
+61
-234
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 Wayland - www.glfw.org
|
||||
// GLFW 3.4 Wayland - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
|
||||
//
|
||||
@@ -26,11 +26,11 @@
|
||||
|
||||
#include <wayland-client.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||
#include <xkbcommon/xkbcommon-compose.h>
|
||||
#endif
|
||||
#include <dlfcn.h>
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
|
||||
|
||||
typedef struct VkWaylandSurfaceCreateInfoKHR
|
||||
@@ -67,7 +67,7 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
|
||||
#define _glfw_dlclose(handle) dlclose(handle)
|
||||
#define _glfw_dlsym(handle, name) dlsym(handle, name)
|
||||
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.egl.window)
|
||||
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native)
|
||||
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display)
|
||||
|
||||
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
|
||||
@@ -112,27 +112,24 @@ typedef struct xkb_keymap* (* PFN_xkb_keymap_new_from_string)(struct xkb_context
|
||||
typedef void (* PFN_xkb_keymap_unref)(struct xkb_keymap*);
|
||||
typedef xkb_mod_index_t (* PFN_xkb_keymap_mod_get_index)(struct xkb_keymap*, const char*);
|
||||
typedef int (* PFN_xkb_keymap_key_repeats)(struct xkb_keymap*, xkb_keycode_t);
|
||||
typedef int (* PFN_xkb_keymap_key_get_syms_by_level)(struct xkb_keymap*,xkb_keycode_t,xkb_layout_index_t,xkb_level_index_t,const xkb_keysym_t**);
|
||||
typedef struct xkb_state* (* PFN_xkb_state_new)(struct xkb_keymap*);
|
||||
typedef void (* PFN_xkb_state_unref)(struct xkb_state*);
|
||||
typedef int (* PFN_xkb_state_key_get_syms)(struct xkb_state*, xkb_keycode_t, const xkb_keysym_t**);
|
||||
typedef enum xkb_state_component (* PFN_xkb_state_update_mask)(struct xkb_state*, xkb_mod_mask_t, xkb_mod_mask_t, xkb_mod_mask_t, xkb_layout_index_t, xkb_layout_index_t, xkb_layout_index_t);
|
||||
typedef xkb_layout_index_t (* PFN_xkb_state_key_get_layout)(struct xkb_state*,xkb_keycode_t);
|
||||
typedef int (* PFN_xkb_state_mod_index_is_active)(struct xkb_state*,xkb_mod_index_t,enum xkb_state_component);
|
||||
typedef xkb_mod_mask_t (* PFN_xkb_state_serialize_mods)(struct xkb_state*, enum xkb_state_component);
|
||||
#define xkb_context_new _glfw.wl.xkb.context_new
|
||||
#define xkb_context_unref _glfw.wl.xkb.context_unref
|
||||
#define xkb_keymap_new_from_string _glfw.wl.xkb.keymap_new_from_string
|
||||
#define xkb_keymap_unref _glfw.wl.xkb.keymap_unref
|
||||
#define xkb_keymap_mod_get_index _glfw.wl.xkb.keymap_mod_get_index
|
||||
#define xkb_keymap_key_repeats _glfw.wl.xkb.keymap_key_repeats
|
||||
#define xkb_keymap_key_get_syms_by_level _glfw.wl.xkb.keymap_key_get_syms_by_level
|
||||
#define xkb_state_new _glfw.wl.xkb.state_new
|
||||
#define xkb_state_unref _glfw.wl.xkb.state_unref
|
||||
#define xkb_state_key_get_syms _glfw.wl.xkb.state_key_get_syms
|
||||
#define xkb_state_update_mask _glfw.wl.xkb.state_update_mask
|
||||
#define xkb_state_key_get_layout _glfw.wl.xkb.state_key_get_layout
|
||||
#define xkb_state_mod_index_is_active _glfw.wl.xkb.state_mod_index_is_active
|
||||
#define xkb_state_serialize_mods _glfw.wl.xkb.state_serialize_mods
|
||||
|
||||
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||
typedef struct xkb_compose_table* (* PFN_xkb_compose_table_new_from_locale)(struct xkb_context*, const char*, enum xkb_compose_compile_flags);
|
||||
typedef void (* PFN_xkb_compose_table_unref)(struct xkb_compose_table*);
|
||||
typedef struct xkb_compose_state* (* PFN_xkb_compose_state_new)(struct xkb_compose_table*, enum xkb_compose_state_flags);
|
||||
@@ -147,130 +144,21 @@ typedef xkb_keysym_t (* PFN_xkb_compose_state_get_one_sym)(struct xkb_compose_st
|
||||
#define xkb_compose_state_feed _glfw.wl.xkb.compose_state_feed
|
||||
#define xkb_compose_state_get_status _glfw.wl.xkb.compose_state_get_status
|
||||
#define xkb_compose_state_get_one_sym _glfw.wl.xkb.compose_state_get_one_sym
|
||||
#endif
|
||||
|
||||
struct libdecor;
|
||||
struct libdecor_frame;
|
||||
struct libdecor_state;
|
||||
struct libdecor_configuration;
|
||||
|
||||
enum libdecor_error
|
||||
{
|
||||
LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
|
||||
LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
|
||||
};
|
||||
|
||||
enum libdecor_window_state
|
||||
{
|
||||
LIBDECOR_WINDOW_STATE_NONE = 0,
|
||||
LIBDECOR_WINDOW_STATE_ACTIVE = 1,
|
||||
LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
|
||||
LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
|
||||
LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
|
||||
LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
|
||||
LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
|
||||
LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
|
||||
};
|
||||
|
||||
enum libdecor_capabilities
|
||||
{
|
||||
LIBDECOR_ACTION_MOVE = 1,
|
||||
LIBDECOR_ACTION_RESIZE = 2,
|
||||
LIBDECOR_ACTION_MINIMIZE = 4,
|
||||
LIBDECOR_ACTION_FULLSCREEN = 8,
|
||||
LIBDECOR_ACTION_CLOSE = 16
|
||||
};
|
||||
|
||||
struct libdecor_interface
|
||||
{
|
||||
void (* error)(struct libdecor*,enum libdecor_error,const char*);
|
||||
void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
};
|
||||
|
||||
struct libdecor_frame_interface
|
||||
{
|
||||
void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
|
||||
void (* close)(struct libdecor_frame*,void*);
|
||||
void (* commit)(struct libdecor_frame*,void*);
|
||||
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
|
||||
void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
};
|
||||
|
||||
typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*);
|
||||
typedef void (* PFN_libdecor_unref)(struct libdecor*);
|
||||
typedef int (* PFN_libdecor_get_fd)(struct libdecor*);
|
||||
typedef int (* PFN_libdecor_dispatch)(struct libdecor*,int);
|
||||
typedef struct libdecor_frame* (* PFN_libdecor_decorate)(struct libdecor*,struct wl_surface*,const struct libdecor_frame_interface*,void*);
|
||||
typedef void (* PFN_libdecor_frame_unref)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_set_app_id)(struct libdecor_frame*,const char*);
|
||||
typedef void (* PFN_libdecor_frame_set_title)(struct libdecor_frame*,const char*);
|
||||
typedef void (* PFN_libdecor_frame_set_minimized)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_set_fullscreen)(struct libdecor_frame*,struct wl_output*);
|
||||
typedef void (* PFN_libdecor_frame_unset_fullscreen)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_map)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_commit)(struct libdecor_frame*,struct libdecor_state*,struct libdecor_configuration*);
|
||||
typedef void (* PFN_libdecor_frame_set_min_content_size)(struct libdecor_frame*,int,int);
|
||||
typedef void (* PFN_libdecor_frame_set_max_content_size)(struct libdecor_frame*,int,int);
|
||||
typedef void (* PFN_libdecor_frame_set_maximized)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_unset_maximized)(struct libdecor_frame*);
|
||||
typedef void (* PFN_libdecor_frame_set_capabilities)(struct libdecor_frame*,enum libdecor_capabilities);
|
||||
typedef void (* PFN_libdecor_frame_unset_capabilities)(struct libdecor_frame*,enum libdecor_capabilities);
|
||||
typedef void (* PFN_libdecor_frame_set_visibility)(struct libdecor_frame*,bool visible);
|
||||
typedef struct xdg_toplevel* (* PFN_libdecor_frame_get_xdg_toplevel)(struct libdecor_frame*);
|
||||
typedef bool (* PFN_libdecor_configuration_get_content_size)(struct libdecor_configuration*,struct libdecor_frame*,int*,int*);
|
||||
typedef bool (* PFN_libdecor_configuration_get_window_state)(struct libdecor_configuration*,enum libdecor_window_state*);
|
||||
typedef struct libdecor_state* (* PFN_libdecor_state_new)(int,int);
|
||||
typedef void (* PFN_libdecor_state_free)(struct libdecor_state*);
|
||||
#define libdecor_new _glfw.wl.libdecor.libdecor_new_
|
||||
#define libdecor_unref _glfw.wl.libdecor.libdecor_unref_
|
||||
#define libdecor_get_fd _glfw.wl.libdecor.libdecor_get_fd_
|
||||
#define libdecor_dispatch _glfw.wl.libdecor.libdecor_dispatch_
|
||||
#define libdecor_decorate _glfw.wl.libdecor.libdecor_decorate_
|
||||
#define libdecor_frame_unref _glfw.wl.libdecor.libdecor_frame_unref_
|
||||
#define libdecor_frame_set_app_id _glfw.wl.libdecor.libdecor_frame_set_app_id_
|
||||
#define libdecor_frame_set_title _glfw.wl.libdecor.libdecor_frame_set_title_
|
||||
#define libdecor_frame_set_minimized _glfw.wl.libdecor.libdecor_frame_set_minimized_
|
||||
#define libdecor_frame_set_fullscreen _glfw.wl.libdecor.libdecor_frame_set_fullscreen_
|
||||
#define libdecor_frame_unset_fullscreen _glfw.wl.libdecor.libdecor_frame_unset_fullscreen_
|
||||
#define libdecor_frame_map _glfw.wl.libdecor.libdecor_frame_map_
|
||||
#define libdecor_frame_commit _glfw.wl.libdecor.libdecor_frame_commit_
|
||||
#define libdecor_frame_set_min_content_size _glfw.wl.libdecor.libdecor_frame_set_min_content_size_
|
||||
#define libdecor_frame_set_max_content_size _glfw.wl.libdecor.libdecor_frame_set_max_content_size_
|
||||
#define libdecor_frame_set_maximized _glfw.wl.libdecor.libdecor_frame_set_maximized_
|
||||
#define libdecor_frame_unset_maximized _glfw.wl.libdecor.libdecor_frame_unset_maximized_
|
||||
#define libdecor_frame_set_capabilities _glfw.wl.libdecor.libdecor_frame_set_capabilities_
|
||||
#define libdecor_frame_unset_capabilities _glfw.wl.libdecor.libdecor_frame_unset_capabilities_
|
||||
#define libdecor_frame_set_visibility _glfw.wl.libdecor.libdecor_frame_set_visibility_
|
||||
#define libdecor_frame_get_xdg_toplevel _glfw.wl.libdecor.libdecor_frame_get_xdg_toplevel_
|
||||
#define libdecor_configuration_get_content_size _glfw.wl.libdecor.libdecor_configuration_get_content_size_
|
||||
#define libdecor_configuration_get_window_state _glfw.wl.libdecor.libdecor_configuration_get_window_state_
|
||||
#define libdecor_state_new _glfw.wl.libdecor.libdecor_state_new_
|
||||
#define libdecor_state_free _glfw.wl.libdecor.libdecor_state_free_
|
||||
#define _GLFW_DECORATION_WIDTH 4
|
||||
#define _GLFW_DECORATION_TOP 24
|
||||
#define _GLFW_DECORATION_VERTICAL (_GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH)
|
||||
#define _GLFW_DECORATION_HORIZONTAL (2 * _GLFW_DECORATION_WIDTH)
|
||||
|
||||
typedef enum _GLFWdecorationSideWayland
|
||||
{
|
||||
GLFW_MAIN_WINDOW,
|
||||
GLFW_TOP_DECORATION,
|
||||
GLFW_LEFT_DECORATION,
|
||||
GLFW_RIGHT_DECORATION,
|
||||
GLFW_BOTTOM_DECORATION
|
||||
mainWindow,
|
||||
topDecoration,
|
||||
leftDecoration,
|
||||
rightDecoration,
|
||||
bottomDecoration,
|
||||
|
||||
} _GLFWdecorationSideWayland;
|
||||
|
||||
typedef struct _GLFWdecorationWayland
|
||||
@@ -278,21 +166,9 @@ typedef struct _GLFWdecorationWayland
|
||||
struct wl_surface* surface;
|
||||
struct wl_subsurface* subsurface;
|
||||
struct wp_viewport* viewport;
|
||||
|
||||
} _GLFWdecorationWayland;
|
||||
|
||||
typedef struct _GLFWofferWayland
|
||||
{
|
||||
struct wl_data_offer* offer;
|
||||
GLFWbool text_plain_utf8;
|
||||
GLFWbool text_uri_list;
|
||||
} _GLFWofferWayland;
|
||||
|
||||
typedef struct _GLFWscaleWayland
|
||||
{
|
||||
struct wl_output* output;
|
||||
int factor;
|
||||
} _GLFWscaleWayland;
|
||||
|
||||
// Wayland-specific per-window data
|
||||
//
|
||||
typedef struct _GLFWwindowWayland
|
||||
@@ -300,37 +176,18 @@ typedef struct _GLFWwindowWayland
|
||||
int width, height;
|
||||
GLFWbool visible;
|
||||
GLFWbool maximized;
|
||||
GLFWbool activated;
|
||||
GLFWbool fullscreen;
|
||||
GLFWbool hovered;
|
||||
GLFWbool transparent;
|
||||
struct wl_surface* surface;
|
||||
struct wl_egl_window* native;
|
||||
struct wl_callback* callback;
|
||||
|
||||
struct {
|
||||
struct wl_egl_window* window;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
int width, height;
|
||||
GLFWbool maximized;
|
||||
GLFWbool iconified;
|
||||
GLFWbool activated;
|
||||
GLFWbool fullscreen;
|
||||
} pending;
|
||||
|
||||
struct {
|
||||
struct xdg_surface* surface;
|
||||
struct xdg_toplevel* toplevel;
|
||||
struct zxdg_toplevel_decoration_v1* decoration;
|
||||
uint32_t decorationMode;
|
||||
} xdg;
|
||||
|
||||
struct {
|
||||
struct libdecor_frame* frame;
|
||||
int mode;
|
||||
} libdecor;
|
||||
|
||||
_GLFWcursor* currentCursor;
|
||||
double cursorPosX, cursorPosY;
|
||||
|
||||
@@ -338,21 +195,27 @@ typedef struct _GLFWwindowWayland
|
||||
|
||||
// We need to track the monitors the window spans on to calculate the
|
||||
// optimal scaling factor.
|
||||
int contentScale;
|
||||
_GLFWscaleWayland* scales;
|
||||
int scaleCount;
|
||||
int scaleSize;
|
||||
int scale;
|
||||
_GLFWmonitor** monitors;
|
||||
int monitorsCount;
|
||||
int monitorsSize;
|
||||
|
||||
struct zwp_relative_pointer_v1* relativePointer;
|
||||
struct zwp_locked_pointer_v1* lockedPointer;
|
||||
struct {
|
||||
struct zwp_relative_pointer_v1* relativePointer;
|
||||
struct zwp_locked_pointer_v1* lockedPointer;
|
||||
} pointerLock;
|
||||
|
||||
struct zwp_idle_inhibitor_v1* idleInhibitor;
|
||||
|
||||
GLFWbool wasFullscreen;
|
||||
|
||||
struct {
|
||||
GLFWbool serverSide;
|
||||
struct wl_buffer* buffer;
|
||||
_GLFWdecorationWayland top, left, right, bottom;
|
||||
_GLFWdecorationSideWayland focus;
|
||||
int focus;
|
||||
} decorations;
|
||||
|
||||
} _GLFWwindowWayland;
|
||||
|
||||
// Wayland-specific global data
|
||||
@@ -369,6 +232,8 @@ typedef struct _GLFWlibraryWayland
|
||||
struct wl_keyboard* keyboard;
|
||||
struct wl_data_device_manager* dataDeviceManager;
|
||||
struct wl_data_device* dataDevice;
|
||||
struct wl_data_offer* dataOffer;
|
||||
struct wl_data_source* dataSource;
|
||||
struct xdg_wm_base* wmBase;
|
||||
struct zxdg_decoration_manager_v1* decorationManager;
|
||||
struct wp_viewporter* viewporter;
|
||||
@@ -376,17 +241,8 @@ typedef struct _GLFWlibraryWayland
|
||||
struct zwp_pointer_constraints_v1* pointerConstraints;
|
||||
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
||||
|
||||
_GLFWofferWayland* offers;
|
||||
unsigned int offerCount;
|
||||
|
||||
struct wl_data_offer* selectionOffer;
|
||||
struct wl_data_source* selectionSource;
|
||||
|
||||
struct wl_data_offer* dragOffer;
|
||||
_GLFWwindow* dragFocus;
|
||||
uint32_t dragSerial;
|
||||
|
||||
const char* tag;
|
||||
int compositorVersion;
|
||||
int seatVersion;
|
||||
|
||||
struct wl_cursor_theme* cursorTheme;
|
||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||
@@ -394,31 +250,35 @@ typedef struct _GLFWlibraryWayland
|
||||
const char* cursorPreviousName;
|
||||
int cursorTimerfd;
|
||||
uint32_t serial;
|
||||
uint32_t pointerEnterSerial;
|
||||
|
||||
int keyRepeatTimerfd;
|
||||
int32_t keyRepeatRate;
|
||||
int32_t keyRepeatDelay;
|
||||
int keyRepeatScancode;
|
||||
|
||||
int32_t keyboardRepeatRate;
|
||||
int32_t keyboardRepeatDelay;
|
||||
int keyboardLastKey;
|
||||
int keyboardLastScancode;
|
||||
char* clipboardString;
|
||||
size_t clipboardSize;
|
||||
char* clipboardSendString;
|
||||
size_t clipboardSendSize;
|
||||
int timerfd;
|
||||
short int keycodes[256];
|
||||
short int scancodes[GLFW_KEY_LAST + 1];
|
||||
char keynames[GLFW_KEY_LAST + 1][5];
|
||||
|
||||
struct {
|
||||
void* handle;
|
||||
struct xkb_context* context;
|
||||
struct xkb_keymap* keymap;
|
||||
struct xkb_state* state;
|
||||
struct xkb_compose_state* composeState;
|
||||
|
||||
xkb_mod_index_t controlIndex;
|
||||
xkb_mod_index_t altIndex;
|
||||
xkb_mod_index_t shiftIndex;
|
||||
xkb_mod_index_t superIndex;
|
||||
xkb_mod_index_t capsLockIndex;
|
||||
xkb_mod_index_t numLockIndex;
|
||||
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||
struct xkb_compose_state* composeState;
|
||||
#endif
|
||||
|
||||
xkb_mod_mask_t controlMask;
|
||||
xkb_mod_mask_t altMask;
|
||||
xkb_mod_mask_t shiftMask;
|
||||
xkb_mod_mask_t superMask;
|
||||
xkb_mod_mask_t capsLockMask;
|
||||
xkb_mod_mask_t numLockMask;
|
||||
unsigned int modifiers;
|
||||
|
||||
PFN_xkb_context_new context_new;
|
||||
@@ -427,14 +287,13 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_xkb_keymap_unref keymap_unref;
|
||||
PFN_xkb_keymap_mod_get_index keymap_mod_get_index;
|
||||
PFN_xkb_keymap_key_repeats keymap_key_repeats;
|
||||
PFN_xkb_keymap_key_get_syms_by_level keymap_key_get_syms_by_level;
|
||||
PFN_xkb_state_new state_new;
|
||||
PFN_xkb_state_unref state_unref;
|
||||
PFN_xkb_state_key_get_syms state_key_get_syms;
|
||||
PFN_xkb_state_update_mask state_update_mask;
|
||||
PFN_xkb_state_key_get_layout state_key_get_layout;
|
||||
PFN_xkb_state_mod_index_is_active state_mod_index_is_active;
|
||||
PFN_xkb_state_serialize_mods state_serialize_mods;
|
||||
|
||||
#ifdef HAVE_XKBCOMMON_COMPOSE_H
|
||||
PFN_xkb_compose_table_new_from_locale compose_table_new_from_locale;
|
||||
PFN_xkb_compose_table_unref compose_table_unref;
|
||||
PFN_xkb_compose_state_new compose_state_new;
|
||||
@@ -442,6 +301,7 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_xkb_compose_state_feed compose_state_feed;
|
||||
PFN_xkb_compose_state_get_status compose_state_get_status;
|
||||
PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
|
||||
#endif
|
||||
} xkb;
|
||||
|
||||
_GLFWwindow* pointerFocus;
|
||||
@@ -464,37 +324,6 @@ typedef struct _GLFWlibraryWayland
|
||||
PFN_wl_egl_window_resize window_resize;
|
||||
} egl;
|
||||
|
||||
struct {
|
||||
void* handle;
|
||||
struct libdecor* context;
|
||||
struct wl_callback* callback;
|
||||
GLFWbool ready;
|
||||
PFN_libdecor_new libdecor_new_;
|
||||
PFN_libdecor_unref libdecor_unref_;
|
||||
PFN_libdecor_get_fd libdecor_get_fd_;
|
||||
PFN_libdecor_dispatch libdecor_dispatch_;
|
||||
PFN_libdecor_decorate libdecor_decorate_;
|
||||
PFN_libdecor_frame_unref libdecor_frame_unref_;
|
||||
PFN_libdecor_frame_set_app_id libdecor_frame_set_app_id_;
|
||||
PFN_libdecor_frame_set_title libdecor_frame_set_title_;
|
||||
PFN_libdecor_frame_set_minimized libdecor_frame_set_minimized_;
|
||||
PFN_libdecor_frame_set_fullscreen libdecor_frame_set_fullscreen_;
|
||||
PFN_libdecor_frame_unset_fullscreen libdecor_frame_unset_fullscreen_;
|
||||
PFN_libdecor_frame_map libdecor_frame_map_;
|
||||
PFN_libdecor_frame_commit libdecor_frame_commit_;
|
||||
PFN_libdecor_frame_set_min_content_size libdecor_frame_set_min_content_size_;
|
||||
PFN_libdecor_frame_set_max_content_size libdecor_frame_set_max_content_size_;
|
||||
PFN_libdecor_frame_set_maximized libdecor_frame_set_maximized_;
|
||||
PFN_libdecor_frame_unset_maximized libdecor_frame_unset_maximized_;
|
||||
PFN_libdecor_frame_set_capabilities libdecor_frame_set_capabilities_;
|
||||
PFN_libdecor_frame_unset_capabilities libdecor_frame_unset_capabilities_;
|
||||
PFN_libdecor_frame_set_visibility libdecor_frame_set_visibility_;
|
||||
PFN_libdecor_frame_get_xdg_toplevel libdecor_frame_get_xdg_toplevel_;
|
||||
PFN_libdecor_configuration_get_content_size libdecor_configuration_get_content_size_;
|
||||
PFN_libdecor_configuration_get_window_state libdecor_configuration_get_window_state_;
|
||||
PFN_libdecor_state_new libdecor_state_new_;
|
||||
PFN_libdecor_state_free libdecor_state_free_;
|
||||
} libdecor;
|
||||
} _GLFWlibraryWayland;
|
||||
|
||||
// Wayland-specific per-monitor data
|
||||
@@ -507,7 +336,8 @@ typedef struct _GLFWmonitorWayland
|
||||
|
||||
int x;
|
||||
int y;
|
||||
int contentScale;
|
||||
int scale;
|
||||
|
||||
} _GLFWmonitorWayland;
|
||||
|
||||
// Wayland-specific per-cursor data
|
||||
@@ -522,9 +352,6 @@ typedef struct _GLFWcursorWayland
|
||||
int currentImage;
|
||||
} _GLFWcursorWayland;
|
||||
|
||||
|
||||
void _glfwAddOutputWayland(uint32_t name, uint32_t version);
|
||||
void _glfwUpdateContentScaleWayland(_GLFWwindow* window);
|
||||
|
||||
void _glfwAddSeatListenerWayland(struct wl_seat* seat);
|
||||
void _glfwAddDataDeviceListenerWayland(struct wl_data_device* device);
|
||||
|
||||
|
||||
+676
-1979
File diff suppressed because it is too large
Load Diff
+130
-292
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -36,21 +36,26 @@
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <locale.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#include <assert.h>
|
||||
|
||||
|
||||
// Translate the X11 KeySyms for a key to a GLFW key code
|
||||
// NOTE: This is only used as a fallback, in case the XKB method fails
|
||||
// It is layout-dependent and will fail partially on most non-US layouts
|
||||
// Translate an X11 key code to a GLFW key code.
|
||||
//
|
||||
static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
static int translateKeyCode(int scancode)
|
||||
{
|
||||
if (width > 1)
|
||||
int keySym;
|
||||
|
||||
// Valid key code range is [8,255], according to the Xlib manual
|
||||
if (scancode < 8 || scancode > 255)
|
||||
return GLFW_KEY_UNKNOWN;
|
||||
|
||||
if (_glfw.x11.xkb.available)
|
||||
{
|
||||
switch (keysyms[1])
|
||||
// Try secondary keysym, for numeric keypad keys
|
||||
// Note: This way we always force "NumLock = ON", which is intentional
|
||||
// since the returned key code should correspond to a physical
|
||||
// location.
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 1);
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_KP_0: return GLFW_KEY_KP_0;
|
||||
case XK_KP_1: return GLFW_KEY_KP_1;
|
||||
@@ -68,9 +73,22 @@ static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
case XK_KP_Enter: return GLFW_KEY_KP_ENTER;
|
||||
default: break;
|
||||
}
|
||||
|
||||
// Now try primary keysym for function keys (non-printable keys)
|
||||
// These should not depend on the current keyboard layout
|
||||
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
int dummy;
|
||||
KeySym* keySyms;
|
||||
|
||||
keySyms = XGetKeyboardMapping(_glfw.x11.display, scancode, 1, &dummy);
|
||||
keySym = keySyms[0];
|
||||
XFree(keySyms);
|
||||
}
|
||||
|
||||
switch (keysyms[0])
|
||||
switch (keySym)
|
||||
{
|
||||
case XK_Escape: return GLFW_KEY_ESCAPE;
|
||||
case XK_Tab: return GLFW_KEY_TAB;
|
||||
@@ -214,7 +232,7 @@ static int translateKeySyms(const KeySym* keysyms, int width)
|
||||
//
|
||||
static void createKeyTables(void)
|
||||
{
|
||||
int scancode, scancodeMin, scancodeMax;
|
||||
int scancode, key;
|
||||
|
||||
memset(_glfw.x11.keycodes, -1, sizeof(_glfw.x11.keycodes));
|
||||
memset(_glfw.x11.scancodes, -1, sizeof(_glfw.x11.scancodes));
|
||||
@@ -224,217 +242,89 @@ static void createKeyTables(void)
|
||||
// Use XKB to determine physical key locations independently of the
|
||||
// current keyboard layout
|
||||
|
||||
char name[XkbKeyNameLength + 1];
|
||||
XkbDescPtr desc = XkbGetMap(_glfw.x11.display, 0, XkbUseCoreKbd);
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask | XkbKeyAliasesMask, desc);
|
||||
|
||||
scancodeMin = desc->min_key_code;
|
||||
scancodeMax = desc->max_key_code;
|
||||
|
||||
const struct
|
||||
{
|
||||
int key;
|
||||
char* name;
|
||||
} keymap[] =
|
||||
{
|
||||
{ GLFW_KEY_GRAVE_ACCENT, "TLDE" },
|
||||
{ GLFW_KEY_1, "AE01" },
|
||||
{ GLFW_KEY_2, "AE02" },
|
||||
{ GLFW_KEY_3, "AE03" },
|
||||
{ GLFW_KEY_4, "AE04" },
|
||||
{ GLFW_KEY_5, "AE05" },
|
||||
{ GLFW_KEY_6, "AE06" },
|
||||
{ GLFW_KEY_7, "AE07" },
|
||||
{ GLFW_KEY_8, "AE08" },
|
||||
{ GLFW_KEY_9, "AE09" },
|
||||
{ GLFW_KEY_0, "AE10" },
|
||||
{ GLFW_KEY_MINUS, "AE11" },
|
||||
{ GLFW_KEY_EQUAL, "AE12" },
|
||||
{ GLFW_KEY_Q, "AD01" },
|
||||
{ GLFW_KEY_W, "AD02" },
|
||||
{ GLFW_KEY_E, "AD03" },
|
||||
{ GLFW_KEY_R, "AD04" },
|
||||
{ GLFW_KEY_T, "AD05" },
|
||||
{ GLFW_KEY_Y, "AD06" },
|
||||
{ GLFW_KEY_U, "AD07" },
|
||||
{ GLFW_KEY_I, "AD08" },
|
||||
{ GLFW_KEY_O, "AD09" },
|
||||
{ GLFW_KEY_P, "AD10" },
|
||||
{ GLFW_KEY_LEFT_BRACKET, "AD11" },
|
||||
{ GLFW_KEY_RIGHT_BRACKET, "AD12" },
|
||||
{ GLFW_KEY_A, "AC01" },
|
||||
{ GLFW_KEY_S, "AC02" },
|
||||
{ GLFW_KEY_D, "AC03" },
|
||||
{ GLFW_KEY_F, "AC04" },
|
||||
{ GLFW_KEY_G, "AC05" },
|
||||
{ GLFW_KEY_H, "AC06" },
|
||||
{ GLFW_KEY_J, "AC07" },
|
||||
{ GLFW_KEY_K, "AC08" },
|
||||
{ GLFW_KEY_L, "AC09" },
|
||||
{ GLFW_KEY_SEMICOLON, "AC10" },
|
||||
{ GLFW_KEY_APOSTROPHE, "AC11" },
|
||||
{ GLFW_KEY_Z, "AB01" },
|
||||
{ GLFW_KEY_X, "AB02" },
|
||||
{ GLFW_KEY_C, "AB03" },
|
||||
{ GLFW_KEY_V, "AB04" },
|
||||
{ GLFW_KEY_B, "AB05" },
|
||||
{ GLFW_KEY_N, "AB06" },
|
||||
{ GLFW_KEY_M, "AB07" },
|
||||
{ GLFW_KEY_COMMA, "AB08" },
|
||||
{ GLFW_KEY_PERIOD, "AB09" },
|
||||
{ GLFW_KEY_SLASH, "AB10" },
|
||||
{ GLFW_KEY_BACKSLASH, "BKSL" },
|
||||
{ GLFW_KEY_WORLD_1, "LSGT" },
|
||||
{ GLFW_KEY_SPACE, "SPCE" },
|
||||
{ GLFW_KEY_ESCAPE, "ESC" },
|
||||
{ GLFW_KEY_ENTER, "RTRN" },
|
||||
{ GLFW_KEY_TAB, "TAB" },
|
||||
{ GLFW_KEY_BACKSPACE, "BKSP" },
|
||||
{ GLFW_KEY_INSERT, "INS" },
|
||||
{ GLFW_KEY_DELETE, "DELE" },
|
||||
{ GLFW_KEY_RIGHT, "RGHT" },
|
||||
{ GLFW_KEY_LEFT, "LEFT" },
|
||||
{ GLFW_KEY_DOWN, "DOWN" },
|
||||
{ GLFW_KEY_UP, "UP" },
|
||||
{ GLFW_KEY_PAGE_UP, "PGUP" },
|
||||
{ GLFW_KEY_PAGE_DOWN, "PGDN" },
|
||||
{ GLFW_KEY_HOME, "HOME" },
|
||||
{ GLFW_KEY_END, "END" },
|
||||
{ GLFW_KEY_CAPS_LOCK, "CAPS" },
|
||||
{ GLFW_KEY_SCROLL_LOCK, "SCLK" },
|
||||
{ GLFW_KEY_NUM_LOCK, "NMLK" },
|
||||
{ GLFW_KEY_PRINT_SCREEN, "PRSC" },
|
||||
{ GLFW_KEY_PAUSE, "PAUS" },
|
||||
{ GLFW_KEY_F1, "FK01" },
|
||||
{ GLFW_KEY_F2, "FK02" },
|
||||
{ GLFW_KEY_F3, "FK03" },
|
||||
{ GLFW_KEY_F4, "FK04" },
|
||||
{ GLFW_KEY_F5, "FK05" },
|
||||
{ GLFW_KEY_F6, "FK06" },
|
||||
{ GLFW_KEY_F7, "FK07" },
|
||||
{ GLFW_KEY_F8, "FK08" },
|
||||
{ GLFW_KEY_F9, "FK09" },
|
||||
{ GLFW_KEY_F10, "FK10" },
|
||||
{ GLFW_KEY_F11, "FK11" },
|
||||
{ GLFW_KEY_F12, "FK12" },
|
||||
{ GLFW_KEY_F13, "FK13" },
|
||||
{ GLFW_KEY_F14, "FK14" },
|
||||
{ GLFW_KEY_F15, "FK15" },
|
||||
{ GLFW_KEY_F16, "FK16" },
|
||||
{ GLFW_KEY_F17, "FK17" },
|
||||
{ GLFW_KEY_F18, "FK18" },
|
||||
{ GLFW_KEY_F19, "FK19" },
|
||||
{ GLFW_KEY_F20, "FK20" },
|
||||
{ GLFW_KEY_F21, "FK21" },
|
||||
{ GLFW_KEY_F22, "FK22" },
|
||||
{ GLFW_KEY_F23, "FK23" },
|
||||
{ GLFW_KEY_F24, "FK24" },
|
||||
{ GLFW_KEY_F25, "FK25" },
|
||||
{ GLFW_KEY_KP_0, "KP0" },
|
||||
{ GLFW_KEY_KP_1, "KP1" },
|
||||
{ GLFW_KEY_KP_2, "KP2" },
|
||||
{ GLFW_KEY_KP_3, "KP3" },
|
||||
{ GLFW_KEY_KP_4, "KP4" },
|
||||
{ GLFW_KEY_KP_5, "KP5" },
|
||||
{ GLFW_KEY_KP_6, "KP6" },
|
||||
{ GLFW_KEY_KP_7, "KP7" },
|
||||
{ GLFW_KEY_KP_8, "KP8" },
|
||||
{ GLFW_KEY_KP_9, "KP9" },
|
||||
{ GLFW_KEY_KP_DECIMAL, "KPDL" },
|
||||
{ GLFW_KEY_KP_DIVIDE, "KPDV" },
|
||||
{ GLFW_KEY_KP_MULTIPLY, "KPMU" },
|
||||
{ GLFW_KEY_KP_SUBTRACT, "KPSU" },
|
||||
{ GLFW_KEY_KP_ADD, "KPAD" },
|
||||
{ GLFW_KEY_KP_ENTER, "KPEN" },
|
||||
{ GLFW_KEY_KP_EQUAL, "KPEQ" },
|
||||
{ GLFW_KEY_LEFT_SHIFT, "LFSH" },
|
||||
{ GLFW_KEY_LEFT_CONTROL, "LCTL" },
|
||||
{ GLFW_KEY_LEFT_ALT, "LALT" },
|
||||
{ GLFW_KEY_LEFT_SUPER, "LWIN" },
|
||||
{ GLFW_KEY_RIGHT_SHIFT, "RTSH" },
|
||||
{ GLFW_KEY_RIGHT_CONTROL, "RCTL" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "RALT" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "LVL3" },
|
||||
{ GLFW_KEY_RIGHT_ALT, "MDSW" },
|
||||
{ GLFW_KEY_RIGHT_SUPER, "RWIN" },
|
||||
{ GLFW_KEY_MENU, "MENU" }
|
||||
};
|
||||
XkbGetNames(_glfw.x11.display, XkbKeyNamesMask, desc);
|
||||
|
||||
// Find the X11 key code -> GLFW key code mapping
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
for (scancode = desc->min_key_code; scancode <= desc->max_key_code; scancode++)
|
||||
{
|
||||
int key = GLFW_KEY_UNKNOWN;
|
||||
memcpy(name, desc->names->keys[scancode].name, XkbKeyNameLength);
|
||||
name[XkbKeyNameLength] = '\0';
|
||||
|
||||
// Map the key name to a GLFW key code. Note: We use the US
|
||||
// keyboard layout. Because function keys aren't mapped correctly
|
||||
// when using traditional KeySym translations, they are mapped
|
||||
// here instead.
|
||||
for (int i = 0; i < sizeof(keymap) / sizeof(keymap[0]); i++)
|
||||
{
|
||||
if (strncmp(desc->names->keys[scancode].name,
|
||||
keymap[i].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[i].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Map the key name to a GLFW key code. Note: We only map printable
|
||||
// keys here, and we use the US keyboard layout. The rest of the
|
||||
// keys (function keys) are mapped using traditional KeySym
|
||||
// translations.
|
||||
if (strcmp(name, "TLDE") == 0) key = GLFW_KEY_GRAVE_ACCENT;
|
||||
else if (strcmp(name, "AE01") == 0) key = GLFW_KEY_1;
|
||||
else if (strcmp(name, "AE02") == 0) key = GLFW_KEY_2;
|
||||
else if (strcmp(name, "AE03") == 0) key = GLFW_KEY_3;
|
||||
else if (strcmp(name, "AE04") == 0) key = GLFW_KEY_4;
|
||||
else if (strcmp(name, "AE05") == 0) key = GLFW_KEY_5;
|
||||
else if (strcmp(name, "AE06") == 0) key = GLFW_KEY_6;
|
||||
else if (strcmp(name, "AE07") == 0) key = GLFW_KEY_7;
|
||||
else if (strcmp(name, "AE08") == 0) key = GLFW_KEY_8;
|
||||
else if (strcmp(name, "AE09") == 0) key = GLFW_KEY_9;
|
||||
else if (strcmp(name, "AE10") == 0) key = GLFW_KEY_0;
|
||||
else if (strcmp(name, "AE11") == 0) key = GLFW_KEY_MINUS;
|
||||
else if (strcmp(name, "AE12") == 0) key = GLFW_KEY_EQUAL;
|
||||
else if (strcmp(name, "AD01") == 0) key = GLFW_KEY_Q;
|
||||
else if (strcmp(name, "AD02") == 0) key = GLFW_KEY_W;
|
||||
else if (strcmp(name, "AD03") == 0) key = GLFW_KEY_E;
|
||||
else if (strcmp(name, "AD04") == 0) key = GLFW_KEY_R;
|
||||
else if (strcmp(name, "AD05") == 0) key = GLFW_KEY_T;
|
||||
else if (strcmp(name, "AD06") == 0) key = GLFW_KEY_Y;
|
||||
else if (strcmp(name, "AD07") == 0) key = GLFW_KEY_U;
|
||||
else if (strcmp(name, "AD08") == 0) key = GLFW_KEY_I;
|
||||
else if (strcmp(name, "AD09") == 0) key = GLFW_KEY_O;
|
||||
else if (strcmp(name, "AD10") == 0) key = GLFW_KEY_P;
|
||||
else if (strcmp(name, "AD11") == 0) key = GLFW_KEY_LEFT_BRACKET;
|
||||
else if (strcmp(name, "AD12") == 0) key = GLFW_KEY_RIGHT_BRACKET;
|
||||
else if (strcmp(name, "AC01") == 0) key = GLFW_KEY_A;
|
||||
else if (strcmp(name, "AC02") == 0) key = GLFW_KEY_S;
|
||||
else if (strcmp(name, "AC03") == 0) key = GLFW_KEY_D;
|
||||
else if (strcmp(name, "AC04") == 0) key = GLFW_KEY_F;
|
||||
else if (strcmp(name, "AC05") == 0) key = GLFW_KEY_G;
|
||||
else if (strcmp(name, "AC06") == 0) key = GLFW_KEY_H;
|
||||
else if (strcmp(name, "AC07") == 0) key = GLFW_KEY_J;
|
||||
else if (strcmp(name, "AC08") == 0) key = GLFW_KEY_K;
|
||||
else if (strcmp(name, "AC09") == 0) key = GLFW_KEY_L;
|
||||
else if (strcmp(name, "AC10") == 0) key = GLFW_KEY_SEMICOLON;
|
||||
else if (strcmp(name, "AC11") == 0) key = GLFW_KEY_APOSTROPHE;
|
||||
else if (strcmp(name, "AB01") == 0) key = GLFW_KEY_Z;
|
||||
else if (strcmp(name, "AB02") == 0) key = GLFW_KEY_X;
|
||||
else if (strcmp(name, "AB03") == 0) key = GLFW_KEY_C;
|
||||
else if (strcmp(name, "AB04") == 0) key = GLFW_KEY_V;
|
||||
else if (strcmp(name, "AB05") == 0) key = GLFW_KEY_B;
|
||||
else if (strcmp(name, "AB06") == 0) key = GLFW_KEY_N;
|
||||
else if (strcmp(name, "AB07") == 0) key = GLFW_KEY_M;
|
||||
else if (strcmp(name, "AB08") == 0) key = GLFW_KEY_COMMA;
|
||||
else if (strcmp(name, "AB09") == 0) key = GLFW_KEY_PERIOD;
|
||||
else if (strcmp(name, "AB10") == 0) key = GLFW_KEY_SLASH;
|
||||
else if (strcmp(name, "BKSL") == 0) key = GLFW_KEY_BACKSLASH;
|
||||
else if (strcmp(name, "LSGT") == 0) key = GLFW_KEY_WORLD_1;
|
||||
else key = GLFW_KEY_UNKNOWN;
|
||||
|
||||
// Fall back to key aliases in case the key name did not match
|
||||
for (int i = 0; i < desc->names->num_key_aliases; i++)
|
||||
{
|
||||
if (key != GLFW_KEY_UNKNOWN)
|
||||
break;
|
||||
|
||||
if (strncmp(desc->names->key_aliases[i].real,
|
||||
desc->names->keys[scancode].name,
|
||||
XkbKeyNameLength) != 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int j = 0; j < sizeof(keymap) / sizeof(keymap[0]); j++)
|
||||
{
|
||||
if (strncmp(desc->names->key_aliases[i].alias,
|
||||
keymap[j].name,
|
||||
XkbKeyNameLength) == 0)
|
||||
{
|
||||
key = keymap[j].key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
if ((scancode >= 0) && (scancode < 256))
|
||||
_glfw.x11.keycodes[scancode] = key;
|
||||
}
|
||||
|
||||
XkbFreeNames(desc, XkbKeyNamesMask, True);
|
||||
XkbFreeKeyboard(desc, 0, True);
|
||||
}
|
||||
else
|
||||
XDisplayKeycodes(_glfw.x11.display, &scancodeMin, &scancodeMax);
|
||||
|
||||
int width;
|
||||
KeySym* keysyms = XGetKeyboardMapping(_glfw.x11.display,
|
||||
scancodeMin,
|
||||
scancodeMax - scancodeMin + 1,
|
||||
&width);
|
||||
|
||||
for (scancode = scancodeMin; scancode <= scancodeMax; scancode++)
|
||||
for (scancode = 0; scancode < 256; scancode++)
|
||||
{
|
||||
// Translate the un-translated key codes using traditional X11 KeySym
|
||||
// lookups
|
||||
if (_glfw.x11.keycodes[scancode] < 0)
|
||||
{
|
||||
const size_t base = (scancode - scancodeMin) * width;
|
||||
_glfw.x11.keycodes[scancode] = translateKeySyms(&keysyms[base], width);
|
||||
}
|
||||
_glfw.x11.keycodes[scancode] = translateKeyCode(scancode);
|
||||
|
||||
// Store the reverse translation for faster key name lookup
|
||||
if (_glfw.x11.keycodes[scancode] > 0)
|
||||
_glfw.x11.scancodes[_glfw.x11.keycodes[scancode]] = scancode;
|
||||
}
|
||||
|
||||
XFree(keysyms);
|
||||
}
|
||||
|
||||
// Check whether the IM has a usable style
|
||||
@@ -462,13 +352,13 @@ static GLFWbool hasUsableInputMethodStyle(void)
|
||||
|
||||
// Check whether the specified atom is supported
|
||||
//
|
||||
static Atom getAtomIfSupported(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
static Atom getSupportedAtom(Atom* supportedAtoms,
|
||||
unsigned long atomCount,
|
||||
const char* atomName)
|
||||
{
|
||||
const Atom atom = XInternAtom(_glfw.x11.display, atomName, False);
|
||||
|
||||
for (unsigned long i = 0; i < atomCount; i++)
|
||||
for (unsigned int i = 0; i < atomCount; i++)
|
||||
{
|
||||
if (supportedAtoms[i] == atom)
|
||||
return atom;
|
||||
@@ -536,33 +426,33 @@ static void detectEWMH(void)
|
||||
// See which of the atoms we support that are supported by the WM
|
||||
|
||||
_glfw.x11.NET_WM_STATE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
|
||||
_glfw.x11.NET_WM_STATE_ABOVE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
|
||||
_glfw.x11.NET_WM_STATE_FULLSCREEN =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
|
||||
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
|
||||
_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
|
||||
_glfw.x11.NET_WM_FULLSCREEN_MONITORS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
|
||||
_glfw.x11.NET_WM_WINDOW_TYPE_NORMAL =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
|
||||
_glfw.x11.NET_WORKAREA =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA");
|
||||
_glfw.x11.NET_CURRENT_DESKTOP =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
|
||||
_glfw.x11.NET_ACTIVE_WINDOW =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
|
||||
_glfw.x11.NET_FRAME_EXTENTS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
|
||||
_glfw.x11.NET_REQUEST_FRAME_EXTENTS =
|
||||
getAtomIfSupported(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
|
||||
|
||||
if (supportedAtoms)
|
||||
XFree(supportedAtoms);
|
||||
@@ -572,11 +462,7 @@ static void detectEWMH(void)
|
||||
//
|
||||
static GLFWbool initExtensions(void)
|
||||
{
|
||||
#if defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so");
|
||||
#else
|
||||
_glfw.x11.vidmode.handle = _glfw_dlopen("libXxf86vm.so.1");
|
||||
#endif
|
||||
if (_glfw.x11.vidmode.handle)
|
||||
{
|
||||
_glfw.x11.vidmode.QueryExtension = (PFN_XF86VidModeQueryExtension)
|
||||
@@ -596,8 +482,6 @@ static GLFWbool initExtensions(void)
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.xi.handle = _glfw_dlopen("libXi-6.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.xi.handle = _glfw_dlopen("libXi.so");
|
||||
#else
|
||||
_glfw.x11.xi.handle = _glfw_dlopen("libXi.so.6");
|
||||
#endif
|
||||
@@ -628,8 +512,6 @@ static GLFWbool initExtensions(void)
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr-2.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so");
|
||||
#else
|
||||
_glfw.x11.randr.handle = _glfw_dlopen("libXrandr.so.2");
|
||||
#endif
|
||||
@@ -722,8 +604,6 @@ static GLFWbool initExtensions(void)
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor-1.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so");
|
||||
#else
|
||||
_glfw.x11.xcursor.handle = _glfw_dlopen("libXcursor.so.1");
|
||||
#endif
|
||||
@@ -735,12 +615,16 @@ static GLFWbool initExtensions(void)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageDestroy");
|
||||
_glfw.x11.xcursor.ImageLoadCursor = (PFN_XcursorImageLoadCursor)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorImageLoadCursor");
|
||||
_glfw.x11.xcursor.GetTheme = (PFN_XcursorGetTheme)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetTheme");
|
||||
_glfw.x11.xcursor.GetDefaultSize = (PFN_XcursorGetDefaultSize)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorGetDefaultSize");
|
||||
_glfw.x11.xcursor.LibraryLoadImage = (PFN_XcursorLibraryLoadImage)
|
||||
_glfw_dlsym(_glfw.x11.xcursor.handle, "XcursorLibraryLoadImage");
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama-1.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so");
|
||||
#else
|
||||
_glfw.x11.xinerama.handle = _glfw_dlopen("libXinerama.so.1");
|
||||
#endif
|
||||
@@ -782,18 +666,17 @@ static GLFWbool initExtensions(void)
|
||||
_glfw.x11.xkb.detectable = GLFW_TRUE;
|
||||
}
|
||||
|
||||
_glfw.x11.xkb.group = 0;
|
||||
XkbStateRec state;
|
||||
if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success)
|
||||
{
|
||||
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask);
|
||||
_glfw.x11.xkb.group = (unsigned int)state.group;
|
||||
|
||||
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify,
|
||||
XkbGroupStateMask, XkbGroupStateMask);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb-1.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so");
|
||||
#else
|
||||
_glfw.x11.x11xcb.handle = _glfw_dlopen("libX11-xcb.so.1");
|
||||
#endif
|
||||
@@ -805,8 +688,6 @@ static GLFWbool initExtensions(void)
|
||||
|
||||
#if defined(__CYGWIN__)
|
||||
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender-1.so");
|
||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
|
||||
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so");
|
||||
#else
|
||||
_glfw.x11.xrender.handle = _glfw_dlopen("libXrender.so.1");
|
||||
#endif
|
||||
@@ -972,44 +853,10 @@ static Window createHelperWindow(void)
|
||||
CWEventMask, &wa);
|
||||
}
|
||||
|
||||
// Create the pipe for empty events without assumuing the OS has pipe2(2)
|
||||
//
|
||||
static GLFWbool createEmptyEventPipe(void)
|
||||
{
|
||||
if (pipe(_glfw.x11.emptyEventPipe) != 0)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to create empty event pipe: %s",
|
||||
strerror(errno));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
const int sf = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFL, 0);
|
||||
const int df = fcntl(_glfw.x11.emptyEventPipe[i], F_GETFD, 0);
|
||||
|
||||
if (sf == -1 || df == -1 ||
|
||||
fcntl(_glfw.x11.emptyEventPipe[i], F_SETFL, sf | O_NONBLOCK) == -1 ||
|
||||
fcntl(_glfw.x11.emptyEventPipe[i], F_SETFD, df | FD_CLOEXEC) == -1)
|
||||
{
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"X11: Failed to set flags for empty event pipe: %s",
|
||||
strerror(errno));
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
// X error handler
|
||||
//
|
||||
static int errorHandler(Display *display, XErrorEvent* event)
|
||||
{
|
||||
if (_glfw.x11.display != display)
|
||||
return 0;
|
||||
|
||||
_glfw.x11.errorCode = event->error_code;
|
||||
return 0;
|
||||
}
|
||||
@@ -1023,9 +870,8 @@ static int errorHandler(Display *display, XErrorEvent* event)
|
||||
//
|
||||
void _glfwGrabErrorHandlerX11(void)
|
||||
{
|
||||
assert(_glfw.x11.errorHandler == NULL);
|
||||
_glfw.x11.errorCode = Success;
|
||||
_glfw.x11.errorHandler = XSetErrorHandler(errorHandler);
|
||||
XSetErrorHandler(errorHandler);
|
||||
}
|
||||
|
||||
// Clears the X error handler callback
|
||||
@@ -1034,8 +880,7 @@ void _glfwReleaseErrorHandlerX11(void)
|
||||
{
|
||||
// Synchronize to make sure all commands are processed
|
||||
XSync(_glfw.x11.display, False);
|
||||
XSetErrorHandler(_glfw.x11.errorHandler);
|
||||
_glfw.x11.errorHandler = NULL;
|
||||
XSetErrorHandler(NULL);
|
||||
}
|
||||
|
||||
// Reports the specified error, appending information about the last X error
|
||||
@@ -1092,12 +937,15 @@ Cursor _glfwCreateCursorX11(const GLFWimage* image, int xhot, int yhot)
|
||||
|
||||
int _glfwPlatformInit(void)
|
||||
{
|
||||
// HACK: If the application has left the locale as "C" then both wide
|
||||
// character text input and explicit UTF-8 input via XIM will break
|
||||
// This sets the CTYPE part of the current locale from the environment
|
||||
// in the hope that it is set to something more sane than "C"
|
||||
#if !defined(X_HAVE_UTF8_STRING)
|
||||
// HACK: If the current locale is "C" and the Xlib UTF-8 functions are
|
||||
// unavailable, apply the environment's locale in the hope that it's
|
||||
// both available and not "C"
|
||||
// This is done because the "C" locale breaks wide character input,
|
||||
// which is what we fall back on when UTF-8 support is missing
|
||||
if (strcmp(setlocale(LC_CTYPE, NULL), "C") == 0)
|
||||
setlocale(LC_CTYPE, "");
|
||||
#endif
|
||||
|
||||
XInitThreads();
|
||||
XrmInitialize();
|
||||
@@ -1126,9 +974,6 @@ int _glfwPlatformInit(void)
|
||||
|
||||
getSystemContentScale(&_glfw.x11.contentScaleX, &_glfw.x11.contentScaleY);
|
||||
|
||||
if (!createEmptyEventPipe())
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!initExtensions())
|
||||
return GLFW_FALSE;
|
||||
|
||||
@@ -1238,7 +1083,6 @@ void _glfwPlatformTerminate(void)
|
||||
_glfw.x11.xi.handle = NULL;
|
||||
}
|
||||
|
||||
_glfwTerminateOSMesa();
|
||||
// NOTE: These need to be unloaded after XCloseDisplay, as they register
|
||||
// cleanup callbacks that get called by that function
|
||||
_glfwTerminateEGL();
|
||||
@@ -1247,12 +1091,6 @@ void _glfwPlatformTerminate(void)
|
||||
#if defined(__linux__)
|
||||
_glfwTerminateJoysticksLinux();
|
||||
#endif
|
||||
|
||||
if (_glfw.x11.emptyEventPipe[0] || _glfw.x11.emptyEventPipe[1])
|
||||
{
|
||||
close(_glfw.x11.emptyEventPipe[0]);
|
||||
close(_glfw.x11.emptyEventPipe[1]);
|
||||
}
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetVersionString(void)
|
||||
|
||||
+9
-19
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -164,7 +164,7 @@ void _glfwPollMonitorsX11(void)
|
||||
if (widthMM <= 0 || heightMM <= 0)
|
||||
{
|
||||
// HACK: If RandR does not provide a physical size, assume the
|
||||
// X11 default 96 DPI and calculate from the CRTC viewport
|
||||
// X11 default 96 DPI and calcuate from the CRTC viewport
|
||||
// NOTE: These members are affected by rotation, unlike the mode
|
||||
// info and output info members
|
||||
widthMM = (int) (ci->width * 25.4f / 96.f);
|
||||
@@ -322,16 +322,12 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
if (ci)
|
||||
{
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
if (xpos)
|
||||
*xpos = ci->x;
|
||||
if (ypos)
|
||||
*ypos = ci->y;
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
}
|
||||
@@ -497,15 +493,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
|
||||
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
|
||||
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
|
||||
|
||||
if (ci)
|
||||
{
|
||||
const XRRModeInfo* mi = getModeInfo(sr, ci->mode);
|
||||
if (mi) // mi can be NULL if the monitor has been disconnected
|
||||
*mode = vidmodeFromModeInfo(mi, ci);
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
}
|
||||
*mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci);
|
||||
|
||||
XRRFreeCrtcInfo(ci);
|
||||
XRRFreeScreenResources(sr);
|
||||
}
|
||||
else
|
||||
|
||||
+16
-8
@@ -1,5 +1,5 @@
|
||||
//========================================================================
|
||||
// GLFW 3.3 X11 - www.glfw.org
|
||||
// GLFW 3.4 X11 - www.glfw.org
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2002-2006 Marcus Geelnard
|
||||
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
|
||||
@@ -85,9 +85,15 @@ typedef int (* PFN_XRRUpdateConfiguration)(XEvent*);
|
||||
typedef XcursorImage* (* PFN_XcursorImageCreate)(int,int);
|
||||
typedef void (* PFN_XcursorImageDestroy)(XcursorImage*);
|
||||
typedef Cursor (* PFN_XcursorImageLoadCursor)(Display*,const XcursorImage*);
|
||||
typedef char* (* PFN_XcursorGetTheme)(Display*);
|
||||
typedef int (* PFN_XcursorGetDefaultSize)(Display*);
|
||||
typedef XcursorImage* (* PFN_XcursorLibraryLoadImage)(const char*,const char*,int);
|
||||
#define XcursorImageCreate _glfw.x11.xcursor.ImageCreate
|
||||
#define XcursorImageDestroy _glfw.x11.xcursor.ImageDestroy
|
||||
#define XcursorImageLoadCursor _glfw.x11.xcursor.ImageLoadCursor
|
||||
#define XcursorGetTheme _glfw.x11.xcursor.GetTheme
|
||||
#define XcursorGetDefaultSize _glfw.x11.xcursor.GetDefaultSize
|
||||
#define XcursorLibraryLoadImage _glfw.x11.xcursor.LibraryLoadImage
|
||||
|
||||
typedef Bool (* PFN_XineramaIsActive)(Display*);
|
||||
typedef Bool (* PFN_XineramaQueryExtension)(Display*,int*,int*);
|
||||
@@ -180,7 +186,6 @@ typedef struct _GLFWwindowX11
|
||||
{
|
||||
Colormap colormap;
|
||||
Window handle;
|
||||
Window parent;
|
||||
XIC ic;
|
||||
|
||||
GLFWbool overrideRedirect;
|
||||
@@ -199,9 +204,9 @@ typedef struct _GLFWwindowX11
|
||||
// The last position the cursor was warped to by GLFW
|
||||
int warpCursorPosX, warpCursorPosY;
|
||||
|
||||
// The time of the last KeyPress event per keycode, for discarding
|
||||
// duplicate key events generated for some keys by ibus
|
||||
Time keyPressTimes[256];
|
||||
// The time of the last KeyPress event
|
||||
Time lastKeyTime;
|
||||
|
||||
} _GLFWwindowX11;
|
||||
|
||||
// X11-specific global data
|
||||
@@ -222,8 +227,6 @@ typedef struct _GLFWlibraryX11
|
||||
XContext context;
|
||||
// XIM input method
|
||||
XIM im;
|
||||
// The previous X error handler, to be restored later
|
||||
XErrorHandler errorHandler;
|
||||
// Most recent error code received by X error handler
|
||||
int errorCode;
|
||||
// Primary selection string (while the primary selection is owned)
|
||||
@@ -240,7 +243,6 @@ typedef struct _GLFWlibraryX11
|
||||
double restoreCursorPosX, restoreCursorPosY;
|
||||
// The window whose disabled cursor mode is active
|
||||
_GLFWwindow* disabledCursorWindow;
|
||||
int emptyEventPipe[2];
|
||||
|
||||
// Window manager atoms
|
||||
Atom NET_SUPPORTED;
|
||||
@@ -356,6 +358,9 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XcursorImageCreate ImageCreate;
|
||||
PFN_XcursorImageDestroy ImageDestroy;
|
||||
PFN_XcursorImageLoadCursor ImageLoadCursor;
|
||||
PFN_XcursorGetTheme GetTheme;
|
||||
PFN_XcursorGetDefaultSize GetDefaultSize;
|
||||
PFN_XcursorLibraryLoadImage LibraryLoadImage;
|
||||
} xcursor;
|
||||
|
||||
struct {
|
||||
@@ -407,6 +412,7 @@ typedef struct _GLFWlibraryX11
|
||||
PFN_XRenderQueryVersion QueryVersion;
|
||||
PFN_XRenderFindVisualFormat FindVisualFormat;
|
||||
} xrender;
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
// X11-specific per-monitor data
|
||||
@@ -420,6 +426,7 @@ typedef struct _GLFWmonitorX11
|
||||
// Index of corresponding Xinerama screen,
|
||||
// for EWMH full screen window placement
|
||||
int index;
|
||||
|
||||
} _GLFWmonitorX11;
|
||||
|
||||
// X11-specific per-cursor data
|
||||
@@ -427,6 +434,7 @@ typedef struct _GLFWmonitorX11
|
||||
typedef struct _GLFWcursorX11
|
||||
{
|
||||
Cursor handle;
|
||||
|
||||
} _GLFWcursorX11;
|
||||
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user